<SubtitleCollection>



	<Subtitle id="1" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_001_Chandlo_SnorpySnorpyBro" setEmotion="Chandlo,0,Judging;Chandlo,2,Neutral" emotionEnd="Neutral" setAnimation="Chandlo,0,LeanForward;Chandlo,5,LeanForwardEnd" text="Snorpy? Snorpy!
Dai Snorpy, esci!" />

	<Subtitle id="2" character="Snorpy" nextDialogueID="3" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_002_Snorpy_ImSorryChandlo" setEmotion="Snorpy,0,Judging" emotionEnd="Judging" setAnimation="Snorpy,0,HeadBack;Snorpy,2,HeadBackEnd;Snorpy,5,TummyTap" text="Mi dispiace, Chandlo, ma non ho intenzione di uscire.
Sto per completare la mia prossima invenzione!
Torna pure a sollevare i tuoi pesi." />

	<Subtitle id="3" character="Chandlo" nextDialogueID="4" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_003_Chandlo_SnorpyWeTalked" setEmotion="Chandlo,0,Unamused" emotionEnd="Unamused" setAnimation="Chandlo,0,ShakingHead" text="Snorpy, ne abbiamo parlato, bro." />

	<Subtitle id="4" character="Chandlo" nextDialogueID="5" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_003a_Chandlo_YouGottaGo" setEmotion="Chandlo,3,Smug" emotionEnd="Smug" setAnimation="Chandlo,3,PunchHand,0.5" text="Devi uscire almeno
un'ora al giorno!
Hai bisogno d'aria fresca, bello." />

	<Subtitle id="5" character="Snorpy" nextDialogueID="6" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_004_Snorpy_WhatIllGet" setEmotion="Snorpy,0,Suspicious" emotionEnd="Suspicious" setAnimation="Snorpy,0,DoorHide;Chandlo,0,HandsOnHips,0.5" text="Ma se esco attirerò l'attenzione 
dei Grumpinati..." />

	<Subtitle id="6" character="Chandlo" nextDialogueID="7" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_005_Chandlo_WhoTheresNobody" setEmotion="Chandlo,0,Judging;Chandlo,1,Happy" emotionEnd="Happy" setAnimation="Chandlo,1,HandsOnHipsEnd" text="Di chi? Là fuori non c'è nessuno 
a parte noi, bro!" />

	<Subtitle id="7" character="Snorpy" nextDialogueID="8" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_006_Snorpy_BetterToWork" setEmotion="Snorpy,0,Suspicious;Snorpy,3,Confused" emotionEnd="Confused" setAnimation="Snorpy,2.5,DoorHideEnd" text="Meglio che io continui a lavorare nell'ombra,
dove non possono vedermi.
E poi, fuori fa freddo." />

	<Subtitle id="8" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_007_Chandlo_BroIfYoure" setEmotion="Chandlo,0,Unamused" emotionEnd="Unamused" setAnimation="Chandlo,3,Point;Chandlo,6,PointEnd" text="Bro, se non esci fuori tu, porterò
il fuori da te!" />

	<Subtitle id="9" character="Snorpy" nextDialogueID="10" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_008_Snorpy_HeyNoWhat" setEmotion="Snorpy,0,Surprised;Snorpy,2,Confused" emotionEnd="Confused" text="E-ehi, no. Cosa?!
Non puoi sollevarmi la casa!" />

	<Subtitle id="10" character="Chandlo" nextDialogueID="11" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_009_Chandlo_OhYesI" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setTrigger="1,@3303" setLookAt="Chandlo,1,Chandlo" setAnimation="Chandlo,1,CribLift;Snorpy,1.2,WavingArms" text="Oh, certo che posso!
Ti alzo la baracca, bro!" />

	<Subtitle id="11" character="Snorpy" nextDialogueID="12" nextDialogueDelay="0" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_010_Snorpy_DoNotLift" setEmotion="Snorpy,0,Fear;Snorpy,2,Surprised" emotionEnd="Surprised" setAnimation="" text="Non alzarmi la baracca, Chandlo!
Ho degli strumenti delicati qui dentro e..." />

	<Subtitle id="12" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_011_Chandlo_LiftinYourCrib" setEmotion="Chandlo,0,Surprised" emotionEnd="Smug" setTrigger="5,@3304;5.133,@3305" setLookAt="Chandlo,5,Snorpy" setAnimation="Snorpy,5,WavingArmsEnd;Chandlo,5,CribLiftEnd" text="TI STO ALZANDO LA BARACCA, BRO!" />

	<Subtitle id="13" character="Snorpy" nextDialogueID="14" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_012_Snorpy_ThereImOut" setEmotion="Snorpy,0,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,2,LookUp" text="Ecco fatto.
Sono uscito all'aria 'aperta'...
E sento puzza di scie chimiche." />

	<Subtitle id="14" character="Chandlo" emotionStart="Happy" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_013_Chandlo_ThatsRightBro" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setAnimation="Chandlo,2,ThumpChest;Snorpy,0,LookUpEnd" text="È tutto a posto, bro. 
Un passo alla volta." />



	<Subtitle id="20" character="Snorpy" emotionStart="Judging" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_001_Snorpy_HmTheSky" setEmotion="Snorpy,0,Suspicious;Snorpy,3,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,0,LookUp;Snorpy,3,LookUpEnd" text="Mmh, il cielo sembra sgombro da pericoli...
E va bene: ora o mai più!" />

	<Subtitle id="21" character="Chandlo" nextDialogueID="22" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_002_Chandlo_WoahSnorpysReady" setEmotion="Chandlo,0,Surprised;Chandlo,3,Smug" emotionEnd="Smug" setAnimation="Chandlo,0,LeanForward;Chandlo,3,PunchHand,0.5" text="Snorpy è pronto ad andare?
Ottimo, bro. Andiamo!" />

	<Subtitle id="22" character="Snorpy" nextDialogueID="23" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_003_Snorpy_InJustA" setEmotion="Snorpy,0,Neutral" emotionEnd="Neutral" setAnimation="Chandlo,0,PunchHandEnd" text="Un attimo solo, Chandlo." />

	<Subtitle id="23" character="Snorpy" nextDialogueID="24" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_004_Snorpy_YouveBeenAn" setEmotion="Snorpy,0,Happy;Snorpy,3.3,Suspicious" emotionEnd="Suspicious" setAnimation="Snorpy,0,TummyTap;Snorpy,3.3,LeanForward" text="Sei stato un alleato prezioso.
Sarei quasi tentato di chiamarti 'amico'.
Ma a bassa voce, così che non mi senta nessuno." />

	<Subtitle id="24" character="Chandlo" nextDialogueID="25" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_005_Chandlo_BroIfI" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setAnimation="Chandlo,0.5,ShakingHead" text="Bro, se non temessi di schiacciarti 
come una lattina di aranciata, 
ti abbraccerei con tutta la mia forza!" />

	<Subtitle id="25" character="Chandlo" emotionStart="Happy" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_006_Chandlo_AwWhatThe" setEmotion="Chandlo,0,Happy" emotionEnd="Happy" setAnimation="Chandlo,1.5,OpenArms,0.5" text="Oh, ma chi se ne importa!
Abbraccio in arrivo!" />

	<Subtitle id="26" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_007_Snorpy_WhatExpertHugging" setEmotion="Snorpy,0,Happy" emotionEnd="Happy" setAnimation="Snorpy,0,ArmSwing" text="Abbracci con grande perizia.
Sei un esperto di abbracci!" />

	<Subtitle id="27" character="Chandlo" nextDialogueID="28" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_008_Chandlo_AlrightLetsGet" setEmotion="Chandlo,0,Neutral" emotionEnd="Neutral" setAnimation="Chandlo,2,RightFlex" text="Bene, andiamo, adesso!
Vediamo chi arriva prima all'accampamento, Snorpino!" />

	<Subtitle id="28" character="Snorpy" nextDialogueID="29" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_009_Snorpy_PleaseDontMake" setEmotion="Snorpy,0,Confused" emotionEnd="Confused" setAnimation="Snorpy,0,LeanForward;Snorpy,2,LeanForwardEnd;Chandlo,0,RightFlexEnd" text="Non farmi correre con te, Chandlo, ti prego.
Mi cederanno le ginocchia.
Sarà imbarazzante." />

	<Subtitle id="29" character="Chandlo" nextDialogueID="30" emotionStart="Smug" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_010_Chandlo_IfYoureNot" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setAnimation="Chandlo,1,LeanForward" text="Se non te la senti,
posso sempre portarti io!" />

	<Subtitle id="30" character="Snorpy" nextDialogueID="31" emotionStart="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_011_Snorpy_NNoThatsQuite" setEmotion="Snorpy,0,Smug" emotionEnd="Smug" setAnimation="Snorpy,0,LookDown;Snorpy,5,LookDownEnd;Chandlo,0,LeanForwardEnd" text="*arrossisce*
N-no, non c'è... bisogno." />

	<Subtitle id="31" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_012_Chandlo_YourLossSee" setEmotion="Chandlo,0,Happy" emotionEnd="Happy" setAnimation="" text="Peggio per te! CI VEDIAMO
ALL'ACCAMPAMENTO, BROOOooo!" />

	<Subtitle id="32" character="Snorpy" emotionStart="" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_013_Snorpy_WaitChandlo" setEmotion="Snorpy,0,Confused" emotionEnd="Confused" text="Aspetta! Chandlo!" />



	<Subtitle id="50" character="Filbo" enableControls="1" nextDialogueID="51" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_001_Filbo_HeyEggabellAfter" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="" text="Ah! Ehi, Eggabell, dopo che avremo trovato Liz,
voi due tornerete al villaggio?" />

	<Subtitle id="51" character="Eggabell" enableControls="1" nextDialogueID="52" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/TheWayUp_002_Eggabell_IDunnoIm" setEmotion="Eggabell,0,Happy;Eggabell,2,Unamused" emotionEnd="Unamused" setAnimation="" text="Oh, non saprei. Sto cominciando a prenderci
gusto, a dormire sulla roccia gelida." />

	<Subtitle id="52" character="Eggabell" enableControls="1" nextDialogueID="53" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_002a_Eggabell_ButImSure" setEmotion="Eggabell,0,Neutral" emotionEnd="Neutral" setAnimation="" text="Maaa... sono sicura che a Liz manca il nostro letto." />

	<Subtitle id="53" character="Filbo" enableControls="1" nextDialogueID="54" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_003_Filbo_WellItllBe" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="" text="Beh, sarà pronto per voi!" />

	<Subtitle id="54" character="Filbo" enableControls="1" nextDialogueID="55" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_003a_Filbo_IveBeenKeeping" setEmotion="Filbo,0,Happy" emotionEnd="Neutral" setAnimation="" text="Ho tenuto pulita la vostra capanna
in attesa che tornaste." />

	<Subtitle id="55" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_004_Eggabell_YoureSuchA" setEmotion="Eggabell,0,Smug" emotionEnd="Neutral" setAnimation="" text="*ride* Sei un tipo davvero strano, Filbo." />



	<Subtitle id="60" character="Triffany" nextDialogueID="61" eventName="event:/GameAudio/Voiceovers/Scenes/TriffanyWambusClearMountain/TriffanyWambusClearMountain_001_Triffany_WowFiveHours" setEmotion="Triffany,0,Happy" emotionEnd="Happy" setAnimation="Triffany,0,HandsTogether;Triffany,3,HandsTogetherEnd" text="Wow, sono passate già cinque ore! 
Il tempo vola quando lavoriamo insieme, Wamby!" />

	<Subtitle id="61" character="Triffany" nextDialogueID="62" eventName="event:/GameAudio/Voiceovers/Scenes/TriffanyWambusClearMountain/TriffanyWambusClearMountain_002_Triffany_AndNowThat" setEmotion="Triffany,0,Happy" emotionEnd="Neutral" setAnimation="Triffany,0,InspectingWall;Triffany,2,InspectingWallPoint" setTarget="Triffany,0,@3006" text="E ora che abbiamo tolto le macerie della valanga,
andiamo a esplorare la vetta!" />

	<Subtitle id="62" character="Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/TriffanyWambusClearMountain/TriffanyWambusClearMountain_003_Wambus_TriffyImAlmost" setEmotion="Wambus,0,Confused;Wambus,5,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,HandsOnHips;Wambus,3,ShakeHead,0.5;Triffany,0,InspectingWallEnd,0.5" setTarget="Triffany,0,Wambus" text="*ansima* Triffy, ho quasi cinquant'anni 
e mi fa male la schiena come se ne avessi cento.
Andiamo a stenderci per un po'." />

</SubtitleCollection>