<SubtitleCollection>



	<Subtitle id="1" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_001_Chandlo_SnorpySnorpyBro" setEmotion="Chandlo,0,Judging;Chandlo,2,Neutral" emotionEnd="Neutral" setAnimation="Chandlo,0,LeanForward;Chandlo,5,LeanForwardEnd" text="¿Inventín? ¡Inventín!
¡Hermano, Inventín, sal!" />

	<Subtitle id="2" character="Snorpy" nextDialogueID="3" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_002_Snorpy_ImSorryChandlo" setEmotion="Snorpy,0,Judging" emotionEnd="Judging" setAnimation="Snorpy,0,HeadBack;Snorpy,2,HeadBackEnd;Snorpy,5,TummyTap" text="Lo siento, Adonis, no voy a salir.
¡Estoy muy cerca de terminar mi próximo invento!
Vuelve a tus levantamientos en paz." />

	<Subtitle id="3" character="Chandlo" nextDialogueID="4" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_003_Chandlo_SnorpyWeTalked" setEmotion="Chandlo,0,Unamused" emotionEnd="Unamused" setAnimation="Chandlo,0,ShakingHead" text="Inventín, ya hablamos de esto, hermano." />

	<Subtitle id="4" character="Chandlo" nextDialogueID="5" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_003a_Chandlo_YouGottaGo" setEmotion="Chandlo,3,Smug" emotionEnd="Smug" setAnimation="Chandlo,3,PunchHand,0.5" text="¡Tienes que salir al menos
una hora al día! Tienes
que tomar aire fresco, viejo." />

	<Subtitle id="5" character="Snorpy" nextDialogueID="6" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_004_Snorpy_WhatIllGet" setEmotion="Snorpy,0,Suspicious" emotionEnd="Suspicious" setAnimation="Snorpy,0,DoorHide;Chandlo,0,HandsOnHips,0.5" text="Sí, lo que “tomaré” es
la atención de los Greluminati..." />

	<Subtitle id="6" character="Chandlo" nextDialogueID="7" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_005_Chandlo_WhoTheresNobody" setEmotion="Chandlo,0,Judging;Chandlo,1,Happy" emotionEnd="Happy" setAnimation="Chandlo,1,HandsOnHipsEnd" text="¿De quiénes? ¡No hay nadie ahí afuera, hermano,
solo nosotros!" />

	<Subtitle id="7" character="Snorpy" nextDialogueID="8" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_006_Snorpy_BetterToWork" setEmotion="Snorpy,0,Suspicious;Snorpy,3,Confused" emotionEnd="Confused" setAnimation="Snorpy,2.5,DoorHideEnd" text="Es mejor trabajar en las sombras,
donde no me pueden ver.
Además, hace frío ahí afuera." />

	<Subtitle id="8" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_007_Chandlo_BroIfYoure" setEmotion="Chandlo,0,Unamused" emotionEnd="Unamused" setAnimation="Chandlo,3,Point;Chandlo,6,PointEnd" text="¡Hermano, si no sales al aire libre,
llevaré el aire libre hacia ti!" />

	<Subtitle id="9" character="Snorpy" nextDialogueID="10" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_008_Snorpy_HeyNoWhat" setEmotion="Snorpy,0,Surprised;Snorpy,2,Confused" emotionEnd="Confused" text="E-eh, no. ¿Qué?
¡No puedes levantar mi casa entera!" />

	<Subtitle id="10" character="Chandlo" nextDialogueID="11" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_009_Chandlo_OhYesI" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setTrigger="1,@3303" setLookAt="Chandlo,1,Chandlo" setAnimation="Chandlo,1,CribLift;Snorpy,1.2,WavingArms" text="¡Oh, sí que puedo!
¡Levantaré tu casa, viejo!" />

	<Subtitle id="11" character="Snorpy" nextDialogueID="12" nextDialogueDelay="0" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_010_Snorpy_DoNotLift" setEmotion="Snorpy,0,Fear;Snorpy,2,Surprised" emotionEnd="Surprised" setAnimation="" text="¡No la levantes, Adonis!
Tengo instrumentos delicados aquí, y..." />

	<Subtitle id="12" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_011_Chandlo_LiftinYourCrib" setEmotion="Chandlo,0,Surprised" emotionEnd="Smug" setTrigger="5,@3304;5.133,@3305" setLookAt="Chandlo,5,Snorpy" setAnimation="Snorpy,5,WavingArmsEnd;Chandlo,5,CribLiftEnd" text="¡ESTOY LEVANTANDO TU CASA, VIEJO!" />

	<Subtitle id="13" character="Snorpy" nextDialogueID="14" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_012_Snorpy_ThereImOut" setEmotion="Snorpy,0,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,2,LookUp" text="Listo.
Ya salí al aire “fresco”...
Y puedo oler las estelas químicas." />

	<Subtitle id="14" character="Chandlo" emotionStart="Happy" eventName="event:/GameAudio/Voiceovers/Scenes/ChandloSnorpyWoods/SnorpyChandloWoods_013_Chandlo_ThatsRightBro" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setAnimation="Chandlo,2,ThumpChest;Snorpy,0,LookUpEnd" text="Muy bien, hermano.
Un paso a la vez." />



	<Subtitle id="20" character="Snorpy" emotionStart="Judging" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_001_Snorpy_HmTheSky" setEmotion="Snorpy,0,Suspicious;Snorpy,3,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,0,LookUp;Snorpy,3,LookUpEnd" text="Mmm, el cielo se ve libre de peligros...
Supongo que es ahora o nunca." />

	<Subtitle id="21" character="Chandlo" nextDialogueID="22" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_002_Chandlo_WoahSnorpysReady" setEmotion="Chandlo,0,Surprised;Chandlo,3,Smug" emotionEnd="Smug" setAnimation="Chandlo,0,LeanForward;Chandlo,3,PunchHand,0.5" text="¡Vaya! ¿Inventín está listo para partir?
Bueno, viejo, ¡en marcha!" />

	<Subtitle id="22" character="Snorpy" nextDialogueID="23" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_003_Snorpy_InJustA" setEmotion="Snorpy,0,Neutral" emotionEnd="Neutral" setAnimation="Chandlo,0,PunchHandEnd" text="Solo dame un momento, Adonis." />

	<Subtitle id="23" character="Snorpy" nextDialogueID="24" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_004_Snorpy_YouveBeenAn" setEmotion="Snorpy,0,Happy;Snorpy,3.3,Suspicious" emotionEnd="Suspicious" setAnimation="Snorpy,0,TummyTap;Snorpy,3.3,LeanForward" text="Has sido une aliade invaluable.
Incluso me tienta llamarte mi amigue.
Pero en voz baja, para que no me escuchen." />

	<Subtitle id="24" character="Chandlo" nextDialogueID="25" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_005_Chandlo_BroIfI" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setAnimation="Chandlo,0.5,ShakingHead" text="Hermano, si no fuera porque creo
que te aplastaría como a una lata,
¡te daría un buen abrazo de GRELUCHE!" />

	<Subtitle id="25" character="Chandlo" emotionStart="Happy" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_006_Chandlo_AwWhatThe" setEmotion="Chandlo,0,Happy" emotionEnd="Happy" setAnimation="Chandlo,1.5,OpenArms,0.5" text="Aw, qué Greluches.
¡Ahí voy!" />

	<Subtitle id="26" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_007_Snorpy_WhatExpertHugging" setEmotion="Snorpy,0,Happy" emotionEnd="Happy" setAnimation="Snorpy,0,ArmSwing" text="¡Qué manera experta de abrazar!
¡Me encanta ese abrazo!" />

	<Subtitle id="27" character="Chandlo" nextDialogueID="28" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_008_Chandlo_AlrightLetsGet" setEmotion="Chandlo,0,Neutral" emotionEnd="Neutral" setAnimation="Chandlo,2,RightFlex" text="¡Bueno, salgamos de aquí!
¡Te echo una carrera hasta el pueblo, Inventinete!" />

	<Subtitle id="28" character="Snorpy" nextDialogueID="29" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_009_Snorpy_PleaseDontMake" setEmotion="Snorpy,0,Confused" emotionEnd="Confused" setAnimation="Snorpy,0,LeanForward;Snorpy,2,LeanForwardEnd;Chandlo,0,RightFlexEnd" text="Por favor, no me hagas correr contigo, Adonis.
Me temblarán las piernas." />

	<Subtitle id="29" character="Chandlo" nextDialogueID="30" emotionStart="Smug" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_010_Chandlo_IfYoureNot" setEmotion="Chandlo,0,Smug" emotionEnd="Smug" setAnimation="Chandlo,1,LeanForward" text="Si no te sientes preparado para hacerlo,
podría cargarte." />

	<Subtitle id="30" character="Snorpy" nextDialogueID="31" emotionStart="Confused" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_011_Snorpy_NNoThatsQuite" setEmotion="Snorpy,0,Smug" emotionEnd="Smug" setAnimation="Snorpy,0,LookDown;Snorpy,5,LookDownEnd;Chandlo,0,LeanForwardEnd" text="*el rubor se intensifica*
Oh, no, está... no hace falta." />

	<Subtitle id="31" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_012_Chandlo_YourLossSee" setEmotion="Chandlo,0,Happy" emotionEnd="Happy" setAnimation="" text="¡Tú te lo pierdes! ¡NOS VEMOS EN EL PUEBLO, HERMANOOOOOOOO!" />

	<Subtitle id="32" character="Snorpy" emotionStart="" eventName="event:/GameAudio/Voiceovers/Scenes/SnorpyChandloGoHome/SnorpyChandloGoHome_013_Snorpy_WaitChandlo" setEmotion="Snorpy,0,Confused" emotionEnd="Confused" text="¡Espera! ¡Adonis!" />



	<Subtitle id="50" character="Filbo" enableControls="1" nextDialogueID="51" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_001_Filbo_HeyEggabellAfter" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="" text="¡Ja! Eh, Cascabell, después de recuperar a Isaberta,
¿ustedes dos piensan volver al pueblo?" />

	<Subtitle id="51" character="Eggabell" enableControls="1" nextDialogueID="52" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/TheWayUp_002_Eggabell_IDunnoIm" setEmotion="Eggabell,0,Happy;Eggabell,2,Unamused" emotionEnd="Unamused" setAnimation="" text="Oh, no lo sé. Me está empezando a gustar
dormir sobre rocas heladas." />

	<Subtitle id="52" character="Eggabell" enableControls="1" nextDialogueID="53" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_002a_Eggabell_ButImSure" setEmotion="Eggabell,0,Neutral" emotionEnd="Neutral" setAnimation="" text="Peeeero estoy segura de que Isa extraña nuestra cama." />

	<Subtitle id="53" character="Filbo" enableControls="1" nextDialogueID="54" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_003_Filbo_WellItllBe" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="" text="¡Bueno, estará lista para ustedes!" />

	<Subtitle id="54" character="Filbo" enableControls="1" nextDialogueID="55" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_003a_Filbo_IveBeenKeeping" setEmotion="Filbo,0,Happy" emotionEnd="Neutral" setAnimation="" text="He estado limpiando su cabaña
para cuando volvieran." />

	<Subtitle id="55" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Quests/OnTheWayUp/OnTheWayUp_004_Eggabell_YoureSuchA" setEmotion="Eggabell,0,Smug" emotionEnd="Neutral" setAnimation="" text="*se ríe* Eres tan extraño, Filbo." />



	<Subtitle id="60" character="Triffany" nextDialogueID="61" eventName="event:/GameAudio/Voiceovers/Scenes/TriffanyWambusClearMountain/TriffanyWambusClearMountain_001_Triffany_WowFiveHours" setEmotion="Triffany,0,Happy" emotionEnd="Happy" setAnimation="Triffany,0,HandsTogether;Triffany,3,HandsTogetherEnd" text="¡Vaya, cinco horas pasan muy rápido
cuando trabajamos juntos, Granji!" />

	<Subtitle id="61" character="Triffany" nextDialogueID="62" eventName="event:/GameAudio/Voiceovers/Scenes/TriffanyWambusClearMountain/TriffanyWambusClearMountain_002_Triffany_AndNowThat" setEmotion="Triffany,0,Happy" emotionEnd="Neutral" setAnimation="Triffany,0,InspectingWall;Triffany,2,InspectingWallPoint" setTarget="Triffany,0,@3006" text="Y, ahora que se despejó la avalancha,
¡podemos ir a explorar la cima de la montaña!" />

	<Subtitle id="62" character="Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/TriffanyWambusClearMountain/TriffanyWambusClearMountain_003_Wambus_TriffyImAlmost" setEmotion="Wambus,0,Confused;Wambus,5,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,HandsOnHips;Wambus,3,ShakeHead,0.5;Triffany,0,InspectingWallEnd,0.5" setTarget="Triffany,0,Wambus" text="*resopla* Estrefi, ya tengo casi cincuenta años,
y mi espalda tiene por lo menos cien.
Vayamos a descansar un rato." />

</SubtitleCollection>