<SubtitleCollection type="Character">

	<Subtitle id="200" character="Wambus" />

	<Subtitle id="201" character="Wambus" nextDialogueID="202" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_001_Wambus_HowdyStrangerI" setEmotion="Wambus,0,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,TipHat" text="¿Qué tal, camarada?
Me vendría bien que me ayudes con algo." />

	<Subtitle id="202" character="Wambus" nextDialogueID="203" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_002_Wambus_SeeNobodysFigured" setEmotion="Wambus,0,Unamused;Wambus,4.5,Smug" emotionEnd="Smug" setAnimation="Wambus,0.5,LeanForward;Wambus,4.5,CrossArms,0.5" text="Mira, nadie descubrió todavía
cómo se reproducen los Meriensectos,
pero tengo una idea." />

	<Subtitle id="203" character="Wambus" nextDialogueID="204" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_003_Wambus_IThinkI" setEmotion="Wambus,0,Neutral" emotionEnd="Neutral" setAnimation="Wambus,3.5,CrossArmsGestureForward" text="Creo que podría plantarlos.
Cultivarlos en la tierra como plantas." />

	<Subtitle id="204" character="Wambus" nextDialogueID="205,205" option0="¿Cómo se te ocurrió esa teoría?" option1="Suena improbable." />

	<Subtitle id="205" character="Wambus" nextDialogueID="207" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_004_Wambus_WellHalfOf" setEmotion="Wambus,0,Suspicious;Wambus,3,Judging" emotionEnd="Judging" setAnimation="Wambus,0,CrossArmsLookDown;Wambus,3,CrossArmsLookDownEnd" text="Bueno, la mitad de ellos parecen frutas.
Pero creo que hay algo más detrás." />

	<Subtitle id="206" character="Wambus" nextDialogueID="207" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Oye, ¡no me juzgues
hasta que haya dicho lo que opino!" />

	<Subtitle id="207" character="Wambus" nextDialogueID="208" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_005_Wambus_IveSeenBugsnax" setEmotion="Wambus,0,Judging;Wambus,5,Surprised;Wambus,7,Neutral" emotionEnd="Neutral" setAnimation="Wambus,2.6,CrossArmsShakeHead;Wambus,5,CrossArmsEnd;Wambus,7,HandsOnHips" text="He visto Meriensectos saliendo de la tierra
que no estaban allí antes; frescos y
pegajosos. A mí me suena prometedor." />

	<Subtitle id="208" character="Wambus" quest="WambusSideQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_006_Wambus_AllINeed" setEmotion="Wambus,0,Neutral" emotionEnd="Neutral" setAnimation="Wambus,2,HandsOnHipsEnd;Wambus,3.5,TipHat" text="Lo único que necesito para empezar 
es una raíz y una fruta.
Debería ser bastante simple." />

	<Subtitle id="210" character="Gramble" nextDialogueID="211" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_008_Gramble_WambusYouHeartless" setEmotion="Gramble,0,Angry;Wambus,0,Unamused" emotionEnd="Angry" setTarget="Gramble,0,Wambus;Wambus,0,Gramble" setAnimation="Gramble,0,Point;Gramble,0.8,PointEnd;Gramble,2,LeanForward" text="¡Granjo, monstruo desalmado,
deja de enterrar a los pequeñitos!" />

	<Subtitle id="211" character="Wambus" nextDialogueID="212" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_009_Wambus_MindYourOwn" setEmotion="Wambus,0,Unamused;Wambus,2,Smug" emotionEnd="Smug" setAnimation="Wambus,0,LeanForward;Wambus,2,HandsOnHips,0.5;Gramble,2.5,LeanForwardEnd" text="¡Métete en tus asuntos!
Además, ¡creí que querías
más Meriensectos!" />

	<Subtitle id="212" character="Gramble" nextDialogueID="213" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_010_Gramble_YouKnowThats" setEmotion="Gramble,0,Surprised;Gramble,3,Disgusted" emotionEnd="Disgusted" setAnimation="Gramble,0,No;Gramble,1.5,Guarded" text="¡Ya sabes que no me refería a eso!
¡Y eso ni siquiera va a funcionar!" />

	<Subtitle id="213" character="Wambus" nextDialogueID="214" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_011_Wambus_ThatSoWell" setEmotion="Wambus,0,Suspicious;Wambus,1.5,Angry" emotionEnd="Angry" setAnimation="Wambus,1.5,LeanForward,0.5" text="¿Tú crees?
Bueno, avísame cuando tus mascotas
queden embarazadas." />

	<Subtitle id="214" character="Gramble" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_012_Gramble_IWill" setEmotion="Gramble,0,Angry" emotionEnd="Angry" setAnimation="Gramble,0,LeanForwardEnd;Wambus,0.5,LeanForwardEnd" text="¡Lo haré!" />

	<Subtitle id="215" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_013_Wambus_DontYouMind" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,0,ShakeHead" text="No te preocupes por Bondoso.
Haré que crezcan esos Meriensectos,
ya verás." />

	<Subtitle id="216" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_007_Wambus_ThankYouKindly" setEmotion="Wambus,0,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,TipHat" text="Te lo agradezco mucho.
Haré que esos Meriensectos crezcan,
ya verás." />

	<Subtitle id="217" character="Wambus" nextDialogueID="218" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_001_Wambus_NothinYetThink" setEmotion="Wambus,0,Unamused;Wambus,1.3,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,ShakeHead;Wambus,1.3,CrossArms,0.5" text="Nada aún.
Creo que debe haber
algún problema con la tierra." />

	<Subtitle id="218" character="Wambus" nextDialogueID="219" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_001a_Wambus_TooDryOr" setEmotion="Wambus,0,Confused;Wambus,3,Unamused" emotionEnd="Unamused" setAnimation="Wambus,1,CrossArmsLookDown;Wambus,3,CrossArmsLookDownEnd" text="Demasiado seca, o tal vez demasiado húmeda.
De cualquier modo, algo necesita un arreglo." />

	<Subtitle id="219" character="Wambus" quest="WambusSideQuest2" questState="Active" questStage="0" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_002_Wambus_WhyDontYou" setEmotion="Wambus,0,Judging;Wambus,4,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,CrossArmsGestureForward;Wambus,4,CrossArmsEnd" text="¿Por qué no me traes un Meriensecto
grande y fibroso, como un Paparabajo?
Tengo un plan." />

	<Subtitle id="220" character="Wambus" nextDialogueID="221" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_003_Wambus_ThatsNotFor" setEmotion="Wambus,0,Neutral;Wambus,2,Smug" emotionEnd="Smug" setAnimation="Wambus,0,ShakeHead" text="Eso no es para mí. No, 
ve a dárselo de comer a Filbo." />

	<Subtitle id="221" character="Wambus" nextDialogueID="222" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_003a_Wambus_ThenHoleUp" setEmotion="Wambus,0,Neutral;Wambus,4.5,Suspicious;Wambus,6.5,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,HandsOnHips" text="Luego, escóndete un rato cerca de la letrina.
Cuando haya terminado de hacer lo suyo,
recoge el Fertilizante." />

	<Subtitle id="222" character="Wambus" nextDialogueID="223,223" option0="¿Fertilizante?" option1="Ah, sí... el Fertilizante." />

	<Subtitle id="223" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_004_Wambus_NightSoilWaste" setEmotion="Wambus,0,Confused;Wambus,1.5,Surprised;Wambus,6,Unamused" emotionEnd="Unamused" setAnimation="Wambus,0,HandsOnHipsEnd;Wambus,1.5,LeanForward;Wambus,6,ShakeHead,0.5" text="Ya sabes... ¡La suciedad! ¡Los desechos! ¡La porquería de las papas!
No hagas que me ponga grosero." />

	<Subtitle id="224" character="Triffany" nextDialogueID="225" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_001_Triffany_ImJustSayin" setEmotion="Triffany,0,Judging;Triffany,4,Unamused;Wambus,0,Bummed" emotionEnd="Unamused" setAnimation="Triffany,0,HandsTogether;Triffany,4,HandsTogetherEnd" setTarget="Triffany,0,Wambus;Wambus,0,Triffany" text="Eh, solo digo que, tal vez,
tu premisa estaba errada desde el principio." />

	<Subtitle id="225" character="Triffany" nextDialogueID="226" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_001a_Triffany_IfBugsnaxArent" setEmotion="Triffany,0,Judging" emotionEnd="Judging" setAnimation="Triffany,2,BoneEmphasis,0.5;Triffany,3,StoppedDefault,0.5" text="Si los Meriensectos no son como las plantas,
no habrá esfuerzo que valga
para hacer funcionar esto." />

	<Subtitle id="226" character="Wambus" nextDialogueID="227" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_002_Wambus_TriffyIThought" setEmotion="Wambus,0,Sad" emotionEnd="Sad" setAnimation="Wambus,0.5,LeanForward" text="Estrefi, creía que estabas aquí
para apoyarme." />

	<Subtitle id="227" character="Triffany" nextDialogueID="228" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_003_Triffany_IAmIts" setEmotion="Triffany,0,Surprised;Triffany,2,Unamused;Triffany,7,Judging" emotionEnd="Judging" setAnimation="Triffany,2,LookDown;Triffany,5,LookDownEnd;Triffany,7,HandsTogether;Wambus,1,LeanForwardEnd" text="¡Oh, y así es! Es solo que sigues intentando
esto una y otra vez, y uno de estos días
tendrás que desistir." />

	<Subtitle id="228" character="Wambus" nextDialogueID="229" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_004_Wambus_SighsSoIm" setEmotion="Wambus,0,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,LookDown" text="Entonces, estoy por mi cuenta..." />

	<Subtitle id="229" character="Triffany" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_005_Triffany_WellIfThats" setEmotion="Triffany,0,Disgust" emotionEnd="Disgust" setAnimation="Triffany,0,HandsTogetherEnd;Wambus,1,LookDownEnd" text="Bueno, si eliges
verlo así." />

	<Subtitle id="230" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_005_Wambus_HoooweeeThatStink" setEmotion="Wambus,0,Surprised;Wambus,2,Smug" emotionEnd="Smug" setAnimation="Wambus,0,LeanForward;Wambus,2,LeanForwardEnd;Wambus,9,TipHat" text="¡Uuuf! ¡Ese tufo podría levantar a los muertos!
¡Vaya! Seguro que tendrá la potencia necesaria
para mi tierra. Gracias, camarada." />

	<Subtitle id="231" character="Wambus" nextDialogueID="232" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_006_Wambus_WhatDoesIt" setEmotion="Wambus,0,Angry" emotionEnd="Angry" setAnimation="Wambus,0,LeanForward" text="Bueno, ¿a ti qué te parece?" />

	<Subtitle id="232" character="Wambus" nextDialogueID="233" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_007_Wambus_SorryImJust" setEmotion="Wambus,0,Bummed;Wambus,4,Unamused" emotionEnd="Unamused" setAnimation="Wambus,0,ShakeHead,0.5;Wambus,4,HandsOnHips" text="Lo siento, ya casi estoy 
hasta la coronilla.
Me cansé de tomármelo con calma." />

	<Subtitle id="233" character="Wambus" nextDialogueID="234" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_008_Wambus_JustGetMe" setEmotion="Wambus,0,Judging;Wambus,7,Confused" emotionEnd="Confused" setAnimation="Wambus,3,HandsOnHipsEnd;Wambus,5,LookDown;Wambus,7,LookDownEnd" text="Solo tráeme cada tipo de Meriensecto
que cave bajo tierra. Calculo
que podría airear la tierra... ¡o algo así!" />

	<Subtitle id="1233" character="Wambus" quest="WambusSideQuest3" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_008_Wambus_JustGetMe" setEmotion="Wambus,0,Judging;Wambus,7,Confused" emotionEnd="Confused" setAnimation="Wambus,0,HandsOnHips;Wambus,3,HandsOnHipsEnd;Wambus,5,LookDown;Wambus,7,LookDownEnd" text="Solo tráeme cada tipo de Meriensecto
que cave bajo tierra. Calculo
que podría airear la tierra... ¡o algo así!" />

	<Subtitle id="234" character="Wambus" nextDialogueID="235,235" option0="¿Realmente funcionará eso?" option1="No pareces muy seguro." />

	<Subtitle id="235" character="Wambus" nextDialogueID="236" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_009_Wambus_IMustLook" setEmotion="Wambus,0,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,CrossArms" text="Debo parecer bastante estúpido
manteniéndome así de obstinado." />

	<Subtitle id="236" character="Wambus" nextDialogueID="237" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_010_Wambus_ButYouDont" setEmotion="Wambus,0,Unamused;Wambus,4,Angry" emotionEnd="Angry" setAnimation="Wambus,0,CrossArmsShakeHead;Wambus,4,CrossArmsGestureForward" text="Pero uno no se rinde solo porque todo se ponga en contra.
Si nadie más me cree,
tengo que creer en mí mismo." />

	<Subtitle id="237" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_011_Wambus_ItsThatOr" setEmotion="Wambus,0,Confused;Wambus,2,Bummed" emotionEnd="Bummed" setAnimation="Wambus,2,CrossArmsEnd" text="Es eso o... o... o nada..." />

	<Subtitle id="238" character="Wambus" nextDialogueID="239" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_012_Wambus_YouveDoneRight" setEmotion="Wambus,0,Suspicious;Wambus,2,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,TipHat;Wambus,2,LeanForward,0.5" text="Te has portado bien conmigo, camarada.
Gracias por seguir aquí." />

	<Subtitle id="239" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_012a_Wambus_ComeBackTomorrow" setEmotion="Wambus,0,Neutral;Wambus,2,Judging" emotionEnd="Neutral" setAnimation="Wambus,0,LeanForwardEnd" text="¡Regresa mañana, y veremos
si esto rinde frutos!" />

	<Subtitle id="240" character="Wambus" nextDialogueID="1240" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_013_Wambus_WelpTheyCame" setEmotion="Wambus,0,Unamused;Wambus,1,Bummed" emotionEnd="Bummed" setAnimation="Wambus,1,LookDown;Wambus,4,ShakeHead,0.5" text="Bueno.
Salieron del suelo, sin duda.
Supongo que no los enterré muy profundo." />

	<Subtitle id="1240" character="Wambus" nextDialogueID="241,241" option0="¿Lo intentarás otra vez?" option1="Debiste haber escuchado a Estrefanía..." />

	<Subtitle id="241" character="Wambus" nextDialogueID="242" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_014_Wambus_WhatmISupposed" setEmotion="Wambus,0,Confused" emotionEnd="Confused" setAnimation="Wambus,0,CrossArms" text="¿Qué se supone que haga
si ni siquiera yo creo en mí mismo?" />

	<Subtitle id="242" character="Wambus" nextDialogueID="1242" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_015_Wambus_IDidntCome" setEmotion="Wambus,0,Suspicious" emotionEnd="Suspicious" setAnimation="Wambus,0,CrossArmsLookDown" text="No vine a esta isla 
para ser libre ni para vivir de la tierra." />

	<Subtitle id="1242" character="Wambus" nextDialogueID="1243" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_015a_Wambus_ImHereCause" setEmotion="Wambus,0,Disgust;Wambus,3,Sad" emotionEnd="Sad" setAnimation="Wambus,3,CrossArmsLookDownEnd" text="Estoy aquí porque no pude lograrlo
allá. En el fondo, soy un fracaso." />

	<Subtitle id="1243" character="Wambus" nextDialogueID="243,243" option0="¡Te estás castigando demasiado!" option1="No digas eso..." />

	<Subtitle id="243" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_016_Wambus_ItsAlrightI" setEmotion="Wambus,0,Bummed" emotionEnd="Bummed" setAnimation="Wambus,1,CrossArmsEnd;Wambus,2,LookDown" text="Está todo bien, siempre lo supe." />

	<Subtitle id="244" character="Wambus" nextDialogueID="245" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_017_Wambus_WellIStill" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,1,LookDownEnd;Wambus,3,HandsOnHips" text="Bueno... aún tengo la salsa.
No serán Meriensectos...
pero algo es algo." />

	<Subtitle id="245" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_017a_Wambus_MaybeImJust" setEmotion="Wambus,0,Unamused" emotionEnd="Neutral" setAnimation="Wambus,0,HandsOnHipsEnd" text="Tal vez soy tan testarudo
que llamo a esto una victoria." />

	<Subtitle id="250" character="Filbo" nextDialogueID="251" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_004a_Filbo_AwwThanks" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="Filbo,0.5,HandBehindHead" text="¡Vaya!
¡Gracias por el regalo, colega!" />

	<Subtitle id="251" character="Filbo" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_004b_Filbo_ThoughSuddenlyIm" setEmotion="Filbo,0,Confused;Filbo,2.5,Surprised;Filbo,5,Neutral" emotionEnd="Neutral" setAnimation="Filbo,0,HandBehindHeadEnd;Filbo,1,GestureTowardSelf" text="Aunque, de repente siento
una llamada de la naturaleza. ¡Perdón, debo irme!" />
	
	<Subtitle id="252" character="Wambus" quest="WambusSideQuest2" questState="Active" questStage="2" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_003_Wambus_ThatsNotFor" setEmotion="Wambus,0,Neutral;Wambus,2,Smug" emotionEnd="Smug" setAnimation="Wambus,0,ShakeHead" text="Eso no es para mí.
Ve a dárselo de comer a Filbo." />
	
</SubtitleCollection>