<SubtitleCollection type="Character">

	<Subtitle id="1001" character="Shelda" nextDialogueID="1002" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_001_Shelda_YouWhoContinues" setEmotion="Shelda,0,Angry;Shelda,4.8,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,GestureForward" text="Você, que continua a propagar a influência sombria
das toxinas, está sem rumo." />

	<Subtitle id="1002" character="Shelda" nextDialogueID="1003" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_002_Shelda_ButOneWill" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0.5,GestureToSelf" text="Mas o ser guiará você ao caminho certo." />

	<Subtitle id="1003" character="Shelda" nextDialogueID="1004" unskippable="1" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_003_Shelda_BeholdTheBox" setEmotion="Shelda,0,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,Doom" setTarget="Shelda,0,@41.103" text="Eis aqui a Caixa da Pureza!" />

	<Subtitle id="1004" character="Shelda" nextDialogueID="1005" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_004_Shelda_ThoseBugsnaxPlaced" setEmotion="Shelda,0,Suspicious;Shelda,5,Smug" emotionEnd="Smug" setAnimation="Shelda,0,DoomEnd;Shelda,5,GestureToCosmos" setTarget="Shelda,0,@999.999" text="Os Bugsnax nela postos
serão expurgados
pela luz da Mãe Natureza!" />

	<Subtitle id="1005" character="Shelda" quest="SheldaSideQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_005_Shelda_MakeAnOffering" setEmotion="Shelda,0,Suspicious;Shelda,2.5,Surprised" emotionEnd="Suspicious" setAnimation="Shelda,2.5,GestureForward" text="Faça uma oferenda à caixa.
Mostre que você se dispõe a trilhar
este caminho." />

	<Subtitle id="1006" character="Shelda" nextDialogueID="1007" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_006_Shelda_AWiseChoice" setEmotion="Shelda,0,Neutral;Shelda,3,Smug" emotionEnd="Smug" setAnimation="Shelda,3,GestureToCosmos" text="Uma escolha sábia foi feita.
Portanto, a luz que atravessa a escuridão
brilha mais que qualquer outra." />

	<Subtitle id="1007" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_007_Shelda_MeditateOnThis" setEmotion="Shelda,0,Unamused;Shelda,1.5,Surprised" emotionEnd="Neutral" setAnimation="Shelda,1.5,GestureForward" text="Medite com isso em mente,
e retorne passado um dia." />

	<Subtitle id="1008" character="Shelda" nextDialogueID="1009" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_001_Shelda_SoItIs" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,1.5,GestureToCosmos" text="Portanto, não há mais toxinas!" />

	<Subtitle id="1009" character="Shelda" nextDialogueID="1010,1010" option0="Você comeu aqueles Bugsnax?" option1="Você comeu aqueles Bugsnax." />

	<Subtitle id="1010" character="Shelda" nextDialogueID="1011" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_002_Shelda_OneIsPure" setEmotion="Shelda,0,Surprised;Shelda,5,Angry;Shelda,7,Disgust" emotionEnd="Disgust" setAnimation="Shelda,0,Doom;Shelda,1.5,StoppedDefault,0.5;Shelda,3,GestureToSelf;Shelda,5,DismissiveWave" text="O ser é puro!
O ser nunca cairia em tentação
por um veneno desses!" />

	<Subtitle id="1011" character="Shelda" nextDialogueID="1012" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_003_Shelda_ThisIsWhy" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,1,SitDown" text="É por isso que o ser medita todos os dias
por seis horas, repetindo o mantra:" />

	<Subtitle id="1012" character="Shelda" nextDialogueID="1013" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_003a_Shelda_DontThinkAbout" setEmotion="Shelda,0,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,SittingPraying" text="'Não pense em Bugsnax,
não pense em Bugsnax,
não pense em Bugsnax'." />

	<Subtitle id="1013" character="Shelda" nextDialogueID="1014" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_004_Shelda_AndSoIt" setEmotion="Shelda,0,Judging;Shelda,2,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingPrayingEnd" setTrigger="2,9012" text="E, portanto,
o ser nunca pensa em Bugsnax." />

	<Subtitle id="1014" character="Shelda" nextDialogueID="1015,1015" option0="Uau, beleza. Isso funciona?" option1="Claramente. O que vem a seguir?" />

	<Subtitle id="1015" character="Shelda" nextDialogueID="1016" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_005_Shelda_EverTheSun" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,1.5,GestureToCosmos" text="Sempre ao nascer do sol
há mais toxinas a serem purificadas." />

	<Subtitle id="1016" character="Shelda" nextDialogueID="1017" quest="SheldaSideQuest2" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_006_Shelda_InDreamsEach" setEmotion="Shelda,0,Unamused;Shelda,1,Suspicious;Shelda,10,Surprised" emotionEnd="Surprised" setAnimation="Shelda,3,LookLeftAndRight" text="Em sonhos durante a noite o ser vê
Lagartaces, Besoureijos e Tatucítros.
Tal visão deve ser a vontade da Mãe!" />

	<Subtitle id="1017" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_007_Shelda_SoItIs" setEmotion="Shelda,0,Judging;Shelda,4.5,Surprised" emotionEnd="Judging" setAnimation="Shelda,2,GestureForward" text="Portanto, você deve trazê-los
à Caixa da Pureza." />

	<Subtitle id="1018" character="Shelda" nextDialogueID="1019" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_008_Shelda_GreatAhemOne" setEmotion="Shelda,0,Happy;Shelda,1,Suspicious;Shelda,2,Smug" emotionEnd="Smug" setAnimation="Shelda,0,Relaxed;Shelda,1,RelaxedEnd,0.5" text="Ótimo! *ã-ram*
O ser se agrada. Mais um passo dado
pelo caminho." />

	<Subtitle id="1019" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_009_Shelda_ReturnOneDay" setEmotion="Shelda,0,Surprised;Shelda,2.5,Suspicious" emotionEnd="Neutral" setAnimation="Shelda,0,GestureForward" text="Retorne passado um dia...
*ã-ram* De novo." />

	<Subtitle id="1020" character="Shelda" nextDialogueID="1021" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_010_Shelda_OneIsNot" setEmotion="Shelda,0,Smug;Shelda,1,Judging" emotionEnd="Judging" setAnimation="Shelda,0.4,GestureToSelf" text="O ser não se desvia tão facilmente." />

	<Subtitle id="1021" character="Shelda" nextDialogueID="1022" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_011_Shelda_SoItIs" setEmotion="Shelda,0,Suspicious;Shelda,2,Smug" emotionEnd="Smug" setAnimation="Shelda,1.5,GestureToCosmos;Shelda,4,GestureToCosmos,1" text="Portanto, a maior tentação
gera a maior fé." />

	<Subtitle id="1022" character="Shelda" nextDialogueID="1023" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_012_Shelda_SprinklepedePaletossAnd" setEmotion="Shelda,0,Suspicious;Shelda,4.5,Angry;Shelda,8.5,Surprised" emotionEnd="Angry" setAnimation="Shelda,1,LookLeftAndRight,0.5;Shelda,8.5,GestureForward" text="Rosquilópode, Besouleta e Aracnopanqueca.
Tais toxinas horrendas
devem ser trazidas à Caixa!" />

	<Subtitle id="11022" character="Shelda" quest="SheldaSideQuest3" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_012_Shelda_SprinklepedePaletossAnd" setEmotion="Shelda,0,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,GestureForward" text="Rosquilópode, Besouleta e Aracnopanqueca.
Tais toxinas horrendas
devem ser trazidas à Caixa!" />

	<Subtitle id="1023" character="Shelda" nextDialogueID="1024,1024" option0="Tem certeza?" option1="Pare a encenação." />

	<Subtitle id="1024" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_013_Shelda_OneWhoIs" setEmotion="Shelda,0,Unamused;Shelda,2.5,Disgust" emotionEnd="Disgust" setAnimation="Shelda,0,Relaxed;Shelda,2.5,RelaxedEnd" text="O ser que sou eu tem a certeza de que...
blá, blá, blá...
Vai logo pegar os snax, grumpalho!" />

	<Subtitle id="1025" character="Shelda" nextDialogueID="11025" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_014_Shelda_ThanksIGuess" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,Relaxed" text="Obrigada, né." />

	<Subtitle id="11025" character="Shelda" nextDialogueID="1026,1026" option0="Você está bem?" option1="Nenhuma sabedoria para compartilhar?" />

	<Subtitle id="1026" character="Shelda" nextDialogueID="1027" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_015_Shelda_OhWhatsThe" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,3,RelaxedEnd" text="Ah, pra quê?
Você já sabe que eu sou uma farsa." />

	<Subtitle id="1027" character="Shelda" nextDialogueID="1028" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_015a_Shelda_IMightAs" setEmotion="Shelda,0,Bummed" emotionEnd="Bummed" setAnimation="Shelda,0.5,DismissiveWave" text="Melhor eu economizar energia..." />

	<Subtitle id="1028" character="Shelda" nextDialogueID="1029,1029" option0="Por que fazer essa encenação?" option1="Eu mereço a verdade." />

	<Subtitle id="1029" character="Shelda" nextDialogueID="1030" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_016_Shelda_ItsNotEntirely" setEmotion="Shelda,0,Confused;" emotionEnd="Confused" setAnimation="" text="Não é totalmente uma encenação!
Tudo o que eu falo é sério." />

	<Subtitle id="1030" character="Shelda" nextDialogueID="1031" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_016a_Shelda_ItsJustNobody" setEmotion="Shelda,0,Confused;Shelda,1.5,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,Relaxed" text="É só que...
Ninguém vai dar ouvidos à Shellsy Lanolina,
que veio do meio do nada." />

	<Subtitle id="1031" character="Shelda" nextDialogueID="1032" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_017_Shelda_ButTheyWill" setEmotion="Shelda,0,Suspicious;Shelda,2,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0.7,Doom,0.5" text="Mas eles dão ouvidos à SHELDA!" />

	<Subtitle id="1032" character="Shelda" nextDialogueID="1033" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_017a_Shelda_OneWhois" setEmotion="Shelda,0,Surprised;Shelda,6,Suspicious" emotionEnd="Suspicious" setAnimation="" text="O ser sábio!
O ser puro!
O ser invencível!" />

	<Subtitle id="1033" character="Shelda" nextDialogueID="1034" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_018_Shelda_IHaveTo" setEmotion="Shelda,0,Confused;Shelda,3,Unamused;Shelda,7,Confused" emotionEnd="Confused" setAnimation="Shelda,0,DoomEnd" text="Por isso que eu tenho que servir de exemplo
para os outros! Não posso deixar os Bugsnax
me controlarem, preciso ser melhor do que isso!" />

	<Subtitle id="1034" character="Shelda" nextDialogueID="1035,1035" option0="Mas, mesmo assim, você comeu os Bugsnax." option1="..." />

	<Subtitle id="1035" character="Shelda" nextDialogueID="1036" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_019_Shelda_IAteThem" setEmotion="Shelda,0,Unamused;Shelda,1.5,Sad" emotionEnd="Sad" setAnimation="Shelda,1,Relaxed" text="Eu comi...
porque eu NÃO sou melhor do que isso." />

	<Subtitle id="1036" character="Shelda" nextDialogueID="1037" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_019a_Shelda_DespiteAllMy" setEmotion="Shelda,0,Bummed" emotionEnd="Bummed" setAnimation="" text="Apesar de todos os meus anos,
eu ainda sou fraca e ingênua." />

	<Subtitle id="1037" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_020_Shelda_IfIveGot" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,2,RelaxedEnd" text="Se tenho alguma sabedoria pra compartilhar
é de que ninguém deveria acabar como eu." />



	<Subtitle id="1101" character="Chandlo" nextDialogueID="1102" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_001_Chandlo_WeAreReady" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setTarget="Chandlo,0,Shelda;Gramble,0,Shelda;Wiggle,0,Shelda" setAnimation="Chandlo,0,PunchHand" text="Estamos prontos para receber a sua sabedoria,
ó grande Shelda." />

	<Subtitle id="1102" character="Shelda" nextDialogueID="1103" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_002_Shelda_OneWhoStands" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0.3,GestureToCosmos;Chandlo,0,PunchHandEnd" text="O ser que permanece no topo da montanha
não consegue enxergar abaixo das ondas." />

	<Subtitle id="1103" character="Shelda" nextDialogueID="1104" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_002a_Shelda_SoItIs" setEmotion="Shelda,0,Suspicious;Shelda,3,Smug" emotionEnd="Smug" setAnimation="Shelda,1.3,GestureForward" text="Portanto, o ser precisa mergulhar
para enxergar o topo da montanha com clareza..." />

	<Subtitle id="1104" character="Gramble" nextDialogueID="1105" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_003_Gramble_WaitAMinute" setEmotion="Gramble,0,Smug" emotionEnd="Smug" setAnimation="Gramble,1,Point" text="Espera aí,
você tá com uns Bugsnax aí!" />

	<Subtitle id="1105" character="Shelda" nextDialogueID="1106" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_004_Shelda_NoIDont" setEmotion="Shelda,0,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,LookLeftAndRight;Gramble,0,PointEnd" text="Não tenho, não!" />

	<Subtitle id="1106" character="Wiggle" nextDialogueID="1107" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_005_Wiggle_DarlingItsClear" setEmotion="Wiggle,0,Smug" emotionEnd="Smug" setAnimation="Wiggle,1,PointToSelf;Wiggle,5,PointToSelfEnd" text="Querida, está claro como o dia!
Variar um pouco as coisas é bom pra você!" />

	<Subtitle id="1107" character="Shelda" nextDialogueID="1108" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_006_Shelda_AhUhUmmThe" setEmotion="Shelda,0,Confused" emotionEnd="Confused" setAnimation="Shelda,1,Doom" text="Ah, hum, hummmm..." />

	<Subtitle id="1108" character="Shelda" nextDialogueID="1109" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_006a_Shelda_TheToxinIs" setEmotion="Shelda,0,Surprised;Shelda,7,Suspicious;Shelda,9.5,Surprised;Shelda,12.5,Suspicious" emotionEnd="Suspicious" setAnimation="" text="A TOXINA ESTÁ SE PROPAGANDO PELO AR!
O SER FOI MACULADO PELO MIASMA DOS SNAX!
VÃO EMBORA PARA QUE O SER SEJA PURIFICADO!" />

	<Subtitle id="1109" character="Gramble" nextDialogueID="1110" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_007_Gramble_IDontThink" setEmotion="Gramble,0,Judging" emotionEnd="Judging" setAnimation="Gramble,0,LeanForward;Shelda,0,DoomEnd" text="Acho que não é assim que funciona." />

	<Subtitle id="1110" character="Chandlo" nextDialogueID="1111" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_008_Chandlo_ChillBroIts" setEmotion="Chandlo,0,Surprised;Chandlo,1,Smug" emotionEnd="Smug" setAnimation="Chandlo,1,ThumpChest;Gramble,1,LeanForwardEnd" text="Relaxou, irmão.
É uma metáfora." />

	<Subtitle id="1111" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_009_Shelda_YesThatWalk" setEmotion="Shelda,0,Judging;Shelda,2,Surprised" emotionEnd="Unamused" setAnimation="Shelda,1.7,GestureToCosmos" text="Sim... É isso.
Vão pela luz da Mãe,
minhas crianças!" />

</SubtitleCollection>