"VertexLitGeneric"
{
     "$basetexture" "models\props_wasteland\cargo_container01"
     "$surfaceprop" "metal"
     //"$envmap" "env_cubemap"	
     //"$normalmapalphaenvmapmask" 1
	"$bumpmap" "models\props_wasteland\cargo_container01_normal"
}