![]() (edited: ) |
This is a thread dedicated to suggested (not the only way to do it) capture methods for any piece of hardware used in speedrunning started to assist with the FAQ Thread. Of course, it's always not only allowed, but encouraged to simply use a camera or phone, but sometimes people want to record high quality directly from a device. Each device will have a clickable (non-affiliate) link attached to its name as to where the person who suggested it got it from. If anyone has a suggested way of recording a console, please post it in this thread so I can edit the main post to include it! If a system isn't on here it means no-one suggested a way to capture/record it. There's a chance inaccuracies occur on this thread, if anyone notices any, please inform me either on this thread or in DMs. There's also this thread which goes over how exactly to capture a bunch of stuff without recommending any specific hardware (for the most part). Just a warning: anything without HDMI split or something like the DS where there's a main display as part of the system will have considerable lag unless you buy a splitter. Contents1. All Systems 2. PC (Mac/Windows/Linux) 3. HDMI-based consoles (Xbox360/1, PS3/4/5, Wii U, Switch) 4. Wii 5. Gamecube 6. N64 7. SNES 8. NES/Famicom 9. Gameboy Advance, Color, Normal 10. DS/DSi 11. 3DS/2DS/New 3DS 12. Game Gear 13. Turbografx-16/Turbografx-CD 14. SEGA Master System 15. SEGA Gensis 16. SEGA Dreamcast 17. Neo Geo 18. Commodore 64 19. PS1/PS2 20. PSP 21. PSVita All Systems-Camera PC (Mac/Windows/Linux)-OBS HDMI-based consoles (Xbox360/1, PS3/4/5, Wii U, Switch)-Elgato HD60S Wii-Wii U Gamecube-Wii N64-Wii/Wii U Virtual console SNES-Wii/Wii U Virtual console NES/Famicom-Wii/Wii U Virtual console Gameboy Advance, Color, Normal-DS DS/DSi-3DS Capture Cards 3DS/2DS/New 3DS-Original 3DS Capture Card from Loopy Game Gear-3DS Virtual console Turbografx-16/Turbografx-CD-Wii/Wii U Virtual console SEGA Master System-Wii/Wii U Virtual console SEGA Gensis-Wii/Wii U Virtual console SEGA Dreamcast-GV-USB2 Neo Geo-Wii/Wii U Virtual console Commodore 64-Wii/Wii U Virtual console PS1/PS2-GV-USB2 PSP-Breakout Cables PSVita-PSTV |
ratlegratleg, |
KomradeKomrade
|
I don't think there's a definitive "get this cap card and only this one". Not a bad thread idea but it'll make newcomers think they need something they don't to capture their gameplay. |
|
![]() |
@KomradeKomrade rewrote the disclaimer at the top to help explain that better, good point. |
|
TransparentBlueTransparentBlue
|
For older console with no HDMI output it's probably a good idea to mention higher quality solutions than stuff like Wii2HDMI, sure it'll get the job done but you have to use a splitter to not have to deal with the horrid input lag whereas something like a RAD2X cable, Retrotink X2 / X5 or an OSSC is now fairly affordable and a noticeable jump in quality and usability. |
|
![]() |
@TransparentBlueTransparentBlue that's the only thing listed for the Wii atm, I personally have no experience with other stuff, but if you have suggestions with that sort of stuff, I'll be sure to include it. |
|
KomradeKomrade
|
sitting here with my gv-usb2 and a bucket of popcorn |
|
|
I think it’s worth mentioning that a DS with capture card is another option for GBA games. Also, I would suggest removing the E3 display. It’s an interesting piece of trivia, but in this list it’s just clutter. |
|
KomradeKomrade
|
On the topic of clutter I'm not sure the point of @'ing yourself next to everything. |
|
|
They said in the intro paragraph that the @ is to list who recommends each item. |
|
KomradeKomrade
|
why lol |
|
![]() |
@PearPear DS display thing is technically a way people DO capture their games (although it IS only a handful), and maybe someone wants a more 'official' way to capture their games, so I figured why not put it there. |
|
![]() (edited: ) |
Got rid of the @ s, thanks for making me rethink that, it would've been a lot of work. |
|
(edited: ) |
Here, I'll add my piece: - Most people should be fine with just an external camera, at least until you know for sure you're sticking with speedrunning. Hell, some top runners still use just cameras. - I'll second the DS recommendation for GBA. May want to specify that the GCN supports GB, GBC, and GBA games. "Gameboy" by itself is a possible risk for confusion. - GV-USB2 pretty much rules the composite scene. Anything that outputs composite, it handles it very well. Besides, HDMI converters for consoles can get quite expensive as time goes on, aside from the noted lag. For new runners, it's probably better to have something that covers a lot of bases, and if you have to play from your PC monitor for something, it's pretty low all things considered. - S-Video is decently clearer than composite, if you're in speedrunning deep enough to care. - For the original Famicom, it only outputs RF modulator, unlike the US and PAL NES. The best thing I can suggest is to get an old DVR with outputs and inputs. It's basically a giant converter. If it's got a recorder in it as well, then you can even record your footage that way. It's how they used to do it. - Maybe put the part about CFW in bold. People skim, and it's very lightly laid on the end there. Someone's going to skip over it. This has been my token useful post for the month, back to posting nonsense |
|
![]() |
@ O.D.W. I may sound dumb here, but what would use "composite"? Haven't really bothered learning all the capture-related terms. |
|
|
Composite is the most common analog video format. Usually what people mean when they say AV- the red, white, and yellow cables. (Not to be confused with the similarly named Component, which is Red, Blue, Green cables, which is better, but far more expensive, often requiring adapters or specific video-out cables.) And as a slight clarification, kinda on me, the DS only supports GBA specifically. |
|
![]() (edited: ) |
My DS worked fine with GBC games if I remember correctly, you just kinda had to shove it in there. Pretty sure it had the same slot as the advance. |
|
|
You're probably thinking of the GBA SP, which first used the folding two-screens design. The DS should only support GB and GBC through emulation, unless you've got some kinda magic DS or something |
|
![]() |
I never had the pleasure of owning an SP, maybe I'm just mixing up my game boy advance. |
|
|
The Advance is backwards-compatible, so that's probably it. |
|
KomradeKomrade
|
man what the HECK are gv-usb2 prices nowadays, and dazzle at 60? from my experience the dazzle shouldn't be recommended, either. I was experiencing frame loss every 10 minutes worth of footage, though I don't remember how many frames. |
|