<SubtitleCollection type="Character">

	<Subtitle id="300" character="Beffica" allowBack="1" option0="$EmojiQuest Dime qué debo hacer." option1="Hablar de chismes." option2="Adiós por ahora." />

	<Subtitle id="301" character="Beffica" nextDialogueID="302" eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_009_Beffica_OmgYoureThat" setAnimation="Beffica,0,LeanForward;Beffica,10,LeanForwardEnd" text="¡Oh, Dios, eres ese periodista!
Hace mil años que no veo una cara nueva." />

	<Subtitle id="302" character="Beffica" nextTriggerID="9007" promptChatFeed="1" eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_009a_Beffica_ImBefficaWinklesnoot" setAnimation="Beffica,0,PointToSelf" text="Soy Fisgona Averiguatodo,
y sé todo de todo el mundo." />

	<Subtitle id="10301" character="Beffica" nextDialogueID="10302" eventName="event:/GameAudio/Voiceovers/Dynamic/Beffica/July2019/OMGYoureThatJournalist" text="¡Oh, Dios, eres ese periodista!
Hace mil años que no veo una cara nueva." />

	<Subtitle id="10302" character="Beffica" nextTriggerID="9007" promptChatFeed="1" eventName="GameAudio/Voiceovers/Dynamic/Beffica/ImBeffica" text="Soy Fisgona Averiguatodo,
y sé todo de todo el mundo." />


	<Subtitle id="303" character="Beffica" nextDialogueID="304" lookAtCharacter="Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_012_Beffica_ILoveYour" setAnimation="Beffica,0,Wink" text="¡Me encanta tu Merienscopio!
¡Tú y yo somos almas gemelas, obviamente! ;0)" />


	<Subtitle id="304" character="Beffica" nextDialogueID="10304" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest1/BefficaQuest1_001_Beffica_IBetYouve" setAnimation="Beffica,1,PointForward" text="Seguro que has visto muchas cosas geniales.
¡Déjame darle una ojeada a tu Diario!" />

	<Subtitle id="10304" character="Beffica" nextDialogueID="305,305" option0="He... perdido mi Diario." option1="Mi Diario se cayó por un precipicio." />

	<Subtitle id="305" character="Beffica" nextDialogueID="306" emotionStart="Surprised" emotionEnd="" quest="BefficaMainQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest1/BefficaQuest1_002_Beffica_YouLostYour" setAnimation="Beffica,0,LeanForward" text="... ¿¡perdiste tu Diario!?" />


	<Subtitle id="306" character="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest1/BefficaQuest1_003_Beffica_NoBigDeal" setAnimation="Beffica,0,LeanForwardEnd;Beffica,1.25,PointToSelf" text="No importa, ¡te presto
uno de los míos! Los guardo en mi cueva.
¡Tráelo aquí, y te mostraré cómo se hace!" />

	<Subtitle id="10305" character="Beffica" emotionStart="Happy" nextDialogueID="10306" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_OhYouAlready" setAnimation="Beffica,1.75,DissmissiveArmWave" text="Oh, ¿ya lo conseguiste?
Eso es superraro, pero da igual." />

	<Subtitle id="10306" character="Beffica" emotionStart="Happy" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_001_Beffica_WayToPlay" setAnimation="Beffica,0,LeanForward;Beffica,1.5,LeanForwardEnd" text="Esa es la manera de jugar a buscar y traer ;0)
Bien, ahora, ¡ábrelo!" />

	<Subtitle id="10307" character="Beffica" emotionStart="Angry" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_WhatThatsMy" text="¿¡Qué!? ¡Ese es mi diario, mentecato!
¡Saca tus patas de ahí!" />

	<Subtitle id="307" character="Beffica" nextDialogueID="309" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_002_Beffica_SeeEverythingYou" setAnimation="Beffica,0.25,PointForward" text="¿Ves? Todo lo que examinas con el
Merienscopio termina en el Diario." />

	<Subtitle id="309" character="Beffica" nextDialogueID="310" lookAtCharacter="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_003_Beffica_IHaveMore" setAnimation="Beffica,1.5,LookOverShoulder" text="Tengo más cosas que hacer para ti...
pero $EmojiWambus Granjo está espantando
a todos los Meriensectos." />


	<Subtitle id="310" character="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_004_Beffica_YoullHaveTo" setAnimation="Beffica,0,LookOverShoulderEnd;Beffica,1,PointToSelf;Beffica,3.5,DissmissiveArmWave" text="Tendrás que volver más tarde.
Hasta entonces, debes sacar a $EmojiFilbo Filbo de aquí." />

	<Subtitle id="311" character="Beffica" nextDialogueID="314" emotionStart="Surprised" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_001_Beffica_OmgYouReally" setAnimation="Beffica,0,LeanBack;Beffica,3,LeanBackEnd" text="¡Dios mío! ¡Realmente conseguiste todos!
Sabía que no me había equivocado al elegirte." />

	<Subtitle id="314" character="Beffica" nextDialogueID="315" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_002_Beffica_NotThatIm" setAnimation="Beffica,0,LeanForward" text="No es que me sorprenda.
Después de todo, he leído TODOS tus artículos." />

	<Subtitle id="315" character="Beffica" nextDialogueID="1315" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_003_Beffica_EvenIfI" setAnimation="Beffica,0,LeanForwardEnd;Beffica,10,PointForward" text="Aunque no crea en el Greluchacabra
o como se llame, tus entrevistas siempre
fueron perfectas. Y con buenas fotos, además." />

	<Subtitle id="1315" character="Beffica" nextDialogueID="316" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_003a_Beffica_YouveGotA" text="Tienes un talento para encontrar
la verdad entre las mentiras." />

	<Subtitle id="316" character="Beffica" nextDialogueID="317" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_004_Beffica_ButEnoughAbout" setAnimation="Beffica,1,LeanForward" text="Pero basta de hablar de ti, hablemos de Fisgona." />

	<Subtitle id="317" character="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_005_Beffica_IWantYou" setAnimation="Beffica,0,LeanForwardEnd;Beffica,3,PointToSelf;Beffica,10,StoppedDefault" text="Quiero que uses ese instinto de periodista
para descubrir cuál es mi Meriensecto favorito.
¡Y dármelo de comer, obviamente!" />

	<Subtitle id="318" character="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_006_Beffica_GetMeMy" quest="BefficaMainQuest3" questState="Active" setAnimation="Beffica,0,PointToSelf;Beffica,1.75,Wink" text="Tráeme mi Meriensecto favorito.
Tendrás que escarbar un poco para
descubrir cuál es~ ;0)" />

	<Subtitle id="319" character="Beffica" nextDialogueID="320" emotionStart="Happy" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_001_Beffica_GoodAnswerYou" setAnimation="Beffica,0.25,PointForward" text="¡Buena respuesta! ¡Tú sí que me conoces!" />

	<Subtitle id="320" character="Beffica" nextDialogueID="321" lookAtCharacter="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_002_Beffica_IKnowYoure" setAnimation="Beffica,0,LookOverShoulder;Beffica,2,LookOverShoulderEnd" text="Sé que estás haciendo todo esto por mí
solo porque quieres que regrese a Pueblo Picnic,
pero no me molesta." />

	<Subtitle id="321" character="Beffica" nextDialogueID="1322" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_003_Beffica_IfYouReally" setAnimation="Beffica,0,TellingSecret" text="Si realmente quieres que seamos mejores amiguis
, quiero unos buenos TRAPOS SUCIOS." />

	<Subtitle id="1322" character="Beffica" nextDialogueID="322" emotionStart="Smug" emotionEnd="" quest="BefficaMainQuest4" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_004_Beffica_WambusActsTotally" setAnimation="Beffica,10,TellingSecretEnd" text="$EmojiWambus Granjo se comporta de manera muy misteriosa
antes de irse a la cama alrededor de las 10.
Quiero que averigües qué trama y que me lo cuentes." />

	<Subtitle id="322" character="Beffica" emotionStart="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_005_Beffica_IfYouDont" setAnimation="Beffica,1,DissmissiveArmWave" text="Si no quieres quedarte esperando por ahí,
siempre puedes dormir una siesta
hasta que sea la hora indicada." />


	<Subtitle id="323" character="Beffica" nextDialogueID="324" emotionStart="Surprised" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Quests/BefficaHeadsHome/BefficaHeadsHome_001_Beffica_OmgWambusHas" setAnimation="Beffica,0,LeanBack;Beffica,2,LeanBackEnd" setEmotion="Beffica,0,Surprised;Beffica,2,Smug" text="¡Dios mío! ¿¡Granjo $EmojiWambus tiene una esposa falsa de cactus!?
Y ya desde antes era bastante espinoso...
10/10 TRAPOS SUCIOS PERFECTOS." />

	<Subtitle id="324" character="Beffica" nextDialogueID="325" emotionStart="Sad" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Quests/BefficaHeadsHome/BefficaHeadsHome_002_Beffica_SnaxburgSoundsWay" text="Pueblo Picnic suena mucho más divertido
que quedarse vagando en esta cueva. Creí
que sería relajante, pero es superaburrido." />

	<Subtitle id="325" character="Beffica" nextDialogueID="326" eventName="event:/GameAudio/Voiceovers/Quests/BefficaHeadsHome/BefficaHeadsHome_003_Beffica_PlusIDont" setAnimation="Beffica,0.2,LeanForward;Beffica,10,LeanForwardEnd" text="Además, todavía no sé lo suficiente
sobre TI. ¡Estoy muy ansiosa
por sacar más trapos sucios a la luz!" />

	<Subtitle id="326" character="Beffica" emotionStart="Happy" eventName="event:/GameAudio/Voiceovers/Quests/BefficaHeadsHome/BefficaHeadsHome_004_Beffica_SeeYouAround" text="¡Te veré en el pueblo!
¡Amigui!" />



	<Subtitle id="328" character="Beffica" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_ThatWambusGuy" setEmotion="Beffica,0,Judging;Beffica,8,Smug" setAnimation="Beffica,0,TellingSecret;Beffica,10,TellingSecretEnd;" text="Ese tal $EmojiWambus Granjo está casado, pero su esposa
se niega a ir a la granja con él.
Es tan trágico." />

	<Subtitle id="329" character="Beffica" nextTriggerID="9007" setEmotion="Beffica,0,Judging" setAnimation="Beffica,0,TellingSecret;Beffica,7,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_FilboDoesntEven" text="A $EmojiFilbo Filbo ni siquiera le gustan los Meriensectos,
solo los come
porque todos lo hacen." />

	<Subtitle id="330" character="Beffica" nextTriggerID="9007" emotionStart="Smug" setEmotion="Beffica,0,Smug;Beffica,8,Happy" setAnimation="Beffica,0,LeanForward;Beffica,5,LeanForwardEnd;Beffica,8,PointToSelf" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_BugsnaxAreTotes" text="Los Meriensectos son superdeliciosos.
10/10 que los volvería a comer. Podría sentarme aquí
a comer Meriensectos todo el día. De hecho, eso hago." />

	<Subtitle id="331" character="Beffica" nextTriggerID="9007" setEmotion="Beffica,0,Judging;Beffica,5,Surprised;Beffica,6,Neutral" setAnimation="Beffica,0,DissmissiveArmWave;Beffica,3,LeanForward;Beffica,6,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_GramblesSoTouchy" text="Bondoso es muy susceptible porque nunca duerme.
En serio, camina por ahí a la noche
como un zombi escalofriante." />

	<Subtitle id="332" character="Beffica" nextTriggerID="9007" setEmotion="Beffica,0,Bummed" setAnimation="Beffica,2.5,PointForward" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_ThatMonsterGrumpus" text="Esa especie de monstruo Greluche
todavía anda suelto.
Ten cuidado ahí afuera, amigui." />



	<Subtitle id="336" character="Beffica" emotionStart="Happy" nextDialogueID="337" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_005_Beffica_WelcomeBackNow" setAnimation="Beffica,0,LeanForward;Beffica,10,LeanForwardEnd" text="Hola de nuevo.
Ahora que $EmojiFilbo Filbo y $EmojiWambus Granjo se fueron,
¡hay muchos Meriensectos más por aquí!" />

	<Subtitle id="337" character="Beffica" emotionStart="Happy" emotionEnd="" nextDialogueID="338" quest="BefficaMainQuest2" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_006_Beffica_ScanAllThe" setAnimation="Beffica,3,Wink" text="Examina a todos los Meriensectos que hay aquí.
¡Llena tu Diario!
Luego podremos intercambiar detalles. ;0)" />

	<Subtitle id="338" character="Beffica" emotionStart="Happy" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_ButDontBe" text="Pero no te sorprendas
si no salen todos al mismo tiempo.
Los Meriensectos también tienen que dormir." />

	<Subtitle id="16000" character="Beffica" isEat="1" option0="Comamos." />

	<Subtitle id="380" character="Beffica" allowBack="1" option0="Charlemos." />

	<Subtitle id="381" character="Beffica" allowBack="1" isBack="1" option0="Adiós." />

	<Subtitle id="382" character="Beffica" allowBack="1" option0="$EmojiQuest ¿En qué te puedo ayudar?" />

	<Subtitle id="383" character="Beffica" allowBack="1" nextDialogueID="Quest" option0="¿Me repites qué querías?" />

	<Subtitle id="384" character="Beffica" allowBack="1" quest="BefficaMainQuest1" questStage="1" questState="Active" option0="$EmojiQuestComplete Tengo el Diario." />

	<Subtitle id="385" character="Beffica" allowBack="1" quest="BefficaMainQuest1" questState="ConditionMet" option0="$EmojiQuestComplete Este diario será útil." />

	<Subtitle id="386" character="Beffica" allowBack="1" quest="BefficaMainQuest2" questState="ConditionMet" option0="$EmojiQuestComplete Examiné todos los Meriensectos." />

	<Subtitle id="387" character="Beffica" allowBack="1" quest="BefficaMainQuest4" questState="ConditionMet" option0="$EmojiQuestComplete Descubrí el secreto de Granjo." />

	<Subtitle id="388" character="Beffica" allowBack="1" option0="$EmojiInterview ¿Tienes tiempo para una entrevista?" />

	<Subtitle id="389" character="Beffica" allowBack="1" quest="BefficaSideQuest1" questState="Available" option0="$EmojiSidequest ¿Qué está sucediendo?" />

	<Subtitle id="391" character="Beffica" allowBack="1" quest="BefficaSideQuest1" questState="ConditionMet" option0="$EmojiSidequest Soprina se metió en el establo de Bondoso." />

	<Subtitle id="392" character="Beffica" allowBack="1" quest="BefficaSideQuest2" questState="Available" option0="$EmojiSidequest ¿Qué está sucediendo?" />

	<Subtitle id="393" character="Beffica" allowBack="1" quest="BefficaSideQuest2" questState="ConditionMet" option0="$EmojiSidequest Oportu es muy buen cantante." />

	<Subtitle id="394" character="Beffica" allowBack="1" quest="BefficaSideQuest3" questState="Available" option0="$EmojiSidequest ¿Es hora de fisgonear otra vez?" />

	<Subtitle id="395" character="Beffica" allowBack="1" quest="BefficaSideQuest3" questState="ConditionMet" option0="$EmojiSidequest Adonis no tiene secretos." />

	<Subtitle id="396" character="Beffica" allowBack="1" quest="BefficaSideQuest2a" questState="Available" option0="$EmojiSidequest ¿Estás bien?" />

	<Subtitle id="390" character="Beffica" enableControls="1" emotionEnd="Ignore" eventName="GameAudio/Voiceovers/General/Beffica/Ow" text="¡Ay!" />



	<Subtitle id="1500" character="Beffica" style="Interview" nextDialogueID="1301,1302,1303,1304,1305,1306,1307,1308,1309,1310,1311,1312,1313" />

	<Subtitle id="1301" character="Beffica" nextDialogueID="1202" afterSelectionUnhide="1302" option0="¿Quién eres tú?" />

	<Subtitle id="1302" character="Beffica" hiddenByDefault="1" nextDialogueID="1203" option0="Claro, pero ¿a qué te dedicas profesionalmente?" indent="1" />

	<Subtitle id="1303" character="Beffica" nextDialogueID="1204" afterSelectionUnhide="1304" option0="¿Por qué viniste a Isla Merienlandia?" />

	<Subtitle id="1304" character="Beffica" hiddenByDefault="1" nextDialogueID="1205" option0="¿No está relacionado ese dato curioso?" indent="1" />

	<Subtitle id="1305" character="Beffica" nextDialogueID="1207" option0="¿Qué opinas de los Meriensectos?" />

	<Subtitle id="1306" character="Beffica" nextDialogueID="1208" afterSelectionUnhide="1307,1308" option0="¿Por qué te fuiste del pueblo?" />

	<Subtitle id="1307" character="Beffica" hiddenByDefault="1" nextDialogueID="1210" option0="¿Y por eso estabas viviendo en una cueva?" indent="1" />

	<Subtitle id="1308" character="Beffica" hiddenByDefault="1" nextDialogueID="1211" option0="¿Pero qué es, concretamente, lo que hizo que te marcharas?" indent="1" />

	<Subtitle id="1309" character="Beffica" nextDialogueID="1213" afterSelectionUnhide="1310" option0="¿Tienes algún dato sobre Isaberta?" />

	<Subtitle id="1310" character="Beffica" hiddenByDefault="1" nextDialogueID="1214" afterSelectionUnhide="1311,1312" option0="Por favor, responde la pregunta." indent="1" />

	<Subtitle id="1311" character="Beffica" hiddenByDefault="1" nextDialogueID="1216" option0="Está bien, morderé el anzuelo. ¿Cuál es su punto débil?" indent="2" />

	<Subtitle id="1312" character="Beffica" hiddenByDefault="1" nextDialogueID="1218" option0="¿Qué le sucedió a Isaberta?" indent="2" />

	<Subtitle id="1313" character="Beffica" hiddenByDefault="1" unHideOnQuestConditionMet="BefficaInterview" nextDialogueID="1220" option0="$EmojiInterviewComplete Eso es todo. Gracias, Fis." allowBack="1" />

	<Subtitle id="1314" character="Beffica" nextDialogueID="1224,1224" option0="¿Cómo encontraste esa llave?" option1="¿Cuántos secretos más estás ocultando?" />

	<Subtitle id="1350" character="Beffica" option0="$EmojiInterview Comenzar la entrevista." option1="No importa" />

	<Subtitle id="1510" character="Beffica" allowBack="1" isBack="1" nextDialogueID="1500" option0="Atrás" />



	<Subtitle id="1201" character="Beffica" emotionEnd="Happy" nextDialogueID="1350" setEmotion="Beffica,0,Happy" setAnimation="Beffica,0,LeanBack;Beffica,1.5,LeanBackEnd;Beffica,2,PointToSelf" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_001_Beffica_IThoughtYoud" text="¡Creí que nunca lo preguntarías!
Dios mío, tengo muchas opiniones controversiales." />

	<Subtitle id="1202" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Happy;Beffica,2,Smug" setAnimation="Beffica,0,PointToSelf" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_002_Beffica_ImBefficaWinklesnoot" text="Soy Fisgona Averiguatodo
y hago lo que quiero, básicamente." />

	<Subtitle id="1203" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Smug" setAnimation="Beffica,0.5,LeanForward;Beffica,2,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_003_Beffica_HmmLetsJust" text="Hum...
Digamos que soy una “especialista en información”." />

	<Subtitle id="1204" character="Beffica" emotionEnd="Happy" nextDialogueID="1500" setEmotion="Beffica,0,Happy;Beffica,1.5,Suspicious;Beffica,3.2,Happy" setAnimation="Beffica,3,TellingSecret;Beffica,6.5,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_004_Beffica_ImHereOn" text="¡Estoy de vacas aquí! ;0)
Eh, un dato curioso no relacionado: ¿sabías que aquí
no aplica ninguna ley internacional?" />

	<Subtitle id="1205" character="Beffica" emotionEnd="Bummed" nextDialogueID="1206" setEmotion="Beffica,0,Neutral;Beffica,2.5,Bummed" setAnimation="Beffica,2,LeanForward" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_005_Beffica_ImJustSaying" text="Nada más digo que, si te metieras
en problemas, en MUCHOS problemas, y todos
tus amigos te traicionaran..." />

	<Subtitle id="1206" character="Beffica" emotionEnd="Sad" nextDialogueID="1500" setQuestRequirement="BefficaInterviewHere" setEmotion="Beffica,0,Sad" setAnimation="Beffica,1,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_005a_Beffica_ThisWouldBe" text="... este sería un lugar fantástico
para esconderte el resto de tu vida." />

	<Subtitle id="1207" character="Beffica" emotionEnd="Neutral" nextDialogueID="1500" setEmotion="Beffica,0,Happy;Beffica,3,Happy" setAnimation="Beffica,2.6,PointToSelf" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_006_Beffica_TheyreSoCute" text="¡Son TAN adorables que, literalmente,
me los comería todos! ¡Y ESO HAGO!" />

	<Subtitle id="1208" character="Beffica" emotionEnd="Disgust" nextDialogueID="1209" setEmotion="Beffica,0,Disgust" setAnimation="Beffica,2,DissmissiveArmWave" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_007_Beffica_TheresDramaAnd" text="Uf, existe el drama, y luego está el DRAMA." />

	<Subtitle id="1209" character="Beffica" emotionEnd="Unamused" nextDialogueID="1500" setEmotion="Beffica,0,Unamused" setAnimation="Beffica,0,LookOverShoulder;Beffica,2,LookOverShoulderEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_007a_Beffica_WeHaveToo" text="Hay demasiados geminianos
por aquí, y estoy harta de
quedar envuelta en escándalos." />

	<Subtitle id="1210" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Surprised;Beffica,3,Smug" setAnimation="Beffica,0,LeanBack;Beffica,1,LeanBackEnd;Beffica,5,TellingSecret;Beffica,7.5,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_008_Beffica_HeyMyCave" text="Uf. Hey, ¡mi cueva era agradable!
Además, estaba a la distancia suficiente de Granjo
para robarle un poco de salsa cuando lo necesitaba." />

	<Subtitle id="1211" character="Beffica" emotionEnd="Angry" nextDialogueID="1212" setQuestRequirement="BefficaInterviewLeave" setEmotion="Beffica,0,Unamused;Beffica,1.5,Disgust;Beffica,5,Angry" setAnimation="Beffica,2,DissmissiveArmWave;Beffica,5,LeanForward" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_009_Beffica_CromdoThatGreedy" text="Oportu. Ese mentecato avaro
comenzó a saquear todo no bien Isa se fue.
¡Después quiso venderme el proyector de ella!" />

	<Subtitle id="1212" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Neutral;Beffica,3.5,Smug" setAnimation="Beffica,0,LeanForwardEnd;Beffica,3.5,LookOverShoulder;Beffica,5,LookOverShoulderEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_009a_Beffica_SoILike" text="Entonces, o sea, publiqué fotos de todos
sus delitos... y me fui de allí
antes de que pudiera vengarse." />

	<Subtitle id="1213" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Smug" setAnimation="Beffica,2,Wink" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_010_Beffica_WhatDontI" text="¿Qué no sé sobre Isaberta? ;0)" />

	<Subtitle id="1214" character="Beffica" emotionEnd="Neutral" nextDialogueID="1215" setEmotion="Beffica,0,Unamused;Beffica,1,Neutral" setAnimation="Beffica,3,PointForward;Beffica,5,LeanForward" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_011_Beffica_LizIsSmart" text="Isa es inteligente y valiente
, y puede ver el talento en todos nosotros.
Es imposible no sentir admiración por ella." />

	<Subtitle id="1215" character="Beffica" emotionEnd="Judging" nextDialogueID="1500" setEmotion="Beffica,0,Neutral;Beffica,2.5,Judging" setAnimation="Beffica,0,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_011a_Beffica_ShesPracticallyInvincible" text="Es prácticamente invencible...
pero tiene un punto débil." />

	<Subtitle id="1216" character="Beffica" emotionStart="Unamused" nextDialogueID="1217" setEmotion="Beffica,0,Judging;Beffica,1,Unamused" setAnimation="Beffica,2,DissmissiveArmWave" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_012_Beffica_EggabellLizWould" text="Cascabell.
Isa daría la vuelta al mundo
con tal de hacerla feliz." />

	<Subtitle id="1217" character="Beffica" emotionStart="Bummed" nextDialogueID="1500" setEmotion="Beffica,0,Unamused;Beffica,2,Bummed;Beffica,4,Disgust" setAnimation="Beffica,0,LookOverShoulder;Beffica,2,LookOverShoulderEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_012a_Beffica_AndIfIve" text="Y, si hay algo que aprendí en la vida,
es que no puedes dejar que tu felicidad
dependa de otros." />

	<Subtitle id="1218" character="Beffica" emotionEnd="Confused" nextDialogueID="1219" setEmotion="Beffica,0,Bummed;Beffica,4,Confused" setAnimation="Beffica,4,TellingSecret" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_013_Beffica_LizAndEggabell" text="Isa y Cascabell tuvieron una discusión fuerte
antes de que Isa se fuera a cazar.
Desde entonces no volví a ver a ninguna de las dos." />

	<Subtitle id="1219" character="Beffica" emotionEnd="Neutral" nextDialogueID="1500" setQuestRequirement="BefficaInterviewLizbert" setEmotion="Beffica,0,Judging;Beffica,2,Neutral" setAnimation="Beffica,0,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_013a_BefficaIfImBeing" text="Siendo optimista,
tal vez estén en una escapada
romántica, solucionando todo juntas." />

	<Subtitle id="1220" character="Beffica" emotionEnd="Happy" nextDialogueID="1221" setEmotion="Beffica,0,Smug;Beffica,1,Happy" setAnimation="Beffica,1,PointForward" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_014_Beffica_NoProbIm" text="Todo bien. ¡Estoy feliz
de ver tus habilidades para entrevistar en acción!" />

	<Subtitle id="1221" character="Beffica" emotionEnd="Neutral" nextDialogueID="1222" setEmotion="Beffica,0,Neutral" setAnimation="Beffica,2,GetKey;Beffica,3.5,HandKey" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_014a_Beffica_OhAndBefore" text="Ah, y antes de que te vayas...
Creo que deberías tener esto." />

	<Subtitle id="1222" character="Beffica" emotionEnd="Neutral" nextDialogueID="1223" setEmotion="Beffica,0,Neutral" setAnimation="Beffica,0,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_015_Beffica_ItsTheKey" text="Es la llave del armario de Isa." />

	<Subtitle id="1223" character="Beffica" emotionEnd="Happy" nextDialogueID="1314" setEmotion="Beffica,0,Bummed;Beffica,3,Happy" setAnimation="Beffica,0,LookOverShoulder;Beffica,3,LookOverShoulderEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_015a_Beffica_TheStuffIn" text="Las cosas que hay allí son muy personales,
pero encontrarla es más importante
que guardar todos sus secretos." />

	<Subtitle id="1224" character="Beffica" emotionEnd="Smug" setEmotion="Beffica,0,Smug" setAnimation="Beffica,0,DissmissiveArmWave;Beffica,3.1,Wink" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_016_Beffica_SorryInterviewsOver" text="Lo siento, ¡terminó la entrevista! ;0)
¡No me decepciones, amigui!" />




<Subtitle id="10001" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_001" text="¡Eeeehh!" />

<Subtitle id="10002" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_002" text="¡Eh!" />

<Subtitle id="10003" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_003" text="¿Todo bien?" />

<Subtitle id="10004" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_004" text="¿Todo bien?" />

<Subtitle id="10005" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_005" text="¡Holaaaa!" />

<Subtitle id="10006" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_006" text="Hola" />

<Subtitle id="10007" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_007" text="¡Eh, eh!" />

<Subtitle id="10008" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_008" text="Oye, ¿cómo estás?" />

<Subtitle id="10009" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_009" text="Oh, ¿todo bien?" />

<Subtitle id="10010" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_010" text="¡Oye, amigui!" />



<Subtitle id="10014" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_004_ALT" text="¿Todo bien?" />

<Subtitle id="10016" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_006_ALT" text="¡Hola!" />





<Subtitle id="10051" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_001" text="¡Adiós, adiós!" />

<Subtitle id="10052" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_002" text="¡Adiós, adióóóós!" />

<Subtitle id="10053" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_003" text="¡Nos vemos!" />

<Subtitle id="10054" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_004" text="¡Nos vemos!" />

<Subtitle id="10055" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_005" text="¡Hasta luego!" />

<Subtitle id="10056" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_006" text="¡Hasta luego!" />

<Subtitle id="10057" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_007" text="¡Chaaaau!" />

<Subtitle id="10058" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_008" text="¡Chao!" />

<Subtitle id="10059" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_009" text="Mmm, ¡no me extrañes demasiado!" />

<Subtitle id="10060" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_010" text="Está bien, ¡chau!" />


<Subtitle id="10066" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_006_ALT" text="¡Hasta luego!" />

</SubtitleCollection>