<SubtitleCollection>

<!-- Entering the Lair -->

	<Subtitle id="1" character="Filbo" enableControls="1" useTriggerForPosition="1"
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_001_Filbo_AaaahWhatIs"
emotionStart="Surprised" emotionEnd="Surprised"
setAnimation="Filbo,0,Scared"
text="Aaaah!
What is this thing!?
Help!"/>

	<Subtitle id="2" character="Filbo" nextDialogueID="3" 
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_002_Filbo_ThanksBuddyIs"
	setEmotion="Filbo,0,Fear;Filbo,1,Sad" emotionEnd="Sad"
	setAnimation="Filbo,0,ScaredEnd"
text="Ah...aw, thanks, Buddy."/>

	<Subtitle id="3" character="Filbo" nextDialogueID="1003"
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_002a_Filbo_IsEggabellWith"
	setEmotion="Filbo,0,Confused" emotionEnd="Confused"
	setAnimation="Filbo,0,HandBehindHead,0.5;Filbo,2,HandBehindHeadEnd"
text="Is Eggabell with you?
I don't know how we all got separated."/>

	<Subtitle id="1003" character="Filbo" nextDialogueID="1004,1004"
option0="I haven't seen her." option1="We've got bigger problems right now." />

	<Subtitle id="1004" character="Filbo" emotionStart="Fear" 
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_003_Filbo_WellYouFound"
	setEmotion="Filbo,0,Surprised;Filbo,2,Neutral" emotionEnd="Neutral"
	setAnimation="Filbo,0.3,GestureTowardSelf"
text="Well, you found ME pretty quick,
I'm sure she's not far."/>

	<Subtitle id="1005" character="Filbo" enableControls="1" nextDialogueID="1006"
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_004_Filbo_EuckWhatIs"
	setEmotion="Filbo,0,Fear;Filbo,2,Disgust;Filbo,5,Confused" emotionEnd="Confused"
	setAnimation=""
text="Euck, what IS this stuff?
It's slimy and cold and I, uh, I uh...
I kinda wanna eat it."/>

	<Subtitle id="1006" character="Filbo" emotionStart="Fear" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_005_Filbo_IfLizbertIs"
	setEmotion="Filbo,0,Unamused" emotionEnd="Unamused"
	setAnimation=""
text="If Lizbert is really down here,
we better find her fast."/>

<!-- Finding Lizbert -->

	<Subtitle id="4" character="Lizbert" useTriggerForPosition="1"
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_006_Lizbert_LetThemThrough"
	emotionStart="Unamused" emotionEnd="Unamused"
	setAnimation="Lizbert,0,QueenIdle"
text="Let them through."/>

	<Subtitle id="5" character="Filbo" emotionStart="Happy" nextDialogueID="6"
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_007_Filbo_LLizbertItsYou"
	setEmotion="Filbo,0,Happy" emotionEnd="Happy"
	setAnimation="Filbo,0.5,Wave"
text="Oh, L-Lizbert! It's you!
You're aliiiiiive!!"/>

	<Subtitle id="6" character="Lizbert" emotionStart="Sad" nextDialogueID="7"
	setTrigger="0,@18001"
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_008_Lizbert_FilboYourehere"
	setEmotion="Lizbert,0,Sad" emotionEnd="Sad"
	setAnimation="Lizbert,0.8,QueenFeelingGuilty"
text="Filbo. You're...here."/>

	<Subtitle id="7" character="Filbo" emotionStart="Happy" nextDialogueID="8" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_009_Filbo_IICantBelieve"
	setEmotion="Filbo,0,Happy" emotionEnd="Happy"
	setAnimation="Filbo,0,Excited"
text="I-I can't believe it!
We've got so much catching up to do!"/>

	<Subtitle id="8" character="Lizbert" emotionStart="Surprised" nextDialogueID="9" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_010_Lizbert_IIWish"
	setEmotion="Lizbert,0,Sad;Lizbert,2.5,Unamused" emotionEnd="Unamused"
	setAnimation="Lizbert,2.5,QueenFeelingGuiltyEnd;Filbo,1.5,ExcitedEnd"
text="I...I wish I could,
but we're out of time.
You have to get out of here."/>

	<Subtitle id="9" character="Lizbert" emotionStart="Fear" nextDialogueID="10" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_010a_Lizbert_YouHaveTo"
	setEmotion="Lizbert,0,Angry" emotionEnd="Angry"
	setAnimation="Lizbert,1,QueenPointForward"
text="You have to gather up the
others and get off of the island!"/>

	<Subtitle id="10" character="Filbo" emotionStart="Happy" nextDialogueID="11" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_011_Filbo_OOkayThenWe"
	setEmotion="Filbo,0,Confused" emotionEnd="Confused"
	setAnimation="Filbo,0,HandBehindHead;Filbo,1.5,HandBehindHeadEnd"
text="O-okay, then we can talk on the way back!"/>

	<Subtitle id="11" character="Lizbert" emotionStart="Sad" nextDialogueID="12" focusTargets="Filbo,Lizbert"
	setTrigger="0,@18002;4,@18003"
eventName="event:/GameAudio/Voiceovers/Quests/LizbertMeeting/MeetingLizbert_012_Lizbert_NoFilboI"
	setEmotion="Lizbert,0,Sad;Lizbert,4,Bummed" emotionEnd="Bummed"
	setAnimation="Lizbert,4.5,QueenIncredulousEnd,0.5"
text="No, Filbo.
I can't go with you like this.
I'm so sorry..."/>

	<Subtitle id="12" character="Lizbert" nextDialogueID="13,13"
option0="Can you answer a few questions, then?" option1="You have a lot to answer for." />

	<Subtitle id="13" character="Lizbert" emotionStart="Angry" nextDialogueID="14"
	setTarget="Lizbert,0,Player" setTrigger="0,@18004"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_001_Lizbert_AreYouAre"
	setEmotion="Lizbert,0,Disgust" emotionEnd="Disgust"
	setAnimation="Lizbert,1,QueenIncredulous,0.5"
text="Are you seriously trying
to interview me right now!?"/>

	<Subtitle id="14" character="Lizbert" nextDialogueID="15,15,15"
option0="I'm not leaving without answers." option1="I didn't come all this way for nothing!" option2="My job is on the line here, sooo..." />

	<Subtitle id="15" character="Lizbert" emotionStart="Unamused" nextDialogueID="16"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_002_Lizbert_IRegretInviting"
	setEmotion="Lizbert,0,Unamused" emotionEnd="Unamused"
	setAnimation="Lizbert,0,QueenIncredulousEnd"
text="*sighs* I regret inviting you."/>

	<Subtitle id="16" character="Lizbert" emotionStart="Unamused" nextDialogueID="1500"
	setTrigger="0,@18008;4,@18009"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_002a_Lizbert_YouCameHere"
	setEmotion="Lizbert,0,Judging;Lizbert,1.5,Disgust" emotionEnd="Disgust"
	setAnimation="Lizbert,2.6,QueenPointForward"
text="You came here to interview Elizabert Megafig?
FINE. Keep it quick."/>

<!-- Lizbert's Interview -->

	<Subtitle id="1500" character="Lizbert" style="Interview" nextDialogueID="1301,1302,1303,1304,1305,1306,1307" />

	<Subtitle id="1301" character="Lizbert" nextDialogueID="50" afterSelectionUnhide="1302" 
option0="What is this place?" />

	<Subtitle id="1302" character="Lizbert" hiddenByDefault="1" nextDialogueID="53" afterSelectionUnhide="1303"
option0="What are Bugsnax, really?" indent="1" />

	<Subtitle id="1303" character="Lizbert" hiddenByDefault="1" nextDialogueID="55"
option0="Who would want to turn into Bugsnax?" indent="2" />

	<Subtitle id="1304" character="Lizbert" nextDialogueID="59" afterSelectionUnhide="1305,1306"
option0="What happened to you?" />

	<Subtitle id="1305" character="Lizbert" hiddenByDefault="1" nextDialogueID="63"
option0="So that Bugsnak golem monster was you?" indent="1" />

	<Subtitle id="1306" character="Lizbert" hiddenByDefault="1" nextDialogueID="65"
option0="So the Bugsnax are under control?" indent="1" />

	<Subtitle id="1307" character="Lizbert" hiddenByDefault="1" unHideOnQuestConditionMet="TheTruth" nextDialogueID="70"
option0="$EmojiInterviewComplete That's everything." allowBack="1" />

	<Subtitle id="50" character="Lizbert" emotionStart="" nextDialogueID="51"
	setTrigger="1,@18010"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_003_Lizbert_ThisThisIs"
	setEmotion="Lizbert,0,Judging;Lizbert,1,Disgust" emotionEnd="Disgust"
	setAnimation="Lizbert,0,QueenArmsToSide"
text="This? This is the island's true form.
It's Bugsnax all the way down."/>

	<Subtitle id="51" character="Filbo" emotionStart="" nextDialogueID="52" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_004_Filbo_ThatsKindOf"
	setEmotion="Filbo,0,Confused" emotionEnd="Confused"
	setAnimation="Filbo,0,GestureForward"
text="That's kind of amazing."/>

	<Subtitle id="52" character="Lizbert" emotionStart="" nextDialogueID="1500"
	setTrigger="0,@18011"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_005_Lizbert_ItsDisgustingOnce"
	setEmotion="Lizbert,0,Disgust" emotionEnd="Disgust"
	setAnimation="Lizbert,1,QueenArmsToSideEnd"
text="It's disgusting once you understand
what Bugsnax really are."/>

	<Subtitle id="53" character="Lizbert" emotionStart="" nextDialogueID="54"
	setTrigger="3,@18006"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_006_Lizbert_TheyreParasitesThey"
	setEmotion="Lizbert,0,Disgust;Lizbert,1.5,Confused" emotionEnd="Confused"
	setAnimation="Lizbert,3,QueenFeelingGuilty"
text="They're parasites.
They get inside you and they...change you.
Your body and your mind."/>

	<Subtitle id="54" character="Lizbert" emotionStart="" nextDialogueID="1500"
	setTrigger="0,@18007"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_006a_Lizbert_TheyMakeYou"
	setEmotion="Lizbert,0,Confused;Lizbert,2,Unamused" emotionEnd="Unamused"
	setAnimation="Lizbert,0,QueenFeelingGuiltyEnd;Lizbert,3,QueenPointForward"
text="They make you want them
and before you know it...
you become them."/>

	<Subtitle id="55" character="Lizbert" emotionStart="" nextDialogueID="56"
	setTrigger="0,@18006"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_007_Lizbert_ItsNotThat"
	setEmotion="Lizbert,0,Sad;Lizbert,2,Unamused" emotionEnd="Unamused"
	setAnimation="Lizbert,0,QueenFeelingGuilty"
text="It's not that simple.
They're insidious. Patient."/>

	<Subtitle id="56" character="Lizbert" emotionStart="" nextDialogueID="57"
	setTrigger="0,@18007"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_007a_Lizbert_YoullShowThem"
	setEmotion="Lizbert,0,Unamused" emotionEnd="Unamused"
	setAnimation="Lizbert,0,QueenFeelingGuiltyEnd"
text="You'll show them a weakness,
and they'll exploit it."/>

	<Subtitle id="57" character="Lizbert" emotionStart="" nextDialogueID="58"
	setTrigger="1,@18010;6,@18011"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_007b_Lizbert_WhatYouSee"
	setEmotion="Lizbert,0,Disgust;Lizbert,4.5,Sad" emotionEnd="Sad"
	setAnimation="Lizbert,0,QueenArmsToSide;Lizbert,4.5,QueenArmsToSideEnd"
text="What you see here, this is what's left
of everybody who came before us.
Of every living thing that wasn't Bugsnax."/>

	<Subtitle id="58" character="Lizbert" emotionStart="" nextDialogueID="1500" setQuestRequirement="LizbertInterviewBugsnax"
	setTrigger="0,@18008;2,@18009"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_007c_Lizbert_TheyAlwaysWin"
	setEmotion="Lizbert,0,Angry" emotionEnd="Angry"
	setAnimation="Lizbert,0,QueenIncredulous,0.5;Lizbert,1.6,QueenIdle,0.5"
text="They ALWAYS win!"/>

	<Subtitle id="59" character="Lizbert" emotionStart="" nextDialogueID="60"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_008_Lizbert_AfterISaved"
	setEmotion="Lizbert,0,Unamused;Lizbert,4,Confused" emotionEnd="Confused"
	setAnimation="Lizbert,1.5,QueenArmsToSide;Lizbert,4,QueenArmsToSideEnd"
text="After I saved Eggabell, I fell
into this place. Before I knew what
was happening, I was swarmed."/>

	<Subtitle id="60" character="Lizbert" emotionStart="" nextDialogueID="61"
	setTrigger="0,@18012"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_008a_Lizbert_BugsnaxWereCrawling"
	setEmotion="Lizbert,0,Disgust;Lizbert,3,Surprised" emotionEnd="Surprised"
	setAnimation="Lizbert,0,QueenIncredulous"
text="Bugsnax were crawling down my throat.
They tried to erase me, to make me into them."/>

	<Subtitle id="61" character="Filbo" emotionStart="" nextDialogueID="62" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_009_Filbo_TThatsHorrible"
	setEmotion="Filbo,0,Confused" emotionEnd="Confused"
	setAnimation="Filbo,0,TiredIdle,0.5"
text="That's horrible!"/>

	<Subtitle id="62" character="Lizbert" emotionStart="" nextDialogueID="1500" setQuestRequirement="LizbertInterviewLizbert"
	setTrigger="0,@18008;4,@18009" unskippable="1"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_010_Lizbert_IAlmostLost"
	setEmotion="Lizbert,0,Bummed;Lizbert,2,Disgust" emotionEnd="Disgust"
	setAnimation="Lizbert,1,QueenIncredulousEnd;Lizbert,4.4,QueenPointForward;Lizbert,6,GestureToSelf,0.5"
text="I almost lost myself.
But somehow, I pushed back.
I made THEM into ME."/>

	<Subtitle id="63" character="Lizbert" emotionStart="" nextDialogueID="64"
	setTrigger="1,@18006"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_011_Lizbert_ThatsRightIm"
	setEmotion="Lizbert,0,Bummed" emotionEnd="Bummed"
	setAnimation="Lizbert,1,QueenFeelingGuilty"
text="That's right.
I'm sorry if I scared you."/>

	<Subtitle id="64" character="Lizbert" emotionStart="" nextDialogueID="1500"
	setTrigger="3.2,@18007"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_011a_Lizbert_IJustWanted"
	setEmotion="Lizbert,0,Unamused;Lizbert,3.2,Confused" emotionEnd="Confused"
	setAnimation="Lizbert,3.2,QueenFeelingGuiltyEnd"
text="I just wanted to make everyone
leave this awful place...
But I can't make Bugsnax talk."/>

	<Subtitle id="65" character="Lizbert" emotionStart="" nextDialogueID="66"
	setTrigger="2,@18008"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_012_Lizbert_NoTheBugsnax"
	setEmotion="Lizbert,0,Bummed;Lizbert,2,Unamused" emotionEnd="Unamused"
	setAnimation="Lizbert,2,LeanForward"
text="*sighs* No.
The Bugsnax are in a frenzy.
They have been since we came here."/>

	<Subtitle id="66" character="Lizbert" emotionStart="" nextDialogueID="67"
	setTrigger="3.3,@18009"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_012a_Lizbert_TheyreSoRavenous"
	setEmotion="Lizbert,0,Disgust;Lizbert,3.6,Confused" emotionEnd="Confused"
	setAnimation="Lizbert,0,QueenIdle,0.5;Lizbert,3.3,QueenIncredulous,0.5"
text="They're so ravenous that they're
shaking the ground apart. I'm the only
thing keeping this island together right now."/>

	<Subtitle id="67" character="Lizbert" emotionStart="Sad" nextDialogueID="1500" setQuestRequirement="LizbertInterviewFuture"
	setTrigger="0,@18012"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_012b_Lizbert_ButItsLike"
	setEmotion="Lizbert,0,Bummed" emotionEnd="Bummed"
	setAnimation="Lizbert,0.5,QueenIncredulousEnd"
text="But it's like fighting
a tsunami with a bucket..."/>

<!-- Filbo Questions -->

	<Subtitle id="70" character="Lizbert" emotionStart="Sad" nextDialogueID="71" setTarget="Filbo,0,Lizbert"
	setTrigger="3,@18006"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_013_Lizbert_ThereYouHave"
	setEmotion="Lizbert,0,Bummed" emotionEnd="Bummed"
	setAnimation="Lizbert,0,QueenFeelingGuilty"
text="There. You have your answers.
I hope you write a story worth telling."/>

	<Subtitle id="71" character="Lizbert" emotionStart=""
	setTrigger="0,@18007"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_013a_Lizbert_ImSorryThat"
	setEmotion="Lizbert,0,Bummed" emotionEnd="Bummed"
	setAnimation="Lizbert,0,QueenFeelingGuiltyEnd"
text="I'm sorry that I put you
through so much to get it."/>

	<Subtitle id="72" character="Lizbert" emotionStart="" nextDialogueID="73"
	setTrigger="4,@18012"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_014_Lizbert_ICantHold"
	setEmotion="Lizbert,0,Unamused" emotionEnd="Unamused"
	setAnimation="Lizbert,0,QueenFeelingGuiltyEnd;Lizbert,4,QueenIncredulous"
text="I can't hold them back for much longer.
Please, go and warn the others!"/>

	<Subtitle id="73" character="Filbo" emotionStart="" nextDialogueID="74" faceSpeaker="Lizbert" focusTargets="Filbo,Lizbert"
	setTrigger="0,@18005"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_015_Filbo_WaitIIHave"
	setEmotion="Filbo,0,Confused" emotionEnd="Confused"
	setAnimation="Filbo,1,HandBehindHead;Lizbert,0,QueenIdle,0.5"
text="Wait!
I-I have one more question..."/>

	<Subtitle id="74" character="Filbo" emotionStart="" nextDialogueID="75" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_015a_Filbo_IfYoureReally"
	setEmotion="Filbo,0,Bummed;Filbo,3,Sad" emotionEnd="Sad"
	setAnimation="Filbo,0,HandBehindHeadEnd;Filbo,3,GestureTowardSelf"
text="If you're really not coming back, then...
then what am I supposed to do without you?"/>

	<Subtitle id="75" character="Lizbert" emotionStart="" nextDialogueID="76" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_016_Lizbert_WhatDoYou"
	setEmotion="Lizbert,0,Judging;Lizbert,1,Neutral" emotionEnd="Neutral"
	setAnimation="Lizbert,1,LeanForward,0.5"
text="What do you mean?
You've been doing just fine without me."/>

	<Subtitle id="76" character="Filbo" emotionStart="" nextDialogueID="77" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_017_Filbo_ItsOnlyA"
	setEmotion="Filbo,0,Fear" emotionEnd="Fear"
	setAnimation="Filbo,0,SadIdle,0.5"
text="It's only a matter of time before
I screw up and ruin everything!"/>

	<Subtitle id="77" character="Filbo" emotionStart="" nextDialogueID="78" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_017a_Filbo_ImNotGood"
	setEmotion="Filbo,0,Sad;Filbo,3,Confused" emotionEnd="Confused"
	setAnimation="Filbo,0,SadIdle,1;Filbo,3,StoppedDefault,1;Filbo,4,Pointing;Filbo,5,PointingEnd"
text="I-I'm not good at stuff,
and everybody hates me! But you...
they love you, Lizbert!"/>

	<Subtitle id="78" character="Lizbert" emotionStart="" nextDialogueID="79" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_018_Lizbert_TheyLoveThe"
	setEmotion="Lizbert,0,Unamused" emotionEnd="Unamused"
	setAnimation="Lizbert,0,QueenArmsToSide"
text="They love the IDEA of me."/>

	<Subtitle id="79" character="Lizbert" emotionStart="" nextDialogueID="179" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_018a_Lizbert_ImSorryIPut"
	setEmotion="Lizbert,0,Sad;Lizbert,3,Neutral" emotionEnd="Neutral"
	setAnimation="Lizbert,0,QueenArmsToSideEnd;Lizbert,3.5,QueenPointForward"
text="I'm sorry I put so much on your
shoulders, Filbo. But you, YOU are 
the one who can bring them together."/>

	<Subtitle id="179" character="Lizbert" emotionStart="" nextDialogueID="80" focusTargets="Filbo,Lizbert"
	setTrigger="0,@18002"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_018b_Lizbert_MeWellIm"
	setEmotion="Lizbert,0,Sad" emotionEnd="Sad"
	setAnimation="Lizbert,2,QueenIncredulousEnd,1"
text="Me, well, I'm the one
who made it all fall apart."/>

	<Subtitle id="80" character="Filbo" emotionStart="" nextDialogueID="81" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_019_Filbo_WhatAreYou"
	setEmotion="Filbo,0,Confused" emotionEnd="Confused"
	setAnimation="Filbo,0,GestureForward"
text="What are you saying?"/>

	<Subtitle id="81" character="Lizbert" emotionStart="" nextDialogueID="82"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_020_Lizbert_ILedYou"
	setEmotion="Lizbert,0,Disgust;Lizbert,5,Confused" emotionEnd="Confused"
	setAnimation="Lizbert,0,QueenIncredulous"
text="I led you to this terrible island.
I filled your bodies with parasites.
I ignored all the warning signs..."/>

	<Subtitle id="82" character="Lizbert" emotionStart="" nextDialogueID="83"
	setTrigger="0,@18003"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_020a_Lizbert_IDidntUnderstand"
	setEmotion="Lizbert,0,Bummed" emotionEnd="Bummed"
	setAnimation="Lizbert,0,QueenFeelingGuilty,1"
text="...I didn't understand what 
any of you really needed."/>

	<Subtitle id="83" character="Lizbert" emotionStart="" nextDialogueID="84"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_020b_Lizbert_SoNowIm"
	setEmotion="Lizbert,0,Bummed;Lizbert,3,Unamused" emotionEnd="Unamused"
	setAnimation="Lizbert,0,QueenFeelingGuiltyEnd;Lizbert,3,QueenArmsToSide"
text="So now, I'm taking responsibility
for my mistakes. I'll keep the Bugsnax
at bay long enough for everyone to escape."/>

	<Subtitle id="84" character="Filbo" emotionStart="" nextDialogueID="85" focusTargets="Filbo,Lizbert"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_021_Filbo_LizNoThere"
	setEmotion="Filbo,0,Confused" emotionEnd="Confused"
	setAnimation="Filbo,3.3,GestureTowardSelf"
text="Liz...no, no, there has to be
some other way! We can help you..."/>

	<Subtitle id="85" character="Lizbert" emotionStart=""
	setTrigger="0,@18004"
eventName="event:/GameAudio/Voiceovers/Interviews/Lizbert/InterviewLizbert_022_Lizbert_NoIShould"
	setEmotion="Lizbert,0,Angry" emotionEnd="Angry"
	setAnimation="Lizbert,0,QueenIncredulous;Lizbert,4,QueenArmsToSide,0.5"
text="NO! I should be the only one to
suffer the consequences of my actions!
Nobody else needs to get hurt because of me!"/>

<!-- Eggabell Arrives -->

	<Subtitle id="1185" character="Eggabell" useTriggerForPosition="1" enableControls="1"
	setTrigger="" emotionStart="Angry" emotionEnd="Angry"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_000_Eggabell_Ha"
text="Ha! Uuuuhhh!"/>

	<Subtitle id="185" character="Eggabell" emotionStart="" nextDialogueID="86" faceSpeaker="Filbo, Lizbert"
	setTrigger="0,@18013"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_001_Eggabell_UghWhereHave"
	setEmotion="Eggabell,0,Unamused" emotionEnd="Unamused"
	setAnimation="Eggabell,0.5,HandsOnHips;Lizbert,0,QueenArmsToSideEnd"
text="Ugh, where have I heard that before?"/>

	<Subtitle id="86" character="Lizbert" emotionStart=""
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_002_Lizbert_EggabellYouShouldnt"
	setEmotion="Lizbert,0,Surprised;Lizbert,2,Confused" emotionEnd="Confused"
	setAnimation="Lizbert,0.7,QueenPointForward"
text="Eggabell!
You shouldn't be here!
You need to get away-"/>

	<Subtitle id="87" character="Eggabell" emotionStart="" nextDialogueID="88"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_003_Eggabell_GetUpGet"
	setEmotion="Eggabell,0,Unamused" emotionEnd="Unamused"
	setAnimation="Eggabell,2,PokeQueen"
text="Get up. Get up. Come on.
Let's go. Get up."/>

	<Subtitle id="88" character="Lizbert" emotionStart="" nextDialogueID="89" focusTargets="Eggabell,Lizbert"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_004_Lizbert_HeyOwEggabell"
	setEmotion="Lizbert,0,Angry;Lizbert,2,Confused" emotionEnd="Confused"
	setAnimation="Lizbert,1,QueenIncredulous"
text="Hey! Ow!
Eggabell, stop it!"/>

	<Subtitle id="89" character="Eggabell" emotionStart="" nextDialogueID="90" focusTargets="Eggabell,Lizbert"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_005_Eggabell_NoYouStop"
	setEmotion="Eggabell,0,Angry" emotionEnd="Angry"
	setAnimation="Eggabell,0,GestureForward;Eggabell,1.5,GestureToSelf;Lizbert,0,QueenIdle,0.5"
text="No, YOU stop it!
I didn't sleep in an igloo for months
just so you could play martyr."/>

	<Subtitle id="90" character="Eggabell" emotionStart="" nextDialogueID="91" focusTargets="Eggabell,Lizbert"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_005a_Eggabell_WereGettingOut"
	setEmotion="Eggabell,0,Unamused" emotionEnd="Unamused"
	setAnimation="Eggabell,1,LeanForward"
text="We're getting out of here.
Together."/>

	<Subtitle id="91" character="Lizbert" emotionStart="" nextDialogueID="92" focusTargets="Eggabell,Lizbert"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_006_Lizbert_IICant"
	setEmotion="Lizbert,0,Bummed;Lizbert,3,Confused" emotionEnd="Confused"
	setAnimation="Lizbert,0.5,QueenFeelingGuilty;Eggabell,0.5,LeanForwardEnd"
text="I...I can't.
My control is already slipping."/>

	<Subtitle id="92" character="Lizbert" emotionStart="" nextDialogueID="93" focusTargets="Eggabell,Lizbert"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_006a_Lizbert_IfIStep"
	setEmotion="Lizbert,0,Fear;Lizbert,3,Confused" emotionEnd="Surprised"
	setAnimation="Lizbert,1,QueenIncredulous,0.5;Lizbert,6,QueenIncredulousEnd"
text="If I step outside this cave, my connection
to the Bugsnax will break, and the island will
collapse before I make it another step..."/>

	<Subtitle id="93" character="Eggabell" emotionStart="" nextDialogueID="94" focusTargets="Eggabell,Lizbert"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_007_Eggabell_HmmmAlrightThen"
	setEmotion="Eggabell,0,Suspicious;Eggabell,1,Smug" emotionEnd="Smug"
	setAnimation="Eggabell,2,GunShow"
text="Hmmmm.
Alright, then I'll get in there with you.
Move over."/>

	<Subtitle id="94" character="Lizbert" emotionStart=""
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_008_Lizbert_MoveOverIts"
	setEmotion="Lizbert,0,Surprised" emotionEnd="Confused"
	setAnimation="Lizbert,1,QueenArmsToSide;Lizbert,2.5,QueenArmsToSideEnd,0.5"
text="Move over!?
It's not a car, Bell!"/>

	<Subtitle id="95" character="Eggabell" emotionStart="" nextDialogueID="96" faceSpeaker="Filbo, Lizbert" focusTargets="Eggabell,Lizbert"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_009_Eggabell_SeeThatWasnt"
	setEmotion="Eggabell,0,Smug" emotionEnd="Smug"
	setAnimation="Eggabell,0,HandsOnHips"
text="See, that wasn't so hard, right?"/>

	<Subtitle id="96" character="Lizbert" emotionStart="" nextDialogueID="97" focusTargets="Eggabell,Lizbert"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_010_Lizbert_ItItWorked"
	setEmotion="Lizbert,0,Surprised;Lizbert,1,Happy" emotionEnd="Happy"
	setTrigger="4,@18018"
	setAnimation="Lizbert,1,ExcitedArmSwing;Lizbert,3,QueenIdle,0.5;Lizbert,4,LizbertKiss;Eggabell,4,EggabellKiss"
text="It worked.
Eggabell, you beautiful genius!
*kiss*"/>

	<Subtitle id="97" character="Lizbert" emotionStart="" nextDialogueID="98" focusTargets="Eggabell,Lizbert"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_011_Lizbert_WaitHowDid"
	setEmotion="Lizbert,0,Judging;Lizbert,0.5,Confused" emotionEnd="Confused"
	setAnimation="Lizbert,0.5,LeanForward"
text="Wait, how did you lose your eye?"/>

	<Subtitle id="98" character="Eggabell" emotionStart="" nextDialogueID="99" focusTargets="Eggabell,Lizbert"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_012_Eggabell_OhIDidnt"
	setEmotion="Eggabell,0,Surprised;Eggabell,1.5,Smug;Eggabell,4,Neutral" emotionEnd="Neutral"
	setAnimation="Eggabell,1.5,LookingDown;Eggabell,4,LookingDownEnd"
text="Oh! I didn't!
I just got conjunctivitis.
At least the eyepatch looks cool, right?"/>

	<Subtitle id="99" character="Lizbert" emotionStart="" nextDialogueID="100" focusTargets="Eggabell,Lizbert"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_013_Lizbert_ItDoesMake"
	setEmotion="Lizbert,0,Smug" emotionEnd="Smug"
	setAnimation="Lizbert,2,QueenPointForward"
text="Mmh! It does make you look a bit...dangerous~"/>

	<Subtitle id="100" character="Filbo" emotionStart="" nextDialogueID="101" faceSpeaker="Eggabell,Lizbert"
	setTrigger="0,@18015"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_014_Filbo_SoUmHow"
	setEmotion="Filbo,0,Judging" emotionEnd="Judging"
	setAnimation="Filbo,1,HandBehindHead"
text="So, um, how long before the island explodes?"/>

	<Subtitle id="101" character="Lizbert" emotionStart="" nextDialogueID="102"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_015_Lizbert_AhemIDont"
	setEmotion="Lizbert,0,Suspicious;Lizbert,1,Neutral" emotionEnd="Neutral"
	setAnimation="Lizbert,0,ClearingThroat;Lizbert,2,QueenIdle,0.5"
text="AHEM!
I don't know.
It could be any moment!"/>

	<Subtitle id="102" character="Eggabell" emotionStart="" nextDialogueID="103" focusTargets="Eggabell,Filbo"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_016_Eggabell_ButImSure"
	setEmotion="Eggabell,0,Neutral" emotionEnd="Unamused"
	setAnimation="Eggabell,0,HandsOnHips"
text="But I'm sure Liz and I can keep 
it together at least until you get 
everybody out of here!"/>

	<Subtitle id="103" character="Filbo" emotionStart="" nextDialogueID="104" focusTargets="Eggabell,Filbo"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_017_Filbo_SoNowIm"
	setEmotion="Filbo,0,Surprised;Filbo,1,Confused" emotionEnd="Confused"
	setAnimation="Filbo,0,HandBehindHeadEnd;Filbo,1,GestureTowardSelf"
text="WHAT!? So now I'm supposed to 
leave both of you behind?"/>

	<Subtitle id="104" character="Eggabell" emotionStart="" nextDialogueID="105" focusTargets="Eggabell,Filbo"
	setTrigger="0,@18016"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_018_Eggabell_HeyDontWorry"
	setEmotion="Eggabell,0,Smug;Eggabell,2,Neutral" emotionEnd="Neutral"
	setAnimation="Eggabell,0,HandBehindHeadEnd;Eggabell,2,GunShow"
text="Hey, don't worry about us.
We've been through worse than this...right?"/>

	<Subtitle id="105" character="Lizbert" emotionStart="" nextDialogueID="106" focusTargets="Eggabell,Filbo"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_019_Lizbert_WeveBothSurvived"
	setEmotion="Lizbert,0,Neutral;Lizbert,1.5,Happy" emotionEnd="Happy"
	setAnimation="Lizbert,0,QueenArmsToSide;Lizbert,2,QueenIncredulous,1"
text="We've both survived so much by ourselves.
Imagine what we can do when we're together."/>

	<Subtitle id="106" character="Filbo" emotionStart="" focusTargets="Eggabell,Filbo"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_020_Filbo_OkayGoodLuck"
	setEmotion="Filbo,0,Unamused;Filbo,1.5,Neutral" emotionEnd="Neutral"
	setAnimation="Filbo,1,Pointing;Filbo,2,PointingEnd;Filbo,3,Wave;Lizbert,0,QueenIdle,0.5"
text="Okay...Good luck.
And...well, I'll see you again someday!"/>

	<Subtitle id="107" character="Lizbert" emotionStart="" enableControls="1" nextDialogueID="108"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_021_Lizbert_ItsTimeTo"
	setEmotion="Lizbert,0,Unamused" emotionEnd="Unamused"
	setAnimation="Lizbert,2,QueenPointForward"
text="It's time to get moving.
Get back to Snaxburg!"/>

	<Subtitle id="108" character="Eggabell" emotionStart="" enableControls="1"
	setTrigger="0.5,@18017"
eventName="event:/GameAudio/Voiceovers/Scenes/EggabellArrives/EggabellArrives_022_Eggabell_YoureGoingTo"
	setEmotion="Eggabell,0,Unamused" emotionEnd="Unamused"
	setAnimation="Eggabell,0,GestureForward;Eggabell,1.7,Ready"
text="You're going to have to take a
bit of a shortcut. Hold on!"/>

</SubtitleCollection>
