<SubtitleCollection>




	<Subtitle id="1" character="Filbo" emotionEnd="Bummed" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_001_Filbo_WellhereWeAre" setAnimation="Filbo,0,TiredIdle" setEmotion="Filbo,0,Bummed" text="마침내...돌아왔네요." />

	<Subtitle id="2" character="Wambus" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_002_Wambus_HooooweeeItsA" setAnimation="Wambus,0,LeanForward;Wambus,1.5,LeanForwardEnd" text="이야아아아아, 전형적인 유령 도시잖아요!" />

	<Subtitle id="3" character="Filbo" nextDialogueID="4" emotionStart="Sad" emotionEnd="Sad" setAnimation="Filbo,0,SadIdle,0.5;Filbo,3.75,GestureForward,0.5" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_003_Filbo_IDontKnow" text="제가 대체 뭘 기대하고 온 건지.
리즈버트가 없으면
아무도 여기 오려 하지 않을 거예요..." />

	<Subtitle id="4" character="Filbo" emotionEnd="Bummed" setEmotion="Filbo,0,Unamused;Filbo,2,Neutral" setAnimation="Filbo,0,SadIdle,0.5;Filbo,2,StoppedDefault,0.5;Filbo,4.5,Pointing;Filbo,5.5,PointingEnd" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_003a_Filbo_ItsNotMuch" text="*한숨*
예전만 못하지만, 그래도
집은 집이죠. 어서 이동해요." />

	<Subtitle id="5" character="Filbo" nextDialogueID="6" emotionEnd="Bummed" setAnimation="Filbo,0,SadIdle;Filbo,2,HandBehindHead,1" setEmotion="Filbo,0,Bummed" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_004_Filbo_ImSorryI" text="미안해요, 아무래도 리즈버트랑 인터뷰는
나중에 해야 할 것 같아요." />

	<Subtitle id="6" character="Filbo" nextDialogueID="7,7" option0="$EmojiInterview 당신을 인터뷰하면 안 될까요?" option1="$EmojiInterview 당신이 있는데 리즈버트가 무슨 소용이에요!" />

	<Subtitle id="7" character="Filbo" nextTriggerID="19" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_005_Filbo_ReallyMeI" setAnimation="Filbo,0,HandBehindHeadEnd;Filbo,0.5,GestureTowardSelf;Filbo,2,Excited,0.5;Filbo,5.5,ExcitedEnd" setEmotion="Filbo,0,Confused;Filbo,2,Happy" text="저, 정말요? 저를요?
당신만 괜찮으면 하죠!
뭐든지 물어봐요!" />

	<Subtitle id="8" character="Filbo" nextDialogueID="9" stoppedAnimation="StoppedDefault" emotionStart="" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_006_Filbo_ImFilboFiddlepie" setAnimation="Filbo,0,GestureTowardSelf,1" setEmotion="Filbo,0,Neutral;Filbo,3,Suspicious;Filbo,5,Neutral" text="저는 필보 피들파이예요.
저는 말하자면...부시장 같은 존재예요." />

	<Subtitle id="9" character="Filbo" nextDialogueID="1500" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_006a_ImNotGood" setAnimation="Filbo,0,HandBehindHead;Filbo,3,HandBehindHeadEnd" setEmotion="Filbo,0,Neutral;Filbo,1.5,Happy" text="대부분의 일에 서투르지만,
그래도 그럼프들을 돕고 싶어요." />

	<Subtitle id="10" character="Filbo" nextDialogueID="1500" stoppedAnimation="StoppedDefault" emotionStart="Happy" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_008_Filbo_WellLizbertAsked" setQuestRequirement="FilboInterviewHere" setAnimation="Filbo,0,Excited,1;Filbo,4,ExcitedEnd" text="어, 리즈버트가
같이 가자고 해서, 모든 것을 버리고
이렇게 따라온 거예요!" />

	<Subtitle id="11" character="Filbo" nextDialogueID="1500" stoppedAnimation="StoppedDefault" emotionStart="" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_009_Filbo_TheyreGreatI" setAnimation="Filbo,1,HandBehindHead;Filbo,4.5,HandBehindHeadEnd" setEmotion="Filbo,0,Happy" text="정말 대단하죠! 맛도 좋지만
모두를 행복하게 해주잖아요.
싫어할 이유가 있나요?" />

	<Subtitle id="12" character="Filbo" nextDialogueID="13" emotionStart="Happy" emotionEnd="Sad" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_011_Filbo_LizbertAndMe" setAnimation="Filbo,0,Excited,1;Filbo,3,ExcitedEnd" setEmotion="Filbo,0,Happy;Filbo,4,Surprised;Filbo,6,Sad" text="아하! 우리 이야기를 하자면 길어요!
리즈버트는...정말 대단하죠. 언제나 뭘 해야 할지 잘 알고,
주변인이 최고 역량을 발휘할 수 있도록 북돋워줬거든요..." />

	<Subtitle id="13" character="Filbo" nextDialogueID="1500" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_011a_ShedLeaveMe" setAnimation="Filbo,0,GestureTowardSelf,1" setEmotion="Filbo,1,Neutral" text="그녀는 사냥을 떠나면서 제게
스낵스버그를 잘 지켜달라는 부탁을 남겼어요." />

	<Subtitle id="14" character="Filbo" nextDialogueID="15" emotionStart="" emotionEnd="Sad" setAnimation="Filbo,4,SadIdle,1" setEmotion="Filbo,0,Confused;Filbo,2,Sad" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_012_Filbo_IMeanI" text="하지만 *한숨*, 제가 하는 건 아무것도 없어요...
아무도 절 진지하게 상대하지 않거든요." />

	<Subtitle id="15" character="Filbo" nextDialogueID="1500" emotionStart="Sad" emotionEnd="Sad" setAnimation="Filbo,0,StoppedDefault,1" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_012a_Filbo_ButAsLong" text="리즈버트가 버그스낵스를
사냥해서 돌아올 때만 해도 아무 문제 없었어요." />

	<Subtitle id="16" character="Filbo" nextDialogueID="18" emotionStart="Sad" emotionEnd="Sad" setQuestRequirement="FilboInterviewLizbert" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_013_Filbo_OneDayLizbert" text="하지만 어느 날 사냥을 떠난
리즈버트가 돌아오지 않았죠." />

	<Subtitle id="18" character="Filbo" nextDialogueID="1500" emotionStart="Sad" emotionEnd="Sad" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_013a_Filbo_ITriedTo" setAnimation="Filbo,3,GestureTowardSelf" setEmotion="Filbo,0,Sad;Filbo,3,Confused;Filbo,6,Bummed" text="전 앞에 나서서 모두를 진정시키려고
했어요. 어쨌든 명목상 제가 도시를 책임져야 했단 말이죠?
하지만 그것도 오래가지 않았어요..." />

	<Subtitle id="19" character="Filbo" nextDialogueID="20" emotionEnd="Sad" lookAtCharacter="Filbo" setAnimation="Filbo,2.5,SadIdle,1" setEmotion="Filbo,0,Bummed;Filbo,1.5,Sad" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_014_Filbo_ThereWasA" text="큰 싸움이 있었고
곧 지진까지 일어나서 모두
홀로 지내기로 결심한 거죠." />

	<Subtitle id="20" character="Filbo" nextDialogueID="1500" lookAtCharacter="Filbo" emotionEnd="Bummed" setAnimation="Filbo,3,SuperSadIdle,1" setEmotion="Filbo,0,Angry;Filbo,2,Bummed" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_014a_Filbo_ICouldntEven" setQuestRequirement="FilboInterviewLeave" text="전 주민들을 단 하루도
함께 있도록 뭉치지 못했어요. 솔직히 리즈버트가
뭘 보고 저한테 이 일을 맡겼는지도..." />

	<Subtitle id="21" character="Filbo" nextDialogueID="22" emotionEnd="Confused" setAnimation="Filbo,1,SadIdle,1" setEmotion="Filbo,0,Confused" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_015_Filbo_HehSorryBuddy" text="앗. 미안해요, 친구.
기분 나쁘게 하려는 건 아니었어요." />

	<Subtitle id="22" character="Filbo" nextDialogueID="23" emotionStart="Neutral" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_016_Filbo_LizbertMightBe" setAnimation="Filbo,0,StoppedDefault,1;Filbo,1.5,Pointing" text="리즈버트는 없지만,
대신 당신이 있잖아요!" />

	<Subtitle id="23" character="Filbo" nextDialogueID="24" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_016a_NobodyWilListen" setAnimation="Filbo,2,Pointing,0.5;Filbo,5,PointingEnd" setEmotion="Filbo,0,Bummed;Filbo,2,Happy" text="아무도 제 말을 듣지 않을 거예요...
하지만 당신은 무슨 일이든 곧잘 해내니
주민들도 아직은 당신을 싫어하지 않아요!" />

	<Subtitle id="24" character="Filbo" nextDialogueID="25" emotionStart="Happy" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_017_Filbo_YouCanCatch" setAnimation="Filbo,2,Excited" text="당신이라면 버그스낵스를 자, 잡아서
스낵스버그에 모두 돌아오게 할 수 있어요!" />

	<Subtitle id="25" character="Filbo" nextDialogueID="26" emotionStart="Happy" emotionEnd="Happy" setAnimation="Filbo,2,ExcitedEnd" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_017a_Filbo_OnceTheyreHere" text="주민들이 모이기만 하면
이들에게 인터뷰를 할 수 있겠죠...
그럼 리즈버트에게 무슨 일이 있었는지도 알아낼 수 있을 테고요." />

	<Subtitle id="26" character="Filbo" nextDialogueID="27,27" option0="뭐부터 하면 될까요?" option1="누구를 찾으면 되죠?" />

	<Subtitle id="27" character="Filbo" nextDialogueID="28" emotionEnd="Neutral" setTarget="Filbo,0,@3142;Filbo,3,@999.999" setAnimation="Filbo,1,Pointing;Filbo,3,PointingEnd" setEmotion="Filbo,0,Neutral" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_018_Filbo_YouShouldFind" text="먼저 해변에서 $EmojiGramble 그램블을 찾아야 해요.
그램블의 목장이 다시 돌아가면
큰 도움이 될 거예요!" />

	<Subtitle id="28" character="Filbo" nextDialogueID="31" emotionEnd="Unamused" setEmotion="Filbo,0,Neutral;Filbo,2.6,Unamused" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_018a_YouCouldAlso" text="또 돌아가서
$EmojiBeffica베피카와 대화하는 것도 좋겠죠." />

	<Subtitle id="31" character="Filbo" emotionStart="Neutral" emotionEnd="Neutral" nextDialogueID="32" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_018b_AnywayIllBe" setAnimation="Filbo,0,GestureTowardSelf;Filbo" text="전 여기 있을 테니 도움이 필요하면 언제든지 찾아오세요." />

	<Subtitle id="32" character="Filbo" emotionStart="Happy" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/ReturnToSnaxburg/ReturnToSnaxburg_019_Filbo_AlrightGoodLuck" setAnimation="Wave" text="자, 그럼 행운을 빌어요, 친구!" />

	<Subtitle id="1500" character="Filbo" style="Interview" nextDialogueID="40,41,42,43,45,44,47,46" />

	<Subtitle id="40" character="Filbo" nextDialogueID="8" option0="당신은 누구죠?" />

	<Subtitle id="41" character="Filbo" nextDialogueID="10" option0="스낵투스섬에 온 이유가 뭐죠?" />

	<Subtitle id="42" character="Filbo" nextDialogueID="11" option0="버그스낵스에 대해 어떻게 생각하세요?" />

	<Subtitle id="43" character="Filbo" nextDialogueID="12" afterSelectionUnhide="45" option0="리즈버트에 관해 뭔가 아는 사실 없나요?" />

	<Subtitle id="44" character="Filbo" nextDialogueID="16" afterSelectionUnhide="47" option0="스낵스버그에는 무슨 일이 있었던 거죠?" />

	<Subtitle id="45" character="Filbo" hiddenByDefault="1" nextDialogueID="14" option0="그래서 당신이 시장이 된 건가요?" indent="1" />

	<Subtitle id="46" character="Filbo" hiddenByDefault="1" unHideOnQuestConditionMet="FilboInterview" nextDialogueID="21" option0="$EmojiInterviewComplete 이 정도면 됐어요." allowBack="1" />

	<Subtitle id="47" character="Filbo" hiddenByDefault="1" nextDialogueID="19" option0="어째서 오래가지 못했죠?" indent="1" />

	<Subtitle id="1510" character="Filbo" allowBack="1" isBack="1" nextDialogueID="1500" option0="돌아가기" />



	<Subtitle id="50" character="Filbo" enableControls="0" nextDialogueID="51" emotionEnd="Happy" focusTargets="Filbo,Beffica" setAnimation="Filbo,0,StoppedDefault" setEmotion="Filbo,0,Happy;Beffica,0,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_004_Filbo_ThanksForComing" faceSpeaker="Beffica" text="파티에 와줘서 고마워요, 베피카!" />

	<Subtitle id="51" character="Beffica" enableControls="0" nextDialogueID="52" emotionEnd="Smug" focusTargets="Filbo,Beffica" setAnimation="Beffica,2.5,PointToSelf" setEmotion="Beffica,0,Disgust;Beffica,2,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_005_Beffica_ILikeLive" faceSpeaker="Filbo" text="전, 여기, 사는 게 좋아요.
당신이 근처에서 파티를 시작했잖아요." />

	<Subtitle id="52" character="Filbo" enableControls="0" nextDialogueID="53" emotionEnd="Neutral" focusTargets="Filbo,Beffica" setAnimation="Filbo,0,GestureForward" setEmotion="Filbo,3,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_006_Filbo_WellIllTake" text="음, 전 제가 할 수 있는 일을 하는 거죠!
큰 주스 한 잔 어때요?" />

	<Subtitle id="53" character="Beffica" enableControls="0" nextDialogueID="54" emotionEnd="Unamused" focusTargets="Filbo,Beffica" setAnimation="Beffica,0,LeanBack" setEmotion="Beffica,0,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_007_Beffica_IsntThisJust" text="이건 그냥 물 아니에요?" />

	<Subtitle id="54" character="Filbo" enableControls="0" nextDialogueID="55" emotionEnd="Confused" focusTargets="Filbo,Beffica" setAnimation="Beffica,0,LeanBackEnd;Filbo,0,HandBehindHead" setEmotion="Filbo,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_008_Filbo_EritsBuginfused" text="그게, 어, 벌레...를 우린 물이거든요!" />

	<Subtitle id="55" character="Beffica" enableControls="0" emotionEnd="Smug" focusTargets="Filbo,Beffica" setAnimation="Beffica,3,DissmissiveArmWave;Filbo,1,HandBehindHeadEnd" setEmotion="Beffica,0,Judging;Beffica,3,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_009_Beffica_SoItsAbout" text="그럼 그 벌레가 당신만큼 강한 셈인가요? *코웃음*
이번 파티는 10점 만점에 2점 줄게요." />

	<Subtitle id="56" character="Filbo" enableControls="0" nextDialogueID="57" emotionEnd="Happy" focusTargets="Filbo,Gramble" setAnimation="Filbo,0,StoppedDefault;Filbo,0.5,Wave" setEmotion="Filbo,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_016_Filbo_GrambleWelcomeBack" faceSpeaker="Gramble" text="그램블! 돌아와서 반가워요! 헛간은 좀 어때요?" />

	<Subtitle id="57" character="Gramble" enableControls="0" nextDialogueID="58" emotionEnd="Suspicious" focusTargets="Filbo,Gramble" setAnimation="Gramble,0,Guarded" setEmotion="Gramble,0,Judging;Gramble,1,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_017_Gramble_ItsGoodN" faceSpeaker="Filbo" text="어, 잘 잠겨 있어요." />

	<Subtitle id="58" character="Filbo" enableControls="0" nextDialogueID="59" emotionEnd="Confused" focusTargets="Filbo,Gramble" setAnimation="Filbo,2,HandBehindHead;Filbo;Gramble,0.5,GuardedEnd" setEmotion="Filbo,0,Fear;Filbo,2,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_018_Filbo_UhGreatIts" text="음, 그렇군요! 안전이..제일이죠!" />

	<Subtitle id="59" character="Gramble" enableControls="0" nextDialogueID="60" emotionEnd="Suspicious" focusTargets="Filbo,Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_019_Gramble_WhatHappenedTo" setAnimation="Gramble,0.5,LeanForward" setEmotion="Gramble,0,Judging;Gramble,1,Suspicious" text="당신이 절 위해 '갓난아기 돌보듯'
하던 버그스낵스는 어떻게 됐나요?" />

	<Subtitle id="60" character="Filbo" enableControls="0" emotionEnd="Neutral" focusTargets="Filbo,Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_020_Filbo_GreatCatchingUp" setAnimation="Gramble,0,LeanForwardEnd;Gramble,2,Squat;Filbo,0,HandBehindHeadEnd" setEmotion="Filbo,0,Fear;Filbo,2,Neutral" setTarget="Gramble,2,@18" setLookAt="Gramble,2,@18" text="만나서 반가웠어요오오오오, 친구!" />

	<Subtitle id="61" character="Filbo" enableControls="0" nextDialogueID="62" emotionEnd="Happy" focusTargets="Filbo,Wambus" setAnimation="Filbo,0,StoppedDefault;Filbo,1,Pointing" setEmotion="Filbo,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_012_Filbo_WelcomeToThe" faceSpeaker="Wambus" text="파티에 온 걸 환영해요, 웜부스!" />

	<Subtitle id="62" character="Wambus" enableControls="0" emotionEnd="Unamused" focusTargets="Filbo,Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_013_Wambus_WeAreNot" faceSpeaker="Filbo" setAnimation="Wambus,0,CrossArmsEnd;Filbo,0.5,PointingEnd" setEmotion="Wambus,0,Unamused;Filbo,0.5,Confused" text="우린 친구 아닌데요." />

	<Subtitle id="63" character="Filbo" enableControls="1" nextDialogueID="64" emotionEnd="Bummed" setAnimation="Filbo,0,HandBehindHead;Filbo,3,HandBehindHeadEnd;Filbo,4,Excited" setEmotion="Filbo,0,Surprised;Filbo,3,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_024_Filbo_ComeOnEverybody" faceSpeaker="Wambus, Gramble, Beffica" text="어... 여러분, 기운 좀 내요. 파티잖아요! 워워...
마시고, 춤추고, 신나게 놀아요!" />

	<Subtitle id="64" character="Filbo" enableControls="1" nextDialogueID="65" emotionEnd="Happy" setAnimation="Filbo,0,ExcitedEnd;Filbo,2,Dance" setEmotion="Filbo,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_024a_Filbo_BefficaDoesntThis" text="베피카, 이 음악 듣고 있으니
춤추고 싶어지지 않아요?" />

	<Subtitle id="65" character="Beffica" enableControls="1" nextDialogueID="66" emotionEnd="Smug" setAnimation="Beffica,0.5,DissmissiveArmWave;Beffica,4,PointToSelf;Filbo,1,TiredIdle" setEmotion="Beffica,0,Disgust;Beffica,3,Smug;Filbo,1,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_025_Beffica_WithYouAs" text="당신이랑요? 천만에요.
전 절친 때문에 여기 있는 거라고요." />

	<Subtitle id="66" character="Filbo" enableControls="1" nextDialogueID="67" emotionEnd="Happy" setAnimation="Filbo,0,GestureForward" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_026_Filbo_WambusGrambleYou" setTarget="Filbo,0.5,Gramble" setLookAt="Filbo,0.5,Gramble" text="웜부스, 그램블, 둘이 서로
할 이야기가 많을 것 같은데요!" />

	<Subtitle id="67" character="Gramble" enableControls="1" nextDialogueID="68" emotionEnd="Suspicious" setAnimation="Gramble,0,Guarded" setEmotion="Gramble,0,Judging;Gramble,2,Suspicious;Filbo,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_027_Gramble_IGotNothin" faceSpeaker="Wambus" text="전 웜부스 같은 그럼프랑 할 이야기 없어요." />

	<Subtitle id="68" character="Wambus" enableControls="1" nextDialogueID="69" emotionEnd="Angry" setAnimation="Wambus,1,CrossArms" setEmotion="Wambus,0,Disgust;Wambus,1,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_028_Wambus_ThatSoI" faceSpeaker="Gramble, Beffica, Filbo" text="그래요? 전 할 말이 엄청 많은데요." />

	<Subtitle id="69" character="Gramble" enableControls="1" nextDialogueID="70" emotionEnd="Suspicious" setAnimation="Gramble,0,GuardedEnd;Gramble,1,LeanForward" setEmotion="Gramble,0,Surprised;Gramble,1,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_029_Gramble_OhYeahWell" faceSpeaker="Filbo" text="오 그러세요? 어디 한번 해보시죠!" />

	<Subtitle id="70" character="Wambus" enableControls="1" nextDialogueID="71" emotionEnd="Judging" setAnimation="Wambus,0,CrossArmsGestureForward;Wambus,1,CrossArmsEnd;Wambus,3,HandsOnHips;Gramble,1,LeanForwardEnd" setEmotion="Wambus,0,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_030_Wambus_ItsYourFault" faceSpeaker="Filbo" text="우리가 이 꼴이 된 게 다 당신 탓이잖아요.
당신이 기르는 가축들을 식량으로 풀기만 하면
모두 행복하게 살 수 있었다고요." />

	<Subtitle id="71" character="Gramble" enableControls="1" nextDialogueID="72" emotionEnd="Disgust" setAnimation="Gramble,1,No;Gramble,3,HugSelf" setEmotion="Gramble,0,Angry;Gramble,5,Surprised;Wambus,5,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_031_Gramble_TheyWerentLivestock" faceSpeaker="Filbo" text="걔네들은 가축이 아니라
제 새끼들이에요!
제 가족이라고요!" />

	<Subtitle id="72" character="Gramble" enableControls="1" nextDialogueID="73" emotionEnd="Judging" setAnimation="Gramble,0,HugSelfEnd;Gramble,2.5,Point;Gramble,5,PointEnd" setEmotion="Gramble,0,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_031a_Gramble_YouLiedAnd" faceSpeaker="Filbo" text="당신은 직접 식량을 기를 수 없다는 걸 알자
제 친구들을 훔쳐갔잖아요!" />

	<Subtitle id="73" character="Wambus" enableControls="1" nextDialogueID="74" emotionEnd="Surprised" setAnimation="Wambus,0,AngryHoe;Wambus,3,StoppedDefault;Wambus,5,LeanForward" setEmotion="Wambus,0,Disgust;Wambus,2,Suspicious;Wambus,5,Surprised;Gramble,5,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_032_Wambus_YouThinkThese" faceSpeaker="Filbo" text="그 걸어다니는 채소들이 당신 가족이라고요?
당신한테 들려줄 소식이 하나 있어요, 그램블.
버그스낵스는 앞으로도 당신을 사랑하지 않을 거예요." />

	<Subtitle id="74" character="Gramble" enableControls="1" nextDialogueID="75" emotionEnd="Surprised" setAnimation="Gramble,1,No;Gramble,3,LeanForward;Wambus,3,LeanForwardEnd" setEmotion="Gramble,0,Angry;Gramble,3,Surprised;Wambus,0,Disgust;Wambus,3,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_033_Gramble_YouDontKnow" faceSpeaker="Filbo" text="이야아, 사랑에 대해서 정말 잘 아시는군요!
그래서 부인께서 당신 곁을 떠났군요!" />

	<Subtitle id="75" character="Wambus" enableControls="1" nextDialogueID="76" emotionEnd="Unamused" setAnimation="Wambus,0,CrossArms;Gramble,0,LeanForwardEnd" setEmotion="Wambus,0,Unamused;Gramble,0,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_034_Wambus_ImGonnaDo" faceSpeaker="Filbo" text="힘으로 해결을 봐야 정신을 차리겠군요." />

	<Subtitle id="76" character="Filbo" enableControls="1" nextDialogueID="77" emotionEnd="Bummed" nextDialogueDelay="0" setAnimation="Filbo,0,HandBehindHead" setEmotion="Filbo,0,Fear" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_035_Filbo_HeyLetsAll" faceSpeaker="Wambus, Gramble, Beffica" text="어허하하하, 저기요, 잠깐 머리 좀 식히고 나서-" />

	<Subtitle id="77" character="Wambus" enableControls="1" nextDialogueID="78" emotionEnd="Disgust" setAnimation="Wambus,0,CrossArms;Wambus,2.5,CrossArmsGestureForward;Filbo,0,HandBehindHeadEnd;Filbo,3,SadIdle" setEmotion="Wambus,0,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_036_Wambus_DontYouAct" text="당신이 뭐라도 되는 양 나서지 말아요.
당신이 우릴 이끌 배짱만 있었어도
우리가 이곳을 떠날 일은 없었을 테니까요." />

	<Subtitle id="78" character="Beffica" enableControls="1" nextDialogueID="79" emotionEnd="Smug" setAnimation="Wambus,0,CrossArmsEnd;Beffica,0.5,PointForward" setEmotion="Beffica,0,Smug;Wambus,1,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_037_Beffica_DontYouMeantriffany" faceSpeaker="Wambus, Gramble, Filbo" text="그러니까 그 말은... $EmojiTriffany 트리파니도 이곳에 남았을 거란 뜻인가요?" />

	<Subtitle id="79" character="Wambus" enableControls="1" nextDialogueID="80" emotionEnd="Angry" setAnimation="Wambus,0,Push;Wambus,2,ShakeHead" setEmotion="Wambus,0,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_038_Wambus_FineAllaYou" text="좋아요! 전부 다 덤벼요.
다 상대할 수 있으니까!" />

	<Subtitle id="80" character="Wambus" enableControls="1" emotionEnd="Angry" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_038a_Wambus_YouAllWant" setAnimation="Wambus,0,HandsOnHips" setEmotion="Wambus,0,Angry;Wambus,2,Surprised" text="$EmojiTriffany 트리파니가 그렇게 보고 싶으면
직접 가서 찾으면 되잖아요!" />

	<Subtitle id="81" character="Beffica" emotionEnd="Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_039_Beffica_OmgThatWas" setAnimation="Beffica,0,LeanForward;Beffica,4,LeanForwardEnd" setEmotion="Beffica,0,Smug;Beffica,1.3,Surprised;Beffica,2.2,Smug" text="세상에, 흥미가 좀 생기는데요.
10점 만점에 4점으로 올릴게요." />

	<Subtitle id="82" character="Filbo" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_HopeYoureHaving" text="재미있었으면 좋겠어요, 친구!
가서 새로 사귄 친구들이랑 어울리는 게 어때요!" />

	<Subtitle id="83" character="Filbo" nextDialogueID="683" emotionEnd="Happy" setAnimation="Filbo,0,HandBehindHead;Filbo,5,HandBehindHeadEnd" setEmotion="Filbo,0,Bummed;Filbo,2,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_042_Filbo_WellThatWasnt" text="어, 솔직히 바람직하진 않았지만...
계속 파티를 열다 보면
모두 친구가 될 거예요!" />

	<Subtitle id="84" character="Filbo" option0="$EmojiQuest 정말 대단한 밤이었죠." option1="앞으로도 계속 해요." />

	<Subtitle id="85" character="Beffica" nextDialogueID="86" emotionEnd="Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_002_Beffica_HeyThereBestie" setAnimation="Beffica,0,SassyIdle;Beffica,2.5,LeanForward" setEmotion="Beffica,0,Happy;Beffica,2.5,Smug" text="안녕, 절친, 오랜만이에요!
드디어 대화할 만한 상대를 찾았네요." />

	<Subtitle id="86" character="Beffica" emotionEnd="Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_003_Beffica_LivingHereIs" setAnimation="Beffica,0,LeanForwardEnd" setEmotion="Beffica,0,Bummed;Beffica,3,Surprised" text="여기서 사는 게 동굴 생활보다는
낫지만 그래도 지루하네요.
흥미진진한 사건은 언제 벌어지는 걸까요?" />

	<Subtitle id="87" character="Wambus" nextDialogueID="88" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_010_Wambus_HowdyStrangerSeems" setAnimation="Wambus,0,TipHat" setEmotion="Wambus,0,Happy" text="안녕, 이방인 친구.
잘 지내나 보군요.
농장은 제가 잘 가꾸고 있어요." />

	<Subtitle id="88" character="Wambus" emotionEnd="Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_011_Wambus_ShindigsLikeThis" setAnimation="Wambus,0,CrossArms;Wambus,1,CrossArmsShakeHead" setEmotion="Wambus,0,Bummed" text="...
이런 시끌벅적한 파티는 저랑 안 맞아요.
가서 일이나 마저 끝내야겠어요." />

	<Subtitle id="89" character="Gramble" nextDialogueID="90" emotionStart="Happy" emotionEnd="Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_014_Gramble_OhHeyYou" setAnimation="Gramble,0,SquatEnd;Gramble,2,LeanForward" text="오, 안녕하세요! 차위 기억하시죠?
스프라우트는 어떻게 지내요?
아빠가 그립다고 안 하던가요?" />

	<Subtitle id="90" character="Gramble" emotionEnd="Happy" setAnimation="Gramble,0,LeanForwardEnd;Gramble,2,FistTapping;Gramble,6,FistTappingEnd" setEmotion="Gramble,0,Smug;Gramble,2,Neutral;Gramble,6,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_015_Gramble_OhhhOfCourse" text="당연히 그립겠죠. 혹시 제가
녀석을 며칠만 돌보면 안 될까요...
좀 더 욕심부리면 일주일이나...뭐 일이 년 정도로 늘려도 좋고요." />

	<Subtitle id="91" character="Gramble" emotionStart="Bummed" emotionEnd="Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_041_Gramble_ThereThereCharwee" setTarget="@18" text="우리 차위가 저기 있어요.
무서워할 것 없어. 다른 그럼푸스가
널 잡아먹지 못하게 아빠가 지켜줄 테니까." />

	<Subtitle id="92" character="Wambus" emotionStart="Angry" emotionEnd="Angry" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_040_Wambus_IKnowAll" text="전 사랑이라면 아주 잘 알죠. 당신들은 하나도 몰라요.
전 슬프다고 하루 종일 질질 짜지 않거든요." />

	<Subtitle id="93" character="Beffica" emotionEnd="Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_021_Beffica_LikeOneTime" setAnimation="Beffica,0,TellingSecret;Beffica,8,TellingSecretEnd" setEmotion="Beffica,0,Smug;Beffica,6.5,Surprised;Beffica,8,Smug" text="한 번은 그럼프다시안이 여는 처녀 파티에 끼어든 적이 있어요.
알고 보니 그 파티는 신부의 17번째 결혼식이었죠.
정말. 화끈하게. 놀았다고요." />

	<Subtitle id="94" character="Gramble" emotionStart="Judging" emotionEnd="Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_023_Gramble_IBetterCheck" setAnimation="Gramble,0,SquatEnd;Gramble,10,Squat" setTarget="Gramble,10,@18" setLookAt="Gramble,10,@18" text="곧 헛간을 확인하러 가야 해요...
이 그럼프들이 있는 한 아무리 조심해도 모자라거든요." />

	<Subtitle id="95" character="Wambus" emotionStart="Unamused" emotionEnd="Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_022_Wambus_IDontTake" setAnimation="Wambus,0,CrossArms;Wambus,4,CrossArmsGestureForward;Wambus,6,CrossArmsEnd" text="전 별명 같은 거 없어요.
그냥 웜부스로 불러줘요.
혹시 의사라면 트러블햄 씨로 불러주시고요." />

	<Subtitle id="683" character="Filbo" nextDialogueID="684" emotionEnd="Happy" setAnimation="Filbo,1,GestureForward" setEmotion="Filbo,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_043_Filbo_EitherWayThanks" text="*한숨* 아무튼 이 자리를 빛내줘서 고마워요, 친구." />

	<Subtitle id="684" character="Filbo" nextDialogueID="685" emotionEnd="Neutral" setAnimation="Filbo,1.5,Pointing;Filbo,3,PointingEnd" setEmotion="Filbo,1.5,Surprised;Filbo,3,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_043a_Filbo_OhHeyI" text="앗, 그러고 보니 당신
버그스낵스를 하나도 안 먹었잖아요!
엄청 배고프겠는데요!" />

	<Subtitle id="685" character="Filbo" nextDialogueID="686" stoppedAnimation="StoppedDefault" emotionStart="" emotionEnd="Happy" setAnimation="Filbo,0.5,GestureTowardSelf" setEmotion="Filbo,0,Neutral;Filbo,2,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_044_Filbo_WellHereHaveAStrabby" text="자, 제가 딸기진디를 한 마리 가지고 있거든요.
오늘 밤은 멋지게 마무리할 수 있을 것 같아요!" />

	<Subtitle id="686" character="Filbo" nextDialogueID="687,688,689" option0="그닥 구미가 당기지 않는데요." option1="기자라는 제 직업상 먹을 수 없어요." option2="$EmojiQuest 건배." />

	<Subtitle id="687" character="Filbo" nextDialogueID="686" stoppedAnimation="StoppedDefault" emotionStart="" emotionEnd="Happy" setAnimation="Filbo,0,GestureForward" setEmotion="Filbo,0,Smug;Filbo,2,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_045_Filbo_ComeOnAtLeastTryIt" text="에이, 그러지 말고 한번만 먹어 봐요!
당신도 솔직히 궁금하죠?" />

	<Subtitle id="688" character="Filbo" nextDialogueID="686" stoppedAnimation="StoppedDefault" emotionStart="" emotionEnd="Confused" setAnimation="Filbo,0,HandBehindHead;Filbo,4,HandBehindHeadEnd" setEmotion="Filbo,0,Surprised;Filbo,1,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_046_Filbo_HuhHowCanYouWrite" text="네? 버그스낵스를 직접
먹어보지도 않고 어떻게 기사를 쓰려고요?" />

	<Subtitle id="689" character="Filbo" stoppedAnimation="StoppedDefault" emotionStart="Happy" emotionEnd="Happy" setAnimation="" setEmotion="Filbo,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_047_Filbo_ThatsTheSpirit" text="바로 그거죠!" />

	<Subtitle id="670" character="Filbo" nextDialogueID="671" emotionEnd="Surprised" setEmotion="Filbo,0,Fear;Filbo,1,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_048_Filbo_AreYouOkay" text="괘, 괜찮아요?
오 세상에, 정말 미안해요, 친구." />

	<Subtitle id="671" character="Filbo" nextDialogueID="672" emotionEnd="Confused" setEmotion="Filbo,0.3,Confused" setAnimation="Filbo,1.5,HandBehindHead" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_048a_Filbo_IUhGuess" text="어, 저, 당신 버그스낵스에 알레르기가 있는 것 같은데요?
전혀 몰랐어요, 하하." />

	<Subtitle id="672" character="Filbo" nextDialogueID="673,673" option0="걱정하지 말아요." option1="잠깐 좀 혼자서 쉬게 해주세요." />

	<Subtitle id="673" character="Filbo" stoppedAnimation="" setEmotion="Filbo,0,Confused" setAnimation="Filbo,0.5,HandBehindHeadEnd" eventName="event:/GameAudio/Voiceovers/Scenes/AMinorCelebration/AMinorCelebration_049_Filbo_AlrightAsLongAsYoureFine" text="...좋아요, 기운 차릴 때까지 쉬어요.
귀찮게 안 할게요." />




	<Subtitle id="101" character="Filbo" enableControls="1" nextDialogueID="102" setAnimation="Filbo,0,Excited;Filbo,2,ExcitedEnd" setEmotion="Filbo,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_001_Filbo_NothingLikeA" text="아아, 모닥불 피우고 놀면 정말 좋죠, 친구?" />

	<Subtitle id="102" character="Gramble" enableControls="1" nextDialogueID="103" emotionEnd="Confused" setAnimation="Gramble,0,FistTapping" setEmotion="Gramble,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_002_Gramble_BeatsSittinIn" text="사방이 다 깜깜하네요.
그러고 보니 그쪽에 뭔가
유령 같은 게 있었던 거 같은데요." />

	<Subtitle id="103" character="Wambus" enableControls="1" nextDialogueID="104" emotionEnd="Smug" setAnimation="Wambus,0,CrossArms" setEmotion="Wambus,0,Unamused;Wambus,5,Smug;Gramble,5,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_003_Wambus_TheresNothinOut" text="여긴 아무것도 없어요
버그스낵스랑 나무뿐이라고요.
괜히 당신 혼자 노랗게 질렸네요." />

	<Subtitle id="104" character="Gramble" enableControls="1" nextDialogueID="105" emotionEnd="Angry" setAnimation="Gramble,0,LeanForward;Gramble,3,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_004_Gramble_ImNotYellow" text="전 노랗지 않아요, 분홍색이라고요!" />

	<Subtitle id="105" character="Gramble" enableControls="1" nextDialogueID="106" emotionEnd="Confused" setAnimation="Gramble,0,HugSelf" setEmotion="Gramble,0,Confused;Gramble,4,Fear;Gramble,6,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_004a_GrambleTheresReallySomething" text="뭔가가 계속 절 노리고 있어요!
그림자 속에서 절 지켜보고 있다고요.
밤에도 잠을 잘 수가 없어요!" />

	<Subtitle id="106" character="Triffany" enableControls="1" nextDialogueID="107" emotionEnd="Unamused" setAnimation="Triffany,0,LookDown;Triffany,5,LookDownEnd" setEmotion="Triffany,0,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_005_Triffany_IveSeenSomethin" text="저도 비슷한 걸 봤어요.
저기 협곡 위에서요.
뭔지 진짜 궁금한데요." />

	<Subtitle id="107" character="Wambus" enableControls="1" nextDialogueID="108" emotionEnd="Confused" setAnimation="Wambus,0,CrossArmsGestureForward" setEmotion="Wambus,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_006_Wambus_ProbablyJustA" text="그냥 야생 동물이었겠죠-" />

	<Subtitle id="108" character="Wiggle" enableControls="1" nextDialogueID="109" emotionEnd="Unamused" setAnimation="Wiggle,4,PointToSelf;Wiggle,4.5,PointToSelfEnd" setEmotion="Wiggle,0,Unamused;Wiggle,4,Surprised;Wiggle,5,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_007_Wiggle_DarlingThereAre" text="자기, 여긴 동물 같은 거 없어요.
우리밖에 없다고요!" />

	<Subtitle id="109" character="Filbo" enableControls="1" nextDialogueID="110" emotionEnd="Confused" setAnimation="Filbo,0,HandBehindHead;Filbo,3,HandBehindHeadEnd" setEmotion="Filbo,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_008_Filbo_IUhI" text="어, 저, 저도 뭔가 봤어요!" />

	<Subtitle id="110" character="Gramble" enableControls="1" nextDialogueID="111" emotionEnd="Sad" setAnimation="Gramble,0,FistTapping" setEmotion="Gramble,0,Fear;Gramble,2,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_009_Gramble_CanWeTalk" text="다른 주제로 대화해도 될까요?" />

	<Subtitle id="111" character="Triffany" enableControls="1" nextDialogueID="112" stoppedAnimation="SitUp" nextTriggerID="@203.319" setEmotion="Triffany,0,Judging" emotionEnd="Judging" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_010_Triffany_YknowTheDesert" text="사막에 사는 그럼프는
이상한 의식을 치른대요." />

	<Subtitle id="112" character="Triffany" enableControls="1" nextDialogueID="113" emotionEnd="Judging" setAnimation="Triffany,0,Bone" setEmotion="Triffany,3,Surprised;Triffany,5,Judging;Beffica,1,Judging;Wambus,1,Judging;Gramble,1,Confused;Filbo,1,Confused;Wiggle,1,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_010a_Triffany_TheydTakeTheir" text="늙고 죽어가는 이들을
비밀 동굴에 가둔다는 거예요." />

	<Subtitle id="113" character="Wiggle" enableControls="1" nextDialogueID="114" emotionEnd="Confused" setAnimation="Wiggle,5,Swoon;Wiggle,6.5,SwoonEnd" setEmotion="Wiggle,0,Surprised;Wiggle,1,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_011_Wiggle_WhateverForWere" faceSpeaker="Triffany" text="*헉* 대체 왜요? 설마 망자가...
무덤에서 다시 일어나나요!?" />

	<Subtitle id="114" character="Triffany" enableControls="1" nextDialogueID="115" emotionEnd="Judging" setAnimation="Triffany,0,BoneTapIdle;Triffany,4,BoneEmphasis;Triffany,5,BoneEmphasisEnd" setEmotion="Triffany,0,Judging;Triffany,4,Surprised;Triffany,5,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_012_Triffany_NoNotAs" text="아뇨, 그런 게 아니에요.
그 안에 있으면 사체들이...그냥 사라진대요!" />

	<Subtitle id="115" character="Wambus" enableControls="1" nextDialogueID="116" emotionEnd="Judging" setAnimation="Wambus,0,CrossArmsEnd" setEmotion="Wambus,0,Surprised;Wambus,1,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_013_Wambus_HwutHow" text="네? 어떻게요?" />

	<Subtitle id="116" character="Triffany" enableControls="1" nextDialogueID="117" setAnimation="Triffany,0,BoneThinking;Triffany,2,BoneThinkingEnd" setEmotion="Triffany,0,Bummed;Triffany,2,Judging" emotionEnd="Judging" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_014_Triffany_TheWritingsKind" text="거기까지는 적혀 있지 않아요.
제가 아는 건 다만
시체 여러 구가 사라진다는 사실뿐이죠." />

	<Subtitle id="117" character="Triffany" enableControls="1" nextDialogueID="118" emotionEnd="Judging" setAnimation="Triffany,0,BoneTapIdle;Triffany,1,BoneEmphasis;Triffany,3,BoneEmphasisEnd;Triffany,4,BoneTapIdle" setEmotion="Triffany,1,Surprised;Triffany,4,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_014a_Triffany_LongAsThey" text="시간이 오래 걸리는 것도 아니에요.
모래에 묻고 다음날이 되면
사체가 사라진다는 거예요." />

	<Subtitle id="118" character="Triffany" enableControls="1" emotionEnd="Neutral" setAnimation="Triffany,0,BoneIdle;Triffany,2.8,BonePoint" setEmotion="Triffany,3,Smug;Triffany,5,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_014b_Triffany_ThoughSommaThe" text="하지만 가끔씩
뭔가 남아있기도 했대요.
뼛조각 몇 개 정도 말이에요." />

	<Subtitle id="119" character="Gramble" enableControls="1" nextDialogueID="120" emotionEnd="Sad" setAnimation="Gramble,0,HugSelf" setEmotion="Gramble,0,Fear;Gramble,4,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_015_Gramble_ImGettingA" text="생각만 해도
소름이 돋는데요..." />

	<Subtitle id="120" character="Wambus" enableControls="1" nextDialogueID="121" emotionEnd="Unamused" setAnimation="CrossArms" setEmotion="Wambus,0,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_016_Wambus_YerGettinA" text="불이 꺼졌으니
몸이 식어서 그럴 거예요!" />

	<Subtitle id="121" character="Filbo" enableControls="1" nextDialogueID="122" emotionEnd="Neutral" setEmotion="Filbo,0,Surprised;Filbo,2,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_017_Filbo_OhYoureRight" text="아하, 그랬군요!" />

	<Subtitle id="122" character="Filbo" enableControls="1" lookAtCharacter="Player" emotionEnd="Neutral" setAnimation="Filbo,0,GestureForward" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_017a_Filbo_HeyBuddyWould" text="어, 저기, 친구, 저랑 같이
땔감 가지러 안 갈래요? 저기 목재소 옆에 있어요." />

	<Subtitle id="123" character="Filbo" enableControls="1" nextDialogueID="124" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_018_Filbo_OkayWhereWere" text="자, 어디까지 했었죠? 음...
트리파니, 당신이 이야기 하려던 거
...좀비 아니었나요?" />

	<Subtitle id="124" character="Triffany" enableControls="1" nextDialogueID="125" emotionEnd="Unamused" setEmotion="Triffany,0,Angry;Triffany,2,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_019_Triffany_NoNoZombies" text="아뇨, 좀비가 아니에요! 들어보세요." />

	<Subtitle id="125" character="Triffany" enableControls="1" nextDialogueID="126" emotionEnd="Happy" setEmotion="Triffany,0,Neutral;Triffany,4,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_019a_Triffany_SpookyAsDissapearin" text="사라지는 시체 같은 건 안 무서워 해도 돼요.
제가 읽었던 벽에 적힌 이야기일 뿐이라고요.
망자는 두려워할 것 없어요." />

	<Subtitle id="126" character="Beffica" enableControls="1" nextDialogueID="127" emotionStart="Smug" emotionEnd="Smug" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_020_Beffica_ImMoreWorried" stoppedAnimation="SitUp" text="전 오히려 산 자들이 더 무섭다고요." />

	<Subtitle id="127" character="Gramble" enableControls="1" nextDialogueID="128" emotionEnd="Confused" setAnimation="Gramble,0,Guarded" setEmotion="Gramble,0,Fear;Gramble,2,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_021_Gramble_TheLiving" text="산...자라고요!?" />

	<Subtitle id="128" character="Beffica" enableControls="1" nextDialogueID="129" setAnimation="Beffica,3.5,LeanForward;Gramble,0,GuardedEnd;Gramble,2,HugSelf" setEmotion="Beffica,0,Suspicious;Beffica,3.5,Smug;Triffany,1,Confused;Wambus,2,Confused;Filbo,1.2,Confused;Wiggle,1.8,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_022_Beffica_ObviouslyWereNot" text="스낵투스섬에 온 그럼푸스가
우리만 있는 건 아닐 거예요. 어째서
다른 그럼푸스가 다 죽었을 거라 생각하죠?" />

	<Subtitle id="129" character="Beffica" enableControls="1" nextDialogueID="130" emotionEnd="Disgust" setAnimation="Beffica,0,LeanForwardEnd;Beffica,6.5,LeanBack;Beffica,8,LeanBackEnd" setEmotion="Beffica,0,Judging;Beffica,4,Smug;Beffica,6.5,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_022a_Beffica_IveSeenThose" text="전 섬 주위에
잡아먹힌 채로 버려진 해골들을 봤어요. 그렇다면 분명 이 섬에는 그럼푸스를 잡아먹는
이빨이 달린 생명체가 있다는 뜻이에요." />

	<Subtitle id="130" character="Beffica" enableControls="1" nextDialogueID="131" emotionEnd="Smug" setAnimation="Beffica,0.5,PointForward;Beffica,6.8,PointToSelf" setEmotion="Beffica,0,Suspicious;Beffica,2,Smug;Beffica,7,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_022b_Beffica_BugsnaxDontHave" text="버그스낵스는 이빨이 없어요.
위글 말대로 여기엔 어떤
동물도 없어요...우리를 제외하면요." />

	<Subtitle id="131" character="Triffany" enableControls="1" nextDialogueID="132" emotionEnd="Judging" setAnimation="Triffany,0,LookDown" setEmotion="Triffany,0,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_023_Triffany_ShesNotWrong" text="뼈 이야기는 틀리지 않았어요..." />

	<Subtitle id="132" character="Filbo" enableControls="1" nextDialogueID="133" emotionEnd="Sad" setEmotion="Filbo,0,Fear;Filbo,1.5,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_024_Filbo_AhUmTime" text="어! 아! 음! 이제 시간 다 됐어요.
잠깐 화장실 좀 다녀올게요." />

	<Subtitle id="133" character="Wambus" enableControls="1" nextDialogueID="135" emotionEnd="Disgust" setLookAt="Wambus,0,Beffica" setAnimation="Wambus,0,HandsOnHips;Wambus,3,HandsOnHipsEnd;Wambus,4.5,ShakeHead;Triffany,1,LookDownEnd" setEmotion="Wambus,0,Angry;Wambus,3,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_025_Wambus_NowHoldOn" faceSpeaker="Beffica" text="잠깐만요, 그럼푸스가
서로 잡아먹는다는 뜻인가요? 그거 참 이상한 일이네요.
우리에겐 그럴 소화기관도 없다고요." />

	<Subtitle id="135" character="Beffica" enableControls="1" nextDialogueID="136" emotionEnd="Smug" setEmotion="Beffica,0,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_026_Beffica_FlooftyEatsGrumpus" text="$EmojiFloofty 플루프티는 그럼푸스를 먹어요." />

	<Subtitle id="136" character="Gramble" enableControls="1" nextDialogueID="137" emotionEnd="Confused" setAnimation="Gramble,0,LeanForward;Gramble,2,LeanForwardEnd" setEmotion="Gramble,0,Fear;Gramble,2,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_027_Gramble_NoWayThats" faceSpeaker="Beffica" text="설마! 그럴 리가 없어요!" />

	<Subtitle id="137" character="Beffica" enableControls="1" nextDialogueID="1137" emotionEnd="Suspicious" setAnimation="Gramble,0,FistTapping;Beffica,0,DissmissiveArmWave;Beffica,6,TellingSecret" setEmotion="Beffica,0,Smug;Beffica,3,Judging;Beffica,7,Suspicious;Beffica,10,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_028_Beffica_OhItsTRUE" text="아뇨,사실이에요. 어느 야심한 시각, 저는 $EmojiFloofty 플루프티가
해변 위로 뭔가를 끌고 가는 걸 봤어요. 가까이
다가가자 그 정체를 알 수 있었죠. 바로 잘린 다리였어요!" />

	<Subtitle id="1137" character="Beffica" enableControls="1" nextDialogueID="138" emotionEnd="Smug" setAnimation="Beffica,2,TellingSecretEnd;Beffica,5.5,LeanForward" setEmotion="Beffica,0,Suspicious;Beffica,6,Surprised;Beffica,7.5,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_028a_Beffica_AndAsI" text="제가 보고 있는데...그 다리를
입으로 가져가더니...
심지어 뜯어먹었어요!" />

	<Subtitle id="138" character="Gramble" enableControls="1" nextDialogueID="139" emotionEnd="Confused" setAnimation="Gramble,0.8,No;Gramble,2.5,Point;Gramble,4,PointEnd" setEmotion="Gramble,0,Fear;Gramble,2,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_029_Gramble_DontMessWith" text="아아악! 그런 이야기 하지 마요, 베피카!
당신 때문에 너무 무섭다고요!" />

	<Subtitle id="139" character="Filbo" enableControls="1" nextDialogueID="140" setAnimation="Gramble,0,SitUp;Wambus,0,SitUp;Beffica,0,SitUp;Wiggle,0,SitUp;Triffany,0,SitUp" setEmotion="Gramble,0,Confused;Wambus,0,Confused;Beffica,0,Confused;Wiggle,0,Confused;Triffany,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_029a_Filbo_Scream" text="으아아아아아악!" />

	<Subtitle id="140" character="Gramble" enableControls="1" emotionEnd="Confused" setLookAt="Gramble,3,Player;Wambus,0,@35000.9012" setAnimation="Gramble,3,GestureForward" setEmotion="Gramble,0,Sad;Gramble,3,Surprised;Gramble,6,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_030_Gramble_OhGrumpiisSomebody" text="...오 세상에...
누가 가서 $EmojiFilbo 필보 좀 살펴볼래요?" />

	<Subtitle id="141" character="Filbo" speakerText="$Unknown" nextDialogueID="142" useTriggerForPosition="1" enableControls="1" text="*꾸르륵*" />

	<Subtitle id="142" character="Filbo" option0="필보?" option1="누구 없어요?" />

	<Subtitle id="1142" character="Filbo" speakerText="$Unknown" useTriggerForPosition="1" enableControls="1" text="*이상한 울음소리*" />

	<Subtitle id="143" character="Filbo" nextDialogueID="144" emotionEnd="Sad" setAnimation="Filbo,0,Wave" setEmotion="Filbo,0,Happy;Filbo,2,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_031_Filbo_OhHeyBuddy" text="오, 친구!
어, 저기, 미안해요, 너무 무서워서
잠깐 놀랜 가슴 좀 달래려고 여기 왔어요." />

	<Subtitle id="144" character="Filbo" nextDialogueID="145,145,145" option0="방금 그거 뭐였죠!?" option1="화장실에 누가 있는 거예요!?" option2="언제 제 뒤로 간 거죠!?" />

	<Subtitle id="145" character="Filbo" nextDialogueID="146" emotionEnd="Confused" setAnimation="Filbo,0.5,HandBehindHead" setEmotion="Filbo,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_032_Filbo_HuhIDont" text="네? 무, 무, 무슨 말인지 모르겠는데요,
친구." />

	<Subtitle id="146" character="Filbo" nextDialogueID="1146" emotionEnd="Smug" setAnimation="Filbo,0,HandBehindHeadEnd;Filbo,1.5,GestureForward" setEmotion="Filbo,2,Surprised;Filbo,3.2,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_033_Filbo_AreYouFeeling" text="괜찮아요?
유령이라도 본 것 같은 얼굴이잖아요!
히 하 하!" />

	<Subtitle id="1146" character="Filbo" emotionEnd="Neutral" setAnimation="Filbo,0,GestureTowardSelf" setEmotion="Filbo,0,Suspicious;Filbo,1,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_033a_Filbo_WellLetsKeep" text="*에헴*
음, 같이 이걸
모닥불까지 가져가죠!" />

	<Subtitle id="147" character="Filbo" enableControls="1" nextDialogueID="148" emotionEnd="Confused" setAnimation="Filbo,0,TiredIdle;Filbo,1,StoppedDefault" setEmotion="Filbo,0,Bummed;Filbo,1,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_034_Filbo_SorryAboutThat" text="미안해요!
어디까지 했죠?" />

	<Subtitle id="148" character="Gramble" enableControls="1" nextDialogueID="149" setLookAt="Gramble,0,@35000.9012" emotionEnd="Confused" setAnimation="Gramble,0,GestureForward;Gramble,3,HugSelf" setEmotion="Gramble,0,Sad;Gramble,3,Fear;Gramble,5,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_035_Gramble_CanWweJust" text="무서운 이야기는 그만하면 안 돼요?
오늘 밤에 잠을 제대로 못 잘 거 같아요!" />

	<Subtitle id="149" character="Wiggle" enableControls="1" nextDialogueID="150" emotionEnd="Judging" nextDialogueDelay="0" unskippable="1" setEmotion="Wiggle,0,Judging" stoppedAnimation="SitUp" setAnimation="Wiggle,3,PointToSelf;Wiggle,7,PointToSelfEnd" setTrigger="0,10045" eventName="event:/GameAudio/Music/Levels/WiggleBanjo/Ballad_001_DarlingCalm" text="자기, 진정해요.
전 어둠 속에 뭐가 숨은지 알고 있으니까요." />

	<Subtitle id="150" character="Wiggle" enableControls="1" nextDialogueID="151" emotionEnd="Suspicious" nextDialogueDelay="0" unskippable="1" setAnimation="Wiggle,0,Presenting;Wiggle,4.2,PointForward;Wiggle,8,PointForwardEnd;Wiggle,9,GetOutBanjo" setEmotion="Wiggle,0.5,Surprised;Wiggle,4,Suspicious" eventName="event:/GameAudio/Music/Levels/WiggleBanjo/Ballad_002_ItsTheQueen" text="바로 버그스낵스 여왕이에요!
녀석은 우리가 여태껏 본 것보다 훨씬 큰 버그스낵스예요." />

	<Subtitle id="151" character="Wiggle" enableControls="1" nextDialogueID="152" emotionEnd="Smug" nextDialogueDelay="0" unskippable="1" setAnimation="" setEmotion="Wiggle,0,Smug" eventName="event:/GameAudio/Music/Levels/WiggleBanjo/Ballad_003_SheConducts" text="맛있는 오케스트라를 연주해서
우리 입 속으로 음악을 몰고 오죠." />

	<Subtitle id="152" character="Wiggle" enableControls="1" nextDialogueID="153" emotionEnd="Suspicious" setAnimation="Wiggle,1.5,BanjoLeanForward;Gramble,0,HugSelfEnd" setEmotion="Wiggle,0,Suspicious" eventName="event:/GameAudio/Music/Levels/WiggleBanjo/Ballad_004_AndOnceWereAll" unskippable="1" text="...여왕의 음악에 맞춰
춤을 모두 추고 나면..." />

	<Subtitle id="153" character="Gramble" enableControls="1" nextDialogueID="154" emotionEnd="Confused" setAnimation="Gramble,0,FistTapping;Wiggle,0,BanjoLeanForwardEnd" setEmotion="Gramble,0,Fear;Gramble,2,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_038_Gramble_SheGobblesUs" faceSpeaker="Wiggle" text="우릴 잡아먹나요?" />

	<Subtitle id="154" character="Wiggle" enableControls="1" nextDialogueID="155" emotionEnd="Happy" setEmotion="Wiggle,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_039_Wiggle_ThatsPreciselyRight" text="바로 그거예요, 자기!" />

	<Subtitle id="155" character="Wambus" enableControls="1" nextDialogueID="156" emotionEnd="Judging" setAnimation="Wambus,0,CrossArms" setEmotion="Wambus,0,Disgust;Wambus,3,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_040_Wambus_ThisStoryMakes" faceSpeaker="Wiggle" text="말도 안 돼요.
버그스낵스한테 군주제가 웬 말이에요?" />

	<Subtitle id="156" character="Wiggle" enableControls="1" nextDialogueID="157" emotionEnd="Judging" setAnimation="Wiggle,0,BarelyDancing" setEmotion="Wiggle,0,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_041_Wiggle_OhWambusIts" text="웜부스, 그냥 이름만 그렇게 붙인 거예요." />

	<Subtitle id="157" character="Wiggle" enableControls="1" nextDialogueID="158" emotionEnd="Judging" setAnimation="Wiggle,2.2,Presenting" setEmotion="Wiggle,0,Surprised;Wiggle,4,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_041a_Wiggle_IveSeenBugsnax" text="전 달을 가릴 정도로
큰 버그스낵스를 본 적 있어요!
그건 뭐라고 부르실 거죠?" />

	<Subtitle id="158" character="Wambus" enableControls="1" nextDialogueID="159" emotionEnd="Judging" setAnimation="Wambus,1,CrossArmsGestureForward" setEmotion="Wambus,0,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_042_Wambus_AHallucination" text="어...환영이겠죠." />

	<Subtitle id="159" character="Wiggle" enableControls="1" nextDialogueID="160" emotionEnd="Unamused" nextDialogueDelay="0" setAnimation="Wiggle,2,PointToSelf;Wiggle,5,PointToSelfEnd" setEmotion="Wiggle,0,Judging;Wiggle,2,Surprised" setTrigger="0,10046" unskippable="1" eventName="event:/GameAudio/Music/Levels/WiggleBanjo/Ballad_005_BelieveWhatYou" text="당신은 마음대로 믿어요, 웜부스.
전 제가 본 걸 믿을 테니까요." />

	<Subtitle id="160" character="Wiggle" enableControls="1" nextDialogueID="161" emotionEnd="Unamused" nextDialogueDelay="0" unskippable="1" setAnimation="Wiggle,3.5,LeanForward;Wiggle,7,LeanForwardEnd;Wiggle,8,GetOutBanjo" setEmotion="Wiggle,0,Unamused;Wiggle,3.5,Suspicious;Wiggle,5,Unamused" eventName="event:/GameAudio/Music/Levels/WiggleBanjo/Ballad_006_AndRegardless" text="당신이 어떤 종류의 괴물을 믿든
저기엔 지금 뭔가가 숨어 있어요!
녀석이 우릴 덮치는 건" />

	<Subtitle id="161" character="Wiggle" enableControls="1" emotionEnd="Suspicious" setAnimation="Wiggle,1.2,BanjoLeanForward" setEmotion="Wiggle,0,Suspicious" unskippable="1" eventName="event:/GameAudio/Music/Levels/WiggleBanjo/Ballad_007_BeforeItComes" text="시간 문제라고요!" />

	<Subtitle id="162" character="Gramble" enableControls="1" nextDialogueID="11162" setAnimation="Gramble,0,LeanForward;Gramble,2,LeanForwardEnd;Wiggle,0,BanjoLeanForwardEnd" setEmotion="Gramble,0,Surprised;Wambus,1,Confused;Triffany,1,Confused;Wiggle,1,Confused;Beffica,1,Confused;Filbo,1,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_044_Gramble_GrumpinSnaxIts" text="으악, 세상에!
녀석이 우릴 향해 오잖아요!" />


	<Subtitle id="11162" character="Wiggle" enableControls="1" nextDialogueID="163" setTrigger="0,10047" setEmotion="Gramble,0,Surprised;Wambus,1,Confused;Triffany,1,Confused;Wiggle,1,Suspicious;Beffica,1,Confused;Filbo,1,Confused" setAnimation="Wiggle,0,BanjoLeanForward;Wiggle,5,BanjoLeanForwardEnd" emotionEnd="Confused" eventName="event:/GameAudio/Music/Levels/WiggleBanjo/Ballad_008_ISaidIts" text="그녀가 올 거라고 했잖아요!
예, 예! 내 말이 맞죠!
오오오오오, 예에에에!" />

	<Subtitle id="163" character="Wambus" enableControls="1" nextDialogueID="1163" emotionEnd="Confused" setAnimation="Wambus,0,ShakeHead;Wambus,2,LookDown;Wambus,4,LookDownEnd;Wiggle,0,PutAwayBanjo" setEmotion="Wambus,0,Confused" setTarget="Gramble,0,Wambus;Wambus,0,@35000.9012;Beffica,0,@35000.9012;Triffany,0,@35000.9012;Wiggle,0,@35000.9012;Filbo,0,@35000.9012;" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_045_Wambus_NoNeedTo" text="자, 자, 자, 잠깐만요,
이건 그냥...
아무 일도 아닐 거예요." />

	<Subtitle id="1163" character="Gramble" enableControls="1" nextDialogueID="164" emotionEnd="Confused" setAnimation="Gramble,0,No;Gramble,2,Guarded;Gramble,4,GuardedEnd;Gramble,5,Point;Gramble,6,PointEnd" setEmotion="Gramble,0,Surprised;Gramble,2,Angry;Gramble,6,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_046_Gramble_ImFreakinOut" text="전 무서워 죽겠어요, 웜부스!
당신이 안 무섭다고 해서
괴물이나 플루프티에게 잡아먹힐 생각은 없다고요!" />

	<Subtitle id="164" character="Filbo" enableControls="1" nextDialogueID="165" emotionEnd="Neutral" setAnimation="Filbo,1,GestureTowardSelf;Filbo,3,StoppedDefault;Gramble,0,HugSelf" setEmotion="Filbo,0,Neutral;Wambus,1,Confused;Triffany,1,Confused;Wiggle,1,Confused;Beffica,1,Confused" faceSpeaker="Gramble,Beffica,Wiggle,Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_047_Filbo_DontWorryGramble" text="걱정 말아요, 그램블!
같이 확인해 봐요!" />

	<Subtitle id="165" character="Beffica" enableControls="1" emotionEnd="Confused" setAnimation="Beffica,1,DissmissiveArmWave" setEmotion="Beffica,0,Smug;Beffica,2,Confused" setTarget="Beffica,0,Player" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_048_Beffica_IfSomethingGoes" text="만일 무슨 일이 있으면
필보부터 희생시키면 돼요!" />

	<Subtitle id="166" character="Filbo" nextDialogueID="167" setEmotion="Filbo,0,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_049_Filbo_Chandlo" text="찬들로?" />

	<Subtitle id="167" character="Chandlo" nextDialogueID="168" emotionEnd="Happy" setAnimation="Chandlo,0,OpenArms;Chandlo,1.5,OpenArmsEnd;Chandlo,4,Point;Chandlo,5.5,PointEnd" setEmotion="Chandlo,0,Happy" setTarget="Chandlo,2,Player" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_050_Chandlo_WoahItsFilbo" text="휴, 필보였군요!
새 친구잖아요?
당신은 누구죠?" />

	<Subtitle id="168" character="Filbo" nextDialogueID="169" emotionEnd="Happy" setAnimation="Filbo,0,Excited;Filbo,4,ExcitedEnd" setEmotion="Filbo,0,Happy" setTarget="Chandlo,0,Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_051_Filbo_DoingBetterThese" text="요즘 잘 지내죠!
스낵스버그에 다시 활기가 찾아왔어요!" />

	<Subtitle id="169" character="Chandlo" nextDialogueID="170" emotionEnd="Smug" setAnimation="Chandlo,0,HandsOnHips;Chandlo,4,HandsOnHipsEnd" setEmotion="Chandlo,0,Smug;Chandlo,3,Surprised;Chandlo,5,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_052_Chandlo_INoticedI" text="저도 봤어요! 불을 보고선
으앗... 스낵스버그에 불이 났다...고 생각해서
확인하러 여기까지 내려온 거예요." />

	<Subtitle id="170" character="Chandlo" nextDialogueID="171" emotionEnd="Confused" setAnimation="Chandlo,0,PunchHand;Chandlo,3,PunchHandEnd" setEmotion="Chandlo,5,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_052a_Chandlo_ThenIRemembered" text="그 뒤 목재소에
뭔가를 두고 온 게 생각나서 돌아가던 차였어요.
혹시 근처에 $EmojiShelda 쉘다 있나요?" />

	<Subtitle id="171" character="Filbo" nextDialogueID="172" emotionEnd="Bummed" setAnimation="Filbo,0,HandBehindHead" setEmotion="Filbo,0,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_053_Filbo_NonobodysSeenShelda" text="어...아뇨...
그날 싸운 이후로 아무도 쉘다를 못 봤어요." />

	<Subtitle id="172" character="Chandlo" nextDialogueID="173" emotionEnd="Bummed" setAnimation="Chandlo,0,ShakingHead;Chandlo,2,HandsOnHips;Filbo,1,HandBehindHeadEnd" setEmotion="Chandlo,0,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_054_Chandlo_MajorBummerBro" text="이거 유감인데요, 친구.
지금 그녀의 지혜가 필요했거든요." />

	<Subtitle id="173" character="Chandlo" nextDialogueID="174" emotionEnd="Smug" setAnimation="Chandlo,0,HandsOnHipsEnd;Chandlo,2,RightFlex;Chandlo,5,RightFlexEnd" setEmotion="Chandlo,0,Neutral;Chandlo,3,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_055_Chandlo_AnywayCantStay" text="아무튼 이대로 있을 수는 없어요.
지금 당장 물건을 챙겨 스노피에게 돌아가야 해요.
그 녀석 성격 아시잖아요." />

	<Subtitle id="174" character="Filbo" nextDialogueID="175" emotionEnd="Confused" setAnimation="Filbo,0,GestureForward" setEmotion="Filbo,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_056_Filbo_DontYouAt" text="최소한 주민들에게
안부 인사는 하고 가는 게 어때요?" />

	<Subtitle id="175" character="Chandlo" nextDialogueID="176" emotionEnd="Smug" unskippable="1" setAnimation="Chandlo,0,ShakingHead" setEmotion="Chandlo,0,Bummed;Chandlo,2,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_057_Chandlo_NahIfI" text="안 돼요, 그러면
다들 저보고 남아 있으라고 할 거예요.
나중에 봐요, 친구들!" />

	<Subtitle id="176" character="Filbo" nextDialogueID="177" emotionEnd="Neutral" setAnimation="Filbo,2,SuperSadIdle" setEmotion="Filbo,0,Neutral" setTarget="Filbo,2,Player" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_058_Filbo_ButIDo" text="하, 하지만 전 당신이...
머무르길 바랐는데." />

	<Subtitle id="177" character="Filbo" emotionEnd="Bummed" setAnimation="Filbo,1,StoppedDefault" setEmotion="Filbo,0,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_058a_Filbo_OhWellLets" text="어쩔 수 없죠.
돌아가서 주민들에게 소식을 전해요." />

	<Subtitle id="178" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_IThinkThat" text="그 소리는 목재소 쪽에서 들렸던 거 같아요.
혹시 우리가 추적할 만한 흔적이 있지 않을까요?" />

	<Subtitle id="179" character="Filbo" enableControls="1" emotionEnd="Happy" setAnimation="Filbo,0.5,GestureTowardSelf" setEmotion="Filbo,0,Happy" setTarget="Gramble,0,Filbo;Wiggle,0,Filbo;Wambus,0,Filbo;Beffica,0,Filbo;Triffany,0,Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_059_Filbo_DontWorryFolks" text="걱정 말아요, 여러분, 전 멀쩡해요!
헤 헤 헤 헤!" />

	<Subtitle id="180" character="Filbo" enableControls="1" nextDialogueID="181" emotionEnd="Bummed" setEmotion="Filbo,0,Bummed;Triffany,1,Neutral;Wambus,1,Neutral;Beffica,1,Neutral;Wiggle,1,Neutral;Gramble,1,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_060_Filbo_OhAndThe" text="음...어, 그, 그 그리고 그 소리는 찬들로가 낸 거였어요." />

	<Subtitle id="181" character="Gramble" enableControls="1" nextDialogueID="182" emotionEnd="Neutral" setAnimation="Gramble,0,Relaxed" setEmotion="Gramble,0,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_061_Gramble_ThatsARelief" text="휴, 정말 다행이네요!" />

	<Subtitle id="182" character="Wambus" enableControls="1" nextDialogueID="183" emotionEnd="Neutral" setAnimation="Wambus,0,TipHat;Wambus,2,HandsOnHips" setEmotion="Wambus,0,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_062_Wambus_SoThatSettles" text="논란은 이걸로 종결이군요.
결국 아무 일도 아니었어요." />

	<Subtitle id="183" character="Gramble" enableControls="1" nextDialogueID="184" emotionEnd="Suspicious" setAnimation="Gramble,0,RelaxedEnd;Gramble,1,LeanForward" setEmotion="Gramble,0,Surprised;Gramble,1,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_063_Gramble_ButWaitWhat" text="하지만요...
만약 찬들로가 버그스낵스 여왕이라면 어쩌죠?" />

	<Subtitle id="184" character="Wiggle" enableControls="1" nextDialogueID="185" emotionEnd="Smug" setAnimation="Wiggle,1,Swoon" setEmotion="Wiggle,0,Disgust;Wiggle,1,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_064_Wiggle_OhPleaseThat" text="설마요, 그 친구에겐
왕족의 품위에 걸맞는 우아함이 없다고요!" />

	<Subtitle id="185" character="Beffica" enableControls="1" nextDialogueID="186" emotionEnd="Smug" setAnimation="Beffica,2.5,PointToSelf;Wiggle,0,SwoonEnd" setEmotion="Beffica,0,Neutral;Beffica,2.5,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_065_Beffica_IfAnybodysKween" text="맞아요, 만약 여왕이 있다면 그건 바로 저일 거예요." />

	<Subtitle id="186" character="Triffany" enableControls="1" nextDialogueID="187" emotionEnd="Happy" setAnimation="Triffany,0.5,InspectingWall;Triffany,3,InspectingWallPoint;Triffany,5,InspectingWallPointEnd" setEmotion="Triffany,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_066_Triffany_YaKnowThe" text="있잖아요, 사막 그럼프는
여성 군주제를 운영한 역사가 있어요.
정말 대단하지 않아요!" />

	<Subtitle id="187" character="Triffany" enableControls="1" emotionEnd="Happy" setAnimation="Triffany,1,InspectingWallEnd;Triffany,4,HandsTogether;Triffany,6,HandTogetherEnd" setEmotion="Triffany,0,Neutral;Triffany,4,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/GhostStories/GhostStories_066a_Triffany_EveryYearThe" text="매년 여성들이 사냥을 나가
가장 큰 버그스낵스를 잡는 여자가
새로운 지도자가 된대요..." />


	<Subtitle id="190" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_OohIThink" text="쾅...우웅, 펑, 콰쾅.
어 어! 저기 숲속에서
무슨 소리가 들렸던 것 같은데요..." />

	<Subtitle id="191" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_HmphZombiesRidiculous" text="음. 좀비인가요...설마..." />

	<Subtitle id="192" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Gramble/Tidbit_Gramble_SoWeJust" text="그냥 조용히 여기 않아만 있어도...
뭐, 괜찮겠죠." />

	<Subtitle id="193" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Tidbits/Tidbit_Wiggle_GhostStories" text="*무서운 노래를 흥얼거린다*" />

	<Subtitle id="194" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Tidbits/Tidbit_Triffany_HmmShouldaBrought" text="흠, 구워 먹을 스낵스를 좀 가져와야겠어요!" />




	<Subtitle id="200" character="Beffica" enableControls="1" emotionEnd="Confused" setEmotion="Filbo,0,Confused;Wambus,0,Confused;Gramble,0,Confused;Cromdo,0,Confused;Wiggle,0,Confused;Chandlo,0,Confused;Snorpy,0,Confused;Beffica,0,Confused;Triffany,0,Confused" setAnimation="Beffica,0,StoppedDefault;Gramble,0,HugSelf;Wiggle,0,BarelyDancing" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_000_Beffica_Scream" text="*베피카의 비명*" />

	<Subtitle id="201" character="Filbo" emotionEnd="Confused" setAnimation="Filbo,0,TiredIdle" setEmotion="Filbo,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_001_Filbo_SomethingsWrongBuddy" text="뭔가 일이 생긴 것 같아요, 친구.
좀 보고 와야겠어요." />

	<Subtitle id="202" character="Filbo" enableControls="1" nextDialogueID="203" faceSpeaker="Gramble, Beffica" emotionEnd="Confused" setAnimation="Filbo,0,GestureForward" setEmotion="Filbo,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_002_Filbo_BefficaGrambleWhat" text="베피카, 그램블,
어떻게 된 거예요?" />

	<Subtitle id="203" character="Gramble" enableControls="1" nextDialogueID="204" faceSpeaker="Wambus, Triffany, Cromdo, Chandlo, Wiggle, Filbo, Snorpy" emotionEnd="Confused" setAnimation="Gramble,0,FistTapping" setEmotion="Gramble,0,Fear;Gramble,2,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_003_Gramble_WweSawSomething" text="어, 엄청나게 무서운 뭔가가
마을로 걸어가는 걸 봤어요!" />

	<Subtitle id="204" character="Beffica" enableControls="1" nextDialogueID="205" emotionEnd="Confused" faceSpeaker="Wambus, Triffany, Cromdo, Chandlo, Wiggle, Filbo, Snorpy" setAnimation="Beffica,0,LookOverShoulder;Beffica,3,LookOverShoulderEnd" setEmotion="Beffica,0,Confused;Beffica,4,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_004_Beffica_IThoughtIt" text="처음엔 그럼푸스인 줄 알았는데
아무래도 우리가...잘못 본 것 같아요!" />

	<Subtitle id="205" character="Wiggle" enableControls="1" nextDialogueID="206" faceSpeaker="Beffica, Gramble" emotionEnd="Suspicious" setAnimation="Wiggle,0.5,LeanForward" setEmotion="Wiggle,0,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_005_Wiggle_WasThisCreature" text="혹시 그 생명체가
왕관을 쓰고 있었나요?" />

	<Subtitle id="206" character="Snorpy" enableControls="1" nextDialogueID="207" faceSpeaker="Beffica, Gramble" emotionEnd="Suspicious" setAnimation="Snorpy,0,LeanForward" setEmotion="Snorpy,0,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_006_Snorpy_OrWasIt" text="아니면 의식용 단검 같은 건
안 들고 있었나요/" />

	<Subtitle id="207" character="Gramble" enableControls="1" nextDialogueID="208" emotionEnd="Confused" setTarget="Gramble,4,@4351" setAnimation="Gramble,0,FistTappingEnd;Gramble,4,HugSelf;Wiggle,0.5,LeanForwardEnd;Snorpy,0.8,LeanForwardEnd" setEmotion="Gramble,0,Surprised;Gramble,1,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_007_Gramble_NoNothingLike" text="네? 아뇨, 그런 건 없었어요.
그냥 멀쩡해 보였어요.
그...그게..." />

	<Subtitle id="208" character="Beffica" enableControls="1" emotionEnd="Confused" setTarget="Beffica,0,@4351" setAnimation="Beffica,2,LeanForward" setEmotion="Beffica,3,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_008_Beffica_ItTurnedInto" text="갑자기 버그스낵스 떼로 변해
흩어지기 전까지는요!" />

	<Subtitle id="209" character="Wambus" enableControls="1" nextDialogueID="210" faceSpeaker="Beffica, Gramble" emotionEnd="Unamused" setAnimation="Wambus, 1, CrossArms;Beffica,1.5,LeanForwardEnd" setEmotion="Wambus,0,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_009_Wambus_FranklyIFind" text="솔직히 받아들이기 힘들었어요." />

	<Subtitle id="210" character="Cromdo" enableControls="1" nextDialogueID="211" emotionStart="Smug" faceSpeaker="Beffica, Gramble" setAnimation="Cromdo, 0, DismissiveThrow;Cromdo,2,PointForward;Cromdo,4,PointForwardEnd" setEmotion="Cromdo,0,Angry;Cromdo,2,Smug;Beffica,0.5,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_010_Cromdo_WhatALoad" text="오, 잘됐네요, 베피카!
요즘 마을에 재미있는 일이 없어서 심심하다 그랬잖아요?" />

	<Subtitle id="211" character="Beffica" enableControls="1" nextDialogueID="212" emotionEnd="Disgust" setAnimation="Beffica, 0, DissmissiveArmWave;Beffica,2,LeanForward;Gramble,0,HugSelfEnd" setEmotion="Beffica,0,Angry;Beffica,2,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_011_Beffica_ZonkOffCromdo" text="조용히 해요, 크롬도!
전 당신처럼 먹고 살려고 거짓말은 안 해요." />

	<Subtitle id="212" character="Cromdo" enableControls="1" nextDialogueID="214" emotionEnd="Angry" setAnimation="Cromdo,0,Dealmaker;Cromdo,2,DealmakerEnd;Cromdo,3,LeanForward;Beffica,3.1,LeanForwardEnd;Cromdo,8.5,PointForward" setEmotion="Cromdo,0,Surprised;Cromdo,2,Smug;Cromdo,5,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_012_Cromdo_OhHoHo" text="오 호 호, 이야!
그럼 이 야심한 밤에 뭘 하면서 돌아다녔는지
말씀해 주실까요? 또 헛간에 침입하려던 건가요... 설마?" />

	<Subtitle id="214" character="Gramble" enableControls="1" nextDialogueID="215" emotionEnd="Confused" faceSpeaker="Wambus" setAnimation="Gramble,0,Point;Gramble,1,PointEnd;Gramble,3,FistTapping;Cromdo,0,PointForwardEnd" setEmotion="Gramble,0,Fear;Gramble,2,Surprised;Beffica,0,Confused" setTarget="Gramble, 1, @4351" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_013_Gramble_ISeenIt" text="저도 봤어요!
게다가 이번엔 저 혼자 꾼
악몽이 아니라고요!" />

	<Subtitle id="215" character="Wambus" enableControls="1" nextDialogueID="216" emotionEnd="Unamused" faceSpeaker="Gramble,Beffica" setAnimation="Wambus,0,CrossArmsShakeHead;Gramble,2,FistTappingEnd" setEmotion="Wambus,0,Unamused;Gramble,2,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_014_Wambus_GetSomeGrumping" text="가서 좀 더 자요, 그램블." />

	<Subtitle id="216" character="Gramble" enableControls="1" nextDialogueID="217" emotionEnd="Angry" faceSpeaker="Wambus" setAnimation="Gramble,0.25,No;Gramble,2,Guarded" setEmotion="Gramble,0,Angry;Gramble,3.7,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_015_Gramble_ICantNot" text="안 돼요!
당신이 그 허기진 입을 하고서
이 주위에 있는 이상엔 절대요!" />

	<Subtitle id="217" character="Wiggle" enableControls="1" nextDialogueID="218" faceSpeaker="Gramble,Beffica" setAnimation="Wiggle,0,BarelyDancing;Wiggle,4,PointToSelf;Wiggle,5.5,PointToSelfEnd;Gramble,2,GuardedEnd" setEmotion="Wiggle,0,Judging;Gramble,2,Confused;Wiggle,4,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_016_Wiggle_DontTakeThis" text="내 말 오해하지 말고 들어요, 자기
당신 아무래도 좀 예민해진 것 같아요. 푹
자고 나면 한결 개운해질 거예요." />

	<Subtitle id="218" character="Wambus" enableControls="1" nextDialogueID="219" emotionEnd="Angry" faceSpeaker="Gramble,Beffica" setAnimation="Wambus,0,CrossArmsEnd;Wambus,1.5,LeanForward;Wiggle,0,BarelyDancing" setEmotion="Wambus,0,Smug;Wambus,1.5,Angry;Gramble,1,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_017_Wambus_MaybeThenYoud" text="흠...그럼 덕분에
애완동물을 몇 마리 먹을 수 있겠네요!" />

	<Subtitle id="219" character="Gramble" enableControls="1" emotionEnd="Angry" nextDialogueID="12019, 12020" setAnimation="Gramble,0,Point;Gramble,1,PointEnd" setEmotion="Gramble,0,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_017a_Gramble_YouSayThatAgain" text="또 그 이야기군요!" />

		<Subtitle id="12019" character="Filbo" speakerText="$Everyone" enableControls="1" emotionStart="Surprised" emotionEnd="Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_017b_Gramble_Slapfight" text="*투닥투닥*" />

	
	<Subtitle id="12020" character="Wambus" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_017c_Wambus_Slapfight" />

	<Subtitle id="220" character="Chandlo" enableControls="1" nextDialogueID="221" emotionEnd="Unamused" setAnimation="Chandlo,2,OpenArms;Chandlo,4,OpenArmsEnd" setEmotion="Chandlo,0,Surprised;Chandlo,2,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_018_Chandlo_WoahHeyChill" text="우와! 저기요!
그만들 해요, 친구들!" />

	<Subtitle id="221" character="Triffany" enableControls="1" nextDialogueID="222" emotionEnd="Unamused" setAnimation="Triffany,0,HandsTogether" setEmotion="Triffany,0,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_019_Triffany_TheresNoNeed" text="이럴 필요 없잖아요." />

	<Subtitle id="222" character="Triffany" enableControls="1" nextDialogueID="223" emotionEnd="Unamused" setTarget="Triffany,0,@4351" setAnimation="Triffany,0,HandsTogetherEnd;Triffany,2,InspectingWall" setEmotion="Triffany,0,Suspicious;Triffany,3.5,Surprised;Triffany,4,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_019a_Triffany_IfWhatGramble" text="만일 그램블과 베피카 말이
사실이라면, 분명히 어떤
물리적인 증거가 남아 있겠죠?" />

	<Subtitle id="223" character="Snorpy" enableControls="1" nextDialogueID="224" emotionEnd="Suspicious" setTarget="Snorpy,0,@4351" setAnimation="Snorpy,0,TummyTap;Snorpy,2,HeadBack;Snorpy,3.5,HeadBackEnd;Triffany,0,InspectingWallEnd" setEmotion="Snorpy,0,Surprised;Snorpy,1,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_020_Snorpy_IndeedWeShould" text="맞아요! 이 주변을 탐색해 보고
그 생명체가 돌아올 때를 대비해서 경계를 서는 게 좋겠어요!" />

	<Subtitle id="224" character="Filbo" enableControls="1" nextDialogueID="225" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_021_Filbo_UmGoodIdea" text="음, 좋은 생각이에요." />

	<Subtitle id="225" character="Filbo" enableControls="1" emotionEnd="Confused" setAnimation="Filbo,0.5,GestureForward;" setEmotion="Filbo,1,Surprised;Filbo,2.5,Confused" setTarget="Filbo,0,Player" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_021a_Filbo_BuddyDoYou" text="친구, 화장실 좀
자세히 살펴보고 오겠어요?
그 생명체의 정체가 뭔지 알아낼 수 있을까요?" />

---

	<Subtitle id="230" character="Triffany" nextDialogueID="231" emotionEnd="Bummed" setAnimation="Triffany,0,InspectingWallEnd;Triffany,2.5,LookDown" setEmotion="Triffany,0,Confused;Triffany,2.5,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_022_Triffany_MightWannaGet" text="잠깐 마을을 떠나서 달아오른 열기를
식히는 것도 괜찮을 것 같아요." />

	<Subtitle id="231" character="Triffany" emotionEnd="Bummed" setAnimation="Triffany,1,HandsTogether,1;Triffany,4,HandsTogetherEnd" setEmotion="Triffany,0,Confused;Triffany,2.5,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_022a_Triffany_JudginByHistory" text="역사적으로 봤을 때
이대로 가다간 서로 주먹다짐을 할 게 뻔해요." />

	<Subtitle id="232" character="Wambus" nextDialogueID="233" emotionEnd="Unamused" setAnimation="Wambus,0,CrossArms" setEmotion="Wambus,0,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_023_Wambus_ThisWholeMess" text="이래봐야 전부 시간 낭비일 뿐이에요." />

	<Subtitle id="233" character="Wambus" emotionEnd="Unamused" setAnimation="Wambus,1.5,CrossArmsShakeHead;Wambus,3,CrossArmsGestureForward;Wambus,5,CrossArmsEnd" setEmotion="Wambus,1.5,Disgust;Wambus,3,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_023a_Wambus_IBetGramble" text="그램블이 악몽을 꾸다가
베피카까지 겁먹게 한 게 분명해요." />

	<Subtitle id="234" character="Wiggle" nextDialogueID="235" emotionEnd="Bummed" setAnimation="Wiggle,0,BarelyDancing,1;Wiggle,3,Presenting" setEmotion="Wiggle,0,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_024_Wiggle_IBelieveOur" text="아무래도 우리의 시간이 얼마 안 남은 것 같아요, 자기.
곧 영감이 떠올랐으면 하는데요..." />

	<Subtitle id="235" character="Wiggle" emotionEnd="Bummed" setAnimation="Wiggle,0.5,Swoon;Wiggle,2,SwoonEnd;Wiggle,4,BarelyDancing" setEmotion="Wiggle,0.5,Fear;Wiggle,2,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_024a_Wiggle_IJustHope" text="불쌍한 우리 자기 그램블과
그가 키우는 버그스낵스들이 무사했으면 해요..." />

	<Subtitle id="236" character="Chandlo" emotionEnd="Bummed" setAnimation="Chandlo,0,HandsOnHips;Chandlo,2,ShakingHead;Chandlo,4.5,HandsOnHipsEnd" setEmotion="Chandlo,0,Bummed;Chandlo,2,Confused;Chandlo,4.5,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_025_Chandlo_WhatABummer" text="이거 실망인데요, 친구.
이번에는 스낵스버그가 좀 나아졌을 거라 생각했다고요." />

	<Subtitle id="238" character="Filbo" emotionEnd="Sad" setAnimation="Filbo,0,HandBehindHead;Filbo,2.5,HandBehindHeadEnd;Filbo,4,TiredIdle;Filbo,7,StoppedDefault" setEmotion="Filbo,0,Bummed;Filbo,2.5,Confused;Filbo,4,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_030_Filbo_HeyUhBuddysorry" text="어...저기...친구.
미안해요. 전 사람들이 싸우면 견딜 수가 없어서요.
빨리 끝났으면 좋겠어요." />

	<Subtitle id="239" character="Snorpy" nextDialogueID="240" emotionEnd="Judging" setAnimation="Snorpy,0,LeanForward;Snorpy,2.5,LeanForwardEnd" setEmotion="Snorpy,0,Unamused;Snorpy,2.5,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_026_Snorpy_ImNotBack" text="돌아온 지 5분도 안 됐는데 벌써 난장판이에요!
그럼피나티가 또 활동을 시작했군요!" />

	<Subtitle id="240" character="Snorpy" emotionEnd="Judging" setAnimation="Snorpy,0,HeadBack;Snorpy,2,HeadBackEnd" setEmotion="Snorpy,0,Judging;Snorpy,2,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_026a_Snorpy_HasFloofty" text="혹시 플루프티가 이 근처에 있나요?
형은 언제나 이런 사악한 행동과 교활한 술수에
능하거든요." />

	<Subtitle id="241" character="Beffica" emotionEnd="Sad" setAnimation="Beffica,0,PointToSelf;Beffica,1.5,LeanForward;Beffica,3,LeanForwardEnd" setEmotion="Beffica,0,Confused;Beffica,1.5,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_027_Beffica_MyHeartsPounding" text="가슴이 마구 쿵쾅거려요!
당신은 제 말 믿죠, 우리 절친?" />

	<Subtitle id="243" character="Cromdo" nextDialogueID="244" emotionEnd="Smug" setAnimation="Cromdo,0,DismissiveThrow" setEmotion="Cromdo,0,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_028_Cromdo_HoaxesAreA" text="헤! 거짓말은 흔해 빠졌다고요, 친구..." />

	<Subtitle id="244" character="Cromdo" emotionEnd="Judging" setAnimation="Cromdo,1.5,Excited;Cromdo,4,ExcitedEnd;Cromdo,6,GestureToSelf" setEmotion="Cromdo,0,Judging;Cromdo,1.5,Disgust;Cromdo,4,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_028a_Cromdo_AndEvenIf" text="설마 거짓말이 아니라고 해도
두 그럼프가 본 게 정말 믿을 만한
사실인지는 알 수 없는 일이고요." />

	<Subtitle id="245" character="Gramble" emotionEnd="Confused" setAnimation="Gramble,0,FistTappingEnd;Gramble,1,HugSelf;Gramble,4,HugSelfEnd" setEmotion="Gramble,0,Bummed;Gramble,1.5,Fear;Gramble,3,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_029_Gramble_ImSoTiredbut" text="완전 지쳤어요...
하지만 너무 무서워요.
잠깐만이라도 푹 쉴 수 있었으면 좋겠어요." />

	<Subtitle id="247" character="Filbo" nextDialogueID="248" setAnimation="Filbo,0,TiredIdle;Filbo,1.5,StoppedDefault,0.75;Filbo,2.5,GestureTowardSelf" setEmotion="Filbo,0,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_031_Filbo_YouFoundWhat" text="원하던 건 찾았나요?
좋아요, 주민들을 모두 부를게요!" />

	<Subtitle id="248" character="Filbo" option0="$EmojiQuest 좋아요, 준비됐어요." option1="아직이요." />

---

	<Subtitle id="249" character="Filbo" nextDialogueID="250" emotionEnd="Confused" setAnimation="Filbo,1,GestureForward" setEmotion="Filbo,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_032_Filbo_WellWhatDid" text="네? 뭘 찾았는데요?" />

	<Subtitle id="250" character="Filbo" option0="이 흔적들은 그럼푸스가 남긴 것 같지 않아요." option1="뭔가가 위협 메시지를 남겼어요." option2="아마도 외계인일 거예요." />

	<Subtitle id="251" character="Wambus" enableControls="1" nextDialogueID="252" emotionEnd="Confused" faceSpeaker="Cromdo" setAnimation="Wambus,0,HandsOnHips;Wambus,2,HandsOnHipsEnd;Wambus,2.5,LookDown" setEmotion="Wambus,0,Judging;Wambus,1,Fear;Wambus,2,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_033_Wambus_WellThatsiReckon" text="음, 이건...어...아, 아무래도
다른 누가 설명해줘야 할 것 같은데-" />

	<Subtitle id="252" character="Cromdo" enableControls="1" nextDialogueID="253" emotionEnd="Angry" faceSpeaker="Wambus,Triffany" setAnimation="Cromdo,0,PointForward;Cromdo,0.5,PointForwardEnd;Cromdo,1,GroundExcited;Cromdo,3,GroundExcitedEnd;Wambus,0,LookDownEnd" setEmotion="Wambus,0.5,Angry;Cromdo,0,Angry;Cromdo,1.8,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_034_Cromdo_CramItWambone" text="알 게 뭐예요, 웜부스!
진짜 괴물이 나타난 거라고요!" />

	<Subtitle id="253" character="Triffany" enableControls="1" nextDialogueID="254" emotionEnd="Judging" setAnimation="Triffany,0,InspectingWall;Triffany,2.5,InspectingWallEnd;Triffany,5,HandsTogether;Triffany,7,BoneEmphasis,0.5;Triffany,8,StoppedDefault,0.5" setEmotion="Triffany,0,Judging;Triffany,3.8,Surprised;Triffany,4.5,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_035_Triffany_HmMonstersA" text="흠. 괴물이란 표현은
좀 지나친 것 같지 않아요? 저라면 미발견 동물 또는 미확인 동물
이라고 부르겠어요!" />

	<Subtitle id="254" character="Wiggle" enableControls="1" nextDialogueID="255" emotionEnd="Suspicious" setAnimation="Wiggle,2,LeanForward;Wiggle,5.5,PointForward;Wiggle,6.5,PointForwardEnd" setEmotion="Wiggle,0,Bummed;Wiggle,2.5,Surprised;Wiggle,5.5,Suspicious" setTarget="Filbo,6,Wiggle;Cromdo,6,Wiggle;Chandlo,6,Wiggle;Wambus,6,Wiggle;Beffica,6,Wiggle;Triffany,6,Wiggle;Snorpy,6,Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_036_Wiggle_ItsNoAnimal" text="이건 동물이 아니에요, 자기.
버그스낵스 여왕이 활동을
개시한 거라고요. 우리한테 경고를 보낸 거예요." />

	<Subtitle id="255" character="Snorpy" enableControls="1" nextDialogueID="256" emotionEnd="Suspicious" setTarget="Snorpy,0,Wiggle; Wiggle,1,Snorpy" setAnimation="Snorpy,0,ArmSwing;Snorpy,5,HeadBack" setEmotion="Snorpy,0,Disgust;Snorpy,2,Judging;Snorpy,5,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_037_Snorpy_ThatsAbsurdWhich" text="말도 안 돼요! 그게 무슨 소리예요?
지금까지 본 적 없는 거대한 버그스낵스가
우리 문에 정중하게 쪽지를" />

	<Subtitle id="256" character="Snorpy" enableControls="1" nextDialogueID="257" nextDialogueDelay="-0.5" emotionEnd="Surprised" setAnimation="Snorpy,0,HeadBackEnd;Snorpy,1.5,WavingArms" setEmotion="Snorpy,0,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_037a_Snorpy_OrThatThis" text="남겼다는 건가요?
우리가 알아들을 수 있는 암호처럼요?" />

	<Subtitle id="257" character="Wiggle" enableControls="1" nextDialogueID="258" emotionEnd="Smug" setAnimation="Snorpy,0.5,WavingArmsEnd;Wiggle,2,PointForward;Wiggle,3,PointForwardEnd" setEmotion="Wiggle,0,Smug;Snorpy,1,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_038_Wiggle_WhatsMoreLikely" text="당신 아무래도 영화를
너무 많이 본 것 같아요." />

	<Subtitle id="258" character="Snorpy" enableControls="1" nextDialogueID="259" emotionEnd="Disgust" setAnimation="Snorpy,0,TummyTap;Snorpy,2.5,LeanForward" setEmotion="Snorpy,0,Angry;Snorpy,2.5,Disgust;Wiggle,3,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_039_Snorpy_AtLeastMy" text="최소한 제 이론은 과학적
데이터를 기반으로 하고 있어요! 반면에 당신은
차트 하나도 제대로 그려본 적 없잖아요!" />

	<Subtitle id="259" character="Wiggle" enableControls="1" nextDialogueID="260" emotionEnd="Angry" setAnimation="Wiggle,0,Swoon;Wiggle,2,SwoonEnd;Snorpy,1,LeanForwardEnd" setEmotion="Wiggle,0,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_040_Wiggle_IWasTop" text="차트라면 벌써 최고를 찍은 적이 있죠!" />

	<Subtitle id="260" character="Cromdo" enableControls="1" nextDialogueID="261" emotionEnd="Smug" faceSpeaker="Snorpy, Wiggle" setTarget="Cromdo,0,Wiggle;Triffany,0,@4373;Wambus,0,@4373;Filbo,0,Cromdo;Beffica,0,@4373;Chandlo,0,@4373" setAnimation="Cromdo,0,DismissiveWave;Cromdo,3,Dealmaker;Cromdo,4,DealmakerEnd" setEmotion="Cromdo,0,Surprised;Cromdo,1,Judging;Cromdo,3,Smug;Wiggle,0,Unamused;Snorpy,0,Unamused;Snorpy,3,Angry;Wiggle,3,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_041_Cromdo_YouKnowWhat" text="아오, 아오, 아오, 아오, 아오!
저기요? 적당히 합의를 보는 게
어때요? 둘 다 틀렸다고요!" />

	<Subtitle id="261" character="Beffica" enableControls="1" nextDialogueID="262" emotionEnd="Sad" faceSpeaker="Filbo" setAnimation="Beffica,0,DissmissiveArmWave;Beffica,2,LeanForward;Beffica,3.5,LeanForwardEnd" setEmotion="Beffica,0,Disgust;Beffica,2,Angry;Beffica,3.5,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_042_Beffica_UrghWhatDoes" text="어, 대체 그게 무슨 상관이에요?
어쨌든 녀석은 우릴 죽이려는 거잖아요." />

	<Subtitle id="262" character="Triffany" enableControls="1" nextDialogueID="263" emotionEnd="Bummed" faceSpeaker="Filbo" setAnimation="Triffany,2,LookDown" setEmotion="Triffany,0,Sad;Triffany,2,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_043_Triffany_BetweenThisAnd" text="괴물 사건에다 지진까지
벌어졌으니 스낵스버그에서 살기 더 힘들어졌네요." />

	<Subtitle id="263" character="Chandlo" enableControls="1" nextDialogueID="264" emotionEnd="Bummed" faceSpeaker="Filbo" setAnimation="Chandlo,0,ShakingHead;Chandlo,4,HandsOnHipsEnd;Chandlo,5,PunchHand" setEmotion="Chandlo,0,Sad;Chandlo,4,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_044_Chandlo_IHateTo" text="친구, 이런 말은 하기 싫지만
산에서 내려온 게 후회되네요. 저와 스노피는
산 위에서 지낼 때가 더 안전했어요." />

	<Subtitle id="264" character="Gramble" enableControls="1" nextDialogueID="265" emotionEnd="Confused" faceSpeaker="Filbo" setAnimation="Gramble,0,Guarded" setEmotion="Gramble,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_045_Gramble_SameGoesFor" text="그건 저와 제 쪼꼬미들도 마찬가지예요!" />

	<Subtitle id="265" character="Filbo" enableControls="1" nextDialogueID="266" emotionEnd="Sad" faceSpeaker="Beffica, Cromdo, Chandlo, Wambus, Triffany, Gramble, Snorpy" setAnimation="Gramble,1.2,GuardedEnd;Triffany,1,LookDownEnd;Chandlo,0.8,PunchHandEnd;Filbo,4.5,GestureTowardSelf" setEmotion="Filbo,0,Fear;Filbo,1.5,Sad;Wiggle,1,Bummed;Snorpy,1,Bummed;" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_046_Filbo_NoweShouldntSplit" text="아, 그만, 그만! 이러다 또 싸우겠어요.
우리 모두 함께 있는 게 훨씬 나아요!" />

	<Subtitle id="266" character="Wambus" enableControls="1" nextDialogueID="267" emotionEnd="Sad" faceSpeaker="Filbo" setAnimation="Wambus,0,CrossArms;Wambus,2.5,CrossArmsLookDown" setEmotion="Wambus,0,Unamused;Wambus,2.5,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_047_Wambus_ThatMightaBeen" text="리즈버트가 있었을 때라면
맞는 말이겠지만
그 시절은 이미 지난 지 한참이에요." />

	<Subtitle id="267" character="Filbo" enableControls="1" nextDialogueID="268" emotionEnd="Sad" faceSpeaker="Beffica, Cromdo, Chandlo, Wambus, Triffany, Gramble, Snorpy" setAnimation="Filbo,0,Pointing;Filbo,1.5,SadIdle;Wambus,0.5,CrossArmsLookDownEnd" setEmotion="Filbo,0,Angry;Filbo,1.5,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_048_Filbo_YyouDontKnow" text="그, 그건 모르죠.
리즈버트는 돌아올 거예요!" />

	<Subtitle id="268" character="Cromdo" enableControls="1" nextDialogueID="269" faceSpeaker="Filbo" emotionEnd="Unamused" setAnimation="Cromdo,0.5,LeanForward;Cromdo,2,LeanForwardEnd" setEmotion="Cromdo,0,Disgust;Cromdo,1,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_049_Cromdo_DontHoldYour" text="*코웃음* 헛된 기대하지 말아요, 친구." />

	<Subtitle id="269" character="Beffica" enableControls="1" nextDialogueID="270" faceSpeaker="Filbo" emotionEnd="Disgust" setAnimation="Beffica,0,LeanForward;Beffica,2.5,DissmissiveArmWave,0.5" setEmotion="Beffica,0,Unamused;Beffica,2,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_050_Beffica_FaceItFilbo" text="인정해요, 필보.
리즈버트가 없는 이상 우린 당신밖에 없어요." />

	<Subtitle id="270" character="Filbo" enableControls="1" nextDialogueID="271" emotionEnd="Bummed" setAnimation="Filbo,0.5,SuperSadIdle" setEmotion="Filbo,0,Fear;Filbo,0.5,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_051_Filbo_ThatsthatsNotTrue" text="그건...그럴 리가 없어요..." />

	<Subtitle id="271" character="Filbo" enableControls="1" nextDialogueID="272" emotionEnd="Unamused" setAnimation="Filbo,0.5,StoppedDefault,1;Filbo,3,GestureTowardSelf;Filbo,5,Pointing" setEmotion="Filbo,0,Unamused" setTarget="Filbo, 1.5,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_052_Filbo_IDontKnow" text="잘 들어요, 리즈버트가 어째서
제게 이런 자리를 맡겼는지 모르지만, 이것만은 확실해요.
여러분 중 그 누구도 혼자서는 행복하지 않았다고요." />

	<Subtitle id="272" character="Filbo" enableControls="1" nextDialogueID="273" emotionEnd="Happy" setAnimation="Filbo,0,PointingEnd;Filbo,2.5,GestureForward" setEmotion="Filbo,0,Bummed;Filbo,2,Happy" setTarget="Filbo,0.5,Chandlo;Filbo,2.5,Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_052a_Filbo_WeDontHave" text="리즈버트는 없지만...
대신 서로 지켜주면 되죠." />

	<Subtitle id="273" character="Filbo" enableControls="1" nextDialogueID="274" emotionEnd="Neutral" setTarget="Filbo, 0.5,@999.999" setAnimation="Filbo,0.5,HandBehindHead;Filbo,3.5,HandBehindHeadEnd" setEmotion="Filbo,0,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_052b_Filbo_MaybeIfWe" text="우리 모두 힘을 합하면
리즈버트의 역할을 해낼 수 있을 거예요." />

	<Subtitle id="274" character="Beffica" enableControls="1" nextDialogueID="275" emotionStart="Unamused" faceSpeaker="Filbo" setEmotion="Beffica,0,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_053_Beffica_UghIGuess" text="음, 그건 아니라고 생각해요." />

	<Subtitle id="275" character="Triffany" enableControls="1" nextDialogueID="276" faceSpeaker="Filbo" emotionEnd="Judging" setAnimation="Triffany,0.5,HandsTogether;Beffica,0,LookOverShoulderEnd" setEmotion="Triffany,0,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_054_Triffany_SooooooWereAll" text="자아아아 그래서 모두 마을에 남는 건가요?" />

	<Subtitle id="276" character="Wambus" enableControls="1" nextDialogueID="277" faceSpeaker="Filbo" emotionEnd="Neutral" setAnimation="Wambus,0,CrossArmsEnd;Wambus,2,TipHat;Triffany,2.5,HandTogetherEnd" setEmotion="Wambus,0,Unamused;Wambus,2,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_055_Wambus_SeemsLikeIt" text="아마 그렇겠죠. 우리가
서로를 지켜줄 수 있는 동안에는 말이에요." />

	<Subtitle id="277" character="Filbo" enableControls="1" nextDialogueID="278" emotionEnd="Confused" setAnimation="Filbo,5,HandBehindHead" setEmotion="Filbo,0,Judging;Filbo,2.5,Unamused;Filbo,5,Confused" setTarget="Filbo,2.5,@999.999" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_056_Filbo_IfWereGonna" text="그게 가능하려면 우리 모두
여기 있어야 해요. 플루프티와 쉘다는
아직 돌아오지 않았지만, 그 둘이 안전할 거라고 누가 보증할 수 있죠?" />

	<Subtitle id="278" character="Snorpy" enableControls="1" nextDialogueID="279" faceSpeaker="Filbo" emotionEnd="Unamused" setAnimation="Filbo,0,HandBehindHeadEnd;Snorpy,3,HeadBack;Snorpy,5,HeadBackEnd" setEmotion="Snorpy,0,Disgust;Snorpy,2,Unamused" setTarget="Snorpy,4,@3142" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_057_Snorpy_IfYouMust" text="제가 그 둘에게 설치한 추적 장치에 따라
플루프티를 찾는다면
이 둘은 지금 펄펄 끓는 만에 있을 거예요." />

	<Subtitle id="279" character="Chandlo" enableControls="1" nextDialogueID="280" faceSpeaker="Filbo" setAnimation="Chandlo,3,Point" setEmotion="Chandlo,0,Suspicious;Chandlo,2,Neutral" setTarget="Chandlo,3,@3141;Snorpy,1,@201.7201" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_058_Chandlo_AndLastTime" text="또 저번에 쉘다를 봤을 때 그녀는
지글지글 모래사장에서 명상하고 있었어요." />

	<Subtitle id="280" character="Chandlo" enableControls="1" nextDialogueID="281" setAnimation="Chandlo,0,PointEnd;Chandlo,3,PunchHand" setEmotion="Chandlo,0,Surprised;Chandlo,2,Bummed" setTarget="Chandlo,0,@999.999" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_058a_Chandlo_ButDontForget" text="에가벨도 잊으면 안 돼요!
리즈버트와 함께 있는 게 아니라면 에가벨도 찾아야 해요." />

	<Subtitle id="281" character="Filbo" enableControls="1" emotionEnd="Happy" nextDialogueID="282, 28200, 28201, 28202, 28203, 28204, 28205, 28206, 28207" setAnimation="Filbo,2.5,Excited;Filbo,5,ExcitedEnd;Chandlo,1,PunchHandEnd" setEmotion="Filbo,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_059_Filbo_WeWillChandlo" text="그래야죠, 찬들로. 모두 찾고 나면
성대한 환영 파티를 열 거예요!
어떻게 생각해요?" />

	<Subtitle id="282" character="Chandlo" speakerText="$Everyone" enableControls="1" nextDialogueID="283" text="*마지 못한 동의*" />


	<Subtitle id="28200" character="Beffica" enableControls="1" setAnimation="Beffica,0,DissmissiveArmWave" setEmotion="Beffica,0,Unamused" emotionEnd="Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_059a_Beffica_Grumbling" />

	<Subtitle id="28201" character="Chandlo" enableControls="1" setAnimation="Chandlo,0,ThumpChest" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_059a_Chandlo_Grumbling" />

	<Subtitle id="28202" character="Cromdo" enableControls="1" setAnimation="Cromdo,0,DismissiveWave" setEmotion="Cromod,0,Unamused" emotionEnd="Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_059a_Cromdo_Grumbling" />

	<Subtitle id="28203" character="Gramble" enableControls="1" setAnimation="Gramble,0,Relaxed" setEmotion="Gramble,0,Confused" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_059a_Gramble_Grumbling" />

	<Subtitle id="28204" character="Snorpy" enableControls="1" setAnimation="Snorpy,1,ArmSwing" setEmotion="Snorpy,0,Unamused" emotionEnd="Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_059a_Snorpy_Grumbling" />

	<Subtitle id="28205" character="Triffany" enableControls="1" setAnimation="Triffany,1,LookDown" setEmotion="Triffany,0,Judging" emotionEnd="Judging" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_059a_Triffany_Grumbling" />

	<Subtitle id="28206" character="Wambus" enableControls="1" setAnimation="Wambus,0,LookDown" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_059a_Wambus_Grumbling" />

	<Subtitle id="28207" character="Wiggle" enableControls="1" setAnimation="Wiggle,1,LeanForward" setEmotion="Wiggle,0,Suspicious;Wiggle,1,Unamused" emotionEnd="Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_059a_Wiggle_Grumbling" />


	<Subtitle id="283" character="Filbo" enableControls="1" emotionEnd="Neutral" setAnimation="Wambus,0,LookDownEnd;Triffany,0,LookDownEnd;Wiggle,0,LeanForwardEnd;Filbo,0,Excited;Filbo,1,TiredIdle,1" setEmotion="Filbo,0,Happy;Filbo,1,Neutral" setLookAt="Filbo,0,@999.999" eventName="event:/GameAudio/Voiceovers/Scenes/TheIntruder/TheIntruder_060_Filbo_GreatNowLets" text="좋아요! 이제 그만 자러 가죠." />




	<Subtitle id="300" character="Filbo" emotionEnd="Happy" setAnimation="Filbo,0,Excited;Filbo,4.5,ExcitedEnd" setEmotion="Filbo,0,Happy;Filbo,4.5,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_003_Filbo_ThisIsAwesome" text="정말 대단한데요!
하지만 모두 춤추러 무대 위에
오르면 더 멋질 거예요!" />

	
	<Subtitle id="301" character="Beffica" option0="당신부터 무대에 올라가요!" option1="다시 파티나 하죠..." />

	<Subtitle id="302" character="Beffica" nextDialogueID="301" emotionEnd="Neutral" setAnimation="Beffica,3,LookOverShoulder;Beffica,5,LookOverShoulderEnd" setEmotion="Beffica,0,Suspicious;Beffica,2,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_011_Beffica_IGiveThis" text="이번 파티는 10점 만점에 7점 주겠어요.
필보한테 준 점수치고는...꽤 후하죠." />

	<Subtitle id="303" character="Beffica" nextDialogueID="304" emotionEnd="Smug" setAnimation="Beffica,0,LeanBack;Beffica,1.5,LeanBackEnd" setEmotion="Beffica,0,Unamused;Beffica,1.5,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_012_Beffica_MeDanceI" text="제가 춤을 추라고요?
과연 주민들이 감당할 수 있을까요!" />

	<Subtitle id="304" character="Beffica" setAnimation="Beffica,0.5,DissmissiveArmWave" setEmotion="Beffica,0,Unamused" emotionEnd="Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_012a_Beffica_BesidesThisIsnt" text="게다가 제 취향의 노래도 아니에요." />

	<Subtitle id="305" character="Beffica" emotionEnd="Smug" setAnimation="Beffica,1.7,PointToSelf" setEmotion="Beffica,0,Happy; Beffica,2,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_013_Beffica_OmgTheyrePlaying" text="앗, 맘에 드는 노래예요!
주민들에게 진짜 파티가 뭔지
보여줘야겠어요!" />

	
	<Subtitle id="306" character="Cromdo" option0="당신부터 무대에 올라가요!" option1="다시 파티나 하죠..." />

	<Subtitle id="307" character="Cromdo" nextDialogueID="306" setAnimation="Cromdo,0,Dealmaker;Cromdo,5,DealmakerEnd" setEmotion="Cromdo,0,Happy;Cromdo,6,Smug" emotionEnd="Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_050_Cromdo_SnakwaterGetchaSnakwater" text="스낵워터! 스낵워터 좀 주세요!
신선하고, 유기농에, 센...가벼운 걸로요!" />

	<Subtitle id="308" character="Cromdo" emotionEnd="Unamused" setAnimation="Cromdo,1,GroundExcited;Cromdo,3,GroundExcitedEnd;Cromdo,5,GestureToSelf" setEmotion="Cromdo,0,Surprised;Cromdo,3,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_051_Cromdo_HeyTheresBusiness" text="무슨 소리예요? 아직 할 일이 안 끝났다고요.
전 그럼프들이 좀 더 끼를 발산하기 전에는
이 스탠드를 안 벗어날 거예요!" />

	<Subtitle id="309" character="Cromdo" emotionEnd="Happy" setAnimation="Cromdo,0,DismissiveWave;Cromdo,5.5,WavingArms,0.25;Cromdo,6.5,GroundExcited;Cromdo,7,DealmakerIdle,0.25" setEmotion="Cromdo,0,Neutral;Cromdo,4,Smug;Cromdo,5.5,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_052_Cromdo_AlrightThatsEnough" text="오호라아아아, 좋았어요. 그 정도면 충분해요.
이제 무대 위에 올라가 춤을 출 시간이군요!
딩디기 당다기 둥두기 헤이!" />

	
	<Subtitle id="310" character="Floofty" option0="당신부터 무대에 올라가요!" option1="다시 파티나 하죠..." />

	<Subtitle id="311" character="Floofty" nextDialogueID="310" emotionEnd="Disgust" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd" setEmotion="Floofty,0,Unamused;Floofty,2,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_018_Floofty_YoureInterruptingPersonal" text="개인적인 일에
끼어드는군요. 지적인 대화를 나누고 싶은 게
아니라면 저리 가요." />

	<Subtitle id="312" character="Floofty" emotionEnd="Smug" setAnimation="" setEmotion="Floofty,0,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_019_Floofty_RhythmicGyrationHas" text="율동에 맞춘 움직임은 아무 의미도 없어요.
제 마음은 안 바뀌어요." />

	<Subtitle id="313" character="Floofty" emotionEnd="Neutral" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd,0.5;Floofty,4.5,GestureToSelf" setEmotion="Floofty,0,Neutral;Floofty,4.5,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_020_Floofty_MissTriffanyHas" text="트리파니는 제게 몸짓으로 표현하는 행위의 역사와
문화적 가치에 대해 이야기해줬어요.
그렇다면 이 실험에 참가해 보죠." />

	
	<Subtitle id="314" character="Snorpy" option0="당신부터 무대에 올라가요!" option1="다시 파티나 하죠..." />

	<Subtitle id="315" character="Snorpy" nextDialogueID="314" emotionEnd="Smug" setAnimation="Snorpy,0,ArmSwing;Snorpy,3,TummyTap" setEmotion="Snorpy,0,Happy;Snorpy,3,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_021_Snorpy_BeAtEase" text="신나게 놀아보죠!
오랜만에 제대로 된 파티군요.
이 파티는 안전해요." />

	<Subtitle id="316" character="Snorpy" emotionEnd="Bummed" setAnimation="Snorpy,0,LookDown;Snorpy,2.5,LookDownEnd" setEmotion="Snorpy,0,Bummed;Snorpy,3.5,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_022_Snorpy_IHaveSomething" text="찬들로와 나눌 중요한 대화가 있어요.
하지만 제 형이 순순히 그러도록
절 가만 놔두질 않네요." />

	<Subtitle id="317" character="Snorpy" emotionEnd="Bummed" setAnimation="Snorpy,0,LookDown;Snorpy,2.5,LookDownEnd" setEmotion="Snorpy,0,Bummed;Snorpy,3.5,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_023_Snorpy_IWantTo" text="찬들로에게 제 기분을 설명하고 싶은데
...하지만 저 우스꽝스러운 히피한테
조언을 듣느라 바쁘군요." />

	<Subtitle id="318" character="Snorpy" emotionEnd="Confused" setAnimation="Snorpy,1,TummyTap" setEmotion="Snorpy,0,Surprised;Snorpy,1,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_024_Snorpy_MyChanceHas" text="드디어 기회를 포착했어요!
이 기회를 잡아야 해. 스노피..." />

	
	<Subtitle id="319" character="Chandlo" option0="당신부터 무대에 올라가요!" option1="다시 파티나 하죠..." />

	<Subtitle id="320" character="Chandlo" nextDialogueID="319" emotionEnd="Smug" setAnimation="Chandlo,1.5,OpenArms;Chandlo,4,OpenArmsEnd" setEmotion="Chandlo,0,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_027_Chandlo_IfIKnew" text="이런 파티를 열 줄 알았으면
한참 전에 돌아왔을 거예요!" />

	<Subtitle id="321" character="Chandlo" emotionEnd="Neutral" setAnimation="Chandlo,0,ShakingHead;Chandlo,3,ThumpChest" setEmotion="Chandlo,0,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_028_Chandlo_MaybeLaterBro" text="나중에요, 친구
지금은 쉘다의 지혜를 흡수하느라 바쁘거든요!" />

	<Subtitle id="327" character="Chandlo" emotionEnd="Bummed" setAnimation="Chandlo,1,RightFlex;Chandlo,3,RightUpFlex;Chandlo,5,ShakingHead,1;Chandlo,8,HandsOnHipsEnd" setEmotion="Chandlo,0,Happy;Chandlo,3,Smug;Chandlo,5,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_029_Chandlo_DawgYouKnow" text="있잖아요, 전 춤신춤왕이에요.
춤을 위해서 태어났죠.
하지만 스노피가 없으면 추지 않을 거예요." />

	
	<Subtitle id="322" character="Shelda" option0="당신부터 무대에 올라가요!" option2="다시 파티나 하죠..." />

	<Subtitle id="323" character="Shelda" nextDialogueID="322" emotionEnd="Sad" setAnimation="Shelda,0,GestureForward;Shelda,4.5,LookLeftAndRight" setEmotion="Shelda,0,Suspicious;Shelda,2.5,Surprised;Shelda,6.5,Suspicious;Shelda,10,Sad,1" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_030_Shelda_OurDoomIs" text="종말이 가까워졌어요.
독비가 *히익*
슬픔의 원천이 빗물을 퍼붓겠죠." />

	<Subtitle id="324" character="Shelda" nextDialogueID="325" emotionEnd="Smug" setAnimation="Shelda,2.5,GestureToCosmos" setEmotion="Shelda,0,Surprised;Shelda,3,Suspicious;Shelda,5,Neutral;Shelda,9,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_031_Shelda_AnOrbCleaved" text="*헐떡이는 소리* 수정 구슬은 쪼개지고.
종이 조각 눈이 내려요.
이건 분명 누가 춤추기 전의 징후예요." />

	<Subtitle id="326" character="Shelda" emotionEnd="Happy" setAnimation="Shelda,0,Doom;Shelda,4,DoomEnd;Shelda,7,Dance,1" setEmotion="Shelda,0,Happy;Shelda,5,Suspicious;Shelda,6,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_032_Shelda_AHeartEnraptured" text="제 심장은 환희에 가득 찼어요.
즉 *히익* 무대 위를 휘저을 시간이 된 거죠!
들썩, 들썩!" />

	
	<Subtitle id="330" character="Wiggle" option0="당신부터 무대에 올라가요!" option3="다시 파티나 하죠..." />

	<Subtitle id="331" character="Wiggle" nextDialogueID="330" emotionEnd="Neutral" setAnimation="Wiggle,0,Presenting;Wiggle,3,PointToSelf;Wiggle,5,PointToSelfEnd" setEmotion="Wiggle,0,Happy;Wiggle,2,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_035_Wiggle_WhatAFabulous" text="정말 멋진 파티예요.
그럼파팔루자 같은 락페스티벌은 아니지만 나름 괜찮네요!" />

	<Subtitle id="332" character="Wiggle" nextDialogueID="333" emotionEnd="Smug" setAnimation="Wiggle,0,PointToSelf;Wiggle,2,PointToSelfEnd" setEmotion="Wiggle,0,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_036_Wiggle_MyDarlingI" text="자기, 전 항상 춤을 춘다고요!" />

	<Subtitle id="333" character="Wiggle" emotionEnd="Bummed" setAnimation="Wiggle,0,BarelyDancing;Wiggle,4,Swoon;Wiggle,6,SwoonEnd" setEmotion="Wiggle,0,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_037_Wiggle_IdLoveTo" text="무대 위를 휘젓는 것도 좋지만
혼자 노래하는 걸 더 좋아해요. 그런데 지금은
목소리 상태가 영 안 좋아서요!" />

	<Subtitle id="334" character="Wiggle" emotionEnd="Happy" setAnimation="Wiggle,0,HoldDrinkEnd;Wiggle,2.5,PointForward;Wiggle,4,PointForwardEnd" setEmotion="Wiggle,0,Happy;Wiggle,3,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_038_Wiggle_AtLastBeverage" text="드디어 음료가 도착했군요!
이제 밤새 노래를 부를 수 있겠어요!" />

	
	<Subtitle id="337" character="Gramble" option0="당신부터 무대에 올라가요!" option1="다시 파티나 하죠..." />

	<Subtitle id="338" character="Gramble" nextDialogueID="337" emotionEnd="Bummed" setAnimation="Gramble,0,Relaxed;Gramble,2,RelaxedEnd;Gramble,3,FistTapping;Gramble,5,FistTappingEnd" setEmotion="Gramble,0,Surprised;Gramble,3,Fear;Gramble,5,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_039_Gramble_NeverSeenEverybody" text="주민들이 이렇게 시끌벅적하게
놀 수 있는지 몰랐어요. 보통 이러면
안 좋은 일이 일어났거든요." />

	<Subtitle id="339" character="Gramble" emotionEnd="Bummed" setAnimation="Gramble,1,GestureForward;Gramble,3,Guarded;Gramble,6,GuardedEnd" setEmotion="Gramble,0,Confused;Gramble,3,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_040_Gramble_IDunnoI" text="글쎄요, 마지막 파티 때 있었던 일이 생각나서요.
웜부스가 돌아다니는 한
긴장을 풀 수 없어요." />

	
	<Subtitle id="342" character="Wambus" option0="당신부터 무대에 올라가요!" option2="다시 파티나 하죠..." />

	<Subtitle id="343" character="Wambus" nextDialogueID="342" emotionEnd="Unamused" setAnimation="Wambus,0,TipHat;Wambus,2,LookDown;Wambus,4,LookDownEnd" setEmotion="Wambus,0,Happy;Wambus,2.5,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_047_Wambus_MightyFineShindig" text="정말 대단한 파티가 열렸군요.
지난번 파티보다 훨씬 끝내줘요!" />

	<Subtitle id="344" character="Wambus" nextDialogueID="345" emotionEnd="Sad" setAnimation="Wambus,0,CrossArms;Wambus,4,CrossArmsShakeHead" setEmotion="Wambus,0,Confused;Wambus,3,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_048_Wambus_ImThinkinI" text="아무래도 그램블에게
사과부터 해야겠어요. 하지만
차마 말을 걸 용기가 안 나네요." />

	<Subtitle id="345" character="Wambus" emotionEnd="Confused" setAnimation="Wambus,0.5,CrossArmsGestureForward;Wambus,3,CrossArmsEnd" setEmotion="Wambus,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_048a_Wambus_MaybeICould" text="그래서 말인데요. 술의 힘을
좀 빌려야겠어요." />

	<Subtitle id="341" character="Wambus" emotionEnd="Confused" setAnimation="Wambus,1,HoldDrinkEnd" setEmotion="Wambus,0,Suspicious;Wambus,1,Neutral;Wambus,4,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_049_Wambus_MuchObligedStranger" text="*꺼억* 신세 많이 졌어요, 낯선 친구.
필름 끊어지기 전에 그램블에게
가서 사과해야겠어요." />

	
	<Subtitle id="348" character="Triffany" option0="당신부터 무대에 올라가요!" option1="플루프티와 대화해야죠!" option2="다시 파티나 하죠..." />

	<Subtitle id="1348" character="Triffany" option0="당신부터 무대에 올라가요!" option1="다시 파티나 하죠..." />

	<Subtitle id="349" character="Triffany" nextDialogueID="1348" emotionEnd="Happy" setAnimation="" setEmotion="Triffany,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_043_Triffany_ThisPartysA" text="파티가 정말 후끈후끈하네요." />

	<Subtitle id="351" character="Triffany" emotionEnd="Happy" setAnimation="Triffany,0,LookDown;Triffany,3,HandsTogether,1;Triffany,6,HandsTogetherEnd" setEmotion="Triffany,0,Confused;Triffany,3,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_044_Triffany_IDunnoI" text="어, 안 돼요, 전 춤이 서툴러서요.
대신 춤의 놀라운 역사에 대해서
들어보지 않겠어요?" />

	<Subtitle id="352" character="Triffany" emotionEnd="Happy" setAnimation="Triffany,0,HandsTogether,0.25;Triffany,2,InspectingWall,1;Triffany,5.5,InspectingWallEnd" setEmotion="Triffany,0,Surprised;Triffany,1,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_045_Triffany_OhIBet" text="앗! 플루프티라면
사막 제국의 어느 죽음의 춤에 관해서
모조리 알고 싶어 할 거예요!" />

	<Subtitle id="353" character="Triffany" enableControls="1" emotionEnd="Happy" setAnimation="Triffany,2,Dance,1" setEmotion="Triffany,0,Neutral;Triffany,2,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_046_Triffany_PhewImAll" text="휴, 대화 다 끝났어요!
이제 꼬리뼈를 좀 흔들고 싶어지는데요!" />

	
	<Subtitle id="354" character="Floofty" nextDialogueID="355" enableControls="0" emotionEnd="Bummed" focusTargets="Floofty,Snorpy" setAnimation="Floofty,0,GestureToSelf" setEmotion="Floofty,0,Unamused;Floofty,4,Bummed;Snorpy,0,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_014_Floofty_IOweYou" text="너한테 사과하고 싶어, 친구.
네게 아까 줬던 그 모욕은...불필요했거든." />

	<Subtitle id="355" character="Floofty" nextDialogueID="356" enableControls="0" emotionEnd="Neutral" focusTargets="Floofty,Snorpy" setAnimation="Floofty,0,Pondering;Floofty,4,PonderingGestureForward" setEmotion="Floofty,0,Neutral;Snorpy,4,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_014a_Floofty_YourInventionsAre" text="네 발명품은 연구 표본을 채집하는 데
아주 유용해. 그래서 난...
고맙단 말을 하고 싶어..." />

	<Subtitle id="356" character="Snorpy" nextDialogueID="357" enableControls="0" emotionEnd="Neutral" focusTargets="Floofty,Snorpy" setAnimation="Snorpy,0,HeadBack;Snorpy,3,HeadBackEnd" setEmotion="Snorpy,0,Suspicious;Snorpy,3,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_015_Snorpy_YourApologyIs" text="이번 사과는 네 윤리 규범이
빠져 있긴 하지만...
그래도 했다는 게 중요하지." />

	<Subtitle id="357" character="Floofty" nextDialogueID="1357" enableControls="0" emotionEnd="Unamused" focusTargets="Floofty,Snorpy" setAnimation="Floofty,0,PonderingChop;Floofty,2,PonderingLeanForward" setEmotion="Floofty,0,Smug;Floofty,1,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_016_Floofty_ExcellentNowThat" text="좋았어. 이제 화해했으니
수십 장의 연구 서류를
서로 보고 평가해줄 수 있겠네." />

	<Subtitle id="1357" character="Floofty" nextDialogueID="358" enableControls="0" emotionEnd="Smug" focusTargets="Floofty,Snorpy" setAnimation="Floofty,0,PonderingLeanForwardEnd;Floofty,2,PonderingEnd" setEmotion="Floofty,0,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_016a_Floofty_AsYouSeem" text="마침 너도 한가한 것 같으니
지금 바로 시작해볼-" />

	<Subtitle id="358" character="Snorpy" enableControls="0" emotionEnd="Disgust" focusTargets="Floofty,Snorpy" setAnimation="" setEmotion="Snorpy,0,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_017_Snorpy_ITakeIt" text="아까 했던 말 취소할게." />

	
	<Subtitle id="359" character="Shelda" nextDialogueID="360" enableControls="0" emotionEnd="Judging" focusTargets="Shelda,Chandlo" setAnimation="Shelda,7.2,DismissiveWave;Shelda,11.5,GestureToCosmos" setEmotion="Shelda,0,Suspicious;Shelda,4,Surprised;Shelda,7,Judging;Shelda,11,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_025_Shelda_OneWhoIs" text="제가 미래에서 본 것은
계몽으로 이어지는 길은 걸어서 갈 수 없다는 거예요.
오히려 마음으로 떠나는 여정이죠." />

	<Subtitle id="360" character="Chandlo" nextDialogueID="1360" enableControls="0" emotionEnd="Happy" unskippable="1" focusTargets="Shelda,Chandlo" setAnimation="Chandlo,2,PunchHand;Chandlo,6,PunchHandEnd;Chandlo,8,HoldDrink" setEmotion="Chandlo,0,Suspicious;Chandlo,4,Smug;Chandlo,8,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_026_Chandlo_IUnderstandYour" text="당신의 지혜를 이해할 수 있어요, 위대한 쉘다.
즉 이 스낵워터를 단숨에 들이키란 소리죠
바로 이렇게요!" />

	<Subtitle id="1360" character="Shelda" enableControls="1" emotionEnd="Happy" unskippable="1" focusTargets="Shelda,Chandlo" setAnimation="Chandlo,0,Drink;Shelda,0,GestureForward" setEmotion="Shelda,0,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_026a_Shelda_Yes_ADD" text="맞아요!!!" />

	
	<Subtitle id="361" character="Gramble" nextDialogueID="362" enableControls="0" emotionEnd="Happy" focusTargets="Gramble,Wiggle" setAnimation="Gramble,1.5,Relaxed;Gramble,3.5,RelaxedEnd" setEmotion="Gramble,0,Suspicious;Gramble,1.5,Surprised;Gramble,3.5,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_033_Gramble_ThisSongsAmazin" text="처음엔 걱정했었지만
이번 파티는 정말 좋았어요!
제 쪼꼬미들도 실컷 즐겼다고요!" />

	<Subtitle id="362" character="Wiggle" enableControls="0" emotionEnd="Happy" focusTargets="Gramble,Wiggle" setAnimation="Wiggle,1,LeanForward;Wiggle,4,LeanForwardEnd" setEmotion="Wiggle,0,Smug;Wiggle,3,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_034_Wiggle_ItsAmazingMy" text="*웃음* 다음엔 당신 안의 끼를 마음껏 표출할 수 있는
파티를 열 거예요, 자기! 앞으로는
춤추면서 일하도록 해요!" />

	
	<Subtitle id="363" character="Triffany" nextDialogueID="364" enableControls="0" emotionEnd="Happy" focusTargets="Triffany,Wambus" setAnimation="Triffany,0,InspectingWall;Triffany,4,InspectingWallEnd" setEmotion="Triffany,0,Happy;Triffany,2.5,Smug;Triffany,5.5,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_041_Triffany_SoTheOsteoblast" text="골아 세포에 따르면
'우리 둘에겐 진짜로 뼈가 있는 것 같다!'는데요!
*킬킬*" />

	<Subtitle id="364" character="Wambus" enableControls="0" emotionEnd="Happy" focusTargets="Triffany,Wambus" setAnimation="Wambus,0,HandsOnHips;Wambus,2,LeanForward,0.5;Wambus,4,ShakeHead,1" setEmotion="Wambus,0,Smug;Wambus,1,Happy;Wambus,3,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_042_Wambus_AwTriffyYer" text="하하, 진짜 뼈가 있었군요!
하하!
트리파니 당신은 정말 보물이에요!" />

	
	<Subtitle id="365" character="Gramble" nextDialogueID="366" enableControls="0" emotionEnd="Judging" focusTargets="Gramble,Wambus" setAnimation="Gramble,1,Guarded" setEmotion="Gramble,0,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_053_Gramble_HeyNowI" text="저, 저기요, 전 아무 문제도 일으키고 싶지 않아요, 웜부스..." />

	<Subtitle id="366" character="Wambus" nextDialogueID="367" enableControls="0" emotionEnd="Bummed" focusTargets="Gramble,Wambus" setAnimation="Wambus,0,LookDown;Wambus,3,LookDownEnd;Gramble,2,GuardedEnd" setEmotion="Wambus,0,Bummed;Gramble,2,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_054_Wambus_GrambleImSorry" text="그램블, 미안해요.
당신한테 무례하게 굴었어요.
당신이 키우는 벌레들에겐 더욱더 그랬고요." />

	<Subtitle id="367" character="Gramble" nextDialogueID="368" enableControls="0" emotionEnd="Judging" focusTargets="Gramble,Wambus" setAnimation="Gramble,0,Point;Gramble,2,PointEnd" setEmotion="Gramble,0,Confused;Gramble,1.5,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_055_Gramble_YouyoureSeriousNo" text="진심으로 사과하는 건가요? 농담 아니고요?" />

	<Subtitle id="368" character="Wambus" nextDialogueID="369" enableControls="0" emotionEnd="Suspicious" focusTargets="Gramble,Wambus" setAnimation="Wambus,0,CrossArms;Wambus,2,CrossArmsShakeHead" setEmotion="Wambus,0,Unamused;Wambus,2,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_056_Wambus_IDontTell" text="전 농담 같은 거 못 해요, 그램블.
그럴 잔머리가 없다고요." />

	<Subtitle id="369" character="Gramble" nextDialogueID="370" enableControls="0" emotionEnd="Happy" focusTargets="Gramble,Wambus" setAnimation="Gramble,0,Relaxed;Gramble,4.5,SquatArmsWide,1" setEmotion="Gramble,0,Surprised;Gramble,1,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_057_Gramble_ApologyAcceptedOcourse" text="좋아요!! 사과를 받아들일게요!
하지만 포옹이 없으면 진정한
용서라고 할 수 없죠!" />

	<Subtitle id="370" character="Wambus" nextDialogueID="371" enableControls="0" emotionEnd="Judging" focusTargets="Gramble,Wambus" setAnimation="Gramble,0,StoppedDefault,1" setEmotion="Wambus,0,Judging;Gramble,0,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_058_Wambus_No" text="싫어요." />

	<Subtitle id="371" character="Wambus" enableControls="0" emotionEnd="Happy" focusTargets="Gramble,Wambus" setAnimation="Wambus,0,CrossArmsEnd" setEmotion="Wambus,0,Happy;Gramble,1,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_058a_Wambus_ButISuppose" text="대신 춤을 추는 건 괜찮아요." />

	
	<Subtitle id="374" character="Triffany" nextDialogueID="375" enableControls="0" emotionEnd="Happy" focusTargets="Triffany,Floofty,Snorpy" setAnimation="Triffany,0,StoppedDefault;Triffany,2,Dance,1;Triffany,5.5,StoppedDefault,0.5;Triffany,7,HandsTogether,0.5" setEmotion="Triffany,0,Happy;Triffany,3,Suspicious;Triffany,5,Neutral;Triffany,7,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_059_Triffany_SoYaSee" text="즉, 사막 무용은
버그스낵스와 육탄전을 벌일 때 녀석의 움직임을
하나하나 따라하는 거예요. 그래서 어린애들은 모두 이 무용을 배우게 됐죠!" />

	<Subtitle id="375" character="Floofty" nextDialogueID="376" enableControls="0" emotionEnd="Smug" focusTargets="Triffany,Floofty,Snorpy" setAnimation="Floofty,0,Pondering;Floofty,1,PonderingArmTwirl;Floofty,3,PonderingArmTwirlEnd" setEmotion="Floofty,0,Surprised;Floofty,1,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_060_Floofty_FascinatingHidingPurpose" text="대단한데요!
이 격렬한 움직임에 그런 목적이 숨어 있었군요.
저도 이 법칙을 사용해야겠어요." />

	<Subtitle id="376" character="Snorpy" nextDialogueID="377" enableControls="0" emotionEnd="Disgust" focusTargets="Triffany,Floofty,Snorpy" setAnimation="Snorpy,0,HeadBack;Snorpy,1.5,HeadBackEnd" setEmotion="Snorpy,0,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_061_Snorpy_OhYouBelieve" text="넌 트리파니의 말은 전부 다 믿는구나!" />

	<Subtitle id="377" character="Floofty" nextDialogueID="353" enableControls="0" emotionEnd="Neutral" focusTargets="Triffany,Floofty,Snorpy" setAnimation="Floofty,0,PonderingGestureForward;Floofty,3,PonderingEnd;Floofty,5,GestureToSelf" setEmotion="Floofty,0,Neutral;Floofty,5,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_020_Floofty_MissTriffanyHas" text="트리파니는 제게 몸짓으로 표현하는 행위의 역사와
문화적 가치에 대해 이야기해줬어요.
그렇다면 이 실험에 참가해 보죠." />

	
	<Subtitle id="378" character="Snorpy" nextDialogueID="1378" enableControls="0" emotionEnd="Confused" focusTargets="Snorpy,Chandlo" setAnimation="Snorpy,5.5,LookDown;Snorpy,9,LookDownEnd" setEmotion="Snorpy,0,Suspicious;Snorpy,1,Confused" setTarget="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_062_Snorpy_ChandloiweveBeenTogether" text="*에헴* 찬들로...저, 저기... 우리 함께 지낸 지
꽤 오래 됐잖아. 네가 날 어떻게 생각하는 지 궁금해...
호, 혹시 내 남자친구 하지 않을래?" />

	<Subtitle id="1378" character="Chandlo" nextDialogueID="1379" enableControls="0" emotionEnd="Confused" focusTargets="Snorpy,Chandlo" setAnimation="Chandlo,1,ShakingHead" setEmotion="Chandlo,0,Judging;Chandlo,1,Confused" setTarget="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_063_Chandlo_WhatBroThat" text="뭐라고!? 친구, 그건 말이 안 되는데." />

	<Subtitle id="1379" character="Snorpy" nextDialogueID="1380" enableControls="0" emotionEnd="Bummed" focusTargets="Snorpy,Chandlo" setAnimation="Snorpy,3,HeadBack" setEmotion="Snorpy,0,Sad;Snorpy,2,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_064_Snorpy_AhISee" text="아, 그래. 알겠어.
신경 쓰지 마.
내가 한 말은 그냥 잊어버려-" />

	<Subtitle id="1380" character="Chandlo" nextDialogueID="1381" enableControls="0" emotionEnd="Judging" focusTargets="Snorpy,Chandlo" setAnimation="Snorpy,0,HeadBackEnd;Chandlo,2,OpenArms" setEmotion="Chandlo,0,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_065_Chandlo_SnorpyWeveBeen" text="스노피, 우린 몇 년째 데이트 중이잖아." />

	<Subtitle id="1381" character="Snorpy" nextDialogueID="1382" enableControls="0" emotionEnd="Judging" focusTargets="Snorpy,Chandlo" setAnimation="Chandlo,0,OpenArmsEnd" setEmotion="Snorpy,0,Surprised;Snorpy,2,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_066_Snorpy_WhatHowIs" text="자, 잠깐...뭐라고!? 그게 무슨 말이야?" />

	<Subtitle id="1382" character="Chandlo" nextDialogueID="1383" enableControls="0" emotionEnd="Happy" focusTargets="Snorpy,Chandlo" setAnimation="Chandlo,2,LeanForward;Chandlo,5,LeanForwardEnd" setEmotion="Chandlo,0,Happy;Chandlo,2,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_067_Chandlo_DudeRememberThat" text="친구, 우리가 함께 관람차를 타고
함께 영화를 보면서 보냈던 시간들을
떠올려 봐..." />

	<Subtitle id="1383" character="Snorpy" nextDialogueID="1384" enableControls="0" emotionEnd="Neutral" focusTargets="Snorpy,Chandlo" setAnimation="Snorpy,2,LookDown,1;Snorpy,5,LookDownEnd" setEmotion="Snorpy,0,Surprised;Snorpy,5,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_068_Snorpy_WwellIJust" text="그, 그, 그래, 맞아, 난 우리가 다만
...같이 놀기만 하는 룸메이트라고 생각했어.
난 애매한 게 싫거든!" />

	<Subtitle id="1384" character="Chandlo" nextDialogueID="379" enableControls="0" emotionEnd="Happy" focusTargets="Snorpy,Chandlo" setAnimation="Snorpy,2,LeanForward;Chandlo,2,LeanForward" setEmotion="Chandlo,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_069_Chandlo_SorrySnorpdawg" text="미안해, 스노피!
*키스*" />

	<Subtitle id="379" character="Chandlo" enableControls="0" nextDialogueID="3790" emotionEnd="Smug" focusTargets="Snorpy,Chandlo" setAnimation="Chandlo,0,LeanForwardEnd;Snorpy,1,LeanForwardEnd" setEmotion="Chandlo,0,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_070_Chandlo_IsThatClear" text="이제 확실해졌지?" />

	<Subtitle id="3790" character="Snorpy" enableControls="0" nextDialogueID="3791" emotionEnd="Smug" focusTargets="Snorpy,Chandlo" setAnimation="" setEmotion="Snorpy,0,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_071_Snorpy_Yuhhuh" text="하후헤...유후" />

	<Subtitle id="3791" character="Chandlo" enableControls="0" emotionEnd="Happy" focusTargets="Snorpy,Chandlo" setAnimation="Chandlo,0,ThumpChest" setEmotion="Chandlo,0,Smug;Chandlo,2,Happy" setTarget="Snorpy,0,Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_072_Chandlo_ILoveYou" text="사랑해, 친구!
이제 춤추자!" />

	
	<Subtitle id="381" character="Filbo" nextDialogueID="382" enableControls="0" emotionEnd="Neutral" focusTargets="Filbo,Beffica" setAnimation="Filbo,0,GestureForward" setEmotion="Filbo,0,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_004_Filbo_HowsTheParty" text="파티는 좀 어때요? 베피카?" />

	<Subtitle id="382" character="Beffica" nextDialogueID="383" enableControls="0" emotionEnd="Unamused" focusTargets="Filbo,Beffica" setAnimation="Beffica,0,DissmissiveArmWave" setEmotion="Beffica,0,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_005_Beffica_OhIveSeen" text="이 정도면 나쁘진 않네요." />

	<Subtitle id="383" character="Filbo" nextDialogueID="384" enableControls="0" emotionEnd="Happy" focusTargets="Filbo,Beffica" setAnimation="Filbo,1,HandBehindHead,1;Filbo,4,HandBehindHeadEnd" setEmotion="Filbo,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_006_Filbo_YeahItsReally" text="그래요, 함께 노니까 더 좋잖아요!
모두 함께 어울리는 모습을 보니 정말 행복해요!" />

	<Subtitle id="384" character="Beffica" nextDialogueID="385" enableControls="0" emotionEnd="Judging" focusTargets="Filbo,Beffica" setAnimation="Beffica,1.5,PointForward;Beffica,4,LeanForward" setEmotion="Beffica,0,Bummed;Beffica,4,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_007_Beffica_ListenFilboI" text="*한숨* 잘 들어요, 필보, 당신이 지금처럼
주민들을 모두 한 자리에 모아줘서 고마워요.
덕분에 전보다 지루하지 않거든요." />

	<Subtitle id="385" character="Beffica" nextDialogueID="386" enableControls="0" emotionEnd="Judging" focusTargets="Filbo,Beffica" setAnimation="Beffica,0,LeanForwardEnd;Beffica,3,LeanBack" setEmotion="Beffica,0,Suspicious;Beffica,2,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_007a_Beffica_ButTheseGrumps" text="하지만 이 그럼프들은 친구가 아니에요.
이들은 다만 혼자 있는 것보다는 여럿이 나으니까
나한테 잘해주는 거라고요." />

	<Subtitle id="386" character="Filbo" nextDialogueID="387" enableControls="0" emotionEnd="Happy" focusTargets="Filbo,Beffica" setAnimation="Beffica,0.5,LeanBackEnd;Filbo,0.5,GestureTowardSelf" setEmotion="Beffica,0.5,Neutral;Filbo,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_008_Filbo_SureButWho" text="그야 그렇지만 외톨이로 지내는 걸 좋아하는 사람이 있나요?" />

	<Subtitle id="387" character="Beffica" nextDialogueID="388" enableControls="0" emotionEnd="Happy" focusTargets="Filbo,Beffica" setAnimation="Beffica,1,DissmissiveArmWave" setEmotion="Beffica,0,Smug;Beffica,3,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_009_Beffica_YoureSuchA" text="*웃음* 당신은 정말 바보군요.
뭐, 좋은 의미에서요." />

	<Subtitle id="388" character="Filbo" enableControls="0" emotionEnd="Happy" focusTargets="Filbo,Beffica" setAnimation="Filbo,0,HandBehindHead,1;Filbo,2,HandBehindHeadEnd;Filbo,4,Wave" setEmotion="Filbo,0,Smug;Filbo2,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_010_Filbo_AwThanksIm" text="오, 고마워요! *웃음*
전 이제 무대 위로 올라갈 거예요
당신도 함께 올라갔으면 좋겠네요!" />

	
	<Subtitle id="389" character="Filbo" nextDialogueID="390" emotionEnd="Bummed" unskippable="1" setAnimation="Filbo,4,HandBehindHead,1" setEmotion="Filbo,0,Happy;Filbo,4,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_073_Filbo_WeDidIt" text="*한숨* 우리가 해냈어요, 친구.
다시 하나도 뭉쳤다고요...
물론 모두 다 뭉친 건 아니지만요." />

	<Subtitle id="390" character="Filbo" nextDialogueID="391" emotionEnd="Happy" unskippable="1" setAnimation="Filbo,1,HandBehindHeadEnd,1" setEmotion="Filbo,0,Neutral;Filbo,4,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_074_Filbo_ButKnowingEggabell" text="그런데 그거 알아요?
에가벨이 살아 있다는 사실을 알게 되니
리즈버트도 살아 있을 거란 희망이 생겼어요." />

	<Subtitle id="391" character="Filbo" nextDialogueID="392" emotionEnd="Neutral" setAnimation="Filbo,2,Pointing" setEmotion="Filbo,0,Neutral" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_075_Filbo_NoneOfThis" text="이 모든 일은
당신이 없었다면 불가능했을
거예요, 친구." />

	<Subtitle id="392" character="Filbo" nextDialogueID="393" emotionEnd="Confused" unskippable="1" setAnimation="Filbo,0,PointingEnd,1;Filbo,3.5,GestureTowardSelf" setEmotion="Filbo,0,Bummed;Filbo,3,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_075a_Filbo_IKnowYou" text="당신은 결국 일 때문에
돌아가야 하겠지만
당신이 없으면 무척 그리울 거예요." />

	<Subtitle id="393" character="Filbo" emotionEnd="Neutral" unskippable="1" setAnimation="Filbo,1,HandBehindHead,1" setEmotion="Filbo,1,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_075b_Filbo_AndYouStill" text="어, 게다가, 당신은 아직
리즈버트를 인터뷰해야 하잖아요? 즉-" />

	<Subtitle id="394" character="Shelda" nextDialogueID="395" emotionEnd="Suspicious" setAnimation="Shelda,0,LookLeftAndRight" setEmotion="Shelda,0,Suspicious;Shelda,1.5,Surprised" setTarget="Filbo,0,Shelda" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_076_Shelda_OurEndIs" text="우리 만남의 끝이 머지 않았어요." />

	<Subtitle id="395" character="Filbo" emotionEnd="Judging" unskippable="1" setAnimation="Filbo,0,HandBehindHeadEnd;Filbo,3,GestureForward" setEmotion="Filbo,0,Surprised;Filbo,3,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_077_Filbo_WhuhEndIs" text="네에? 끝이라고요?
어...비유적인 의미인가요, 아니면-" /> 

	<Subtitle id="396" character="Filbo" enableControls="1" unskippable="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/ImagineAReallyBig" text="지금 당장 엄청 큰 지진이
일어난다고 생각해 보세요." />

	<Subtitle id="397" character="Filbo" enableControls="1" emotionEnd="Suspicious" setAnimation="" setEmotion="Filbo,0,Suspicious;Filbo,1,Surprised" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/AMajorCelebration/MajorCelebration_078_Filbo_WeGottaMove" text="지금 당장 움직여야 해요!
당장!" />

	
	<Subtitle id="550" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/IveGotAParty" text="전 이번 파티의 맛까지 완전히 음미하고 있어요!" />

	<Subtitle id="551" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/WooYeah" text="오! 예!" />

	<Subtitle id="552" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/IPutTheHoeInHoedown" text="신나게 춤추자고요!" />

	<Subtitle id="553" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/Yeehaw" text="이야호!" />

	<Subtitle id="554" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/SendsShiversDownYourSpine" text="온몸에 짜릿한 전류를 흘려보내는 거예요!" />

	<Subtitle id="555" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/Wahoo" text="유후!" />

	<Subtitle id="556" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/DJTurnThatMusic" text="DJ 음악 좀 키워줘요!" />

	<Subtitle id="557" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/OMG" text="세상에!" />

	<Subtitle id="558" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/DanceLikeItllPay" text="월세 비용이 걸린 것처럼 열심히 춰요!" />

	<Subtitle id="559" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/AhahahCromdo" text="아하하!" />

	<Subtitle id="560" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/YoureAShiningStar" text="당신이 어떤 인물이든 오늘은 빛나는 별이에요!" />

	<Subtitle id="561" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/Ohoho" text="오호호!" />

	<Subtitle id="562" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/GoGramble" text="자, 그램블, 오늘이 당신의 생일이에요!" />

	<Subtitle id="563" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/Whee" text="이히!" />

	<Subtitle id="564" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/WatchMeBreakThisWholeThingDown" text="제가 다 뒤집어 놓을 테니 잘 봐요!" />

	<Subtitle id="565" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/AwYeah" text="이이이이얍!" />

	<Subtitle id="566" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/WeAllBecomeOne" text="우리 모두 하나가 됐어요!" />

	<Subtitle id="567" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/HaHmmm" text="하 흠!" />

	<Subtitle id="568" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/ILookRidiculous" text="저 좀 바보 같아 보이지만 뭐 어때요!" />

	<Subtitle id="569" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/OohAha" text="우! 아하!" />

	<Subtitle id="570" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/WhatAFascinating" text="정말 환상적이면서도 낭비가 심한 움직임이군요!" />

	<Subtitle id="571" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Conversation/Camp/MajorCelebration/Indeed" text="바로 그거예요!" />




	
	<Subtitle id="400" character="Filbo" enableControls="1" emotionEnd="Confused" setAnimation="Filbo,0,Crouched,1" setEmotion="Filbo,0,Fear;Beffica,0,Confused;Wambus,0,Confused;Triffany,0,Confused;Cromdo,0,Confused;Wiggle,0,Confused;Gramble,0,Confused;
 Shelda,0,Confused;Floofty,0,Confused;Snorpy,0,Confused;Chandlo,0,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_001_Filbo_AreYouOkay" text="어, 다, 다, 당신 괜찮아요, 친구?" />

	<Subtitle id="401" character="Filbo" enableControls="1" nextDialogueID="402" emotionEnd="Neutral" setAnimation="Filbo,0,HandBehindHead,1;Filbo,3,HandBehindHeadEnd,1" setEmotion="Filbo,0,Confused;Filbo,2,Neutral" faceSpeaker="Beffica,Wambus,Triffany,Gramble,Wiggle,Cromdo,Chandlo,Snorpy,Floofty,Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_002_Filbo_AlrightIKnow" text="지금 상황이 안 좋은 건 알겠지만
냉정함만 잃지 않는다면-" />

	<Subtitle id="402" character="Shelda" enableControls="1" nextDialogueID="403" emotionEnd="Fear" setAnimation="" setEmotion="Shelda,0,Surprised;Shelda,4,Fear" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_003_Shelda_OurDoomApproaches" text="종말이 가까워졌어요!
신에게 기도하세요, 어린 양이여!" />

	<Subtitle id="403" character="Wiggle" enableControls="1" nextDialogueID="404" emotionEnd="Confused" setAnimation="Wiggle,0,PointToSelf;Wiggle,4.5,PointForward" setEmotion="Wiggle,0,Fear;Wiggle,3,Surprised" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_004_Wiggle_ItsTheQueen" text="버그스낵스 여왕이에요!
저 밑에서 솟아나
우리 모두를 집어삼킬 거라고요!" />

	<Subtitle id="404" character="Snorpy" enableControls="1" nextDialogueID="405" emotionEnd="Confused" setAnimation="Snorpy,0,LeanForward;Snorpy,2,WavingArms" setEmotion="Snorpy,0,Fear;Snorpy,2,Surprised" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_005_Snorpy_TheGrumpinatiAim" text="그럼피나티가
우릴 영원히 잠재우려 하는군요. 이들의 계략이 마침내
현실로 드러났어요!" />

	<Subtitle id="405" character="Wambus" enableControls="1" nextDialogueID="406" emotionEnd="Unamused" setAnimation="Snorpy,0,WavingArmsEnd;Wiggle,0,PointForwardEnd;Wambus,0,CrossArms;Wambus,1,CrossArmsShakeHead" setEmotion="Wambus,0,Unamused" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_006_Wambus_NowHoldOn" text="자, 모두 침착해요!
우린 사이비교단이나 괴물
따위에게 당하지 않아요." />

	<Subtitle id="406" character="Filbo" enableControls="1" nextDialogueID="407" emotionEnd="Happy" setAnimation="Filbo,0,Pointing" setEmotion="Filbo,0,Happy" setTarget="Filbo,0,Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_007_Filbo_ThatsRight" text="맞아요!" />

	<Subtitle id="407" character="Wambus" enableControls="1" nextDialogueID="408" emotionEnd="Angry" setAnimation="Filbo,0,PointingEnd;Wambus,1,CrossArmsGestureForward" setEmotion="Wambus,0,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_008_Wambus_WereGonnaDie" text="우린 화산 폭발 때문에
죽고 말 거예요!" />

	<Subtitle id="408" character="Filbo" enableControls="1" nextDialogueID="409" emotionEnd="Confused" setAnimation="Filbo,0,Pointing;Filbo,0.8,HandBehindHead,0.5" setEmotion="Filbo,0,Happy;Filbo,0.8,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_009_Filbo_ThatsRightwaitWhat" text="맞아요. 자, 잠깐, 뭐라고요!?" />

	<Subtitle id="409" character="Triffany" enableControls="1" nextDialogueID="410" emotionEnd="Bummed" setAnimation="Triffany,2,LookDown" setEmotion="Triffany,0,Unamused;Triffany,2,Bummed" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_010_Triffany_OpeBadTiming" text="윽, 하필 이런 타이밍에.
다른 이들처럼
땅속에 파묻히는 신세가 되겠는데요?" />

	<Subtitle id="410" character="Chandlo" enableControls="1" nextDialogueID="411" emotionEnd="Smug" setAnimation="Triffany,0.5,LookDownEnd;Filbo,0,HandBehindHeadEnd;Chandlo,0,LeanForward;Chandlo,3,LeanForwardEnd;Chandlo,5,ThumpChest" setEmotion="Chandlo,0,Surprised;Chandlo,2,Smug" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_011_Chandlo_CmonBroWe" text="자, 친구들, 우린 살아남을 수 있어요!
버그스낵스가 있는 한
우린 무사할 거예요!" />

	<Subtitle id="411" character="Gramble" enableControls="1" nextDialogueID="412" emotionEnd="Sad" setAnimation="Gramble,0,No;Gramble,1.5,HugSelf" setEmotion="Gramble,0,Surprised;Gramble,1.5,Fear" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_012_Gramble_MyBarnCollapsed" text="제 헛간이 무너졌어요!
쪼꼬미들이 모두 달아났다고요!" />

	<Subtitle id="412" character="Chandlo" enableControls="1" nextDialogueID="413" emotionEnd="Bummed" setAnimation="Chandlo,0,ShakingHead" setEmotion="Chandlo,0,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_013_Chandlo_Bummer" text="유감이군요." />

	<Subtitle id="413" character="Cromdo" enableControls="1" nextDialogueID="414" emotionEnd="Disgust" setAnimation="Cromdo,0,DismissiveWave;Cromdo,3,PointForward;Cromdo,5,PointForwardEnd" setEmotion="Cromdo,0,Surprised;Cromdo,3,Disgust" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_014_Cromdo_WereHomelessAnd" text="아오, 아오, 아오, 아오, 아오!
집도 잃고 버그스낵스도 도망갔다고요?
그럼프끼리 잡아먹는 시대가 왔군요!" />

	<Subtitle id="414" character="Beffica" enableControls="1" nextDialogueID="415" emotionEnd="Confused" setAnimation="Beffica,1,LeanBack;Beffica,2.5,LeanBackEnd" setEmotion="Beffica,0,Fear;Beffica,1,Confused" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_015_Beffica_DibsOnEating" text="*웃음* 어... 필보를 먹이로 삼죠!" />

	<Subtitle id="415" character="Floofty" enableControls="1" nextDialogueID="416" emotionEnd="Happy" setAnimation="Floofty,0.5,GestureToSelf;Floofty,3,LeanForward;Floofty,5,LeanForwardEnd;Floofty,6,Clipboard" setEmotion="Floofty,0,Smug;Floofty,3,Suspicious;Floofty,6,Happy" setTrigger="6,@211.329" faceSpeaker="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_016_Floofty_PleaseDoIm" text="제발 그렇게 해주세요. 저도 그 결과가 궁금하거든요.
베피카는 필보로 변할까요, 아니면 그가 먹은 버그스낵스로 변할까요?
일지를 가져오는 동안 잠깐만 기다려요!" />

	<Subtitle id="416" character="Filbo" enableControls="1" nextDialogueID="417" emotionEnd="Confused" setAnimation="Filbo,0,Wave;Filbo,4,GestureTowardSelf" setEmotion="Filbo,0,Unamused;Filbo,2,Confused" faceSpeaker="Wambus, Beffica, Gramble, Wiggle, Cromdo, Triffany, Snorpy, Chandlo, Shelda, Floofty" setTarget="Filbo,0,@9004" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_017_Filbo_HeyDontGive" text="워, 워, 워, 다들 아직 포기하지 말아요!
집이나 스낵스는 모두 잃어버렸지만,
우리에겐 서로가 있잖아요!" />

	<Subtitle id="417" character="Filbo" enableControls="1" nextDialogueID="418" emotionEnd="Unamused" setAnimation="Filbo,2.5,AngryIdle,1;Gramble,1,HugSelfEnd" setEmotion="Filbo,0,Bummed;Filbo,2,Unamused" setTarget="Filbo,0,Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_018_Filbo_IKnowIts" text="급박한 상황이란 건 알지만,
이런 때일수록 서로 한 발자국도
떨어져선 안 돼요!" />

	<Subtitle id="418" character="Filbo" enableControls="1" nextDialogueID="1418" emotionEnd="Neutral" setAnimation="" setEmotion="Neutral" setTarget="Filbo,0,Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_018a_Filbo_WeHaveTo" text="서로 꼭 붙어 있어야 해요!" />

	<Subtitle id="1418" character="Eggabell" enableControls="1" emotionEnd="Unamused" setAnimation="Filbo,0,StoppedDefault,1" setEmotion="Eggabell,0,Unamused" nextDialogueID="1419, 10412, 10422, 10423, 10424, 10425, 10426, 10427, 10428, 10429, 10430" faceSpeaker="Filbo, Wambus, Beffica, Gramble, Wiggle, Cromdo, Triffany, Snorpy, Chandlo, Shelda, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_019_Eggabell_WellSaidFilbo" text="그 말이 맞아요, 필보." />

	<Subtitle id="1419" character="Filbo" speakerText="$Everyone" enableControls="1" nextDialogueID="1420" emotionStart="Surprised" emotionEnd="Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_020_Filbo_Adlib_Eggabell" text="에가벨!?" />

	
	<Subtitle id="10421" character="Wambus" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_021_Wambus_Adlib_Eggabell" />

	<Subtitle id="10422" character="Beffica" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_022_Beffica_Adlib_Eggabell" />

	<Subtitle id="10423" character="Floofty" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_023_Floofty_Adlib_Eggabell" />

	<Subtitle id="10424" character="Gramble" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_024_Gramble_Adlib_Eggabell" />

	<Subtitle id="10425" character="Wiggle" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_025_Wiggle_Adlib_Eggabell" />

	<Subtitle id="10426" character="Triffany" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_026_Triffany_Adlib_Eggabell" />

	<Subtitle id="10427" character="Cromdo" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_027_Cromdo_Adlib_Eggabell" />

	<Subtitle id="10427" character="Wambus" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_021_Wambus_Adlib_Eggabell" />

	<Subtitle id="10428" character="Chandlo" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_028_Chandlo_Adlib_Eggabell" />

	<Subtitle id="10429" character="Snorpy" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_029_Snorpy_Adlib_Eggabell" />

	<Subtitle id="10430" character="Shelda" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_030_Shelda_Adlib_Eggabell" />

	
	<Subtitle id="1420" character="Chandlo" enableControls="1" nextDialogueID="1421" emotionEnd="Happy" setAnimation="Chandlo,0,OpenArms;Chandlo,2,OpenArmsEnd" setEmotion="Chandlo,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_031_Chandlo_EggabroYoureAlright" text="내 친구 에가브로, 돌아왔군요!" />

	<Subtitle id="1421" character="Floofty" enableControls="1" nextDialogueID="1422" emotionEnd="Happy" setAnimation="Floofty,0,ClipboardReact;Floofty,1.5,ClipboardEnd" setEmotion="Floofty,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_032_Floofty_WhatAPleasant" text="정말 깜짝 놀랐어요.
돌아온 걸 환영해요, 배터너겟 박사." />

	<Subtitle id="1422" character="Eggabell" enableControls="1" nextDialogueID="1423" emotionEnd="Neutral" setAnimation="" setEmotion="Eggabell,0,Happy;Eggabell,3,Neutral" setTarget="Eggabell,1.5,Chandlo;Eggabell,2.2,Floofty;Eggabell,3.2,Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_033_Eggabell_HheyEverybodyChandlo" text="모두 안녕하세요!
찬들로! 플루프티!
트러블햄 씨." />

	<Subtitle id="1423" character="Wambus" enableControls="1" nextDialogueID="1424" emotionEnd="Smug" setAnimation="Wambus,0,TipHat" setEmotion="Wambus,0,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_034_Wambus_Doc" text="박사." />

	<Subtitle id="1424" character="Filbo" enableControls="1" nextDialogueID="1425" faceSpeaker="Eggabell" emotionEnd="Happy" setAnimation="Filbo,1,GestureForward" setEmotion="Filbo,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_035_Filbo_ImGladYou" text="당신이 돌아와서 기뻐요.
방법을 알아낸 건가요?" />

	<Subtitle id="1425" character="Eggabell" enableControls="1" nextDialogueID="1426" emotionEnd="Unamused" setAnimation="Eggabell,1,AngryIdle,1" setEmotion="Eggabell,0,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_036_Eggabell_ThatsRightFilbo" text="맞아요, 필보.
리즈를 구하는 법을 알아냈어요." />

	<Subtitle id="1426" character="Filbo" enableControls="1" nextDialogueID="1427" emotionEnd="Happy" setAnimation="Filbo,1,Excited" setEmotion="Filbo,0,Surprised;Filbo,1,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_037_Filbo_ThatsAmazingWe" text="정말 잘됐군요!
당장 구하러 가요!" />

	<Subtitle id="1427" character="Triffany" enableControls="1" nextDialogueID="1428" emotionEnd="Judging" setAnimation="Filbo,1,ExcitedEnd;Triffany,2,HandsTogether" setEmotion="Triffany,0,Sad;Triffany,2,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_038_Triffany_SorryToSay" text="어...이런 말 하긴 그렇지만
꼭 지금 가야 하나요?" />

	<Subtitle id="1428" character="Eggabell" enableControls="1" nextDialogueID="1429" emotionEnd="Unamused" setAnimation="Triffany,0.5,HandsTogetherEnd" setEmotion="Eggabell,0,Angry;Eggabell,2,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_039_Eggabell_ThisMightBe" text="지금이 아니면 기회가 없어요.
리즈는 위험에 처했고, 재앙은 이제 막
시작한 것에 불과하다고요." />

	<Subtitle id="1429" character="Shelda" enableControls="1" nextDialogueID="1430" emotionEnd="Surprised" setAnimation="Shelda,3,Doom" setEmotion="Shelda,0,Suspicious;Shelda,3,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_040_Shelda_TheWorstIs" text="최악은 아직 오지도 않았어요!
끝없는 독이 우릴 향해 쏟아질 것이니-" />

	<Subtitle id="1430" character="Floofty" enableControls="1" nextDialogueID="1431" emotionEnd="Disgust" setAnimation="Shelda,0,DoomEnd" setEmotion="Floofty,0,Disgust;Shelda,0,Unamused" setTarget="Floofty,0,Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_041_Floofty_QuietYou" text="조용히 좀 해요!" />

	<Subtitle id="1431" character="Floofty" enableControls="1" nextDialogueID="1432" emotionEnd="Bummed" setAnimation="Floofty,3,Snacktivator;Floofty,4,SnacktivatorEnd" setEmotion="Floofty,0,Unamused;Floofty,3,Bummed" setTarget="Floofty,0,Eggabell" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_041a_Floofty_DoctorYouAre" text="박사, 공연한 일에 목숨을 걸 거라면
당신 혼자만 가요.
엘리자버트는 죽었을 확률이 높다고요!" />

	<Subtitle id="1432" character="Chandlo" enableControls="1" nextDialogueID="1433" emotionEnd="Unamused" setAnimation="Chandlo,0.5,PunchHand;Chandlo,3,PunchHandEnd" setEmotion="Chandlo,0,Surprised;Chandlo,2,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_042_Chandlo_DawgLizbertIs" text="무슨 소리, 리즈버트는 살아 있어요!
우린 그녀를 버리지 않을 거예요." />

	<Subtitle id="1433" character="Eggabell" enableControls="1" nextDialogueID="1434" emotionEnd="Bummed" setAnimation="" setEmotion="Eggabell,0,Unamused;Eggabell,1.5,Confused;Eggabell,3.5,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_043_Eggabell_IJustNeed" text="제겐 필보와 어,
필보의 친구가 필요해요. 미안해요, 찬들로." />

	<Subtitle id="1434" character="Chandlo" enableControls="1" nextDialogueID="419" emotionEnd="Bummed" setAnimation="Chandlo,0,ShakingHead" setEmotion="Chandlo,0,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_044_Chandlo_Bummer" text="유감이군요." />

	<Subtitle id="419" character="Gramble" enableControls="1" nextDialogueID="420" emotionEnd="Confused" setAnimation="Gramble,2,Point;Gramble,3,PointEnd" setEmotion="Gramble,0,Judging;Gramble,2,Confused" faceSpeaker="Filbo, Wambus, Beffica, Gramble, Wiggle, Cromdo, Triffany, Snorpy, Chandlo, Shelda, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_045_Gramble_WellWhatAre" text="어, 그럼 여러분이 간 동안
우린 남아서 뭘 하라는 거예요?" />

	<Subtitle id="420" character="Filbo" enableControls="1" nextDialogueID="421" emotionEnd="Neutral" setAnimation="Filbo,2,GestureForward" setEmotion="Filbo,0,Unamused;Filbo,1.5,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_046_Filbo_YouPrepareFor" text="최악의 상황에 대비해야죠.
지금 뭐가 필요하죠?" />

	<Subtitle id="421" character="Beffica" enableControls="1" nextDialogueID="422" emotionEnd="Confused" setAnimation="Beffica,0,PointToSelf;Beffica,2,LeanForward;Beffica,3.5,LeanForwardEnd" setEmotion="Beffica,0,Disgust;Beffica,2,Confused" faceSpeaker="Filbo, Wambus, Beffica, Gramble, Wiggle, Cromdo, Triffany, Snorpy, Chandlo, Shelda, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_047_Beffica_WellImSick" text="전, 어두운 데 있는 게 질색이에요.
대체 저기에 뭐가 있는 건지 확인하고 싶다고요!" />

	<Subtitle id="422" character="Chandlo" enableControls="1" nextDialogueID="423" faceSpeaker="Beffica" emotionEnd="Smug" setAnimation="Chandlo,1,HandsOnHips;Chandlo,6,HandsOnHipsEnd;Chandlo,7,ThumpChest" setEmotion="Chandlo,0,Happy;Chandlo,6,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_048_Chandlo_NoWorriesBeff" text="걱정 말아요, 베피카.
제가 모닥불 몇 개랑 감시탑도 하나 만들게요.
곧 뭐가 있는지 알게 될 거예요." />

	<Subtitle id="423" character="Wiggle" enableControls="1" nextDialogueID="424" emotionEnd="Confused" setAnimation="Wiggle,1,PointToSelf" setEmotion="Wiggle,0,Confused" faceSpeaker="Filbo, Wambus, Beffica, Gramble, Wiggle, Cromdo, Triffany, Snorpy, Chandlo, Shelda, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_049_Wiggle_ButWhatDo" text="하지만 여왕이 우릴
집어삼키려 하면 어쩌죠?" />

	<Subtitle id="424" character="Snorpy" enableControls="1" nextDialogueID="425" faceSpeaker="Wiggle" emotionEnd="Neutral" setAnimation="Wiggle,0,PointToSelfEnd;Snorpy,0,LeanForward;Snorpy,3,LeanForwardEnd" setEmotion="Snorpy,0,Neutral;Snorpy,1,Suspicious;Snorpy,3,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_050_Snorpy_IHaveA" text="저한테...실제 사용 가능한
초기 타입 덫이 좀 있어요." />

	<Subtitle id="425" character="Triffany" enableControls="1" nextDialogueID="426" emotionEnd="Confused" setAnimation="Triffany,0,Bone;Triffany,1,BoneTapIdle;Triffany,2,BoneLeanForward;Triffany,3.5,BoneEmphasis,1;Triffany,4.5,BoneEmphasisEnd" setEmotion="Triffany,0,Surprised;Triffany,2,Confused" setTrigger="0,@203.319" faceSpeaker="Filbo, Wambus, Beffica, Gramble, Wiggle, Cromdo, Triffany, Snorpy, Chandlo, Shelda, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_051_Triffany_HowAboutThe" text="좀 더 직접적인 위협은 어쩌죠?
지진이나 화산 폭발이나
그런 거 있잖아요." />

	<Subtitle id="426" character="Floofty" enableControls="1" nextDialogueID="427" faceSpeaker="Triffany" emotionEnd="Neutral" setAnimation="Floofty,1,LeanForward;Floofty,3,LeanForwardEnd" setEmotion="Floofty,0,Smug;Floofty,1,Neutral" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_052_Floofty_SimpleWeFind" text="간단해요. 상황이 정 안 좋으면
떠날 생각까지 해야죠." />

	<Subtitle id="427" character="Cromdo" enableControls="1" nextDialogueID="428" emotionEnd="" setAnimation="Cromdo,0.7,GestureToSelf" setEmotion="Cromdo,0,Angry" faceSpeaker="Filbo, Wambus, Beffica, Gramble, Wiggle, Cromdo, Triffany, Snorpy, Chandlo, Shelda, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_053_Cromdo_WellNoneOf" text="배가 고파서 죽으면
그런 게 다 무슨 소용이에요!" />

	<Subtitle id="428" character="Wambus" enableControls="1" nextDialogueID="429" faceSpeaker="Cromdo" emotionEnd="Neutral" setAnimation="" setEmotion="" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_054_Wambus_WeGotMy" text="제 소스가 있잖아요." />

	<Subtitle id="429" character="Cromdo" enableControls="1" emotionEnd="Disgust" setAnimation="Cromdo,0.5,DismissiveWave;Cromdo,2,DismissiveThrow" setEmotion="Cromdo,0,Smug;Cromdo,1,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_055_Cromdo_NoWayPal" text="헤 헤. 안 돼요, 친구! 전 그런
맛없는 식물 즙은 먹지 않을 거라고요!" />

	<Subtitle id="430" character="Cromdo" enableControls="1" nextDialogueID="433" emotionEnd="Unamused" setAnimation="Cromdo,0,AngryIdle" setEmotion="Cromdo,0,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_056_Cromdo_IStandCorrected" text="흐음...제가 잘못 생각했군요." />

	<Subtitle id="433" character="Filbo" enableControls="1" emotionEnd="Happy" setAnimation="Filbo,1.5,Excited;Filbo,3,ExcitedEnd" setEmotion="Filbo,0,Happy" faceSpeaker="Filbo, Wambus, Beffica, Gramble, Wiggle, Cromdo, Triffany, Snorpy, Chandlo, Shelda, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_057_Filbo_NoMoreConcerns" text="그럼 더 없는 거죠?
좋았어요! 어서 시작하죠!" />


	
	<Subtitle id="440" character="Wambus" nextDialogueID="441" emotionEnd="Bummed" setAnimation="Wambus,0,CrossArms" setEmotion="Wambus,0,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_058_Wambus_WithoutThemBugsnax" text="버그스낵스가 없다면 제 정원이
유일한 식량원이 되겠군요." />

	<Subtitle id="441" character="Wambus" emotionStart="Angry" emotionEnd="Sad" setAnimation="Wambus,0,CrossArmsShakeHead;Wambus,2,CrossArmsLookDown;Wambus,5,CrossArmsLookDownEnd" setEmotion="Wambus,0,Unamused;Wambus,2,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_058a_Wambus_CantGoLosin" text="이대로 잃을 순 없어요.
제 정원 하나도 못 지킨다면
다른 그럼푸스를 어떻게 지키겠어요?" />

	<Subtitle id="442" character="Triffany" nextDialogueID="443" emotionStart="Bummed" emotionEnd="Bummed" setAnimation="Triffany,0,BoneTapIdle" setEmotion="" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_059_Triffany_LooksLikeWere" text="우린 멸망 직전에
몰려 있는 것 같아요." />

	<Subtitle id="443" character="Triffany" emotionEnd="Sad" setAnimation="Triffany,0,BoneLeanForward;Triffany,2,BoneLeanForwardEnd;Triffany,3,BoneTapIdle;Triffany,5,BoneIdle" setEmotion="Triffany,0,Unamused;Triffany,2,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_059a_Triffany_ShameWeOnly" text="여기서 일 년을 보낸 게 고작인데 말이죠.
제대로 알아낸 것도 거의 없잖아요?" />

	<Subtitle id="444" character="Wiggle" nextDialogueID="445" emotionEnd="Bummed" setAnimation="Wiggle,0,BarelyDancing" setEmotion="Wiggle,0,Confused;Wiggle,3,Surprised;Wiggle,5,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_060_Wiggle_TheQueenOf" text="버그스낵스 여왕이라.
정말 무시무시하네요.
하지만...호기심이 생기는 것도 사실이에요." />

	<Subtitle id="445" character="Wiggle" emotionStart="Smug" emotionEnd="Bummed" setAnimation="Wiggle,1,Presenting" setEmotion="Wiggle,0,Smug;Wiggle,2,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_060a_Wiggle_IBetI" text="그 녀석의 맛을 볼 수만 있다면
곡을 천 개는 쓸 수 있을 거예요." />

	<Subtitle id="446" character="Gramble" nextDialogueID="447" emotionEnd="Confused" setAnimation="Gramble,1,HugSelf;Gramble,3.5,HugSelfEnd" setEmotion="Gramble,0,Fear;Gramble,4,Surprised;Gramble,5,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_061_Gramble_IIThink" text="저...지진이 일어나기 전에
저기서 뭔가를 봤어요. 그림자가 아직도
제 뒤를 쫓고 있다고요." />

	<Subtitle id="447" character="Gramble" emotionStart="Confused" emotionEnd="Sad" setAnimation="Gramble,0,FistTapping;Gramble,2,FistTappingEnd;Gramble,3,GestureForward" setEmotion="Gramble,0,Confused;Gramble,2,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_061a_Gramble_DidItTake" text="설마 제 쪼꼬미들을 일부러 데려간 걸까요?
으아아, 부탁이니 녀석들을 찾아주세요!" />

	<Subtitle id="448" character="Beffica" nextDialogueID="449" emotionStart="Bummed" emotionEnd="Bummed" setAnimation="Beffica,2,LookOverShoulder" setEmotion="" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_062_Beffica_WithoutBugsnaxIts" text="버그스낵스가 없으면
우리가 서로 반목하게 되는 건 시간 문제예요." />

	<Subtitle id="449" character="Beffica" emotionEnd="Bummed" setAnimation="Beffica,0,LookOverShoulderEnd;Beffica,5,TellingSecret;Beffica,6.5,TellingSecretEnd" setEmotion="Beffica,1,Smug;Beffica,5,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_062a_Beffica_NowIMight" text="*한숨* 누가 먼저 나가 떨어지는지
즐겁게 감상해야겠어요.
전 위글한테 한 표 던질게요." />

	<Subtitle id="450" character="Cromdo" nextDialogueID="451" emotionEnd="Disgust" setAnimation="Cromdo,1,LeanForward;Cromdo,3,LeanForwardEnd" setEmotion="Cromdo,0,Angry;Cromdo,1,Surprised;Cromdo,3,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_063_Cromdo_GrumpMeThis" text="오 세상에, 이 섬은 우리가 몽땅 죽길 바라는군요.
하지만 전 아무런 소득 없이는
아무 데도 못 가요." />

	<Subtitle id="451" character="Cromdo" emotionStart="Disgust" emotionEnd="Disgust" setAnimation="Cromdo,1,DismissiveThrow" setEmotion="Cromdo,0,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_063a_Cromdo_SoonAsI" text="버그스낵스를 몇 마리 챙기면
바로 여기서 뜰 거예요, 친구." />

	<Subtitle id="452" character="Snorpy" nextDialogueID="453" emotionStart="Bummed" emotionEnd="" setAnimation="" setEmotion="" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_064_Snorpy_IFearThat" text="아무래도 제 수사가
그럼피나티를 자극했나 보군요. 아니면 이 일은 맨 처음부터
그 녀석들의 계획이었는지도 몰라요." />

	<Subtitle id="453" character="Snorpy" emotionStart="Angry" emotionEnd="" setAnimation="" setEmotion="" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_064a_Snorpy_WhateverTheCase" text="어느 쪽이든 전 무슨 수를
써서라도 찬들로가 놈들의 계획에 당하지
않게 보호할 거예요." />

	<Subtitle id="454" character="Chandlo" nextDialogueID="455" emotionEnd="Bummed" setAnimation="Chandlo,0,OpenArms;Chandlo,2,OpenArmsEnd;Chandlo,5,HandsOnHips" setEmotion="Chandlo,0,Surprised;Chandlo,2,Bummed;Chandlo,6,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_065_Chandlo_ThisIsIt" text="바로 이거예요. 이게 스낵투스섬의
마지막 시련인 셈이죠. 살아남으려면
우리가 가진 모든 걸 희생해야 할 거예요!" />

	<Subtitle id="455" character="Chandlo" emotionEnd="Angry" setAnimation="Chandlo,0,ShakingHead,1;Chandlo,3,HandsOnHipsEnd;Chandlo,5,PunchHand,0.25;Chandlo,6.3,PunchHandEnd" setEmotion="Chandlo,0,Bummed;Chandlo,3,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_065a_Chandlo_IDontKnow" text="과연 스노피가
살아남을 수 있을지 모르겠어요... 설마 제 목숨을 잃는 한이
있더라도 녀석을 살리고 말 거예요." />

	<Subtitle id="456" character="Shelda" nextDialogueID="457" emotionEnd="Disgust" setAnimation="" setEmotion="Shelda,0,Sad;Shelda,2.5,Surprised;Shelda,6,Disgust" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_066_Shelda_DoomIsYet" text="파멸이 다가왔군요.
독에 물들면 안 돼요!
마음속에 스미지 않도록 조심하세요!" />

	<Subtitle id="457" character="Shelda" emotionEnd="Suspicious" setAnimation="" setEmotion="Shelda,0,Unamused;Shelda,4,Suspicious" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_066a_Shelda_OneNeedNot" text="독은 이해할 필요 없어요.
그저 두려워해야 하죠." />

	<Subtitle id="458" character="Floofty" nextDialogueID="459" emotionEnd="Unamused" setAnimation="Floofty,2,LeanForward;Floofty,5,LeanForwardEnd" setEmotion="Floofty,0,Unamused;Floofty,2,Disgust;Floofty,5,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_067_Floofty_ThisIsA" text="정말 성가시게 됐군요.
하지만 전 이 무지렁이들과 다르게
감정적인 거리를 유지할 거예요." />

	<Subtitle id="459" character="Floofty" emotionEnd="Angry" setAnimation="Floofty,0,GestureToSelf" setEmotion="Floofty,0,Angry" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_067a_Floofty_IWillContinue" text="전 무슨 일이 있어도
제 연구를 계속할 거예요." />


	
	
	
	<Subtitle id="480" character="Triffany" enableControls="1" nextDialogueID="481" emotionEnd="Confused" setAnimation="Triffany,0,BoneTapIdle;Triffany,3.5,BoneEmphasis;Triffany,5,BoneEmphasisEnd" setEmotion="Triffany,0,Bummed;Triffany,1.5,Surprised;Triffany,4,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_068_Triffany_ImThinkinSomething" text="아무래도 뭔가 큰일이
벌어지려는 것 같아요, 웜부스.
종말이 다가오는 게 아닐까요?" />

	<Subtitle id="481" character="Wambus" enableControls="1" nextDialogueID="482" emotionEnd="Confused" setAnimation="Wambus,1,ShakeHead;Wambus,3,HandsOnHips" setEmotion="Wambus,0,Bummed;Wambus,3,Confused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_069_Wambus_IKnowDont" text="그래요. 하지만 아직
포기하면 안 돼요. 이번엔 도망치지 말아요." />

	<Subtitle id="482" character="Triffany" enableControls="1" nextDialogueID="483" emotionEnd="Happy" setAnimation="Triffany,0,BoneTapIdle;Triffany,2,BoneIdle;Triffany,4,BonePoint;Triffany,6,BonePointEnd" setEmotion="Triffany,0,Bummed;Triffany,2,Unamused;Triffany,4,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_070_Triffany_SometimesItsSmart" text="때론 도망가는 게 현명한 법이죠.
하지만 당신이 함께 도망가지 않는 이상
저도 혼자 가진 않겠어요." />

	<Subtitle id="483" character="Wambus" enableControls="1" nextDialogueID="1483" emotionEnd="Happy" setAnimation="Wambus,0,HandsOnHipsEnd;Wambus,1,TipHat" setEmotion="Wambus,0,Unamused;Wambus,1,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_071_Wambus_AlrightTriffyWe" text="...그래요, 트리파니.
옆에 꼭 붙어 있어야 해요." />

	<Subtitle id="1483" character="Triffany" enableControls="1" emotionEnd="Happy" setAnimation="" setEmotion="Triffany,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_072_Triffany_EvenIfWere" text="설사 우리가 끝장나더라도요." />

	
	<Subtitle id="484" character="Wiggle" enableControls="1" nextDialogueID="485" emotionEnd="Bummed" setAnimation="Wiggle,0,BarelyDancing" setEmotion="Wiggle,0,Bummed" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_073_Wiggle_GrambleDarlingYou" text="그램블, 자기
쪼꼬미들에게 작별 인사를 해야죠." />

	<Subtitle id="485" character="Gramble" enableControls="1" nextDialogueID="486" emotionEnd="Sad" setAnimation="Gramble,0.5,HugSelf" setEmotion="Gramble,0,Sad" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_074_Gramble_BbutItHurts" text="하지만 이렇게 버려두고
가려니 마음이 편치 않아서요." />

	<Subtitle id="486" character="Wiggle" enableControls="1" nextDialogueID="487" emotionEnd="" setAnimation="Wiggle,2,LeanForward" setEmotion="Wiggle,0,Bummed;Wiggle,2,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_075_Wiggle_ItsOkayTo" text="그 마음 충분히 이해해요, 자기,
하지만 당신에겐 버그스낵스가 없어도 돼요.
저도 그렇고요." />

	<Subtitle id="487" character="Gramble" enableControls="1" emotionEnd="Happy" setAnimation="Wiggle,0.5,LeanForwardEnd;Gramble,0,HugSelfEnd;Gramble,2.5,Point;Gramble,3.5,PointEnd" setEmotion="Gramble,0,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_076_Gramble_YyoureRightWell" text="당신 말이 맞아요.
버그스낵스가 없어도 우린 가족이니까요." />

	
	<Subtitle id="488" character="Cromdo" enableControls="1" nextDialogueID="489" emotionEnd="Unamused" setAnimation="Cromdo,0,LeanForward;Cromdo,2.5,DismissiveThrow" setEmotion="Cromdo,0,Suspicious;Cromdo,2,Surprised" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_077_Cromdo_ISayWe" text="열기구를 수리해야겠어요!
어서 열기구를 고쳐서
모두 안에 탑승하죠!" />

	<Subtitle id="489" character="Beffica" enableControls="1" nextDialogueID="490" emotionEnd="Smug" setAnimation="Beffica,0,LeanBack;Beffica,1,LeanBackEnd;Beffica,2,PointForward" setEmotion="Beffica,0,Surprised;Beffica,2,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_078_Beffica_AllOfUs" text="우리 모두요!?
무료로요? 이야!
당신이 웬일이에요, 크롬도?" />

	<Subtitle id="490" character="Cromdo" enableControls="1" nextDialogueID="491" emotionEnd="Smug" setAnimation="Cromdo,0,GestureToSelf" setEmotion="Cromdo,0,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_079_Cromdo_IAintAll" text="저도 양심은 있어요, 베피카." />

	<Subtitle id="491" character="Beffica" enableControls="1" emotionEnd="Happy" setAnimation="Beffica,0,LeanForward;Beffica,2,LeanForwardEnd" setEmotion="Beffica,0,Surprised;Beffica,1,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_080_Beffica_WowYouActually" text="이야, 오늘 정말 크게 놀라네요." />

	
	<Subtitle id="492" character="Snorpy" enableControls="1" nextDialogueID="493" emotionEnd="Smug" setAnimation="Snorpy,0,TummyTap;Snorpy,2,LeanForward" setEmotion="Snorpy,0,Suspicious;Snorpy,2,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_081_Snorpy_ICanMake" text="함정을 20퍼센트
더 치명적으로 만들 수 있어.
서두르면 25퍼센트도 가능하지." />

	<Subtitle id="493" character="Chandlo" enableControls="1" nextDialogueID="494" emotionEnd="Smug" setAnimation="Chandlo,2,PunchHand;Snorpy,0,LeanForwardEnd" setEmotion="Chandlo,0,Judging;Chandlo,2,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_082_Chandlo_ThinkIShould" text="이 다리들도 가져가야 할까?
혹시 모르니까 말이야, 친구!" />

	<Subtitle id="494" character="Snorpy" enableControls="1" nextDialogueID="495" emotionEnd="Judging" setAnimation="Chandlo,0.5,PunchHandEnd;Snorpy,0,ArmSwing;Snorpy,3,HeadBack;Snorpy,5,HeadBackEnd" setEmotion="Snorpy,0,Happy;Snorpy,1,Suspicious;Snorpy,5,Judging" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_083_Snorpy_GoodThinkingWe" text="좋은 생각이야. 적의 숫자가
얼마나 되는지 알 수 없으니
모든 경우에 대비하는 게 가장 좋겠지." />

	<Subtitle id="495" character="Chandlo" enableControls="1" emotionEnd="Happy" setAnimation="Chandlo,0,ShakingHead;Chandlo,4,ThumpChest" setEmotion="Chandlo,0,Happy;Snorpy,2,Happy" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_084_Chandlo_DoesntMatterWhat" text="상대가 누구든 상관없어, 스노피.
우리가 함께하면
그 누구도 무섭지 않으니까." />

	
	<Subtitle id="496" character="Shelda" enableControls="1" nextDialogueID="497" emotionEnd="Smug" setAnimation="" setEmotion="Shelda,0,Surprised;Shelda,3.5,Unamused;Shelda,8,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_085_Shelda_SoItIs" text="이제 독이 우리- *에헴* 어, 종말이
머지 않았다는 제 말이 사실로 드러났군요. 버그스낵스에 대한 당신의
의견을 아직도 고수할 건가요?" />

	<Subtitle id="497" character="Floofty" enableControls="1" nextDialogueID="498" emotionEnd="Unamused" setAnimation="Floofty,2,Snacktivator;Floofty,3,SnacktivatorEnd" setEmotion="Floofty,0,Judging;Floofty,2,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_086_Floofty_WhileIDont" text="당신의 의견에 동의하는 건 아니지만
버그스낵스는 제가 예상한 것보다
연구가 더 필요하다는 점은 인정해요." />

	<Subtitle id="498" character="Shelda" enableControls="1" nextDialogueID="499" emotionEnd="Smug" setAnimation="" setEmotion="Shelda,0,Surprised;Shelda,3,Smug" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_087_Shelda_ThatIsThe" text="절 모욕하지 않고도
이렇게 길게 대화를 나눈 건 처음이군요." />

	<Subtitle id="499" character="Floofty" enableControls="1" emotionEnd="Unamused" setAnimation="Floofty,0.5,GestureToSelf" setEmotion="Floofty,0,Unamused" eventName="event:/GameAudio/Voiceovers/Scenes/TheQuake/TheQuake_088_Floofty_ThankYouIm" text="고마워요.
저도 엄청 노력 중이라고요." />






	<Subtitle id="1000" character="Wambus" enableControls="0" nextDialogueID="1001" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_001_Wambus_YerBack" setEmotion="Wambus,0,Confused" emotionEnd="Confused" setTarget="Wambus,0,Triffany;Triffany,0,Wambus" setAnimation="Triffany,0,Bone" text="당신 돌아왔군요." />

	<Subtitle id="1001" character="Triffany" enableControls="0" nextDialogueID="1002" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_002_Triffany_HadToCome" setEmotion="Triffany,0,Unamused" emotionEnd="Unamused" setAnimation="Triffany,0,BoneTapIdle;Triffany,3,BonePoint;Triffany,6,BonePointEnd" text="이것 저것 필수품이 떨어져서 가지러 왔어요.
저기 가꾸는 게 당신의 새 정원인가요?" />

	<Subtitle id="1002" character="Wambus" enableControls="0" nextDialogueID="1003" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_003_Wambus_YepAreYa" setEmotion="Wambus,0,Bummed;Wambus,1.5,Confused" emotionEnd="Confused" setAnimation="Wambus,0,CrossArms;Wambus,1.5,CrossArmsGestureForward" text="맞아요.
이번엔 오래 머물 건가요?" />

	<Subtitle id="1003" character="Triffany" enableControls="0" nextDialogueID="1004" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_004_Triffany_ThatDependsThere" setEmotion="Triffany,0,Judging" emotionEnd="Judging" setAnimation="Triffany,2,BoneLeanForward" text="음, 봐서요.
제가 여기 있을 만한 이유가 있나요?" />

	<Subtitle id="1004" character="Wambus" enableControls="0" nextDialogueID="1005" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_005_Wambus_TriffyImSorry" setEmotion="Wambus,0,Sad" emotionEnd="Sad" setAnimation="Wambus,1,CrossArmsLookDown" text="트리파니...미안해요.
제가 정말 바보 같았어요." />

	<Subtitle id="1005" character="Triffany" enableControls="0" nextDialogueID="1006" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_006_Triffany_Yep" setEmotion="Triffany,0,Unamused" emotionEnd="Unamused" setAnimation="Triffany,0,BoneLeanForwardEnd" text="그래요." />

	<Subtitle id="1006" character="Wambus" enableControls="0" nextDialogueID="1007" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_007_Wambus_ItsJustI" setEmotion="Wambus,0,Sad" emotionEnd="Sad" setAnimation="Wambus,0,CrossArmsLookDownEnd;Wambus,1,CrossArmsShakeHead" text="다만...그 사막 같은 곳에서는
식물을 얼마 기를 수 없어서-" />

	<Subtitle id="1007" character="Triffany" enableControls="0" nextDialogueID="1008" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_008_Triffany_AndYouGot" setEmotion="Triffany,0,Angry;Triffany,4,Bummed" emotionEnd="Bummed" setAnimation="Triffany,0.5,BoneEmphasis;Triffany,3,BoneEmphasisEnd" text="그래요, 당신은 기를 식물이 참 많죠.
*한숨*
저도 제 발굴 현장을 포기할 생각이 없었어요." />

	<Subtitle id="1008" character="Triffany" enableControls="0" nextDialogueID="1011" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_008a_Triffany_WeMayHave" setEmotion="Triffany,0,Bummed;Triffany,5.6,Neutral" emotionEnd="Neutral" setAnimation="Triffany,0,BoneTapIdle;Triffany,3,BoneEnd;Triffany,5.6,HandsTogether" text="우린 가끔 서로 목표가 다르고
한 자리에 없을 때도 있지만
그게 우리가 떨어져야 할 이유가 되는 건 아니에요." />

	<Subtitle id="1011" character="Wambus" enableControls="0" nextDialogueID="1012" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_009_Wambus_IGuessI" setEmotion="Wambus,0,Sad;Wambus,4.5,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,CrossArmsEnd;Wambus,4.5,HandsOnHips" text="내 정원을 항상
보고 있을 필요는 없을 것 같아요. 가끔 당신의 발굴 현장에 가서
일을 좀 도울게요." />

	<Subtitle id="1012" character="Triffany" enableControls="0" nextDialogueID="10013" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_010_Triffany_YouBetterNow" setEmotion="Triffany,0,Judging;Triffany,1,Happy" emotionEnd="Happy" setAnimation="Triffany,0,HandsTogetherEnd" text="환영해요!
내 키스를 받아요, 여보!" />

	<Subtitle id="10013" character="Wambus" enableControls="0" nextDialogueID="1013" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_010a_Wambus_GladlySmooch" setEmotion="Wambus,0,Happy" emotionEnd="Happy" setAnimation="Wambus,1,LeanForward,0.5" text="기꺼이 그러죠. *포옹과 뽀뽀*" />

	<Subtitle id="1013" character="Wambus" enableControls="0" nextDialogueID="1014" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_011_Wambus_WelcomeHomeTriffy" setEmotion="Wambus,0,Smug;Wambus,2,Suspicious" emotionEnd="Suspicious" setAnimation="Wambus,0,LeanForwardEnd;Wambus,2,LookDown" text="돌아온 걸 환영해요, 트리파니...
선인장이 우릴 질투하진 않겠죠." />

	<Subtitle id="1014" character="Triffany" enableControls="0" nextDialogueID="1015" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_012_Triffany_WhuzzatNow" setEmotion="Triffany,0,Suspicious" emotionEnd="Neutral" setAnimation="Wambus,0,LookDownEnd" text="저게 뭐죠?" />

	<Subtitle id="1015" character="Wambus" enableControls="0" focusTargets="Wambus,Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/WambusTriffanyMakeUp/WambusTriffanyMakeUp_013_Wambus_Nothin" setEmotion="Wambus,0,Judging" emotionEnd="Neutral" setAnimation="" text="아무것도 아니에요." />



	<Subtitle id="1100" character="Wambus" enableControls="0" nextDialogueID="1101" focusTargets="Wambus,Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/GrambleWambusFeud/GrambleAndWambusFeud_001_Wambus_WellLookWhat" setEmotion="Wambus,0,Smug" emotionEnd="Smug" setTarget="Wambus,0,Gramble;Gramble,0,Wambus" setAnimation="Wambus,0,CrossArms" text="오호, 새로운 스낵스가 왔군요." />

	<Subtitle id="1101" character="Gramble" enableControls="0" nextDialogueID="1102" focusTargets="Wambus,Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/GrambleWambusFeud/GrambleAndWambusFeud_002_Gramble_OhIWouldnt" setEmotion="Gramble,0,Disgust" emotionEnd="Disgust" setAnimation="Gramble,1,Guarded" text="이런. 당신이 있는 줄 알았으면
여기 안 왔을 거예요." />

	<Subtitle id="1102" character="Wambus" enableControls="0" nextDialogueID="1103" focusTargets="Wambus,Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/GrambleWambusFeud/GrambleAndWambusFeud_003_Wambus_ThatSoWell" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,2,CrossArmsShakeHead" text="그래요?
전 떠날 생각 없는데요." />

	<Subtitle id="1103" character="Gramble" enableControls="0" nextDialogueID="1104" focusTargets="Wambus,Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/GrambleWambusFeud/GrambleAndWambusFeud_004_Gramble_OhYeahMe" setEmotion="Gramble,0,Suspicious;Gramble,1,Angry" emotionEnd="Angry" setAnimation="Gramble,0,GuardedEnd;Gramble,1,LeanForward" text="그러세요?
저도 마찬가지예요." />

	<Subtitle id="1104" character="Wambus" enableControls="0" nextDialogueID="1105" focusTargets="Wambus,Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/GrambleWambusFeud/GrambleAndWambusFeud_005_Wambus_ThenIReckon" setEmotion="Wambus,0,Smug" emotionEnd="Smug" setAnimation="Wambus,0,CrossArmsEnd;Wambus,3,TipHat" text="그러니까 우리가 다시 이웃사촌이 된 거군요.
반가워요, 이웃사촌." />

	<Subtitle id="1105" character="Gramble" enableControls="0" nextDialogueID="1106" focusTargets="Wambus,Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/GrambleWambusFeud/GrambleAndWambusFeud_006_Gramble_IGotMy" setEmotion="Gramble,0,Suspicious" emotionEnd="Suspicious" setAnimation="Gramble,0.5,Point;Gramble,2,PointEnd" text="내가 일거수일투족을 감시하고 있어요, 웜부스 트러블햄!" />

	<Subtitle id="1106" character="Wambus" enableControls="0" nextDialogueID="1107" focusTargets="Wambus,Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/GrambleWambusFeud/GrambleAndWambusFeud_007_Wambus_YouBestKeep" setEmotion="Wambus,0,Unamused;Wambus,3,Smug" emotionEnd="Smug" setAnimation="Wambus,0,LeanForward;Wambus,3,LeanForwardEnd" text="스낵스나 잘 감시해요.
녀석들이 도망치려는 거 같은데." />

	<Subtitle id="1107" character="Gramble" enableControls="0" focusTargets="Wambus,Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/GrambleWambusFeud/GrambleAndWambusFeud_008_Gramble_OoooCharweeWhered" setEmotion="Gramble,0,Confused" emotionEnd="Confused" setAnimation="Gramble,0.5,LeanForwardEnd" text="오오오...차위, 어디로 도망가는 거야?" />



	<Subtitle id="1200" character="Cromdo" enableControls="0" nextDialogueID="1201" focusTargets="Cromdo,Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/CromdoBefficaShop/CromdoBefficaShop_001_Cromdo_BefficaToWhat" setEmotion="Cromdo,0,Smug" emotionEnd="Smug" setTarget="Cromdo,0,Beffica;Beffica,0,Cromdo" setAnimation="Cromdo,1,LeanForward" text="베피카, 나한테 무슨 볼 일 있어요?" />

	<Subtitle id="1201" character="Beffica" enableControls="0" nextDialogueID="1202" focusTargets="Cromdo,Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/CromdoBefficaShop/CromdoBefficaShop_002_Beffica_OhImJust" setEmotion="Beffica,0,Smug;Beffica,1,Disgust" emotionEnd="Disgust" setAnimation="Beffica,1,LeanForward" text="아뇨, 그냥 당신이
뭘 하는지 궁금해서요." />

	<Subtitle id="1202" character="Cromdo" enableControls="0" nextDialogueID="1203" focusTargets="Cromdo,Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/CromdoBefficaShop/CromdoBefficaShop_003_Cromdo_WhatAmI" setEmotion="Cromdo,0,Judging;Cromdo,2,Smug" emotionEnd="Smug" setAnimation="Cromdo,1,Dealmaker,0.5;Cromdo,4,DealmakerEnd" text="내가 뭘 하냐고요?
계산대에서 일하잖아요!
크롬도의 마트가 다시 영업을 개시한 거죠, 친구!" />

	<Subtitle id="1203" character="Beffica" enableControls="0" nextDialogueID="1204" focusTargets="Cromdo,Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/CromdoBefficaShop/CromdoBefficaShop_004_Beffica_DontActAll" setEmotion="Beffica,0,Suspicious" emotionEnd="Suspicious" setAnimation="Beffica,0,DissmissiveArmWave,0.5;Beffica,2.5,PointToSelf" text="시치미 떼지 말아요.
다시 잔머리 굴리는 거
누가 모를 줄 알아요." />

	<Subtitle id="1204" character="Cromdo" enableControls="0" nextDialogueID="1205" focusTargets="Cromdo,Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/CromdoBefficaShop/CromdoBefficaShop_005_Cromdo_YeahYeahCuz" setEmotion="Cromdo,0,Disgust" emotionEnd="Disgust" setAnimation="Cromdo,0,DismissiveWave" text="그래요, 당신은 모르는 게 없으니까요." />

	<Subtitle id="1205" character="Cromdo" enableControls="0" nextDialogueID="1206" focusTargets="Cromdo,Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/CromdoBefficaShop/CromdoBefficaShop_005a_Cromdo_AndHeresWhat" setEmotion="Cromdo,0,Smug;Cromdo,1,Judging" emotionEnd="Judging" setAnimation="Cromdo,1.5,PointForward;Cromdo,3.5,PointForwardEnd" text="하지만 이건 확실해요.
당신은 나보다 나은 거 없어요, 베피카.
당신이 남의 뒤를 캐고 다니는 거 아무도 안 좋아한다고요." />

	<Subtitle id="1206" character="Beffica" enableControls="0" nextDialogueID="1207" focusTargets="Cromdo,Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/CromdoBefficaShop/CromdoBefficaShop_006_Beffica_IDontCare" setEmotion="Beffica,0,Smug" emotionEnd="Smug" setAnimation="Beffica,0,LeanBack;Beffica,1,LeanBackEnd;Beffica,2.5,PointForward" text="하! 전 다른 그럼프들이
어떻게 생각하는지 신경 안 써요. 당신이
치러야 할 대가만 치른다면 말이죠~" />

	<Subtitle id="1207" character="Cromdo" enableControls="0" nextDialogueID="1208" focusTargets="Cromdo,Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/CromdoBefficaShop/CromdoBefficaShop_007_Cromdo_DontIAlways" setEmotion="Cromdo,0,Unamused;Cromdo,1,Angry" emotionEnd="Angry" setAnimation="Cromdo,1,LeanForward" text="전 항상 정정당당하게 살아요.
그래서 물건 살 거예요? 말 거예요?" />

	<Subtitle id="1208" character="Beffica" enableControls="0" nextDialogueID="1209" focusTargets="Cromdo,Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/CromdoBefficaShop/CromdoBefficaShop_008_Beffica_YeahIllTake" setEmotion="Beffica,0,Neutral" emotionEnd="Neutral" setAnimation="Beffica,0,LeanForward;Beffica,1.5,LeanForwardEnd" text="음, 스낵워터 큰 사이즈에 탄산 넣어주세요!" />

	<Subtitle id="1209" character="Cromdo" enableControls="0" focusTargets="Cromdo,Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/CromdoBefficaShop/CromdoBefficaShop_009_Cromdo_CominRightUp" setEmotion="Cromdo,0,Neutral" emotionEnd="Neutral" setAnimation="Cromdo,0,LeanForwardEnd" text="바로 가져다드리죠!" />



	<Subtitle id="1300" character="Chandlo" enableControls="0" nextDialogueID="1301" focusTargets="Shelda,Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/SheldasFollowers/SheldasFollowers_001_Chandlo_WoahSheldasBack" setEmotion="Chandlo,0,Surprised;Chandlo,2,Happy" emotionEnd="Happy" setTarget="Chandlo,0,Shelda;Shelda,0,Chandlo" setAnimation="Chandlo,2,OpenArms" text="우와, 쉘다가 돌아왔어요!
위글하고 그램블이
엄청 좋아하겠네요!" />

	<Subtitle id="1301" character="Shelda" enableControls="0" nextDialogueID="1302" focusTargets="Shelda,Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/SheldasFollowers/SheldasFollowers_002_Shelda_OneHasReturned" setEmotion="Shelda,0,Surprised;Shelda,5,Unamused" emotionEnd="Unamused" setAnimation="Shelda,1.5,GestureToCosmos;Chandlo,0,OpenArmsEnd" text="제가 위대한 영혼의 여정에서
돌아왔습니다. 지금은
누워서 쉴 수 있다면 정말 좋겠는데요-" />

	<Subtitle id="1302" character="Chandlo" enableControls="0" nextDialogueID="1303" focusTargets="Shelda,Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/SheldasFollowers/SheldasFollowers_003_Chandlo_SoundsIntenseI" setEmotion="Chandlo,0,Happy" emotionEnd="Happy" setAnimation="Chandlo,0,PunchHand;Chandlo,3,PunchHandEnd;Chandlo,5.5,ThumpChest" text="역시 대단해요! 지금 당신에겐
지혜가 철철 흘러넘치겠죠. 어서 그 지혜를
제게 들려주세요, 쉘다!" />

	<Subtitle id="1303" character="Shelda" enableControls="0" nextDialogueID="1304" focusTargets="Shelda,Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/SheldasFollowers/SheldasFollowers_004_Shelda_AhYesWisdom" setEmotion="Shelda,0,Judging" emotionEnd="Judging" setAnimation="Shelda,0,LookLeftAndRight" text="어, 그래요. 지혜라. 흐음." />

	<Subtitle id="1304" character="Shelda" enableControls="0" nextDialogueID="1305" focusTargets="Shelda,Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/SheldasFollowers/SheldasFollowers_004a_Shelda_TheStrengthYou" setEmotion="Shelda,0,Surprised;Shelda,3,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,3,DismissiveWave;Shelda,9.5,GestureForward" text="당신이 찾은 힘은 독에 들어 있는 게 아니에요
. 왜냐하면 힘이란 저항하려는
의지이기 때문이죠" />

	<Subtitle id="1305" character="Chandlo" enableControls="0" nextDialogueID="1306" focusTargets="Shelda,Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/SheldasFollowers/SheldasFollowers_005_Chandlo_WoahIGet" setEmotion="Chandlo,0,Surprised;Chandlo,1.5,Happy" emotionEnd="Happy" setAnimation="Chandlo,0,LeanBack;Chandlo,1.5,LeanBackEnd;Chandlo,6,ShakingHead" text="이야, 그렇군요. 앞으로
스낵스를 먹기 전에 독이 있는지 확인해 보고
만일 독이 들었다면 안 먹을 거예요!" />

	<Subtitle id="1306" character="Shelda" enableControls="0" nextDialogueID="1307" focusTargets="Shelda,Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/SheldasFollowers/SheldasFollowers_006_Shelda_OneIsNot" setEmotion="Shelda,0,Angry;Shelda,3,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,Relaxed;Shelda,5,RelaxedEnd" text="저는-...
당신은-...
좀 더 가르침이 많이 필요하겠군요." />

	<Subtitle id="1307" character="Chandlo" enableControls="0" nextDialogueID="1308" focusTargets="Shelda,Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/SheldasFollowers/SheldasFollowers_007_Chandlo_GrumpYeahI" setEmotion="Chandlo,0,Happy" emotionEnd="Happy" setAnimation="Chandlo,1.5,HandsOnHipsEnd" text="그야 당연하죠!
다른 친구들도 데려올게요!" />

	<Subtitle id="1308" character="Shelda" enableControls="0" focusTargets="Shelda,Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/SheldasFollowers/SheldasFollowers_008_Shelda_OneIsSure" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,GestureToCosmos" text="...모두 눈을 뜰 수 있게 될 거예요." />



	<Subtitle id="1400" character="Snorpy" enableControls="0" nextDialogueID="1401" focusTargets="Floofty,Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FlooftySnorpyRivalry/FlooftySnorpyRivalry_001_Snorpy_Floofty" setEmotion="Snorpy,0,Unamused" emotionEnd="Unamused" setTarget="Snorpy,0,Floofty;Floofty,0,Snorpy" setAnimation="" text="플루프티." />

	<Subtitle id="1401" character="Floofty" enableControls="0" nextDialogueID="1402" focusTargets="Floofty,Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FlooftySnorpyRivalry/FlooftySnorpyRivalry_002_Floofty_Snorpington" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="" text="동생아." />

	<Subtitle id="1402" character="Snorpy" enableControls="0" nextDialogueID="1403" focusTargets="Floofty,Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FlooftySnorpyRivalry/FlooftySnorpyRivalry_003_Snorpy_SoYouveSlithered" setEmotion="Snorpy,0,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,0,LeanForward;Snorpy,2,HeadBack,0.5" text="다시 마을로 돌아왔구나.
또 그럼피나티의 계획을 실현하러 온 거야?" />

	<Subtitle id="1403" character="Floofty" enableControls="0" nextDialogueID="1404" focusTargets="Floofty,Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FlooftySnorpyRivalry/FlooftySnorpyRivalry_004_Floofty_ImNotParticipating" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="Floofty,0,Pondering" text="네가 무슨 망상을 하든
나는 좀 빼줘라, 동생아." />

	<Subtitle id="1404" character="Floofty" enableControls="0" nextDialogueID="1405" focusTargets="Floofty,Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FlooftySnorpyRivalry/FlooftySnorpyRivalry_004a_Floofty_YouWasteYour" setEmotion="Floofty,0,Disgust" emotionEnd="Unamused" setAnimation="Floofty,0,PonderingLeanForward;Floofty,3,PonderingLeanForwardEnd" text="그 특출난 재능을 사용해서
내 연구를 도울 수도 있을 텐데
스파이 놀이 하는데 낭비하는구나." />

	<Subtitle id="1405" character="Snorpy" enableControls="0" nextDialogueID="1406" focusTargets="Floofty,Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FlooftySnorpyRivalry/FlooftySnorpyRivalry_005_Snorpy_ImNeverAssisting" setEmotion="Snorpy,0,Suspicious;Snorpy,2,Angry" emotionEnd="Angry" setAnimation="Snorpy,0,LeanForward,0.5;Snorpy,2,WavingArms" text="형의 연구는 다시는 안 '도와'.
형이 도덕적인 윤리 의식을 갖추고
더는 인간을 위해서 일하지 않을 때까지는 말이야." />

	<Subtitle id="1406" character="Floofty" enableControls="0" nextDialogueID="1407" focusTargets="Floofty,Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FlooftySnorpyRivalry/FlooftySnorpyRivalry_006_Floofty_OhPleaseDont" setEmotion="Floofty,0,Unamused;Floofty,1,Smug" emotionEnd="Smug" setAnimation="Floofty,1,PonderingArmTwirl;Snorpy,0,WavingArmsEnd" text="동생아, 제발
겁쟁이처럼 굴지 마." />

	<Subtitle id="1407" character="Snorpy" enableControls="0" nextDialogueID="1408" nextDialogueDelay="0" focusTargets="Floofty,Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FlooftySnorpyRivalry/FlooftySnorpyRivalry_007_Snorpy_ImNoCoward" setEmotion="Snorpy,0,Angry" emotionEnd="Angry" setAnimation="Snorpy,0,LeanForward" text="난 겁쟁이가 아니야! 난-" />

	<Subtitle id="1408" character="Floofty" enableControls="0" nextDialogueID="1409" focusTargets="Floofty,Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FlooftySnorpyRivalry/FlooftySnorpyRivalry_008_Floofty_YouStillHavent" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,PonderingGestureForward,0.5;Snorpy,0,LeanForwardEnd" text="넌 아직 초록색 얼뜨기에게
네 감정을 털어놓지도 않았잖아." />

	<Subtitle id="1409" character="Snorpy" enableControls="0" nextDialogueID="1410" focusTargets="Floofty,Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FlooftySnorpyRivalry/FlooftySnorpyRivalry_009_Snorpy_WWellTThatsDifferent" setEmotion="Snorpy,0,Surprised;Snorpy,1.3,Angry" emotionEnd="Angry" setAnimation="Snorpy,0,LookDown;Snorpy,1.3,LookDownEnd" text="그-그거야! 다른 문제잖아!
괜히 논점 흐리지 마!" />

	<Subtitle id="1410" character="Floofty" enableControls="0" focusTargets="Floofty,Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FlooftySnorpyRivalry/FlooftySnorpyRivalry_010_Floofty_IThoughtSo" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="Floofty,0,PonderingEnd;Floofty,1,GestureToSelf" text="동감이야.
난 내 일을 하게 내버려 둬
네 일엔 나도 간섭하지 않을 테니까." />



	<Subtitle id="10001" character="Player" speakerText="$AlertLoseProgress" useTriggerForPosition="1" option0="$EmojiQuest 퀘스트 포기" option1="돌아가죠..." />

	<Subtitle id="10002" character="Player" speakerText="$AlertBossReplay" useTriggerForPosition="1" option0="$EmojiQuest 버그스낵스를 소환한다!" option1="하지 않는다..." />

</SubtitleCollection>