<SubtitleCollection type="Character">

	<Subtitle id="1101" character="Floofty" nextDialogueID="1102" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,1.5,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_001_Floofty_AhYoureHere" text="Ah, sei qui.
Ho di nuovo bisogno del tuo aiuto." />

	<Subtitle id="1102" character="Floofty" nextDialogueID="1103" setEmotion="Floofty,0,Neutral" emotionEnd="Neutral" setAnimation="Floofty,0,LeanForwardEnd;Floofty,1,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_002_Floofty_SinceMyLast" text="Dopo la mia ultima scoperta, ho condotto esperimenti
sui limiti della rigenerazione dei Bugsnax." />

	<Subtitle id="1103" character="Floofty" nextDialogueID="1104" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,1,ReactionLLeg,0.5;Floofty,3,StoppedDefault,0.5" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_002a_Floofty_UnfortunatelyIveDone" text="Sfortunatamente, non posso fare altro
con una gamba sola. Voglio provare
qualcosa di più innovativo." />

	<Subtitle id="1104" character="Floofty" nextDialogueID="1105" setEmotion="Floofty,0,Unamused;Floofty,1,Smug" emotionEnd="Smug" setAnimation="Floofty,0.5,Pondering" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_003_Floofty_PutSimply_Im" text="In parole semplici:
ho deciso di togliermi la testa." />

	<Subtitle id="1105" character="Floofty" nextDialogueID="1106,1106" option0="Come, scusa?" option1="Non puoi toglierti la testa." />

	<Subtitle id="1106" character="Floofty" nextDialogueID="1108" setEmotion="Floofty,0,Unamused;Floofty,2,Judging" emotionEnd="Judging" setAnimation="Floofty,0,PonderingGestureForward;Floofty,2,PonderingLeanForward;Floofty,4,PonderingLeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_004_Floofty_PardonMeI" text="Ah, scusa, dimenticavo che hai dei limiti.
Togliere nel senso di tagliare.
Testa nel senso di quella cosa che usi per pensare." />

	<Subtitle id="1107" character="Floofty" nextDialogueID="1108" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="Floofty,0.5,PonderingArmTwirl" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_005_Floofty_WellItWould" text="Beh, sarebbe più preciso dire
che mi toglierò il corpo." />

	<Subtitle id="1108" character="Floofty" nextDialogueID="1109" setEmotion="Floofty,0,Neutral" emotionEnd="Neutral" setAnimation="Floofty,0.5,PonderingArmTwirlEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_006_Floofty_AndIAm" text="E sono ragionevolmente cert* che
i Bugsnax lo faranno ricrescere completamente." />

	<Subtitle id="1109" character="Floofty" nextDialogueID="1110,1110" option0="Mi sembra pericoloso." option1="Sei fuori di testa!" />

	<Subtitle id="1110" character="Floofty" nextDialogueID="1111" setEmotion="Floofty,0,Unamused;Floofty,1,Judging" emotionEnd="Unamused" setAnimation="Floofty,1,PonderingLeanForward;Floofty,4,PonderingLeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_007_Floofty_IndeedPerhapsI" text="Già. Forse potrei tentare qualcosa
di meno drastico se avessi un team di assistenti,
dei finanziamenti e un numero molto maggiore di soggetti." />

	<Subtitle id="1111" character="Floofty" nextDialogueID="1112" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,PonderingEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_007a_Floofty_ButAsUsual" text="Ma, come al solito,
nessuno si offre volontario." />

	<Subtitle id="1112" character="Floofty" nextDialogueID="1113" option0="Posso trovare io altri volontari." />

	<Subtitle id="1113" character="Floofty" setEmotion="Floofty,0,Smug;Floofty,2,Judging" emotionEnd="Judging" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_008_Floofty_OhVeryWell" text="Oh? Benissimo.
Se vuoi provarci, accomodati pure." />

	<Subtitle id="1114" character="Floofty" quest="FlooftySideQuest1" questState="Active" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_009_Floofty_SpeakToThe" text="Parla con gli altri Grumpus.
Vedi se riesci a trovare un volontario tra loro." />



	<Subtitle id="1120" character="Filbo" allowBack="1" option0="$EmojiSidequest Vuoi partecipare all'esperimento di Floofty?" />

	<Subtitle id="1121" character="Wambus" allowBack="1" option0="$EmojiSidequest Vuoi partecipare all'esperimento di Floofty?" />

	<Subtitle id="1122" character="Beffica" allowBack="1" option0="$EmojiSidequest Vuoi partecipare all'esperimento di Floofty?" />

	<Subtitle id="1123" character="Gramble" allowBack="1" option0="$EmojiSidequest Vuoi partecipare all'esperimento di Floofty?" />

	<Subtitle id="1124" character="Wiggle" allowBack="1" option0="$EmojiSidequest Vuoi partecipare all'esperimento di Floofty?" />

	<Subtitle id="1125" character="Triffany" allowBack="1" option0="$EmojiSidequest Vuoi partecipare all'esperimento di Floofty?" />

	<Subtitle id="1126" character="Cromdo" allowBack="1" option0="$EmojiSidequest Vuoi partecipare all'esperimento di Floofty?" />

	<Subtitle id="1127" character="Snorpy" allowBack="1" option0="$EmojiSidequest Vuoi partecipare all'esperimento di Floofty?" />

	<Subtitle id="1128" character="Chandlo" allowBack="1" option0="$EmojiSidequest Vuoi partecipare all'esperimento di Floofty?" />

	<Subtitle id="1129" character="Shelda" allowBack="1" option0="$EmojiSidequest Vuoi partecipare all'esperimento di Floofty?" />

	<Subtitle id="1130" character="Filbo" nextDialogueID="11130" setEmotion="Filbo,0,Confused" emotionEnd="Confused" setAnimation="Filbo,0,HandBehindHead" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_010_Filbo_UmmmIDont" text="Uhmmm... Dubito
di poter essere d'aiuto in quel campo." />

	<Subtitle id="11130" character="Filbo" setEmotion="Filbo,0,Bummed" emotionEnd="Bummed" setAnimation="Filbo,0,HandBehindHeadEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_010a_Filbo_FlooftySaidI" text="Floofty ha detto che sono utile
quanto un becher senza fondo." />

	<Subtitle id="1131" character="Wambus" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,0,ShakeHead" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_011_Wambus_Nnnnope" text="No, non se ne parla." />

	<Subtitle id="1132" character="Beffica" setEmotion="Beffica,0,Smug;Beffica,5,Disgust" emotionEnd="Disgust" setAnimation="Beffica,0.5,TellingSecret;Beffica,4,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_012_Beffica_WhyIsFloofty" text="Perché, Floofty sta cercando qualcuno
da sgranocchiare? LOL scherzo! Comunque: NO." />

	<Subtitle id="1133" character="Gramble" setEmotion="Gramble,0,Surprised;Gramble,1,Fear;Gramble,3,Confused" emotionEnd="Confused" setAnimation="Gramble,1.5,FistTapping;Gramble,5,FistTappingEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_013_Gramble_NNoThanksThat" text="N-no, grazie.
Floofty mi fa venire gli incubi...
È sempre lì che mi fissa..." />

	<Subtitle id="1134" character="Wiggle" setEmotion="Wiggle,0,Disgust;Wiggle,1,Surprised;Wiggle,3,Angry" emotionEnd="Angry" setAnimation="Wiggle,1.5,PointToSelf;Wiggle,5,Swoon,0.5;Wiggle,6.5,SwoonEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_014_Wiggle_DarlingTheyOnce" text="Tesoro, una volta mi ha dato della
dissoluta spudorata. Non so cosa
significhi, ma mi sono offesa a morte." />

	<Subtitle id="1135" character="Triffany" setEmotion="Triffany,0,Surprised;Triffany,1,Confused;Triffany,3,Judging" emotionEnd="Judging" setAnimation="Triffany,1,LookDown;Triffany,3,LookDownEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_015_Triffany_OhWellFlooftys" text="Oh! Chiacchierare con Floofty è divertente,
ma i suoi metodi sono piuttosto estremi,
non pensi?" />

	<Subtitle id="1136" character="Cromdo" setEmotion="Cromdo,0,Surprised;Cromdo,1,Disgust" emotionEnd="Disgust" setAnimation="Cromdo,0,Dealmaker;Cromdo,1,DealmakerEnd;Cromdo,2,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_016_Cromdo_YouKiddinMe" text="Dico, stai scherzando?!
Preferisco che i miei organi restino
dove sono, grazie tante!" />

	<Subtitle id="1137" character="Snorpy" setEmotion="Snorpy,0,Disgust;Snorpy,1.5,Angry;Snorpy,4,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,0,LeanForward;Snorpy,1.5,HeadBack,0.5;Snorpy,4,HeadBackEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_017_Snorpy_AbsolutelyNotWhatever" text="Assolutamente no.
Non so cosa stia architettando,
ma di sicuro finirà male." />

	<Subtitle id="1138" character="Chandlo" setEmotion="Chandlo,0,Surprised;Chandlo,2.5,Angry" emotionEnd="Angry" setAnimation="Chandlo,0,ShakingHead;Chandlo,2,HandsOnHipsEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_018_Chandlo_AfterWhatThey" text="Dopo quello che ha fatto a Eggabell?!
Proprio no, bro." />

	<Subtitle id="1139" character="Shelda" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0.2,DismissiveWave;Shelda,4,GestureForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest1/FlooftySidequest1_019_Shelda_SpeakNotOf" text="Non menzionare quell'ignobile alchimista!
Vorrebbe vederci tutti morti!" />



	<Subtitle id="1140" character="Floofty" nextDialogueID="1141" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,LeanForward;Floofty,1,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_001_Floofty_AsExpectedMy" text="Come pensavo. È bastato il mio nome
a spaventarli." />

	<Subtitle id="1141" character="Floofty" nextDialogueID="1142,1142" option0="La cosa ti infastidisce?" option1="Te lo meriti." />

	<Subtitle id="1142" character="Floofty" nextDialogueID="1143" setEmotion="Floofty,0,Unamused;Floofty,0.5,Judging" emotionEnd="Judging" setAnimation="Floofty,0.5,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_002_Floofty_HardlyItsNot" text="Non direi.
In realtà, non è di ME che hanno paura." />

	<Subtitle id="1143" character="Floofty" nextDialogueID="1144" setEmotion="Floofty,0,Disgust;Floofty,2,Angry" emotionEnd="Angry" setAnimation="Floofty,2,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_003_Floofty_TheyGiveIn" text="Si lasciano sopraffare dalla codardia e dall'ignoranza
perché non immaginano neppure
quanto bene possano fare le mie ricerche." />

	<Subtitle id="1144" character="Floofty" nextDialogueID="1145" setEmotion="Floofty,0,Disgust;Floofty,2,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,LeanForwardEnd;Floofty,2.5,Clipboard" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_004_Floofty_SinceIHave" text="Visto che, nonostante i miei tentativi,
non sono riuscit* a far loro cambiare idea,
dovrò completare il lavoro da sol*." />

	<Subtitle id="1145" character="Floofty" nextDialogueID="1146" setEmotion="Floofty,0,Judging" emotionEnd="Judging" setAnimation="Floofty,0,ClipboardWrite" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_004a_Floofty_PerhapsThenThey" text="Forse allora ne comprenderanno il valore." />

	<Subtitle id="1146" character="Floofty" nextDialogueID="1147" setEmotion="Floofty,0,Judging;Floofty,4.5,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,ClipboardWriteEnd;Floofty,1,ClipboardReact;Floofty,4.5,ClipboardWrite,0.5" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_005_Floofty_AsForYou" text="Da te voglio abbastanza Bugsnax
da trasformare completamente il mio corpo.
Accetterò solo i più dolci e sostanziosi." />

	<Subtitle id="1147" character="Floofty" nextDialogueID="1148,1148" option0="Perché?" option1="Mi sembra inusuale, detto da te." />

	<Subtitle id="1148" character="Floofty" setEmotion="Floofty,0,Judging;Floofty,2,Smug" emotionEnd="Smug" setAnimation="Floofty,0,ClipboardWriteEnd;Floofty,3,ClipboardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_006_Floofty_ConsiderItA" text="Considerala una richiesta personale. Dopo tutto,
questo potrebbe essere il mio ultimo pasto.
Ah ah ah!" />

	<Subtitle id="11148" character="Floofty" quest="FlooftySideQuest2" questState="Active" setEmotion="Floofty,0,Unamused;Floofty,2,Smug;Floofty,4,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_007_Floofty_FullyTransformMy" text="Trasformare completamente il mio corpo.
Preferibilmente con dei dolcissimi Bugsnax.
Tutto qui." />

	<Subtitle id="1149" character="Floofty" nextDialogueID="1150" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="Floofty,0,Pondering;Floofty,1,PonderingGestureForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_008_Floofty_VeryGoodYoure" text="Benissimo!
Ti stai rivelando davvero utile." />

	<Subtitle id="1150" character="Floofty" setEmotion="Floofty,0,Unamused;Floofty,2,Smug" emotionEnd="Smug" setAnimation="Floofty,0,PonderingLeanForward;Floofty,2,PonderingLeanForwardEnd;Floofty,4,PonderingEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest2/FlooftySidequest2_009_Floofty_IHaveA" text="Devo ultimare i miei preparativi.
L'esperimento inizierà tra 24 ore." />

	<Subtitle id="1151" character="Floofty" nextDialogueID="1152" setEmotion="Floofty,0,Smug;Floofty,3.5,Suspicious" emotionEnd="Suspicious" setAnimation="Floofty,0,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_001_Floofty_IBorrowedOne" text="Ho preso in prestito uno degli strumenti
da taglio di mio fratello e gli ho apportato
delle modifiche." />

	<Subtitle id="1152" character="Floofty" nextDialogueID="1153" setEmotion="Floofty,0,Unamused;Floofty,3.5,Neutral" emotionEnd="Neutral" setAnimation="" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_002_Floofty_OnceTheDevice" text="Una volta attivato il dispositivo,
gli Snax mi finiranno dritti in bocca,
innescando la mia rigenerazione." />

	<Subtitle id="1153" character="Floofty" nextDialogueID="1154,1155" option0="Come fai a sapere che funzionerà?" option1="È terrificante." />

	<Subtitle id="1154" character="Floofty" nextDialogueID="1156" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_003_Floofty_IDontThat" text="Non lo so.
È a questo che servono gli esperimenti!" />

	<Subtitle id="1155" character="Floofty" nextDialogueID="1156" setEmotion="Floofty,0,Smug" emotionEnd="Smug" setAnimation="" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_004_Floofty_YesISurmise" text="Già.
Il che spiega perché io sono dentro
il dispositivo e tu no." />

	<Subtitle id="1156" character="Floofty" quest="FlooftySideQuest3" questState="Active" setEmotion="Floofty,0,Unamused" emotionEnd="Unamused" setAnimation="" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_005_Floofty_INeedYou" text="Carica l'imbuto sul retro
e poi potremo iniziare." />

play Floofty_Sidequest 1160



	<Subtitle id="1160" character="Snorpy" nextDialogueID="1161" setEmotion="Snorpy,0,Angry" emotionEnd="Angry" setAnimation="Snorpy,0,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_006_Snorpy_YouPutA" text="Smettila subito con queste sciocchezze!" />

	<Subtitle id="1161" character="Floofty" nextDialogueID="1162" setEmotion="Floofty,0,Unamused;Floofty,1,Angry" emotionEnd="Angry" setAnimation="Floofty,1,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_007_Floofty_SnorpingtonHereTo" text="Snorpington.
Sei qui per sabotare di nuovo la mia carriera?" />

	<Subtitle id="1162" character="Snorpy" nextDialogueID="1163" setEmotion="Snorpy,0,Surprised;Snorpy,1,Angry" emotionEnd="Angry" setAnimation="Snorpy,0,HeadBack,0.5;Snorpy,1,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_008_Snorpy_SabotageImTrying" text="Sabotare?! Io sto cercando di salvarti la vita!" />

	<Subtitle id="1163" character="Floofty" nextDialogueID="1164" setEmotion="Floofty,0,Disgust;Floofty,1,Unamused;Floofty,3,Smug" emotionEnd="Smug" setAnimation="Floofty,0,LeanForwardEnd;Floofty,2,GestureToSelf;Floofty,3.5,GestureToSelf,1" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_009_Floofty_NonsenseIfMy" text="Sciocchezze. Se la mia ipotesi è corretta,
non mi succederà niente e la medicina
farà un balzo avanti di un secolo." />

	<Subtitle id="1164" character="Snorpy" nextDialogueID="1165" setEmotion="Snorpy,0,Surprised" emotionEnd="Surprised" setAnimation="Snorpy,0,WavingArms" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_010_Snorpy_AndIfYoure" text="E se è sbagliata, ti ritroverai senza testa!" />

	<Subtitle id="1165" character="Snorpy" nextDialogueID="1166" setEmotion="Snorpy,0,Angry;Snorpy,2.5,Sad" emotionEnd="Sad" setAnimation="Snorpy,0,WavingArmsEnd;Snorpy,2.5,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_010a_Snorpy_EvenAfterEverything" text="Nonostante tutto quello che hai fatto,
Floofty, tengo ancora molto a te." />

	<Subtitle id="1166" character="Floofty" nextDialogueID="1167" setEmotion="Floofty,0,Disgust;Snorpy,0,Angry" emotionEnd="Disgust" setAnimation="Floofty,0,PonderingGestureForward;Snorpy,0,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_011_Floofty_DontTryTo" text="Non cercare di infettarmi
con la tua vigliaccheria!" />

	<Subtitle id="1167" character="Floofty" nextDialogueID="1168" setEmotion="Floofty,0,Judging;Floofty,2,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,PonderingLeanForward;Floofty,2,PonderingLeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_011a_Floofty_WhatYouShould" text="Dovresti 'tenere' al mio lavoro! 
Quella è la sola cosa importante!" />

	<Subtitle id="1168" character="Snorpy" nextDialogueID="1169" setEmotion="Snorpy,0,Angry;Snorpy,2,Judging;Snorpy,4,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,0,LeanForward;Snorpy,2,HeadBack,0.5;Snorpy,4,HeadBackEnd;Floofty,2,PonderingEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_012_Snorpy_YouAreImportant" text="TU sei importante!
A dispetto del tuo ego sfrenato, il mondo andrà
avanti lo stesso, con o senza i tuoi esperimenti." />

	<Subtitle id="1169" character="Floofty" nextDialogueID="1170" setEmotion="Floofty,0,Judging;Floofty,2,Suspicious;Floofty,4,Surprised" emotionEnd="Angry" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd;Floofty,4,LeanForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_013_Floofty_IWouldThink" text="Credevo che almeno tu avresti capito.
Invece, ti ostini a essere uno stupido
bamboccio egoista e pappamolle." />

	<Subtitle id="1170" character="Snorpy" setEmotion="Snorpy,0,Judging" emotionEnd="Judging" setAnimation="Snorpy,0,Hug;Snorpy,1,HugEnd;Floofty,0,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_014_Snorpy_SeeThisIs" text="Vedi? È per questo che nessuno vuole aiutarti!" />

	<Subtitle id="1171" character="Floofty" nextDialogueID="1172" setEmotion="Floofty,0,Bummed" emotionEnd="Bummed" setAnimation="Floofty,0,Pondering" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_015_Floofty_ItsPitifulIsnt" text="Patetico, eh?" />

	<Subtitle id="1172" character="Floofty" nextDialogueID="1173" setEmotion="Floofty,0,Bummed;Floofty,1,Angry;Floofty,4,Unamused" emotionEnd="Unamused" setAnimation="Floofty,1,PonderingArmTwirl;Floofty,4,PonderingArmTwirlEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_016_Floofty_ICanRearrange" text="*sospira* Posso modificare il tessuto fibroso con le onde elettrostatiche...
ma non riesco a convincere
il mio stesso fratello ad aiutarmi." />

	<Subtitle id="1173" character="Floofty" nextDialogueID="1174" setEmotion="Floofty,0,Angry;Floofty,2,Disgust;Floofty,6,Bummed" emotionEnd="Bummed" setAnimation="Floofty,2,PonderingLeanForward;Floofty,6,PonderingLeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_017_Floofty_MyWorkShould" text="Il mio lavoro dovrebbe parlare da solo...
Non dovrei essere costrett* a fare tanti sforzi
per spiegarmi. E invece..." />

	<Subtitle id="1174" character="Floofty" nextDialogueID="1175" setEmotion="Floofty,0,Unamused;Floofty,2,Judging" emotionEnd="Judging" setAnimation="Floofty,0,PonderingGestureForward" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_018_Floofty_WithTheOthers" text="Con gli altri è semplice.
Non sono altro che bambini ignoranti e spaventati." />

	<Subtitle id="1175" character="Floofty" nextDialogueID="1176" setEmotion="Floofty,0,Unamused;Floofty,1,Bummed" emotionEnd="Bummed" setAnimation="Floofty,0,PonderingEnd;Floofty,6,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_019_Floofty_ButNotSnorpy" text="Ugh. Ma con Snorpy...
So che lui non è né stupido, né vigliacco.
Il che vuol dire che l'errore è mio." />

	<Subtitle id="1176" character="Floofty" nextDialogueID="1177" setEmotion="Floofty,0,Unamused;Floofty,2,Bummed;Floofty,4,Confused" emotionEnd="Confused" setAnimation="Floofty,2,LeanForward;Floofty,4,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_020_Floofty_ICannotMake" text="Non riesco a farmi capire...
così perdo la pazienza...
e ci rinuncio." />

	<Subtitle id="1177" character="Floofty" setEmotion="Floofty,0,Unamused;Floofty,2,Confused" emotionEnd="Confused" setAnimation="Floofty,2.5,GestureToSelf" eventName="event:/GameAudio/Voiceovers/Sidequests/FlooftySidequest3/FlooftySidequest3_021_Floofty_AndPerhapsThat" text="E forse... questa è vigliaccheria da parte mia." />

</SubtitleCollection>