
<!-- Color definitions can be edited in Content/Definitions/Colors.xml" -->

<SubtitleCollection>

<Subtitle id="1" character="Wambus" nextDialogueID="104" nextDialogueDelay="-1.5" stoppedAnimation="AngryHoe"
eventName="GameAudio/Voiceovers/Conversation/Forest/Wambus_Mayor/MaybeOneDay" 
text="You gots to catch a $EmojiPinkle $Pinkle if
you want to be my /c[yellow]friend/c. $EmojiFilbo" />

<Subtitle id="200" character="Wambus" nextDialogueID="220,221" />

<Subtitle id="220" character="Wambus" allowBack="1" speakerText="I came back to start a farm." option0="Pursue" eventName="Wambus_Persue" setQuestRequirement="WambusInterviewHere" afterSelectionHide="220" />
<Subtitle id="221" character="Wambus" allowBack="1" option0="Catch Up" eventName="Wambus_CatchUp" />
	
<Subtitle id="2" character="Mayor" allowBack="1"
option0="Quest" option1="Gossip" option2="Feed" option4="Nothing" />

<Subtitle id="3" character="Wambus" allowBack="1"
option0="Quest" option1="Gossip" option2="Feed" option3="Nothing" />

<Subtitle id="4" character="Beffica" allowBack="1"
option0="Quest" option1="Gossip" option2="Feed" option3="Nothing" />

<Subtitle id="5" character="Triffany" allowBack="1"
option0="Quest" option1="Gossip" option2="Feed" option3="Nothing" />

<Subtitle id="6" character="Cromdo" allowBack="1"
option0="Quest" option1="Gossip" option2="Feed" option3="Nothing" />

<Subtitle id="7" character="Wiggle" allowBack="1"
option0="Quest" option1="Gossip" option2="Feed" option3="Nothing" />

<Subtitle id="8" character="Gramble" allowBack="1"
option0="Quest" option1="Gossip" option2="Feed" option3="Nothing" />

<Subtitle id="9" character="Chandlo" allowBack="1"
option0="Quest" option1="Gossip" option2="Feed" option3="Nothing" />

<Subtitle id="10" character="Snorpy" allowBack="1"
option0="Quest" option1="Gossip" option2="Feed" option3="Nothing" />

<Subtitle id="11" character="Floofty" allowBack="1"
option0="Quest" option1="Gossip" option2="Feed" option3="Nothing" />

<Subtitle id="12" character="Shelda" allowBack="1"
option0="Quest" option1="Gossip" option2="Feed" option3="Nothing" />

<Subtitle id="13" character="Lizbert" allowBack="1"
option0="Quest" option1="Gossip" option2="Feed" option3="Nothing" />


<Subtitle id="102" character="Mayor" duration="4.8"
text="Don't rightly think so.
Farm's too /c[red]important/c ta /c[orange]leave/c." />

<Subtitle id="103" character="Wambus" duration="4.8"
text="I've got nothing to say
to $EmojiTest you 
right now." />

<Subtitle id="104" character="Beffica" focusTarget="1" faceSpeaker="Wambus" emotionStart="Angry"
eventName="GameAudio/Voiceovers/Conversation/Forest/Beffica_Mayor/LikeAreYouStillHere"
text="OMG.
Farm's too /c[red]important/c ta /c[orange]leave/c." />

<Subtitle id="105" character="Triffany" duration="4.8"
text="Don't rightly think so.
Farm's too /c[red]important/c ta /c[orange]leave/c." />

<Subtitle id="106" character="Cromdo" duration="4.8"
text="Don't rightly think so.
Farm's too /c[red]important/c ta /c[orange]leave/c." />

<Subtitle id="107" character="Wiggle" duration="4.8"
text="Don't rightly think so.
Farm's too /c[red]important/c ta /c[orange]leave/c." />

<Subtitle id="108" character="Gramble" duration="4.8"
text="Don't rightly think so.
Farm's too /c[red]important/c ta /c[orange]leave/c." />

<Subtitle id="109" character="Chandlo" duration="4.8"
text="Don't rightly think so.
Farm's too /c[red]important/c ta /c[orange]leave/c." />

<Subtitle id="110" character="Snorpy" duration="4.8"
text="Don't rightly think so.
Farm's too /c[red]important/c ta /c[orange]leave/c." />

<Subtitle id="111" character="Floofty" duration="4.8"
text="Don't rightly think so.
Farm's too /c[red]important/c ta /c[orange]leave/c." />

<Subtitle id="112" character="Shelda" duration="4.8"
text="Don't rightly think so.
Farm's too /c[red]important/c ta /c[orange]leave/c." />

<Subtitle id="113" character="Lizbert" duration="4.8"
text="Don't rightly think so.
Farm's too /c[red]important/c ta /c[orange]leave/c." />

	<Subtitle id="305" character="Beffica" emotionEnd="Smug"
	setAnimation="Beffica,1.7,Wink" setEmotion="Beffica,0,Happy; Beffica,2,Smug"
eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_013_Beffica_OmgTheyrePlaying"
text="OMG, they're playing my song!
I'm gonna show them what 
a REAL party looks like!"/>

<Subtitle id="1224" character="Filbo" nextDialogueID="11225" useTriggerForPosition="1"
	eventName="event:/GameAudio/Voiceovers/Scenes/Trailer/IGotItOof"
text="I got it! I got it!" />
	
	
</SubtitleCollection>
