<SubtitleCollection type="Character">

	<Subtitle id="1001" character="Shelda" nextDialogueID="1002" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_001_Shelda_YouWhoContinues" setEmotion="Shelda,0,Angry;Shelda,4.8,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,GestureForward" text="Tú, que propagas la horripilante influencia de las
toxinas, eres ignorante." />

	<Subtitle id="1002" character="Shelda" nextDialogueID="1003" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_002_Shelda_ButOneWill" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0.5,GestureToSelf" text="Pero mi persona te guiará
por el camino correcto." />

	<Subtitle id="1003" character="Shelda" nextDialogueID="1004" unskippable="1" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_003_Shelda_BeholdTheBox" setEmotion="Shelda,0,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,Doom" setTarget="Shelda,0,@41.103" text="¡Mira! ¡El Táper de la Pureza!" />

	<Subtitle id="1004" character="Shelda" nextDialogueID="1005" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_004_Shelda_ThoseBugsnaxPlaced" setEmotion="Shelda,0,Suspicious;Shelda,5,Smug" emotionEnd="Smug" setAnimation="Shelda,0,DoomEnd;Shelda,5,GestureToCosmos" setTarget="Shelda,0,@999.999" text="¡Los Bichisnax que se hallen en su interior
serán purgados por la
luz de la Madre Naturaleza!" />

	<Subtitle id="1005" character="Shelda" quest="SheldaSideQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_005_Shelda_MakeAnOffering" setEmotion="Shelda,0,Suspicious;Shelda,2.5,Surprised" emotionEnd="Suspicious" setAnimation="Shelda,2.5,GestureForward" text="Hazle una ofrenda al táper.
Demuestra tu disposición a
querer el bien." />

	<Subtitle id="1006" character="Shelda" nextDialogueID="1007" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_006_Shelda_AWiseChoice" setEmotion="Shelda,0,Neutral;Shelda,3,Smug" emotionEnd="Smug" setAnimation="Shelda,3,GestureToCosmos" text="Sabia elección.
Así pues, la luz que brilla en la
oscuridad destaca más que ninguna." />

	<Subtitle id="1007" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest1/SheldaSidequest1_007_Shelda_MeditateOnThis" setEmotion="Shelda,0,Unamused;Shelda,1.5,Surprised" emotionEnd="Neutral" setAnimation="Shelda,1.5,GestureForward" text="Reflexiona sobre esto
y vuelve en veinticuatro horas." />

	<Subtitle id="1008" character="Shelda" nextDialogueID="1009" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_001_Shelda_SoItIs" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,1.5,GestureToCosmos" text="¡Y así se erradicaron las toxinas!" />

	<Subtitle id="1009" character="Shelda" nextDialogueID="1010,1010" option0="¿Te has comido los Bichisnax?" option1="Te has comido los Bichisnax." />

	<Subtitle id="1010" character="Shelda" nextDialogueID="1011" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_002_Shelda_OneIsPure" setEmotion="Shelda,0,Surprised;Shelda,5,Angry;Shelda,7,Disgust" emotionEnd="Disgust" setAnimation="Shelda,0,Doom;Shelda,1.5,StoppedDefault,0.5;Shelda,3,GestureToSelf;Shelda,5,DismissiveWave" text="¿Qué hay de la pureza?
¡Es importante no caer en las
garras de semejante veneno!" />

	<Subtitle id="1011" character="Shelda" nextDialogueID="1012" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_003_Shelda_ThisIsWhy" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,1,SitDown" text="Es por esto que uno ha de meditar
a diario durante seis horas mientras repite el mantra:" />

	<Subtitle id="1012" character="Shelda" nextDialogueID="1013" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_003a_Shelda_DontThinkAbout" setEmotion="Shelda,0,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,SittingPraying" text="No pienses en los Bichisnax,
no pienses en los Bichisnax,
no pienses en los Bichisnax." />

	<Subtitle id="1013" character="Shelda" nextDialogueID="1014" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_004_Shelda_AndSoIt" setEmotion="Shelda,0,Judging;Shelda,2,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingPrayingEnd" setTrigger="2,9012" text="Y así es como
no se vuelve a pensar los Bichisnax." />

	<Subtitle id="1014" character="Shelda" nextDialogueID="1015,1015" option0="Hala, bueno. ¿Funciona?" option1="Por supuesto, ¿y ahora?" />

	<Subtitle id="1015" character="Shelda" nextDialogueID="1016" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_005_Shelda_EverTheSun" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,1.5,GestureToCosmos" text="Cada vez que sale el sol, aparecen
más toxinas que purificar." />

	<Subtitle id="1016" character="Shelda" nextDialogueID="1017" quest="SheldaSideQuest2" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_006_Shelda_InDreamsEach" setEmotion="Shelda,0,Unamused;Shelda,1,Suspicious;Shelda,10,Surprised" emotionEnd="Surprised" setAnimation="Shelda,3,LookLeftAndRight" text="A diario, en sueños, mi persona ve
Gusarrollos, Quesis y Peladichos.
¡Dicha visión ha de ser el propósito de La Madre!" />

	<Subtitle id="1017" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_007_Shelda_SoItIs" setEmotion="Shelda,0,Judging;Shelda,4.5,Surprised" emotionEnd="Judging" setAnimation="Shelda,2,GestureForward" text="Así, has de traerlos 
al Táper de la Pureza." />

	<Subtitle id="1018" character="Shelda" nextDialogueID="1019" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_008_Shelda_GreatAhemOne" setEmotion="Shelda,0,Happy;Shelda,1,Suspicious;Shelda,2,Smug" emotionEnd="Smug" setAnimation="Shelda,0,Relaxed;Shelda,1,RelaxedEnd,0.5" text="¡Bien! *Ejem*
Mi persona se alegra. Otro obstáculo
menos en el camino." />

	<Subtitle id="1019" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest2/SheldaSidequest2_009_Shelda_ReturnOneDay" setEmotion="Shelda,0,Surprised;Shelda,2.5,Suspicious" emotionEnd="Neutral" setAnimation="Shelda,0,GestureForward" text="Vuelve en veinticuatro horas...
*Ejem* Otra vez." />

	<Subtitle id="1020" character="Shelda" nextDialogueID="1021" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_010_Shelda_OneIsNot" setEmotion="Shelda,0,Smug;Shelda,1,Judging" emotionEnd="Judging" setAnimation="Shelda,0.4,GestureToSelf" text="Jojo, no es fácil extraviar a uno." />

	<Subtitle id="1021" character="Shelda" nextDialogueID="1022" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_011_Shelda_SoItIs" setEmotion="Shelda,0,Suspicious;Shelda,2,Smug" emotionEnd="Smug" setAnimation="Shelda,1.5,GestureToCosmos;Shelda,4,GestureToCosmos,1" text="Así pues, la más grande de las tentaciones
engendra la más grande de las fes." />

	<Subtitle id="1022" character="Shelda" nextDialogueID="1023" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_012_Shelda_SprinklepedePaletossAnd" setEmotion="Shelda,0,Suspicious;Shelda,4.5,Angry;Shelda,8.5,Surprised" emotionEnd="Angry" setAnimation="Shelda,1,LookLeftAndRight,0.5;Shelda,8.5,GestureForward" text="Donetépedos, Escaralados y Tortirácnidos.
¡Hay que meter semejantes toxinas
en el Táper!" />

	<Subtitle id="11022" character="Shelda" quest="SheldaSideQuest3" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_012_Shelda_SprinklepedePaletossAnd" setEmotion="Shelda,0,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,GestureForward" text="Donetépedos, Escaralados y Tortirácnidos.
¡Hay que meter semejantes toxinas
en el Táper!" />

	<Subtitle id="1023" character="Shelda" nextDialogueID="1024,1024" option0="¿Confirmas?" option1="Deja de actuar." />

	<Subtitle id="1024" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_013_Shelda_OneWhoIs" setEmotion="Shelda,0,Unamused;Shelda,2.5,Disgust" emotionEnd="Disgust" setAnimation="Shelda,0,Relaxed;Shelda,2.5,RelaxedEnd" text="Mi persona sabe que...
Bla, bla, bla. ¡Que traigas los Bichisnax 
de los gruñones!" />

	<Subtitle id="1025" character="Shelda" nextDialogueID="11025" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_014_Shelda_ThanksIGuess" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,Relaxed" text="Gracias, supongo." />

	<Subtitle id="11025" character="Shelda" nextDialogueID="1026,1026" option0="¿Estás bien?" option1="¿No compartes tu sabiduría conmigo?" />

	<Subtitle id="1026" character="Shelda" nextDialogueID="1027" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_015_Shelda_OhWhatsThe" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,3,RelaxedEnd" text="Ah, ¿qué sentido tiene?
Ya sabes que soy un fraude." />

	<Subtitle id="1027" character="Shelda" nextDialogueID="1028" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_015a_Shelda_IMightAs" setEmotion="Shelda,0,Bummed" emotionEnd="Bummed" setAnimation="Shelda,0.5,DismissiveWave" text="Quizá me convenga guardar fuerzas..." />

	<Subtitle id="1028" character="Shelda" nextDialogueID="1029,1029" option0="¿Por qué actúas?" option1="Merezco saber la verdad." />

	<Subtitle id="1029" character="Shelda" nextDialogueID="1030" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_016_Shelda_ItsNotEntirely" setEmotion="Shelda,0,Confused;" emotionEnd="Confused" setAnimation="" text="¡Bueno, no es todo una actuación!
Creo en todo lo que digo." />

	<Subtitle id="1030" character="Shelda" nextDialogueID="1031" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_016a_Shelda_ItsJustNobody" setEmotion="Shelda,0,Confused;Shelda,1.5,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,Relaxed" text="La cosa es...
que nadie haría caso a la doña nadie de Yerbi
Insipirahondo." />

	<Subtitle id="1031" character="Shelda" nextDialogueID="1032" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_017_Shelda_ButTheyWill" setEmotion="Shelda,0,Suspicious;Shelda,2,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0.7,Doom,0.5" text="¡Pero sí harían caso a YERBA!" />

	<Subtitle id="1032" character="Shelda" nextDialogueID="1033" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_017a_Shelda_OneWhois" setEmotion="Shelda,0,Surprised;Shelda,6,Suspicious" emotionEnd="Suspicious" setAnimation="" text="¡La sabia!
¡La pura!
¡La invencible!" />

	<Subtitle id="1033" character="Shelda" nextDialogueID="1034" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_018_Shelda_IHaveTo" setEmotion="Shelda,0,Confused;Shelda,3,Unamused;Shelda,7,Confused" emotionEnd="Confused" setAnimation="Shelda,0,DoomEnd" text="¡Debo ser un ejemplo para 
los demás! No puedo permitir que los Bichisnax me 
controlen, ¡tengo que ser más fuerte que ellos!" />

	<Subtitle id="1034" character="Shelda" nextDialogueID="1035,1035" option0="¿Y para qué te los comes?" option1="..." />

	<Subtitle id="1035" character="Shelda" nextDialogueID="1036" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_019_Shelda_IAteThem" setEmotion="Shelda,0,Unamused;Shelda,1.5,Sad" emotionEnd="Sad" setAnimation="Shelda,1,Relaxed" text="Me los he comido...
porque NO soy tan, tan fuerte." />

	<Subtitle id="1036" character="Shelda" nextDialogueID="1037" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_019a_Shelda_DespiteAllMy" setEmotion="Shelda,0,Bummed" emotionEnd="Bummed" setAnimation="" text="Pese a todo este tiempo,
sigo siendo débil e ignorante." />

	<Subtitle id="1037" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_020_Shelda_IfIveGot" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,2,RelaxedEnd" text="Si aún me queda sabiduría por compartir,
te aconsejo no acabar como yo." />



	<Subtitle id="1101" character="Chandlo" nextDialogueID="1102" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_001_Chandlo_WeAreReady" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setTarget="Chandlo,0,Shelda;Gramble,0,Shelda;Wiggle,0,Shelda" setAnimation="Chandlo,0,PunchHand" text="Estamos preparados para recibir su
sabiduría. Oh, gran Yerba." />

	<Subtitle id="1102" character="Shelda" nextDialogueID="1103" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_002_Shelda_OneWhoStands" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0.3,GestureToCosmos;Chandlo,0,PunchHandEnd" text="Aquel que posa en la cima 
es incapaz de ver más allá de las olas." />

	<Subtitle id="1103" character="Shelda" nextDialogueID="1104" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_002a_Shelda_SoItIs" setEmotion="Shelda,0,Suspicious;Shelda,3,Smug" emotionEnd="Smug" setAnimation="Shelda,1.3,GestureForward" text="Es así que se ha de bucear
para contemplar la cima con claridad..." />

	<Subtitle id="1104" character="Gramble" nextDialogueID="1105" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_003_Gramble_WaitAMinute" setEmotion="Gramble,0,Smug" emotionEnd="Smug" setAnimation="Gramble,1,Point" text="Espera,
¡tienes un Bichisnax!" />

	<Subtitle id="1105" character="Shelda" nextDialogueID="1106" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_004_Shelda_NoIDont" setEmotion="Shelda,0,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,LookLeftAndRight;Gramble,0,PointEnd" text="¡No, no es así!" />

	<Subtitle id="1106" character="Wiggle" nextDialogueID="1107" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_005_Wiggle_DarlingItsClear" setEmotion="Wiggle,0,Smug" emotionEnd="Smug" setAnimation="Wiggle,1,PointToSelf;Wiggle,5,PointToSelfEnd" text="¡Cielo, es más que evidente!
Me alegro por ti, ¡es un cambio de aires!" />

	<Subtitle id="1107" character="Shelda" nextDialogueID="1108" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_006_Shelda_AhUhUmmThe" setEmotion="Shelda,0,Confused" emotionEnd="Confused" setAnimation="Shelda,1,Doom" text="Mmm, mmm, mmmmmm...." />

	<Subtitle id="1108" character="Shelda" nextDialogueID="1109" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_006a_Shelda_TheToxinIs" setEmotion="Shelda,0,Surprised;Shelda,7,Suspicious;Shelda,9.5,Surprised;Shelda,12.5,Suspicious" emotionEnd="Suspicious" setAnimation="" text="¡LA TOXINA SE PROPAGA HASTA POR EL 
AIRE! ¡A UNO LO CORROMPE LA POLUCIÓN DE SNAX!
¡MÁRCHATE, DEJA QUE MI PERSONA SE PURIFIQUE!" />

	<Subtitle id="1109" character="Gramble" nextDialogueID="1110" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_007_Gramble_IDontThink" setEmotion="Gramble,0,Judging" emotionEnd="Judging" setAnimation="Gramble,0,LeanForward;Shelda,0,DoomEnd" text="No creo que sirva." />

	<Subtitle id="1110" character="Chandlo" nextDialogueID="1111" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_008_Chandlo_ChillBroIts" setEmotion="Chandlo,0,Surprised;Chandlo,1,Smug" emotionEnd="Smug" setAnimation="Chandlo,1,ThumpChest;Gramble,1,LeanForwardEnd" text="Calma, criatura.
Es una metáfora." />

	<Subtitle id="1111" character="Shelda" eventName="event:/GameAudio/Voiceovers/Sidequests/SheldaSidequest3/SheldaSidequest3_009_Shelda_YesThatWalk" setEmotion="Shelda,0,Judging;Shelda,2,Surprised" emotionEnd="Unamused" setAnimation="Shelda,1.7,GestureToCosmos" text="Sí... Eso.
Camina por el sendero de
La Madre, ¡joven!" />

</SubtitleCollection>