
<!-- Color definitions can be edited in Content/Definitions/Colors.xml" -->

<SubtitleCollection type="Character" >

		<Subtitle id="200" character="Wambus" nextTriggerID="9007" quest="WambusMainQuest1" questState="Completed"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_ImGoodFor"
text="I'm good for now, thanks." />

	<Subtitle id="201" character="Wambus" nextTriggerID="9007"
eventName="GameAudio/Voiceovers/Dynamic/Wambus/IFigureBugSnax"
text="I figure Bugsnax are akin to plants,
so why not try an' grow 'em?
Ain't nobody knows how they're made." />

	<Subtitle id="203" character="Wambus" nextDialogueID="204" lookAtCharacter="Wambus" emotionStart="Sad"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_001_Wambus_ImSorryStranger" 
setAnimation="Wambus,0,LookDown;Wambus,8,LookDownEnd"
text="I'm sorry, Stranger.
I didn't mean for Filbo to get hurt like that.
He's right, though, I'm in over my head." />

	<Subtitle id="204" character="Wambus" nextDialogueID="205" emotionStart="Sad"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_002_Wambus_IKnowFarmin"
setAnimation="Wambus,2,ShakeHead"
text="I know farmin' would be easier back in town, 
and those Shishkabugs and Bungers keep harassin' me!" />

	<Subtitle id="205" character="Wambus" nextDialogueID="206" emotionStart="Angry"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_003_Wambus_WellIllBe"
setAnimation="Wambus,0,CrossArms"
text="Well, I'll be cold and buried
before those walkin' appetizers 
make me go home starvin'!" />

<!-- Demo Mode -->

	<Subtitle id="5203" character="Wambus" nextDialogueID="5204" lookAtCharacter="Wambus" emotionStart="Sad"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_001_Wambus_ImSorryStranger" 
setAnimation="Wambus,0,LookDown;Wambus,8,LookDownEnd"
text="I'm sorry, Stranger.
I didn't mean for Filbo to get hurt like that.
He's right, though, I'm in over my head." />

	<Subtitle id="5204" character="Wambus" nextDialogueID="5205" emotionStart="Sad"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_002_Wambus_IKnowFarmin"
setAnimation="Wambus,2,ShakeHead"
text="I know farmin' would be easier back in town, 
and those Shishkabugs and Bungers keep harassin' me!" />

	<Subtitle id="5205" character="Wambus" nextDialogueID="208" emotionStart="Angry"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_003_Wambus_WellIllBe"
setAnimation="Wambus,0,CrossArms"
text="Well, I'll be cold and buried
before those walkin' appetizers 
make me go home starvin'!" />

<!-- End Demo Mode -->

	<Subtitle id="206" character="Wambus" emotionStart="Angry" quest="WambusMainQuest3" questState="Active"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_004_Wambus_LetsStartWith"
setAnimation="Wambus,0,CrossArmsGestureForward;Wambus,10,CrossArmsEnd"
text="Let's start with the Fryder.
Lure it down with ketchup,
and then let me eat it." />

	<Subtitle id="207" character="Wambus" nextDialogueID="208" emotionStart="Smug"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_001_Wambus_HmmTastierThan"
setAnimation="Wambus,0,HandsOnHips;Wambus,10,HandsOnHipsEnd"
text="Hmm. Tastier than I thought." />

	<Subtitle id="208" character="Wambus" nextDialogueID="209" emotionStart="Angry"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_002_Wambus_NowiWannaEat"
setAnimation="Wambus,0,LeanForward"
text="Now...I wanna eat those darn Shishkabugs!" />

	<Subtitle id="209" character="Wambus" nextDialogueID="210" emotionStart=""
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_003_Wambus_ThosePestsAre"
setAnimation="Wambus,1.5,LeanForwardEnd;Wambus,4,ShakeHead" setEmotion="Wambus,1.5,Disgust"
text="Those pests are easy to spook,
and they don't even like ketchup.
Not sure why they bother with me." />

	<Subtitle id="210" character="Wambus" emotionStart="Angry"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_004_Wambus_FigureOutHow"
setAnimation="Wambus,0,LeanForward;Wambus,5,LeanForwardEnd;Wambus,6,StoppedDefault"
text="Figure out how to wrangle 
'em, and I'll be set." />

	<Subtitle id="211" character="Wambus" emotionStart="Angry" quest="WambusMainQuest4" questState="Active"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_002_Wambus_NowiWannaEat"
setAnimation="Wambus,0,LeanForward;Wambus,5,LeanForwardEnd;Wambus,6,StoppedDefault"
text="Now...I wanna eat those darn Shishkabugs!" />

	<Subtitle id="212" character="Wambus" nextDialogueID="213" emotionStart="Smug"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest5/WambusQuest5_001_Wambus_AhThatsGood"
setAnimation="Wambus,0,TipHat"
text="Ah, that's good eatin'." />

	<Subtitle id="213" character="Wambus" nextDialogueID="214" emotionStart="Angry"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest5/WambusQuest5_002_Wambus_AlrightLastBit"
setAnimation="Wambus,0,CrossArms"
text="Alright, last bit of business.
Let's get revenge on those Bungers." />

	<Subtitle id="214" character="Wambus" emotionStart="Smug" unskippable="1"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest5/WambusQuest5_003_Wambus_TheyreTooWily"
setAnimation="Wambus,0,CrossArmsEnd;Wambus,2,GiveSlingshot"
text="They're too wily for yer trap, 
but if you can get 'em all woozy and vulnerable,
you can scoop 'em right up with this net." />

	<Subtitle id="215" character="Wambus" emotionStart="Smug" quest="WambusMainQuest5" questState="Active,ConditionMet"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest5/WambusQuest5_004_Wambus_KnockSomeSense"
setAnimation="Wambus,0,LeanForward;Wambus,2,LeanForwardEnd"
text="Knock some sense outta those Bungers.
Then it's chow time." />

	<Subtitle id="216" character="Wambus" emotionStart="Angry"
eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_001_Wambus_BelchingJusticeIs"
text="*burp* Justice is served." />

	<Subtitle id="225" character="Wambus"
eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_008_Wambus_JusGetAlong"
setAnimation="Wambus,1.5,TipHat Wambus,5,StoppedDefault"
text="Y'all just get along now. 
I'll ketchup." />

	<Subtitle id="227" character="Wambus" nextTriggerID="9007" emotionStart="Happy" quest="WambusMainQuest3" questState="ConditionMet"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_YouShouldFeedFryder"
text="You should feed me that $EmojiFrenchFry Fryder!" />

	<Subtitle id="228" character="Wambus" nextTriggerID="9007" emotionStart="Happy" quest="WambusMainQuest4" questState="ConditionMet"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_YouShouldFeedShishkabug"
text="You should feed me them $EmojiShishkabob Shishkabugs!" />

<!-- Chats -->

	<Subtitle id="230" character="Wambus" nextTriggerID="9007"
	setEmotion="Wambus,0,Disgust" setAnimation="Wambus,0,CrossArms;Wambus,3,CrossArmsEnd"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IdHateBugsnax"
text="Man...I'd hate Bugsnax if they
weren't so darn delicious." />

	<Subtitle id="231" character="Wambus" nextTriggerID="9007"
	setEmotion="Wambus,0,Unamused" setAnimation="Wambus,0,ShakeHead"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_CityFolkJust"
text="City folk just don't get it." />

	<Subtitle id="232" character="Wambus" nextTriggerID="9007"
	setEmotion="Wambus,0,Sad" setAnimation="Wambus,2,LookDown;Wambus,6,LookDownEnd"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IOnlyCame"
text="I only came out here for $EmojiTriffany Triffany...
but sometimes I wonder if she'd do the same for me." />

	<Subtitle id="233" character="Wambus" nextTriggerID="9007" emotionStart="Unamused"
	setEmotion="Wambus,3,Happy" setAnimation="Wambus,2.5,TipHat"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_StrangerIWont"
text="Stranger, I won't mince words.
Thanks for bringin' Triffy home." />

	<Subtitle id="234" character="Wambus" nextTriggerID="9007" emotionStart="Happy"
	setEmotion="Wambus,0,Suspicious;Wambus,2,Neutral;Wambus,5,Unamused" setAnimation="Wambus,0,CrossArms;Wambus,3,CrossArmsGestureForward;Wambus,5.5,CrossArmsEnd;Wambus,7,ShakeHead"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IBeenCallin"
text="Y'know, I been callin' you Stranger, but you
been around a while. Need a new name...
Sorry, I'm not creative...Stranger." />

	<Subtitle id="235" character="Wambus" nextTriggerID="9007" emotionStart="Bummed"
	setEmotion="Wambus,0,Confused;Wambus,3,Unamused" setAnimation="Wambus,0,LeanForward;Wambus,3,LeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IslandsLookinMighty"
text="Island's lookin' mighty dangerous lately.
I'm startin' to think I should build a taller fence." />

<!-- Not Chats-->

	<Subtitle id="237" character="Wambus"
eventName="GameAudio/Voiceovers/Dynamic/Wambus/IGotNothingForYa"
text="I got nothin' for ya at the moment!" />

	<Subtitle id="238" character="Wambus" nextDialogueID="239" emotionStart="Bummed"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_FarminDidntGo"
setEmotion="Wambus,0,Unamused" emotionEnd="Unamused"
setAnimation="Wambus,1,CrossArms;Wambus,6,CrossArmsShakeHead;Wambus,9,CrossArmsGestureForward"
text="Yeah...farmin' didn't go so well today.
Soil's depleted, but I won't give up yet.
I wonder how yer day is goin'..." />

	<Subtitle id="239" character="Wambus" nextDialogueID="240" emotionStart="Sad"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_OhTriffyI"
setEmotion="Wambus,0,Sad" emotionEnd="Sad"
setAnimation="Wambus,0,CrossArmsEnd;Wambus,1.5,LeanForward"
text="...
Oh, Triffy, I miss you so much!" />

	<Subtitle id="240" character="Wambus" emotionStart="Bummed"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IWouldHug"
setEmotion="Wambus,0,Confused" emotionEnd="Confused"
setAnimation="Wambus,0.5,LeanForwardEnd;Wambus,3,ShakeHead"
text="I would hug your cactus facsimile,
but it would only hurt me further." />

	<Subtitle id="246" character="Wambus" quest="WambusMainQuest1" questState="Active"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest1/WambusQuest1_002_Wambus_TheresAPen"
text="There's a pen set up nearby.
Take my Sauce Slinger. Gather up some ketchup and
use it to lead the Bunger over yonder!" />

	<Subtitle id="247" character="Wambus" nextDialogueID="248"
	setAnimation="Wambus,0,TipHat" setEmotion="Wambus,0,Confused" emotionEnd="Confused"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest1/WambusQuest1_001_Wambus_StrangerICould"
text="Oh. Hey, Stranger, I could use yer help!
This Bunger goes wild fer ketchup!" />
	
	<Subtitle id="248" character="Wambus" unskippable="1"
	setEmotion="Wambus,0,Neutral" emotionEnd="Neutral"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest1/WambusQuest1_002_Wambus_TheresAPen"
setAnimation="Wambus,0,GiveSlingshot"
text="There's a pen set up nearby.
Take my Sauce Slinger. Gather up some ketchup and
use it to lead the Bunger over yonder!" />

	<Subtitle id="249" character="Wambus"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest2/WambusQuest2_001_Wambus_ThanksStrangerWe"
setAnimation="Wambus,0,TipHat"
text="Thanks, Stranger.
We better go check on Filbo." />

	<Subtitle id="250" character="Wambus" emotionStart="Bummed" emotionEnd="Bummed" lookAtCharacter="Wambus" quest="WambusMainQuest2" questState="Active"
eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest2/WambusQuest2_002_Wambus_CheckAndSee"
setAnimation="Wambus,0,LookDown;Wambus,5,LookDownEnd"
text="Check and see if Filbo's alright.
I'm not good at medical stuff m'self." />

	<Subtitle id="251" character="Wambus" enableControls="0" 
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_YerSpinesAre"
setEmotion="Wambus,0,Confused" emotionEnd="Confused"
setAnimation="Wambus,0.5,LeanForward;Wambus,3,TipHat,0.5"
text="Yer spines are lookin' lovely today.
...Hey, is that a new hat?" />

	<Subtitle id="252" character="Wambus" enableControls="0" 
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_AnotherDayAnother"
setEmotion="Wambus,0,Bummed" emotionEnd="Bummed"
setAnimation="Wambus,0.5,LookDown;Wambus,3,LookDownEnd;Wambus,5,ShakeHead"
text="Well...another day, another dirtpile.
Just. Diggin' away. Fruitlessly." />

	<Subtitle id="253" character="Wambus" enableControls="0" 
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IWorryThat"
setEmotion="Wambus,0,Unamused;Wambus,4.5,Neutral" emotionEnd="Neutral"
setAnimation="Wambus,0,HandsOnHips;Wambus,4.5,HandsOnHipsEnd"
text="I worry that loneliness may be
causing me to act peculiar.
What do you think, Cactus Triffy?" />

<!-- WAMBUS BASIC MENU -->

	<Subtitle id="280" character="Wambus" allowBack="1"
option0="Let's chat." />

	<Subtitle id="16000" character="Wambus" isEat="1"
option0="Let's eat." />

	<Subtitle id="281" character="Wambus" isBack="1"
option0="Goodbye." />

	<Subtitle id="282" character="Wambus" allowBack="1" quest="WambusSideQuest1" questState="Available"
option0="$EmojiSidequest Do you need help?" />

	<Subtitle id="283" character="Wambus" allowBack="1" nextDialogueID="Quest"
option0="What was I doing again?" />

	<Subtitle id="284" character="Wambus" allowBack="1" quest="WambusMainQuest1" questState="ConditionMet"
option0="$EmojiQuestComplete I took care of that Bunger." />

	<Subtitle id="285" character="Wambus" allowBack="1" quest="WambusMainQuest2" questState="ConditionMet"
option0="$EmojiQuestComplete Filbo is alive." />

	<Subtitle id="286" character="Wambus" allowBack="1" quest="WambusSideQuest1" questState="ConditionMet"
option0="$EmojiSidequest I planted your Snax." />

	<Subtitle id="287" character="Wambus" allowBack="1"
option0="$EmojiSidequestComplete I found some new sauces." />

	<Subtitle id="288" character="Wambus" allowBack="1"
option0="$EmojiInterview Have time for an interview?" />

	<Subtitle id="289" character="Wambus" allowBack="1" quest="WambusSideQuest2" questState="Available"
option0="$EmojiSidequest Grow any Bugsnax?" />

	<Subtitle id="310" character="Wambus" allowBack="1" quest="WambusSideQuest3" questState="Available"
option0="$EmojiSidequest Any luck so far?" />

	<Subtitle id="311" character="Wambus" allowBack="1"  quest="WambusSideQuest2a" questState="ConditionMet"
option0="$EmojiSidequestComplete I got your fertilizer." />

	<Subtitle id="312" character="Wambus" allowBack="1" quest="WambusSideQuest3" questState="ConditionMet"
option0="$EmojiSidequestComplete I planted your digging Snax." />

	<Subtitle id="313" character="Wambus" allowBack="1" quest="WambusSideQuest2" questState="Active" questStage="1"
option0="$EmojiSidequest I got your Spuddy." />

	<Subtitle id="314" character="Wambus" allowBack="1" quest="WambusSideQuest4" questState="ConditionMet"
option0="$EmojiSidequestComplete What happened?" />
	
	<Subtitle id="290" character="Wambus" enableControls="1" emotionEnd="Ignore"
eventName=""
text="Ow!"/>	

<!-- WAMBUS INTERVIEW QUESTIONS -->

	<Subtitle id="1500" character="Wambus" style="Interview" nextDialogueID="291,292,293,294,295,296,297,298,303,299,300,301,302" />

	<Subtitle id="291" character="Wambus" nextDialogueID="1202" 
option0="Who are you?" />

	<Subtitle id="292" character="Wambus" nextDialogueID="1203" afterSelectionUnhide="293"
option0="Why come to Snaktooth Island?" />

	<Subtitle id="293" character="Wambus" hiddenByDefault="1" nextDialogueID="1204" 
option0="Can't you start a farm back home?" indent="1" />

	<Subtitle id="294" character="Wambus" nextDialogueID="1205" afterSelectionUnhide="295"
option0="Thoughts on Bugsnax?" />

	<Subtitle id="295" character="Wambus" hiddenByDefault="1" nextDialogueID="1206" 
option0="What's so confusing about Bugsnax?" indent="1" />

	<Subtitle id="296" character="Wambus" nextDialogueID="1208" afterSelectionUnhide="297,298,303"
option0="Why did you leave town?" />

	<Subtitle id="297" character="Wambus" hiddenByDefault="1" nextDialogueID="1210" 
option0="What's your problem with Gramble?" indent="1" />

	<Subtitle id="298" character="Wambus" hiddenByDefault="1"
	hideOnQuestConditionMet="TriffanyGoToCamp" nextDialogueID="1211" 
option0="Filbo said you have a wife. Where is she?" indent="1" />

	<Subtitle id="303" character="Wambus" hiddenByDefault="1" nextDialogueID="1220"
allowUnHideOnQuestConditionMet="TriffanyGoToCamp"
option0="What happened with Triffany?" indent="1" />

	<Subtitle id="299" character="Wambus" nextDialogueID="1212" afterSelectionUnhide="300,301"
option0="Any info on Lizbert?" />

	<Subtitle id="300" character="Wambus" hiddenByDefault="1" nextDialogueID="1213" 
option0="Who is Doctor Batternugget?" indent="1" />

	<Subtitle id="301" character="Wambus" hiddenByDefault="1" nextDialogueID="1214" 
option0="What happened to Lizbert?" indent="1" />

	<Subtitle id="302" character="Wambus" hiddenByDefault="1" unHideOnQuestConditionMet="WambusInterview" nextDialogueID="1216" allowBack="1"
option0="$EmojiInterviewComplete That's all. Thanks for taking the time." />

	<Subtitle id="304" character="Wambus" allowBack="1" isBack="1" nextDialogueID="1500"
option0="Back" />

	<Subtitle id="350" character="Wambus"
option0="$EmojiInterview Start Interview" option1="Never mind" />

<!-- WAMBUS INTERVIEW ANSWERS -->

	<Subtitle id="1201" character="Wambus" nextDialogueID="350"
	setEmotion="Wambus,0,Judging;Wambus,2,Unamused" emotionEnd="Unamused"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_001_Wambus_AnInterviewAlright"
text="An interview?
Alright, but keep it short.
I got work to do." />

	<Subtitle id="1202" character="Wambus" nextDialogueID="1500"
	setEmotion="Wambus,0,Smug;Wambus,1,Neutral" emotionEnd="Neutral"
	setAnimation="Wambus,0,TipHat"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_002_Wambus_WambusTroublehamFarmer"
text="Wambus Troubleham. Farmer." />

	<Subtitle id="1203" character="Wambus" nextDialogueID="1500"
	setEmotion="Wambus,0,Unamused" emotionEnd="Unamused"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_003_Wambus_ToStartA"
text="To start a farm." />

	<Subtitle id="1204" character="Wambus" nextDialogueID="1500" setQuestRequirement="WambusInterviewHere"
	setEmotion="Wambus,0,Unamused;Wambus,2.5,Judging" emotionEnd="Judging"
	setAnimation="Wambus,0,CrossArms;Wambus,2.5,CrossArmsShakeHead;Wambus,5,CrossArmsEnd"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_004_Wambus_LikeICan"
text="Like I can afford that.
Seems like you never had to pay property taxes." />

	<Subtitle id="1205" character="Wambus" nextDialogueID="1500"
	setEmotion="Wambus,0,Unamused;Wambus,3,Suspicious;Wambus,5.8,Smug;Wambus,7.5,Judging" emotionEnd="Judging"
	setAnimation="Wambus,0,LookDown;Wambus,3,LookDownEnd"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_005_Wambus_PeskyTastyConfusing"
text="Ehh...what do I think about Bugsnax?
They're pesky, tasty, and confusing." />

	<Subtitle id="1206" character="Wambus" nextDialogueID="1207"
	setEmotion="Wambus,0,Disgust;Wambus,4.5,Suspicious;Wambus,6.7,Surprised"  emotionEnd="Surprised"
	setAnimation="Wambus,0,CrossArms;Wambus,2.5,CrossArmsShakeHead"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_006_Wambus_TheyArentAnimals"
text="Well, they ain't animals and they ain't plants.
No organs, no seeds, nothin'." />

	<Subtitle id="1207" character="Wambus" nextDialogueID="1500"
	setEmotion="Wambus,0,Confused;Wambus,4,Judging" emotionEnd="Judging"
	setAnimation="Wambus,1,CrossArmsGestureForward;Wambus,4,CrossArmsEnd"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_006a_Wambus_AndYouHave"
text="A-a-and you have to eat 'em raw or they
turn to mush. I call that confusing." />

	<Subtitle id="1208" character="Wambus" nextDialogueID="1209" setQuestRequirement="WambusInterviewLeave"
	setEmotion="Wambus,0,Bummed;Wambus,5.5,Neutral" emotionEnd="Neutral"
	setAnimation="Wambus,0.5,LookDown;Wambus,5.5,LookDownEnd;Wambus,7,TipHat"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_007_Wambus_WhenLizbertVanished"
text="Well, when $EmojiLizbert Lizbert vanished I knew we'd need
a reliable food source. Without Snax,
I figured I'd farm sauce as an alternative." />

	<Subtitle id="1209" character="Wambus" nextDialogueID="1500"
	setEmotion="Wambus,0,Angry" emotionEnd="Angry"
	setAnimation="Wambus,0,HandsOnHips;Wambus,4.5,HandsOnHipsEnd"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_007a_Wambus_ThoughWeWoulda"
text="Though we woulda been fine on 
Bugsnax if it weren't for $EmojiGramble Gramble." />

	<Subtitle id="1210" character="Wambus" nextDialogueID="1500"
	setEmotion="Wambus,0,Disgust" emotionEnd="Disgust"
	setAnimation="Wambus,0.5,LeanForward;Wambus,6.5,LookDown,0.5;Wambus,7.5,LookDownEnd"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_008_Wambus_ThatWeepyLittle"
text="That weepy little rancher thinks
all Bugsnax are his pets. *spits*" />

	<Subtitle id="1211" character="Wambus" nextDialogueID="1500"
	setEmotion="Wambus,0,Suspicious;Wambus,3.5,Judging;Wambus,7,Bummed" emotionEnd="Bummed"
	setAnimation="Wambus,0,LeanForward;Wambus,3.5,CrossArms,0.5;Wambus,5.5,CrossArmsGestureForward;Wambus,7.5,CrossArmsEnd"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_009_Wambus_FilboNeedsTo"
text="Filbo needs to shut his grumpin' mouth.
$EmojiTriffany Triffany is off somewhere pokin' at skeletons.
It's none of my dang business." />

	<Subtitle id="1220" character="Wambus" nextDialogueID="1500"
	setEmotion="Wambus,0,Confused;Wambus,7.5,Bummed" emotionEnd="Bummed"
	setAnimation="Wambus,1,LookDown;Wambus,5.5,LookDownEnd;Wambus,7.5,ShakeHead"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_010_Wambus_SighsWhenYouve"
text="*sighs* Well, when you've been married this
long, the little spats just pile up.
Doesn't take much to knock 'em all down." />

	<Subtitle id="1212" character="Wambus" nextDialogueID="1500"
	setEmotion="Wambus,0,Neutral" emotionEnd="Neutral"
	setAnimation="Wambus,0.5,TipHat;Wambus,4,CrossArms;Wambus,7.6,CrossArmsGestureForward;Wambus,11,CrossArmsEnd"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_011_Wambus_RespectableTypeElizabert"
text="Respectable type, $EmojiLizbert Elizabert.
We'd trade sauce for Snax now and again.
Or plants for Doctor Batternugget to fix us medicine." />

	<Subtitle id="1213" character="Wambus" nextDialogueID="1500"
	setEmotion="Wambus,0,Judging"  emotionEnd="Judging"
	setAnimation="Wambus,0,LeanForward;Wambus,3,LeanForwardEnd"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_012_Wambus_TheTownDoctor"
text="Oh that's the town doctor.
You know, $EmojiEggabell Eggabell. Liz's partner?" />

	<Subtitle id="1214" character="Wambus" nextDialogueID="1215"
	setEmotion="Wambus,0,Bummed" emotionEnd="Bummed"
	setAnimation="Wambus,0,ShakeHead;Wambus,2,CrossArms"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_013_Wambus_ICouldntSay"
text="I couldn't say.
She was off huntin' most of the time." />

	<Subtitle id="1215" character="Wambus" nextDialogueID="1500" setQuestRequirement="WambusInterviewLizbert"
	setEmotion="Wambus,0,Bummed;Wambus,2,Judging;Wambus,4,Suspicious;Wambus,6,Judging" emotionEnd="Judging"
	setAnimation="Wambus,2,CrossArmsGestureForward;Wambus,6,CrossArmsShakeHead;Wambus,8,CrossArmsEnd"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_013a_Wambus_DangerousWorkCoulda"
text="Dangerous work. Coulda slipped and fell,
coulda got caught in an earthquake,
coulda got thrown in a volcano." />

	<Subtitle id="1216" character="Wambus" nextDialogueID="1217"
	setEmotion="Wambus,0,Unamused" emotionEnd="Unamused"
	setAnimation="Wambus,1,LeanForward;Wambus,3.5,CrossArms,0.5"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_014_Wambus_HmphSeemsLike"
text="Hmph. Seems like a waste of
YOUR time. If you want answers,
you need hard evidence." />

	<Subtitle id="1217" character="Wambus" nextDialogueID="1218"
	setEmotion="Wambus,0,Bummed;Wambus,3,Suspicious" emotionEnd="Suspicious" unskippable="1"
	setAnimation="Wambus,0,CrossArmsEnd;Wambus,2,GiveSlingshot"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_015_Wambus_HereIDug"
text="Here. I dug this up the other day.
I'm thinkin' it might help you find Elizabert." />

	<Subtitle id="1218" character="Wambus"
	setEmotion="Wambus,0,Unamused;Wambus,1,Smug" emotionEnd="Smug"
	setAnimation="Wambus,1,TipHat"
eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_015a_Wambus_NowBackTo"
text="Now...back to work." />


<!-- Wambus Greets Player -->

<Subtitle id="10001" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_001"
text="Howdy." />

<Subtitle id="10002" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_002"
text="Howdy." />

<Subtitle id="10003" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_003"
text="Evenin'." />

<Subtitle id="10004" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_004"
text="Evenin'." />

<Subtitle id="10005" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_005"
text="Hey! How's it goin'?" />

<Subtitle id="10006" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_006"
text="Hey, how's the journey?" />

<Subtitle id="10007" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_007"
text="How you doin'?" />

<Subtitle id="10008" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_008"
text="How you doing?" />

<Subtitle id="10009" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_009"
text="Sure is a nice day, innit?" />

<Subtitle id="10010" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_010"
text="Is all goin' well?" />



<Subtitle id="10015" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_005_ALT"
text="Everything good?" />

<Subtitle id="10016" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_006_ALT"
text="Everything ok?" />

<Subtitle id="10017" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_007_ALT"
text="Howdy, Stranger." />

<Subtitle id="10018" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_008_ALT"
text="Good to see ya, Stranger." />

<Subtitle id="10019" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_009_ALT"
text="How goes it, Stranger?" />

<Subtitle id="10020" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_010_ALT"
text="How's it ridin', Stranger?" />

<!-- Wambus Says goodbye to Player -->

<Subtitle id="10051" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_001"
text="So long!" />

<Subtitle id="10052" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_002"
text="So long, Stranger!" />

<Subtitle id="10053" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_003"
text="Git along now." />

<Subtitle id="10054" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_004"
text="Git along now, Stranger." />

<Subtitle id="10055" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_005"
text="Adios!" />

<Subtitle id="10056" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_006"
text="Adios, amigo!" />

<Subtitle id="10057" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_007"
text="Bye bye!" />

<Subtitle id="10058" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_008"
text="Goodbye, Stranger!" />

<Subtitle id="10059" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_009"
text="We'll see ya later!" />

<Subtitle id="10060" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_010"
text="You take care now!" />


<Subtitle id="10066" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_006_ALT"
text="Adios, amigo!" />


<!-- Wambus Sitting around campfire -->
<Subtitle id="12001" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_NiceNightOut_001"
text="Ahhh, nothin' like gettin' toasty!" />

<Subtitle id="12002" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_NiceNightOut_002"
text="Here's to a hard day's work!" />

<Subtitle id="12003" character="Wambus" emotionStart="Happy" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_NiceNightOut_003"
text="Nice night out!" />
	


	
</SubtitleCollection>
