<SubtitleCollection>

	<Subtitle id="101" character="Filbo" nextDialogueID="105" eventName="event:/GameAudio/Voiceovers/Quests/MeetingFilbo/MeetingFilbo_001_Filbo_LlizbertIsThat" setAnimation="Filbo,0.5,LayingSitUp;Filbo,3,LayingSitUpEnd,1" setEmotion="Filbo,1,Surprised;Filbo,3,Smug" emotionEnd="Bummed" text="L-liz, sei tu?
Oh, grazie al Grump sei viva...
Peccato che invece io stia morendo!" />

	<Subtitle id="102" character="Filbo" nextDialogueID="105" eventName="event:/GameAudio/Voiceovers/Quests/MeetingFilbo/MeetingFilbo_002_Filbo_WhatItsMe" setAnimation="Filbo,0,LayingSitUp;Filbo,2,LayingSitUpEnd,1" setEmotion="Filbo,0,Confused" emotionEnd="Confused" text="Che? Ma... sono io, Filbo!" />

	<Subtitle id="103" character="Filbo" nextDialogueID="105" setEmotion="Filbo,0,Bummed" emotionEnd="Bummed" eventName="event:/GameAudio/Voiceovers/Quests/MeetingFilbo/MeetingFilbo_003_Filbo_IWasLooking" text="Ti stavo cercando,
ma, uh, mi è venuta fame e non sono riuscito
a catturare neanche un Bugsnax, così..." />

	<Subtitle id="104" character="Filbo" nextDialogueID="105" emotionStart="Confused" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Quests/MeetingFilbo/MeetingFilbo_005_Filbo_ThatsAWeird" setAnimation="Filbo,0,LayingSitUp;Filbo,2,LayingSitUpEnd" text="Eh? È una domanda strana, Liz..." />

	<Subtitle id="105" character="Filbo" option0="Chi sei?" option1="Cos'è successo?" option2="Dov'è Liz?" option3="$EmojiQuest A parte questo..." />

	<Subtitle id="106" character="Filbo" nextDialogueID="107" emotionStart="Suspicious" emotionEnd="Suspicious" eventName="event:/GameAudio/Voiceovers/Quests/MeetingFilbo/MeetingFilbo_006_Filbo_WaitYoureNot" setAnimation="Filbo,0,LayingSitUp" text="Aspetta, tu non sei Liz!" />

	<Subtitle id="107" character="Filbo" nextDialogueID="108" emotionStart="Bummed" emotionEnd="Bummed" eventName="event:/GameAudio/Voiceovers/Quests/MeetingFilbo/MeetingFilbo_007_Filbo_OhGrumpIt" setAnimation="Filbo,2,LayingSitUpEnd" text="Oh Grump, non importa chi sei!
Portami qualcosa da mangiare, ti prego!" />

	<Subtitle id="108" character="Filbo" option0="Certo!" option1="Tanto vale..." />

	<Subtitle id="109" character="Filbo" nextDialogueID="114" setEmotion="Filbo,0,Happy;Filbo,2,Sad" emotionEnd="Sad" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest1/FilboQuest1_001_Filbo_Hooraaaaaay" setAnimation="Filbo,0,LayingCelebration" text="Urràààà. Ahi." />

	<Subtitle id="110" character="Filbo" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest1/FilboQuest1_004_Filbo_OkayDoMe" text="Ok, fammi un favore: prendi la mia Snaktrappola." />

	<Subtitle id="111" character="Filbo" allowBack="1" option0="Cos'è che ti serviva?" />

	<Subtitle id="112" character="Filbo" allowBack="1" option0="Parliamo." />

	<Subtitle id="113" character="Filbo" allowBack="1" isBack="1" option0="Alla prossima." />

	<Subtitle id="114" character="Filbo" setEmotion="Filbo,0,Suspicious;Filbo,2,Neutral" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest1/FilboQuest1_002_Filbo_IThinkTheres" text="Credo ci sia un Bugsnak proprio lì.
Gli daresti un'occhiata?
Vedi se riesci a scoprire di che tipo è." />

	<Subtitle id="115" character="Filbo" allowBack="1" option0="$EmojiQuestComplete Ho analizzato un Fragoletto." />

	<Subtitle id="116" character="Filbo" nextDialogueID="110" setEmotion="Filbo,0,Happy;Filbo,3,Neutral" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest1/FilboQuest1_003_Filbo_OhGoodThat" text="Oh, bene! Quelli sono facilissimi da catturare.
Non per me, però." />

	<Subtitle id="121" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest1/FilboQuest1_005_Filbo_ItsTracksCome" text="Le tracce escono da questo cespuglio!
Posiziona la Snaktrappola e nascondiamoci." />

	<Subtitle id="1105" character="Filbo" enableControls="1" emotionStart="Happy" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest1/FilboQuest1_006_Filbo_NicePickIt" text="Oh, bello! Uh... Prendilo prima che scappi!" />

	<Subtitle id="122" character="Filbo" emotionStart="Neutral" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest1/FilboQuest1_011_Filbo_ImSureThatScope" setAnimation="Filbo,0,GestureForward;Filbo,2.5,GestureTowardSelf;Filbo,10,StoppedDefault" text="Sono sicuro che quella tua Snaxcamera
ci tornerà utile!
Come dico sempre, 'analizza e prioritizza'!" />
 
	<Subtitle id="124" character="Filbo" setEmotion="Filbo,0,Surprised;Filbo,2,Happy" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest1/FilboQuest1_007_Filbo_WwowYouCaught" text="W-wow, l'hai catturato!
Ok, adesso tiramelo in bocca!" />

	<Subtitle id="125" character="Filbo" nextDialogueID="126" emotionStart="Smug" emotionEnd="Smug" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest1/FilboQuest1_008_Filbo_PhewImSaved" text="Ooh sì, sono salvo!" />

	<Subtitle id="126" character="Filbo" nextDialogueID="127,127" option0="Cosa ti è successo al braccio?!" option1="Braccio f-fragoloso!" />

	<Subtitle id="127" character="Filbo" nextDialogueID="128" lookAtCharacter="Filbo" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest1/FilboQuest1_009_Filbo_OhThisPretty" setAnimation="Filbo,0,ReactionRArm;Filbo,100,StoppedDefault" setEmotion="Filbo,0,Surprised;Filbo,1,Happy" emotionEnd="Happy" text="Oh, questo? Forte, eh?
È un effetto collaterale del consumo di Bugsnax! " />

	<Subtitle id="128" character="Filbo" nextDialogueID="122" emotionStart="Neutral" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest1/FilboQuest1_010_Filbo_AnywhoImStill" text="Comunque, non mi sono ancora ripreso del tutto.
Avrei bisogno di... altri tre Bugsnax, diciamo?" />

	<Subtitle id="1104" character="Filbo" enableControls="1" emotionStart="Neutral" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_IThinkThis" text="In quel cespuglio non ci sono più Bugsnax.
Prova a cercare da qualche altra parte." />

	<Subtitle id="130" character="Filbo" allowBack="1" option0="$EmojiQuest Che cosa devo fare?" option1="Parla del più e del meno." option2="Per ora è tutto." />

	<Subtitle id="131" character="Filbo" nextTriggerID="@9007" emotionStart="Neutral" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_GetMeThree" text="Procurami altri tre
di quei Bugsnax, per favore!" /> *a bit tired*

	<Subtitle id="132" character="Filbo" nextTriggerID="@9007" setEmotion="Filbo,0,Neutral;Filbo,1.5,Sad" emotionEnd="Sad" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_IThoughtI" setAnimation="Filbo,0,GestureTowardSelf;Filbo,100,StoppedDefault" text="Pensavo di potermela cavare
da solo, ma a quanto pare
sono un inetto." /> *sad, a bit tired*

	<Subtitle id="133" character="Filbo" nextDialogueID="134" emotionStart="Happy" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest2/FilboQuest2_001_Filbo_YoureALifesaver" setAnimation="Filbo,0,GestureForward;Filbo,100,StoppedDefault" text="Mi hai letteralmente salvato la vita!" /> *relieved, recovered*

	<Subtitle id="134" character="Filbo" nextDialogueID="135" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest2/FilboQuest2_001a_Filbo_SorryIWas" text="Scusa, ero troppo occupato a morire
per presentarmi." /> *cheerfully dismissive*

	<Subtitle id="135" character="Filbo" nextDialogueID="136" setEmotion="Filbo,0,Happy;Filbo,2.3,Judging;Filbo,3.3,Happy" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest2/FilboQuest2_001b_Filbo_ImFilboFiddlepie" setAnimation="Filbo,0,GestureTowardSelf" text="Mi chiamo Filbo Fiddlepie.
Sono... uh... il sindaco di questo posto." /> *cheerful*

	<Subtitle id="136" character="Filbo" nextDialogueID="137" setEmotion="Filbo,0,Neutral;Filbo,4,Judging" emotionEnd="Judging" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest2/FilboQuest2_002_Filbo_UmsorryIfThis" setAnimation="Filbo,0,HandBehindHead;Filbo,3,HandBehindHeadEnd;Filbo,100,StoppedDefault" text="Ehm... Forse è una domanda stupida, ma...
Cosa ci fai tu qui?" /> *curious*

	<Subtitle id="137" character="Filbo" option0="Liz Megamax mi ha chiesto di raggiungerla." option1="Sono qui per indagare sui Bugsnax." option2="È la mia ultima chance di trovare
una storia per il giornale." />

	<Subtitle id="138" character="Filbo" nextDialogueID="141" setEmotion="Filbo,0,Surprised;Filbo,0.5,Happy" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest2/FilboQuest2_004_Filbo_OhYouGot" setAnimation="Filbo,1.5,GestureTowardSelf;Filbo,100,StoppedDefault" text="O-oh, hai visto il video!
Ho aiutato io Liz a realizzarlo." />

	<Subtitle id="139" character="Filbo" nextDialogueID="141" setEmotion="Filbo,0,Happy;Filbo,3.3,Judging" emotionEnd="Judging" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest2/FilboQuest2_005_Filbo_WellGoodNews" setAnimation="Filbo,0,HandBehindHead;Filbo,2.5,HandBehindHeadEnd;Filbo,100,StoppedDefault" text="Beh, la buona notizia è che qui ce ne sono
un sacco! Ma catturarli è molto difficile..." />

	<Subtitle id="140" character="Filbo" nextDialogueID="141" setEmotion="Filbo,0,Bummed;Filbo,2,Neutral" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest2/FilboQuest2_005_010_Filbo_WellGoodNews" text="Capisco.
Questa è l'ultima chance anche per tutti noi." />

	<Subtitle id="141" character="Filbo" nextDialogueID="142" setEmotion="Filbo,0,Suspicious;Filbo,1.5,Happy;Filbo,3.5,Neutral" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest2/FilboQuest2_006_Filbo_IKnowWho" setAnimation="Filbo,0,Pointing;Filbo,3,PointingEnd" text="So chi sei!
Tu scrivi sul giornale!
Lo dicevo che era una domanda stupida..." />

	<Subtitle id="142" character="Filbo" nextDialogueID="1142" setEmotion="Filbo,0,Neutral;Filbo,2,Judging" emotionEnd="Judging" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest2/FilboQuest2_007_Filbo_LizbertSaidYoud" setAnimation="Filbo,0,GestureForward;Filbo,100,StoppedDefault" text="$EmojiLizbert Liz mi aveva preannunciato il tuo arrivo.
Mmh, sei un po' in ritardo, però..." />

	<Subtitle id="1142" character="Filbo" setEmotion="Filbo,0,Bummed;Filbo,2,Neutral" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/FilboQuest2/FilboQuest2_008_Filbo_StillitsMyJob" text="*sospira* Comunque... Ho l'incarico 
di accompagnarti al villaggio.
Seguimi." />

	<Subtitle id="148" character="Filbo" nextDialogueID="149" emotionStart="Sad" emotionEnd="Sad" eventName="event:/GameAudio/Voiceovers/Quests/FilboHeadsHome/FilboHeadsHome_001_Filbo_BuddyIHave" text="Ehi... Devo dirti una cosa." /> *sad*

	<Subtitle id="149" character="Filbo" nextDialogueID="150" emotionStart="Sad" emotionEnd="Sad" eventName="event:/GameAudio/Voiceovers/Quests/FilboHeadsHome/FilboHeadsHome_001a_Filbo_ImSupposedTo" setAnimation="Filbo,0,GestureTowardSelf;Filbo,100,StoppedDefault" text="Dovrei portarti a casa sua, ma...
Temo che Liz non ci sia." />

	<Subtitle id="150" character="Filbo" nextDialogueID="151,151" option0="Dov'è Liz?" option1="Perché sei così triste?" />

	<Subtitle id="151" character="Filbo" nextDialogueID="152" emotionStart="Sad" emotionEnd="Sad" eventName="event:/GameAudio/Voiceovers/Quests/FilboHeadsHome/FilboHeadsHome_002_Filbo_IDontKnow" text="Non so dove sia Liz.
Ero venuto qui a cercarla." />

	<Subtitle id="152" character="Filbo" nextDialogueID="155" emotionStart="Happy" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Quests/FilboHeadsHome/FilboHeadsHome_003_Filbo_ButWhoKnows" setAnimation="Filbo,0,Excited" text="Ma chissà, forse la troveremo lì 
al nostro ritorno!" />

	<Subtitle id="155" character="Filbo" nextDialogueID="153" emotionStart="Happy" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Quests/FilboHeadsHome/FilboHeadsHome_003a_Filbo_ImSureShe" setAnimation="Filbo,0,ExcitedEnd;Filbo,1.5,Pointing;Filbo,2.5,PointingEnd" text="Sono sicuro che non vorrà
perdersi l'intervista con te!" />

	<Subtitle id="153" character="Filbo" nextDialogueID="154" emotionStart="Happy" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Quests/FilboHeadsHome/FilboHeadsHome_004_Filbo_ReadyToGo" text="Siamo pronti?" />

	<Subtitle id="154" character="Filbo" option0="$EmojiQuest Andiamo, allora." option1="Aspetta un momento..." />

	<Subtitle id="157" character="Filbo" nextDialogueID="1157" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/FilboHeadsHome/FilboHeadsHome_005_Filbo_AlrightThroughHere" text="Bene, da questa parte!" /> *excited*

	<Subtitle id="1157" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/FilboHeadsHome/FilboHeadsHome_006_Filbo_Hyah" text="HYAAAW!" /> *excited*

	<Subtitle id="158" character="Filbo" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_FeedMeThat" text="Dammi da mangiare quel $EmojiStrawberry Fragoletto, per favore!" /> *tired*

	<Subtitle id="159" character="Filbo" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_FeedMeMore" text="Fammi mangiare altri Bugsnax, per favore!" /> *cheerful*

	<Subtitle id="160" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_HideNextTo" text="Nasconditi vicino a me!" /> *tired, but hopeful*

	<Subtitle id="161" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_AlrightLetsHide" text="Vieni, nascondiamoci dietro questa roccia!" /> *tired, but hopeful*

	<Subtitle id="164" character="Filbo" enableControls="1" eventName="GameAudio/Voiceovers/Dynamic/Mayor/Hoowah" text="HOOWAH!" /> *excited*



	<Subtitle id="180" character="Clumby" nextDialogueID="181" emotionStart="Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_001_Clumby_WowThatsYour" setAnimation="Clumby,2.5,ShakeHead" text="Wow. Sarebbe questa la tua nuova pista?
Un'altra caccia ai mostri..." />

	<Subtitle id="181" character="Clumby" nextDialogueID="182" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_002_Clumby_DoYouHave" setAnimation="Clumby,0,SlamDesk" setTrigger="0.4,@85" text="Hai idea di quanti 
problemi mi hai causato?!" />

	<Subtitle id="182" character="Clumby" nextDialogueID="183" emotionStart="Disgust" nextDialogueDelay="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_002a_Clumby_IHadTo" setAnimation="Clumby,0,SlamDeskEnd;Clumby,2.2,LeanForward" text="Ho dovuto mandare al macero mezzo milione
di copie del giornale e scusarmi pubblicamente." />

	<Subtitle id="183" character="Clumby" nextDialogueID="184" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_002b_Clumby_AllBecauseYour" setAnimation="Clumby,0,LeanForwardEnd;Clumby,3,ThrowHands" text="E tutto perché il tuo Grumpfoot non era altro
che la mascotte di una squadra di football!" />

	<Subtitle id="184" character="Clumby" nextDialogueID="1184" emotionStart="Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_002c_Clumby_WeveBeenOver" setAnimation="Clumby,0,FacePalm;Clumby,4,FacePalmEnd" text="Te l'ho detto mille volte... Non importa
quanto siano intriganti i tuoi articoli se
poi mi tocca rimediare ai tuoi errori!" />

	<Subtitle id="1184" character="Clumby" nextDialogueID="185" emotionStart="Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_002d_Clumby_YoureAlreadyOut" setAnimation="Clumby,0.5,ShakeHead" text="Hai già esaurito tutte le tue seconde chance!" />

	<Subtitle id="185" character="Clumby" nextDialogueID="186" emotionStart="Angry" nextDialogueDelay="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_003_Clumby_AndNowYoure" setAnimation="Clumby,0,SlamDesk;Clumby,3,SlamDeskEnd" setTrigger="0.4,@85" text="E ora hai intenzione di raggiungere Elizabert
su qualche isola sperduta?!" />

	<Subtitle id="186" character="Clumby" nextDialogueID="187" emotionStart="Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_003a_ElizabertMegafigIs" setAnimation="Clumby,3,LeanForward" text="Delle due l'una: o Elizabert Megamax è un genio
della truffa, o è una pazza furiosa." />

	<Subtitle id="187" character="Clumby" nextDialogueID="188" emotionStart="Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_003b_RememberThatWhole" setAnimation="Clumby,3,LeanForwardEnd" text="Ti ricordi quella storia assurda di Grumplantide?
Beh, adesso si è fissata con questi Bugsnax." />

	<Subtitle id="188" character="Clumby" option0="Perché non credi nei Bugsnax?" option1="Che problemi ci sono su Isola Snakeronte?" option2="Cosa sai di Liz?" option3="$EmojiQuest Beh, allora ci vado!" />

	<Subtitle id="189" character="Clumby" nextDialogueID="188" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_004_Clumby_BecauseIveGot" setAnimation="Clumby,0.2,ThrowHands" text="Perché ho un cervello che funziona, io!" />

	<Subtitle id="190" character="Clumby" nextDialogueID="188" emotionStart="Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_005_Clumby_DoYourResearch" setAnimation="Clumby,0,SlamDesk;Clumby,4,SlamDeskEnd" setTrigger="0.4,@85" text="Informati. Da queste parti le navi
spariscono di continuo. Questo posto è come
me prima di prendere il caffè: letale." />

	<Subtitle id="191" character="Clumby" nextDialogueID="192" emotionStart="Suspicious" nextDialogueDelay="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_006_Clumby_SheGotA" setAnimation="Clumby,0,LeanForward" text="Ha acquisito una certa notorietà dopo essersi
imbattuta in una civiltà dimenticata
in Grumpsilvania." />

	<Subtitle id="192" character="Clumby" nextDialogueID="188" emotionStart="Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_006a_ShesBeenCoasting" setAnimation="Clumby,0,LeanForwardEnd" text="Da allora, ha vissuto di rendita
su quel successo." />

	<Subtitle id="193" character="Clumby" emotionStart="Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_007_Clumby_ThisIsAbsurd" setAnimation="Clumby,0,FacePalm" text="È assurdo.
È da patetici sfigati mettersi a rincorrere Liz..." />

	<Subtitle id="194" character="Clumby" nextDialogueID="195" emotionStart="Smug" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_008_Clumby_WellItIs" setAnimation="Clumby,0,FacePalmEnd;Clumby,4,LeanForward" text="… Beh, se è vera, è davvero una storia intrigante.
Dovremo farcela confermare da Liz stessa." />

	<Subtitle id="195" character="Clumby" nextDialogueID="196" emotionStart="Smug" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_008a_SayYouGet" setAnimation="Clumby,0,LeanForwardEnd" text="Se riesci a ottenere un'intervista con lei
e a riportare a casa la pelle,
potrei anche decidere di non licenziarti..." />

	<Subtitle id="196" character="Clumby" emotionStart="Smug" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOffice/ClumbysOffice_008b_NowGetGoing" setAnimation="Clumby,2,ThrowHands" text="Ora vai.
E cerca di non cadere
in un precipizio o roba del genere!" />



	<Subtitle id="1200" character="Lizbert" allowBack="1" option0="Che devo fare?" option1="Parliamo!" option2="Mangiamo!" option3="Per ora è tutto." />

	<Subtitle id="1210" character="Lizbert" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_001_Lizbert_AreWeRolling" setEmotion="Lizbert,0,Judging;Lizbert,1,Suspicious" emotionEnd="Suspicious" setAnimation="" text="Stai riprendendo?
*ahem* *ahem*" />

	<Subtitle id="1211" character="Lizbert" nextDialogueID="1212" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_001a_Lizbert_GreetingsIAm" setEmotion="Lizbert,0,Happy" emotionEnd="Happy" setAnimation="Lizbert,0.8,GestureToSelf;Lizbert,3,LeanForward;Lizbert,6,LeanForwardEnd" text="Salve! Sono Liz Megamax:
intrepida pioniera, esploratrice dell'ignoto,
cacciatrice di creature sconosciute..." />

	<Subtitle id="1212" character="DiaryEggabell" speakerText="$Eggabell" nextDialogueID="1213" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_002_Eggabell_AndShesA" setEmotion="DiaryEggabell,0,Happy;Lizbert,0,Surprised" emotionEnd="Happy" setAnimation="DiaryEggabell,0,EggabellKiss;Lizbert,0,LizbertKiss,0.5;DiaryEggabell,2,TimidGestureForward" setTarget="DiaryEggabell,0.8,@50" text="Nonché affascinante maliarda!" />

	<Subtitle id="1213" character="Lizbert" nextDialogueID="1214" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_003_Lizbert_AhahaEggabellStop" setEmotion="Lizbert,0,Smug;Lizbert,0.5,Surprised" emotionEnd="Smug" setAnimation="" setTarget="DiaryEggabell,0,@216.7201" text="Ahaha, smettila, Eggabell!" />

	<Subtitle id="1214" character="DiaryEggabell" speakerText="$Eggabell" nextDialogueID="1215" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_004_Eggabell_WhatThePeople" setEmotion="DiaryEggabell,0.5,Smug" emotionEnd="Smug" setAnimation="DiaryEggabell,0.5,HandsOnHips" text="Che c'è? La gente ha il diritto di sapere!" />

	<Subtitle id="1215" character="Lizbert" nextDialogueID="11215" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_005_Lizbert_YoureTheOnly" setEmotion="Lizbert,0,Smug" emotionEnd="Smug" setAnimation="Lizbert,0,LeanForward;DiaryEggabell,2,HandsOnHipsEnd" text="Questa è una cosa che devi sapere solo tu!" />

	<Subtitle id="11215" character="DiaryEggabell" speakerText="$Eggabell" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_005a_Eggabell_giggles" setEmotion="DiaryEggabell,0,Smug" emotionEnd="Smug" setAnimation="Lizbert,0,LeanForwardEnd" text="*ridacchia* Va bene, va bene." />

	<Subtitle id="1216" character="Lizbert" nextDialogueID="1217" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_006_Lizbert_AhemAhemAhem" setEmotion="Lizbert,0,Suspicious;Lizbert,1,Happy" emotionEnd="Happy" setAnimation="Lizbert,0,ClearingThroat;Lizbert,3,GestureToCamera" text="*ahem* *ahem* *ahem*
Mi chiamo Liz e ho fatto un'incredibile
scoperta qui su Isola Snakeronte!" />

	<Subtitle id="1217" character="Lizbert" nextDialogueID="1218" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_007_Lizbert_ButThisIs" setEmotion="Lizbert,0,Neutral" emotionEnd="Neutral" setAnimation="" text="Ma questa non è una semplice spedizione!
Io e i miei seguaci abbiamo fondato
una nuova comunità qui!" />

	<Subtitle id="1218" character="Lizbert" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_007a_Lizbert_ConstructionOfOur" setEmotion="Lizbert,0,Neutral" emotionEnd="Neutral" setAnimation="Lizbert,0,ExcitedArmSwing" text="La costruzione del nostro insediamento
è a buon punto!" />

	<Subtitle id="1219" character="Lizbert" nextDialogueID="1220" useTriggerForPosition="1" unskippable="1" nextDialogueDelay="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_008_Lizbert_WhatDrawsUs" setEmotion="Lizbert,0,Judging;Lizbert,3,Suspicious;Lizbert,5,Surprised" emotionEnd="Surprised" setAnimation="Lizbert,3,LeanForward;Lizbert,9,GestureToCamera,0.5" text="E cosa ci ha attirati così lontano dalla civiltà?
Quale scoperta ci ha invogliati a iniziare
una nuova vita nella natura selvaggia?" />

	<Subtitle id="1220" character="Lizbert" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_009_Lizbert_Bugsnax" setEmotion="Lizbert,0,Happy" emotionEnd="Happy" setAnimation="" text="I BUGSNAX!" />

	<Subtitle id="1221" character="DiaryEggabell" speakerText="$Eggabell" nextDialogueID="1222" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_010_Eggabell_TheyreTheMost" setEmotion="DiaryEggabell,0,Happy;DiaryEggabell,3,Smug" emotionEnd="Smug" setAnimation="DiaryEggabell,0,Excited" text="Sono la cosa più deliziosa al mondo!
Finché non ne provi uno, non puoi dire
di aver veramente vissuto!" />

	<Subtitle id="1222" character="Lizbert" nextDialogueID="1223" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_011_Lizbert_ItsTrueHalf" setEmotion="Lizbert,0,Neutral;Lizbert,3,Happy" emotionEnd="Happy" setAnimation="Lizbert,3,ExcitedArmSwing;DiaryEggabell,1,ExcitedEnd" text="È vero!
Metà insetto, metà snack. 
Sono diversi da qualunque altro cibo!" />

	<Subtitle id="1223" character="DiaryEggabell" speakerText="$Eggabell" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_012_Eggabell_TheresOneNow" setEmotion="DiaryEggabell,0,Happy" emotionEnd="Happy" setAnimation="DiaryEggabell,0,TimidGestureForward" text="Eccone lì uno!" />

	<Subtitle id="1224" character="Filbo" nextDialogueID="11225" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_013_Filbo_IGotIt" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="" text="Lo prendo! Lo prendo!" />

	<Subtitle id="1225" character="Lizbert" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_014_Lizbert_GoodEffortFilbo" setEmotion="Lizbert,0,Confused" emotionEnd="Confused" setAnimation="Lizbert,0,UnenthusiasticCheer" text="Bel tentativo, Filbo..." />

	<Subtitle id="11225" character="Filbo" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_014a_Filbo_Ouch" setEmotion="Filbo,0,Suspicious" emotionEnd="Suspicious" setAnimation="" text="Ahia..." />

	<Subtitle id="1226" character="Lizbert" nextDialogueID="1227" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_015_Lizbert_AsForYou" setEmotion="Lizbert,0,Neutral" emotionEnd="Neutral" setAnimation="Lizbert,0,LeanForward" text="Quanto a te... Scommetto che ti starai
chiedendo perché ti ho mandato questo video." />

	<Subtitle id="1227" character="Lizbert" nextDialogueID="1228" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_016_Lizbert_IveReadYour" setEmotion="Lizbert,0,Neutral;Lizbert,1.2,Judging;Lizbert,5,Happy" emotionEnd="Happy" setAnimation="Lizbert,1.2,LeanForwardEnd;Lizbert,4.5,GestureToCamera" text="Ho letto i tuoi articoli. L'Ombra di Grumpfoot.
Il Segreto di Soylent Grump.
Pagine di altissimo giornalismo!" />

	<Subtitle id="1228" character="Lizbert" nextDialogueID="1229" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_016a_Lizbert_LikeMeYou" setEmotion="Lizbert,0,Neutral;Lizbert,4.2,Unamused" emotionEnd="Unamused" setAnimation="Lizbert,0,GestureToSelf" text="Come me, vai alla ricerca delle verità nascoste,
anche se pochi riconoscono
il tuo talento." />

	<Subtitle id="1229" character="Lizbert" nextDialogueID="1230" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_016b_YouAreJust" setEmotion="Lizbert,0,Happy" emotionEnd="Happy" setAnimation="Lizbert,0,ExcitedArmSwing" text="Sei la persona che ci vuole
per raccontare la mia storia al mondo!" />

	<Subtitle id="1230" character="Lizbert" nextDialogueID="1231" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_017_Lizbert_IveSentYou" setEmotion="Lizbert,0,Neutral;Lizbert,2,Happy" emotionEnd="Happy" setAnimation="Lizbert,1.5,LeanForward" text="Ti ho mandato una mappa per raggiungere il nostro
insediamento.
Ti aspetto all'Isola Snakeronte!" />

	<Subtitle id="1231" character="Lizbert" nextDialogueID="1232" useTriggerForPosition="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/Prologue/Prologue_017a_TogetherYouAnd" setEmotion="Lizbert,0,Neutral" emotionEnd="Neutral" setAnimation="Lizbert,0,LeanForwardEnd" text="Insieme, tu e io faremo scoprire al mondo
l'incredibile storia dei Bugsnax!" />



</SubtitleCollection>