<SubtitleCollection type="Character">

	<Subtitle id="1000" character="Shelda" allowBack="1" option0="$EmojiQuest 뭘 하면 좋을지 물어볼까?" option1="소문에 관해 이야기한다." option2="리즈버트에 관해 이야기한다." option3="버그스낵스에 관해 이야기한다." option4="나중에 다시 봐요." />

	<Subtitle id="1001" character="Shelda" nextTriggerID="9011" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_001_Shelda_ThisOneHas" setEmotion="Shelda,0,Smug;Shelda,4,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,1,SittingLeanForward;Shelda,4,SittingLeanForwardEnd" text="전 많은 질문을 품고 있어요.
제 지혜는 모두와 나눌 거예요." />

	<Subtitle id="1002" character="Shelda" nextDialogueID="1003" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_005_Shelda_OneWhoIs" setEmotion="Shelda,0,Unamused;Shelda,3,Disgust;Shelda,7,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,SittingGestureForward;Shelda,4.1,SittingDismissiveWave" text="그대, 타인을 독으로 오염시키는
존재, 버그스낵스는 어머니의
길에서 벗어났군요." />

	<Subtitle id="1003" character="Shelda" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_005a_Shelda_SoItIs" setEmotion="Shelda,0,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0.3,SittingGestureForward" text="당신은 반드시 속죄해야 해요." />

	<Subtitle id="1004" character="Shelda" nextDialogueID="1005" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest1/SheldaQuest1_001_Shelda_InSeekingInner" setEmotion="Shelda,0,Suspicious;Shelda,4,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingPraying" text="내면의 평화를 추구하는 쉘다는
물질의 유혹을 포기했어요." />

	<Subtitle id="1005" character="Shelda" nextDialogueID="1006" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest1/SheldaQuest1_002_Shelda_SoItIs" setEmotion="Shelda,0,Smug;Shelda,2,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,SittingPrayingEnd" text="그래서 쉘다는 지금 무척 배가 고파요." />

	<Subtitle id="1006" character="Shelda" quest="SheldaMainQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest1/SheldaQuest1_003_Shelda_SeekTheYellow" setEmotion="Shelda,0,Judging;Shelda,2,Surprised;Shelda,6,Judging" emotionEnd="Judging" setAnimation="Shelda,1,SittingGestureToCosmos" text="커다란 돌 구덩이에서
노란 소스를 찾고 있어요.
전 이 소스로 생명을 부지하겠죠." />

	<Subtitle id="11007" character="Shelda" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_ThatIsNot" setEmotion="Shelda,0,Angry;Shelda,4,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0.5,SittingDismissiveWave" text="*퉤* 이건 제가 찾던 맛이 아니에요.
하지만 모호한 자가
마주치게 되는 맛이죠." />

	<Subtitle id="1007" character="Shelda" nextDialogueID="1008" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest2/SheldaQuest2_001_Shelda_YumIsOne" setEmotion="Shelda,0,Surprised" emotionEnd="Surprised" setAnimation="Shelda,2,SittingGestureToCosmos" text="맛은 하나이며
하나는 부활을 바라니." />

	<Subtitle id="1008" character="Shelda" nextDialogueID="1009" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest2/SheldaQuest2_002_Shelda_ConsiderTheSandscape" setEmotion="Shelda,0,Judging;Shelda,4.5,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,SittingPraying" text="모래가 깔린 이 풍경을
마음을 비추는 상이라고 생각하세요. 모래의 건조한 포옹에서
결코 벗어날 수 없어요." />

	<Subtitle id="1009" character="Shelda" nextDialogueID="1010" quest="SheldaMainQuest2" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest2/SheldaQuest2_003_Shelda_FirstAnAct" setEmotion="Shelda,0,Juding;Shelda,3,Surprised" emotionEnd="Surprised" setAnimation="Shelda,3,SittingPrayingEnd" text="먼저, 부활해야 해요.
현재의 쉘다를 깨뜨려야 해요." />

	<Subtitle id="1010" character="Shelda" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest2/SheldaQuest2_004_Shelda_SoTooMust" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0.5,SittingGestureForward" text="당신도 껍질을 깨뜨려야만 하죠.
계란팽이를 깨뜨려 녀석들에게 새로운 삶을 선사하세요." />

	<Subtitle id="1011" character="Shelda" nextDialogueID="11011" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest3/SheldaQuest3_001_Shelda_ITooHave" setEmotion="Shelda,0,Surprised;Shelda,5,Smug" emotionEnd="Smug" setAnimation="Shelda,1,SittingGestureToCosmos" text="저도 계란팽이를 깨뜨렸어요.
영혼의 노른자가 흘러 나오는군요." />

	<Subtitle id="11011" character="Shelda" nextDialogueID="1012" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest3/SheldaQuest3_002_Shelda_YetObstaclesDevour" setEmotion="Shelda,0,Disgust;Shelda,4,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,SittingLeanForward;Shelda,3.5,SittingLeanForwardEnd" text="장애물이 노른자를 먹어치우는군요.
사악한 유혹의 타코마귀예요." />

	<Subtitle id="1012" character="Shelda" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest3/SheldaQuest3_003_Shelda_ToTrulyDestroy" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingPraying;Shelda,2.8,SittingPrayingEnd" text="이 장애물을 진정으로 제거하려면
녀석들을 원소 단위로 분쇄해야 해요!" />

	<Subtitle id="11012" character="Shelda" quest="SheldaMainQuest3" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest3/SheldaQuest3_003_Shelda_ToTrulyDestroy" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingPraying;Shelda,2.8,SittingPrayingEnd" text="이 장애물을 진정으로 제거하려면
녀석들을 원소 단위로 분쇄해야 해요!" />

	<Subtitle id="1013" character="Shelda" nextDialogueID="11013" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest4/SheldaQuest4_001_Shelda_SnaxOfTemptation" setEmotion="Shelda,0,Smug;Shelda,4,Bummed" emotionEnd="Bummed" setAnimation="Shelda,1.2,SittingDismissiveWave;Shelda,3,SittingPraying" text="유혹의 버그스낵스를 제거했어요.
하지만 자아는 아직 어둠 속에서
빛을 찾아 헤매는군요..." />

	<Subtitle id="11013" character="Shelda" nextDialogueID="1014" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest4/SheldaQuest4_002_Shelda_ForOnlyIn" setEmotion="Shelda,0,Judging;Shelda,2,Surprised;Shelda,4,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0.2,SittingGestureToCosmos,0.5" text="오직 어머니 자연의 빛 속에서
독이 정화될 거예요." />

	<Subtitle id="1014" character="Shelda" quest="SheldaMainQuest4" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/SheldaQuest4/SheldaQuest4_003_Shelda_SeekARazzby" setEmotion="Shelda,0,Judging;Shelda,3,Surprised;Shelda,6.2,Suspicious;Shelda,9,Smug" emotionEnd="Smug" setAnimation="Shelda,1,SittingLeanForward;Shelda,9,SittingLeanForwardEnd" text="저 밑에서 라즈비를 찾으세요.
숨겨진 폐허이자, 시련의 미로.
이 라즈비를 그대 곁으로 인도하세요." />

	<Subtitle id="1015" character="Shelda" nextDialogueID="1016" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_001_Shelda_WhatOnceWas" setEmotion="Shelda,0,Judging;Shelda,1,Smug" emotionEnd="Smug" setAnimation="Shelda,0.6,SittingPraying" text="사라졌던 존재가 등장했군요.
빛으로 향하는 길이 정해졌어요." />

	<Subtitle id="1016" character="Shelda" nextDialogueID="1017" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_001a_Shelda_TheTimeHas" setEmotion="Shelda,0,Judging;Shelda,5.5,Neutral" emotionEnd="Neutral" setAnimation="Shelda,1.2,SittingPrayingEnd" text="때가 됐어요.
모래사장에서 떠나죠.
그렇게 저 쉘다는 살아남을 거예요." />

	<Subtitle id="1017" character="Shelda" nextDialogueID="1018,1018" option0="제가 대체 왜 이런 행동을 했는지 하나도 이해가 안 돼요." option1="제발 좀 멀쩡하게 대화하자고요!" />

	<Subtitle id="1018" character="Shelda" nextDialogueID="1019" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_002_Shelda_ItWasA" setEmotion="Shelda,0,Suspicious;Shelda,1,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,SittingGestureToCosmos" text="이건 은유예요." />

	<Subtitle id="1019" character="Shelda" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_003_Shelda_NowToSnaxburg" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,SittingLeanForward,0.5;Shelda,3,SittingLeanForwardEnd" text="이제 스낵스버그가 내게 다가와
추종자들에게 인식을 선사하네요!" />

	<Subtitle id="1020" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/SheldaHeadsHome/SheldaHeadsHome_004_Shelda_GahMyGrumping" setEmotion="Shelda,0,Disgust;Shelda,4,Unamused" emotionEnd="Disgust" setAnimation="" text="아!
엉덩이가 너무 아픈데요!
자신에게 남기는 메모: 의자를 구할 것." />

	<Subtitle id="1022" character="Shelda" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_FeedMeNot" setEmotion="Shelda,0,Disgust" emotionEnd="Disgust" setAnimation="Shelda,0,SittingDismissiveWave" text="절 시위자라고 하더군요.
전 그 독을 먹을 수 없어요!
*배에서 꼬르륵 소리*" />

	<Subtitle id="1023" character="Shelda" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_BugsnaxAreNot" setEmotion="Shelda,0,Disgust;Shelda,3.2,Surprised;Shelda,6.6,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0.7,SittingDismissiveWave" text="버그스낵스는 어머니 자연
, 이 섬도 아닌...찬탈자의 산물이에요." />

	<Subtitle id="1024" character="Shelda" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_HimThatIs" setEmotion="Shelda,0,Suspicious;Shelda,3,Surprised;Shelda,5.5,Unamused" emotionEnd="Unamused" setAnimation="Shelda,5.5,GestureForward" text="길 위에서 비틀거리는
남자의 이름은 찬들로, 당신은
그를 쓰러뜨리는 바람이군요." />

	<Subtitle id="1050" character="Shelda" allowBack="1" nextDialogueID="Quest" option0="뭐가 필요하다고 했죠?" />

	<Subtitle id="16000" character="Shelda" isEat="1" option0="식사를 하죠." />

	<Subtitle id="1051" character="Shelda" allowBack="1" option0="대화 좀 하죠." />

	<Subtitle id="1052" character="Shelda" allowBack="1" isBack="1" option0="잘 있어요." />

	<Subtitle id="1053" character="Shelda" allowBack="1" option0="$EmojiQuest 음... 당신은 스낵스버그로 돌아올 건가요?" />

	<Subtitle id="1054" character="Shelda" allowBack="1" quest="SheldaMainQuest1" questState="ConditionMet" option0="$EmojiQuestComplete 식량은 어떻게 조달하죠?" />

	<Subtitle id="1055" character="Shelda" allowBack="1" quest="SheldaMainQuest2" questState="ConditionMet" option0="$EmojiQuestComplete 제가 계란을 깨서 오믈렛을 만들었는데요?" />

	<Subtitle id="1056" character="Shelda" allowBack="1" quest="SheldaMainQuest4" questState="ConditionMet" option0="$EmojiQuestComplete 제가 어둠 속에서 라즈비를 잡아 왔는데요?" />

	<Subtitle id="1057" character="Shelda" allowBack="1" quest="SheldaMainQuest3" questState="ConditionMet" option0="$EmojiQuestComplete 제가 장애물을 치웠는데요?" />

	<Subtitle id="1058" character="Shelda" allowBack="1" option0="$EmojiInterview 잠깐 인터뷰 좀 해도 될까요?" />

	<Subtitle id="1059" character="Shelda" allowBack="1" quest="SheldaSideQuest1" questState="Available" option0="$EmojiSidequest 무슨 일이에요, 쉘다?" />

	<Subtitle id="1060" character="Shelda" allowBack="1" quest="SheldaSideQuest2" questState="Available" option0="$EmojiSidequest 상자가 어떻게 된 거죠?" />

	<Subtitle id="1061" character="Shelda" allowBack="1" quest="SheldaSideQuest3" questState="Available" option0="$EmojiSidequest 무슨 문제 있어요?" />

	<Subtitle id="1062" character="Shelda" allowBack="1" quest="SheldaSideQuest1" questState="ConditionMet" option0="$EmojiSidequest상자에 공물을 바쳤어요." />

	<Subtitle id="1063" character="Shelda" allowBack="1" quest="SheldaSideQuest2" questState="ConditionMet" option0="$EmojiSidequest상자에 공물을 더 많이 바쳤어요." />

	<Subtitle id="1064" character="Shelda" allowBack="1" quest="SheldaSideQuest3" questState="ConditionMet" option0="$EmojiSidequest상자에 공물을 더 많이 바쳤어요...더 많이요." />

	<Subtitle id="1090" character="Shelda" enableControls="1" emotionEnd="Ignore" eventName="GameAudio/Voiceovers/General/Shelda/Ow" text="앗!" />



	<Subtitle id="1351" character="Shelda" allowBack="1" option0="당신이 쉘다인가요?" />

	<Subtitle id="1354" character="Shelda" allowBack="1" option0="좀 더 분명하게 대답해주겠어요?" />

	<Subtitle id="1355" character="Shelda" allowBack="1" option0="$EmojiQuest 당신은 대체 누구죠?" />

	<Subtitle id="1252" character="Shelda" emotionStart="" nextTriggerID="9011" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_002_Shelda_AmIOne" setEmotion="Shelda,0,Judging;Shelda,2,Smug" emotionEnd="Smug" setAnimation="Shelda,3.2,SittingGestureToCosmos" text="저요?
쉘다라고 불리는 존재는
저 너머에 존재해요." />

	<Subtitle id="1257" character="Shelda" emotionStart="" nextTriggerID="9011" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_003_Shelda_AnswersHaveNo" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0.5,SittingDismissiveWave" text="답에는 아무런 형대가 없어요
진실은 다양한 맛으로 드러나죠." />

	<Subtitle id="1258" character="Shelda" emotionStart="" nextDialogueID="1002" eventName="event:/GameAudio/Voiceovers/Quests/SheldaMeet/MeetingShelda_004_Shelda_TheQuestionsMust" setEmotion="Shelda,0,Unamused;Shelda,3,Judging" emotionEnd="Judging" setAnimation="Shelda,0,SittingLeanForward;Shelda,3,SittingLeanForwardEnd" text="질문은 그만둬요.
지혜는 오직 경험을 통해서만
얻을 수 있어요." />



	<Subtitle id="1500" character="Shelda" style="Interview" nextDialogueID="1301,1302,1303,1304,1305,1306,1307,1308,1309,1310" />

	<Subtitle id="1301" character="Shelda" nextDialogueID="1202" option0="당신은 누구죠?" />

	<Subtitle id="1302" character="Shelda" nextDialogueID="1204" afterSelectionUnhide="1303" option0="스낵투스섬에 온 이유가 뭐죠?" />

	<Subtitle id="1303" character="Shelda" hiddenByDefault="1" nextDialogueID="1205" option0="리즈버트가 복권 대회를 열었나요?" indent="1" />

	<Subtitle id="1304" character="Shelda" nextDialogueID="1206" afterSelectionUnhide="1305" option0="버그스낵스에 대해 어떻게 생각하세요?" />

	<Subtitle id="1305" character="Shelda" hiddenByDefault="1" nextDialogueID="1207" option0="그건 그렇고 어머니가 대체 누구예요?" indent="1" />

	<Subtitle id="1306" character="Shelda" nextDialogueID="1208" option0="마을을 떠난 이유가 뭐죠?" />

	<Subtitle id="1307" character="Shelda" nextDialogueID="1210" afterSelectionUnhide="1308" option0="리즈버트에 관해 뭔가 아는 사실 없나요?" />

	<Subtitle id="1308" character="Shelda" hiddenByDefault="1" nextDialogueID="1212" afterSelectionUnhide="1309" option0="종말이요? 좀 더 구체적으로 말해주시겠어요?" indent="1" />

	<Subtitle id="1309" character="Shelda" hiddenByDefault="1" nextDialogueID="1215" option0="당신 사기꾼 아니에요?" indent="2" />

	<Subtitle id="1310" character="Shelda" hiddenByDefault="1" unHideOnQuestConditionMet="SheldaInterview" nextDialogueID="1216" option0="$EmojiInterviewComplete 고마워요, 조금도 도움이 안 되는군요." allowBack="1" />

	<Subtitle id="1350" character="Shelda" option0="$EmojiInterview 인터뷰 시작" option1="아니, 됐어요" />

	<Subtitle id="1510" character="Shelda" allowBack="1" isBack="1" nextDialogueID="1500" option0="돌아가기" />



	<Subtitle id="1201" character="Shelda" emotionStart="" nextDialogueID="1350" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_001_Shelda_WhenOneAsks" setEmotion="Shelda,0,Neutral;Shelda,2.5,Smug" emotionEnd="Smug" setAnimation="" text="질문을 많이 던지는 자만이
많은 답을 얻을 수 있죠." />

	<Subtitle id="1202" character="Shelda" emotionStart="" nextDialogueID="1203" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_002_Shelda_OneIsCalled" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,1,GestureToSelf" text="쉘다라고 불리는 존재죠." />

	<Subtitle id="1203" character="Shelda" emotionStart="Happy" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_002a_Shelda_OneWhois" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,3,GestureToCosmos" text="어머니 자연의 의지를 따라 움직이는
배라고 할 수 있어요. 균형과 순수함을 유지하는
존재죠." />

	<Subtitle id="1204" character="Shelda" emotionStart="Unamused" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_003_Shelda_ACallingFelt" setEmotion="Shelda,0,Surprised;Shelda,3,Suspicious;Shelda,5,Surprised;Shelda,7,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,0,Doom;Shelda,7,DoomEnd" text="영혼 속에서 부름이 느껴졌어요.
저 멀리서 희미한 목소리가 '그들이 널 필요로 한다'고 속삭였죠.
복권에서 무료 티켓을 얻은 거죠." />

	<Subtitle id="1205" character="Shelda" emotionStart="Unamused" nextDialogueID="1500" setQuestRequirement="SheldaInterviewHere" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_004_Shelda_TheRaffleIs" setEmotion="Shelda,0,Surprised;Shelda,4,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,GestureToCosmos" text="복권이란 말은 은유일 뿐이지만...맞아요." />

	<Subtitle id="1206" character="Shelda" emotionStart="Disgust" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_005_Shelda_TheToxinThe" setEmotion="Shelda,0,Disgust;Shelda,7,Suspicious;Shelda,9,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,DismissiveWave;Shelda,4,GestureForward;Shelda,7.2,LookLeftAndRight" text="독이죠. 어머니는 유혹하는 모든 형태 속의
독을 혐오해요. 전 알 수 있죠.
우리 주위를 어슬렁거리며, 우리 안에 있는 그 존재를요." />

	<Subtitle id="1207" character="Shelda" emotionStart="Surprised" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_006_Shelda_MotherNaturaeThe" setEmotion="Shelda,0,Happy;Shelda,5,Smug" emotionEnd="Smug" setAnimation="Shelda,0,GestureToCosmos" text="어머니 자연이요! 그분이 바로 어머니죠.
모든 존재가 흘러나오는
가장 순수한 빛이예요." />

	<Subtitle id="1208" character="Shelda" emotionStart="Bummed" nextDialogueID="1209" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_007_Shelda_OneCastOut" setEmotion="Shelda,0,Disgust;Shelda,5.5,Suspicious" emotionEnd="Suspicious" setAnimation="Shelda,1,DismissiveWave;Shelda,5.5,LookLeftAndRight" text="전 독의 자손인 그들을 쫓아낸 거예요.
하지만 그들은 아무것도 배우지 못했고 탐욕만 커졌죠." />

	<Subtitle id="1209" character="Shelda" emotionStart="Sad" nextDialogueID="1500" setQuestRequirement="SheldaInterviewLeave" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_007a_Shelda_SoItWas" setEmotion="Shelda,0,Judging;Shelda,1.5,Neutral;Shelda,7,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,GestureToSelf;Shelda,7.5,Relaxed;Shelda,12,RelaxedEnd" text="그래서 멀리 여행을 떠나
저 자신을 고립시켜 하나의 본보기가 되고자 했던 거예요.
완전히, 완전히 외톨이가 되고 말았죠." />

	<Subtitle id="1210" character="Shelda" emotionStart="Judging" nextDialogueID="1211" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_008_Shelda_SheTheHuntress" setEmotion="Shelda,0,Unamused;Shelda,6,Sad" emotionEnd="Sad" setAnimation="Shelda,1.5,DismissiveWave;Shelda,5,GestureToCosmos" text="여자 사냥꾼은 우리 품을 벗어났어요.
어머니의 길에서 벗어나
치유사의 얼룩진 사랑을 쫓아갔죠." />

	<Subtitle id="1211" character="Shelda" emotionStart="Unamused" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_008a_Shelda_ThriceWereThey" setEmotion="Shelda,0,Angry;Shelda,2,Suspicious;Shelda,9,Surprised;Shelda,11,Disgust" emotionEnd="Disgust" setAnimation="Shelda,3.2,GestureForward" text="이들에게 세 번이나 경고했어요.
이번엔 당신에게도 경고할게요.
독을 마신 자에게 종말이 도래할 거예요." />

	<Subtitle id="1212" character="Shelda" emotionStart="Surprised" nextDialogueID="1213" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_009_Shelda_ADoomOf" setEmotion="Shelda,0,Surprised;Shelda,4,Suspicious;Shelda,6,Surprised" emotionEnd="Surprised" setAnimation="Shelda,0,Doom" text="독의 종말은 영원할 거예요!
땅이 흔들리고 하늘이 갈라지죠!" />

	<Subtitle id="1213" character="Shelda" emotionStart="Surprised" nextDialogueID="1214" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_009a_Shelda_LookNotUpon" setEmotion="Shelda,0,Surprised;Shelda,2,Judging;Shelda,5,Surprised;Shelda,6,Suspicious" emotionEnd="Suspicious" setAnimation="" text="절대 위를 올려다 보지 말아요, 꼼짝도 하지 말아요.
안 그러면 독의 여왕에게 잡아먹히고 말 테니까요!" />

	<Subtitle id="1214" character="Shelda" emotionStart="Unamused" nextDialogueID="1500" setQuestRequirement="SheldaInterviewLizbert" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_010_Shelda_OrSoI" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,DoomEnd" text="전 그렇게 들었어요." />

	<Subtitle id="1215" character="Shelda" emotionStart="Happy" nextDialogueID="1500" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_011_Shelda_EveryoneIsA" setEmotion="Shelda,0,Smug" emotionEnd="Smug" setAnimation="Shelda,0,GestureForward" text="어떤 의미에서는 모두가 사기꾼이죠." />

	<Subtitle id="1216" character="Shelda" emotionStart="Unamused" nextDialogueID="1217" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_012_Shelda_EverAreMore" setEmotion="Shelda,0,Neutral;Shelda,3.5,Smug" emotionEnd="Smug" setAnimation="Shelda,0,GestureToCosmos" text="아무리 많은 질문을 던져도
대답을 얻기는 힘든 법이죠." />

	<Subtitle id="1217" character="Shelda" emotionStart="" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_012a_Shelda_OneMustLive" setEmotion="Shelda,0,Unamused;Shelda,6.5,Smug" emotionEnd="Smug" setAnimation="Shelda,2.5,DismissiveWave" text="우린 무지에 만족하며 살아야 해요.
이 점을 염두에 두고 깊이 생각하세요." />

	<Subtitle id="1218" character="Shelda" emotionStart="Happy" unskippable="1" eventName="event:/GameAudio/Voiceovers/Interviews/Shelda/InterviewShelda_013_Shelda_AVesselOf" setEmotion="Shelda,0,Judging;Shelda,3.5,Neutral;Shelda,6,Suspicious" emotionEnd="Suspicious" setAnimation="" setTarget="Shelda,0,@999.999" text="미지의 용기군요.
이 수수께끼 속에서 많은 답을 얻을 수 있을 거예요." />



<Subtitle id="10001" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_001" text="네, 자손이여?" />

<Subtitle id="10002" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_002" text="네, 자손이여?" />

<Subtitle id="10003" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_003" text="당신을 보고 있어요." />

<Subtitle id="10004" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_004" text="당신을 보고 있어요." />

<Subtitle id="10005" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_005" text="환영해요." />

<Subtitle id="10006" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_006" text="환영해요." />

<Subtitle id="10007" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_007" text="최근에 버그스낵스에 갔나요?" />

<Subtitle id="10008" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_008" text="당신은 언제나 환영이에요." />

<Subtitle id="10009" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_009" text="당신에게 축복을!" />

<Subtitle id="10010" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Greet_Player_010" text="축복이 내리기를!" />



<Subtitle id="10051" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_001" text="평화가 깃들길." />

<Subtitle id="10052" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_002" text="평화가 깃들길." />

<Subtitle id="10053" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_003" text="잘 가요." />

<Subtitle id="10054" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_004" text="잘 가요." />

<Subtitle id="10055" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_005" text="빛 속에서 걷기를." />

<Subtitle id="10056" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_006" text="빛 속에서 걷기를." />

<Subtitle id="10057" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_007" text="오랜만이에요!" />

<Subtitle id="10058" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_008" text="행복하게! 건강하게!" />

<Subtitle id="10059" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_009" text="곧 또 봐요!" />

<Subtitle id="10060" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Greetings/Tidbit_Shelda_Bye_Player_010" text="버그스낵스한테 물리지 마요!" />


<Subtitle id="12001" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_BeholdTheStars" text="머리 위의 별을 바라보기를." />

<Subtitle id="12002" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_OneFeelsThe" text="온기를 느껴 보세요." />

<Subtitle id="12003" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_LightAgainstThe" text="어둠에 맞서는 빛을." />

<Subtitle id="12004" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_AnotherLogUpon" text="불 위에 던지는 또다른 장작." />


<Subtitle id="13001" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_InnerPeace" text="내면의 평화." />

<Subtitle id="13002" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_OpenYourMind" text="마음을 여세요." />

<Subtitle id="13003" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_TheMothersWill" text="어머니의 의지가 부를 거예요." />

<Subtitle id="13004" character="Shelda" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Tidbits/Tibdit_Shelda_DontThinkAbout" text="버그스낵스는 생각하지 말아요." />

</SubtitleCollection>