
<!-- Color definitions can be edited in Content/Definitions/Colors.xml" -->

<SubtitleCollection type="Character" >

	<Subtitle id="301" character="Beffica" nextDialogueID="302"
	setEmotion="Beffica,0,Happy;Beffica,1.5,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,TellingSecret;Beffica,1,TellingSecretEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_001_Beffica_OhBestieI"
text="Oh, Bestie, I was just looking for you!" />

	<Subtitle id="302" character="Beffica" nextDialogueID="303" 
	setEmotion="Beffica,0,Smug;Beffica,2,Unamused" emotionEnd="Unamused"
	setAnimation="Beffica,0,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_002_Beffica_NowThatWiggles"
text="Now that Wiggle's back, Snaxburg is
finally interesting again." />

	<Subtitle id="303" character="Beffica" nextDialogueID="304" 
	setEmotion="Beffica,0,Smug;Beffica,3,Judging" emotionEnd="Judging"
	setAnimation="Beffica,0,PointToSelf,0.5;Beffica,4,LookOverShoulder"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_003_Beffica_ImInThe"
text="I'm in the mood for some snakking
n' snooping! But, like, everybody here
gets all quiet when I'm around." />

	<Subtitle id="304" character="Beffica" nextDialogueID="305" 
	setEmotion="Beffica,0,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LookOverShoulderEnd;Beffica,2,Wink"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_004_Beffica_ButTheyTrust"
text="But they trust you, right, Bestie? ;0)" />

	<Subtitle id="305" character="Beffica" nextDialogueID="306" quest="BefficaSideQuest1" questState="Active"
	setEmotion="Beffica,0,Smug;Beffica,1.5,Neutral" emotionEnd="Neutral"
	setAnimation="Beffica,1.5,PointForward;Beffica,3,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_005_Beffica_SoHeresWhat"
text="So here's what I'm thinking. 
You dig up dirt on Wiggle and 
share it with me." />

	<Subtitle id="306" character="Beffica" 
	setEmotion="Beffica,0,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_005a_Beffica_AndMaybeIll"
text="And maybe I'll tell you
something good in return~" />

	<Subtitle id="307" character="Beffica" nextDialogueID="308" 
	setEmotion="Beffica,0,Surprised;Beffica,1,Smug;Beffica,6,Unamused" emotionEnd="Smug"
	setAnimation="Beffica,0,LeanBack;Beffica,1,LeanBackEnd;Beffica,6,DissmissiveArmWave"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_010_Beffica_OmgSoundsLike"
text="OMG, sounds like Wiggle has a nasty habit! 
I feel bad for Gramble, 
those two just aren't gonna last." />

	<Subtitle id="308" character="Beffica" nextDialogueID="309" 
	setEmotion="Beffica,0,Unamused;Beffica,1.7,Surprised;Beffica,2.2,Unamused" emotionEnd="Unamused"
	setAnimation="Beffica,1.5,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_011_Beffica_InMyOld"
text="In my old life, I woulda KILLED
to get dirt on Wiggle Wigglebottom." />

	<Subtitle id="309" character="Beffica" nextDialogueID="310" 
	setEmotion="Beffica,0,Bummed;Beffica,1,Smug;Beffica,4,Unamused" emotionEnd="Unamused"
	setAnimation="Beffica,0,LeanForwardEnd;Beffica,1,PointToSelf;Beffica,3.5,LookOverShoulder"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_012_Beffica_IUsedTo"
text="*sighs* I used to take pictures for GMZ, y'know.
And whoever else might by buying~" />

	<Subtitle id="310" character="Beffica" nextDialogueID="311,312"
option0="What were you gonna tell me earlier?" option1="Wait, who else was buying?" />

	<Subtitle id="311" character="Beffica" nextDialogueID="313"
	setEmotion="Beffica,0,Smug;Beffica,2.5,Neutral" emotionEnd="Neutral"
	setAnimation="Beffica,0,LookOverShoulderEnd;Beffica,2.5,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_013_Beffica_OhRightI"
text="Oh, right!
I almost forgot about that.
It's easy to get caught up in nostalgia~" />

	<Subtitle id="312" character="Beffica" nextDialogueID="313" 
	setEmotion="Beffica,0,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LookOverShoulderEnd;Beffica,2,Wink,0.5;Beffica,5,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_014_Beffica_ThatsAllYou"
text="That's all you get to know!
Client confidentiality ;0)
Buut I'll tell you something else." />

	<Subtitle id="313" character="Beffica" nextDialogueID="314" quest="BefficaSideQuest1a" questState="Active,ConditionMet"
	setEmotion="Beffica,0,Judging" emotionEnd="Judging"
	setAnimation="Beffica,0,LeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_015_Beffica_HaveYouFound"
text="Have you found any Snakpods yet?" />

	<Subtitle id="314" character="Beffica" nextDialogueID="315" 
	setEmotion="Beffica,0,Happy;Beffica,3,Smug" emotionEnd="Smug"
	setAnimation="Beffica,1.8,DissmissiveArmWave;Beffica,6.7,PointToSelf"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_015a_Beffica_TheyreTheBest"
text="They're the best Snak ever because they 
don't even move. But they're a lil' hard to 
find if you aren't observant like me~" />

	<Subtitle id="315" character="Beffica" 
	setEmotion="Beffica,0,Neutral;Beffica,4.5,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LookOverShoulder;Beffica,2,LookOverShoulderEnd;Beffica,4,TellingSecret;Beffica,7,TellingSecretEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_016_Beffica_ThereMightBe"
text="There might be some hiding by my
old cave. And i know a certain
Grumpus who might want some ;0)" />

	<Subtitle id="316" character="Beffica" 
	setEmotion="Beffica,0,Happy;Beffica,4,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LeanForward;Beffica,4,LeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_017_Beffica_CantSayI"
text="*sighs* Can't say I miss that cave,
but I do miss these.
Thanks, Bestieeee!" />

<!-- Sidequest 2 -->

	<Subtitle id="317" character="Beffica" nextDialogueID="318" quest="BefficaSideQuest2" questState="Active"
	setEmotion="Beffica,0,Neutral;Beffica,2,Smug" emotionEnd="Smug"
	setAnimation="Beffica,2,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_001_Beffica_HeyThereBestie"
text="Hey there, Bestie, we've got
a new target! Cromdo's back in town." />

	<Subtitle id="318" character="Beffica" nextDialogueID="319" 
	setEmotion="Beffica,0,Unamused;Beffica,3,Disgust" emotionEnd="Disgust"
	setAnimation="Beffica,0,LeanForwardEnd;Beffica,3,DissmissiveArmWave"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_002_Beffica_IKnowThat"
text="I know that greedy crumbag has
some juicy dirt. I'm not talking about 
his pathetic little lies or scams, either." />

	<Subtitle id="319" character="Beffica" 
	setEmotion="Beffica,0,Neutral;Beffica,2,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,PointForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_003_Beffica_ImSureYoull"
text="I'm sure you'll find something good.
Don't let me down, Bestie!~" />

	<Subtitle id="320" character="Beffica" nextDialogueID="321" 
	setEmotion="Beffica,0,Surprised;Beffica,1.5,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LeanBack;Beffica,2,LeanBackEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_007_Beffica_OmgThatExplains"
text="OMG! That explains why he's 
always so jealous of Wiggle!" />

	<Subtitle id="321" character="Beffica" 
	setEmotion="Beffica,0,Judging;Beffica,2.5,Neutral" emotionEnd="Neutral"
	setAnimation="Beffica,0,LookOverShoulder;Beffica,2,LookOverShoulderEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_008_Beffica_WhyWouldHe"
text="Why would he even hide that?
It almost makes him kind of likeable." />

	<Subtitle id="322" character="Beffica" nextDialogueID="323" 
	setEmotion="Beffica,0,Unamused;Beffica,1,Bummed" emotionEnd="Bummed"
	setAnimation="Beffica,1,DissmissiveArmWave"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_013_Beffica_ItsFineCromdo"
text="It's fine.
Cromdo didn't say anything 
I don't already know." />

	<Subtitle id="323" character="Beffica" quest="BefficaSideQuest2a" questState="Active,ConditionMet"
	setEmotion="Beffica,0,Unamused;Beffica,2,Neutral" emotionEnd="Neutral"
	setAnimation="Beffica,0,LeanForward;Beffica,3,LeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_014_Beffica_ItsBeenA"
text="It's been a rough day,
why don't we, uh, unwind with some Snakpods?" />

<!--	<Subtitle id="324" character="Beffica"
eventName="GameAudio/Voiceovers/General/Mayor/Talking"
text="I know on the beach they like to
hang around on walls and trees.
Maybe even take a dip in the springs~" /> -->

	<Subtitle id="325" character="Beffica" nextDialogueID="326"
	setEmotion="Beffica,0,Content;Beffica,2,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LeanBack;Beffica,2.5,PointToSelf,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_015_Beffica_ThanksBestieIf"
text="Ah. Thanks, Bestie!
If nothing else I can always rely on Bugsnax.
*laughs*" />

	<Subtitle id="326" character="Beffica" nextDialogueID="327" 
	setEmotion="Beffica,0,Happy;Beffica,3,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LeanForward;Beffica,4.5,DissmissiveArmWave,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_016_Beffica_IsntItSooo"
text="Isn't it SO sad that I call you Bestie?
Haha, I, like, barely know you." />

	<Subtitle id="327" character="Beffica" nextDialogueID="328" 
	setEmotion="Beffica,0,Smug;Beffica,2.5,Happy" emotionEnd="Happy"
	setAnimation="Beffica,0,LeanForward;Beffica,2.5,LookOverShoulder,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_016a_Beffica_AndIfI"
text="And if I DID get to know you,
you'd probably hate me for it." />

	<Subtitle id="328" character="Beffica" 
	setEmotion="Beffica,0,Bummed;Beffica,2,Unamused" emotionEnd="Unamused"
	setAnimation="Beffica,1,LookOverShoulderEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_017_Beffica_OhWellEnjoy"
text="Oh well, enjoy it while it lasts, Beffy~" />

<!-- Sidequest 3 -->

	<Subtitle id="329" character="Beffica" nextDialogueID="330" 
	setEmotion="Beffica,0,Happy;Beffica,1.5,Smug" emotionEnd="Smug"
	setAnimation="Beffica,1,TellingSecret;Beffica,5,TellingSecretEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_001_Beffica_HeyBestieNow"
text="Hey, Bestie!
Now that Snorpy and Chandlo are back,
it's totes snooping time." />

	<Subtitle id="330" character="Beffica" nextDialogueID="331" quest="BefficaSideQuest3" questState="Active"
	setEmotion="Beffica,0,Unamused;Beffica,2,Suspicious;Beffica,5,Unamused" emotionEnd="Unamused"
	setAnimation="Beffica,2,LookOverShoulder;Beffica,5,LookOverShoulderEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_002_Beffica_INeverGot"
text="I never got any dirt on Chandlo.
He's gotta have some deep, dark secret but 
whatever it is, he's too good at hiding it." />

	<Subtitle id="331" character="Beffica" 
	setEmotion="Beffica,0,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LeanForward;Beffica,3,Wink,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_003_Beffica_IfAnybodyCan"
text="If anybody can find their way through 
that buff facade, it's you, Bestie! ;0)" />

	<Subtitle id="332" character="Beffica" nextDialogueID="333" 
	setEmotion="Beffica,0,Surprised;Beffica,1,Angry" emotionEnd="Angry"
	setAnimation="Beffica,0,LeanBack;Beffica,1,LeanBackEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_006_Beffica_WhatShutUp"
text="What!? Shut up, NObody's free of dirt." />

	<Subtitle id="333" character="Beffica" nextDialogueID="334" 
	setEmotion="Beffica,0,Judging;Beffica,3,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LeanForward;Beffica,3,PointToSelf,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_006a_Beffica_TheMoreInnocent"
text="The more innocent somebody looks,
the nastier the secret. Trust me." />

	<Subtitle id="334" character="Beffica" nextDialogueID="335" 
	setEmotion="Beffica,0,Happy;Beffica,1.5,Smug" emotionEnd="Smug"
	setAnimation="Beffica,1.5,LeanForward;Beffica,4,TellingSecret,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_007_Beffica_IHaveAn"
text="I have an idea.
We're going to go through Snorpy.
Nobody knows Chandlo like Snorpy" />

	<Subtitle id="335" character="Beffica" quest="BefficaSideQuest3a" questStage="1" questState="Active"
	setEmotion="Beffica,0,Neutral;Beffica,3,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,TellingSecretEnd;Beffica,3,PointForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_008_Beffica_INeedYou"
text="I need you to turn me into green Bugsnax.
I'll tell you why later." />

	<Subtitle id="336" character="Beffica" nextDialogueID="337"
	setEmotion="Beffica,0,Happy" emotionEnd="Happy"
	setAnimation="Beffica,2,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_009_Beffica_ThisIsPerfect"
text="This is perfect! Thanks, Bestie!" />

	<Subtitle id="337" character="Beffica" nextDialogueID="338"
	setEmotion="Beffica,0,Smug;Beffica,1.5,Suspicious;Beffica,5,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LeanForwardEnd;Beffica,1,TellingSecret"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_010_Beffica_SoHeresThe"
text="So here's the plan.
Snorpy basically can't see without his glasses.
And I know he cleans them every day at 5." />

	<Subtitle id="338" character="Beffica" nextDialogueID="1338" 
	setEmotion="Beffica,0,Smug;Beffica,4.5,Happy" emotionEnd="Happy"
	setAnimation="Beffica,0,TellingSecretEnd;Beffica,3,PointToSelf"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_011_Beffica_SoWellApproach"
text="So we'll approach him then,
and if I'm green and I say BRO a lot,
he'll think I'm Chandlo!" />

	<Subtitle id="1338" character="Beffica" nextDialogueID="339" 
	setEmotion="Beffica,0,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_012_Beffica_AndObviouslySnorpy"
text="And obviously Snorpy isn't gonna
keep Chandlo's secrets from himself." />

	<Subtitle id="339" character="Beffica" nextDialogueID="340,341"
option0="This plan is silly." option1="This plan is perfect." />

	<Subtitle id="340" character="Beffica" nextDialogueID="342"
	setEmotion="Beffica,0,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,Wink,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_013_Beffica_ItsNotSilly"
text="It's not silly if it works ;0)" />

	<Subtitle id="341" character="Beffica" nextDialogueID="342"
	setEmotion="Beffica,0,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,Wink,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_014_Beffica_YouKnowIt"
text="You know it, Bestie ;0)" />

	<Subtitle id="342" character="Beffica"
	setEmotion="Beffica,0,Smug;Beffica,2,Happy" emotionEnd="Happy"
	setAnimation="Beffica,0,LookOverShoulder;Beffica,2,LookOverShoulderEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_015_Beffica_SnorpyIsntGonna"
text="Snorpy isn't gonna know what hit him.
Let's hang out until it's time~" />

	<Subtitle id="343" character="Beffica" nextDialogueID="344"
	setEmotion="Beffica,0,Unamused" emotionEnd="Unamused"
	setAnimation="Beffica,3.5,LookOverShoulder"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_027_Beffica_ChandloBuriedHis"
text="Chandlo buried his dirt so deep
not even Snorpy knows about it." />

	<Subtitle id="344" character="Beffica" nextDialogueID="345,345"
option0="Or he's actually good." option1="Why is this your problem?" />

	<Subtitle id="345" character="Beffica" nextDialogueID="346"
	setEmotion="Beffica,0,Disgust;Beffica,1,Judging;Beffica,3.5,Angry" emotionEnd="Angry"
	setAnimation="Beffica,0,LookOverShoulderEnd;Beffica,3.5,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_028_Beffica_UghIveSpent"
text="Ugh. I've spent my whole career 
looking into the 'good ones' and finding 
out who they really are." />

	<Subtitle id="346" character="Beffica" nextDialogueID="347"
	setEmotion="Beffica,0,Unamused" emotionEnd="Unamused"
	setAnimation="Beffica,0,PointToSelf,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_028a_Beffica_AndLikeIm"
text="And, like, I'm always the one
who suffers for telling the truth." />

	<Subtitle id="347" character="Beffica" nextDialogueID="348"
	setEmotion="Beffica,0,Disgust;Beffica,5,Confused" emotionEnd="Confused"
	setAnimation="Beffica,0,LeanForward;Beffica,5,DissmissiveArmWave,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_029_Beffica_EveryFriendI"
text="Every friend I ever had dropped me
as soon as I told them something they didn't
want to hear. And it's no different here!" />

	<Subtitle id="348" character="Beffica" nextDialogueID="349"
	setEmotion="Beffica,0,Suspicious;Beffica,4,Confused" emotionEnd="Confused"
	setAnimation="Beffica,4,LookOverShoulder"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_030_Beffica_TheOnlyUpside"
text="The only upside to being
stuck on this island? At least I have
Bugsnax to keep me company." />

	<Subtitle id="349" character="Beffica" nextDialogueID="350,350"
option0="What about me?" option1="No, seriously, what about me?" />

	<Subtitle id="350" character="Beffica" nextDialogueID="351"
	setEmotion="Beffica,0,Unamused;Beffica,3.5,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LookOverShoulderEnd;Beffica,2.5,PointToSelf"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_031_Beffica_IDontKnow"
text="...I don't know.
I like you cuz we're similar.
I'm a Leo like that." />

	<Subtitle id="351" character="Beffica" nextDialogueID="352"
	setEmotion="Beffica,0,Judging;Beffica,2,Bummed" emotionEnd="Bummed"
	setAnimation="Beffica,0,LeanBack;Beffica,2,LeanBackEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_032_Beffica_CanIReally"
text="Can I really trust you?
There's plenty of time to find out, but." />

	<Subtitle id="352" character="Beffica"
	setEmotion="Beffica,0,Unamused" emotionEnd="Unamused"
	setAnimation=""
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_032a_Beffica_IdProbablyBe"
text="I'd probably be a 
lot happier if I didn't." />

<!-- Snooping Wiggle -->

	<Subtitle id="401" character="Wiggle"
	setEmotion="Wiggle,0,Smug" emotionEnd="Smug"
	setAnimation="Wiggle,0,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_006_Wiggle_ComeOnKweeble"
text="Come on, Kweeble, don't be shy! Come on, come on!
Wiggle needs a midnight snack~" />

	<Subtitle id="402" character="Wiggle" nextDialogueID="403"
	setEmotion="Wiggle,0,Surprised;Wiggle,1.5,Fear" emotionEnd="Fear"
	setAnimation="Wiggle,0,LeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_007_Wiggle_OhDarlingWhat"
text="Oh! Darling, what are you doing here?" />

	<Subtitle id="403" character="Beffica" nextDialogueID="404,405"
option0="What are YOU doing here?" option1="I saw the barn door was open." />

	<Subtitle id="404" character="Wiggle"
	setEmotion="Wiggle,0,Confused;Wiggle,2,Smug;Wiggle,5,Unamused" emotionEnd="Unamused"
	setAnimation="Wiggle,0,PointToSelf;Wiggle,2,LeanForward,0.5;Wiggle,5,LeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_008_Wiggle_ImJustLooking"
text="Ah, well, I'm just looking to spend 
some time with Gramble. Alone." />

	<Subtitle id="405" character="Wiggle"
	setEmotion="Wiggle,0,Surprised;Wiggle,1.5,Judging;Wiggle,4,Unamused" emotionEnd="Unamused"
	setAnimation="Wiggle,1.5,LeanForward;Wiggle,4,LeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest1/BefficaSidequest1_009_Wiggle_SoItIs"
text="So it is!
Well, you just let me fix that.
Good night, Darling. Ta-ta." />

<!-- Snooping Cromdo -->

	<Subtitle id="406" character="Cromdo" nextDialogueID="408"
	setEmotion="Cromdo,0,Smug" emotionEnd="Smug" unskippable="1"
	setAnimation="Cromdo,0,WavingArms"
eventName="event:/GameAudio/Music/Levels/Camp/DoTheWiggleCromdo"
text="Not awake, not asleep,
Get up everybody, come on and do the wiggle with me!
Do the wiggle, do the wiggle, with me! YEAH!" />

	<Subtitle id="408" character="Cromdo" nextDialogueID="409"
	setEmotion="Cromdo,0,Surprised;Cromdo,0.5,Angry" emotionEnd="Angry" unskippable="1"
	setAnimation="Cromdo,0,LeanForward,0.5" setTarget="Cromdo,0.5,@999.999"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_005_Cromdo_WahIsSomebody"
text="Wah! Is somebody there?" />

	<Subtitle id="409" character="Cromdo"
	setEmotion="Cromdo,0,Disgust;Cromdo,1.5,Surprised;Cromdo,2.5,Angry" emotionEnd="Angry" unskippable="1"
	setAnimation="Cromdo,0,PointForward;Cromdo,1.5,PointForwardEnd;Cromdo,2.5,LeanForward;Cromdo,3.5,LeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_006_Cromdo_YouDidntHear"
text="You didn't hear anything, pal!
You got that!? Not a single peep!" />

	<Subtitle id="410" character="Cromdo" nextDialogueID="411"
	setEmotion="Cromdo,0,Angry;Cromdo,2.5,Suspicious" emotionEnd="Suspicious"
	setAnimation="Cromdo,0,LeanForward;Cromdo,2.5,PointForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_009_Cromdo_IKnowYouve"
text="Hey, I know you've been spyin' on me, Beff!
You keep outta my business or I'll-" />

	<Subtitle id="411" character="Beffica" nextDialogueID="412"
	setEmotion="Beffica,0,Smug" emotionEnd="Smug"
	setAnimation="Beffica,0,LeanForward;Beffica,2,LeanForwardEnd;Beffica,5,PointToSelf,0.5;Cromdo,0,PointForwardEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_010_Beffica_OrYoullWhat"
text="Or you'll what?
You're the one keeping secrets.
You can't touch this." />

	<Subtitle id="412" character="Cromdo" nextDialogueID="413"
	setEmotion="Cromdo,0,Disgust;Cromdo,1,Angry;Cromdo,4,Surprised" emotionEnd="Surprised"
	setAnimation="Cromdo,0,DismissiveWave;Cromdo,2.5,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_011_Cromdo_YouThinkIm"
text="Nyeh-nyeh-nyeh-nyeh-nyeh-nyeh-nyeh!
You think I'm the only one
who's sick-a your gossip girl schtick?" />

	<Subtitle id="413" character="Cromdo" nextDialogueID="414"
	setEmotion="Cromdo,0,Unamused;Cromdo,3,Angry" emotionEnd="Angry"
	setAnimation="Cromdo,0.5,DismissiveThrow,0.5;Cromdo,2.5,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_011a_Cromdo_SoonerOrLater"
text="Sooner or later, you're gonna
be back in your cave, 
all - by - your - self." />

	<Subtitle id="414" character="Beffica"
	setEmotion="Beffica,0,Unamused;Beffica,1,Disgust" emotionEnd="Disgust"
	setAnimation="Beffica,0,DissmissiveArmWave;Beffica,1,LeanForward,0.5;Beffica,3.5,LeanForwardEnd;Cromdo,1,LeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest2/BefficaSidequest2_012_Beffica_WhateverAtLeast"
text="Whatever~ At least then I wouldn't 
have to hear your slimy voice." />

<!-- Snooping Chandlo -->

	<Subtitle id="417" character="Chandlo" nextDialogueID="418"
	setEmotion="Chandlo,0,Suspicious;Chandlo,0.5,Smug" emotionEnd="Smug"
	setAnimation="Chandlo,0,LeanForward;Chandlo,3.5,OpenArms,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_004_Chandlo_TheGreatThing"
text="The great thing about bein' Chandlo?
What you see is what you get." />

	<Subtitle id="418" character="Chandlo"
	setEmotion="Chandlo,0,Smug;Chandlo,2,Happy" emotionEnd="Happy"
	setAnimation="Chandlo,2,UpFlex,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_004a_Chandlo_IGotNothin"
text="I got nothing to hide!
NO SHAME!" />

	<Subtitle id="419" character="Chandlo"
	setEmotion="Chandlo,0,Smug" emotionEnd="Smug"
	setAnimation="Chandlo,3,UpFlexEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_005_Chandlo_YouCheckinOut"
text="You checkin' out this beef, Bro?
I don't blame you." />

	<Subtitle id="420" character="Beffica" nextDialogueID="421"
	setEmotion="Beffica,0,Suspicious;Beffica,1.5,Smug;Beffica,4.5,Judging" emotionEnd="Judging"
	setAnimation="Beffica,1.5,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_016_Beffica_HeySnorpDawgCan"
text="Hey, Snorp-dawg, can I 
like ask you something?" />

	<Subtitle id="421" character="Snorpy" nextDialogueID="422"
	setEmotion="Snorpy,0,Judging;Snorpy,2,Suspicious" emotionEnd="Suspicious"
	setAnimation="Snorpy,0,LeanForward;Snorpy,3,LeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_017_Snorpy_ChandloIsThat"
text="Chandlo, is that you?
I can't see. Let me get my glasses-" />

	<Subtitle id="422" character="Beffica" nextDialogueID="423"
	setEmotion="Beffica,0,Surprised;Beffica,0.7,Judging" emotionEnd="Judging"
	setAnimation="Beffica,0,LeanForwardEnd;Beffica,1,DissmissiveArmWave"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_018_Beffica_TheresNoTime"
text="Oh, uh, there's no time, bro!
This is important!" />

	<Subtitle id="423" character="Snorpy" nextDialogueID="424"
	setEmotion="Snorpy,0,Confused;Snorpy,2,Suspicious" emotionEnd="Suspicious"
	setAnimation="Snorpy,0,HeadBack;Snorpy,2,HeadBackEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_019_Snorpy_AhErWell"
text="Oh, ah, er, well, alright then.
What is it?" />

	<Subtitle id="424" character="Beffica" nextDialogueID="425"
	setEmotion="Beffica,0,Judging;Beffica,2,Surprised;Beffica,5,Suspicious" emotionEnd="Suspicious"
	setAnimation="Beffica,0,LeanForward;Beffica,5,TellingSecret,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_020_Beffica_YouRememberThat"
text="Bro, you remember that deep dark secret we
were talking about? Y'know, the really
super secret one?" />

	<Subtitle id="425" character="Snorpy" nextDialogueID="426"
	setEmotion="Snorpy,0,Confused;Snorpy,2,Bummed" emotionEnd="Bummed"
	setAnimation="Snorpy,0,LeanForward;Snorpy,2,LeanForwardEnd;Beffica,0,TellingSecretEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_021_Snorpy_AhThatYes"
text="Ah. That.
Yes, I suppose it IS time we
talked about it..." />

	<Subtitle id="426" character="Snorpy" nextDialogueID="427"
	setEmotion="Snorpy,0,Confused;Snorpy,4,Bummed" emotionEnd="Bummed"
	setAnimation="Snorpy,0,HeadBack;Snorpy,3,HeadBackEnd;Snorpy,4,LeanForward"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_022_Snorpy_ChandloItsHard"
text="Chandlo, it's hard for me to know
what you're thinking. And...I've been
afraid of talking about it for so long." />

	<Subtitle id="427" character="Snorpy" nextDialogueID="428"
	setEmotion="Snorpy,0,Sad;Snorpy,2,Happy" emotionEnd="Happy"
	setAnimation="Snorpy,0,LookDown,0.5;Snorpy,2,LookDownEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_022a_Snorpy_ButTheTruth"
text="But the truth is...Chandlo, I...
I love you! With every fiber of my heart!" />

	<Subtitle id="428" character="Beffica" nextDialogueID="429"
	setEmotion="Beffica,0,Smug;Snorpy,0,Confused" emotionEnd="Smug"
	setAnimation="Beffica,0,LeanBack;Beffica,1,DissmissiveArmWave,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_023_Beffica_PfftThatsNot"
text="Pfft, that's not a secret to anybody!" />

	<Subtitle id="429" character="Snorpy" nextDialogueID="430"
	setEmotion="Snorpy,0,Surprised;Snorpy,1,Confused;Snorpy,2,Angry" emotionEnd="Angry"
	setAnimation="Snorpy,0,WavingArms;Snorpy,2,LeanForward,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_024_Snorpy_BefficaWhenDid"
text="Beffica!?
When did you get here!? How dare
you intrude on our private moment!" />

	<Subtitle id="430" character="Beffica" nextDialogueID="431"
	setEmotion="Beffica,0,Surprised;Beffica,6,Suspicious" emotionEnd="Suspicious"
	setAnimation="Beffica,0,LeanForward;Beffica,4,PointToSelf,0.5"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_025_Beffica_UhBroShe"
text="UH! BRO, SHE JUST RAN OFF, DAWG!
Like, I'M GONNA GO CHASE HER! Bro." />

	<Subtitle id="431" character="Snorpy"
	setEmotion="Snorpy,0,Confused;Snorpy,1,Judging;Snorpy,2,Confused" emotionEnd="Confused"
	setAnimation="Snorpy,1,HeadBack;Snorpy,2,HeadBackEnd"
eventName="event:/GameAudio/Voiceovers/Sidequests/BefficaSidequest3/BefficaSidequest3_026_Snorpy_HelloChandloAnybody"
text="Hello?
Chandlo?
Anybody?" />

</SubtitleCollection>
