<SubtitleCollection type="Character">

	<Subtitle id="300" character="Beffica" allowBack="1" option0="$EmojiQuest 뭘 해야 하는지 물어본다." option1="소문에 관해 이야기한다." option2="나중에 다시 봐요." />

	<Subtitle id="301" character="Beffica" nextDialogueID="302" eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_009_Beffica_OmgYoureThat" setAnimation="Beffica,0,LeanForward;Beffica,10,LeanForwardEnd" text="세상에, 당신 기자였군요!
새로운 친구의 얼굴을 본 게 정말 얼마만인지 몰라요." />

	<Subtitle id="302" character="Beffica" nextTriggerID="9007" promptChatFeed="1" eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_009a_Beffica_ImBefficaWinklesnoot" setAnimation="Beffica,0,PointToSelf" text="전 베피카 윙클스누트예요.
전 어떤 사람에 관해서든 빠삭하게 알고 있죠." />

	<Subtitle id="10301" character="Beffica" nextDialogueID="10302" eventName="event:/GameAudio/Voiceovers/Dynamic/Beffica/July2019/OMGYoureThatJournalist" text="세상에, 당신 기자였군요!
새로운 친구의 얼굴을 본 게 정말 얼마만인지 몰라요." />

	<Subtitle id="10302" character="Beffica" nextTriggerID="9007" promptChatFeed="1" eventName="GameAudio/Voiceovers/Dynamic/Beffica/ImBeffica" text="전 베피카 윙클스누트예요.
전 어떤 사람에 관해서든 빠삭하게 알고 있죠." />


	<Subtitle id="303" character="Beffica" nextDialogueID="304" lookAtCharacter="Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_012_Beffica_ILoveYour" setAnimation="Beffica,0,Wink" text="당신이 가진 스낵스 현미경이 마음에 들어요!
우리 완전 쌍둥이 같은데요! ^-^" />


	<Subtitle id="304" character="Beffica" nextDialogueID="10304" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest1/BefficaQuest1_001_Beffica_IBetYouve" setAnimation="Beffica,1,PointForward" text="당신은 분명히 이것저것 본 게 아주 많겠죠.
당신의 일지를 좀 보여주세요." />

	<Subtitle id="10304" character="Beffica" nextDialogueID="305,305" option0="그게... 일지를 잃어버렸어요." option1="일지를 절벽에서 떨어뜨렸어요." />

	<Subtitle id="305" character="Beffica" nextDialogueID="306" emotionStart="Surprised" emotionEnd="" quest="BefficaMainQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest1/BefficaQuest1_002_Beffica_YouLostYour" setAnimation="Beffica,0,LeanForward" text="...일지를 잃어버렸다고요!?" />


	<Subtitle id="306" character="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest1/BefficaQuest1_003_Beffica_NoBigDeal" setAnimation="Beffica,0,LeanForwardEnd;Beffica,1.25,PointToSelf" text="상관없어요, 제
일지를 빌려드리죠! 제 것은 동굴에 보관하고 있거든요.
여기로 가져오면 내용을 보여드릴게요." />

	<Subtitle id="10305" character="Beffica" emotionStart="Happy" nextDialogueID="10306" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_OhYouAlready" setAnimation="Beffica,1.75,DissmissiveArmWave" text="오, 벌써 가져오셨나요?
엄청 이상하지만 뭐 좋은 게 좋은 거죠." />

	<Subtitle id="10306" character="Beffica" emotionStart="Happy" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_001_Beffica_WayToPlay" setAnimation="Beffica,0,LeanForward;Beffica,1.5,LeanForwardEnd" text="잘 가져왔어요 ^^
좋아요, 이제 열어봐요!" />

	<Subtitle id="10307" character="Beffica" emotionStart="Angry" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_WhatThatsMy" text="앗!? 이봐요, 그건 내 일기잖아요!
당장 그 발바닥 치워요!" />

	<Subtitle id="307" character="Beffica" nextDialogueID="309" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_002_Beffica_SeeEverythingYou" setAnimation="Beffica,0.25,PointForward" text="보셨죠? 스낵스 현미경으로 스캔한
내용은 모두 일지에 기록돼요." />

	<Subtitle id="309" character="Beffica" nextDialogueID="310" lookAtCharacter="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_003_Beffica_IHaveMore" setAnimation="Beffica,1.5,LookOverShoulder" text="실은 부탁할 일이 더 있는데요...
하지만 $EmojiWambus 웜부스 때문에
스낵스가 모두 놀라서 달아났어요." />


	<Subtitle id="310" character="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_004_Beffica_YoullHaveTo" setAnimation="Beffica,0,LookOverShoulderEnd;Beffica,1,PointToSelf;Beffica,3.5,DissmissiveArmWave" text="나중에 다시 찾아오세요.
그전까지 $EmojiFilbo 필보를 여기서 쫓아내야 해요." />

	<Subtitle id="311" character="Beffica" nextDialogueID="314" emotionStart="Surprised" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_001_Beffica_OmgYouReally" setAnimation="Beffica,0,LeanBack;Beffica,3,LeanBackEnd" text="세상에, 정말 다 잡았잖아요!
역시 제가 그럼푸스 보는 눈이 있다니까요." />

	<Subtitle id="314" character="Beffica" nextDialogueID="315" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_002_Beffica_NotThatIm" setAnimation="Beffica,0,LeanForward" text="아뇨, 놀라지 않았어요.
저도 당신의 기사는 전부 읽었거든요." />

	<Subtitle id="315" character="Beffica" nextDialogueID="1315" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_003_Beffica_EvenIfI" setAnimation="Beffica,0,LeanForwardEnd;Beffica,10,PointForward" text="그럼파카브라 같은 걸 믿지 않는다고 해도
당신의 인터뷰는
언제나 논점이 잘 잡혔거든요. 사진도 아주 좋았고요." />

	<Subtitle id="1315" character="Beffica" nextDialogueID="316" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_003a_Beffica_YouveGotA" text="당신은 언제나 거짓 속에서
진실을 잘 이끌어내잖아요." />

	<Subtitle id="316" character="Beffica" nextDialogueID="317" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_004_Beffica_ButEnoughAbout" setAnimation="Beffica,1,LeanForward" text="당신 얘기는 이쯤하고 이제 제 이야기를 할게요." />

	<Subtitle id="317" character="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_005_Beffica_IWantYou" setAnimation="Beffica,0,LeanForwardEnd;Beffica,3,PointToSelf;Beffica,10,StoppedDefault" text="당신의 기자 정신을 발휘해서
제가 좋아하는 버그스낵스가 뭔지 맞춰 보세요.
물론 저한테 가져와야 해요!" />

	<Subtitle id="318" character="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_006_Beffica_GetMeMy" quest="BefficaMainQuest3" questState="Active" setAnimation="Beffica,0,PointToSelf;Beffica,1.75,Wink" text="제가 좋아하는 버그스낵스를 가져오세요.
그게 뭔지 알아내려면
정보 좀 모아야 할 거예요~ ^-^" />

	<Subtitle id="319" character="Beffica" nextDialogueID="320" emotionStart="Happy" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_001_Beffica_GoodAnswerYou" setAnimation="Beffica,0.25,PointForward" text="정답이에요! 진짜 대단한데요!" />

	<Subtitle id="320" character="Beffica" nextDialogueID="321" lookAtCharacter="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_002_Beffica_IKnowYoure" setAnimation="Beffica,0,LookOverShoulder;Beffica,2,LookOverShoulderEnd" text="당신이 이렇게까지
하는 이유가 절 스낵스버그로 돌려보내고 싶어서란 걸 알아요.
하지만 전 어떻게 되든 상관없어요." />

	<Subtitle id="321" character="Beffica" nextDialogueID="1322" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_003_Beffica_IfYouReally" setAnimation="Beffica,0,TellingSecret" text="만일 저와 진짜 친구가 되고
싶다면, 소문을 많이 알아야 해요." />

	<Subtitle id="1322" character="Beffica" nextDialogueID="322" emotionStart="Smug" emotionEnd="" quest="BefficaMainQuest4" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_004_Beffica_WambusActsTotally" setAnimation="Beffica,10,TellingSecretEnd" text="$EmojiWambus 웜부스는 매일 밤 10시에 침대에 눕기 전에
저어어엉말 이상하게 행동해요.
대체 웜부스가 왜 그러는지 알아내서 저한테 설명해주세요." />

	<Subtitle id="322" character="Beffica" emotionStart="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_005_Beffica_IfYouDont" setAnimation="Beffica,1,DissmissiveArmWave" text="그냥 기다리기가 지루하면
시간이 될 때까지 그냥
낮잠을 자면 돼요!" />


	<Subtitle id="323" character="Beffica" nextDialogueID="324" emotionStart="Surprised" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Quests/BefficaHeadsHome/BefficaHeadsHome_001_Beffica_OmgWambusHas" setAnimation="Beffica,0,LeanBack;Beffica,2,LeanBackEnd" setEmotion="Beffica,0,Surprised;Beffica,2,Smug" text="말도 안 돼! $EmojiWambus 웜부스에게 가짜 선인장 부인이 있다고요!?
대체 얼마나 더 말썽을 부려야 하는 건지...
뒷소문 점수 10점 만점이에요." />

	<Subtitle id="324" character="Beffica" nextDialogueID="325" emotionStart="Sad" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Quests/BefficaHeadsHome/BefficaHeadsHome_002_Beffica_SnaxburgSoundsWay" text="*한숨* 이 동굴에 앉아 있는 것보다는
스낵스버그에 가는 게 훨씬 낫겠네요. 여기 있으면 마음이 편안할 줄 알았는데
지루해 죽겠어요." />

	<Subtitle id="325" character="Beffica" nextDialogueID="326" eventName="event:/GameAudio/Voiceovers/Quests/BefficaHeadsHome/BefficaHeadsHome_003_Beffica_PlusIDont" setAnimation="Beffica,0.2,LeanForward;Beffica,10,LeanForwardEnd" text="게다가 전 아직 당신이란
그럼푸스를 잘 몰라요.
아직 파헤쳐야 할 소문이 남았다고요!" />

	<Subtitle id="326" character="Beffica" emotionStart="Happy" eventName="event:/GameAudio/Voiceovers/Quests/BefficaHeadsHome/BefficaHeadsHome_004_Beffica_SeeYouAround" text="나중에 마을에서 만나요!
우리 친구!" />



	<Subtitle id="328" character="Beffica" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_ThatWambusGuy" setEmotion="Beffica,0,Judging;Beffica,8,Smug" setAnimation="Beffica,0,TellingSecret;Beffica,10,TellingSecretEnd;" text="$EmojiWambus 웜부스는 결혼했지만 그의 부인은
그와 함께 완전히 농장으로 이사하지 않았어요.
정말 슬픈 일이죠." />

	<Subtitle id="329" character="Beffica" nextTriggerID="9007" setEmotion="Beffica,0,Judging" setAnimation="Beffica,0,TellingSecret;Beffica,7,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_FilboDoesntEven" text="$EmojiFilbo 필보는 버그스낵스를 좋아하지 않아요
그냥 잡아먹기나 할 뿐이죠.
사실 다른 그럼푸스도 다들 그렇게 행동해요." />

	<Subtitle id="330" character="Beffica" nextTriggerID="9007" emotionStart="Smug" setEmotion="Beffica,0,Smug;Beffica,8,Happy" setAnimation="Beffica,0,LeanForward;Beffica,5,LeanForwardEnd;Beffica,8,PointToSelf" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_BugsnaxAreTotes" text="버그스낵스는 진짜 맛있어요. 열이면 열
다 잡아먹겠죠. 저도 그냥 여기 멍하니 앉아
하루 내내 버그스낵스를 먹을 수 있어요. 그렇고 말고요." />

	<Subtitle id="331" character="Beffica" nextTriggerID="9007" setEmotion="Beffica,0,Judging;Beffica,5,Surprised;Beffica,6,Neutral" setAnimation="Beffica,0,DissmissiveArmWave;Beffica,3,LeanForward;Beffica,6,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_GramblesSoTouchy" text="그램블은 잠을 절대 안 자서 엄청 신경질적이에요.
밤이 되면 무서운 좀비처럼
여기저기 헤매고 다닌다니까요." />

	<Subtitle id="332" character="Beffica" nextTriggerID="9007" setEmotion="Beffica,0,Bummed" setAnimation="Beffica,2.5,PointForward" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_ThatMonsterGrumpus" text="괴물 같은 그램블이 아직도
밖을 활보하고 있어요.
부디 조심해요, 내 친구." />



	<Subtitle id="336" character="Beffica" emotionStart="Happy" nextDialogueID="337" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_005_Beffica_WelcomeBackNow" setAnimation="Beffica,0,LeanForward;Beffica,10,LeanForwardEnd" text="잘 돌아왔어요.
이제 $EmojiFilbo 필보와 $EmojiWambus 웜부스가 사라졌으니
버그스낵스가 이 동네에 더 많이 찾아올 거예요!" />

	<Subtitle id="337" character="Beffica" emotionStart="Happy" emotionEnd="" nextDialogueID="338" quest="BefficaMainQuest2" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_006_Beffica_ScanAllThe" setAnimation="Beffica,3,Wink" text="여기 있는 스낵스를 모두 스캔하세요.
그렇게 일지를 채우는 거예요!
그럼 정보를 교환할 수 있지요 ^-^" />

	<Subtitle id="338" character="Beffica" emotionStart="Happy" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_ButDontBe" text="혹시 버그스낵스가
한꺼번에 나타나지 않는다고 해도 실망하면 안 돼요.
녀석들도 잘 시간은 있어야 하니까요." />

	<Subtitle id="16000" character="Beffica" isEat="1" option0="식사를 하죠." />

	<Subtitle id="380" character="Beffica" allowBack="1" option0="대화 좀 하죠." />

	<Subtitle id="381" character="Beffica" allowBack="1" isBack="1" option0="잘 있어요." />

	<Subtitle id="382" character="Beffica" allowBack="1" option0="$EmojiQuest 제가 도와줄까요?" />

	<Subtitle id="383" character="Beffica" allowBack="1" nextDialogueID="Quest" option0="뭐가 필요하다고 했죠?" />

	<Subtitle id="384" character="Beffica" allowBack="1" quest="BefficaMainQuest1" questStage="1" questState="Active" option0="$EmojiQuestComplete 일지를 가지고 있어요." />

	<Subtitle id="385" character="Beffica" allowBack="1" quest="BefficaMainQuest1" questState="ConditionMet" option0="$EmojiQuestComplete 이 일지가 도움이 될 거예요." />

	<Subtitle id="386" character="Beffica" allowBack="1" quest="BefficaMainQuest2" questState="ConditionMet" option0="$EmojiQuestComplete 수풀 스낵스를 모두 스캔했어요." />

	<Subtitle id="387" character="Beffica" allowBack="1" quest="BefficaMainQuest4" questState="ConditionMet" option0="$EmojiQuestComplete 웜부스의 비밀을 알아냈어요." />

	<Subtitle id="388" character="Beffica" allowBack="1" option0="$EmojiInterview 잠깐 인터뷰 좀 해도 될까요?" />

	<Subtitle id="389" character="Beffica" allowBack="1" quest="BefficaSideQuest1" questState="Available" option0="$EmojiSidequest 대체 무슨 일이죠?" />

	<Subtitle id="391" character="Beffica" allowBack="1" quest="BefficaSideQuest1" questState="ConditionMet" option0="$EmojiSidequest 위글이 그램블의 헛간에 침입했어요." />

	<Subtitle id="392" character="Beffica" allowBack="1" quest="BefficaSideQuest2" questState="Available" option0="$EmojiSidequest 대체 무슨 일이죠?" />

	<Subtitle id="393" character="Beffica" allowBack="1" quest="BefficaSideQuest2" questState="ConditionMet" option0="$EmojiSidequest 크롬도는 노래를 제법 잘 불러요." />

	<Subtitle id="394" character="Beffica" allowBack="1" quest="BefficaSideQuest3" questState="Available" option0="$EmojiSidequest 또 이웃 소식을 캐려고요?" />

	<Subtitle id="395" character="Beffica" allowBack="1" quest="BefficaSideQuest3" questState="ConditionMet" option0="$EmojiSidequest 찬들로에겐 비밀이 하나도 없어요." />

	<Subtitle id="396" character="Beffica" allowBack="1" quest="BefficaSideQuest2a" questState="Available" option0="$EmojiSidequest 당신 괜찮아요?" />

	<Subtitle id="390" character="Beffica" enableControls="1" emotionEnd="Ignore" eventName="GameAudio/Voiceovers/General/Beffica/Ow" text="앗!" />



	<Subtitle id="1500" character="Beffica" style="Interview" nextDialogueID="1301,1302,1303,1304,1305,1306,1307,1308,1309,1310,1311,1312,1313" />

	<Subtitle id="1301" character="Beffica" nextDialogueID="1202" afterSelectionUnhide="1302" option0="당신은 누구죠?" />

	<Subtitle id="1302" character="Beffica" hiddenByDefault="1" nextDialogueID="1203" option0="당신의 직업이 뭔지 묻고 싶은데요?" indent="1" />

	<Subtitle id="1303" character="Beffica" nextDialogueID="1204" afterSelectionUnhide="1304" option0="스낵투스섬에 온 이유가 뭐죠?" />

	<Subtitle id="1304" character="Beffica" hiddenByDefault="1" nextDialogueID="1205" option0="그 재미있는 사실과 관련이 있나요?" indent="1" />

	<Subtitle id="1305" character="Beffica" nextDialogueID="1207" option0="버그스낵스에 대해 어떻게 생각하세요?" />

	<Subtitle id="1306" character="Beffica" nextDialogueID="1208" afterSelectionUnhide="1307,1308" option0="마을을 떠난 이유가 뭐죠?" />

	<Subtitle id="1307" character="Beffica" hiddenByDefault="1" nextDialogueID="1210" option0="그래서 동굴 안에서 지내게 된 건가요?" indent="1" />

	<Subtitle id="1308" character="Beffica" hiddenByDefault="1" nextDialogueID="1211" option0="하지만 구체적으로 무엇 때문에 떠날 결심을 하게 됐나요?" indent="1" />

	<Subtitle id="1309" character="Beffica" nextDialogueID="1213" afterSelectionUnhide="1310" option0="리즈버트에 관해 뭔가 아는 사실 없나요?" />

	<Subtitle id="1310" character="Beffica" hiddenByDefault="1" nextDialogueID="1214" afterSelectionUnhide="1311,1312" option0="질문에 대답해주세요." indent="1" />

	<Subtitle id="1311" character="Beffica" hiddenByDefault="1" nextDialogueID="1216" option0="그래요, 말해봐요. 그녀의 약점이 뭔가요?" indent="2" />

	<Subtitle id="1312" character="Beffica" hiddenByDefault="1" nextDialogueID="1218" option0="리즈버트에게 무슨 일이 생긴 거죠?" indent="2" />

	<Subtitle id="1313" character="Beffica" hiddenByDefault="1" unHideOnQuestConditionMet="BefficaInterview" nextDialogueID="1220" option0="$EmojiInterviewComplete 인터뷰는 끝났어요. 고마워요, 베피카." allowBack="1" />

	<Subtitle id="1314" character="Beffica" nextDialogueID="1224,1224" option0="그 열쇠는 어떻게 얻게 된 거죠?" option1="당신이 간직한 비밀은 대체 몇 개나 되는 거죠?" />

	<Subtitle id="1350" character="Beffica" option0="$EmojiInterview 인터뷰 시작" option1="아니, 됐어요" />

	<Subtitle id="1510" character="Beffica" allowBack="1" isBack="1" nextDialogueID="1500" option0="돌아가기" />



	<Subtitle id="1201" character="Beffica" emotionEnd="Happy" nextDialogueID="1350" setEmotion="Beffica,0,Happy" setAnimation="Beffica,0,LeanBack;Beffica,1.5,LeanBackEnd;Beffica,2,PointToSelf" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_001_Beffica_IThoughtYoud" text="저는 인터뷰 안 할 줄 알았어요!
어, 전 객관적이지 못한 경우가 많거든요." />

	<Subtitle id="1202" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Happy;Beffica,2,Smug" setAnimation="Beffica,0,PointToSelf" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_002_Beffica_ImBefficaWinklesnoot" text="전 베피카 윙클스누트예요
원하는 건 웬만하면 다 하는 성격이죠." />

	<Subtitle id="1203" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Smug" setAnimation="Beffica,0.5,LeanForward;Beffica,2,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_003_Beffica_HmmLetsJust" text="흐음...
그냥 '정보 수집 전문가'라고 해둘게요." />

	<Subtitle id="1204" character="Beffica" emotionEnd="Happy" nextDialogueID="1500" setEmotion="Beffica,0,Happy;Beffica,1.5,Suspicious;Beffica,3.2,Happy" setAnimation="Beffica,3,TellingSecret;Beffica,6.5,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_004_Beffica_ImHereOn" text="전 여기 놀러 왔어요! ^-^
뜬금없지만 재미있는 사실을 알려드리죠.
이곳은 어떤 국제법도 적용되지 않는다는 걸 알고 계셨어요?" />

	<Subtitle id="1205" character="Beffica" emotionEnd="Bummed" nextDialogueID="1206" setEmotion="Beffica,0,Neutral;Beffica,2.5,Bummed" setAnimation="Beffica,2,LeanForward" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_005_Beffica_ImJustSaying" text="혹시 당신이 
문제, 그것도 엄청나게 큰 문제에 휘말리게 되면
친구들이 모두 등을 돌리고 말겠죠." />

	<Subtitle id="1206" character="Beffica" emotionEnd="Sad" nextDialogueID="1500" setQuestRequirement="BefficaInterviewHere" setEmotion="Beffica,0,Sad" setAnimation="Beffica,1,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_005a_Beffica_ThisWouldBe" text="그럴 때 이곳은 영원히 숨어 지낼 수
있는 멋진 곳이에요." />

	<Subtitle id="1207" character="Beffica" emotionEnd="Neutral" nextDialogueID="1500" setEmotion="Beffica,0,Happy;Beffica,3,Happy" setAnimation="Beffica,2.6,PointToSelf" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_006_Beffica_TheyreSoCute" text="어찌나 귀여운지 그냥 잡아먹어도
되겠어요! 진짜로 먹을게요!!" />

	<Subtitle id="1208" character="Beffica" emotionEnd="Disgust" nextDialogueID="1209" setEmotion="Beffica,0,Disgust" setAnimation="Beffica,2,DissmissiveArmWave" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_007_Beffica_TheresDramaAnd" text="음, 살다 보면 이런저런 일이 많이 생기죠." />

	<Subtitle id="1209" character="Beffica" emotionEnd="Unamused" nextDialogueID="1500" setEmotion="Beffica,0,Unamused" setAnimation="Beffica,0,LookOverShoulder;Beffica,2,LookOverShoulderEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_007a_Beffica_WeHaveToo" text="하지만 결국 다 거기서 거기예요.
저도 사람들의 입방아에 오르내리는 게
지긋지긋해졌어요." />

	<Subtitle id="1210" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Surprised;Beffica,3,Smug" setAnimation="Beffica,0,LeanBack;Beffica,1,LeanBackEnd;Beffica,5,TellingSecret;Beffica,7.5,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_008_Beffica_HeyMyCave" text="앗. 이봐요, 이 동굴이 얼마나 좋은데요!
게다가 웜부스랑 가까이 있어서
필요할 때 소스를 슬쩍할 수도 있다고요." />

	<Subtitle id="1211" character="Beffica" emotionEnd="Angry" nextDialogueID="1212" setQuestRequirement="BefficaInterviewLeave" setEmotion="Beffica,0,Unamused;Beffica,1.5,Disgust;Beffica,5,Angry" setAnimation="Beffica,2,DissmissiveArmWave;Beffica,5,LeanForward" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_009_Beffica_CromdoThatGreedy" text="크롬도 때문이에요. 그 욕심 많은 녀석이
리즈버트가 사라지자마자 도둑질을 시작했거든요.
심지어 리즈버트의 영사기까지 제게 팔려고 했어요!" />

	<Subtitle id="1212" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Neutral;Beffica,3.5,Smug" setAnimation="Beffica,0,LeanForwardEnd;Beffica,3.5,LookOverShoulder;Beffica,5,LookOverShoulderEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_009a_Beffica_SoILike" text="전 그가 저지른 사소한 범죄
사진들을 모두 게시했어요... 그리고
잡히기 전에 빠져나왔죠." />

	<Subtitle id="1213" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Smug" setAnimation="Beffica,2,Wink" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_010_Beffica_WhatDontI" text="제가 리즈버트에 관해 모르는 게 있겠어요? ^-^" />

	<Subtitle id="1214" character="Beffica" emotionEnd="Neutral" nextDialogueID="1215" setEmotion="Beffica,0,Unamused;Beffica,1,Neutral" setAnimation="Beffica,3,PointForward;Beffica,5,LeanForward" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_011_Beffica_LizIsSmart" text="*한숨* 리즈는 영리하고 겁이 없어요.
누구든 상대의 재능을 알아볼 수 있는 여자죠.
정말 존경할 수밖에 없다고요." />

	<Subtitle id="1215" character="Beffica" emotionEnd="Judging" nextDialogueID="1500" setEmotion="Beffica,0,Neutral;Beffica,2.5,Judging" setAnimation="Beffica,0,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_011a_Beffica_ShesPracticallyInvincible" text="리즈버트는 말 그대로 무적이에요...
하지만 리즈버트에게도 한 가지 약점이 있죠." />

	<Subtitle id="1216" character="Beffica" emotionStart="Unamused" nextDialogueID="1217" setEmotion="Beffica,0,Judging;Beffica,1,Unamused" setAnimation="Beffica,2,DissmissiveArmWave" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_012_Beffica_EggabellLizWould" text="바로 에가벨이에요.
리즈는 에가벨을 행복하게 해줄 수 있다면
세계의 끝을 찾아서라도 갈 그럼푸스예요." />

	<Subtitle id="1217" character="Beffica" emotionStart="Bummed" nextDialogueID="1500" setEmotion="Beffica,0,Unamused;Beffica,2,Bummed;Beffica,4,Disgust" setAnimation="Beffica,0,LookOverShoulder;Beffica,2,LookOverShoulderEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_012a_Beffica_AndIfIve" text="제가 인생을 살면서 배운 게 있다면
바로 자신의 행복을
타인에게 기대서 설계할 수 없다는 점이에요." />

	<Subtitle id="1218" character="Beffica" emotionEnd="Confused" nextDialogueID="1219" setEmotion="Beffica,0,Bummed;Beffica,4,Confused" setAnimation="Beffica,4,TellingSecret" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_013_Beffica_LizAndEggabell" text="으음... 리즈는 사냥을 나서기 전에
에가벨과 큰 언쟁을 벌였어요.
그후로 둘 모두 본 적이 없네요." />

	<Subtitle id="1219" character="Beffica" emotionEnd="Neutral" nextDialogueID="1500" setQuestRequirement="BefficaInterviewLizbert" setEmotion="Beffica,0,Judging;Beffica,2,Neutral" setAnimation="Beffica,0,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_013a_BefficaIfImBeing" text="최대한 긍정적으로 해석해 보면
둘 사이의 갈등을 정리하기 위해
아름다운 도망이라도 간 게 아닐까요?" />

	<Subtitle id="1220" character="Beffica" emotionEnd="Happy" nextDialogueID="1221" setEmotion="Beffica,0,Smug;Beffica,1,Happy" setAnimation="Beffica,1,PointForward" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_014_Beffica_NoProbIm" text="천만에요. 당신의 인터뷰 솜씨를
직접 체험하고 나니 오히려 기쁜걸요!" />

	<Subtitle id="1221" character="Beffica" emotionEnd="Neutral" nextDialogueID="1222" setEmotion="Beffica,0,Neutral" setAnimation="Beffica,2,GetKey;Beffica,3.5,HandKey" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_014a_Beffica_OhAndBefore" text="앗, 그리고 가기전에...
이걸 가져가도록 해요." />

	<Subtitle id="1222" character="Beffica" emotionEnd="Neutral" nextDialogueID="1223" setEmotion="Beffica,0,Neutral" setAnimation="Beffica,0,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_015_Beffica_ItsTheKey" text="리즈의 캐비닛을 여는 열쇠예요." />

	<Subtitle id="1223" character="Beffica" emotionEnd="Happy" nextDialogueID="1314" setEmotion="Beffica,0,Bummed;Beffica,3,Happy" setAnimation="Beffica,0,LookOverShoulder;Beffica,3,LookOverShoulderEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_015a_Beffica_TheStuffIn" text="안에 든 물건은 모두 개인적인 것들이지만
지금은 리즈를 찾는 것이
그녀의 비밀이 드러나는 것보다 중요하니까요." />

	<Subtitle id="1224" character="Beffica" emotionEnd="Smug" setEmotion="Beffica,0,Smug" setAnimation="Beffica,0,DissmissiveArmWave;Beffica,3.1,Wink" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_016_Beffica_SorryInterviewsOver" text="미안해요, 인터뷰는 끝났어요! ^-^
제 기대를 저버리면 안 돼요, 친구!" />




<Subtitle id="10001" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_001" text="저기요오오!" />

<Subtitle id="10002" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_002" text="저기요!" />

<Subtitle id="10003" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_003" text="잘 지내요?" />

<Subtitle id="10004" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_004" text="잘 지내요?" />

<Subtitle id="10005" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_005" text="안녕하세요오오!" />

<Subtitle id="10006" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_006" text="안녕하세요" />

<Subtitle id="10007" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_007" text="저기, 저기요!" />

<Subtitle id="10008" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_008" text="안녕, 무슨 일 없죠?" />

<Subtitle id="10009" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_009" text="어, 별일 없죠?" />

<Subtitle id="10010" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_010" text="반가워요, 친구!" />



<Subtitle id="10014" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_004_ALT" text="잘 지내요?" />

<Subtitle id="10016" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_006_ALT" text="안녕!" />





<Subtitle id="10051" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_001" text="그럼 안녕!" />

<Subtitle id="10052" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_002" text="안녀어어엉!" />

<Subtitle id="10053" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_003" text="다음에 봐요!" />

<Subtitle id="10054" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_004" text="다음에 봐요!" />

<Subtitle id="10055" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_005" text="나중에 봐요!" />

<Subtitle id="10056" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_006" text="나중에 봐요!" />

<Subtitle id="10057" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_007" text="안녀어어어엉!" />

<Subtitle id="10058" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_008" text="잘 지내요!" />

<Subtitle id="10059" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_009" text="저 보고 싶다고 떼 쓰면 안 돼요!" />

<Subtitle id="10060" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_010" text="좋아요, 잘 가요!" />


<Subtitle id="10066" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_006_ALT" text="나중에 봐요!" />

</SubtitleCollection>