<SubtitleCollection type="Character">

	<Subtitle id="1000" character="Shelda" allowBack="1" option0="$EmojiQuest Preguntar qué debo hacer." option1="Hablar de cotilleos." option2="Hablar de Lisa." option3="Hablar de los Bichisnax." option4="Adiós por ahora." />

	<Subtitle id="1001" character="Shelda" nextTriggerID="9011" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_001_Shelda_ThisOneHas" setEmotion="Shelda,0,Smug;Shelda,4,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,1,SittingLeanForward;Shelda,4,SittingLeanForwardEnd" text="Hmm... Albergo demasiadas preguntas.
Compartiré mi sabiduría." />

	<Subtitle id="1002" character="Shelda" nextDialogueID="1003" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_005_Shelda_OneWhoIs" setEmotion="Shelda,0,Unamused;Shelda,3,Disgust;Shelda,7,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,SittingGestureForward;Shelda,4.1,SittingDismissiveWave" text="Tal como existes tú, contaminas a otros
con la toxina que son los Bichisnax. Te has
apartado del camino de la madre." />

	<Subtitle id="1003" character="Shelda" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_005a_Shelda_SoItIs" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0.3,SittingGestureForward" text="Por ello debes enmendarlo." />

	<Subtitle id="1004" character="Shelda" nextDialogueID="1005" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest1/SheldaQuest1_001_Shelda_InSeekingInner" setEmotion="Shelda,0,Suspicious;Shelda,4,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingPraying" text="Al buscar la paz interior, Yerba
ha renunciado a las tentaciones materiales." />

	<Subtitle id="1005" character="Shelda" nextDialogueID="1006" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest1/SheldaQuest1_002_Shelda_SoItIs" setEmotion="Shelda,0,Smug;Shelda,2,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,SittingPrayingEnd" text="Así que Yerba es una gruñeca hambrienta en realidad." />

	<Subtitle id="1006" character="Shelda" quest="SheldaMainQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest1/SheldaQuest1_003_Shelda_SeekTheYellow" setEmotion="Shelda,0,Judging;Shelda,2,Surprised;Shelda,6,Judging" emotionEnd="Judging" setAnimation="Shelda,1,SittingGestureToCosmos" text="Busca la salsa amarilla
en las grandes fauces de roca.
De ella subsistiré." />

	<Subtitle id="11007" character="Shelda" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_ThatIsNot" setEmotion="Shelda,0,Angry;Shelda,4,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0.5,SittingDismissiveWave" text="No es lo que buscaba,
pero me lo merezco por
no haber especificado más." />

	<Subtitle id="1007" character="Shelda" nextDialogueID="1008" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest2/SheldaQuest2_001_Shelda_YumIsOne" setEmotion="Shelda,0,Surprised" emotionEnd="Surprised" setAnimation="Shelda,2,SittingGestureToCosmos" text="Ohhh... ¡Es delicioso
y ansía el renacer!" />

	<Subtitle id="1008" character="Shelda" nextDialogueID="1009" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest2/SheldaQuest2_002_Shelda_ConsiderTheSandscape" setEmotion="Shelda,0,Judging;Shelda,4.5,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,SittingPraying" text="Considera que la arena es un reflejo
de la mente. Somos incapaces de
escapar de su seco abrazo." />

	<Subtitle id="1009" character="Shelda" nextDialogueID="1010" quest="SheldaMainQuest2" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest2/SheldaQuest2_003_Shelda_FirstAnAct" setEmotion="Shelda,0,Juding;Shelda,3,Surprised" emotionEnd="Surprised" setAnimation="Shelda,3,SittingPrayingEnd" text="Primero, un acto de renacimiento.
Para salir de mi Yerba actual." />

	<Subtitle id="1010" character="Shelda" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest2/SheldaQuest2_004_Shelda_SoTooMust" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0.5,SittingGestureForward" text="También debes romper las cáscaras.
Abre los Huevichos, dales nueva vida." />

	<Subtitle id="1011" character="Shelda" nextDialogueID="11011" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest3/SheldaQuest3_001_Shelda_ITooHave" setEmotion="Shelda,0,Surprised;Shelda,5,Smug" emotionEnd="Smug" setAnimation="Shelda,1,SittingGestureToCosmos" text="Yo también me he abierto, y así
rezuma mi yema espiritual." />

	<Subtitle id="11011" character="Shelda" nextDialogueID="1012" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest3/SheldaQuest3_002_Shelda_YetObstaclesDevour" setEmotion="Shelda,0,Disgust;Shelda,4,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,SittingLeanForward;Shelda,3.5,SittingLeanForwardEnd" text="Sin embargo, los obstáculos devoran esa yema,
la siniestra Ñamtis de la tentación." />

	<Subtitle id="1012" character="Shelda" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest3/SheldaQuest3_003_Shelda_ToTrulyDestroy" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingPraying;Shelda,2.8,SittingPrayingEnd" text="¡Para destruir por completo estos obstáculos,
habrá que fragmentarlos en sus partes más básicas!" />

	<Subtitle id="11012" character="Shelda" quest="SheldaMainQuest3" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest3/SheldaQuest3_003_Shelda_ToTrulyDestroy" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingPraying;Shelda,2.8,SittingPrayingEnd" text="¡Para destruir por completo estos obstáculos,
habrá que fragmentarlos en sus partes más básicas!" />

	<Subtitle id="1013" character="Shelda" nextDialogueID="11013" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest4/SheldaQuest4_001_Shelda_SnaxOfTemptation" setEmotion="Shelda,0,Smug;Shelda,4,Bummed" emotionEnd="Bummed" setAnimation="Shelda,1.2,SittingDismissiveWave;Shelda,3,SittingPraying" text="Bichi de la tentación eliminado.
Aun así, perdida en la oscuridad,
en busca de luz..." />

	<Subtitle id="11013" character="Shelda" nextDialogueID="1014" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest4/SheldaQuest4_002_Shelda_ForOnlyIn" setEmotion="Shelda,0,Judging;Shelda,2,Surprised;Shelda,4,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0.2,SittingGestureToCosmos,0.5" text="Porque sólo a la luz de la Madre
Naturaleza se puede purgar la toxina." />

	<Subtitle id="1014" character="Shelda" quest="SheldaMainQuest4" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest4/SheldaQuest4_003_Shelda_SeekARazzby" setEmotion="Shelda,0,Judging;Shelda,3,Surprised;Shelda,6.2,Suspicious;Shelda,9,Smug" emotionEnd="Smug" setAnimation="Shelda,1,SittingLeanForward;Shelda,9,SittingLeanForwardEnd" text="Busca una Frambuesichi enterrada.
Una ruina oculta. Un laberinto.
Guía a la Frambuesichi a mi lado." />

	<Subtitle id="1015" character="Shelda" nextDialogueID="1016" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_001_Shelda_WhatOnceWas" setEmotion="Shelda,0,Judging;Shelda,1,Smug" emotionEnd="Smug" setAnimation="Shelda,0.6,SittingPraying" text="Ahh... Lo que una vez se perdió, ahora se encuentra.
El camino hacia la luz determinada." />

	<Subtitle id="1016" character="Shelda" nextDialogueID="1017" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_001a_Shelda_TheTimeHas" setEmotion="Shelda,0,Judging;Shelda,5.5,Neutral" emotionEnd="Neutral" setAnimation="Shelda,1.2,SittingPrayingEnd" text="Ha llegado el momento.
Salida de la arena.
Así es como Yerba sobrevive." />

	<Subtitle id="1017" character="Shelda" nextDialogueID="1018,1018" option0="No sé por qué hice nada eso." option1="¡Habla normal ya!" />

	<Subtitle id="1018" character="Shelda" nextDialogueID="1019" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_002_Shelda_ItWasA" setEmotion="Shelda,0,Suspicious;Shelda,1,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,SittingGestureToCosmos" text="Era una metáfora." />

	<Subtitle id="1019" character="Shelda" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_003_Shelda_NowToSnaxburg" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingLeanForward,0.5;Shelda,3,SittingLeanForwardEnd" text="¡Ahora voy a Snaxburgo, para traer
la claridad a mis seguidores!" />

	<Subtitle id="1020" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_004_Shelda_GahMyGrumping" setEmotion="Shelda,0,Disgust;Shelda,4,Unamused" emotionEnd="Disgust" setAnimation="" text="¡Gah!
¡Me duele mucho el trasero!
Nota para mí misma: consigue una silla." />

	<Subtitle id="1022" character="Shelda" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_FeedMeNot" setEmotion="Shelda,0,Disgust" emotionEnd="Disgust" setAnimation="Shelda,0,SittingDismissiveWave" text="¡Aliméntame con la toxina!
*Le ruge el estómago*" />

	<Subtitle id="1023" character="Shelda" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_BugsnaxAreNot" setEmotion="Shelda,0,Disgust;Shelda,3.2,Surprised;Shelda,6.6,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0.7,SittingDismissiveWave" text="Los Bichisnax no son de Madre Naturaleza.
No son de esta isla... Usurpadores." />

	<Subtitle id="1024" character="Shelda" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_HimThatIs" setEmotion="Shelda,0,Suspicious;Shelda,3,Surprised;Shelda,5.5,Unamused" emotionEnd="Unamused" setAnimation="Shelda,5.5,GestureForward" text="El que se llama Fortacho
se tambalea en el Sendero, y es tuyo
el viento que lo derriba." />

	<Subtitle id="1050" character="Shelda" allowBack="1" nextDialogueID="Quest" option0="¿Qué era lo que querías?" />

	<Subtitle id="16000" character="Shelda" isEat="1" option0="A comer." />

	<Subtitle id="1051" character="Shelda" allowBack="1" option0="Vamos a hablar." />

	<Subtitle id="1052" character="Shelda" allowBack="1" isBack="1" option0="Adiós." />

	<Subtitle id="1053" character="Shelda" allowBack="1" option0="$EmojiQuest Um... ¿volverás a Snaxburgo?" />

	<Subtitle id="1054" character="Shelda" allowBack="1" quest="SheldaMainQuest1" questState="ConditionMet" option0="$EmojiQuestComplete ¿Aquí está tu sustento material?" />

	<Subtitle id="1055" character="Shelda" allowBack="1" quest="SheldaMainQuest2" questState="ConditionMet" option0="$EmojiQuestComplete ¿Rompí huevos y preparé una tortilla?" />

	<Subtitle id="1056" character="Shelda" allowBack="1" quest="SheldaMainQuest4" questState="ConditionMet" option0="$EmojiQuestComplete ¿Te traje una Frambuesichi de la oscuridad?" />

	<Subtitle id="1057" character="Shelda" allowBack="1" quest="SheldaMainQuest3" questState="ConditionMet" option0="$EmojiQuestComplete ¿He desbloqueado el obstáculo?" />

	<Subtitle id="1058" character="Shelda" allowBack="1" option0="$EmojiInterview ¿Tienes tiempo para una entrevista?" />

	<Subtitle id="1059" character="Shelda" allowBack="1" quest="SheldaSideQuest1" questState="Available" option0="$EmojiSidequest ¿Qué pasa, Yerba?" />

	<Subtitle id="1060" character="Shelda" allowBack="1" quest="SheldaSideQuest2" questState="Available" option0="$EmojiSidequest ¿Qué le ha pasado al táper?" />

	<Subtitle id="1061" character="Shelda" allowBack="1" quest="SheldaSideQuest3" questState="Available" option0="$EmojiSidequest ¿Tienes problemas?" />

	<Subtitle id="1062" character="Shelda" allowBack="1" quest="SheldaSideQuest1" questState="ConditionMet" option0="$EmojiSidequest Le he hecho una ofrenda al táper." />

	<Subtitle id="1063" character="Shelda" allowBack="1" quest="SheldaSideQuest2" questState="ConditionMet" option0="$EmojiSidequest Le he hecho más ofrendas al táper." />

	<Subtitle id="1064" character="Shelda" allowBack="1" quest="SheldaSideQuest3" questState="ConditionMet" option0="$EmojiSidequest Le he vuelto a hacer ofrendas al táper." />

	<Subtitle id="1090" character="Shelda" enableControls="1" emotionEnd="Ignore" eventName="GameAudio/Voiceovers/General/Shelda/Ow" text="¡Ay!" />



	<Subtitle id="1351" character="Shelda" allowBack="1" option0="¿Eres Yerba?" />

	<Subtitle id="1354" character="Shelda" allowBack="1" option0="¿Podrías ser un poco más directa?" />

	<Subtitle id="1355" character="Shelda" allowBack="1" option0="$EmojiQuest ¿Qué te pasa?" />

	<Subtitle id="1252" character="Shelda" emotionStart="" nextTriggerID="9011" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_002_Shelda_AmIOne" setEmotion="Shelda,0,Judging;Shelda,2,Smug" emotionEnd="Smug" setAnimation="Shelda,3.2,SittingGestureToCosmos" text="¿Lo soy?
La existencia de esa tal Yerba
trasciende más allá." />

	<Subtitle id="1257" character="Shelda" emotionStart="" nextTriggerID="9011" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_003_Shelda_AnswersHaveNo" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0.5,SittingDismissiveWave" text="Ser directo carece de sentido;
la realidad se compone de demasiados factores." />

	<Subtitle id="1258" character="Shelda" emotionStart="" nextDialogueID="1002" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_004_Shelda_TheQuestionsMust" setEmotion="Shelda,0,Unamused;Shelda,3,Judging" emotionEnd="Judging" setAnimation="Shelda,0,SittingLeanForward;Shelda,3,SittingLeanForwardEnd" text="Detén las preguntas.
La sabiduría solo se adquiere
con experiencia." />



	<Subtitle id="1500" character="Shelda" style="Interview" nextDialogueID="1301,1302,1303,1304,1305,1306,1307,1308,1309,1310" />

	<Subtitle id="1301" character="Shelda" nextDialogueID="1202" option0="¿Quién eres?" />

	<Subtitle id="1302" character="Shelda" nextDialogueID="1204" afterSelectionUnhide="1303" option0="¿A qué has venido a Isla Tentempié?" />

	<Subtitle id="1303" character="Shelda" hiddenByDefault="1" nextDialogueID="1205" option0="¿Organizó Lisa un sorteo?" indent="1" />

	<Subtitle id="1304" character="Shelda" nextDialogueID="1206" afterSelectionUnhide="1305" option0="¿Qué opinas de los Bichisnax?" />

	<Subtitle id="1305" character="Shelda" hiddenByDefault="1" nextDialogueID="1207" option0="¿Pero quién es La Madre?" indent="1" />

	<Subtitle id="1306" character="Shelda" nextDialogueID="1208" option0="¿Por qué dejaste la ciudad?" />

	<Subtitle id="1307" character="Shelda" nextDialogueID="1210" afterSelectionUnhide="1308" option0="¿Sabes algo de Lisa?" />

	<Subtitle id="1308" character="Shelda" hiddenByDefault="1" nextDialogueID="1212" afterSelectionUnhide="1309" option0="¿El fin? ¿Podrías concretar eso?" indent="1" />

	<Subtitle id="1309" character="Shelda" hiddenByDefault="1" nextDialogueID="1215" option0="Eres un fraude, ¿verdad?" indent="2" />

	<Subtitle id="1310" character="Shelda" hiddenByDefault="1" unHideOnQuestConditionMet="SheldaInterview" nextDialogueID="1216" option0="$EmojiInterviewComplete Gracias, tus respuestas no me han servido de nada." allowBack="1" />

	<Subtitle id="1350" character="Shelda" option0="$EmojiInterview Empezar entrevista" option1="Da igual" />

	<Subtitle id="1510" character="Shelda" allowBack="1" isBack="1" nextDialogueID="1500" option0="Atrás" />



	<Subtitle id="1201" character="Shelda" emotionStart="" nextDialogueID="1350" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_001_Shelda_WhenOneAsks" setEmotion="Shelda,0,Neutral;Shelda,2.5,Smug" emotionEnd="Smug" setAnimation="" text="Cuando uno lleva a cabo preguntas,
también puede recibir respuestas." />

	<Subtitle id="1202" character="Shelda" emotionStart="" nextDialogueID="1203" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_002_Shelda_OneIsCalled" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,1,GestureToSelf" text="Me denominan Yerba." />

	<Subtitle id="1203" character="Shelda" emotionStart="Happy" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_002a_Shelda_OneWhois" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,3,GestureToCosmos" text="Mi persona ejerce de portadora que erra
a merced de la Madre Naturaleza. Así es como
se logra el equilibrio y la pureza." />

	<Subtitle id="1204" character="Shelda" emotionStart="Unamused" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_003_Shelda_ACallingFelt" setEmotion="Shelda,0,Surprised;Shelda,3,Suspicious;Shelda,5,Surprised;Shelda,7,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,Doom;Shelda,7,DoomEnd" text="Es una llamada a mi alma.
Voces lejanas diciendo 'Te necesitan'.
Mi premio del sorteo." />

	<Subtitle id="1205" character="Shelda" emotionStart="Unamused" nextDialogueID="1500" setQuestRequirement="SheldaInterviewHere" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_004_Shelda_TheRaffleIs" setEmotion="Shelda,0,Surprised;Shelda,4,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,GestureToCosmos" text="Lo del sorteo es una metáfora... Pero sí." />

	<Subtitle id="1206" character="Shelda" emotionStart="Disgust" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_005_Shelda_TheToxinThe" setEmotion="Shelda,0,Disgust;Shelda,7,Suspicious;Shelda,9,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,DismissiveWave;Shelda,4,GestureForward;Shelda,7.2,LookLeftAndRight" text="La Toxina. La Madre la aborrece en
todas sus formas. Mi persona la siente.
Repta a nuestro alrededor, detrás y dentro de nosotros." />

	<Subtitle id="1207" character="Shelda" emotionStart="Surprised" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_006_Shelda_MotherNaturaeThe" setEmotion="Shelda,0,Happy;Shelda,5,Smug" emotionEnd="Smug" setAnimation="Shelda,0,GestureToCosmos" text="¡La Madre Naturaleza! LA Madre.
Ella, la luz más pura,
de la que brota la vida." />

	<Subtitle id="1208" character="Shelda" emotionStart="Bummed" nextDialogueID="1209" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_007_Shelda_OneCastOut" setEmotion="Shelda,0,Disgust;Shelda,5.5,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,1,DismissiveWave;Shelda,5.5,LookLeftAndRight" text="Y aunque mi persona expulse al Esqueje de las Toxinas,
hay lecciones que no se aprenden, deseos que persisten." />

	<Subtitle id="1209" character="Shelda" emotionStart="Sad" nextDialogueID="1500" setQuestRequirement="SheldaInterviewLeave" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_007a_Shelda_SoItWas" setEmotion="Shelda,0,Judging;Shelda,1.5,Neutral;Shelda,7,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,GestureToSelf;Shelda,7.5,Relaxed;Shelda,12,RelaxedEnd" text="Así pues, mi persona viajó lejos para 
aislarse y vivir con el ejemplo.
Tanto así, que se perdió en las infinidades." />

	<Subtitle id="1210" character="Shelda" emotionStart="Judging" nextDialogueID="1211" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_008_Shelda_SheTheHuntress" setEmotion="Shelda,0,Unamused;Shelda,6,Sad" emotionEnd="Sad" setAnimation="Shelda,1.5,DismissiveWave;Shelda,5,GestureToCosmos" text="La Cazadora nos abandonó.
Se desvió del camino de Madre
buscando el corrompido amor del Curandero." />

	<Subtitle id="1211" character="Shelda" emotionStart="Unamused" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_008a_Shelda_ThriceWereThey" setEmotion="Shelda,0,Angry;Shelda,2,Suspicious;Shelda,9,Surprised;Shelda,11,Disgust" emotionEnd="Disgust" setAnimation="Shelda,3.2,GestureForward" text="Tres veces se les avisó.
Que tu persona también lo tome como tal.
A los consumidores de dicha toxina no les aguarda más que el fin." />

	<Subtitle id="1212" character="Shelda" emotionStart="Surprised" nextDialogueID="1213" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_009_Shelda_ADoomOf" setEmotion="Shelda,0,Surprised;Shelda,4,Suspicious;Shelda,6,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,Doom" text="¡EL FIN ADYACENTE A LA TOXINA!
¡TEMBLARÁ LA TIERRA, SE DIVIDIRÁ EL CIELO!" />

	<Subtitle id="1213" character="Shelda" emotionStart="Surprised" nextDialogueID="1214" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_009a_Shelda_LookNotUpon" setEmotion="Shelda,0,Surprised;Shelda,2,Judging;Shelda,5,Surprised;Shelda,6,Suspicious" emotionEnd="Suspicious" setAnimation="" text="¡NO SE HA DE CONTEMPLAR, NO TE HAS DE MOVER,
PUES SI NO TE TRAGARÁ LA REINA DE LOS VENENOS!" />

	<Subtitle id="1214" character="Shelda" emotionStart="Unamused" nextDialogueID="1500" setQuestRequirement="SheldaInterviewLizbert" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_010_Shelda_OrSoI" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,DoomEnd" text="O eso me han contado." />

	<Subtitle id="1215" character="Shelda" emotionStart="Happy" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_011_Shelda_EveryoneIsA" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,GestureForward" text="Todo el mundo es un fraude, en cierto sentido." />

	<Subtitle id="1216" character="Shelda" emotionStart="Unamused" nextDialogueID="1217" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_012_Shelda_EverAreMore" setEmotion="Shelda,0,Neutral;Shelda,3.5,Smug" emotionEnd="Smug" setAnimation="Shelda,0,GestureToCosmos" text="En el caso de que reciba más preguntas,
crecerá a su vez la escasez de respuestas." />

	<Subtitle id="1217" character="Shelda" emotionStart="" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_012a_Shelda_OneMustLive" setEmotion="Shelda,0,Unamused;Shelda,6.5,Smug" emotionEnd="Smug" setAnimation="Shelda,2.5,DismissiveWave" text="Es necesario aprender a vivir con la
ausencia de conocimiento. Medita sobre esto." />

	<Subtitle id="1218" character="Shelda" emotionStart="Happy" unskippable="1" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_013_Shelda_AVesselOf" setEmotion="Shelda,0,Judging;Shelda,3.5,Neutral;Shelda,6,Suspicious" emotionEnd="Suspicious" setAnimation="" setTarget="Shelda,0,@999.999" text="Portadora de lo desconocido.
En el misterio se halla la respuesta." />



<Subtitle id="10001" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_001" text="Sí, ¿ser?" />

<Subtitle id="10002" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_002" text="Sí, ¿ser?" />

<Subtitle id="10003" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_003" text="Mi persona te vigila." />

<Subtitle id="10004" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_004" text="Mi persona te vigila." />

<Subtitle id="10005" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_005" text="Saludos, ente." />

<Subtitle id="10006" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_006" text="Saludos, ente." />

<Subtitle id="10007" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_007" text="¿Has comido Bichisnax últimamente?" />

<Subtitle id="10008" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_008" text="Siempre es un placer verte." />

<Subtitle id="10009" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_009" text="¡Que la Madre te bendiga!" />

<Subtitle id="10010" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_010" text="¡Bendecido seas!" />



<Subtitle id="10051" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_001" text="Marcha en paz." />

<Subtitle id="10052" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_002" text="Marcha en paz." />

<Subtitle id="10053" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_003" text="Hasta pronto." />

<Subtitle id="10054" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_004" text="Hasta pronto." />

<Subtitle id="10055" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_005" text="Sigue la luz." />

<Subtitle id="10056" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_006" text="Sigue la luz." />

<Subtitle id="10057" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_007" text="¡Cuánto tiempo!" />

<Subtitle id="10058" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_008" text="¡Sé feliz! ¡Mantente sano!" />

<Subtitle id="10059" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_009" text="¡Nos vemos pronto!" />

<Subtitle id="10060" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_010" text="¡No dejes que los Bichisnax te muerdan!" />


<Subtitle id="12001" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_BeholdTheStars" text="Contempla las estrellas." />

<Subtitle id="12002" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_OneFeelsThe" text="Mi persona siente el calor." />

<Subtitle id="12003" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_LightAgainstThe" text="La luz frente a la oscuridad." />

<Subtitle id="12004" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_AnotherLogUpon" text="Más leña para el fuego." />


<Subtitle id="13001" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_InnerPeace" text="Paz interior." />

<Subtitle id="13002" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_OpenYourMind" text="Abre tu mente." />

<Subtitle id="13003" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_TheMothersWill" text="La Madre nos llama." />

<Subtitle id="13004" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_DontThinkAbout" text="No pienses en los Bichisnax." />

</SubtitleCollection>