<SubtitleCollection>



	<Subtitle id="1" character="Filbo" stoppedDefault="TiredIdle" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_001_Filbo_ThatsAThats" setEmotion="Filbo,0,Judging;Filbo,3,Suspicious" emotionEnd="Suspicious" setAnimation="" text="이 산...정말 엄청나게 높네요?
계단이... *헉헉* 엄청 많아요." />

	<Subtitle id="2" character="Eggabell" nextDialogueID="3" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_002_Eggabell_OhGrumpI" setEmotion="Eggabell,0,Bummed" emotionEnd="Bummed" setAnimation="Eggabell,0,LookingDown" text="오 이런, 역시 등산은 무리였어요." />

	<Subtitle id="3" character="Filbo" nextDialogueID="" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_003_Filbo_ImFineReally" setEmotion="Filbo,0,Smug" emotionEnd="Smug" setAnimation="Eggabell,0,LookingDownEnd;Filbo,0,LayingCelebration;Filbo,3,LayingSitUp" text="전 아무렇지도 않아요!
앗, 당신은 제 친구 에가벨과 정말 똑같이 생겼네요!" />

	<Subtitle id="103" character="Filbo" nextDialogueID="104" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_004_Filbo_EggabellItsReally" setEmotion="Filbo,0,Surprised;Filbo,2.5,Happy" emotionEnd="Happy" setAnimation="Filbo,0,LayingSitUp,1" text="에가벨!?
진짜 당신이잖아요! 여기 있었군요!
살아 있었다고요! 다행이다!" />

	<Subtitle id="104" character="Eggabell" nextDialogueID="105" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_005_Eggabell_YesItsMe" setEmotion="Eggabell,0,Unamused" emotionEnd="Unamused" setAnimation="Eggabell,0.5,GestureToSelf" text="맞아요, 저예요, 필보.
진정해요, 너무 과호흡하고 있잖아요." />

	<Subtitle id="105" character="Filbo" nextDialogueID="4" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_006_Filbo_OkayOkayPhew" setEmotion="Filbo,0,Confused;Filbo,5,Sad" emotionEnd="Sad" setAnimation="Filbo,2.3,LayingSitUpEnd;Filbo,5,LayingSitUp" text="네, 네, 알았어요!
스낵스버그에 돌아올 건가요?" />

	<Subtitle id="4" character="Eggabell" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_007_Eggabell_ComeOnGet" setEmotion="Eggabell,0,Unamused" emotionEnd="Unamused" setAnimation="Eggabell,0,HandsOnHips;Eggabell,4,HandsOnHipsEnd;Filbo,0,LayingSitUpEnd" setTarget="Filbo,3.3,Eggabell" text="자, 어서 일어나요.
고산병이 생기기 전에 어서
이 문을 열어야 해요." />

	<Subtitle id="5" character="Filbo" nextDialogueID="6" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_018_Filbo_WoooahWhatIs" setEmotion="Filbo,0,Surprise" emotionEnd="Neutral" setAnimation="Filbo,1,Pointing;Filbo,3,PointingEnd" text="우와아아아! 이게 뭐죠?" />

	<Subtitle id="6" character="Eggabell" nextDialogueID="48" enableControls="0" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_019_Eggabell_LizThoughtIt" setEmotion="Eggabell,0,Judging" emotionEnd="Judging" setAnimation="Eggabell,0,HandsOnHips" setTarget="Filbo,0,Eggabell" text="리즈는 여기가 버그스낵스의 고대 사원
같은 곳이라고 생각해요." />

	<Subtitle id="7" character="Filbo" nextDialogueID="8" enableControls="0" faceSpeaker="Eggabell" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_020_Filbo_WellItDefinitely" setEmotion="Filbo,0,Neutral;Filbo,3,Suspicious" emotionEnd="Suspicious" setAnimation="Filbo,3,HandBehindHead" text="음, 엄청 중요한 곳처럼 보이네요!
어떻게 하죠, 들어갈까요?" />

	<Subtitle id="8" character="Eggabell" enableControls="0" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_021_Eggabell_RightWeNeed" setEmotion="Eggabell,0,Unamused" emotionEnd="Unamused" setAnimation="Eggabell,0,HandsOnHipsEnd;Filbo,0,HandBehindHeadEnd" text="네. 여기하고 여기 서야 해요.
여기랑 여기요. 셋을 세면 미는 거예요." />

	<Subtitle id="14" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_022_Eggabell_ThisIsIt" setEmotion="Eggabell,0,Unamused;Eggabell,5,Suspicious" emotionEnd="Suspicious" setAnimation="" text="자. 준비됐죠?
하나! 둘! 세에엣!" />

	<Subtitle id="1114" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_023_Filbo_Hnnnggghhhhh" setEmotion="Filbo,0,Suspicious" emotionEnd="Suspicious" setAnimation="" text="" />




	<Subtitle id="15" character="Eggabell" nextDialogueID="16" setTarget="Eggabell,0.0,@803;Filbo,0.5,Eggabell" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_001_Eggabell_OhGrumpI" setEmotion="Eggabell,0,Fear;Eggabell,3,Angry" emotionEnd="Angry" setAnimation="Eggabell,0,Ready;Eggabell,3,LookingDown" text="세상에, 하마터면 우리 모두 죽을 뻔했잖아요!
제가 무슨 짓을 한 걸까요?" />

	<Subtitle id="16" character="Filbo" nextDialogueID="17" faceSpeaker="Eggabell" nextDialogueDelay="0" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_002_Filbo_HeyItsOkay" setEmotion="Filbo,0,Confused;Filbo,2,Neutral" emotionEnd="Neutral" setAnimation="Filbo,0,GestureForward;Filbo,3.5,GestureTowardSelf;Eggabell,1,LookingDownEnd" text="기운 내요, 에가벨!
좀 무섭긴 했지만 그래도 우리 모두 멀쩡하잖아요!
다시 시도해 보죠-" />

	<Subtitle id="17" character="Eggabell" nextDialogueID="18" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_003_Eggabell_NoIllTry" setEmotion="Eggabell,0,Angry;Filbo,0,Confused" emotionEnd="Angry" setAnimation="Eggabell,0.5,GestureToSelf;Eggabell,2,GestureForward" text="아뇨, 저 혼자 할게요.
필보와 당신은 그만 내려가 봐요." />

	<Subtitle id="18" character="Filbo" nextDialogueID="19" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_004_Filbo_EggabellIWant" setEmotion="Filbo,0,Unamused;Filbo,2,Confused" emotionEnd="Confused" setAnimation="Filbo,2.75,Pointing,0.5;Filbo,4,PointingEnd" text="에가벨, 저도 당신 만큼이나
리즈버트를 찾고 싶어요.
당신 혼자서 찾게 놔둘 순 없다고요!" />

	<Subtitle id="19" character="Eggabell" nextDialogueID="20" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_005_Eggabell_YesIDo" setEmotion="Eggabell,0,Angry;Eggabell,2,Sad" emotionEnd="Sad" setAnimation="Eggabell,0,LeanForward;Eggabell,3.5,LookingDown,0.5" text="안 돼요!
전 모두에게 짐만 된다고요!
리즈버트도 그래서 절 떠난 거예요!" />

	<Subtitle id="20" character="Filbo" nextDialogueID="21" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_006_Filbo_WWhatDoYou" setEmotion="Filbo,0,Confused" emotionEnd="Confused" setAnimation="Filbo,0,TiredIdle,0.5" text="무, 무슨 뜻이죠?" />

	<Subtitle id="21" character="Eggabell" nextDialogueID="22" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_007_Eggabell_IWasBeing" setEmotion="Eggabell,0,Bummed" emotionEnd="Bummed" setAnimation="Eggabell,2,LookingDownEnd" setTarget="Eggabell,0.5,@6014" text="전 너무 바보 같았어요...
자랑하고 싶어서
절벽까지 몰래 다가갔거든요." />

	<Subtitle id="22" character="Eggabell" nextDialogueID="23" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_007a_Eggabell_TheEarthquakeHit" setEmotion="Eggabell,0,Sad" emotionEnd="Sad" setAnimation="Eggabell,1,LeanForward;Eggabell,3.5,LeanForwardEnd" setTarget="Eggabell,0.5,@999.999" text="그때 지진이 일어나서...
전 밑으로 추락했지만, 언제나 그랬듯이
...리즈가 절 구해줬어요." />

	<Subtitle id="23" character="Eggabell" nextDialogueID="24" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_007b_Eggabell_SheGotSwept" setEmotion="Eggabell,0,Sad" emotionEnd="Sad" setAnimation="Eggabell,0,LookingDown,0.5;Eggabell,5,LookingDownEnd,0.5" setTarget="Eggabell,0.5,@6014" text="하지만 리즈도 휩쓸리고 말았죠...
그때 리즈 아래 부분의 땅이 갈라지면서...
...리즈가 거기로 떨어졌어요." />

	<Subtitle id="24" character="Filbo" nextDialogueID="25" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_008_Filbo_ImSoSorry" setEmotion="Filbo,0,Sad" emotionEnd="Sad" setAnimation="Filbo,0,GestureTowardSelf" text="정말 유감이군요, 에가벨." />

	<Subtitle id="25" character="Eggabell" nextDialogueID="26" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_009_Eggabell_DontBeIm" setEmotion="Eggabell,0,Bummed" emotionEnd="Bummed" setAnimation="Eggabell,0,HandsOnHips" setTarget="Eggabell,0.0,Filbo" text="됐어요. 전 이제 괜찮아요." />

	<Subtitle id="26" character="Eggabell" nextDialogueID="27" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_009a_Eggabell_PleaseJustGo" setEmotion="Eggabell,0,Confused;Eggabell,2,Sad" emotionEnd="Sad" setAnimation="Eggabell,0.1,GestureForward,0.5" text="제발 그냥 가세요.
다른 그럼프가 다치는 걸 보고 싶지 않아요." />

	<Subtitle id="27" character="Filbo" nextDialogueID="28" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_010_Filbo_HaYouKnow" setEmotion="Filbo,0,Neutral" emotionEnd="Neutral" setAnimation="Filbo,0,TiredIdle,0.5" text="...있잖아요, 리즈버트를 찾아다니던 저는
배가 너무 고파졌거든요." />

	<Subtitle id="28" character="Filbo" nextDialogueID="29" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_010a_Filbo_ICouldntCatch" setEmotion="Filbo,0,Neutral;Filbo,3,Judging" emotionEnd="Judging" setAnimation="Filbo,0.5,HandBehindHead,0.5;Filbo,4.5,HandBehindHeadEnd" text="그런데 버그스낵스를 잡을 수 없어서
이 보라색 꽃을 먹으려고 했어요. 근데 먹고 나니 토했고,
잠시 앞이 안 보이더니 구덩이로 떨어졌죠." />

	<Subtitle id="29" character="Filbo" nextDialogueID="30" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_010b_Filbo_AndByThe" setEmotion="Filbo,0,Suspicious;Filbo,3,Surprised" emotionEnd="Surprised" setAnimation="Filbo,0.5,GestureTowardSelf" text="전 그 구덩이에서 나오려고 했지만
너무 지치고 배가 고파서
제대로 움직일 수 없었어요!" />

	<Subtitle id="30" character="Filbo" nextDialogueID="31" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_010c_Filbo_ThatsWhenWe" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="Filbo,0,Pointing;Filbo,2,PointingEnd" setTarget="Filbo,0.0,@999.999" text="그때 여기 이 친구를 만난 거예요!" />

	<Subtitle id="31" character="Eggabell" nextDialogueID="32" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_011_Eggabell_FilboThatsAwful" setEmotion="Eggabell,0,Confused" emotionEnd="Confused" setAnimation="Eggabell,0,LeanForward" text="필보, 정말 고생했네요." />

	<Subtitle id="32" character="Filbo" nextDialogueID="33" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_012_Filbo_ItWasSheepish" setEmotion="Filbo,0,Smug;Filbo,1.5,Bummed" emotionEnd="Bummed" setAnimation="Filbo,2,HandBehindHead;Eggabell,0,LeanForwardEnd" text="맞아요!
당신도 알겠지만 전 당신이나 리즈버트처럼
혼자서 살아남지 못 하거든요." />

	<Subtitle id="33" character="Filbo" nextDialogueID="34" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_012a_Filbo_AndItsTimes" setEmotion="Filbo,0,Neutral" emotionEnd="Neutral" setAnimation="Filbo,1,HandBehindHeadEnd" text="또 의사의 도움도
간절히 필요한 순간이었어요." />

	<Subtitle id="34" character="Eggabell" nextDialogueID="1134" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_013_Eggabell_HehAlrightI" setEmotion="Eggabell,0,Neutral" emotionEnd="Neutral" setAnimation="Eggabell,0,LookingDown" text="음. 좋아요, 알겠어요..." />

	<Subtitle id="1134" character="Eggabell" nextDialogueID="35" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_014_Eggabell_INeedSome" setEmotion="Eggabell,0,Bummed" emotionEnd="Bummed" setAnimation="Eggabell,1,LookingDownEnd;Eggabell,8,GestureForward" text="좀 생각할 시간이 필요해요.
뭐가 문제였는지 알고 싶거든요.
다 끝내면 당신을 보러 갈게요." />

	<Subtitle id="35" character="Filbo" nextDialogueID="36" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_015_Filbo_AndThenWell" setEmotion="Filbo,0,Neutral" emotionEnd="Neutral" setAnimation="Filbo,1,GestureTowardSelf" text="리즈를 함께 찾는 건
그 다음이에요." />

	<Subtitle id="36" character="Eggabell" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_016_Eggabell_ThankYouFilbo" setEmotion="Eggabell,0,Bummed;Eggabell,1.5,Neutral" emotionEnd="Neutral" setAnimation="" text="고마워요, 필보.
건강하게 잘 지내요." />



	<Subtitle id="40" character="Filbo" nextDialogueID="42" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_008_Filbo_EggabellItsSo" setEmotion="Filbo,0,Happy" emotionEnd="Happy" text="에가벨, 다시 만나서 반가워요!
그동안 계속 여기 있었던 건가요.
정말...몰라보겠어요!" />

	<Subtitle id="42" character="Eggabell" nextDialogueID="43" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_009_Eggabell_ThatsRightThe" setEmotion="Eggabell,0,Unamused" emotionEnd="Unamused" text="맞아요.
당신이 알던 연약한 에가벨은 이제 없어요." />

	<Subtitle id="43" character="Filbo" nextDialogueID="44" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_010_Filbo_YeahYouReally" setEmotion="Filbo,0,Smug" emotionEnd="Smug" text="드디어 껍질을 깨고 나왔군요!" />

	<Subtitle id="44" character="Filbo" nextDialogueID="45" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_011_Filbo_HeySoWhy" setEmotion="Filbo,0,Neutral" emotionEnd="Neutral" text="저기, 그런데 왜 제 도움이 필요하다고 한 거죠?
전 당신이 찬들로한테 부탁할 줄 알았는데..." />

	<Subtitle id="45" character="Eggabell" nextDialogueID="46" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_012_Eggabell_ChandlosGotSnorpy" setEmotion="Eggabell,0,Bummed;Eggabell,3,Smug" emotionEnd="Smug" text="찬들로는 스노피를 챙기기도 바빠요.
게다가 당신은 오랫동안 리즈를
따라다녔잖아요." />

	<Subtitle id="46" character="Filbo" nextDialogueID="47" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_013_Filbo_IDontFollow" setEmotion="Filbo,0,Surprised;Filbo,0.5,Disgust" emotionEnd="Disgust" text="전 리즈를 따라다닌 게 아니에요." />

	<Subtitle id="47" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_014_Eggabell_UhHuhPointIs" setEmotion="Eggabell,0,Unamused;Eggabell,1,Neutral;Filbo,1.5,Neutral" emotionEnd="Neutral" text="어. 그러니까, 당신은 배려심이 깊죠.
그럼프가 셋 필요하니
당신도 그중 하나가 되어줬으면 했어요." />

	<Subtitle id="48" character="Filbo" nextDialogueID="49" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_015_Filbo_OhWaitA" setEmotion="Filbo,0,Confused" emotionEnd="Confused" setAnimation="Eggabell,0,HandsOnHipsEnd" text="아하...
잠시만요." />

	<Subtitle id="49" character="Filbo" nextDialogueID="50" enableControls="0" faceSpeaker="Eggabell" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_015a_Filbo_IfThisDoor" setEmotion="Filbo,0,Judging;Filbo,6,Confused" emotionEnd="Judging" setAnimation="Filbo,1.5,GestureForward;Filbo,5,Pointing;Filbo,6,PointingEnd" text="만일 이 문을 여는 데 그럼프 세 명이 필요하다면
리즈버트는 어떻게 안에 들어간 거죠?
어째서 리즈버트가 여기 있을 거라고 생각해요?" />

	<Subtitle id="50" character="Eggabell" nextDialogueID="7" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_016_Eggabell_BecauseSheHas" setEmotion="Eggabell,0,Bummed;Eggabell,2,Sad" emotionEnd="Sad" setAnimation="Eggabell,0,HandsOnHips" text="왜냐하면 여기 있어야만 하거든요.
다른 곳은 모두 찾아봤어요!" />

	<Subtitle id="51" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_017_Filbo_WellIfWere" setEmotion="Filbo,0,Happy;Eggabell,2,Happy" emotionEnd="Happy" text="뭐, 리즈버트라면
어떤 일이든 가능하겠죠!" />

	<Subtitle id="52" character="Eggabell" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" setEmotion="Eggabell,0,Happy" emotionEnd="Happy" text="정답이에요!" />



	<Subtitle id="60" character="Filbo" nextDialogueID="61" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_005_Filbo_Mountainstilltall" setEmotion="Filbo,0,Suspicious" emotionEnd="Suspicious" text="*헐떡* 산이...여전히...높네요" />

	<Subtitle id="61" character="Eggabell" nextDialogueID="62" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_006_Eggabell_DoYouNeed" setEmotion="Eggabell,0,Confused" emotionEnd="Confused" text="후아...잠깐 쉴래요?
무, 물을 좀 줄까요?
당신 심박수를 좀 확인해 볼게요-" />

	<Subtitle id="62" character="Filbo" nextDialogueID="63" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_007_Filbo_NoNoIm" setEmotion="Filbo,0,Judging;Filbo,1,Neutral" emotionEnd="Neutral" text="아뇨, 전 괜찮아요!
게다가 이제 거의 다 왔잖아요?" />

	<Subtitle id="63" character="Eggabell" nextDialogueID="64" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_008_Eggabell_Right" setEmotion="Eggabell,0,Happy" emotionEnd="Happy" text="맞아요!" />

	<Subtitle id="64" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_008a_Eggabell_ButInThe" setEmotion="Eggabell,0,Judging;Eggabell,4,Happy" emotionEnd="Happy" text="나중에 운동 좀 하는 게
어때요... 아니면 찬들로랑
자주 놀러다녀요!" />


	<Subtitle id="65" character="Filbo" nextDialogueID="66" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_009_Filbo_WereHereHow" setEmotion="Filbo,0,Happy;Filbo,2.5,Judging" emotionEnd="Judging" setAnimation="Filbo,0,Excited;Filbo,2.5,ExcitedEnd" text="알겠어요! 이제 다 왔네요! 음...
이건 어떻게 열어야 하죠, 에가벨?" />

	<Subtitle id="66" character="Eggabell" nextDialogueID="67" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_010_Eggabell_TurnsOutShe" setEmotion="Eggabell,0,Smug;Eggabell,2,Neutral" emotionEnd="Neutral" setAnimation="Eggabell,0,HandsOnHips;Eggabell,4,HandsOnHipsEnd" text="리즈가 글을 거꾸로 적었어요.
그 훌륭한 엘리자버트 메가피그도
실수를 할 때가 있네요." />

	<Subtitle id="67" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_011_Filbo_PobodysNerfectRight" setEmotion="Filbo,0,Smug;Filbo,4,Neutral" emotionEnd="Neutral" setAnimation="Filbo,0,HandBehindHead;Filbo,4.5,HandBehindHeadEnd" text="음...원숭이도 나무에서 떨어질 때가 있는 거겠죠?
*웃음*
좋아요, 전 준비됐어요!" />

	<Subtitle id="68" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_012_Eggabell_WereComingLiz" setEmotion="Eggabell,0,Neutral;Eggabell,5,Suspicious" emotionEnd="Suspicious" setAnimation="" text="곧 갈게요, 리즈!
하나! 둘! 세에에엣!" />



	<Subtitle id="69" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_013_Filbo_Aaaaaaahhhh" setEmotion="Filbo,0,Surprised" emotionEnd="Surprised" text="이야아아아아아!" />

	<Subtitle id="70" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_014_Eggabell_Aaaaaaahhhh" setEmotion="Eggabell,0,Surprised" emotionEnd="Surprised" />





</SubtitleCollection>