
<!-- Color definitions can be edited in Content/Definitions/Colors.xml" -->

<SubtitleCollection type="Character" >

	<Subtitle id="401" character="Triffany" nextDialogueID="402"
	setEmotion="Triffany,0,Happy;Triffany,2,Judging" emotionEnd="Judging"
	setAnimation="Triffany,2,HandsTogether"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_001_Triffany_OhNotToo"
text="Oh, not too bad.
Actually, wouldja mind helpin' me out here?" />

	<Subtitle id="402" character="Triffany" nextDialogueID="403" 
	setEmotion="Triffany,0,Neutral;Triffany,3.5,Suspicious;Triffany,5,Neutral" emotionEnd="Neutral"
	setAnimation="Triffany,0.5,Bone;Triffany,3,BoneTapIdle;Triffany,5,BoneIdle"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_002_Triffany_IDugUp"
text="I dug up this journal out in the canyon.
It's, erm, a record of historical
landmarks and Bugsnax." />

	<Subtitle id="403" character="Triffany" nextDialogueID="404" 
	setEmotion="Triffany,0,Neutral;Triffany,3,Confused;Triffany,5,Happy" emotionEnd="Happy"
	setAnimation="Triffany,0,BoneLeanForward;Triffany,3,BoneLeanForwardEnd;Triffany,5,BoneEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_003_Triffany_IWannaFollow"
text="I wanna follow in the writer's footsteps...
so if it's not too much trouble,
wouldja want to go explorin' with me?" />

	<Subtitle id="404" character="Triffany"
option0="Maybe later..." option1="$EmojiSidequest Sounds lovely." />

	<Subtitle id="405" character="Triffany" nextDialogueID="406"
	setEmotion="Triffany,0,Happy" emotionEnd="Happy"
	setAnimation="Triffany,0,HandsTogether"	
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_004_Triffany_OhYoureToo"
text="Oh, you're too kind!" />

	<Subtitle id="406" character="Triffany"
	setEmotion="Triffany,0,Happy" emotionEnd="Happy"
	setAnimation="Triffany,0,HandsTogetherEnd;Triffany,3,BoneEmphasis,0.5;Triffany,5,StoppedDefault,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_005_Triffany_TheFirstPlace"
text="The first place of note is in Flavor Falls.
Meet me there whenever's good for ya." />

	<Subtitle id="407" character="Triffany" quest="TriffanySideQuest1" questState="Active"
	setEmotion="Triffany,0,Neutral;Triffany,5,Happy" emotionEnd="Happy"
	setAnimation="Triffany,1,HandsTogether;Triffany,5,HandsTogetherEnd;Triffany,7,Bone"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_006_Triffany_AlrightyWhatWere"
text="Alrighty, what we're lookin' for is a big
stone Grumpus face, and a Bugsnak called a Pinkle.
Let's look around!" />

	<Subtitle id="408" character="Triffany" nextDialogueID="409"
	setEmotion="Triffany,0,Judging;Triffany,6,Surprised" emotionEnd="Surprised"
	setAnimation="Triffany,0,BonePoint;Triffany,2,BonePointEnd;Triffany,6,BoneEmphasis"	
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_007_Triffany_ThatThereWould"
text="That there would be the work of the
ancient stone Grumps, a civilization from
over five thousand years ago!" />

	<Subtitle id="409" character="Triffany" nextDialogueID="410" 
	setEmotion="Triffany,0,Judging" emotionEnd="Judging"
	setAnimation="Triffany,0,BoneEmphasisEnd;Triffany,2,BoneThinking"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_007a_Triffany_AllThatsLeft"
text="All that's left of them is statuary
and some puzzlin' mechanisms." />

	<Subtitle id="410" character="Triffany" nextDialogueID="411" 
	setEmotion="Triffany,0,Judging" emotionEnd="Judging"
	setAnimation="Triffany,0,BoneThinkingEnd;Triffany,2,BoneLeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_008_Triffany_UnlikeTheDesert"
text="Unlike the Desert Grumps, these
folks didn't preserve their dead." />

	<Subtitle id="411" character="Triffany" nextDialogueID="1411" 
	setEmotion="Triffany,0,Suspicious;Triffany,5,Surprised" emotionEnd="Surprised"
	setAnimation="Triffany,0,BoneLeanForwardEnd;Triffany,5,BoneEmphasis"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_008a_Triffany_InFactThe"
text="In fact, the writer thinks they would
sacrifice 'em to the Bugsnax. Like an
offering to the gods and whatnot." />

	<Subtitle id="1411" character="Triffany" nextTriggerID="9007"
	setEmotion="Triffany,0,Happy" emotionEnd="Happy"
	setAnimation="Triffany,0,BoneEmphasisEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_009_Triffany_ThisMeansBugsnax"
text="This means Bugsnax may be a more lastin' 
legacy than any of the stuff they built." />

	<Subtitle id="412" character="Triffany" nextDialogueID="413" 
	setEmotion="Triffany,0,Surprised;Triffany,1,Happy" emotionEnd="Happy"
	setAnimation="Triffany,0,BoneEmphasis"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_010_Triffany_OhWowThats"
text="Oh, wow, that's a good'n!" />

	<Subtitle id="413" character="Triffany" nextTriggerID="9007"
	setEmotion="Triffany,0,Happy;Triffany,4,Judging" emotionEnd="Judging"
	setAnimation="Triffany,0,BoneEmphasisEnd;Triffany,4,BonePoint;Triffany,6.5,BonePointEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_011_Triffany_YaMightaNoticed"
text="Ya mighta noticed Pinkle statues scattered
around here. These musta been an important
food source to the ancient Grumps!" />

	<Subtitle id="414" character="Triffany" nextDialogueID="415" 
	setEmotion="Triffany,0,Bummed" emotionEnd="Bummed"
	setAnimation="Triffany,0,BoneEnd;Triffany,3,LookDown"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_012_Triffany_WellIWas"
text="Well, I was hopin' to find a camp of
some sort...maybe a corpse or two." />

	<Subtitle id="415" character="Triffany" nextDialogueID="416" 
	setEmotion="Triffany,0,Happy" emotionEnd="Happy"
	setAnimation="Triffany,0,LookDownEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_013_Triffany_ButOhWell"
text="But oh well, there're plenty
more spots to check out!" />

	<Subtitle id="416" character="Triffany"
	setEmotion="Triffany,0,Happy" emotionEnd="Happy"
	setAnimation="Triffany,0,HandsTogether;Triffany,2,HandsTogetherEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_013a_Triffany_LetsHeadBack"
text="Let's head back to Snaxburg for now." />


	<Subtitle id="420" character="Triffany" nextDialogueID="421" 
	setEmotion="Triffany,0,Happy" emotionEnd="Happy"
	setAnimation="Triffany,1,InspectingWall;Triffany,3,InspectingWallEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest1/TriffanySidequest1_014_Triffany_YepAccordinTo"
text="Yep!
According to the journal, this time
we're headin' for the Boiling Bay!" />

	<Subtitle id="421" character="Triffany"
option0="Hold on..." option1="$EmojiSidequest Let's go." />

	<Subtitle id="1421" character="Triffany" 
	setEmotion="Triffany,0,Happy" emotionEnd="Happy"
	setAnimation="Triffany,0,HandsTogether;Triffany,1.5,HandsTogetherEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_001_Triffany_AlrightySeeYa"
text="Alrighty, see ya there!" />

	<Subtitle id="422" character="Triffany" nextDialogueID="423" 
	setEmotion="Triffany,0,Happy;Triffany,2,Smug" emotionEnd="Smug"
	setAnimation="Triffany,0,InspectingWall;Triffany,2,InspectingWallPoint;Triffany,5,InspectingWallPointEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_002_Triffany_LovelyPlaceIsnt"
text="Lovely place, isn't it?
And check out that real interesting shipwreck!" />

	<Subtitle id="423" character="Triffany" quest="TriffanySideQuest2" questState="Active"
	setEmotion="Triffany,0,Happy;Triffany,1.5,Smug;Triffany,4,Surprised;Triffany,7,Neutral" emotionEnd="Neutral"
	setAnimation="Triffany,0,InspectingWallEnd,0.5;Triffany,1.5,HandsTogether;Triffany,4,HandsTogetherEnd;Triffany,6,Bone"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_003_Triffany_IfYaDont"
text="If ya don't mind, keep yer eyes
peeled for a treasure chest, and a freezin'
cold bully of a Bugsnak!" />

	<Subtitle id="424" character="Triffany" nextDialogueID="425" 
	setEmotion="Triffany,0,Suspicious;Triffany,2,Neutral" emotionEnd="Neutral"
	setAnimation="Triffany,2,BoneTapIdle"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_004_Triffany_HmThatSettles"
text="Hm, that settles it.
This ship belonged to Grumpbeard." />

	<Subtitle id="425" character="Triffany" nextDialogueID="426" 
	setEmotion="Triffany,0,Judging;Triffany,3.5,Suspicious" emotionEnd="Suspicious"
	setAnimation="Triffany,0,BoneLeanForward;Triffany,3.5,BoneThinking,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_004a_Triffany_HeDissapearedAt"
text="He disappeared at sea a hundred years ago.
But I guess he wound up on Snaktooth Island." />

	<Subtitle id="426" character="Triffany" nextDialogueID="427" 
	setEmotion="Triffany,0,Confused;Triffany,3,Judging" emotionEnd="Judging"
	setAnimation="Triffany,0,BoneThinkingEnd;Triffany,4,BoneEmphasis;Triffany,5,BoneEmphasisEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_005_Triffany_HardToTell"
text="Hard to tell what happened to him
after that...his bones could be 
just about anywhere." />

	<Subtitle id="427" character="Triffany" nextTriggerID="9007"
	setEmotion="Triffany,0,Bummed;Triffany,3,Sad" emotionEnd="Sad"
	setAnimation="Triffany,0,BoneTapIdle;Triffany,3,BoneIdle,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_006_Triffany_ItReallyIs"
text="It really is the saddest thing, isn't it?
When nobody knows how your story ends?" />

	<Subtitle id="428" character="Triffany" nextDialogueID="429" 
	setEmotion="Triffany,0,Happy" emotionEnd="Happy"
	setAnimation="Triffany,0,BoneEmphasis;Triffany,1,BoneEmphasisEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_007_Triffany_Delicious"
text="Delicious!" />

	<Subtitle id="429" character="Triffany" nextDialogueID="430" 
	setEmotion="Triffany,0,Suspicious;Triffany,3,Judging" emotionEnd="Judging"
	setAnimation="Triffany,1,BonePoint;Triffany,3,BonePointEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_008_Triffany_YknowFlooftysGot"
text="Y'know, Floofty's got a theory that the 
bigger a Bugsnak is, the older it must be." />

	<Subtitle id="430" character="Triffany" nextDialogueID="431" 
	setEmotion="Triffany,0,Judging;Triffany;Triffany,4,Neutral" emotionEnd="Neutral"
	setAnimation="Triffany,0,BoneLeanForward;Triffany,3,BoneLeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_009_Triffany_NoTellinYet"
text="No tellin' yet HOW old, but imagine
that Snak was around in Grumpbeard's time!" />

	<Subtitle id="431" character="Triffany" nextTriggerID="9007"
	setEmotion="Triffany,0,Happy;Triffany,3,Smug" emotionEnd="Smug"
	setAnimation="Triffany,0,BoneThinking;Triffany,3,BoneThinkingEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_009a_Triffany_ItCouldveEven"
text="It could've even chased him off the beach!
Fun to think about, eh?" />

	<Subtitle id="432" character="Triffany" nextDialogueID="433" 
	setEmotion="Triffany,0,Bummed;Triffany,4,Confused" emotionEnd="Bummed"
	setAnimation="Triffany,0.5,BoneTapIdle"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_010_Triffany_ICantFind"
text="I can't find anything.
She's not here either..." />

	<Subtitle id="433" character="Triffany" nextDialogueID="434, 434"
option0="Who's not here?" option1="What are you looking for?" />

	<Subtitle id="434" character="Triffany" nextDialogueID="435" 
	setEmotion="Triffany,0,Bummed;Triffany,3,Sad" emotionEnd="Sad"
	setAnimation="Triffany,0,BoneEnd;Triffany,3,LookDown"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_011_Triffany_SighsIDidnt"
text="I didn't mean to keep it from ya,
but that journal, it, um, it belonged to my-" />

	<Subtitle id="435" character="Triffany" nextDialogueID="436" 
	setEmotion="Triffany,0,Confused" emotionEnd="Confused"
	setAnimation="Triffany,1,LookDownEnd;Triffany,3,HandsTogether;Triffany,7,HandsTogetherEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_012_Triffany_SeeSomeYears"
text="See, some years ago, my gramma Bronica 
Lottablog decided she was gonna explore 
Snaktooth Island and discover its history..." />

	<Subtitle id="436" character="Triffany" nextDialogueID="437" 
	setEmotion="Triffany,0,Sad" emotionEnd="Sad"
	setAnimation="Triffany,0,Crouch"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_012a_Triffany_ButWeNever"
text="...but we never heard from her again." />

	<Subtitle id="437" character="Triffany" nextDialogueID="438"
	setEmotion="Triffany,0,Unamused;Triffany,3,Sad" emotionEnd="Sad"
	setAnimation="Triffany,2.5,CrouchEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_013_Triffany_ThatsReallyWhy"
text="That's really why I'm out here...
to find out what became of her..." />

	<Subtitle id="438" character="Triffany"
	setEmotion="Triffany,0,Neutral" emotionEnd="Neutral"
	setAnimation="Triffany,1,HandsTogether;Triffany,3,HandsTogetherEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest2/TriffanySidequest2_014_Triffany_SighsAnywhoThats"
text="*sighs*...Anywho, that's all for now.
Let's head back to town." />

	<Subtitle id="440" character="Triffany" nextDialogueID="441" 
	setEmotion="Triffany,0,Bummed;Triffany,2,Unamused" emotionEnd="Unamused"
	setAnimation="Triffany,0,HandsTogether;Triffany,2,HandsTogetherEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_001_Triffany_ISupposeSo"
text="I suppose so. There's only one more place
mentioned in Gramma's journal." />

	<Subtitle id="441" character="Triffany"
option0="Hold on..." option1="$EmojiSidequest Let's go." />

	<Subtitle id="4421" character="Triffany"
	setEmotion="Triffany,0,Neutral" emotionEnd="Neutral"
	setAnimation="Triffany,0,BoneEmphasis,0.5;Triffany,1.5,StoppedDefault,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_001a_Triffany_WeveGottaHead"
text="We've gotta head for the Frosted Peak." />

	<Subtitle id="443" character="Triffany" nextDialogueID="444"
	setEmotion="Triffany,0,Happy" emotionEnd="Happy"
	setAnimation="Triffany,0,HandsTogether"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_002_Triffany_WereAlmostThere"
text="We're almost there.
Almost caught up to Gramma Lottablog..." />

	<Subtitle id="444" character="Triffany" quest="TriffanySideQuest3" questState="Active"
	setEmotion="Triffany,0,Judging;Triffany,2.5,Happy" emotionEnd="Happy"
	setAnimation="Triffany,0,HandsTogetherEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_003_Triffany_GrammaWritesAbout"
text="Gramma writes about the view from the top.
Means we oughta start climbin', doncha think?" />

	<Subtitle id="445" character="Triffany" nextDialogueID="446"
	setEmotion="Triffany,0,Happy;Triffany,2,Judging" emotionEnd="Judging"
	setAnimation="Triffany,1,InspectingWall"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_004_Triffany_ThisIsIt"
text="This is it, alright!
This camp had to be one of Gramma's." />

	<Subtitle id="446" character="Triffany" nextDialogueID="447"
	setEmotion="Triffany,0,Suspicious;Triffany,3,Neutral" emotionEnd="Neutral" setTarget="Triffany,0,@20201"
	setAnimation="Triffany,0.5,InspectingWallPoint;Triffany,3,InspectingWallPointEnd;Triffany,5,HandsTogether,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_005_Triffany_AndImThinkin"
text="And I'm thinkin' that could be her
right there. It'd be a fittin' way to go,
starin' out over the land she loved explorin'." />

	<Subtitle id="447" character="Triffany" nextDialogueID="448"
	setEmotion="Triffany,0,Suspicious;Triffany,4,Confused" emotionEnd="Confused"
	setAnimation="Triffany,0,HandsTogetherEnd;Triffany,2,Crouch"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_006_Triffany_AndWhatsThis"
text="And what's this Snak?
Maybe a last meal or...?
Wait..." />

	<Subtitle id="448" character="Triffany" nextDialogueID="449, 449"
option0="What's wrong?" option1="...?" />

	<Subtitle id="449" character="Triffany" nextDialogueID="450"
	setEmotion="Triffany,0,Confused;Triffany,3,Bummed" emotionEnd="Bummed"
	setAnimation=""
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_007_Triffany_EvenWhenI"
text="...Even when I was a kid, Gramma
didn't have too many teeth.
This can't be her." />

	<Subtitle id="450" character="Triffany" nextDialogueID="451"
	setEmotion="Triffany,0,Suspicious;Triffany,2,Confused" emotionEnd="Confused" setTarget="Triffany,4,@999.999"
	setAnimation="Triffany,2,CrouchEnd;Triffany,4,InspectingWall"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_008_Triffany_UnlessUnlessIm"
text="Unless...unless I'm rememberin' wrong?
Or she got spares?
It's been so long, I s'pose I can't say..." />

	<Subtitle id="451" character="Triffany"
	setEmotion="Triffany,0,Unamused" emotionEnd="Unamused"
	setAnimation="Triffany,0,InspectingWallEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_008a_Triffany_IfIWanna"
text="If I wanna be dead sure,
I need an expert." />

	<Subtitle id="460" character="Floofty" nextDialogueID="461"
	setEmotion="Floofty,0,Bummed" emotionEnd="Bummed"
	setAnimation="Triffany,0,GestureToSelf" setTarget="Floofty,0,Triffany;Triffany,0,Floofty"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_009_Floofty_ImSorryTo"
text="I'm sorry to say, Professor Lottablog,
but you and this charming specimen
are not related." />

	<Subtitle id="461" character="Triffany" nextDialogueID="462"
	setEmotion="Triffany,0,Bummed" emotionEnd="Bummed"
	setAnimation="Triffany,1,LookDown;Triffany,3,LookDownEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_010_Triffany_OhThatsAlright"
text="Oh...that's alright, then.
Thanks for the help." />

	<Subtitle id="462" character="Floofty" nextDialogueID="463"
	setEmotion="Floofty,0,Bummed" emotionEnd="Bummed"
	setAnimation="Triffany,0,GestureToSelf"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_011_Floofty_MayIKeep"
text="May I keep it?
I could use a few more skeletons
in my closet, hehehehe." />

	<Subtitle id="463" character="Triffany"
	setEmotion="Triffany,0,Bummed" emotionEnd="Bummed"
	setAnimation=""
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_012_Triffany_GoAheadIt"
text="Go ahead.
It doesn't really matter now anyway." />

	<Subtitle id="464" character="Triffany" nextDialogueID="465"
	setEmotion="Triffany,0,Bummed" emotionEnd="Bummed"
	setAnimation="Triffany,0,HandsTogether"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_013_Triffany_ImNotDoing"
text="I'm not doing too good." />

	<Subtitle id="465" character="Triffany" nextDialogueID="466"
	setEmotion="Triffany,0,Sad" emotionEnd="Sad"
	setAnimation="Triffany,0,HandsTogetherEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_014_Triffany_IllNeverKnow"
text="I'll never know what happened to my gramma." />

	<Subtitle id="466" character="Triffany" nextDialogueID="467"
	setEmotion="Triffany,0,Sad;Triffany,2.5,Confused" emotionEnd="Confused"
	setAnimation="Triffany,5.5,LookDown"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_014a_Triffany_TheEndOf"
text="The end of Bronica Lottablog is
a big blank spot in history.
There's nothin' left of her here." />

	<Subtitle id="467" character="Triffany" nextDialogueID="468"
	setEmotion="Triffany,0,Sad;Triffany,3,Bummed" emotionEnd="Bummed"
	setAnimation=""
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_014b_Triffany_JustLikeEverybody"
text="Just like everybody else who came
to this island. A place where you go
to be forgotten." />

	<Subtitle id="468" character="Triffany" nextDialogueID="469"
	setEmotion="Triffany,0,Bummed" emotionEnd="Bummed"
	setAnimation="Triffany,0.5,LookDownEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_015_Triffany_APlaceWhere"
text="A place where I'll be forgotten..." />

	<Subtitle id="469" character="Triffany"
	setEmotion="Triffany,0,Confused" emotionEnd="Confused"
	setAnimation="Triffany,0,HandsTogether;Triffany,3,HandsTogetherEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/TriffanySidequest3/TriffanySidequest3_016_Triffany_ButYknowMaybe"
text="But, y'know...
Maybe, at least, the Bugsnax will remember me." />

</SubtitleCollection>
