<SubtitleCollection>



	<Subtitle id="1" character="Filbo" stoppedDefault="TiredIdle" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_001_Filbo_ThatsAThats" setEmotion="Filbo,0,Judging;Filbo,3,Suspicious" emotionEnd="Suspicious" setAnimation="" text="Questa montagna è... bella alta, eh?
Ci sono un sacco... *ansima* di scalini." />

	<Subtitle id="2" character="Eggabell" nextDialogueID="3" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_002_Eggabell_OhGrumpI" setEmotion="Eggabell,0,Bummed" emotionEnd="Bummed" setAnimation="Eggabell,0,LookingDown" text="Oh Grump, lo sapevo che era una pessima idea." />

	<Subtitle id="3" character="Filbo" nextDialogueID="" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_003_Filbo_ImFineReally" setEmotion="Filbo,0,Smug" emotionEnd="Smug" setAnimation="Eggabell,0,LookingDownEnd;Filbo,0,LayingCelebration;Filbo,3,LayingSitUp" text="Sto bene, sul serio!
Ehi, tu somigli tantissimo alla mia amica Eggabell!" />

	<Subtitle id="103" character="Filbo" nextDialogueID="104" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_004_Filbo_EggabellItsReally" setEmotion="Filbo,0,Surprised;Filbo,2.5,Happy" emotionEnd="Happy" setAnimation="Filbo,0,LayingSitUp,1" text="EGGABELL?! 
Sei davvero tu! Sei qui!
E sei viva! Non morta!" />

	<Subtitle id="104" character="Eggabell" nextDialogueID="105" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_005_Eggabell_YesItsMe" setEmotion="Eggabell,0,Unamused" emotionEnd="Unamused" setAnimation="Eggabell,0.5,GestureToSelf" text="Sì, Filbo, sono io.
Calmati o finirai per andare in iperventilazione." />

	<Subtitle id="105" character="Filbo" nextDialogueID="4" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_006_Filbo_OkayOkayPhew" setEmotion="Filbo,0,Confused;Filbo,5,Sad" emotionEnd="Sad" setAnimation="Filbo,2.3,LayingSitUpEnd;Filbo,5,LayingSitUp" text="Ok, ok. Fiuuu!
Stai tornando a Snaxopoli?" />

	<Subtitle id="4" character="Eggabell" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_007_Eggabell_ComeOnGet" setEmotion="Eggabell,0,Unamused" emotionEnd="Unamused" setAnimation="Eggabell,0,HandsOnHips;Eggabell,4,HandsOnHipsEnd;Filbo,0,LayingSitUpEnd" setTarget="Filbo,3.3,Eggabell" text="Su, rialzati. 
Apriamo questa porta prima 
che ti venga il mal di montagna." />

	<Subtitle id="5" character="Filbo" nextDialogueID="6" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_018_Filbo_WoooahWhatIs" setEmotion="Filbo,0,Surprise" emotionEnd="Neutral" setAnimation="Filbo,1,Pointing;Filbo,3,PointingEnd" text="Wooow! E questo cos'è?" />

	<Subtitle id="6" character="Eggabell" nextDialogueID="48" enableControls="0" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_019_Eggabell_LizThoughtIt" setEmotion="Eggabell,0,Judging" emotionEnd="Judging" setAnimation="Eggabell,0,HandsOnHips" setTarget="Filbo,0,Eggabell" text="Liz pensa che sia un antico tempio dedicato
ai Bugsnax." />

	<Subtitle id="7" character="Filbo" nextDialogueID="8" enableControls="0" faceSpeaker="Eggabell" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_020_Filbo_WellItDefinitely" setEmotion="Filbo,0,Neutral;Filbo,3,Suspicious" emotionEnd="Suspicious" setAnimation="Filbo,3,HandBehindHead" text="Beh, ha un'aria davvero importante!
Come facciamo a, uh, entrare?" />

	<Subtitle id="8" character="Eggabell" enableControls="0" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_021_Eggabell_RightWeNeed" setEmotion="Eggabell,0,Unamused" emotionEnd="Unamused" setAnimation="Eggabell,0,HandsOnHipsEnd;Filbo,0,HandBehindHeadEnd" text="Giusto. Dobbiamo metterci qui,
qui e qui. Al tre, spingiamo." />

	<Subtitle id="14" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_022_Eggabell_ThisIsIt" setEmotion="Eggabell,0,Unamused;Eggabell,5,Suspicious" emotionEnd="Suspicious" setAnimation="" text="Ci siamo. Pronti?
Uno! Due! TRE!" />

	<Subtitle id="1114" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_023_Filbo_Hnnnggghhhhh" setEmotion="Filbo,0,Suspicious" emotionEnd="Suspicious" setAnimation="" text="" />




	<Subtitle id="15" character="Eggabell" nextDialogueID="16" setTarget="Eggabell,0.0,@803;Filbo,0.5,Eggabell" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_001_Eggabell_OhGrumpI" setEmotion="Eggabell,0,Fear;Eggabell,3,Angry" emotionEnd="Angry" setAnimation="Eggabell,0,Ready;Eggabell,3,LookingDown" text="Oh Grump, ho rischiato di ammazzarci tutti quanti!
Dove ho sbagliato?" />

	<Subtitle id="16" character="Filbo" nextDialogueID="17" faceSpeaker="Eggabell" nextDialogueDelay="0" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_002_Filbo_HeyItsOkay" setEmotion="Filbo,0,Confused;Filbo,2,Neutral" emotionEnd="Neutral" setAnimation="Filbo,0,GestureForward;Filbo,3.5,GestureTowardSelf;Eggabell,1,LookingDownEnd" text="Non ti buttare giù, Eggabell!
Ci siamo presi uno spavento, ma stiamo bene!
Ora ci riproviamo e..." />

	<Subtitle id="17" character="Eggabell" nextDialogueID="18" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_003_Eggabell_NoIllTry" setEmotion="Eggabell,0,Angry;Filbo,0,Confused" emotionEnd="Angry" setAnimation="Eggabell,0.5,GestureToSelf;Eggabell,2,GestureForward" text="No, IO ci riproverò.
Voi due tornate a casa." />

	<Subtitle id="18" character="Filbo" nextDialogueID="19" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_004_Filbo_EggabellIWant" setEmotion="Filbo,0,Unamused;Filbo,2,Confused" emotionEnd="Confused" setAnimation="Filbo,2.75,Pointing,0.5;Filbo,4,PointingEnd" text="Eggabell, ci tengo quanto te 
a trovare Liz. 
Non devi fare tutto da sola!" />

	<Subtitle id="19" character="Eggabell" nextDialogueID="20" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_005_Eggabell_YesIDo" setEmotion="Eggabell,0,Angry;Eggabell,2,Sad" emotionEnd="Sad" setAnimation="Eggabell,0,LeanForward;Eggabell,3.5,LookingDown,0.5" text="Sì, invece!
Sono un peso per tutti!
È per questo che lei è sparita!" />

	<Subtitle id="20" character="Filbo" nextDialogueID="21" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_006_Filbo_WWhatDoYou" setEmotion="Filbo,0,Confused" emotionEnd="Confused" setAnimation="Filbo,0,TiredIdle,0.5" text="C-cosa vuoi dire?" />

	<Subtitle id="21" character="Eggabell" nextDialogueID="22" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_007_Eggabell_IWasBeing" setEmotion="Eggabell,0,Bummed" emotionEnd="Bummed" setAnimation="Eggabell,2,LookingDownEnd" setTarget="Eggabell,0.5,@6014" text="Stavo facendo la stupida...
Sono scivolata sulle rupi
mentre cercavo di mettermi in mostra." />

	<Subtitle id="22" character="Eggabell" nextDialogueID="23" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_007a_Eggabell_TheEarthquakeHit" setEmotion="Eggabell,0,Sad" emotionEnd="Sad" setAnimation="Eggabell,1,LeanForward;Eggabell,3.5,LeanForwardEnd" setTarget="Eggabell,0.5,@999.999" text="C'è stato il terremoto e...
stavo per cadere, ma Liz mi ha salvata...
come sempre." />

	<Subtitle id="23" character="Eggabell" nextDialogueID="24" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_007b_Eggabell_SheGotSwept" setEmotion="Eggabell,0,Sad" emotionEnd="Sad" setAnimation="Eggabell,0,LookingDown,0.5;Eggabell,5,LookingDownEnd,0.5" setTarget="Eggabell,0.5,@6014" text="È stata spazzata via... e poi
sotto i suoi piedi si è aperta una voragine e...
l'ha inghiottita." />

	<Subtitle id="24" character="Filbo" nextDialogueID="25" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_008_Filbo_ImSoSorry" setEmotion="Filbo,0,Sad" emotionEnd="Sad" setAnimation="Filbo,0,GestureTowardSelf" text="Mi dispiace tanto, Eggabell." />

	<Subtitle id="25" character="Eggabell" nextDialogueID="26" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_009_Eggabell_DontBeIm" setEmotion="Eggabell,0,Bummed" emotionEnd="Bummed" setAnimation="Eggabell,0,HandsOnHips" setTarget="Eggabell,0.0,Filbo" text="Lascia perdere. Ci sono abituata." />

	<Subtitle id="26" character="Eggabell" nextDialogueID="27" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_009a_Eggabell_PleaseJustGo" setEmotion="Eggabell,0,Confused;Eggabell,2,Sad" emotionEnd="Sad" setAnimation="Eggabell,0.1,GestureForward,0.5" text="Andate, ti prego.
Non sopporterei di veder soffrire qualcun altro." />

	<Subtitle id="27" character="Filbo" nextDialogueID="28" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_010_Filbo_HaYouKnow" setEmotion="Filbo,0,Neutral" emotionEnd="Neutral" setAnimation="Filbo,0,TiredIdle,0.5" text="… Ah, sai, mentre cercavo
Liz mi è venuta una gran fame." />

	<Subtitle id="28" character="Filbo" nextDialogueID="29" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_010a_Filbo_ICouldntCatch" setEmotion="Filbo,0,Neutral;Filbo,3,Judging" emotionEnd="Judging" setAnimation="Filbo,0.5,HandBehindHead,0.5;Filbo,4.5,HandBehindHeadEnd" text="Non riuscivo a catturare Bugsnax, così ho mangiato
un fiore. Ma poi ho vomitato, sono rimasto accecato
per un po', e sono caduto in un precipizio." />

	<Subtitle id="29" character="Filbo" nextDialogueID="30" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_010b_Filbo_AndByThe" setEmotion="Filbo,0,Suspicious;Filbo,3,Surprised" emotionEnd="Surprised" setAnimation="Filbo,0.5,GestureTowardSelf" text="Quando finalmente mi sono trascinato fuori,
ero così stanco e affamato
che quasi non riuscivo a muovermi!" />

	<Subtitle id="30" character="Filbo" nextDialogueID="31" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_010c_Filbo_ThatsWhenWe" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="Filbo,0,Pointing;Filbo,2,PointingEnd" setTarget="Filbo,0.0,@999.999" text="È stato allora che ci siamo incontrati!" />

	<Subtitle id="31" character="Eggabell" nextDialogueID="32" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_011_Eggabell_FilboThatsAwful" setEmotion="Eggabell,0,Confused" emotionEnd="Confused" setAnimation="Eggabell,0,LeanForward" text="Filbo, è terribile." />

	<Subtitle id="32" character="Filbo" nextDialogueID="33" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_012_Filbo_ItWasSheepish" setEmotion="Filbo,0,Smug;Filbo,1.5,Bummed" emotionEnd="Bummed" setAnimation="Filbo,2,HandBehindHead;Eggabell,0,LeanForwardEnd" text="Lo è stato davvero!
Perché vedi, io non sono in grado
di cavarmela da solo come te e Liz." />

	<Subtitle id="33" character="Filbo" nextDialogueID="34" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_012a_Filbo_AndItsTimes" setEmotion="Filbo,0,Neutral" emotionEnd="Neutral" setAnimation="Filbo,1,HandBehindHeadEnd" text="Ed è in momenti come quello
che mi farebbe davvero comodo un medico." />

	<Subtitle id="34" character="Eggabell" nextDialogueID="1134" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_013_Eggabell_HehAlrightI" setEmotion="Eggabell,0,Neutral" emotionEnd="Neutral" setAnimation="Eggabell,0,LookingDown" text="Eh. D'accordo, ho capito..." />

	<Subtitle id="1134" character="Eggabell" nextDialogueID="35" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_014_Eggabell_INeedSome" setEmotion="Eggabell,0,Bummed" emotionEnd="Bummed" setAnimation="Eggabell,1,LookingDownEnd;Eggabell,8,GestureForward" text="Lasciami un po' di tempo per pensarci.
Voglio capire dove ho sbagliato.
Quando ci sarò riuscita, verrò a cercarti." />

	<Subtitle id="35" character="Filbo" nextDialogueID="36" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_015_Filbo_AndThenWell" setEmotion="Filbo,0,Neutral" emotionEnd="Neutral" setAnimation="Filbo,1,GestureTowardSelf" text="E cercheremo
Liz insieme." />

	<Subtitle id="36" character="Eggabell" eventName="event:/GameAudio/Voiceovers/Quests/EggabellDoesntHeadHome/EggabellDoesntHeadHome_016_Eggabell_ThankYouFilbo" setEmotion="Eggabell,0,Bummed;Eggabell,1.5,Neutral" emotionEnd="Neutral" setAnimation="" text="Grazie, Filbo.
Non correre rischi." />



	<Subtitle id="40" character="Filbo" nextDialogueID="42" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_008_Filbo_EggabellItsSo" setEmotion="Filbo,0,Happy" emotionEnd="Happy" text="Eggabell, che piacere vederti!
Non posso credere che tu sia stata quassù
tutto questo tempo. Sei così... diversa!" />

	<Subtitle id="42" character="Eggabell" nextDialogueID="43" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_009_Eggabell_ThatsRightThe" setEmotion="Eggabell,0,Unamused" emotionEnd="Unamused" text="È vero. 
La tenera, piccola Eggabell che conoscevi è sparita." />

	<Subtitle id="43" character="Filbo" nextDialogueID="44" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_010_Filbo_YeahYouReally" setEmotion="Filbo,0,Smug" emotionEnd="Smug" text="Già, sei proprio uscita dal guscio!" />

	<Subtitle id="44" character="Filbo" nextDialogueID="45" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_011_Filbo_HeySoWhy" setEmotion="Filbo,0,Neutral" emotionEnd="Neutral" text="Ehi, perché hai voluto che ti aiutassi io?
Pensavo che l'avresti chiesto a Chandlo..." />

	<Subtitle id="45" character="Eggabell" nextDialogueID="46" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_012_Eggabell_ChandlosGotSnorpy" setEmotion="Eggabell,0,Bummed;Eggabell,3,Smug" emotionEnd="Smug" text="Chandlo ha Snorpy di cui preoccuparsi.
E poi, sono anni che tu segui
Liz dappertutto." />

	<Subtitle id="46" character="Filbo" nextDialogueID="47" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_013_Filbo_IDontFollow" setEmotion="Filbo,0,Surprised;Filbo,0.5,Disgust" emotionEnd="Disgust" text="Non è vero che la seguo dappertutto..." />

	<Subtitle id="47" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_014_Eggabell_UhHuhPointIs" setEmotion="Eggabell,0,Unamused;Eggabell,1,Neutral;Filbo,1.5,Neutral" emotionEnd="Neutral" text="Ah-ha. Il punto è che so che tieni a lei.
E visto che mi servono tre Grumpus,
tanto valeva che uno fossi tu." />

	<Subtitle id="48" character="Filbo" nextDialogueID="49" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_015_Filbo_OhWaitA" setEmotion="Filbo,0,Confused" emotionEnd="Confused" setAnimation="Eggabell,0,HandsOnHipsEnd" text="Oh...
Aspetta un minuto." />

	<Subtitle id="49" character="Filbo" nextDialogueID="50" enableControls="0" faceSpeaker="Eggabell" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_015a_Filbo_IfThisDoor" setEmotion="Filbo,0,Judging;Filbo,6,Confused" emotionEnd="Judging" setAnimation="Filbo,1.5,GestureForward;Filbo,5,Pointing;Filbo,6,PointingEnd" text="Ma se bisogna essere in tre per aprire la porta,
come avrebbe fatto Liz da sola?
Cosa ti fa credere che sia entrata?" />

	<Subtitle id="50" character="Eggabell" nextDialogueID="7" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_016_Eggabell_BecauseSheHas" setEmotion="Eggabell,0,Bummed;Eggabell,2,Sad" emotionEnd="Sad" setAnimation="Eggabell,0,HandsOnHips" text="DEVE essere lì dentro.
Ho guardato in ogni altro posto!" />

	<Subtitle id="51" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheDoor/TheDoor_017_Filbo_WellIfWere" setEmotion="Filbo,0,Happy;Eggabell,2,Happy" emotionEnd="Happy" text="Beh, se stiamo parlando di Liz,
tutto è possibile!" />

	<Subtitle id="52" character="Eggabell" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" setEmotion="Eggabell,0,Happy" emotionEnd="Happy" text="Esattamente!" />



	<Subtitle id="60" character="Filbo" nextDialogueID="61" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_005_Filbo_Mountainstilltall" setEmotion="Filbo,0,Suspicious" emotionEnd="Suspicious" text="*con il fiatone* Montagna... ancora... alta..." />

	<Subtitle id="61" character="Eggabell" nextDialogueID="62" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_006_Eggabell_DoYouNeed" setEmotion="Eggabell,0,Confused" emotionEnd="Confused" text="Ehi... Vuoi fare una pausa?
U-un sorso d'acqua?
Lascia che ti controlli le funzioni vitali..." />

	<Subtitle id="62" character="Filbo" nextDialogueID="63" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_007_Filbo_NoNoIm" setEmotion="Filbo,0,Judging;Filbo,1,Neutral" emotionEnd="Neutral" text="No, no, sto bene!
E poi siamo quasi arrivati, giusto?" />

	<Subtitle id="63" character="Eggabell" nextDialogueID="64" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_008_Eggabell_Right" setEmotion="Eggabell,0,Happy" emotionEnd="Happy" text="Giusto!" />

	<Subtitle id="64" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_008a_Eggabell_ButInThe" setEmotion="Eggabell,0,Judging;Eggabell,4,Happy" emotionEnd="Happy" text="In futuro, però, ti converrà
fare un po' di attività fisica... Oppure... potresti
semplicemente passare più tempo con Chandlo!" />


	<Subtitle id="65" character="Filbo" nextDialogueID="66" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_009_Filbo_WereHereHow" setEmotion="Filbo,0,Happy;Filbo,2.5,Judging" emotionEnd="Judging" setAnimation="Filbo,0,Excited;Filbo,2.5,ExcitedEnd" text="Bene, ci siamo! Uhm...
Come facciamo ad aprirla, Eggabell?" />

	<Subtitle id="66" character="Eggabell" nextDialogueID="67" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_010_Eggabell_TurnsOutShe" setEmotion="Eggabell,0,Smug;Eggabell,2,Neutral" emotionEnd="Neutral" setAnimation="Eggabell,0,HandsOnHips;Eggabell,4,HandsOnHipsEnd" text="Nelle sue note Liz ha invertito l'ordine.
Persino la grande Elizabert Megamax
può sbagliare, eh?" />

	<Subtitle id="67" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_011_Filbo_PobodysNerfectRight" setEmotion="Filbo,0,Smug;Filbo,4,Neutral" emotionEnd="Neutral" setAnimation="Filbo,0,HandBehindHead;Filbo,4.5,HandBehindHeadEnd" text="Beh... nessuno è perfetto, giusto?
*ride*
Ok, pronto quando vuoi!" />

	<Subtitle id="68" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_012_Eggabell_WereComingLiz" setEmotion="Eggabell,0,Neutral;Eggabell,5,Suspicious" emotionEnd="Suspicious" setAnimation="" text="Stiamo arrivando, Liz!
UNO! DUE! TREEE!" />



	<Subtitle id="69" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_013_Filbo_Aaaaaaahhhh" setEmotion="Filbo,0,Surprised" emotionEnd="Surprised" text="Ahhhhhhhhhhh!" />

	<Subtitle id="70" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_014_Eggabell_Aaaaaaahhhh" setEmotion="Eggabell,0,Surprised" emotionEnd="Surprised" />





</SubtitleCollection>