<SubtitleCollection>

<!-- Conversation between Filbo and Wambus -->

	<Subtitle id="1" character="Filbo" nextDialogueID="2" emotionStart="Happy"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_001_Filbo_HeyWambusHows"
text="Hey Wambus! How's the farm?" />

	<Subtitle id="2" character="Wambus" nextDialogueID="3" emotionStart="Angry" emotionEnd="Unamused"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_002_Wambus_YerStillAlive"
setAnimation="Wambus,1.5,IdleToLean"
text="Yer still alive?
Thought you'da starved to death by now." />

	<Subtitle id="3" character="Filbo" nextDialogueID="4" 
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_003_Filbo_NopeIFound"
setAnimation="Filbo,0.3,GestureForward" setTarget="Filbo,1,@999.999"
text="Nope!
I found a journalist!" />

	<Subtitle id="4" character="Filbo" nextDialogueID="31"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_003a_Filbo_TheyreAlsoPretty"
setAnimation="Filbo,1.5,GestureTowardSelf" setTarget="Filbo,0,Wambus"
text="They're also pretty good at hunting Bugsnax.
I was gonna bring them back to Snaxburg!" />

	<Subtitle id="31" character="Wambus" nextDialogueID="32" emotionEnd="Unamused"
	setEmotion="Wambus,0,Unamused;Filbo,1,Confused"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_004_Wambus_ThatsNice"
text="That's nice." />

	<Subtitle id="32" character="Filbo" nextDialogueID="5" emotionEnd="Confused"
	setEmotion="Filbo,0,Confused"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_005_Filbo_DontYouWant"
text="...don't you want to come with?" />

	<Subtitle id="5" character="Wambus" nextDialogueID="6" emotionEnd="Unamused"
	setEmotion="Wambus,0,Unamused;Filbo,0.5,Sad"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_006_Wambus_No"
text="No." />

	<Subtitle id="6" character="Filbo" nextDialogueID="7" emotionStart="Sad" emotionEnd="Sad"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_007_Filbo_WwhyNot"
setAnimation="Filbo,0,HandBehindHead;Filbo,5,HandBehindHeadEnd"
text="W-w-why not?" />

	<Subtitle id="7" character="Wambus" nextDialogueID="8" stoppedAnimation="LeanToIdle" emotionStart="Disgust" emotionEnd="Disgust"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_008_Wambus_IGotMy"
text="I got my paws full with my ketchup crop." />

	<Subtitle id="8" character="Wambus" nextDialogueID="9" emotionEnd="Unamused"
	setEmotion="Wambus,0,Unamused"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_008a_Wambus_WithoutLizbertAround"
text="Without Lizbert around to catch Bugsnax,
I gotta keep us all fed." />

	<Subtitle id="9" character="Filbo" nextDialogueID="10" emotionEnd="Disgust"
	setEmotion="Filbo,0,Disgust"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_009_Filbo_ErweCantJust"
setAnimation="Filbo,0,HandBehindHead"
text="Er...we can't just eat ketchup..." />

	<Subtitle id="10" character="Wambus" nextDialogueID="11" emotionStart="Angry" emotionEnd="Angry"
	setEmotion="Filbo,0,Sad"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_010_Wambus_WellItsBetter"
setAnimation="Wambus,0,LeanForwardHoldingHoe;Filbo,1,HandBehindHeadEnd"
text="Well, it's better than NOTHIN'!
You wan' us to die out here?" />

	<Subtitle id="11" character="Filbo" nextDialogueID="13" emotionEnd="Confused"
	setEmotion="Filbo,0,Fear;Filbo,1,Confused"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_011_Filbo_NnoButthisGarden"
text="No! No. But, uh...this garden is just
so far away from everybody!" />

	<Subtitle id="12" character="Filbo" faceSpeaker="Wambus" nextDialogueID="24" emotionStart="Happy"
eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_003_Filbo_YouReallyMean"
setAnimation="Filbo,0,Excited;Filbo,10,ExcitedEnd"
text="You really mean it?
Let's get moving right away!" />

	<Subtitle id="13" character="Filbo" nextDialogueID="14" emotionEnd="Neutral"
	setEmotion="Filbo,0,Neutral"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_011a_Filbo_MaybeYouCould"
setAnimation="Filbo,0,GestureForward"
text="Maybe you could start another one
in town? Call this one quits?" />

	<Subtitle id="14" character="Wambus" emotionEnd="Unamused"
	setEmotion="Wambus,0,Unamused;Filbo,1,Sad"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_012_Wambus_IDontQuit"
setAnimation="Wambus,0,LeanForwardHoldingHoeEnd"
text="I. Don't. Quit." />

	<Subtitle id="28" character="Wambus" emotionEnd="Disgust"
	setEmotion="Wambus,0,Disgust"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_013_Wambus_NowKindlyLeave"
setAnimation="Wambus,0,PutAwayHoe"
text="Now kindly leave!
And take a ketchup fer the road!" />

	<Subtitle id="29" character="Filbo"
	setEmotion="Wambus,0,Confused"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_013a_Filbo_Aaaaaaahhhh"
text="Wha-AAAAaaaaAAAAAaaaaaa-" />

	<Subtitle id="30" character="Wambus"
	setAnimation="Wambus,0,AngryHoe" setEmotion="Wambus,0,Angry"
eventName="event:/GameAudio/Voiceovers/Scenes/WambusAndFilbo/WambusAndFilbo_014_Wambus_WoahDarnBunger"
text="WHOA! DARN BUNGER, GIT OUTTA HERE!" />

<!-- Wambus and Filbo leave the Grotto -->

	<Subtitle id="19" character="Wambus" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_007_Wambus_HoldOnI"
text="Yeah, hold on, I got this." />

	<Subtitle id="20" character="Wambus" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Misc_Wambus_Push"
text="HRUFF!" />

	<Subtitle id="21" character="Filbo" faceSpeaker="Wambus" nextDialogueID="25" emotionStart="Fear"
eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_005_Filbo_UhHeySure"
setAnimation="Filbo,0,HandBehindHead"
text="Uh! Hey, sure could use help with this tree!" />

	<Subtitle id="22" character="Wambus" faceSpeaker="Filbo" nextDialogueID="23" emotionStart="Unamused" emotionEnd="Unamused"
eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_002_Wambus_ThatsDealtWith"
text="That's dealt with for now, but...
they'll be back eventually." />

	<Subtitle id="23" character="Wambus" nextDialogueID="12" emotionStart="Sad"
eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_002a_Wambus_WelpImFixin"
setAnimation="Wambus,0,CrossArms"
text="Welp, I'm fixin' to get
my old garden growing again." />

	<Subtitle id="24" character="Wambus" nextDialogueID="21" lookAtCharacter="Wambus" emotionStart="Bummed"
eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_004_Wambus_YerAPretty"
setAnimation="Wambus,0,CrossArmsGestureForward;Wambus,3,CrossArmsLookDown;Wambus,6,CrossArmsLookDownEnd"
text="Ya know, yer a pretty good hunter, like Filbo said.
It's been rough since Lizbert vanished.
Been rougher for some than others-" />

	<Subtitle id="25" character="Wambus" emotionStart="Bummed" emotionEnd=""
eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_006_Wambus_WellBestNot"
setAnimation="Wambus,0,CrossArmsEnd;Wambus,10,StoppedDefault"
text="...Well, best not ta dwell." />

	<Subtitle id="26" character="Filbo" enableControls="1" faceSpeaker="Wambus" nextDialogueID="27"
eventName="GameAudio/Voiceovers/Dynamic/Mayor/WambusFavorite/WaitWhichOnesAKebub"
text="Wait, Wambus, which one's a $EmojiShishkabob Shishkabug?
I wish I had a SnaxScope to tell me!" />

	<Subtitle id="27" character="Wambus" enableControls="1" lookAtCharacter="Player"
eventName="GameAudio/Voiceovers/Dynamic/Wambus/NewTakes/LookFerTheRedAndWhite"
text="Look fer the red-and-white one with the
toothpicky legs. Couldn't hurt to scan around." />



<!-- Conversation between Filbo and Beffica -->

	<Subtitle id="50" character="Filbo" nextDialogueID="51" nextDialogueDelay="-1"
eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_001_Filbo_HeyThereUm"
text="Hey there, um, Beffica..." />

	<Subtitle id="51" character="Beffica" nextDialogueID="52" emotionStart="Disgust"
eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_002_Beffica_LikeOhMy"
setAnimation="Beffica,0,LeanBack"
text="Like, oh my gawd, is this
squeeb really talking to me right now?" />

	<Subtitle id="52" character="Filbo" nextDialogueID="53" emotionStart="Sad"
eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_003_Filbo_ImNotA"
setAnimation="Filbo,0,GestureTowardSelf;Beffica,1,LeanBackEnd"
text="I'm not a squeeb..." />

	<Subtitle id="53" character="Beffica" nextDialogueID="54" 
eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_004_Beffica_ItSaysRight"
text="It says right here on my SnaxScope.
Filbo, Personality Type: Squeeb." />

	<Subtitle id="54" character="Beffica" nextDialogueID="55"
eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_004a_Beffica_SkillsNoneFriends"
text="Skills: None. Friends: None." />

	<Subtitle id="55" character="Filbo" stoppedAnimation="AngryIdle" nextDialogueID="56"
eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_005_Filbo_ItSaysThat"
text="It says that because you 
wrote that in yourself!" />

<!-- eventName="GameAudio/Voiceovers/General/Mayor/Talking" -->
	<Subtitle id="56" character="Beffica" nextDialogueID="57" emotionStart="Happy"
eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_006_Beffica_ItAlsoSays"
text="It also says you're a terrible leader." />

	<Subtitle id="57" character="Filbo" stoppedAnimation="SuperSadIdle" nextDialogueID="58" emotionStart="Sad"
eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_007_Filbo_IYouUh"
text="I...you...uh..." />

	<Subtitle id="58" character="Beffica" emotionStart="Disgust"
eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_008_Beffica_LikeAreYou"
setAnimation="Beffica,0.5,DissmissiveArmWave"
text="Like, are you still here?
Zonk off, Squeeb!" />

	<Subtitle id="59" character="Filbo" emotionStart="Sad" enableControls="1"
eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_011_Filbo_LetsGetThis"
text="*sighs* Let's get this over with, Buddy." />

	<Subtitle id="60" character="Filbo" emotionStart="Sad"
eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_010_Filbo_IllBeOkay"
text="*sighs* I'll be okay, Buddy.
Just talk to Beffica.
See if you can get on her good side." />


</SubtitleCollection>
