<SubtitleCollection type="Character">

	<Subtitle id="1101" character="Floofty" nextDialogueID="1102" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,1.5,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_001_Floofty_AhYoureHere" text="啊，你来了。
我又需要你的帮助了。" />

	<Subtitle id="1102" character="Floofty" nextDialogueID="1103" setEmotion="Floofty,0,Neutral" emotionEnd="Neutral" setAnimation="Floofty,0,LeanForwardEnd;Floofty,1,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_002_Floofty_SinceMyLast" text="自从我上一次发现以来，我一直在
测试零食虫再生的极限。" />

	<Subtitle id="1103" character="Floofty" nextDialogueID="1104" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,1,ReactionLLeg,0.5;Floofty,3,StoppedDefault,0.5" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_002a_Floofty_UnfortunatelyIveDone" text="不幸的是，我已经利用完
这条腿了。我想试试
更高级的东西。" />

	<Subtitle id="1104" character="Floofty" nextDialogueID="1105" setEmotion="Floofty,0,Unamused;Floofty,1,Smug" emotionEnd="Smug" setAnimation="Floofty,0.5,Pondering" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_003_Floofty_PutSimply_Im" text="简单地：
我要摘除我的头。" />

	<Subtitle id="1105" character="Floofty" nextDialogueID="1106,1106" option0="又来？" option1="你不能摘除你的头。" />

	<Subtitle id="1106" character="Floofty" nextDialogueID="1108" setEmotion="Floofty,0,Unamused;Floofty,2,Judging" emotionEnd="Judging" setAnimation="Floofty,0,PonderingGestureForward;Floofty,2,PonderingLeanForward;Floofty,4,PonderingLeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_004_Floofty_PardonMeI" text="啊，对不起，我忘记了你的局限性。
摘除，就是把它切掉。
头部，就是思考的部分。" />

	<Subtitle id="1107" character="Floofty" nextDialogueID="1108" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="Floofty,0.5,PonderingArmTwirl" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_005_Floofty_WellItWould" text="好吧，更准确的说法是
我要移除我的身体。" />

	<Subtitle id="1108" character="Floofty" nextDialogueID="1109" setEmotion="Floofty,0,Neutral" emotionEnd="Neutral" setAnimation="Floofty,0.5,PonderingArmTwirlEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_006_Floofty_AndIAm" text="我有理由确信，
零食虫将完全再生。" />

	<Subtitle id="1109" character="Floofty" nextDialogueID="1110,1110" option0="这似乎很危险。" option1="你失控了！" />

	<Subtitle id="1110" character="Floofty" nextDialogueID="1111" setEmotion="Floofty,0,Unamused;Floofty,1,Judging" emotionEnd="Unamused" setAnimation="Floofty,1,PonderingLeanForward;Floofty,4,PonderingLeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_007_Floofty_IndeedPerhapsI" text="确实。如果我有一个完整的团队，
资金和更多的课题，也许我可以
做一些更有价值的事情。" />

	<Subtitle id="1111" character="Floofty" nextDialogueID="1112" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,PonderingEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_007a_Floofty_ButAsUsual" text="但和往常一样，
没有人自愿参加。" />

	<Subtitle id="1112" character="Floofty" nextDialogueID="1113" option0="我可以找到更多志愿者。" />

	<Subtitle id="1113" character="Floofty" setEmotion="Floofty,0,Smug;Floofty,2,Judging" emotionEnd="Judging" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_008_Floofty_OhVeryWell" text="哦？太好了。
你可以去试试。" />

	<Subtitle id="1114" character="Floofty" quest="FlooftySideQuest1" questState="Active" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_009_Floofty_SpeakToThe" text="去和其他咕噜包聊聊。
看看你能不能从他们中找到志愿者。" />



	<Subtitle id="1120" character="Filbo" allowBack="1" option0="$EmojiSidequest你愿意帮助弗洛蒂的实验吗？" />

	<Subtitle id="1121" character="Wambus" allowBack="1" option0="$EmojiSidequest你愿意帮助弗洛蒂的实验吗？" />

	<Subtitle id="1122" character="Beffica" allowBack="1" option0="$EmojiSidequest你愿意帮助弗洛蒂的实验吗？" />

	<Subtitle id="1123" character="Gramble" allowBack="1" option0="$EmojiSidequest你愿意帮助弗洛蒂的实验吗？" />

	<Subtitle id="1124" character="Wiggle" allowBack="1" option0="$EmojiSidequest你愿意帮助弗洛蒂的实验吗？" />

	<Subtitle id="1125" character="Triffany" allowBack="1" option0="$EmojiSidequest你愿意帮助弗洛蒂的实验吗？" />

	<Subtitle id="1126" character="Cromdo" allowBack="1" option0="$EmojiSidequest你愿意帮助弗洛蒂的实验吗？" />

	<Subtitle id="1127" character="Snorpy" allowBack="1" option0="$EmojiSidequest你愿意帮助弗洛蒂的实验吗？" />

	<Subtitle id="1128" character="Chandlo" allowBack="1" option0="$EmojiSidequest你愿意帮助弗洛蒂的实验吗？" />

	<Subtitle id="1129" character="Shelda" allowBack="1" option0="$EmojiSidequest你愿意帮助弗洛蒂的实验吗？" />

	<Subtitle id="1130" character="Filbo" nextDialogueID="11130" setEmotion="Filbo,0,Confused" emotionEnd="Confused" setAnimation="Filbo,0,HandBehindHead" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_010_Filbo_UmmmIDont" text="呃……我想我在这个部门
帮不上忙。" />

	<Subtitle id="11130" character="Filbo" setEmotion="Filbo,0,Bummed" emotionEnd="Bummed" setAnimation="Filbo,0,HandBehindHeadEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_010a_Filbo_FlooftySaidI" text="弗洛蒂说我就像一个
没有底的烧杯般没用。" />

	<Subtitle id="1131" character="Wambus" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,0,ShakeHead" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_011_Wambus_Nnnnope" text="不要。" />

	<Subtitle id="1132" character="Beffica" setEmotion="Beffica,0,Smug;Beffica,5,Disgust" emotionEnd="Disgust" setAnimation="Beffica,0.5,TellingSecret;Beffica,4,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_012_Beffica_WhyIsFloofty" text="为什么，弗洛蒂是在找人
变成蛇吗？哈哈，但说真的，不行。" />

	<Subtitle id="1133" character="Gramble" setEmotion="Gramble,0,Surprised;Gramble,1,Fear;Gramble,3,Confused" emotionEnd="Confused" setAnimation="Gramble,1.5,FistTapping;Gramble,5,FistTappingEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_013_Gramble_NNoThanksThat" text="不，谢谢。
弗洛蒂出现在我的噩梦中……
一直看着我……" />

	<Subtitle id="1134" character="Wiggle" setEmotion="Wiggle,0,Disgust;Wiggle,1,Surprised;Wiggle,3,Angry" emotionEnd="Angry" setAnimation="Wiggle,1.5,PointToSelf;Wiggle,5,Swoon,0.5;Wiggle,6.5,SwoonEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_014_Wiggle_DarlingTheyOnce" text="亲爱的，他们曾经说我是个
吵闹的浪子。尽管我不知道这是什么意思，
但我还是觉得受到了极大的侮辱。" />

	<Subtitle id="1135" character="Triffany" setEmotion="Triffany,0,Surprised;Triffany,1,Confused;Triffany,3,Judging" emotionEnd="Judging" setAnimation="Triffany,1,LookDown;Triffany,3,LookDownEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_015_Triffany_OhWellFlooftys" text="哦！好吧，和弗洛蒂交谈很有趣，
但他们的方法相当极端，
你不觉得吗？" />

	<Subtitle id="1136" character="Cromdo" setEmotion="Cromdo,0,Surprised;Cromdo,1,Disgust" emotionEnd="Disgust" setAnimation="Cromdo,0,Dealmaker;Cromdo,1,DealmakerEnd;Cromdo,2,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_016_Cromdo_YouKiddinMe" text="开什么玩笑，朋友？！
我喜欢我的器官在哪里，
谢谢你了啊！" />

	<Subtitle id="1137" character="Snorpy" setEmotion="Snorpy,0,Disgust;Snorpy,1.5,Angry;Snorpy,4,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,0,LeanForward;Snorpy,1.5,HeadBack,0.5;Snorpy,4,HeadBackEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_017_Snorpy_AbsolutelyNotWhatever" text="绝对不行。
不管我的兄弟给你安排什么计划，
结果肯定不会好。" />

	<Subtitle id="1138" character="Chandlo" setEmotion="Chandlo,0,Surprised;Chandlo,2.5,Angry" emotionEnd="Angry" setAnimation="Chandlo,0,ShakingHead;Chandlo,2,HandsOnHipsEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_018_Chandlo_AfterWhatThey" text="在他们让艾格贝尔经历了那么多之后？
不可能，兄弟。" />

	<Subtitle id="1139" character="Shelda" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0.2,DismissiveWave;Shelda,4,GestureForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_019_Shelda_SpeakNotOf" text="别提那个邪恶的炼金术士！！
他们乐意加速我们的毁灭！！" />



	<Subtitle id="1140" character="Floofty" nextDialogueID="1141" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,LeanForward;Floofty,1,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_001_Floofty_AsExpectedMy" text="像预期的那样。光是我的名字
就足以把他们吓跑了。" />

	<Subtitle id="1141" character="Floofty" nextDialogueID="1142,1142" option0="你觉得烦吗？" option1="你活该。" />

	<Subtitle id="1142" character="Floofty" nextDialogueID="1143" setEmotion="Floofty,0,Unamused;Floofty,0.5,Judging" emotionEnd="Judging" setAnimation="Floofty,0.5,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_002_Floofty_HardlyItsNot" text="几乎不。
他们真正害怕的不是我。" />

	<Subtitle id="1143" character="Floofty" nextDialogueID="1144" setEmotion="Floofty,0,Disgust;Floofty,2,Angry" emotionEnd="Angry" setAnimation="Floofty,2,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_003_Floofty_TheyGiveIn" text="他们屈服于懦弱和无知，
因为他们无法理解我的研究
所能带来的巨大好处。" />

	<Subtitle id="1144" character="Floofty" nextDialogueID="1145" setEmotion="Floofty,0,Disgust;Floofty,2,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,LeanForwardEnd;Floofty,2.5,Clipboard" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_004_Floofty_SinceIHave" text="由于我一次又一次未能改变
他们的想法，完成这项工作的重担
就落在我身上。" />

	<Subtitle id="1145" character="Floofty" nextDialogueID="1146" setEmotion="Floofty,0,Judging" emotionEnd="Judging" setAnimation="Floofty,0,ClipboardWrite" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_004a_Floofty_PerhapsThenThey" text="或许那时他们就会明白它的价值。" />

	<Subtitle id="1146" character="Floofty" nextDialogueID="1147" setEmotion="Floofty,0,Judging;Floofty,4.5,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,ClipboardWriteEnd;Floofty,1,ClipboardReact;Floofty,4.5,ClipboardWrite,0.5" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_005_Floofty_AsForYou" text="至于你，我需要足够的零食虫
来完全改变我的身体。只有最甜和
最饱满的零食虫是可以接受的。" />

	<Subtitle id="1147" character="Floofty" nextDialogueID="1148,1148" option0="为什么？" option1="那似乎不合常理。" />

	<Subtitle id="1148" character="Floofty" setEmotion="Floofty,0,Judging;Floofty,2,Smug" emotionEnd="Smug" setAnimation="Floofty,0,ClipboardWriteEnd;Floofty,3,ClipboardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_006_Floofty_ConsiderItA" text="可以把它看做个人要求。
毕竟，这可能是我最后一顿饭了。
哈哈哈！" />

	<Subtitle id="11148" character="Floofty" quest="FlooftySideQuest2" questState="Active" setEmotion="Floofty,0,Unamused;Floofty,2,Smug;Floofty,4,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_007_Floofty_FullyTransformMy" text="完全改变我的身体。
最理想的搭配是甜蜜的零食虫。
仅此而已。" />

	<Subtitle id="1149" character="Floofty" nextDialogueID="1150" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="Floofty,0,Pondering;Floofty,1,PonderingGestureForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_008_Floofty_VeryGoodYoure" text="非常好！
你真的很有用。" />

	<Subtitle id="1150" character="Floofty" setEmotion="Floofty,0,Unamused;Floofty,2,Smug" emotionEnd="Smug" setAnimation="Floofty,0,PonderingLeanForward;Floofty,2,PonderingLeanForwardEnd;Floofty,4,PonderingEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_009_Floofty_IHaveA" text="我还有一些准备工作要做。
实验将在24小时后开始。" />

	<Subtitle id="1151" character="Floofty" nextDialogueID="1152" setEmotion="Floofty,0,Smug;Floofty,3.5,Suspicious" emotionEnd="Suspicious" setAnimation="Floofty,0,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_001_Floofty_IBorrowedOne" text="我找我哥哥借了
一把重型刀具，并做了
一些修改。" />

	<Subtitle id="1152" character="Floofty" nextDialogueID="1153" setEmotion="Floofty,0,Unamused;Floofty,3.5,Neutral" emotionEnd="Neutral" setAnimation="" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_002_Floofty_OnceTheDevice" text="一旦这个装置被激活，零食
就会流入我张开的嘴里，
从而触发我的再生。" />

	<Subtitle id="1153" character="Floofty" nextDialogueID="1154,1155" option0="你怎么知道这会起作用？" option1="这太可怕了。" />

	<Subtitle id="1154" character="Floofty" nextDialogueID="1156" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_003_Floofty_IDontThat" text="我不知道。
这就是实验的目的！" />

	<Subtitle id="1155" character="Floofty" nextDialogueID="1156" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_004_Floofty_YesISurmise" text="对。
我猜这就是为什么
我在装置里面而你不在。" />

	<Subtitle id="1156" character="Floofty" quest="FlooftySideQuest3" questState="Active" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_005_Floofty_INeedYou" text="我需要你在后面装上漏斗
然后我们就可以开始了。" />

play Floofty_Sidequest 1160



	<Subtitle id="1160" character="Snorpy" nextDialogueID="1161" setEmotion="Snorpy,0,Angry" emotionEnd="Angry" setAnimation="Snorpy,0,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_006_Snorpy_YouPutA" text="你现在就给我停止这种胡闹！" />

	<Subtitle id="1161" character="Floofty" nextDialogueID="1162" setEmotion="Floofty,0,Unamused;Floofty,1,Angry" emotionEnd="Angry" setAnimation="Floofty,1,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_007_Floofty_SnorpingtonHereTo" text="斯诺平顿。
你又来破坏我的事业？" />

	<Subtitle id="1162" character="Snorpy" nextDialogueID="1163" setEmotion="Snorpy,0,Surprised;Snorpy,1,Angry" emotionEnd="Angry" setAnimation="Snorpy,0,HeadBack,0.5;Snorpy,1,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_008_Snorpy_SabotageImTrying" text="破坏！？我在救你的命！" />

	<Subtitle id="1163" character="Floofty" nextDialogueID="1164" setEmotion="Floofty,0,Disgust;Floofty,1,Unamused;Floofty,3,Smug" emotionEnd="Smug" setAnimation="Floofty,0,LeanForwardEnd;Floofty,2,GestureToSelf;Floofty,3.5,GestureToSelf,1" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_009_Floofty_NonsenseIfMy" text="无稽之谈。如果我的假设是正确的
，那么我就会安然无恙，而且
我将获得一个领先世纪的医学知识。" />

	<Subtitle id="1164" character="Snorpy" nextDialogueID="1165" setEmotion="Snorpy,0,Surprised" emotionEnd="Surprised" setAnimation="Snorpy,0,WavingArms" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_010_Snorpy_AndIfYoure" text="如果你错了，你就没头了！" />

	<Subtitle id="1165" character="Snorpy" nextDialogueID="1166" setEmotion="Snorpy,0,Angry;Snorpy,2.5,Sad" emotionEnd="Sad" setAnimation="Snorpy,0,WavingArmsEnd;Snorpy,2.5,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_010a_Snorpy_EvenAfterEverything" text="即使你做了那么多事，
我还是在乎你，弗洛蒂。" />

	<Subtitle id="1166" character="Floofty" nextDialogueID="1167" setEmotion="Floofty,0,Disgust;Snorpy,0,Angry" emotionEnd="Disgust" setAnimation="Floofty,0,PonderingGestureForward;Snorpy,0,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_011_Floofty_DontTryTo" text="别想用你的懦弱
来感染我！" />

	<Subtitle id="1167" character="Floofty" nextDialogueID="1168" setEmotion="Floofty,0,Judging;Floofty,2,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,PonderingLeanForward;Floofty,2,PonderingLeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_011a_Floofty_WhatYouShould" text="你应该关心的是我的工作！
这才是真正重要的！" />

	<Subtitle id="1168" character="Snorpy" nextDialogueID="1169" setEmotion="Snorpy,0,Angry;Snorpy,2,Judging;Snorpy,4,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,0,LeanForward;Snorpy,2,HeadBack,0.5;Snorpy,4,HeadBackEnd;Floofty,2,PonderingEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_012_Snorpy_YouAreImportant" text="你很重要！
尽管你狂妄自大，但不管你做不做实验，
世界都会继续。" />

	<Subtitle id="1169" character="Floofty" nextDialogueID="1170" setEmotion="Floofty,0,Judging;Floofty,2,Suspicious;Floofty,4,Surprised" emotionEnd="Angry" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd;Floofty,4,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_013_Floofty_IWouldThink" text="我认为你至少会理解的。
相反，你坚持做一个自私的、
没有骨气的、张口结舌的婴儿。" />

	<Subtitle id="1170" character="Snorpy" setEmotion="Snorpy,0,Judging" emotionEnd="Judging" setAnimation="Snorpy,0,Hug;Snorpy,1,HugEnd;Floofty,0,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_014_Snorpy_SeeThisIs" text="看吧，这就是为什么没有人愿意帮助你！" />

	<Subtitle id="1171" character="Floofty" nextDialogueID="1172" setEmotion="Floofty,0,Bummed" emotionEnd="Bummed" setAnimation="Floofty,0,Pondering" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_015_Floofty_ItsPitifulIsnt" text="很可怜，不是吗？" />

	<Subtitle id="1172" character="Floofty" nextDialogueID="1173" setEmotion="Floofty,0,Bummed;Floofty,1,Angry;Floofty,4,Unamused" emotionEnd="Unamused" setAnimation="Floofty,1,PonderingArmTwirl;Floofty,4,PonderingArmTwirlEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_016_Floofty_ICanRearrange" text="*叹气*我可以用静电波重新排列
纤维组织……但我无法说服我的
亲兄弟来帮助我。" />

	<Subtitle id="1173" character="Floofty" nextDialogueID="1174" setEmotion="Floofty,0,Angry;Floofty,2,Disgust;Floofty,6,Bummed" emotionEnd="Bummed" setAnimation="Floofty,2,PonderingLeanForward;Floofty,6,PonderingLeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_017_Floofty_MyWorkShould" text="我的作品应该有自己的价值……
我不需要花那么多力气来
解释自己。但是……这确实需要努力。" />

	<Subtitle id="1174" character="Floofty" nextDialogueID="1175" setEmotion="Floofty,0,Unamused;Floofty,2,Judging" emotionEnd="Judging" setAnimation="Floofty,0,PonderingGestureForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_018_Floofty_WithTheOthers" text="对其他人来说很简单。
我可以把他们看成是无知、害怕的孩子。" />

	<Subtitle id="1175" character="Floofty" nextDialogueID="1176" setEmotion="Floofty,0,Unamused;Floofty,1,Bummed" emotionEnd="Bummed" setAnimation="Floofty,0,PonderingEnd;Floofty,6,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_019_Floofty_ButNotSnorpy" text="啊。但斯诺比不同。
我知道他不是懦夫，也不是傻瓜。
这意味着我才是错的。" />

	<Subtitle id="1176" character="Floofty" nextDialogueID="1177" setEmotion="Floofty,0,Unamused;Floofty,2,Bummed;Floofty,4,Confused" emotionEnd="Confused" setAnimation="Floofty,2,LeanForward;Floofty,4,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_020_Floofty_ICannotMake" text="我无法让别人明白我的意思……
所以我失去了耐心……
我放弃了理解。" />

	<Subtitle id="1177" character="Floofty" setEmotion="Floofty,0,Unamused;Floofty,2,Confused" emotionEnd="Confused" setAnimation="Floofty,2.5,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_021_Floofty_AndPerhapsThat" text="也许……那是我的懦弱。" />

</SubtitleCollection>