<SubtitleCollection type="Character">

	<Subtitle id="1000" character="Shelda" allowBack="1" option0="$EmojiQuest Che cosa devo fare?" option1="Parla di gossip." option2="Parla di Liz." option3="Parla dei Bugsnax." option4="Per ora è tutto." />

	<Subtitle id="1001" character="Shelda" nextTriggerID="9011" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_001_Shelda_ThisOneHas" setEmotion="Shelda,0,Smug;Shelda,4,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,1,SittingLeanForward;Shelda,4,SittingLeanForwardEnd" text="Molte sono le domande che ti assillano.
Sicché ti elargirò la mia saggezza." />

	<Subtitle id="1002" character="Shelda" nextDialogueID="1003" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_005_Shelda_OneWhoIs" setEmotion="Shelda,0,Unamused;Shelda,3,Disgust;Shelda,7,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,SittingGestureForward;Shelda,4.1,SittingDismissiveWave" text="Coloro che ammorbano gli altri con la tossina
che chiamano Bugsnax 
si sono allontanati dalla Via della Madre." />

	<Subtitle id="1003" character="Shelda" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_005a_Shelda_SoItIs" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0.3,SittingGestureForward" text="Sicché dovranno espiare." />

	<Subtitle id="1004" character="Shelda" nextDialogueID="1005" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest1/SheldaQuest1_001_Shelda_InSeekingInner" setEmotion="Shelda,0,Suspicious;Shelda,4,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingPraying" text="Per trovare la pace interiore, Shelda
ha rinunciato alle tentazioni materiali." />

	<Subtitle id="1005" character="Shelda" nextDialogueID="1006" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest1/SheldaQuest1_002_Shelda_SoItIs" setEmotion="Shelda,0,Smug;Shelda,2,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,SittingPrayingEnd" text="Sicché Shelda ora ha una fame da Grumpus." />

	<Subtitle id="1006" character="Shelda" quest="SheldaMainQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest1/SheldaQuest1_003_Shelda_SeekTheYellow" setEmotion="Shelda,0,Judging;Shelda,2,Surprised;Shelda,6,Judging" emotionEnd="Judging" setAnimation="Shelda,1,SittingGestureToCosmos" text="Cerca la salsa gialla
nelle grandi fauci di pietra.
Da essa trarrò sostentamento." />

	<Subtitle id="11007" character="Shelda" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_ThatIsNot" setEmotion="Shelda,0,Angry;Shelda,4,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0.5,SittingDismissiveWave" text="*sputa* Questo non è ciò che ella intendeva.
Ma suppongo sia quello che succede 
quando ella è troppo vaga." />

	<Subtitle id="1007" character="Shelda" nextDialogueID="1008" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest2/SheldaQuest2_001_Shelda_YumIsOne" setEmotion="Shelda,0,Surprised" emotionEnd="Surprised" setAnimation="Shelda,2,SittingGestureToCosmos" text="Ella ha apprezzato.
Ed ella anela alla rinascita." />

	<Subtitle id="1008" character="Shelda" nextDialogueID="1009" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest2/SheldaQuest2_002_Shelda_ConsiderTheSandscape" setEmotion="Shelda,0,Judging;Shelda,4.5,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,SittingPraying" text="Considera questo deserto un riflesso
della mente. Ella è incapace di
sottrarsi al suo arido abbraccio." />

	<Subtitle id="1009" character="Shelda" nextDialogueID="1010" quest="SheldaMainQuest2" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest2/SheldaQuest2_003_Shelda_FirstAnAct" setEmotion="Shelda,0,Juding;Shelda,3,Surprised" emotionEnd="Surprised" setAnimation="Shelda,3,SittingPrayingEnd" text="Prima, un atto di rinascita.
Per uscire dal guscio della Shelda presente." />

	<Subtitle id="1010" character="Shelda" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest2/SheldaQuest2_004_Shelda_SoTooMust" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0.5,SittingGestureForward" text="Anche tu, quindi, dovrai rompere gusci.
Apri le Lumacuova, dai loro nuova vita." />

	<Subtitle id="1011" character="Shelda" nextDialogueID="11011" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest3/SheldaQuest3_001_Shelda_ITooHave" setEmotion="Shelda,0,Surprised;Shelda,5,Smug" emotionEnd="Smug" setAnimation="Shelda,1,SittingGestureToCosmos" text="Anche il mio guscio si è rotto, e dalle crepe
fluisce il mio tuorlo spirituale." />

	<Subtitle id="11011" character="Shelda" nextDialogueID="1012" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest3/SheldaQuest3_002_Shelda_YetObstaclesDevour" setEmotion="Shelda,0,Disgust;Shelda,4,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,SittingLeanForward;Shelda,3.5,SittingLeanForwardEnd" text="Ma ostacoli divorano quel tuorlo,
le sinistre Piccantidi tentatrici." />

	<Subtitle id="1012" character="Shelda" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest3/SheldaQuest3_003_Shelda_ToTrulyDestroy" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingPraying;Shelda,2.8,SittingPrayingEnd" text="Per distruggere davvero questi ostacoli,
occorre suddividerli nei loro elementi costitutivi!" />

	<Subtitle id="11012" character="Shelda" quest="SheldaMainQuest3" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest3/SheldaQuest3_003_Shelda_ToTrulyDestroy" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingPraying;Shelda,2.8,SittingPrayingEnd" text="Per distruggere davvero questi ostacoli,
occorre suddividerli nei loro elementi costitutivi!" />

	<Subtitle id="1013" character="Shelda" nextDialogueID="11013" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest4/SheldaQuest4_001_Shelda_SnaxOfTemptation" setEmotion="Shelda,0,Smug;Shelda,4,Bummed" emotionEnd="Bummed" setAnimation="Shelda,1.2,SittingDismissiveWave;Shelda,3,SittingPraying" text="Seppur rimossi gli Snax tentatori,
ella è ancora smarrita nelle tenebre,
e anela alla luce..." />

	<Subtitle id="11013" character="Shelda" nextDialogueID="1014" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest4/SheldaQuest4_002_Shelda_ForOnlyIn" setEmotion="Shelda,0,Judging;Shelda,2,Surprised;Shelda,4,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0.2,SittingGestureToCosmos,0.5" text="Perché solo nella luce di Madre Natura
la tossina può essere depurata." />

	<Subtitle id="1014" character="Shelda" quest="SheldaMainQuest4" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest4/SheldaQuest4_003_Shelda_SeekARazzby" setEmotion="Shelda,0,Judging;Shelda,3,Surprised;Shelda,6.2,Suspicious;Shelda,9,Smug" emotionEnd="Smug" setAnimation="Shelda,1,SittingLeanForward;Shelda,9,SittingLeanForwardEnd" text="Cerca un Lamponello nelle profondità del suolo.
Rovine nascoste. Un labirinto di prove.
Guida questo Lamponello fino ad ella." />

	<Subtitle id="1015" character="Shelda" nextDialogueID="1016" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_001_Shelda_WhatOnceWas" setEmotion="Shelda,0,Judging;Shelda,1,Smug" emotionEnd="Smug" setAnimation="Shelda,0.6,SittingPraying" text="Ciò che un tempo era perduto, ora è ritrovato.
La via verso la luce individuata." />

	<Subtitle id="1016" character="Shelda" nextDialogueID="1017" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_001a_Shelda_TheTimeHas" setEmotion="Shelda,0,Judging;Shelda,5.5,Neutral" emotionEnd="Neutral" setAnimation="Shelda,1.2,SittingPrayingEnd" text="Il tempo è giunto.
Ella affiora dalle sabbie,
sicché Shelda sopravviva." />

	<Subtitle id="1017" character="Shelda" nextDialogueID="1018,1018" option0="Non ci ho capito niente." option1="E parla normalmente, una buona volta!" />

	<Subtitle id="1018" character="Shelda" nextDialogueID="1019" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_002_Shelda_ItWasA" setEmotion="Shelda,0,Suspicious;Shelda,1,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,SittingGestureToCosmos" text="Era una metafora." />

	<Subtitle id="1019" character="Shelda" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_003_Shelda_NowToSnaxburg" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingLeanForward,0.5;Shelda,3,SittingLeanForwardEnd" text="Andrò a Snaxopoli, ora, 
per illuminare la mente dei miei seguaci!" />

	<Subtitle id="1020" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_004_Shelda_GahMyGrumping" setEmotion="Shelda,0,Disgust;Shelda,4,Unamused" emotionEnd="Disgust" setAnimation="" text="Gah!
Ho il deretano tutto indolenzito.
Promemoria: comprare una sedia." />

	<Subtitle id="1022" character="Shelda" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_FeedMeNot" setEmotion="Shelda,0,Disgust" emotionEnd="Disgust" setAnimation="Shelda,0,SittingDismissiveWave" text="Ella eleva una vibrante protesta.
Non forzarmi a ingerire queste tossine!
*il suo stomaco gorgoglia*" />

	<Subtitle id="1023" character="Shelda" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_BugsnaxAreNot" setEmotion="Shelda,0,Disgust;Shelda,3.2,Surprised;Shelda,6.6,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0.7,SittingDismissiveWave" text="I Bugsnax non vengono dalla Madre.
Non vengono da quest'isola... Sono usurpatori." />

	<Subtitle id="1024" character="Shelda" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_HimThatIs" setEmotion="Shelda,0,Suspicious;Shelda,3,Surprised;Shelda,5.5,Unamused" emotionEnd="Unamused" setAnimation="Shelda,5.5,GestureForward" text="Colui che chiamano Chandlo
vacilla sul Sentiero, e tu sei il vento
che lo farà cadere." />

	<Subtitle id="1050" character="Shelda" allowBack="1" nextDialogueID="Quest" option0="Cos'hai detto che volevi?" />

	<Subtitle id="16000" character="Shelda" isEat="1" option0="Mangiamo." />

	<Subtitle id="1051" character="Shelda" allowBack="1" option0="Parliamo." />

	<Subtitle id="1052" character="Shelda" allowBack="1" isBack="1" option0="Alla prossima." />

	<Subtitle id="1053" character="Shelda" allowBack="1" option0="$EmojiQuest Uhm... Vieni a Snaxopoli?" />

	<Subtitle id="1054" character="Shelda" allowBack="1" quest="SheldaMainQuest1" questState="ConditionMet" option0="$EmojiQuestComplete Ecco il tuo sostentamento materiale." />

	<Subtitle id="1055" character="Shelda" allowBack="1" quest="SheldaMainQuest2" questState="ConditionMet" option0="$EmojiQuestComplete Ho rotto le uova e ho fatto una frittata." />

	<Subtitle id="1056" character="Shelda" allowBack="1" quest="SheldaMainQuest4" questState="ConditionMet" option0="$EmojiQuestComplete Ti ho portato un Lamponello dalle tenebre." />

	<Subtitle id="1057" character="Shelda" allowBack="1" quest="SheldaMainQuest3" questState="ConditionMet" option0="$EmojiQuestComplete Ho sbloccato l'ostacolo." />

	<Subtitle id="1058" character="Shelda" allowBack="1" option0="$EmojiInterview Hai tempo per un'intervista?" />

	<Subtitle id="1059" character="Shelda" allowBack="1" quest="SheldaSideQuest1" questState="Available" option0="$EmojiSidequest Come va, Shelda?" />

	<Subtitle id="1060" character="Shelda" allowBack="1" quest="SheldaSideQuest2" questState="Available" option0="$EmojiSidequest Cos'è successo alla scatola?" />

	<Subtitle id="1061" character="Shelda" allowBack="1" quest="SheldaSideQuest3" questState="Available" option0="$EmojiSidequest Sei in difficoltà?" />

	<Subtitle id="1062" character="Shelda" allowBack="1" quest="SheldaSideQuest1" questState="ConditionMet" option0="$EmojiSidequest Ho lasciato un'offerta nella scatola." />

	<Subtitle id="1063" character="Shelda" allowBack="1" quest="SheldaSideQuest2" questState="ConditionMet" option0="$EmojiSidequest Ho lasciato altre offerte nella scatola." />

	<Subtitle id="1064" character="Shelda" allowBack="1" quest="SheldaSideQuest3" questState="ConditionMet" option0="$EmojiSidequest Ho lasciato altre offerte nella scatola... di nuovo." />

	<Subtitle id="1090" character="Shelda" enableControls="1" emotionEnd="Ignore" eventName="GameAudio/Voiceovers/General/Shelda/Ow" text="Ahi!" />



	<Subtitle id="1351" character="Shelda" allowBack="1" option0="Sei Shelda?" />

	<Subtitle id="1354" character="Shelda" allowBack="1" option0="Dammi una risposta diretta!" />

	<Subtitle id="1355" character="Shelda" allowBack="1" option0="$EmojiQuest Ma che problemi hai?" />

	<Subtitle id="1252" character="Shelda" emotionStart="" nextTriggerID="9011" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_002_Shelda_AmIOne" setEmotion="Shelda,0,Judging;Shelda,2,Smug" emotionEnd="Smug" setAnimation="Shelda,3.2,SittingGestureToCosmos" text="Lo sono?
Colei che chiamano Shelda
esiste al di là del sé." />

	<Subtitle id="1257" character="Shelda" emotionStart="" nextTriggerID="9011" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_003_Shelda_AnswersHaveNo" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0.5,SittingDismissiveWave" text="Le risposte non hanno forma,
ma la verità ha tanti gusti." />

	<Subtitle id="1258" character="Shelda" emotionStart="" nextDialogueID="1002" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_004_Shelda_TheQuestionsMust" setEmotion="Shelda,0,Unamused;Shelda,3,Judging" emotionEnd="Judging" setAnimation="Shelda,0,SittingLeanForward;Shelda,3,SittingLeanForwardEnd" text="Che cessi il tuo questionare!
La saggezza si acquisisce
solo con l'esperienza." />



	<Subtitle id="1500" character="Shelda" style="Interview" nextDialogueID="1301,1302,1303,1304,1305,1306,1307,1308,1309,1310" />

	<Subtitle id="1301" character="Shelda" nextDialogueID="1202" option0="Chi sei?" />

	<Subtitle id="1302" character="Shelda" nextDialogueID="1204" afterSelectionUnhide="1303" option0="Cosa ti ha portato all'Isola Snakeronte?" />

	<Subtitle id="1303" character="Shelda" hiddenByDefault="1" nextDialogueID="1205" option0="Liz ha organizzato una lotteria?" indent="1" />

	<Subtitle id="1304" character="Shelda" nextDialogueID="1206" afterSelectionUnhide="1305" option0="Che ne pensi dei Bugsnax?" />

	<Subtitle id="1305" character="Shelda" hiddenByDefault="1" nextDialogueID="1207" option0="Chi è la Madre?" indent="1" />

	<Subtitle id="1306" character="Shelda" nextDialogueID="1208" option0="Perché hai lasciato il villaggio?" />

	<Subtitle id="1307" character="Shelda" nextDialogueID="1210" afterSelectionUnhide="1308" option0="Hai notizie su Liz?" />

	<Subtitle id="1308" character="Shelda" hiddenByDefault="1" nextDialogueID="1212" afterSelectionUnhide="1309" option0="Rovina? Puoi essere più specifica?" indent="1" />

	<Subtitle id="1309" character="Shelda" hiddenByDefault="1" nextDialogueID="1215" option0="Sei un'impostora, vero?" indent="2" />

	<Subtitle id="1310" character="Shelda" hiddenByDefault="1" unHideOnQuestConditionMet="SheldaInterview" nextDialogueID="1216" option0="$EmojiInterviewComplete Grazie, mi sei stata assolutamente inutile." allowBack="1" />

	<Subtitle id="1350" character="Shelda" option0="$EmojiInterview Inizia l'intervista" option1="Lascia perdere" />

	<Subtitle id="1510" character="Shelda" allowBack="1" isBack="1" nextDialogueID="1500" option0="Indietro" />



	<Subtitle id="1201" character="Shelda" emotionStart="" nextDialogueID="1350" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_001_Shelda_WhenOneAsks" setEmotion="Shelda,0,Neutral;Shelda,2.5,Smug" emotionEnd="Smug" setAnimation="" text="A chi fa domande,
potrebbero essere date delle risposte." />

	<Subtitle id="1202" character="Shelda" emotionStart="" nextDialogueID="1203" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_002_Shelda_OneIsCalled" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,1,GestureToSelf" text="Ella si chiama Shelda." />

	<Subtitle id="1203" character="Shelda" emotionStart="Happy" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_002a_Shelda_OneWhois" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,3,GestureToCosmos" text="Ella è depositaria del volere di Madre Natura.
Così è che ella preserva
equilibrio e purezza." />

	<Subtitle id="1204" character="Shelda" emotionStart="Unamused" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_003_Shelda_ACallingFelt" setEmotion="Shelda,0,Surprised;Shelda,3,Suspicious;Shelda,5,Surprised;Shelda,7,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,Doom;Shelda,7,DoomEnd" text="Una chiamata che mi è risuonata nell'anima.
Voci distanti che dicevano 'c'è bisogno di te'.
Biglietti gratis vinti in una lotteria." />

	<Subtitle id="1205" character="Shelda" emotionStart="Unamused" nextDialogueID="1500" setQuestRequirement="SheldaInterviewHere" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_004_Shelda_TheRaffleIs" setEmotion="Shelda,0,Surprised;Shelda,4,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,GestureToCosmos" text="La lotteria è una metafora... ma sì." />

	<Subtitle id="1206" character="Shelda" emotionStart="Disgust" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_005_Shelda_TheToxinThe" setEmotion="Shelda,0,Disgust;Shelda,7,Suspicious;Shelda,9,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,DismissiveWave;Shelda,4,GestureForward;Shelda,7.2,LookLeftAndRight" text="La Tossina. La Madre aborre il loro aspetto
invitante. Ella li sente.
Strisciano intorno a noi, sotto di noi, dentro di noi." />

	<Subtitle id="1207" character="Shelda" emotionStart="Surprised" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_006_Shelda_MotherNaturaeThe" setEmotion="Shelda,0,Happy;Shelda,5,Smug" emotionEnd="Smug" setAnimation="Shelda,0,GestureToCosmos" text="Madre Natura! LA Madre.
Luce purissima da cui
ogni forma di vita si origina." />

	<Subtitle id="1208" character="Shelda" emotionStart="Bummed" nextDialogueID="1209" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_007_Shelda_OneCastOut" setEmotion="Shelda,0,Disgust;Shelda,5.5,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,1,DismissiveWave;Shelda,5.5,LookLeftAndRight" text="Ella ha scacciato la Progenie delle Tossine.
Ma la lezione non è servita. La brama è aumentata." />

	<Subtitle id="1209" character="Shelda" emotionStart="Sad" nextDialogueID="1500" setQuestRequirement="SheldaInterviewLeave" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_007a_Shelda_SoItWas" setEmotion="Shelda,0,Judging;Shelda,1.5,Neutral;Shelda,7,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,GestureToSelf;Shelda,7.5,Relaxed;Shelda,12,RelaxedEnd" text="Sicché ella si è allontanata, 
isolandosi per dare l'esempio.
E così fu che ella smarrì completamente la via." />

	<Subtitle id="1210" character="Shelda" emotionStart="Judging" nextDialogueID="1211" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_008_Shelda_SheTheHuntress" setEmotion="Shelda,0,Unamused;Shelda,6,Sad" emotionEnd="Sad" setAnimation="Shelda,1.5,DismissiveWave;Shelda,5,GestureToCosmos" text="La Cacciatrice ci è stata tolta.
Ha deviato dalla via della Madre
per inseguire l'amore impuro della Guaritrice." />

	<Subtitle id="1211" character="Shelda" emotionStart="Unamused" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_008a_Shelda_ThriceWereThey" setEmotion="Shelda,0,Angry;Shelda,2,Suspicious;Shelda,9,Surprised;Shelda,11,Disgust" emotionEnd="Disgust" setAnimation="Shelda,3.2,GestureForward" text="Tre volte sono state avvisate.
A te, basti un avviso:
chi consuma la tossina è destinato alla rovina!" />

	<Subtitle id="1212" character="Shelda" emotionStart="Surprised" nextDialogueID="1213" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_009_Shelda_ADoomOf" setEmotion="Shelda,0,Surprised;Shelda,4,Suspicious;Shelda,6,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,Doom" text="UNA SCIAGURA DI TOSSINE SENZA FINE!
LA TERRA TREMA, IL CIELO SI LACERA!" />

	<Subtitle id="1213" character="Shelda" emotionStart="Surprised" nextDialogueID="1214" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_009a_Shelda_LookNotUpon" setEmotion="Shelda,0,Surprised;Shelda,2,Judging;Shelda,5,Surprised;Shelda,6,Suspicious" emotionEnd="Suspicious" setAnimation="" text="NON GUARDARLA, NON FARE UN PASSO,
O LA REGINA DI TUTTI I VELENI TI INGHIOTTIRÀ!" />

	<Subtitle id="1214" character="Shelda" emotionStart="Unamused" nextDialogueID="1500" setQuestRequirement="SheldaInterviewLizbert" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_010_Shelda_OrSoI" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,DoomEnd" text="Almeno, così ho sentito dire." />

	<Subtitle id="1215" character="Shelda" emotionStart="Happy" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_011_Shelda_EveryoneIsA" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,GestureForward" text="Siamo tutti degli impostori, in un certo senso." />

	<Subtitle id="1216" character="Shelda" emotionStart="Unamused" nextDialogueID="1217" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_012_Shelda_EverAreMore" setEmotion="Shelda,0,Neutral;Shelda,3.5,Smug" emotionEnd="Smug" setAnimation="Shelda,0,GestureToCosmos" text="Sempre vengono poste altre domande,
raramente vengono date altre risposte." />

	<Subtitle id="1217" character="Shelda" emotionStart="" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_012a_Shelda_OneMustLive" setEmotion="Shelda,0,Unamused;Shelda,6.5,Smug" emotionEnd="Smug" setAnimation="Shelda,2.5,DismissiveWave" text="Bisogna accontentarsi di sapere di non sapere.
Medita su queste parole." />

	<Subtitle id="1218" character="Shelda" emotionStart="Happy" unskippable="1" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_013_Shelda_AVesselOf" setEmotion="Shelda,0,Judging;Shelda,3.5,Neutral;Shelda,6,Suspicious" emotionEnd="Suspicious" setAnimation="" setTarget="Shelda,0,@999.999" text="Un ricettacolo dell'ignoto.
Possa il suo mistero darti le risposte che cerchi!" />



<Subtitle id="10001" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_001" text="Sì, creatura?" />

<Subtitle id="10002" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_002" text="Sì, creatura?" />

<Subtitle id="10003" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_003" text="Ella ti vede." />

<Subtitle id="10004" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_004" text="Ella ti vede." />

<Subtitle id="10005" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_005" text="Ti giunga il mio saluto." />

<Subtitle id="10006" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_006" text="Ti giunga il mio saluto." />

<Subtitle id="10007" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_007" text="Hai mangiato qualche Bugsnax, ultimamente?" />

<Subtitle id="10008" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_008" text="Vederti è sempre un piacere." />

<Subtitle id="10009" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_009" text="Che la benedizione scenda su di te!" />

<Subtitle id="10010" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_010" text="Che la Madre ti benedica!" />



<Subtitle id="10051" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_001" text="Va' in pace." />

<Subtitle id="10052" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_002" text="Va' in pace." />

<Subtitle id="10053" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_003" text="Addio." />

<Subtitle id="10054" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_004" text="Addio." />

<Subtitle id="10055" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_005" text="Cammina nella luce." />

<Subtitle id="10056" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_006" text="Cammina nella luce." />

<Subtitle id="10057" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_007" text="Arrivederci!" />

<Subtitle id="10058" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_008" text="Sii felice! Mantieniti in forma!" />

<Subtitle id="10059" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_009" text="Ci vediamo presto!" />

<Subtitle id="10060" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_010" text="In bocca al Bugsnak!" />


<Subtitle id="12001" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_BeholdTheStars" text="Ammira le stelle in cielo." />

<Subtitle id="12002" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_OneFeelsThe" text="Ella sente il calore." />

<Subtitle id="12003" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_LightAgainstThe" text="Luce contro le tenebre." />

<Subtitle id="12004" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_AnotherLogUpon" text="Un altro ceppo sul fuoco." />


<Subtitle id="13001" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_InnerPeace" text="Pace interiore." />

<Subtitle id="13002" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_OpenYourMind" text="Apri la tua mente." />

<Subtitle id="13003" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_TheMothersWill" text="Il volere della Madre chiama." />

<Subtitle id="13004" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_DontThinkAbout" text="Non pensare ai Bugsnax." />

</SubtitleCollection>