

<!-- Attribute types can be from any of the Irrlicht types.
"enum" "binary" "color" "colorf" "float" "int" "bool" 
"string" "path" "expression" "ids" "texture" 
"vector3d" "vector2d" "position" "rect" 
"quaternion" "box3d" "plane" "triangle" 
"line2d" "line3d" "stringwarray" "dimension2d"
-->

<Definition>
	<Attribute type="string" name="FirstName" value="$DefEggabellFirstName" />
	<Attribute type="string" name="LastName" value="$DefEggabellLastName" />
	<Attribute type="string" name="Category" value="Grumpus" />
	<Attribute type="string" name="Likes" value="Lizbert,Chandlo" />
	<Attribute type="string" name="Fears" value="Shelda" />

	<Attribute type="string" name="Info1" value="$DefEggabellInfo1" />
	<Attribute type="string" name="Info2" value="$DefEggabellInfo2" />
	
	<Attribute type="string" name="FlavorSpeaker1" value="Gramble" />
	<Attribute type="string" name="FlavorText1" value="$DefEggabellFlavorText1SpeakerGramble" />
	
	<Attribute type="string" name="CharacterFolder" value="Content/Models/Grumpus/Eggabell/" />
	<Attribute type="string" name="CharacterPrefix" value="Eggabell" />
	
	<Attribute type="string" name="StickerPath" value="Content/Screens/Stickers/Grumpus/EggabellHappySticker.dds" />
	<Attribute type="string" name="StickerMysteryPath" value="Content/Screens/Stickers/Grumpus/EggabellMysterySticker.dds" />
	
	<!-- Nose; TeethLeft; UpperArmRight; UpperArmLeft; LowerArmRight; LowerArmLeft; UpperLegRight; UpperLegLeft; LowerLegRight; LowerLegLeft; Head; HornRight; HornLeft; Body -->
	<Attribute type="string" name="DefaultTransform" value=" ; ; ; ; ; ;Cherry; ;IceCream;Banana; ; ; ; " />
	<Attribute type="string" name="DefaultHistory" value="" />
	<Attribute type="string" name="DefaultLimbsLocked" value="Nose;UpperArmRight;UpperArmLeft;LowerArmRight;LowerArmLeft;UpperLegRight;UpperLegLeft;LowerLegRight;LowerLegLeft;Head;HornRight;HornLeft;Body" />
	
	<Attribute type="string" name="CharacterHeadBone" value="Grumpus_UpperJaw_AuxSHJnt" />
	
	<Attribute type="string" name="InventoryMeshPath" value="Content/Models/Grumpus/Eggabell/Eggabell.x" />
	
	<Attribute type="string" name="SndFeedingScreen_Eating" value="GameAudio/Voiceovers/General/Cromdo/Chewing" />
	<Attribute type="string" name="SndFeedingScreen_ThrowUp" value="GameAudio/Voiceovers/General/Cromdo/ThrowUp" />
	<Attribute type="string" name="SndFeedingScreen_AdmiringLimb" value="GameAudio/Voiceovers/General/Cromdo/Surprised" />
	<Attribute type="string" name="SndFeedingScreen_FullyTransformed" value="GameAudio/Voiceovers/General/Cromdo/Dance" />
	
	<Attribute type="string" name="AccessoryPart1" value="Head" />
	<Attribute type="string" name="AccessoryPath1" value="Content/Models/Grumpus/Accessories/EggabellHat.obj" />
	
	<Attribute type="string" name="OnTagPlaySound_Frozen" value="GameAudio/Sfx/Grumpus/EnvironmentEffects/Freeze" />
	<Attribute type="string" name="OnUnTagPlaySound_Frozen" value="GameAudio/Sfx/Grumpus/EnvironmentEffects/UnFreeze" />
	<Attribute type="string" name="OnTagPlaySound_OnFire" value="GameAudio/Sfx/Grumpus/EnvironmentEffects/OnFire" />
	<Attribute type="string" name="OnUnTagStopSound_OnFire" value="GameAudio/Sfx/Grumpus/EnvironmentEffects/OnFire" />
	<Attribute type="string" name="OnUnTagPlaySound_OnFire" value="GameAudio/Sfx/Grumpus/EnvironmentEffects/FirePutOut" />
	<Attribute type="string" name="OnTagPlaySound_Stuck" value="GameAudio/Sfx/Grumpus/EnvironmentEffects/Stuck" />
	<Attribute type="string" name="OnTagPlaySound_Wet" value="GameAudio/Sfx/Grumpus/EnvironmentEffects/Wet" />
	<Attribute type="string" name="OnTagPlaySound_Stunned" value="GameAudio/Sfx/Grumpus/EnvironmentEffects/Stunned" />
	<Attribute type="string" name="OnUnTagStopSound_Stunned" value="GameAudio/Sfx/Grumpus/EnvironmentEffects/Stunned" />
	
	
	

	

	
</Definition>