<SubtitleCollection>



	<Subtitle id="1" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_001_Chandlo_SnorpySnorpyBro" setEmotion="Chandlo,0,Judging;Chandlo,2,Neutral" emotionEnd="Neutral" setAnimation="Chandlo,0,LeanForward;Chandlo,5,LeanForwardEnd" text="Snorpy? Snorpy!
Sors de là, man!" />

	<Subtitle id="2" character="Snorpy" nextDialogueID="3" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_002_Snorpy_ImSorryChandlo" setEmotion="Snorpy,0,Judging" emotionEnd="Judging" setAnimation="Snorpy,0,HeadBack;Snorpy,2,HeadBackEnd;Snorpy,5,TummyTap" text="Désolé, Chandlo, mais je ne sortirai pas.
Je suis sur le point de finir ma nouvelle
invention! Retourne à ta musculation." />

	<Subtitle id="3" character="Chandlo" nextDialogueID="4" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_003_Chandlo_SnorpyWeTalked" setEmotion="Chandlo,0,Unamused" emotionEnd="Unamused" setAnimation="Chandlo,0,ShakingHead" text="Snorpy, on a en déjà parlé, man." />

	<Subtitle id="4" character="Chandlo" nextDialogueID="5" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_003a_Chandlo_YouGottaGo" setEmotion="Chandlo,3,Smug" emotionEnd="Smug" setAnimation="Chandlo,3,PunchHand,0.5" text="Faut que tu passes au moins
une heure par jour dehors!
T'as besoin d'air frais, man." />

	<Subtitle id="5" character="Snorpy" nextDialogueID="6" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_004_Snorpy_WhatIllGet" setEmotion="Snorpy,0,Suspicious" emotionEnd="Suspicious" setAnimation="Snorpy,0,DoorHide;Chandlo,0,HandsOnHips,0.5" text="Tout ce que ça m'apportera,
c'est d'attirer l'attention des Grumpinati." />

	<Subtitle id="6" character="Chandlo" nextDialogueID="7" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_005_Chandlo_WhoTheresNobody" setEmotion="Chandlo,0,Judging;Chandlo,1,Happy" emotionEnd="Happy" setAnimation="Chandlo,1,HandsOnHipsEnd" text="De qui? Y a personne ici à part nous, man!" />

	<Subtitle id="7" character="Snorpy" nextDialogueID="8" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_006_Snorpy_BetterToWork" setEmotion="Snorpy,0,Suspicious;Snorpy,3,Confused" emotionEnd="Confused" setAnimation="Snorpy,2.5,DoorHideEnd" text="Il vaut mieux que je travaille dans l'ombre,
là où personne ne peut me voir.
En plus, il fait froid dehors." />

	<Subtitle id="8" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_007_Chandlo_BroIfYoure" setEmotion="Chandlo,0,Unamused" emotionEnd="Unamused" setAnimation="Chandlo,3,Point;Chandlo,6,PointEnd" text="Man, si tu veux pas sortir prendre l'air,
j'ai plus qu'à te l'apporter!" />

	<Subtitle id="9" character="Snorpy" nextDialogueID="10" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_008_Snorpy_HeyNoWhat" setEmotion="Snorpy,0,Surprised;Snorpy,2,Confused" emotionEnd="Confused" text="A-attends... Quoi?
Tu ne peux pas soulever ma maison!" />

	<Subtitle id="10" character="Chandlo" nextDialogueID="11" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_009_Chandlo_OhYesI" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setTrigger="1,@3303" setLookAt="Chandlo,1,Chandlo" setAnimation="Chandlo,1,CribLift;Snorpy,1.2,WavingArms" text="Oh que si!
Je vais soulever ta baraque, man!" />

	<Subtitle id="11" character="Snorpy" nextDialogueID="12" nextDialogueDelay="0" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_010_Snorpy_DoNotLift" setEmotion="Snorpy,0,Fear;Snorpy,2,Surprised" emotionEnd="Surprised" setAnimation="" text="Ne soulève pas ma baraque, Chandlo!
J'ai des instruments délicats et..." />

	<Subtitle id="12" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_011_Chandlo_LiftinYourCrib" setEmotion="Chandlo,0,Surprised" emotionEnd="Smug" setTrigger="5,@3304;5.133,@3305" setLookAt="Chandlo,5,Snorpy" setAnimation="Snorpy,5,WavingArmsEnd;Chandlo,5,CribLiftEnd" text="JE SOULÈVE TA BARAQUE, MAN!" />

	<Subtitle id="13" character="Snorpy" nextDialogueID="14" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_012_Snorpy_ThereImOut" setEmotion="Snorpy,0,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,2,LookUp" text="Là.
Je suis dehors, je respire l'air « frais »...
et je sens l'odeur des chemtrails." />

	<Subtitle id="14" character="Chandlo" emotionStart="Happy" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_013_Chandlo_ThatsRightBro" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setAnimation="Chandlo,2,ThumpChest;Snorpy,0,LookUpEnd" text="C'est bien, man.
T'as fait le premier pas." />



	<Subtitle id="20" character="Snorpy" emotionStart="Judging" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_001_Snorpy_HmTheSky" setEmotion="Snorpy,0,Suspicious;Snorpy,3,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,0,LookUp;Snorpy,3,LookUpEnd" text="Hum... Je ne vois pas de danger à l'horizon...
Je suppose que c'est maintenant ou jamais." />

	<Subtitle id="21" character="Chandlo" nextDialogueID="22" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_002_Chandlo_WoahSnorpysReady" setEmotion="Chandlo,0,Surprised;Chandlo,3,Smug" emotionEnd="Smug" setAnimation="Chandlo,0,LeanForward;Chandlo,3,PunchHand,0.5" text="Sans déc', Snorpy est prêt à partir?
OK, man, on s'y jette!" />

	<Subtitle id="22" character="Snorpy" nextDialogueID="23" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_003_Snorpy_InJustA" setEmotion="Snorpy,0,Neutral" emotionEnd="Neutral" setAnimation="Chandlo,0,PunchHandEnd" text="Un instant, Chandlo." />

	<Subtitle id="23" character="Snorpy" nextDialogueID="24" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_004_Snorpy_YouveBeenAn" setEmotion="Snorpy,0,Happy;Snorpy,3.3,Suspicious" emotionEnd="Suspicious" setAnimation="Snorpy,0,TummyTap;Snorpy,3.3,LeanForward" text="Vous m'avez été d'une aide précieuse.
Je me dis que je pourrais presque
vous compter parmi mes amis." />

	<Subtitle id="24" character="Chandlo" nextDialogueID="25" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_005_Chandlo_BroIfI" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setAnimation="Chandlo,0.5,ShakingHead" text="Man, si j'avais pas peur de t'écraser
comme une boîte de conserve,
je te prendrais dans mes bras!" />

	<Subtitle id="25" character="Chandlo" emotionStart="Happy" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_006_Chandlo_AwWhatThe" setEmotion="Chandlo,0,Happy" emotionEnd="Happy" setAnimation="Chandlo,1.5,OpenArms,0.5" text="Oh, et puis grump.
Viens là, toi!" />

	<Subtitle id="26" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_007_Snorpy_WhatExpertHugging" setEmotion="Snorpy,0,Happy" emotionEnd="Happy" setAnimation="Snorpy,0,ArmSwing" text="On reconnaît bien là un expert de l'accolade.
C'est de toute beauté!" />

	<Subtitle id="27" character="Chandlo" nextDialogueID="28" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_008_Chandlo_AlrightLetsGet" setEmotion="Chandlo,0,Neutral" emotionEnd="Neutral" setAnimation="Chandlo,2,RightFlex" text="Allez, on s'arrache!
Le premier arrivé au village, Snorp-man!" />

	<Subtitle id="28" character="Snorpy" nextDialogueID="29" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_009_Snorpy_PleaseDontMake" setEmotion="Snorpy,0,Confused" emotionEnd="Confused" setAnimation="Snorpy,0,LeanForward;Snorpy,2,LeanForwardEnd;Chandlo,0,RightFlexEnd" text="Ne m'oblige pas à courir avec toi, Chandlo.
J'aurai les jambes en coton
et ce sera embarrassant." />

	<Subtitle id="29" character="Chandlo" nextDialogueID="30" emotionStart="Smug" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_010_Chandlo_IfYoureNot" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setAnimation="Chandlo,1,LeanForward" text="Si tu le sens pas, je peux te porter." />

	<Subtitle id="30" character="Snorpy" nextDialogueID="31" emotionStart="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_011_Snorpy_NNoThatsQuite" setEmotion="Snorpy,0,Smug" emotionEnd="Smug" setAnimation="Snorpy,0,LookDown;Snorpy,5,LookDownEnd;Chandlo,0,LeanForwardEnd" text="*rougit encore plus*
N-non... pas la peine." />

	<Subtitle id="31" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_012_Chandlo_YourLossSee" setEmotion="Chandlo,0,Happy" emotionEnd="Happy" setAnimation="" text="Dommage pour toi!
ON SE VOIT AU VILLAGE, MAAAAAAAaaaann!" />

	<Subtitle id="32" character="Snorpy" emotionStart="" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_013_Snorpy_WaitChandlo" setEmotion="Snorpy,0,Confused" emotionEnd="Confused" text="Chandlo! Attends!" />



	<Subtitle id="50" character="Filbo" enableControls="1" nextDialogueID="51" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_001_Filbo_HeyEggabellAfter" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="" text="Ha! Dis, Eggabell, quand on aura retrouvé Lizbert,
vous reviendrez au village toutes les deux?" />

	<Subtitle id="51" character="Eggabell" enableControls="1" nextDialogueID="52" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/TheWayUp_002_Eggabell_IDunnoIm" setEmotion="Eggabell,0,Happy;Eggabell,2,Unamused" emotionEnd="Unamused" setAnimation="" text="Oh, je ne sais pas. Je commence à aimer
dormir sur des rochers glacés." />

	<Subtitle id="52" character="Eggabell" enableControls="1" nextDialogueID="53" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_002a_Eggabell_ButImSure" setEmotion="Eggabell,0,Neutral" emotionEnd="Neutral" setAnimation="" text="Mais bon, je parie que Liz est
impatiente de retrouver notre lit." />

	<Subtitle id="53" character="Filbo" enableControls="1" nextDialogueID="54" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_003_Filbo_WellItllBe" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="" text="Il vous attend!" />

	<Subtitle id="54" character="Filbo" enableControls="1" nextDialogueID="55" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_003a_Filbo_IveBeenKeeping" setEmotion="Filbo,0,Happy" emotionEnd="Neutral" setAnimation="" text="J'ai fait le ménage dans votre hutte
en prévision de votre retour." />

	<Subtitle id="55" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_004_Eggabell_YoureSuchA" setEmotion="Eggabell,0,Smug" emotionEnd="Neutral" setAnimation="" text="*rit* Tu es vraiment un Grumpus à part, Filbo." />



	<Subtitle id="60" character="Triffany" nextDialogueID="61" eventName="event:/GameAudio/Voiceovers/Scenes/TriffanyWambusClearMountain/TriffanyWambusClearMountain_001_Triffany_WowFiveHours" setEmotion="Triffany,0,Happy" emotionEnd="Happy" setAnimation="Triffany,0,HandsTogether;Triffany,3,HandsTogetherEnd" text="Ça fait déjà cinq heures, dis donc.
Le temps file quand on travaille ensemble, Wamby!" />

	<Subtitle id="61" character="Triffany" nextDialogueID="62" eventName="event:/GameAudio/Voiceovers/Scenes/TriffanyWambusClearMountain/TriffanyWambusClearMountain_002_Triffany_AndNowThat" setEmotion="Triffany,0,Happy" emotionEnd="Neutral" setAnimation="Triffany,0,InspectingWall;Triffany,2,InspectingWallPoint" setTarget="Triffany,0,@3006" text="Et maintenant que la neige est déblayée,
on va pouvoir explorer le sommet de la montagne!" />

	<Subtitle id="62" character="Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/TriffanyWambusClearMountain/TriffanyWambusClearMountain_003_Wambus_TriffyImAlmost" setEmotion="Wambus,0,Confused;Wambus,5,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,HandsOnHips;Wambus,3,ShakeHead,0.5;Triffany,0,InspectingWallEnd,0.5" setTarget="Triffany,0,Wambus" text="*halète* Triffy, j'ai presque cinquante balais
et mes pauv' reins sont au moins centenaires.
J'propose qu'on s'allonge un moment." />

</SubtitleCollection>