<SubtitleCollection type="Character">

		<Subtitle id="200" character="Wambus" nextTriggerID="9007" quest="WambusMainQuest1" questState="Completed" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_ImGoodFor" text="Per ora sto bene così, grazie." />

	<Subtitle id="201" character="Wambus" nextTriggerID="9007" eventName="GameAudio/Voiceovers/Dynamic/Wambus/IFigureBugSnax" text="I Bugsnax sono un po' come le piante, secondo me,
e allora perché non provare a coltivarli?
Nessuno sa davvero come nascano." />

	<Subtitle id="203" character="Wambus" nextDialogueID="204" lookAtCharacter="Wambus" emotionStart="Sad" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_001_Wambus_ImSorryStranger" setAnimation="Wambus,0,LookDown;Wambus,8,LookDownEnd" text="Mi dispiace, faccia nuova.
Non volevo che Filbo si facesse male.
Ha ragione, però. Tutto questo è troppo per me." />

	<Subtitle id="204" character="Wambus" nextDialogueID="205" emotionStart="Sad" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_002_Wambus_IKnowFarmin" setAnimation="Wambus,2,ShakeHead" text="So che al villaggio la mia vita sarebbe più facile, e non 
avrei Formikebab e Scaraburger a darmi il tormento!" />

	<Subtitle id="205" character="Wambus" nextDialogueID="206" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_003_Wambus_WellIllBe" setAnimation="Wambus,0,CrossArms" text="Beh, se quegli antipasti ambulanti
vogliono mandarmi via, 
dovranno passare sul mio cadavere!" />



	<Subtitle id="5203" character="Wambus" nextDialogueID="5204" lookAtCharacter="Wambus" emotionStart="Sad" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_001_Wambus_ImSorryStranger" setAnimation="Wambus,0,LookDown;Wambus,8,LookDownEnd" text="Mi dispiace, faccia nuova.
Non volevo che Filbo si facesse male.
Ha ragione, però. Tutto questo è troppo per me." />

	<Subtitle id="5204" character="Wambus" nextDialogueID="5205" emotionStart="Sad" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_002_Wambus_IKnowFarmin" setAnimation="Wambus,2,ShakeHead" text="So che al villaggio la mia vita sarebbe più facile, e non 
avrei Formikebab e Scaraburger a darmi il tormento!" />

	<Subtitle id="5205" character="Wambus" nextDialogueID="208" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_003_Wambus_WellIllBe" setAnimation="Wambus,0,CrossArms" text="Beh, se quegli antipasti ambulanti
vogliono mandarmi via, 
dovranno passare sul mio cadavere!" />



	<Subtitle id="206" character="Wambus" emotionStart="Angry" quest="WambusMainQuest3" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_004_Wambus_LetsStartWith" setAnimation="Wambus,0,CrossArmsGestureForward;Wambus,10,CrossArmsEnd" text="Cominciamo con il Pataragno.
Attiralo con il ketchup
e poi fammelo mangiare." />

	<Subtitle id="207" character="Wambus" nextDialogueID="208" emotionStart="Smug" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_001_Wambus_HmmTastierThan" setAnimation="Wambus,0,HandsOnHips;Wambus,10,HandsOnHipsEnd" text="Mmh. È più saporito di quanto pensassi." />

	<Subtitle id="208" character="Wambus" nextDialogueID="209" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_002_Wambus_NowiWannaEat" setAnimation="Wambus,0,LeanForward" text="E ora... voglio mangiare quei dannati Formikebab!" />

	<Subtitle id="209" character="Wambus" nextDialogueID="210" emotionStart="" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_003_Wambus_ThosePestsAre" setAnimation="Wambus,1.5,LeanForwardEnd;Wambus,4,ShakeHead" setEmotion="Wambus,1.5,Disgust" text="Quelle bestiacce sono facili da spaventare,
e non mangiano il ketchup.
Non so perché perdano tempo con me." />

	<Subtitle id="210" character="Wambus" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_004_Wambus_FigureOutHow" setAnimation="Wambus,0,LeanForward;Wambus,5,LeanForwardEnd;Wambus,6,StoppedDefault" text="Trova il modo di metterli al tappeto 
e sarò a posto." />

	<Subtitle id="211" character="Wambus" emotionStart="Angry" quest="WambusMainQuest4" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_002_Wambus_NowiWannaEat" setAnimation="Wambus,0,LeanForward;Wambus,5,LeanForwardEnd;Wambus,6,StoppedDefault" text="E ora... voglio mangiare quei dannati Formikebab!" />

	<Subtitle id="212" character="Wambus" nextDialogueID="213" emotionStart="Smug" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest5/WambusQuest5_001_Wambus_AhThatsGood" setAnimation="Wambus,0,TipHat" text="Ah, che squisitezza!" />

	<Subtitle id="213" character="Wambus" nextDialogueID="214" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest5/WambusQuest5_002_Wambus_AlrightLastBit" setAnimation="Wambus,0,CrossArms" text="Bene, ci resta un'ultima cosa da fare.
Vendichiamoci di quegli Scaraburger!" />

	<Subtitle id="214" character="Wambus" emotionStart="Smug" unskippable="1" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest5/WambusQuest5_003_Wambus_TheyreTooWily" setAnimation="Wambus,0,CrossArmsEnd;Wambus,2,GiveSlingshot" text="Sono troppo astuti per cadere nelle tue trappole, 
ma se riesci a stordirli e a renderli vulnerabili,
potrai raccoglierli con questo retino." />

	<Subtitle id="215" character="Wambus" emotionStart="Smug" quest="WambusMainQuest5" questState="Active,ConditionMet" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest5/WambusQuest5_004_Wambus_KnockSomeSense" setAnimation="Wambus,0,LeanForward;Wambus,2,LeanForwardEnd" text="Stendi quegli Scaraburger
e poi... si mangia!" />

	<Subtitle id="216" character="Wambus" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_001_Wambus_BelchingJusticeIs" text="*burp* Giustizia è fatta." />

	<Subtitle id="225" character="Wambus" eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_008_Wambus_JusGetAlong" setAnimation="Wambus,1.5,TipHat Wambus,5,StoppedDefault" text="Ora va'. 
Io torno dal mio ketchup." />

	<Subtitle id="227" character="Wambus" nextTriggerID="9007" emotionStart="Happy" quest="WambusMainQuest3" questState="ConditionMet" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_YouShouldFeedFryder" text="Dovresti farmi mangiare quel $EmojiFrenchFry Pataragno!" />

	<Subtitle id="228" character="Wambus" nextTriggerID="9007" emotionStart="Happy" quest="WambusMainQuest4" questState="ConditionMet" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_YouShouldFeedShishkabug" text="Dovresti farmi mangiare quel $EmojiShishkabob Formikebab!" />



	<Subtitle id="230" character="Wambus" nextTriggerID="9007" setEmotion="Wambus,0,Disgust" setAnimation="Wambus,0,CrossArms;Wambus,3,CrossArmsEnd" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IdHateBugsnax" text="Cavolo... Se i Bugsnax non fossero così deliziosi,
li odierei." />

	<Subtitle id="231" character="Wambus" nextTriggerID="9007" setEmotion="Wambus,0,Unamused" setAnimation="Wambus,0,ShakeHead" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_CityFolkJust" text="La gente di città non lo capisce." />

	<Subtitle id="232" character="Wambus" nextTriggerID="9007" setEmotion="Wambus,0,Sad" setAnimation="Wambus,2,LookDown;Wambus,6,LookDownEnd" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IOnlyCame" text="Io sono venuto qui solo per $EmojiTriffany Triffany...
ma a volte mi chiedo se lei farebbe lo stesso per me." />

	<Subtitle id="233" character="Wambus" nextTriggerID="9007" emotionStart="Unamused" setEmotion="Wambus,3,Happy" setAnimation="Wambus,2.5,TipHat" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_StrangerIWont" text="Andrò dritto al punto:
grazie per aver riportato Triffy a casa." />

	<Subtitle id="234" character="Wambus" nextTriggerID="9007" emotionStart="Happy" setEmotion="Wambus,0,Suspicious;Wambus,2,Neutral;Wambus,5,Unamused" setAnimation="Wambus,0,CrossArms;Wambus,3,CrossArmsGestureForward;Wambus,5.5,CrossArmsEnd;Wambus,7,ShakeHead" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IBeenCallin" text="Sai, penso sempre a te come a una faccia nuova,
ma in realtà è un po' che sei qui.
Ma non saprei come altro chiamarti..." />

	<Subtitle id="235" character="Wambus" nextTriggerID="9007" emotionStart="Bummed" setEmotion="Wambus,0,Confused;Wambus,3,Unamused" setAnimation="Wambus,0,LeanForward;Wambus,3,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IslandsLookinMighty" text="Quest'isola sta diventando davvero pericolosa.
Forse farei bene a costruire un recinto più alto." />



	<Subtitle id="237" character="Wambus" eventName="GameAudio/Voiceovers/Dynamic/Wambus/IGotNothingForYa" text="Non ho niente per te, al momento!" />

	<Subtitle id="238" character="Wambus" nextDialogueID="239" emotionStart="Bummed" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_FarminDidntGo" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,1,CrossArms;Wambus,6,CrossArmsShakeHead;Wambus,9,CrossArmsGestureForward" text="Oggi non è andata molto bene.
Il terreno è molto impoverito, ma non mi arrenderò.
Chissà com'è stata la tua giornata..." />

	<Subtitle id="239" character="Wambus" nextDialogueID="240" emotionStart="Sad" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_OhTriffyI" setEmotion="Wambus,0,Sad" emotionEnd="Sad" setAnimation="Wambus,0,CrossArmsEnd;Wambus,1.5,LeanForward" text="...
Oh, Triffy, quanto mi manchi!" />

	<Subtitle id="240" character="Wambus" emotionStart="Bummed" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IWouldHug" setEmotion="Wambus,0,Confused" emotionEnd="Confused" setAnimation="Wambus,0.5,LeanForwardEnd;Wambus,3,ShakeHead" text="Abbraccerei il tuo simulacro spinoso, ma questo
non farebbe che aumentare le mie sofferenze." />

	<Subtitle id="246" character="Wambus" quest="WambusMainQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest1/WambusQuest1_002_Wambus_TheresAPen" text="Ho costruito un recinto qui vicino.
Prendi la mia Salsafionda, raccogli del ketchup e usalo per
attirare lo Scaraburger lì dentro!" />

	<Subtitle id="247" character="Wambus" nextDialogueID="248" setAnimation="Wambus,0,TipHat" setEmotion="Wambus,0,Confused" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest1/WambusQuest1_001_Wambus_StrangerICould" text="Oh. Ehi, mi daresti una mano?
Questo Scaraburger va pazzo per il ketchup!" />
	
	<Subtitle id="248" character="Wambus" unskippable="1" setEmotion="Wambus,0,Neutral" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest1/WambusQuest1_002_Wambus_TheresAPen" setAnimation="Wambus,0,GiveSlingshot" text="Ho costruito un recinto qui vicino.
Prendi la mia Salsafionda, raccogli del ketchup e usalo per
attirare lo Scaraburger lì dentro!" />

	<Subtitle id="249" character="Wambus" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest2/WambusQuest2_001_Wambus_ThanksStrangerWe" setAnimation="Wambus,0,TipHat" text="Grazie.
Sarà meglio andare a vedere come sta Filbo." />

	<Subtitle id="250" character="Wambus" emotionStart="Bummed" emotionEnd="Bummed" lookAtCharacter="Wambus" quest="WambusMainQuest2" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest2/WambusQuest2_002_Wambus_CheckAndSee" setAnimation="Wambus,0,LookDown;Wambus,5,LookDownEnd" text="Va' a vedere se Filbo sta bene.
Io di medicina non ci capisco niente." />

	<Subtitle id="251" character="Wambus" enableControls="0" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_YerSpinesAre" setEmotion="Wambus,0,Confused" emotionEnd="Confused" setAnimation="Wambus,0.5,LeanForward;Wambus,3,TipHat,0.5" text="Le tue spine hanno un aspetto magnifico, oggi.
Quel cappellino è nuovo?" />

	<Subtitle id="252" character="Wambus" enableControls="0" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_AnotherDayAnother" setEmotion="Wambus,0,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0.5,LookDown;Wambus,3,LookDownEnd;Wambus,5,ShakeHead" text="Un altro giorno, un altro mucchio di terra.
Non faccio altro che scavare. Inutilmente." />

	<Subtitle id="253" character="Wambus" enableControls="0" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IWorryThat" setEmotion="Wambus,0,Unamused;Wambus,4.5,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,HandsOnHips;Wambus,4.5,HandsOnHipsEnd" text="Mi sa che essere solo
mi fa agire in modo strano.
Tu che ne dici, Triffany cactus?" />



	<Subtitle id="280" character="Wambus" allowBack="1" option0="Parliamo." />

	<Subtitle id="16000" character="Wambus" isEat="1" option0="Mangiamo." />

	<Subtitle id="281" character="Wambus" isBack="1" option0="Alla prossima." />

	<Subtitle id="282" character="Wambus" allowBack="1" quest="WambusSideQuest1" questState="Available" option0="$EmojiSidequest Hai bisogno d'aiuto?" />

	<Subtitle id="283" character="Wambus" allowBack="1" nextDialogueID="Quest" option0="Cos'è che devo fare?" />

	<Subtitle id="284" character="Wambus" allowBack="1" quest="WambusMainQuest1" questState="ConditionMet" option0="$EmojiQuestComplete Ho tolto di mezzo quello Scaraburger." />

	<Subtitle id="285" character="Wambus" allowBack="1" quest="WambusMainQuest2" questState="ConditionMet" option0="$EmojiQuestComplete Filbo è vivo." />

	<Subtitle id="286" character="Wambus" allowBack="1" quest="WambusSideQuest1" questState="ConditionMet" option0="$EmojiSidequest Ho piantato i tuoi Snax." />

	<Subtitle id="287" character="Wambus" allowBack="1" option0="$EmojiSidequestComplete Ho trovato delle nuove salse." />

	<Subtitle id="288" character="Wambus" allowBack="1" option0="$EmojiInterview Hai tempo per un'intervista?" />

	<Subtitle id="289" character="Wambus" allowBack="1" quest="WambusSideQuest2" questState="Available" option0="$EmojiSidequest È spuntato qualche Bugsnax?" />

	<Subtitle id="310" character="Wambus" allowBack="1" quest="WambusSideQuest3" questState="Available" option0="$EmojiSidequest Come procede?" />

	<Subtitle id="311" character="Wambus" allowBack="1" quest="WambusSideQuest2a" questState="ConditionMet" option0="$EmojiSidequestComplete Ti ho portato il fertilizzante." />

	<Subtitle id="312" character="Wambus" allowBack="1" quest="WambusSideQuest3" questState="ConditionMet" option0="$EmojiSidequestComplete Ho piantato i tuoi Snax scavatori." />

	<Subtitle id="313" character="Wambus" allowBack="1" quest="WambusSideQuest2" questState="Active" questStage="1" option0="$EmojiSidequest Ti ho portato il Patatottero." />

	<Subtitle id="314" character="Wambus" allowBack="1" quest="WambusSideQuest4" questState="ConditionMet" option0="$EmojiSidequestComplete Cos'è successo?" />
	
	<Subtitle id="290" character="Wambus" enableControls="1" emotionEnd="Ignore" eventName="" text="Ahi!" />	



	<Subtitle id="1500" character="Wambus" style="Interview" nextDialogueID="291,292,293,294,295,296,297,298,303,299,300,301,302" />

	<Subtitle id="291" character="Wambus" nextDialogueID="1202" option0="Chi sei?" />

	<Subtitle id="292" character="Wambus" nextDialogueID="1203" afterSelectionUnhide="293" option0="Cosa ti ha portato all'Isola Snakeronte?" />

	<Subtitle id="293" character="Wambus" hiddenByDefault="1" nextDialogueID="1204" option0="Non puoi avviare una fattoria dove sei nato?" indent="1" />

	<Subtitle id="294" character="Wambus" nextDialogueID="1205" afterSelectionUnhide="295" option0="Che ne pensi dei Bugsnax?" />

	<Subtitle id="295" character="Wambus" hiddenByDefault="1" nextDialogueID="1206" option0="Cosa c'è di tanto ambiguo nei Bugsnax?" indent="1" />

	<Subtitle id="296" character="Wambus" nextDialogueID="1208" afterSelectionUnhide="297,298,303" option0="Perché hai lasciato il villaggio?" />

	<Subtitle id="297" character="Wambus" hiddenByDefault="1" nextDialogueID="1210" option0="Che problemi hai con Gramble?" indent="1" />

	<Subtitle id="298" character="Wambus" hiddenByDefault="1" hideOnQuestConditionMet="TriffanyGoToCamp" nextDialogueID="1211" option0="Filbo mi ha detto che sei sposato. Dov'è tua moglie?" indent="1" />

	<Subtitle id="303" character="Wambus" hiddenByDefault="1" nextDialogueID="1220" allowUnHideOnQuestConditionMet="TriffanyGoToCamp" option0="Cos'è successo tra te e Triffany?" indent="1" />

	<Subtitle id="299" character="Wambus" nextDialogueID="1212" afterSelectionUnhide="300,301" option0="Hai notizie su Liz?" />

	<Subtitle id="300" character="Wambus" hiddenByDefault="1" nextDialogueID="1213" option0="Chi è la dottoressa Batternugget?" indent="1" />

	<Subtitle id="301" character="Wambus" hiddenByDefault="1" nextDialogueID="1214" option0="Cos'è successo a Liz?" indent="1" />

	<Subtitle id="302" character="Wambus" hiddenByDefault="1" unHideOnQuestConditionMet="WambusInterview" nextDialogueID="1216" allowBack="1" option0="$EmojiInterviewComplete È tutto. Grazie per avermi dedicato il tuo tempo." />

	<Subtitle id="304" character="Wambus" allowBack="1" isBack="1" nextDialogueID="1500" option0="Indietro" />

	<Subtitle id="350" character="Wambus" option0="$EmojiInterview Inizia l'intervista" option1="Lascia perdere" />



	<Subtitle id="1201" character="Wambus" nextDialogueID="350" setEmotion="Wambus,0,Judging;Wambus,2,Unamused" emotionEnd="Unamused" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_001_Wambus_AnInterviewAlright" text="Un'intervista?
D'accordo, ma sbrigati.
Il lavoro mi aspetta." />

	<Subtitle id="1202" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Smug;Wambus,1,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,TipHat" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_002_Wambus_WambusTroublehamFarmer" text="Wambus Troubleham. Contadino." />

	<Subtitle id="1203" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_003_Wambus_ToStartA" text="Per avviare una fattoria." />

	<Subtitle id="1204" character="Wambus" nextDialogueID="1500" setQuestRequirement="WambusInterviewHere" setEmotion="Wambus,0,Unamused;Wambus,2.5,Judging" emotionEnd="Judging" setAnimation="Wambus,0,CrossArms;Wambus,2.5,CrossArmsShakeHead;Wambus,5,CrossArmsEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_004_Wambus_LikeICan" text="Come se potessi permettermelo!
Si vede che non paghi imposte fondiarie, tu!" />

	<Subtitle id="1205" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Unamused;Wambus,3,Suspicious;Wambus,5.8,Smug;Wambus,7.5,Judging" emotionEnd="Judging" setAnimation="Wambus,0,LookDown;Wambus,3,LookDownEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_005_Wambus_PeskyTastyConfusing" text="Saporiti. Dispettosi. Ambigui." />

	<Subtitle id="1206" character="Wambus" nextDialogueID="1207" setEmotion="Wambus,0,Disgust;Wambus,4.5,Suspicious;Wambus,6.7,Surprised" emotionEnd="Surprised" setAnimation="Wambus,0,CrossArms;Wambus,2.5,CrossArmsShakeHead" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_006_Wambus_TheyArentAnimals" text="Non sono animali, e non sono piante.
Non hanno né organi, né semi. Niente." />

	<Subtitle id="1207" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Confused;Wambus,4,Judging" emotionEnd="Judging" setAnimation="Wambus,1,CrossArmsGestureForward;Wambus,4,CrossArmsEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_006a_Wambus_AndYouHave" text="Devi mangiarli crudi o diventano
una poltiglia. Tutto molto ambiguo, no?" />

	<Subtitle id="1208" character="Wambus" nextDialogueID="1209" setQuestRequirement="WambusInterviewLeave" setEmotion="Wambus,0,Bummed;Wambus,5.5,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0.5,LookDown;Wambus,5.5,LookDownEnd;Wambus,7,TipHat" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_007_Wambus_WhenLizbertVanished" text="Quando $EmojiLizbert Liz scomparve, capii che avremmo avuto
bisogno di una fonte di cibo sostenibile.
Ho pensato di coltivare salsa come alternativa agli Snax." />

	<Subtitle id="1209" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Angry" emotionEnd="Angry" setAnimation="Wambus,0,HandsOnHips;Wambus,4.5,HandsOnHipsEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_007a_Wambus_ThoughWeWoulda" text="Anche se avremmo potuto vivere di Bugsnax, 
se non fosse stato per $EmojiGramble Gramble." />

	<Subtitle id="1210" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Disgust" emotionEnd="Disgust" setAnimation="Wambus,0.5,LeanForward;Wambus,6.5,LookDown,0.5;Wambus,7.5,LookDownEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_008_Wambus_ThatWeepyLittle" text="Quel piccolo allevatore lagnoso pensa
che tutti i Bugsnax siano suoi amici. *Sputa*" />

	<Subtitle id="1211" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Suspicious;Wambus,3.5,Judging;Wambus,7,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,LeanForward;Wambus,3.5,CrossArms,0.5;Wambus,5.5,CrossArmsGestureForward;Wambus,7.5,CrossArmsEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_009_Wambus_FilboNeedsTo" text="Filbo farebbe meglio a star zitto.
$EmojiTriffany Triffany è in giro a dissotterrare scheletri
o roba del genere. Affari suoi." />

	<Subtitle id="1220" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Confused;Wambus,7.5,Bummed" emotionEnd="Bummed" setAnimation="Wambus,1,LookDown;Wambus,5.5,LookDownEnd;Wambus,7.5,ShakeHead" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_010_Wambus_SighsWhenYouve" text="*sospira* Quando si è sposati da tanto tempo,
le piccole incomprensioni si accumulano.
Basta poco per far crollare tutto." />

	<Subtitle id="1212" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0.5,TipHat;Wambus,4,CrossArms;Wambus,7.6,CrossArmsGestureForward;Wambus,11,CrossArmsEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_011_Wambus_RespectableTypeElizabert" text="Un tipo a posto, $EmojiLizbert Elizabert.
Ogni tanto mi dava degli Snax in cambio di salsa.
O di piante medicinali per la dottoressa Batternugget." />

	<Subtitle id="1213" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Judging" emotionEnd="Judging" setAnimation="Wambus,0,LeanForward;Wambus,3,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_012_Wambus_TheTownDoctor" text="Il medico dell'accampamento.
Hai presente, no? $EmojiEggabell Eggabell. La compagna di Liz?" />

	<Subtitle id="1214" character="Wambus" nextDialogueID="1215" setEmotion="Wambus,0,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,ShakeHead;Wambus,2,CrossArms" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_013_Wambus_ICouldntSay" text="Non saprei.
Di solito era sempre in giro a caccia." />

	<Subtitle id="1215" character="Wambus" nextDialogueID="1500" setQuestRequirement="WambusInterviewLizbert" setEmotion="Wambus,0,Bummed;Wambus,2,Judging;Wambus,4,Suspicious;Wambus,6,Judging" emotionEnd="Judging" setAnimation="Wambus,2,CrossArmsGestureForward;Wambus,6,CrossArmsShakeHead;Wambus,8,CrossArmsEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_013a_Wambus_DangerousWorkCoulda" text="Un lavoro pericoloso. Potrebbe essere scivolata e
caduta, morta in un terremoto o finita
in un vulcano." />

	<Subtitle id="1216" character="Wambus" nextDialogueID="1217" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,1,LeanForward;Wambus,3.5,CrossArms,0.5" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_014_Wambus_HmphSeemsLike" text="Bah. Secondo me, il tempo l'hai perso TU.
Se vuoi risposte, ti servono
prove sicure." />

	<Subtitle id="1217" character="Wambus" nextDialogueID="1218" setEmotion="Wambus,0,Bummed;Wambus,3,Suspicious" emotionEnd="Suspicious" unskippable="1" setAnimation="Wambus,0,CrossArmsEnd;Wambus,2,GiveSlingshot" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_015_Wambus_HereIDug" text="Tieni, questo l'ho trovato l'altro giorno scavando.
Forse ti aiuterà a trovare Elizabert." />

	<Subtitle id="1218" character="Wambus" setEmotion="Wambus,0,Unamused;Wambus,1,Smug" emotionEnd="Smug" setAnimation="Wambus,1,TipHat" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_015a_Wambus_NowBackTo" text="E ora... mi rimetto al lavoro." />




<Subtitle id="10001" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_001" text="Ehilà." />

<Subtitle id="10002" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_002" text="Ehilà." />

<Subtitle id="10003" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_003" text="'Sera." />

<Subtitle id="10004" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_004" text="'Sera." />

<Subtitle id="10005" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_005" text="Ehi! Come butta?" />

<Subtitle id="10006" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_006" text="Ehi, come va il tuo viaggio?" />

<Subtitle id="10007" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_007" text="Che si dice?" />

<Subtitle id="10008" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_008" text="Che si dice?" />

<Subtitle id="10009" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_009" text="Gran bella giornata, eh?" />

<Subtitle id="10010" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_010" text="Tutto bene?" />



<Subtitle id="10015" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_005_ALT" text="Tutto a posto?" />

<Subtitle id="10016" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_006_ALT" text="Tutto ok?" />

<Subtitle id="10017" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_007_ALT" text="Ehilà, faccia nuova." />

<Subtitle id="10018" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_008_ALT" text="Piacere di vederti, faccia nuova." />

<Subtitle id="10019" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_009_ALT" text="Come va, faccia nuova?" />

<Subtitle id="10020" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_010_ALT" text="Come te la passi, faccia nuova?" />



<Subtitle id="10051" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_001" text="Arrivederci!" />

<Subtitle id="10052" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_002" text="Addio, faccia nuova!" />

<Subtitle id="10053" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_003" text="Ora vai." />

<Subtitle id="10054" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_004" text="Ora vai, faccia nuova." />

<Subtitle id="10055" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_005" text="Adios!" />

<Subtitle id="10056" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_006" text="Adios, amigo!" />

<Subtitle id="10057" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_007" text="Ciao ciao!" />

<Subtitle id="10058" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_008" text="Arrivederci, faccia nuova." />

<Subtitle id="10059" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_009" text="Ci si vede dopo!" />

<Subtitle id="10060" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_010" text="Stammi bene!" />


<Subtitle id="10066" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_006_ALT" text="Adios, amigo!" />



<Subtitle id="12001" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_NiceNightOut_001" text="Aaah, che bel calduccio!" />

<Subtitle id="12002" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_NiceNightOut_002" text="Brindo alla fine di una dura giornata di lavoro!" />

<Subtitle id="12003" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_NiceNightOut_003" text="Stasera si sta proprio bene fuori!" />
	


	
</SubtitleCollection>