<SubtitleCollection type="Character">

	<Subtitle id="1001" character="Shelda" nextDialogueID="1002" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_001_Shelda_YouWhoContinues" setEmotion="Shelda,0,Angry;Shelda,4.8,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,GestureForward" text="Tú, Que Continúas Extendiendo La Oscura Influencia
De Las Toxinas, Te Has Perdido." />

	<Subtitle id="1002" character="Shelda" nextDialogueID="1003" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_002_Shelda_ButOneWill" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0.5,GestureToSelf" text="No Obstante, El Uno Te Guiará
Por El Verdadero Camino." />

	<Subtitle id="1003" character="Shelda" nextDialogueID="1004" unskippable="1" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_003_Shelda_BeholdTheBox" setEmotion="Shelda,0,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,Doom" setTarget="Shelda,0,@41.103" text="¡He Aquí! ¡La Caja De La Pureza!" />

	<Subtitle id="1004" character="Shelda" nextDialogueID="1005" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_004_Shelda_ThoseBugsnaxPlaced" setEmotion="Shelda,0,Suspicious;Shelda,5,Smug" emotionEnd="Smug" setAnimation="Shelda,0,DoomEnd;Shelda,5,GestureToCosmos" setTarget="Shelda,0,@999.999" text="¡Los Meriensectos Que Se Coloquen Adentro
Quedarán Purificados Por La Luz
De La Madre Naturaleza!" />

	<Subtitle id="1005" character="Shelda" quest="SheldaSideQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_005_Shelda_MakeAnOffering" setEmotion="Shelda,0,Suspicious;Shelda,2.5,Surprised" emotionEnd="Suspicious" setAnimation="Shelda,2.5,GestureForward" text="Haz Una Ofrenda Para La Caja.
Demuestra Que Tienes La Voluntad
De Recorrer Este Camino." />

	<Subtitle id="1006" character="Shelda" nextDialogueID="1007" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_006_Shelda_AWiseChoice" setEmotion="Shelda,0,Neutral;Shelda,3,Smug" emotionEnd="Smug" setAnimation="Shelda,3,GestureToCosmos" text="Una Elección Sabia Se Hizo.
Así Pues, La Luz Que Brilla En La Oscuridad
Es La Que Brilla Con Mayor Intensidad." />

	<Subtitle id="1007" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_007_Shelda_MeditateOnThis" setEmotion="Shelda,0,Unamused;Shelda,1.5,Surprised" emotionEnd="Neutral" setAnimation="Shelda,1.5,GestureForward" text="Medita Sobre Esto
Y Regresa En Un Día." />

	<Subtitle id="1008" character="Shelda" nextDialogueID="1009" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_001_Shelda_SoItIs" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,1.5,GestureToCosmos" text="¡Así Pues, Las Toxinas Ya No Existen!" />

	<Subtitle id="1009" character="Shelda" nextDialogueID="1010,1010" option0="¿Te comiste esos Meriensectos?" option1="Te comiste esos Meriensectos." />

	<Subtitle id="1010" character="Shelda" nextDialogueID="1011" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_002_Shelda_OneIsPure" setEmotion="Shelda,0,Surprised;Shelda,5,Angry;Shelda,7,Disgust" emotionEnd="Disgust" setAnimation="Shelda,0,Doom;Shelda,1.5,StoppedDefault,0.5;Shelda,3,GestureToSelf;Shelda,5,DismissiveWave" text="¡El Uno Es Puro!
¡El Uno Jamás Se Dejaría Tentar
Por Ese Veneno!" />

	<Subtitle id="1011" character="Shelda" nextDialogueID="1012" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_003_Shelda_ThisIsWhy" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,1,SitDown" text="Por Ese Motivo, El Uno Se Sienta A Meditar
Todos Los Días Durante Seis Horas Y Repite El Mantra:" />

	<Subtitle id="1012" character="Shelda" nextDialogueID="1013" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_003a_Shelda_DontThinkAbout" setEmotion="Shelda,0,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,SittingPraying" text="“No pienses en los Meriensectos,
no pienses en los Meriensectos,
no pienses en los Meriensectos”." />

	<Subtitle id="1013" character="Shelda" nextDialogueID="1014" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_004_Shelda_AndSoIt" setEmotion="Shelda,0,Judging;Shelda,2,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingPrayingEnd" setTrigger="2,9012" text="Y Así Pues,
El Uno Jamás Piensa En Los Meriensectos." />

	<Subtitle id="1014" character="Shelda" nextDialogueID="1015,1015" option0="Vaya, está bien. ¿Eso funciona?" option1="Claramente. ¿Qué sigue ahora?" />

	<Subtitle id="1015" character="Shelda" nextDialogueID="1016" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_005_Shelda_EverTheSun" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,1.5,GestureToCosmos" text="Mientras Salga El Sol,
Siempre Habrá Más Toxinas Que Purificar." />

	<Subtitle id="1016" character="Shelda" nextDialogueID="1017" quest="SheldaSideQuest2" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_006_Shelda_InDreamsEach" setEmotion="Shelda,0,Unamused;Shelda,1,Suspicious;Shelda,10,Surprised" emotionEnd="Surprised" setAnimation="Shelda,3,LookLeftAndRight" text="En Sus Sueños De Cada Noche, El Uno Ve
Lechorugas, Quesarajos y Cochinaranjas.
¡Esta Visión Debe Ser La Voluntad De La Madre!" />

	<Subtitle id="1017" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_007_Shelda_SoItIs" setEmotion="Shelda,0,Judging;Shelda,4.5,Surprised" emotionEnd="Judging" setAnimation="Shelda,2,GestureForward" text="Así Pues, Debes Conducirlos
Hacia La Caja de la Pureza." />

	<Subtitle id="1018" character="Shelda" nextDialogueID="1019" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_008_Shelda_GreatAhemOne" setEmotion="Shelda,0,Happy;Shelda,1,Suspicious;Shelda,2,Smug" emotionEnd="Smug" setAnimation="Shelda,0,Relaxed;Shelda,1,RelaxedEnd,0.5" text="¡Genial! *ejem*
El Uno Está Complacido. Otro Paso
Dado A Lo Largo Del Camino." />

	<Subtitle id="1019" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_009_Shelda_ReturnOneDay" setEmotion="Shelda,0,Surprised;Shelda,2.5,Suspicious" emotionEnd="Neutral" setAnimation="Shelda,0,GestureForward" text="Regresa En Un Día...
*ejem* Nuevamente." />

	<Subtitle id="1020" character="Shelda" nextDialogueID="1021" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_010_Shelda_OneIsNot" setEmotion="Shelda,0,Smug;Shelda,1,Judging" emotionEnd="Judging" setAnimation="Shelda,0.4,GestureToSelf" text="Ajá, El Uno No Se Deja Engañar Con Tanta Facilidad." />

	<Subtitle id="1021" character="Shelda" nextDialogueID="1022" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_011_Shelda_SoItIs" setEmotion="Shelda,0,Suspicious;Shelda,2,Smug" emotionEnd="Smug" setAnimation="Shelda,1.5,GestureToCosmos;Shelda,4,GestureToCosmos,1" text="Así Pues, La Mayor Tentación
Engendra La Fe Más Grande." />

	<Subtitle id="1022" character="Shelda" nextDialogueID="1023" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_012_Shelda_SprinklepedePaletossAnd" setEmotion="Shelda,0,Suspicious;Shelda,4.5,Angry;Shelda,8.5,Surprised" emotionEnd="Angry" setAnimation="Shelda,1,LookLeftAndRight,0.5;Shelda,8.5,GestureForward" text="Donapiés, Paletarabajo y Tocinaraña.
¡Estas Toxinas Atroces Deben
Ser Conducidas Hacia La Caja!" />

	<Subtitle id="11022" character="Shelda" quest="SheldaSideQuest3" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_012_Shelda_SprinklepedePaletossAnd" setEmotion="Shelda,0,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,GestureForward" text="Donapiés, Paletarabajo y Tocinaraña.
¡Estas Toxinas Atroces Deben
Ser Conducidas Hacia La Caja!" />

	<Subtitle id="1023" character="Shelda" nextDialogueID="1024,1024" option0="¿Estás segura?" option1="Deja de fingir." />

	<Subtitle id="1024" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_013_Shelda_OneWhoIs" setEmotion="Shelda,0,Unamused;Shelda,2.5,Disgust" emotionEnd="Disgust" setAnimation="Shelda,0,Relaxed;Shelda,2.5,RelaxedEnd" text="El Uno Que Soy Yo Está Seguro
bla, bla, bla... ¡Solo consigue
los grelditos Meriensectos de una vez!" />

	<Subtitle id="1025" character="Shelda" nextDialogueID="11025" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_014_Shelda_ThanksIGuess" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,Relaxed" text="Gracias, supongo." />

	<Subtitle id="11025" character="Shelda" nextDialogueID="1026,1026" option0="¿Estás bien?" option1="¿No tienes palabras de sabiduría para compartir?" />

	<Subtitle id="1026" character="Shelda" nextDialogueID="1027" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_015_Shelda_OhWhatsThe" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,3,RelaxedEnd" text="Oh, ¿qué sentido tiene?
Ya sabes que soy un fraude." />

	<Subtitle id="1027" character="Shelda" nextDialogueID="1028" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_015a_Shelda_IMightAs" setEmotion="Shelda,0,Bummed" emotionEnd="Bummed" setAnimation="Shelda,0.5,DismissiveWave" text="Será mejor que ahorre mi energía..." />

	<Subtitle id="1028" character="Shelda" nextDialogueID="1029,1029" option0="¿Por qué montas toda esta farsa?" option1="Merezco saber la verdad." />

	<Subtitle id="1029" character="Shelda" nextDialogueID="1030" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_016_Shelda_ItsNotEntirely" setEmotion="Shelda,0,Confused;" emotionEnd="Confused" setAnimation="" text="¡Bueno, no es una farsa del todo!
Digo en serio todo lo que digo." />

	<Subtitle id="1030" character="Shelda" nextDialogueID="1031" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_016a_Shelda_ItsJustNobody" setEmotion="Shelda,0,Confused;Shelda,1.5,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,Relaxed" text="Es solo que...
Nadie escucharía a Camelia Bolsadelana
de Tierra de Nadie." />

	<Subtitle id="1031" character="Shelda" nextDialogueID="1032" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_017_Shelda_ButTheyWill" setEmotion="Shelda,0,Suspicious;Shelda,2,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0.7,Doom,0.5" text="¡Pero Escucharán A CHAMALA!" />

	<Subtitle id="1032" character="Shelda" nextDialogueID="1033" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_017a_Shelda_OneWhois" setEmotion="Shelda,0,Surprised;Shelda,6,Suspicious" emotionEnd="Suspicious" setAnimation="" text="¡El Uno Que Es Sabio!
¡El Uno Que Es Puro!
¡El Uno Que Es Invencible!" />

	<Subtitle id="1033" character="Shelda" nextDialogueID="1034" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_018_Shelda_IHaveTo" setEmotion="Shelda,0,Confused;Shelda,3,Unamused;Shelda,7,Confused" emotionEnd="Confused" setAnimation="Shelda,0,DoomEnd" text="¡Debo servir de ejemplo para los demás! 
¡No puedo dejar que los Meriensectos tengan poder sobre mí, 
se supone que estoy por encima de eso!" />

	<Subtitle id="1034" character="Shelda" nextDialogueID="1035,1035" option0="Pero te los comiste, de todas formas." option1="..." />

	<Subtitle id="1035" character="Shelda" nextDialogueID="1036" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_019_Shelda_IAteThem" setEmotion="Shelda,0,Unamused;Shelda,1.5,Sad" emotionEnd="Sad" setAnimation="Shelda,1,Relaxed" text="Me los comí...
porque NO estoy por encima de eso." />

	<Subtitle id="1036" character="Shelda" nextDialogueID="1037" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_019a_Shelda_DespiteAllMy" setEmotion="Shelda,0,Bummed" emotionEnd="Bummed" setAnimation="" text="A pesar de todos los años que tengo,
sigo siendo débil e ignorante." />

	<Subtitle id="1037" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_020_Shelda_IfIveGot" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,2,RelaxedEnd" text="Si aún me queda algo de sabiduría por compartir,
consiste en no terminar como yo." />



	<Subtitle id="1101" character="Chandlo" nextDialogueID="1102" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_001_Chandlo_WeAreReady" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setTarget="Chandlo,0,Shelda;Gramble,0,Shelda;Wiggle,0,Shelda" setAnimation="Chandlo,0,PunchHand" text="Estamos listos para recibir tu sabiduría,
oh, gran Chamala." />

	<Subtitle id="1102" character="Shelda" nextDialogueID="1103" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_002_Shelda_OneWhoStands" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0.3,GestureToCosmos;Chandlo,0,PunchHandEnd" text="El Uno Que Se Encuentra En La Cima De La Montaña
No Puede Ver Debajo De Las Olas." />

	<Subtitle id="1103" character="Shelda" nextDialogueID="1104" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_002a_Shelda_SoItIs" setEmotion="Shelda,0,Suspicious;Shelda,3,Smug" emotionEnd="Smug" setAnimation="Shelda,1.3,GestureForward" text="Así Pues, El Uno Debe Sumergirse
Para Ver La Cima Con Claridad..." />

	<Subtitle id="1104" character="Gramble" nextDialogueID="1105" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_003_Gramble_WaitAMinute" setEmotion="Gramble,0,Smug" emotionEnd="Smug" setAnimation="Gramble,1,Point" text="¡Espera un momento,
tienes Meriensectos en el cuerpo!" />

	<Subtitle id="1105" character="Shelda" nextDialogueID="1106" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_004_Shelda_NoIDont" setEmotion="Shelda,0,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,LookLeftAndRight;Gramble,0,PointEnd" text="¡No es así!" />

	<Subtitle id="1106" character="Wiggle" nextDialogueID="1107" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_005_Wiggle_DarlingItsClear" setEmotion="Wiggle,0,Smug" emotionEnd="Smug" setAnimation="Wiggle,1,PointToSelf;Wiggle,5,PointToSelfEnd" text="¡Cariño, es claro como el agua!
¡Bien por ti, viene bien cambiar algunas cosillas!" />

	<Subtitle id="1107" character="Shelda" nextDialogueID="1108" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_006_Shelda_AhUhUmmThe" setEmotion="Shelda,0,Confused" emotionEnd="Confused" setAnimation="Shelda,1,Doom" text="Ah, uh, mmm..." />

	<Subtitle id="1108" character="Shelda" nextDialogueID="1109" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_006a_Shelda_TheToxinIs" setEmotion="Shelda,0,Surprised;Shelda,7,Suspicious;Shelda,9.5,Surprised;Shelda,12.5,Suspicious" emotionEnd="Suspicious" setAnimation="" text="¡LA TOXINA SE EXPANDE INCLUSO A TRAVÉS DEL AIRE!
¡EL UNO ESTÁ CONTAMINADO CON EL MIASMA DE LOS MERIENSECTOS!
¡RETÍRENSE AHORA PARA QUE EL UNO PUEDA SER PURIFICADO!" />

	<Subtitle id="1109" character="Gramble" nextDialogueID="1110" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_007_Gramble_IDontThink" setEmotion="Gramble,0,Judging" emotionEnd="Judging" setAnimation="Gramble,0,LeanForward;Shelda,0,DoomEnd" text="Creo que no funciona así." />

	<Subtitle id="1110" character="Chandlo" nextDialogueID="1111" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_008_Chandlo_ChillBroIts" setEmotion="Chandlo,0,Surprised;Chandlo,1,Smug" emotionEnd="Smug" setAnimation="Chandlo,1,ThumpChest;Gramble,1,LeanForwardEnd" text="Tranquilo, hermano.
Es una metáfora." />

	<Subtitle id="1111" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_009_Shelda_YesThatWalk" setEmotion="Shelda,0,Judging;Shelda,2,Surprised" emotionEnd="Unamused" setAnimation="Shelda,1.7,GestureToCosmos" text="Sí... Así Es.
¡Caminen En La Luz De La Madre,
Hijos Míos!" />

</SubtitleCollection>