<SubtitleCollection type="Character">

	<Subtitle id="1101" character="Floofty" nextDialogueID="1102" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,1.5,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_001_Floofty_AhYoureHere" text="오, 여기 있었군요.
당신의 도움이 다시 필요한데요." />

	<Subtitle id="1102" character="Floofty" nextDialogueID="1103" setEmotion="Floofty,0,Neutral" emotionEnd="Neutral" setAnimation="Floofty,0,LeanForwardEnd;Floofty,1,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_002_Floofty_SinceMyLast" text="지난 번 발견 이후
버그스낵스의 재생 한계치를 시험하고 있었어요." />

	<Subtitle id="1103" character="Floofty" nextDialogueID="1104" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,1,ReactionLLeg,0.5;Floofty,3,StoppedDefault,0.5" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_002a_Floofty_UnfortunatelyIveDone" text="하지만 한 다리로만
하는 실험에는 한계가 있네요. 좀 더
위 단계의 실험을 해보고 싶어요." />

	<Subtitle id="1104" character="Floofty" nextDialogueID="1105" setEmotion="Floofty,0,Unamused;Floofty,1,Smug" emotionEnd="Smug" setAnimation="Floofty,0.5,Pondering" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_003_Floofty_PutSimply_Im" text="다시 말해서
이번엔 제 머리를 없앨 거예요." />

	<Subtitle id="1105" character="Floofty" nextDialogueID="1106,1106" option0="뭐라고요?" option1="머리는 없앨 수 없어요." />

	<Subtitle id="1106" character="Floofty" nextDialogueID="1108" setEmotion="Floofty,0,Unamused;Floofty,2,Judging" emotionEnd="Judging" setAnimation="Floofty,0,PonderingGestureForward;Floofty,2,PonderingLeanForward;Floofty,4,PonderingLeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_004_Floofty_PardonMeI" text="앗, 이런, 당신의 한계를 간과했군요.
머리를 절단하는 것처럼 없애는 거예요.
생각하는 부분으로서의 머리 말이에요." />

	<Subtitle id="1107" character="Floofty" nextDialogueID="1108" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="Floofty,0.5,PonderingArmTwirl" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_005_Floofty_WellItWould" text="음, 좀 더 정확히 말하자면
제 몸을 제거하는 거죠." />

	<Subtitle id="1108" character="Floofty" nextDialogueID="1109" setEmotion="Floofty,0,Neutral" emotionEnd="Neutral" setAnimation="Floofty,0.5,PonderingArmTwirlEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_006_Floofty_AndIAm" text="전 이미 버그스낵스가
거기서 완벽하게 재생할 거라는 합리적인 믿음을 가지고 있거든요." />

	<Subtitle id="1109" character="Floofty" nextDialogueID="1110,1110" option0="너무 위험한데요." option1="당신은 통제불능이군요!" />

	<Subtitle id="1110" character="Floofty" nextDialogueID="1111" setEmotion="Floofty,0,Unamused;Floofty,1,Judging" emotionEnd="Unamused" setAnimation="Floofty,1,PonderingLeanForward;Floofty,4,PonderingLeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_007_Floofty_IndeedPerhapsI" text="그럼요. 만일 더 많은 인력과
자금, 다양한 피실험체가 있었다면
훨씬 안전하게 진행했을 거예요." />

	<Subtitle id="1111" character="Floofty" nextDialogueID="1112" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,PonderingEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_007a_Floofty_ButAsUsual" text="하지만 항상
아무도 자원해서 나서지 않죠." />

	<Subtitle id="1112" character="Floofty" nextDialogueID="1113" option0="제가 지원자를 구할게요." />

	<Subtitle id="1113" character="Floofty" setEmotion="Floofty,0,Smug;Floofty,2,Judging" emotionEnd="Judging" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_008_Floofty_OhVeryWell" text="그래요? 잘 됐군요.
열심히 모아주세요." />

	<Subtitle id="1114" character="Floofty" quest="FlooftySideQuest1" questState="Active" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_009_Floofty_SpeakToThe" text="다른 그럼푸스들과 이야기해 봐요.
그중에 지원자가 나올지도 모르니까요." />



	<Subtitle id="1120" character="Filbo" allowBack="1" option0="$EmojiSidequest 당신은 플루프티의 실험을 도와줄 건가요?" />

	<Subtitle id="1121" character="Wambus" allowBack="1" option0="$EmojiSidequest 당신은 플루프티의 실험을 도와줄 건가요?" />

	<Subtitle id="1122" character="Beffica" allowBack="1" option0="$EmojiSidequest 당신은 플루프티의 실험을 도와줄 건가요?" />

	<Subtitle id="1123" character="Gramble" allowBack="1" option0="$EmojiSidequest 당신은 플루프티의 실험을 도와줄 건가요?" />

	<Subtitle id="1124" character="Wiggle" allowBack="1" option0="$EmojiSidequest 당신은 플루프티의 실험을 도와줄 건가요?" />

	<Subtitle id="1125" character="Triffany" allowBack="1" option0="$EmojiSidequest 당신은 플루프티의 실험을 도와줄 건가요?" />

	<Subtitle id="1126" character="Cromdo" allowBack="1" option0="$EmojiSidequest 당신은 플루프티의 실험을 도와줄 건가요?" />

	<Subtitle id="1127" character="Snorpy" allowBack="1" option0="$EmojiSidequest 당신은 플루프티의 실험을 도와줄 건가요?" />

	<Subtitle id="1128" character="Chandlo" allowBack="1" option0="$EmojiSidequest 당신은 플루프티의 실험을 도와줄 건가요?" />

	<Subtitle id="1129" character="Shelda" allowBack="1" option0="$EmojiSidequest 당신은 플루프티의 실험을 도와줄 건가요?" />

	<Subtitle id="1130" character="Filbo" nextDialogueID="11130" setEmotion="Filbo,0,Confused" emotionEnd="Confused" setAnimation="Filbo,0,HandBehindHead" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_010_Filbo_UmmmIDont" text="으음..그쪽 분야에선
제가 아무 도움도 안 될 것 같아요." />

	<Subtitle id="11130" character="Filbo" setEmotion="Filbo,0,Bummed" emotionEnd="Bummed" setAnimation="Filbo,0,HandBehindHeadEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_010a_Filbo_FlooftySaidI" text="플루프티는 제가
밑 빠진 비커나 다름없다고 했거든요." />

	<Subtitle id="1131" character="Wambus" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,0,ShakeHead" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_011_Wambus_Nnnnope" text="아니요오." />

	<Subtitle id="1132" character="Beffica" setEmotion="Beffica,0,Smug;Beffica,5,Disgust" emotionEnd="Disgust" setAnimation="Beffica,0.5,TellingSecret;Beffica,4,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_012_Beffica_WhyIsFloofty" text="아니, 플루프티가 간식거리라도
찾고 있나요? 재밌겠는데요! 뻥이고 전 관심없어요." />

	<Subtitle id="1133" character="Gramble" setEmotion="Gramble,0,Surprised;Gramble,1,Fear;Gramble,3,Confused" emotionEnd="Confused" setAnimation="Gramble,1.5,FistTapping;Gramble,5,FistTappingEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_013_Gramble_NNoThanksThat" text="아, 아뇨, 됐어요.
플루브티가 언제나 악몽에 등장해서...
절 지켜보거든요..." />

	<Subtitle id="1134" character="Wiggle" setEmotion="Wiggle,0,Disgust;Wiggle,1,Surprised;Wiggle,3,Angry" emotionEnd="Angry" setAnimation="Wiggle,1.5,PointToSelf;Wiggle,5,Swoon,0.5;Wiggle,6.5,SwoonEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_014_Wiggle_DarlingTheyOnce" text="자기, 그 사람들은 나더러
헤픈 낭비라고 불렀어요. 전 그게
무슨 뜻인지 몰라 정말 끔찍한 모욕감을 느꼈죠." />

	<Subtitle id="1135" character="Triffany" setEmotion="Triffany,0,Surprised;Triffany,1,Confused;Triffany,3,Judging" emotionEnd="Judging" setAnimation="Triffany,1,LookDown;Triffany,3,LookDownEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_015_Triffany_OhWellFlooftys" text="오! 플루프티는 대화 상대로는 좋지만
실험 방법 같은 건 정말 심각할 정도로 극악해서요.
안 그래요?" />

	<Subtitle id="1136" character="Cromdo" setEmotion="Cromdo,0,Surprised;Cromdo,1,Disgust" emotionEnd="Disgust" setAnimation="Cromdo,0,Dealmaker;Cromdo,1,DealmakerEnd;Cromdo,2,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_016_Cromdo_YouKiddinMe" text="누구 놀리는 거예요!?
전 제 장기들이
제자리에 가만히 있어서 얼마나 고마운지 몰라요. 사양할게요!" />

	<Subtitle id="1137" character="Snorpy" setEmotion="Snorpy,0,Disgust;Snorpy,1.5,Angry;Snorpy,4,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,0,LeanForward;Snorpy,1.5,HeadBack,0.5;Snorpy,4,HeadBackEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_017_Snorpy_AbsolutelyNotWhatever" text="절대 안 돼요.
형이 뭘 꾸미고 있는지는 몰라도
분명 결말이 안 좋을 거예요." />

	<Subtitle id="1138" character="Chandlo" setEmotion="Chandlo,0,Surprised;Chandlo,2.5,Angry" emotionEnd="Angry" setAnimation="Chandlo,0,ShakingHead;Chandlo,2,HandsOnHipsEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_018_Chandlo_AfterWhatThey" text="에가벨이 어떻게 됐는지 알아요?
절대 안 돼요, 친구." />

	<Subtitle id="1139" character="Shelda" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0.2,DismissiveWave;Shelda,4,GestureForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_019_Shelda_SpeakNotOf" text="그 사악한 연금술사 이야기는 꺼내지도 말아요!!
파멸을 재촉하는 녀석들일 뿐이라고요!!" />



	<Subtitle id="1140" character="Floofty" nextDialogueID="1141" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,LeanForward;Floofty,1,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_001_Floofty_AsExpectedMy" text="역시 예상대로군요. 제 이름만 듣고도
모두 아연실색해 달아났어요." />

	<Subtitle id="1141" character="Floofty" nextDialogueID="1142,1142" option0="당신은 그게 신경 쓰이나요?" option1="그럴 만도 하죠." />

	<Subtitle id="1142" character="Floofty" nextDialogueID="1143" setEmotion="Floofty,0,Unamused;Floofty,0.5,Judging" emotionEnd="Judging" setAnimation="Floofty,0.5,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_002_Floofty_HardlyItsNot" text="별로요.
사람들이 진짜 두려워하는 건 내가 아니에요." />

	<Subtitle id="1143" character="Floofty" nextDialogueID="1144" setEmotion="Floofty,0,Disgust;Floofty,2,Angry" emotionEnd="Angry" setAnimation="Floofty,2,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_003_Floofty_TheyGiveIn" text="내가 하는 연구가 얼마나 큰 혜택을 가져다 줄지
감히 짐작조차 할 수 없기 때문에
저렇게 무지한 겁쟁이처럼 구는 거라고요." />

	<Subtitle id="1144" character="Floofty" nextDialogueID="1145" setEmotion="Floofty,0,Disgust;Floofty,2,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,LeanForwardEnd;Floofty,2.5,Clipboard" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_004_Floofty_SinceIHave" text="사람들의 마음을 돌리는 데
실패했으니, 이제 이 과업은 저 혼자서
짊어지는 수밖에 없겠군요." />

	<Subtitle id="1145" character="Floofty" nextDialogueID="1146" setEmotion="Floofty,0,Judging" emotionEnd="Judging" setAnimation="Floofty,0,ClipboardWrite" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_004a_Floofty_PerhapsThenThey" text="연구가 끝나면 제 노고를 이해해줄지도 몰라요." />

	<Subtitle id="1146" character="Floofty" nextDialogueID="1147" setEmotion="Floofty,0,Judging;Floofty,4.5,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,ClipboardWriteEnd;Floofty,1,ClipboardReact;Floofty,4.5,ClipboardWrite,0.5" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_005_Floofty_AsForYou" text="당신에겐 제 몸을
변화시키는 데 필요한 수만큼 버그스낵스를 잡아달라고 했었죠. 가장 달콤하고
배부른 녀석들이어야만 해요." />

	<Subtitle id="1147" character="Floofty" nextDialogueID="1148,1148" option0="어째서죠?" option1="그건 좀 뜻밖인데요." />

	<Subtitle id="1148" character="Floofty" setEmotion="Floofty,0,Judging;Floofty,2,Smug" emotionEnd="Smug" setAnimation="Floofty,0,ClipboardWriteEnd;Floofty,3,ClipboardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_006_Floofty_ConsiderItA" text="그냥 개인적인 부탁이라고 해두죠.
제가 먹을 마지막 만찬이 될 테니까요.
하 하 하!" />

	<Subtitle id="11148" character="Floofty" quest="FlooftySideQuest2" questState="Active" setEmotion="Floofty,0,Unamused;Floofty,2,Smug;Floofty,4,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_007_Floofty_FullyTransformMy" text="제 몸을 완전히 바꾸는 거예요.
달콤한 버그스낵스로 가득 채워서요.
그뿐이에요." />

	<Subtitle id="1149" character="Floofty" nextDialogueID="1150" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="Floofty,0,Pondering;Floofty,1,PonderingGestureForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_008_Floofty_VeryGoodYoure" text="아주 좋았어요!
당신 덕을 많이 보고 있어요." />

	<Subtitle id="1150" character="Floofty" setEmotion="Floofty,0,Unamused;Floofty,2,Smug" emotionEnd="Smug" setAnimation="Floofty,0,PonderingLeanForward;Floofty,2,PonderingLeanForwardEnd;Floofty,4,PonderingEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_009_Floofty_IHaveA" text="준비물이 몇 가지 더 필요한데요.
실험은 앞으로 24시간 내에 진행할 거거든요." />

	<Subtitle id="1151" character="Floofty" nextDialogueID="1152" setEmotion="Floofty,0,Smug;Floofty,3.5,Suspicious" emotionEnd="Suspicious" setAnimation="Floofty,0,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_001_Floofty_IBorrowedOne" text="동생이 가진
강력 절단기를 하나 빌렸는데
이 절단기를 좀 손보려고요." />

	<Subtitle id="1152" character="Floofty" nextDialogueID="1153" setEmotion="Floofty,0,Unamused;Floofty,3.5,Neutral" emotionEnd="Neutral" setAnimation="" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_002_Floofty_OnceTheDevice" text="장치를 작동하면
버그스낵스가 제 입으로 흘러들어가
재생을 유도할 거예요." />

	<Subtitle id="1153" character="Floofty" nextDialogueID="1154,1155" option0="그게 어떻게 가능할 거라 확신하죠?" option1="정말 끔찍한데요." />

	<Subtitle id="1154" character="Floofty" nextDialogueID="1156" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_003_Floofty_IDontThat" text="확신하지 않아요.
그러니까 실험이죠!" />

	<Subtitle id="1155" character="Floofty" nextDialogueID="1156" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_004_Floofty_YesISurmise" text="맞아요.
그래서 당신이 아닌
제가 이 기계에 들어가 있는 거죠." />

	<Subtitle id="1156" character="Floofty" quest="FlooftySideQuest3" questState="Active" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_005_Floofty_INeedYou" text="뒤에 있는 깔때기를 채워주세요.
그럼 실험을 시작할 수 있어요." />

play Floofty_Sidequest 1160



	<Subtitle id="1160" character="Snorpy" nextDialogueID="1161" setEmotion="Snorpy,0,Angry" emotionEnd="Angry" setAnimation="Snorpy,0,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_006_Snorpy_YouPutA" text="이 미친 실험을 당장 중단해, 형!" />

	<Subtitle id="1161" character="Floofty" nextDialogueID="1162" setEmotion="Floofty,0,Unamused;Floofty,1,Angry" emotionEnd="Angry" setAnimation="Floofty,1,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_007_Floofty_SnorpingtonHereTo" text="스노핑턴.
또 내 경력을 망치러 온 거야?" />

	<Subtitle id="1162" character="Snorpy" nextDialogueID="1163" setEmotion="Snorpy,0,Surprised;Snorpy,1,Angry" emotionEnd="Angry" setAnimation="Snorpy,0,HeadBack,0.5;Snorpy,1,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_008_Snorpy_SabotageImTrying" text="망친다고!? 난 형을 구하러 왔어!" />

	<Subtitle id="1163" character="Floofty" nextDialogueID="1164" setEmotion="Floofty,0,Disgust;Floofty,1,Unamused;Floofty,3,Smug" emotionEnd="Smug" setAnimation="Floofty,0,LeanForwardEnd;Floofty,2,GestureToSelf;Floofty,3.5,GestureToSelf,1" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_009_Floofty_NonsenseIfMy" text="무슨 소리야. 내 가설이 맞다면
내겐 아무런 문제도 없을 뿐만 아니라
세기의 의학 지식을 손에 넣게 된다고." />

	<Subtitle id="1164" character="Snorpy" nextDialogueID="1165" setEmotion="Snorpy,0,Surprised" emotionEnd="Surprised" setAnimation="Snorpy,0,WavingArms" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_010_Snorpy_AndIfYoure" text="하지만 틀리면 머리가 사라진다고!" />

	<Subtitle id="1165" character="Snorpy" nextDialogueID="1166" setEmotion="Snorpy,0,Angry;Snorpy,2.5,Sad" emotionEnd="Sad" setAnimation="Snorpy,0,WavingArmsEnd;Snorpy,2.5,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_010a_Snorpy_EvenAfterEverything" text="형이 아무리 사고를 치고 다녀도
난 여전히 형이 걱정 돼." />

	<Subtitle id="1166" character="Floofty" nextDialogueID="1167" setEmotion="Floofty,0,Disgust;Snorpy,0,Angry" emotionEnd="Disgust" setAnimation="Floofty,0,PonderingGestureForward;Snorpy,0,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_011_Floofty_DontTryTo" text="나까지 겁 많은
네 성격에 물들게 할 작정이야!" />

	<Subtitle id="1167" character="Floofty" nextDialogueID="1168" setEmotion="Floofty,0,Judging;Floofty,2,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,PonderingLeanForward;Floofty,2,PonderingLeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_011a_Floofty_WhatYouShould" text="네가 '신경 써야' 할 건 내 실험이야!
실험이 제일 중요한 거라고!" />

	<Subtitle id="1168" character="Snorpy" nextDialogueID="1169" setEmotion="Snorpy,0,Angry;Snorpy,2,Judging;Snorpy,4,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,0,LeanForward;Snorpy,2,HeadBack,0.5;Snorpy,4,HeadBackEnd;Floofty,2,PonderingEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_012_Snorpy_YouAreImportant" text="형이 더 중요해!
형이 자만심에 취해 무슨 실험을 하든
세상은 그런 것과 상관 없이 굴러갈 거거든." />

	<Subtitle id="1169" character="Floofty" nextDialogueID="1170" setEmotion="Floofty,0,Judging;Floofty,2,Suspicious;Floofty,4,Surprised" emotionEnd="Angry" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd;Floofty,4,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_013_Floofty_IWouldThink" text="너라먼 날
이해할 줄 알았는데. 오히려 이기적이고 겁 많은 아기처럼
입을 딱 벌린 채 떼만 쓰는구나." />

	<Subtitle id="1170" character="Snorpy" setEmotion="Snorpy,0,Judging" emotionEnd="Judging" setAnimation="Snorpy,0,Hug;Snorpy,1,HugEnd;Floofty,0,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_014_Snorpy_SeeThisIs" text="그러니까 아무도 형을 안 돕는 거야!" />

	<Subtitle id="1171" character="Floofty" nextDialogueID="1172" setEmotion="Floofty,0,Bummed" emotionEnd="Bummed" setAnimation="Floofty,0,Pondering" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_015_Floofty_ItsPitifulIsnt" text="정말 눈물겨운데?" />

	<Subtitle id="1172" character="Floofty" nextDialogueID="1173" setEmotion="Floofty,0,Bummed;Floofty,1,Angry;Floofty,4,Unamused" emotionEnd="Unamused" setAnimation="Floofty,1,PonderingArmTwirl;Floofty,4,PonderingArmTwirlEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_016_Floofty_ICanRearrange" text="*한숨* 섬유 조직은
정전기파로 재배치하면 되지만...스노핑턴에게
절 도와달라고 설득하는 건 아무래도 힘드네요." />

	<Subtitle id="1173" character="Floofty" nextDialogueID="1174" setEmotion="Floofty,0,Angry;Floofty,2,Disgust;Floofty,6,Bummed" emotionEnd="Bummed" setAnimation="Floofty,2,PonderingLeanForward;Floofty,6,PonderingLeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_017_Floofty_MyWorkShould" text="전 다만 실험 그 자체를 위해서 헌신하는 거예요...
저 자신을 설명하기 위해 이토록 많은
노력을 쏟을 필요는 없죠. 하지만... 말처럼 쉽지 않네요." />

	<Subtitle id="1174" character="Floofty" nextDialogueID="1175" setEmotion="Floofty,0,Unamused;Floofty,2,Judging" emotionEnd="Judging" setAnimation="Floofty,0,PonderingGestureForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_018_Floofty_WithTheOthers" text="다른 사람들을 상대하긴 쉬워요.
무지하고 겁먹은 어린아이라고 치부하면 그만이거든요." />

	<Subtitle id="1175" character="Floofty" nextDialogueID="1176" setEmotion="Floofty,0,Unamused;Floofty,1,Bummed" emotionEnd="Bummed" setAnimation="Floofty,0,PonderingEnd;Floofty,6,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_019_Floofty_ButNotSnorpy" text="휴. 하지만 스노피는 달라요.
그 녀석은 바보도 겁쟁이도 아니거든요.
즉 제가 틀린 거죠." />

	<Subtitle id="1176" character="Floofty" nextDialogueID="1177" setEmotion="Floofty,0,Unamused;Floofty,2,Bummed;Floofty,4,Confused" emotionEnd="Confused" setAnimation="Floofty,2,LeanForward;Floofty,4,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_020_Floofty_ICannotMake" text="저 스스로를 납득시킬 수가 없네요...
인내심을 잃었어요...
저도 이제 납득하는 걸 포기했어요." />

	<Subtitle id="1177" character="Floofty" setEmotion="Floofty,0,Unamused;Floofty,2,Confused" emotionEnd="Confused" setAnimation="Floofty,2.5,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_021_Floofty_AndPerhapsThat" text="어쩌면...그게 제 안의 겁쟁이인지도 모르죠." />

</SubtitleCollection>