<SubtitleCollection type="Character">



	<Subtitle id="401" character="Triffany" nextDialogueID="402" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyMeet/MeetTriffany_001_Triffany_HmYesOh" setEmotion="Triffany,0,Suspicious;Triffany,1,Surprised;Triffany,3,Happy" emotionEnd="Happy" setAnimation="Triffany,2,BoneEmphasis,0.5;Triffany,3,StoppedDefault,0.5" text="Hum, sim? Ah, nossa, não vi você aí.
Oi, como tá?" />

	<Subtitle id="402" character="Triffany" nextDialogueID="403" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyMeet/MeetTriffany_001a_Triffany_ImTriffanyLottablog" setEmotion="Triffany,0,Happy" emotionEnd="Happy" setAnimation="Triffany,0,HandsTogether" text="Eu sou Triffany Blogueirilva.
Você me pegou num momento arqueológico!" />

	<Subtitle id="403" character="Triffany" nextTriggerID="9007" promptChatFeed="1" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyMeet/MeetTriffany_001b_Triffany_TryNotTo" setEmotion="Triffany,0,Judging;Triffany,2,Happy" emotionEnd="Happy" setAnimation="Triffany,0,HandsTogetherEnd" text="Tente não pisar nas caveiras, sim?" />

	<Subtitle id="404" character="Triffany" nextDialogueID="1404" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest1/TriffanyQuest1_001_Triffany_YouWantMe" setTrigger="1.5,@201.319" setEmotion="Triffany,0,Disgust;Triffany,3,Confused" emotionEnd="Confused" setAnimation="" text="Você quer que eu volte pra Snaxburgo?
Nossa, olha em volta." />

	<Subtitle id="1404" character="Triffany" nextDialogueID="1405" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest1/TriffanyQuest1_001a_Triffany_TheresAWhole" setEmotion="Triffany,0,Judging;Triffany,3,Surprised" emotionEnd="Surprised" setAnimation="Triffany,0,Bone;Triffany,3,BoneEmphasis" text="Tem uma civilização inteira enterrada aqui,
e eu mal cavei um buraco!" />

	<Subtitle id="1405" character="Triffany" nextDialogueID="405" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest1/TriffanyQuest1_002_Triffany_BuuutICould" setEmotion="Triffany,0,Smug;Triffany,1,Neutral" emotionEnd="Neutral" setAnimation="Triffany,0,BoneEmphasisEnd" text="... Mas eu podia dar um pulo na boa e velha
tenda de pesquisa,
depois que eu pegar umas amostras." />

	<Subtitle id="405" character="Triffany" nextDialogueID="406" nextTriggerID="@201.317" quest="TriffanyMainQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest1/TriffanyQuest1_003_Triffany_SeeTheseSkeletons" setEmotion="Triffany,0,Suspicious" emotionEnd="Suspicious" setAnimation="Triffany,0,BonePoint;Triffany,4.5,BonePointEnd" setTarget="Triffany,0.0,@204;Player,1.5,@204;Player,3.5,0" text="Tá vendo aqueles esqueletos? Tem alguma coisa
fossilizada no estômago deles.
Parece um pouco com um Bugsnak das redondezas." />

	<Subtitle id="406" character="Triffany" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest1/TriffanyQuest1_004_Triffany_IllNeedSome" setEmotion="Triffany,0,Neutral" emotionEnd="Neutral" setAnimation="Triffany,1,BoneEmphasis;Triffany,2,BoneEmphasisEnd;Triffany,5,BoneEnd" setTarget="Triffany,0.0,Player;" text="Vou precisar de uns Costelópodes!
Se importa de me ajudar a encontrar alguns? Eles
gostam de se esconder nas paredes dessas ruínas." />

	<Subtitle id="407" character="Triffany" nextDialogueID="408" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest2/TriffanyQuest2_001_Triffany_OhThatsCurious" setEmotion="Triffany,0,Surprised;Triffany,2,Judging" emotionEnd="Judging" setAnimation="Triffany,0,HandsTogether;Triffany,2,HandsTogetherEnd;Triffany,5,Bone" setTrigger="0.5,@201.319" text="Ah, que curioso!
Só parece que esses Costelópodes têm osso.
Eles são completamente moles." />

	<Subtitle id="408" character="Triffany" nextDialogueID="1408" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest2/TriffanyQuest2_002_Triffany_SoWhatdThese" setEmotion="Triffany,0,Confused" emotionEnd="Confused" setAnimation="Triffany,0,BoneTapIdle" text="O que será que esses caras comem, então?" />

	<Subtitle id="1408" character="Triffany" nextDialogueID="409" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest2/TriffanyQuest2_003_Triffany_WellLikeGramma" setEmotion="Triffany,0,Neutral;Triffany,3.5,Happy" emotionEnd="Happy" setAnimation="Triffany,0,BoneIdle;Triffany,3.5,BoneEmphasis;Triffany,4.5,BoneEmphasisEnd" text="Bem, é como vovó sempre disse:
se quiser respostas,
é só fuçar na gaveta de meias deles." />

	<Subtitle id="409" character="Triffany" nextDialogueID="410" quest="TriffanyMainQuest2" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest2/TriffanyQuest2_004_Triffany_IWannaGet" setTrigger="0,@201.319" setEmotion="Triffany,0,Suspicious" emotionEnd="Suspicious" setAnimation="Triffany,0,BonePoint" setTarget="Triffany,0.0,@320.315" text="Quero entrar naquela toca ali,
mas a porta tá bloqueada." />

	<Subtitle id="410" character="Triffany" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest2/TriffanyQuest2_005_Triffany_IfYouCould" setTarget="Triffany,0.0,Player" setEmotion="Triffany,0,Happy" emotionEnd="Happy" setAnimation="Triffany,1,BonePointEnd;Triffany,3,BoneEnd" text="Se você pudesse abrir essa porta,
seria maneiraço!" />



	<Subtitle id="411" character="Triffany" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest3/TriffanyQuest3_001_Triffany_OhYoureToo" setEmotion="Triffany,0,Happy" emotionEnd="Happy" setAnimation="Triffany,0,HandsTogether;Triffany,2,HandsTogetherEnd" text="Ah, você é muito gentil!
Me encontra lá dentro." />

	<Subtitle id="412" character="Triffany" nextDialogueID="413" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest3/TriffanyQuest3_002_Triffany_CheckItOut" setEmotion="Triffany,0,Smug;Triffany,2,Surprised" emotionEnd="Surprised" setAnimation="Triffany,0,InspectingWallPoint" setTarget="Triffany,0.0,@206;Player,1,@206" text="Saca isso.
Esses painéis ainda estão preservados!" />

	<Subtitle id="413" character="Triffany" nextDialogueID="414" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest3/TriffanyQuest3_003_Triffany_AsFarAs" setEmotion="Triffany,0,Judging;Triffany,5,Surprised" emotionEnd="Surprised" setAnimation="Triffany,1.5,InspectingWallPointEnd" setTarget="Player,0,Triffany" text="Até onde eu sei, nós fomos os primeiros grumpus
a habitar a ilha. Mas temos aqui mil anos
de História desconhecida!" />

	<Subtitle id="414" character="Triffany" nextDialogueID="415" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest3/TriffanyQuest3_003a_Triffany_GenerationsOfGrumpuses" setEmotion="Triffany,0,Suspicious;Triffany,2,Happy;Triffany,4,Smug" emotionEnd="Smug" setAnimation="" text="Gerações de grumpus que caçavam e comiam Bugsnax!
Um lembrete cósmico de que nada é eterno, né?" />

	<Subtitle id="415" character="Triffany" nextDialogueID="416" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest3/TriffanyQuest3_004_Triffany_HmWhatsThis" setTarget="Triffany,0.0,@205;Player,1,@205" setEmotion="Triffany,0,Judging;Triffany,2,Happy;Triffany,5.5,Judging" emotionEnd="Judging" setAnimation="Triffany,0,InspectingWallPoint;Triffany,5,InspectingWallPointEnd" text="Hum, o que é isso? Parece que tem uma
câmara escondida em algum lugar do cânion.
Será que eles armazenavam os Bugsnax lá?" />

	<Subtitle id="416" character="Triffany" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest3/TriffanyQuest3_005_Triffany_WouldjaMindFinding" setEmotion="Triffany,0,Neutral" emotionEnd="Neutral" setAnimation="Triffany,0,InspectingWallEnd;Triffany,1,HandsTogether;Triffany,5,HandsTogetherEnd" setTarget="Triffany,1,Player;Player,0,Triffany" text="Você se importa de encontrar essa câmara?
E se tiver Bugsnax lá, traga eles pra mim!" />

	<Subtitle id="1416" character="Triffany" quest="TriffanyMainQuest3" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyQuest3/TriffanyQuest3_005_Triffany_WouldjaMindFinding" setEmotion="Triffany,0,Neutral" emotionEnd="Neutral" setAnimation="Triffany,0,HandsTogether;Triffany,5,HandsTogetherEnd" text="Você se importa de encontrar essa câmara?
E se tiver Bugsnax lá, traga eles pra mim!" />

	<Subtitle id="417" character="Triffany" nextDialogueID="418" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_001_Triffany_TheTasteIs" setEmotion="Triffany,0,Suspicious;Triffany,3,Confused" emotionEnd="Confused" setAnimation="Triffany,3,Bone" setTrigger="0.5,@201.319" text="O gosto tá meio estranho.
Há quanto tempo será que esses
snax estavam lá?" />

	<Subtitle id="418" character="Triffany" nextDialogueID="419" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_001a_Triffany_DidjaFindAnything" setEmotion="Triffany,0,Neutral" emotionEnd="Neutral" setAnimation="Triffany,0,BoneLeanForward" text="Cê achou mais alguma coisa na câmara?" />

	<Subtitle id="419" character="Triffany" option0="Uma armadilha com um poço enorme." option1="Muitos cadáveres." />

	<Subtitle id="420" character="Triffany" nextDialogueID="1430" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_002_Triffany_HmmThatsA" setEmotion="Triffany,0,Suspicious;Triffany,1,Judging;Triffany,4,Happy" emotionEnd="Happy" setAnimation="Triffany,0.5,BoneLeanForwardEnd;Triffany,6,BoneEmphasis;Triffany,7,BoneEmphasisEnd" text="Hum. Meio intenso pra um local de armazenagem
antigo. Sabe, devia ser
uma câmara funerária!" />

	<Subtitle id="1430" character="Triffany" nextDialogueID="1431" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_003_Triffany_ButIfThats" setEmotion="Triffany,0,Suspicious;Triffany,2,Unamused" emotionEnd="Unamused" setAnimation="Triffany,0,BoneThinking" text="Mas, se existia onde colocar os mortos,
por que tem tantos ossos
a céu aberto?" />

	<Subtitle id="1431" character="Triffany" nextDialogueID="1420" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_004_Triffany_HmmIGotta" setEmotion="Triffany,0,Suspicious;Triffany,1,Happy" emotionEnd="Happy" setAnimation="Triffany,1,BoneThinkingEnd" text="Hummm... Preciso solucionar esse mistério!
Desculpa, mas não vou voltar pra Snaxburgo!" />

	<Subtitle id="1420" character="Triffany" option0="Mas e o Wambus?" option1="Filbo precisa da sua ajuda." />

	<Subtitle id="1421" character="Triffany" nextDialogueID="421" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_005_Triffany_IfWambusWants" setEmotion="Triffany,0,Angry" emotionEnd="Angry" setAnimation="Triffany,2,BoneLeanForward" text="Se o Wambus quer que eu volte,
ele pode vir até aqui e dizer na minha cara!" />

	<Subtitle id="1422" character="Triffany" nextDialogueID="421" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_006_Triffany_OhIHate" setEmotion="Triffany,0,Confused;Triffany,7,Bummed" emotionEnd="Bummed" setAnimation="Triffany,1,BoneTapIdle;Triffany,6,BoneLeanForward" text="Ah, não gosto de deixar o Filbo na mão.
O coitado não consegue nem cuidar dele mesmo.
Mas... o Wambus tá no acampamento." />

	<Subtitle id="421" character="Triffany" nextDialogueID="422" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_007_Triffany_YaMightveHeard" setEmotion="Triffany,0,Sad" emotionEnd="Sad" setAnimation="Triffany,0,BoneLeanForwardEnd" text="Você deve ter ouvido que
as coisas não tão bem entre nós." />

	<Subtitle id="422" character="Triffany" nextDialogueID="1424" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_007a_Triffany_IKeepTellin" setEmotion="Triffany,0,Unamused;Triffany,5,Bummed" emotionEnd="Bummed" setAnimation="Triffany,0,BoneTapIdle;Triffany,6,BoneEnd" text="Eu digo pra mim mesma que vou resolver
essa situação com ele, mas é mais fácil...
ficar aqui com os ossos." />

	<Subtitle id="1424" character="Triffany" option0="E sua tenda de pesquisa?" option1="Mais cedo ou mais tarde, você vai ter que voltar." option2="Wambus vestiu um cacto com roupas iguais às suas." />

	<Subtitle id="1425" character="Triffany" nextDialogueID="1428" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_008_Triffany_YaGotA" setEmotion="Triffany,0,Unamused;Triffany,5,Neutral" emotionEnd="Neutral" setAnimation="Triffany,2,InspectingWall;Triffany,5,InspectingWallEnd" text="Nisso, você tem razão.
Se acontecer de eu ver o Wambus enquanto
eu estiver trabalhando, talvez a gente converse..." />

	<Subtitle id="1426" character="Triffany" nextDialogueID="1428" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_009_Triffany_IDoDont" setEmotion="Triffany,0,Bummed;Triffany,2,Sad" emotionEnd="Sad" setAnimation="Triffany,2,HandsTogether;Triffany,5.5,HandsTogetherEnd" text="Vou mesmo, né?
Mas é porque não tem mais nenhum lugar pra ir.
Só queria que falar com ele fosse mais fácil..." />

	<Subtitle id="1427" character="Triffany" nextDialogueID="1428" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_010_Triffany_OhMySweet" setEmotion="Triffany,0,Surprised;Triffany,2,Bummed;Triffany,6,Unamused" emotionEnd="Unamused" setAnimation="Triffany,2,HandsTogether;Triffany,4.5,HandsTogetherEnd" text="Ah, minha nossa.
Acho que o brutamontes sente mesmo a minha falta.
Também sinto falta dele, mas ainda tô chateada..." />

	<Subtitle id="1428" character="Triffany" nextDialogueID="1429" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_011_Triffany_IThoughtMaybe" setEmotion="Triffany,0,Bummed;Triffany,3,Confused" emotionEnd="Confused" setAnimation="Triffany,2,LookDown" text="Achei que o tempo ajudaria. Mas o tempo só tá
me envelhecendo e eu não
tô me sentindo nada melhor." />

	<Subtitle id="1429" character="Triffany" emotionStart="" eventName="event:/GameAudio/Voiceovers/Quests/TriffanyHeadsHome/TriffanyHeadsHome_012_Triffany_ISupposeI" setEmotion="Triffany,0,Bummed" emotionEnd="Bummed" setAnimation="Triffany,0,LookDownEnd" text="Acho que posso tentar passar um tempo
com os vivos, pra variar." />



	<Subtitle id="431" character="Triffany" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Tidbit_Triffany_YouHaventRun" setEmotion="Triffany,0,Judging;Triffany,3,Unamused" emotionEnd="Unamused" setAnimation="Triffany,3,LookDown;Triffany,5,LookDownEnd" text="Você não esbarrou com o Wambus, esbarrou?
Eu juro que aquele lá tem a cabeça
mais dura do que diamantes." />

	<Subtitle id="432" character="Triffany" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Tidbit_Triffany_IGottaAdmit" setEmotion="Triffany,0,Neutral;Triffany,2,Happy;Triffany,5,Judging" emotionEnd="Judging" setAnimation="Triffany,0,HandsTogether;Triffany,5,HandsTogetherEnd" text="Tenho que admitir que é bom ter o Wambinho
por perto de novo. Vamos esperar pra ver se
ele realmente aprendeu a lição." />

	<Subtitle id="433" character="Triffany" nextDialogueID="1433" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Tidbit_Triffany_YaKnowIve" setEmotion="Triffany,0,Suspicious;Triffany,1,Judging" emotionEnd="Judging" setAnimation="Triffany,1,InspectingWall" text="Sabe, nunca vi menção nenhuma a criptídeos
nas escrituras dos grumpus da antiguidade." />

	<Subtitle id="1433" character="Triffany" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Tidbit_Triffany_YaKnowIve_002" setEmotion="Triffany,0,Suspicious;Triffany,4,Happy" emotionEnd="Happy" setAnimation="Triffany,4,InspectingWallEnd" text="Significa que estamos diante de algo novo...
Não é emocionante?" />

	<Subtitle id="434" character="Triffany" nextDialogueID="435" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Tidbit_Triffany_ITryTo_002" setEmotion="Triffany,0,Confused;Triffany,3,Judging;Triffany,5.5,Angry" emotionEnd="Angry" setAnimation="Triffany,0,Bone;Triffany,5.5,BoneEmphasis;Triffany,6.5,BoneEmphasisEnd" text="Eu faço o meu melhor pra ser legal com todo mundo,
até com o Cromdo. Mas aquele Snorpy
não respeita a história desse lugar." />

	<Subtitle id="435" character="Triffany" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Tidbit_Triffany_ITryTo" setEmotion="Triffany,0,Disgust;Triffany,2.5,Unamused" emotionEnd="Unamused" setAnimation="Triffany,0,BoneLeanForward;Triffany,2,BoneLeanForwardEnd;Triffany,3,BoneEnd" text="Ele cimentaria o paraíso pra fazer
um estacionamento, se a gente deixasse." />

	<Subtitle id="436" character="Triffany" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Tidbit_Triffany_YaKnowWere" setEmotion="Triffany,0,Judging;Triffany,4,Suspicious;Triffany,6,Surprised" emotionEnd="Happy" setAnimation="Triffany,0,InspectingWall;Triffany,4,InspectingWallEnd" text="Sabe, nós somos o quinto grupo grande a se
estabelecer aqui. Parece que os grumpus
vêm redescobrindo os Bugsnax há milênios." />

	<Subtitle id="437" character="Triffany" nextTriggerID="9007" quest="TriffanyMainQuest1" questState="ConditionMet" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Tidbit_Triffany_IGottaEat" setEmotion="Triffany,0,Happy" emotionEnd="Happy" setAnimation="" text="Tenho que comer os Costelópodes, sabe?!" />

	<Subtitle id="438" character="Triffany" nextTriggerID="9007" quest="TriffanyMainQuest2" questState="ConditionMet" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Tidbit_Triffany_OhDidjaBring" setEmotion="Triffany,0,Happy" emotionEnd="Happy" setAnimation="" text="Ah, você trouxe um Borto pra mim?" />




	<Subtitle id="450" character="Triffany" allowBack="1" nextDialogueID="Quest" option0="O que eu tava fazendo mesmo?" />

	<Subtitle id="16000" character="Triffany" isEat="1" option0="Vamos comer." />

	<Subtitle id="451" character="Triffany" allowBack="1" option0="Vamos conversar." />

	<Subtitle id="452" character="Triffany" allowBack="1" isBack="1" option0="Tchau." />

	<Subtitle id="453" character="Triffany" allowBack="1" option0="$EmojiQuest Você vai voltar pro acampamento?" />

	<Subtitle id="454" character="Triffany" allowBack="1" quest="TriffanyMainQuest2" questStage="1" questState="Active" option0="$EmojiQuestComplete Eu abri as ruínas." />

	<Subtitle id="455" character="Triffany" allowBack="1" quest="TriffanyMainQuest2" questStage="1" questState="ConditionMet" option0="$EmojiQuest O que você está olhando?" />

	<Subtitle id="456" character="Triffany" allowBack="1" option0="$EmojiInterview Tem um tempinho para uma entrevista?" />

	<Subtitle id="457" character="Triffany" allowBack="1" quest="TriffanySideQuest1" questState="Available" option0="$EmojiSidequest Como vai a sua pesquisa?" />

	<Subtitle id="458" character="Triffany" allowBack="1" quest="TriffanySideQuest1a" questState="ConditionMet" option0="$EmojiSidequest Encontrei o grumpus de pedra." />

	<Subtitle id="459" character="Triffany" allowBack="1" quest="TriffanySideQuest2" questState="Available" option0="$EmojiSidequest Pronta para ir explorar?" />

	<Subtitle id="460" character="Triffany" allowBack="1" quest="TriffanySideQuest2a" questState="ConditionMet" option0="$EmojiSidequest Achei o tesouro." />

	<Subtitle id="461" character="Triffany" allowBack="1" quest="TriffanySideQuest3" questState="Available" option0="$EmojiSidequest Pronta para ir explorar de novo?" />

	<Subtitle id="462" character="Triffany" allowBack="1" quest="TriffanySideQuest3" questStage="1" questState="ConditionMet" option0="$EmojiSidequest É isso?" />

	<Subtitle id="463" character="Triffany" allowBack="1" quest="TriffanySideQuest3" questState="Complete" option0="$EmojiSidequest Você tá bem?" />

	<Subtitle id="464" character="Triffany" allowBack="1" quest="TriffanySideQuest1" questState="ConditionMet" option0="$EmojiSidequest Isso é tudo, certo?" />

	<Subtitle id="465" character="Triffany" allowBack="1" quest="TriffanySideQuest2" questState="ConditionMet" option0="$EmojiSidequest Mais alguma coisa?" />

	<Subtitle id="466" character="Triffany" allowBack="1" quest="TriffanySideQuest3" questStage="1" questState="Active" option0="$EmojiSidequest Era isso que você estava procurando?" />

	<Subtitle id="467" character="Triffany" allowBack="1" quest="TriffanySideQuest3a" questStage="1" questState="Available" option0="$EmojiSidequest Você tá bem?" />

	<Subtitle id="490" character="Triffany" enableControls="1" emotionEnd="Ignore" eventName="GameAudio/Voiceovers/General/Triffany/Ow" text="Ai!" />



	<Subtitle id="1500" character="Triffany" style="Interview" nextDialogueID="1301,1302,1303,1304,1305,1306,1307,1308,1309,1310,1311" />

	<Subtitle id="1301" character="Triffany" nextDialogueID="1202" afterSelectionUnhide="1302" option0="Me fale sobre você." />

	<Subtitle id="1302" character="Triffany" hiddenByDefault="1" nextDialogueID="1204" option0="Hum. E o seu nome?" indent="1" />

	<Subtitle id="1303" character="Triffany" nextDialogueID="1205" afterSelectionUnhide="1304" option0="Por que veio para a Ilha Grandsnak?" />

	<Subtitle id="1304" character="Triffany" hiddenByDefault="1" nextDialogueID="1207" option0="Quem é a vovó?" indent="1" />

	<Subtitle id="1305" character="Triffany" nextDialogueID="1209" option0="O que acha dos Bugsnax?" />

	<Subtitle id="1306" character="Triffany" nextDialogueID="1211" afterSelectionUnhide="1307" option0="Por que você foi embora?" />

	<Subtitle id="1307" character="Triffany" hiddenByDefault="1" nextDialogueID="1213" option0="Foi por isso que você e Wambus se separaram?" indent="1" />

	<Subtitle id="1308" character="Triffany" nextDialogueID="1215" afterSelectionUnhide="1309,1310" option0="Você tem alguma informação sobre a Lizbert?" />

	<Subtitle id="1309" character="Triffany" hiddenByDefault="1" nextDialogueID="1218" option0="Vocês se machucavam com tanta frequência?" indent="1" />

	<Subtitle id="1310" character="Triffany" hiddenByDefault="1" nextDialogueID="1220" option0="O que houve com a Lizbert?" indent="1" />

	<Subtitle id="1311" character="Triffany" hiddenByDefault="1" unHideOnQuestConditionMet="TriffanyInterview" nextDialogueID="1223" option0="$EmojiInterviewComplete Valeu, Triffany, aprendi muitas coisas." allowBack="1" />

	<Subtitle id="1312" character="Triffany" nextDialogueID="1224,1224" option0="Tem alguma coisa pra mim?" option1="Descobriu alguma coisa?" />

	<Subtitle id="1313" character="Triffany" allowBack="1" isBack="1" nextDialogueID="1500" option0="Voltar" />

	<Subtitle id="1350" character="Triffany" option0="$EmojiInterview Começar a entrevista." option1="Deixar para lá" />



	<Subtitle id="1201" character="Triffany" emotionEnd="Happy" nextDialogueID="1350" setEmotion="Triffany,0,Happy" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_001_Triffany_OhSureSounds" text="Ah, claro, parece muito divertido!" />

	<Subtitle id="1202" character="Triffany" emotionEnd="Happy" nextDialogueID="1203" setEmotion="Triffany,0,Neutral;Triffany,2,Happy" setAnimation="Triffany,2,BoneEmphasis" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_002_Triffany_OhIGo" text="Ah, eu escavo pedaços da História
e tento compreender essas coisas!" />

	<Subtitle id="1203" character="Triffany" emotionEnd="Happy" nextDialogueID="1500" setEmotion="Triffany,0,Neutral;Triffany,2,Judging;Triffany,6,Happy" setAnimation="Triffany,0,BoneEmphasisEnd;Triffany,2,BoneTapIdle;Triffany,6,BonePoint;Triffany,8,BonePointEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_002a_Triffany_ItsUsuallyNot" text="Geralmente não é nada espetacular:
uma moeda velha aqui ou um dedão decepado acolá.
Mas essa ilha aqui tá cheio de descobertas!" />

	<Subtitle id="1204" character="Triffany" emotionEnd="Neutral" nextDialogueID="1500" setEmotion="Triffany,0,Surprised;Triffany,0.5,Neutral" setAnimation="Triffany,0,BoneEmphasis;Triffany,1,BoneEmphasisEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_003_Triffany_OhGoodnessMy" text="Ah, nossa, o meu nome!
Eu sou Triffany Blogueirilva!" />

	<Subtitle id="1205" character="Triffany" emotionEnd="Judging" nextDialogueID="1206" setEmotion="Triffany,0,Neutral;Triffany,2.7,Judging" setAnimation="Triffany,3.5,BoneThinking" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_004_Triffany_IHeardAbout" text="Fiquei sabendo da viagem à Grandsnak e pensei
'bem, eu posso ficar raspando quinquilharias
até morrer..." />

	<Subtitle id="1206" character="Triffany" emotionEnd="Happy" nextDialogueID="1500" setQuestRequirement="TriffanyInterviewHere" setEmotion="Triffany,0,Neutral;Triffany,1.5,Surprised;Triffany,2.5,Happy" setAnimation="Triffany,1,BoneThinkingEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_004a_Triffany_OrICouldReally" text="... ou eu posso sair pelo mundo.
Tentar seguir os passos da vovó'." />

	<Subtitle id="1207" character="Triffany" emotionEnd="Happy" nextDialogueID="1208" setEmotion="Triffany,0,Smug;Triffany,3,Happy" setAnimation="Triffany,0,BoneTapIdle;Triffany,4,BonePoint" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_005_Triffany_YaMightaHeard" text="Talvez já tenha ouvido falar de
Bronica Blogueirilva? Uma aventureira,
tipo a Lizbert!" />

	<Subtitle id="1208" character="Triffany" emotionEnd="Neutral" nextDialogueID="1500" setEmotion="Triffany,0,Happy;Triffany,4,Neutral" setAnimation="Triffany,0,BonePointEnd;Triffany,4,HandsTogether,0.5;Triffany,6,BoneIdle,0.5" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_005a_Triffany_SheFilledUp" text="Ela enchia a nossa casa antiga de desenhos,
me ensinou a amar História. Abençoada seja." />

	<Subtitle id="1209" character="Triffany" emotionEnd="Surprised" nextDialogueID="1210" setEmotion="Triffany,0,Surprised;Triffany,2.5,Judging;Triffany,4.5,Surprised" setAnimation="Triffany,2.5,BonePoint;Triffany,4.5,BoneEmphasis,1" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_006_Triffany_AmazingDonchaThink" text="Incríveis, não acha?
Temos pinturas de Bugsnax
de mil anos atrás." />

	<Subtitle id="1210" character="Triffany" emotionEnd="Happy" nextDialogueID="1500" setEmotion="Triffany,0,Judging;Triffany,3,Surprised;Triffany,4.5,Happy" setAnimation="Triffany,0,BoneEmphasisEnd;Triffany,1,BoneTapIdle;Triffany,4,HandsTogether,0.5;Triffany,8,BoneIdle,0.5" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_006a_Triffany_GrumpusCivilzation" text="Civilizações de grumpus surgem, decaem e viram pó,
mas os Bugsnax sempre permanecem.
Eles são registros ambulantes da História." />

	<Subtitle id="1211" character="Triffany" emotionEnd="Sad" nextDialogueID="1212" setEmotion="Triffany,0,Bummed;Triffany,3,Sad" setAnimation="Triffany,0,BoneThinking;Triffany,2,BoneThinkingEnd;Triffany,4,BoneEnd,0.5" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_007_Triffany_ItsLessI" text="Tá mais pra 'eu parei de voltar' do que pra
'eu abandonei a cidade'. Eu nem tava lá
quando começou a briga." />

	<Subtitle id="1212" character="Triffany" emotionEnd="Unamused" nextDialogueID="1500" setQuestRequirement="TriffanyInterviewLeave" setEmotion="Triffany,0,Unamused" setAnimation="Triffany,0,LookDown;Triffany,3,LookDownEnd;Triffany,5,Bone,1" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_007a_Triffany_ImagineMeComin" text="Imagina quando eu voltei pra casa e encontrei o
Wambus com a cara toda vermelha,
esganando o Gramble." />

	<Subtitle id="1213" character="Triffany" emotionEnd="Surprised" nextDialogueID="1214" setEmotion="Triffany,0,Bummed;Triffany,5.4,Surprised" setAnimation="Triffany,0,BoneTapIdle;Triffany,5,BoneEmphasis" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_008_Triffany_NoNoNothin" text="Não, não é tão simples assim.
Eu queria que ele viesse comigo, sinceramente." />

	<Subtitle id="1214" character="Triffany" emotionEnd="Angry" nextDialogueID="1500" setEmotion="Triffany,0,Unamused;Triffany,4,Angry" setAnimation="Triffany,0,BoneEmphasisEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_008a_Triffany_ButHeWouldnt" text="Mas ele não queria desistir da fazenda dele.
Nem por mim. Teimoso que nem porta." />

	<Subtitle id="1215" character="Triffany" emotionEnd="Neutral" nextDialogueID="1216" setEmotion="Triffany,0,Neutral" setAnimation="Triffany,0.5,BonePoint;Triffany,2,BonePointEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_009_Triffany_LovelyGalThat" text="Uma moça adorável, a Lizbert! Era raro
estarmos as duas no acampamento ao mesmo tempo..." />

	<Subtitle id="1216" character="Triffany" emotionEnd="Happy" nextDialogueID="1217" setEmotion="Triffany,0,Happy" setAnimation="Triffany,0,BoneTapIdle;Triffany,2,BoneThinking" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_009a_Triffany_AndWhenWe" text="E, quando estávamos, geralmente
a gente tava na tenda médica
recebendo algum tratamento da Eggabell." />

	<Subtitle id="1217" character="Triffany" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Triffany,0,Happy;Triffany,3,Smug" setAnimation="Triffany,0,BoneThinkingEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_009b_WedSwapStories" text="A gente trocava histórias sobre nossos achados,
e a gente mostrava as nossas
piores cicatrizes uma pra outra!" />

	<Subtitle id="1218" character="Triffany" emotionEnd="Neutral" nextDialogueID="1219" setEmotion="Triffany,0,Surprised;Triffany,2,Judging;Triffany,5,Neutral" setAnimation="Triffany,0,BoneEmphasis;Triffany,2,BoneEmphasisEnd;Triffany,4,BoneTapIdle" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_010_Triffany_AdventurinIsA" text="Aventuras são perigosas!
Arqueologia nem tanto, mas o método
Blogueirilva pode ser pouco convencional." />

	<Subtitle id="1219" character="Triffany" emotionEnd="Bummed" nextDialogueID="1500" setEmotion="Triffany,0,Bummed" setAnimation="Triffany,1,BoneIdle" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_010a_Triffany_BuggedTheHeck" text="Isso incomodava a Eggabell pra caramba.
Ela nunca gostou de ver ninguém ferido,
muito menos a Liz." />

	<Subtitle id="1220" character="Triffany" emotionEnd="Unamused" nextDialogueID="1221" setEmotion="Triffany,0,Unamused;Triffany,3,Surprised" setAnimation="Triffany,0,BoneTapIdle;Triffany,4,BoneEnd,0.5" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_011_Triffany_YaKnowOut" text="Sabe, quando você tá aqui, é questão de tempo
até você cair ou
ficar presa numa fenda." />

	<Subtitle id="1221" character="Triffany" emotionEnd="Judging" nextDialogueID="1222" setEmotion="Triffany,0,Judging" setAnimation="Triffany,0,InspectingWall;Triffany,3,InspectingWallEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_011a_Triffany_EspeciallyWithAll" text="Principalmente com tantos terremotos
alterando a geografia local..." />

	<Subtitle id="1222" character="Triffany" emotionEnd="Bummed" nextDialogueID="1500" setQuestRequirement="TriffanyInterviewLizbert" setEmotion="Triffany,0,Bummed" setAnimation="Triffany,0,LookDown;Triffany,2,LookDownEnd;Triffany,5,Bone" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_011b_Triffany_NotToBeMorbid" text="Não quero parecer mórbida,
mas pode levar mil anos até alguém
encontrar onde a Lizbert foi parar." />

	<Subtitle id="1223" character="Triffany" emotionEnd="Smug" nextDialogueID="1312" setEmotion="Triffany,0,Neutral;Triffany,2,Happy;Triffany,6,Smug" setAnimation="Triffany,0,BoneEnd;Triffany,2,HandsTogether;Triffany,6,HandsTogetherEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_012_Triffany_OhYoureToo" text="Ah, você é muito gentil. Eu fico feliz de
dar a minha contribuição para a solução de um
mistério ou outro. Falando em mistérios..." />

	<Subtitle id="1224" character="Triffany" emotionEnd="Happy" nextDialogueID="" unskippable="1" setEmotion="Triffany,0,Happy" setAnimation="" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_013_Triffany_YouBetchaLizbert" text="Pode apostar! A Lizbert escondeu um diário
nas ruínas por precaução." />

	<Subtitle id="1225" character="Triffany" emotionEnd="Judging" nextDialogueID="1226" setEmotion="Triffany,0,Judging" setAnimation="Triffany,0,InspectingWall" setTarget="Triffany,0,@30310,7001;Triffany,3.5,@999.999" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_013a_Triffany_ICantGet" text="Eu não consigo abrir sem danificar o conteúdo.
Acho que você deve levar mais jeito pra isso." />

	<Subtitle id="1226" character="Triffany" emotionEnd="Neutral" setEmotion="Triffany,0,Happy;Triffany,3,neutral" setAnimation="Triffany,1,InspectingWallEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Triffany/InterviewTriffany_013b_Triffany_AnywhoIveNearly" text="Enfim, suas orelhas quase caíram de
tanto que eu falei!
Melhor voltar ao trabalho, né?" />



<Subtitle id="10001" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Greet_Player_001" text="Ah, olá." />

<Subtitle id="10002" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Greet_Player_002" text="Ah, olá." />

<Subtitle id="10003" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Greet_Player_003" text="Bom te ver." />

<Subtitle id="10004" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Greet_Player_004" text="Bom te ver." />

<Subtitle id="10005" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Greet_Player_005" text="Tudo em cima?" />

<Subtitle id="10006" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Greet_Player_006" text="Tudo em cima?" />

<Subtitle id="10007" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Greet_Player_007" text="Ah, oi, meu bem!" />

<Subtitle id="10008" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Greet_Player_008" text="Ei! Como vai?" />

<Subtitle id="10009" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Greet_Player_009" text="Oi, como tão as coisas?" />

<Subtitle id="10010" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Greet_Player_010" text="Tudo bem contigo?" />



<Subtitle id="10051" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Bye_Player_001" text="A gente se fala." />

<Subtitle id="10052" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Bye_Player_002" text="A gente se fala." />

<Subtitle id="10053" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Bye_Player_003" text="Passe bem." />

<Subtitle id="10054" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Bye_Player_004" text="Passe bem." />

<Subtitle id="10055" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Bye_Player_005" text="Tchau, tchau." />

<Subtitle id="10056" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Bye_Player_006" text="Tchau, tchau." />

<Subtitle id="10057" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Bye_Player_007" text="Se cuida." />

<Subtitle id="10058" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Bye_Player_008" text="Tchau!" />

<Subtitle id="10059" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Bye_Player_009" text="Até mais." />

<Subtitle id="10060" character="Triffany" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Greetings/Tidbit_Triffany_Bye_Player_010" text="Tchauzinho!" />

</SubtitleCollection>