<SubtitleCollection>



	<Subtitle id="1" character="Chandlo" enableControls="0" nextDialogueID="2" nextDialogueDelay="0.1" emotionStart="Sad" emotionEnd="Sad" eventName="GameAudio/Voiceovers/General/Mayor/Talking" faceSpeaker="Snorpy" text="Aqui era bem bacana quando a gente chegou.
Maior zoeira, e eu tinha mais amigos." />


<Subtitle id="400" character="Filbo" nextDialogueID="401" setTarget="Filbo, 0.0, Snorpy; Snorpy, 0.0, Filbo" nextDialogueDelay="0.2" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_001_Filbo_Snorpy" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="" text="Snorpy!" />

<Subtitle id="401" character="Snorpy" nextDialogueID="402" setTarget="Filbo, 0.0, Snorpy; Snorpy, 0.0, Filbo; Snorpy, 1.2, Player" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_002_Snorpy_ThereTheyAre" setEmotion="Snorpy,0,Surprised;Snorpy,2,Judging" emotionEnd="Judging" setAnimation="Snorpy,1.3,LeanForward" text="Até que enfim!
Pelo amor dos grumpus, onde vocês estavam?" />

<Subtitle id="402" character="Filbo" nextDialogueID="403" setTarget="Snorpy, 0.0, Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_003_Filbo_IllExplainLater" setEmotion="Filbo,0,Confused;Filbo,3,Angry" emotionEnd="Angry" setAnimation="Filbo,0,GestureTowardSelf;Filbo,3,Excited" text="Depois eu explico!
Os Bugsnax estão vindo pra acabar com a gente!
Temos que fugir da ilha agora!" />

<Subtitle id="403" character="Snorpy" nextDialogueID="404" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_004_Snorpy_ISuspectedAs" setEmotion="Snorpy,0,Confused;Snorpy,1.5,Happy" emotionEnd="Happy" setAnimation="Snorpy,0,LeanForwardEnd;Snorpy,2,TummyTap" text="Sabia que essa hora chegaria.
Ainda bem que o balão tá quase pronto pra partir." />

<Subtitle id="404" character="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_005_Filbo_GreatButWhere" setEmotion="Filbo,0,Happy;Filbo,1,Confused" emotionEnd="Confused" setAnimation="Filbo,0,ExcitedEnd;Filbo,1,HandBehindHead" text="Ótimo! Mas cadê todo mundo?" />

<Subtitle id="405" character="Snorpy" nextDialogueID="406" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_006_Snorpy_TheyreHoldingOff" setEmotion="Snorpy,0,Confused" emotionEnd="Confused" setAnimation="Snorpy,0,LeanForward;Snorpy,6,LeanForwardEnd" text="Eles estão tentando segurar a horda.
Deixei minhas invenções mais perigosas com eles,
mas não sei se eles vão conseguir." />

<Subtitle id="406" character="Chandlo" nextDialogueID="407" setTarget="Snorpy, 0.0, Player; Player, 0.0, Snorpy; Filbo, 0.0, Snorpy" setAnimation="Snorpy,0,PullOutRadio" setTrigger="0,@304.330" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_007_Chandlo_SnorpDawgTheyreComing" text="SNORPINHO! Eles estão vindo das montanhas!
Preciso de você aqui, agora!" />

<Subtitle id="407" character="Snorpy" nextDialogueID="408" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_008_Snorpy_HoldSteadyMy" setEmotion="Snorpy,0,Surprised" emotionEnd="Surprised" setAnimation="" text="Aguente firme, meu amor! Estou a caminho!" />

<Subtitle id="408" character="Snorpy" nextDialogueID="409" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_009_Snorpy_OhButSomebody" setEmotion="Snorpy,0,Confused" emotionEnd="Confused" setAnimation="Snorpy,0,PutAwayRadio" setTrigger="0,@304.332" text="Mas alguém precisa terminar
de abastecer o balão..." />

<Subtitle id="409" character="Filbo" nextDialogueID="410" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_010_Filbo_DontWorrySnorpy" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setTarget="Snorpy,0,Filbo" setAnimation="Filbo,0,HandBehindHeadEnd;Filbo,0.7,GestureTowardSelf" text="Não se preocupe, Snorpy,
pode deixar o balão comigo! Vai ajudar o Chandlo." />

<Subtitle id="410" character="Snorpy" setTarget="Player, 0.0, Snorpy; Snorpy,1,Player" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_011_Snorpy_SplendidAsFor" setEmotion="Snorpy,0,Happy;Snorpy,1,Judging;Snorpy,6,Smug" emotionEnd="Smug" setAnimation="Snorpy,0,ArmSwing" text="Ótimo. Você aí, pegue a Aniquila-snak.
É como se fosse a Captura-snak
ajustada pra fazer picadinho. Boa sorte!" />

<Subtitle id="411" character="Filbo" nextDialogueID="412" setTarget="Snorpy, 0.0, Filbo; Filbo, 0.0, Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_012_Filbo_WaitCanYou" setEmotion="Filbo,0,Judging" emotionEnd="Judging" setAnimation="Filbo,1,Pointing;Filbo,6,PointingEnd" text="Pera! Você pode deixar o seu rádio comigo?
Eu consigo ver todo mundo daqui de cima.
Eu consigo levar eles prum lugar seguro." />

<Subtitle id="412" character="Snorpy" setTarget="Player, 0.0, Snorpy; Snorpy, 1.0, Player" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_013_Snorpy_CapitalIdeaWith" setEmotion="Snorpy,0,Happy" emotionEnd="Happy" setAnimation="Snorpy,0,ArmSwing" text="Genial!
Com a sua ajuda, vamos conseguir sair dessa!" />

<Subtitle id="413" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_014_Filbo_OkayThisLooks" setEmotion="Filbo,0,Judging" emotionEnd="Judging" setAnimation="" text="Certo, acho que vai ser fácil." />

<Subtitle id="414" character="Filbo" setTarget="Filbo, 0.0, Player" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_015_Filbo_NevermindBuddyYou" setEmotion="Filbo,0,Fear;Filbo,2,Confused" emotionEnd="Confused" setAnimation="Filbo,0,GestureForward" text="Minha nossa!
Camarada, coloca essa armadilha pra funcionar!" />

<Subtitle id="415" character="Filbo" setTarget="Player, 0.0, Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_016_Filbo_PhewIllBe" setEmotion="Filbo,0,Smug;Filbo,1,Neutral" emotionEnd="Neutral" setAnimation="Filbo,0,HandBehindHead;Filbo,3,HandBehindHeadEnd" text="Eita! Eu vou ficar bem agora, camarada.
Vá ajudar os outros!
O balão vai estar pronto quando você voltar!" />

<Subtitle id="416" character="Filbo" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_BuddyWhere_FOLLOWUP" setEmotion="Filbo,0,Confused" emotionEnd="Confused" setAnimation="" text="Camarada, aonde você tá indo?!" />




<Subtitle id="900" character="Wambus" nextDialogueID="901" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_001_Wambus_GitYaVarmints" setEmotion="Wambus,0,Angry" emotionEnd="Angry" setAnimation="Wambus,0,AngryHoe; Wambus,2.0,WeaponIdle" text="SAI DAQUI!
XÔ, XÔ, SEUS VERMES! " />

<Subtitle id="901" character="Triffany" nextDialogueID="902" setTarget="Triffany, 0.0, Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_002_Triffany_ItsNoUse" setEmotion="Triffany,0,Unamused;Triffany,1.5,Confused" emotionEnd="Confused" setAnimation="Triffany,1.5,BoneLeanForward" text="Não adianta, Wambinho,
Eles ficaram espertinhos desde a idade da pedra..." />

<Subtitle id="902" character="Wambus" nextDialogueID="903" setTarget="Wambus, 0.0, Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_003_Wambus_WellWhatDo" setEmotion="Wambus,0,Angry" emotionEnd="Angry" setAnimation="Wambus,0,StoppedDefault,0.5;Wambus,1.5,ShakeHead" text="E cê quer que eu faça o quê?!
Não vou deixar eles pegarem a minha horta!" />

<Subtitle id="903" character="Triffany" nextDialogueID="904" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_004_Triffany_TheresHardlyAny" setEmotion="Triffany,0,Judging" emotionEnd="Judging" setAnimation="Triffany,0,WeaponIdle" text="Mas quase nem tem mais horta..." />

<Subtitle id="904" character="Wambus" nextDialogueID="905" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_005_Wambus_TheresEnoughI" setEmotion="Wambus,0,Confused;Wambus,1.5,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,LeanForward;Wambus,1.5,LeanForwardEnd" text="Ainda tem o bastante!
Vou pegar meu molho especial, fresquinho!" />

<Subtitle id="905" character="Triffany" nextDialogueID="906" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_006_Triffany_OhGoodThinkin" setEmotion="Triffany,0,Happy" emotionEnd="Happy" text="Boa ideia!" />

<Subtitle id="906" character="Wambus" nextDialogueID="907" nextDialogueDelay="-0.3" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_007_Wambus_ThatsNotWhat" setEmotion="Wambus,0,Confused" emotionEnd="Unamused" setAnimation="Wambus,0.3,ShakeHead" text="Não foi isso o que eu pensei..." />

<Subtitle id="907" character="Triffany" setTarget="Triffany, 0.0, Player; Wambus, 0.6, Player" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_008_Triffany_OhDidntSee" setEmotion="Triffany,0,Surprised;Triffany,1.5,Judging;Triffany,3,Surprised" emotionEnd="Unamused" setAnimation="Triffany,0,WeaponIdle,0.5" text="Ah, não tinha te visto aqui! Sua mira é melhor
que a minha, pode me dar uma ajudinha?
É só uma questão de vida ou morte, nada de mais." />

<Subtitle id="908" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_009_Wambus_MightyFineWork" emotionStart="Smug" emotionEnd="Unamused" text="É assim que se faz, chapa!" />

<Subtitle id="909" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_010_Wambus_HowsThatTaste" emotionStart="Smug" emotionEnd="Unamused" text="Chupa esse molho!" />

<Subtitle id="910" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_011_Wambus_DarnBugsnaxGet" emotionStart="Angry" emotionEnd="Unamused" text="Bugsnax, seus desgramados, saiam do meu quintal!" />

<Subtitle id="1910" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_012_Wambus_" emotionStart="Smug" emotionEnd="Unamused" text="Muito bem!" />

<Subtitle id="911" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_013_Triffany_Goodness" emotionStart="Surprised" emotionEnd="Unamused" text="Barbaridade!" />

<Subtitle id="912" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_014_Triffany_OhTheyreHistory" emotionStart="Surprised" emotionEnd="Unamused" text="Eita, eles vão pros livros de história." />

<Subtitle id="913" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_015_Triffany_YouReallyTaught" emotionStart="Smug" emotionEnd="Unamused" text="Você mostrou pra eles como se faz." />


<Subtitle id="1913" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_016_Triffany_" emotionStart="Smug" emotionEnd="Unamused" text="Hoho!" />

<Subtitle id="914" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_017_Wambus_MorePests" emotionStart="Angry" emotionEnd="Unamused" text="Mais bichos!" />

<Subtitle id="915" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_018_Wambus_TheresAWhole" emotionStart="Surprised" emotionEnd="Unamused" text="Tem muito desses trem!" />

<Subtitle id="916" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_019_Wambus_TheyreCominOutta" emotionStart="Surprised" emotionEnd="Unamused" text="Eles estão saindo do chão!" />

<Subtitle id="917" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_020_Triffany_KeepAnEye" emotionStart="Judging" emotionEnd="Unamused" text="Cuidado!" />

<Subtitle id="918" character="Triffany" enableControls="1" eventName="Gevent:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_021_Triffany_AnotherBatchOf" emotionStart="Surprised" emotionEnd="Unamused" text="Mais uma onda de snax!" />

<Subtitle id="919" character="Triffany" enableControls="1" eventName="Gevent:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_022_Triffany_ItsNotOver" emotionStart="Confused" emotionEnd="Unamused" text="Ainda não acabou!" />

<Subtitle id="920" character="Wambus" eventName="Gevent:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_025_Wambus_ImStarvinGit" emotionStart="Angry" emotionEnd="Angry" text="Tô esfomeado hoje! Venham aqui, suas pragas!" />

<Subtitle id="921" character="Wambus" setTarget="Wambus, 0.0, Player; Triffany, 0.0, Wambus; Player, 0.0, Wambus" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_026_Wambus_ImSuchA" setEmotion="Wambus,0,Bummed;Wambus,2,Sad" emotionEnd="Sad" setAnimation="Wambus,0,CrossArms;Wambus,2,CrossArmsShakeHead;Wambus,4.5,CrossArmsLookDown" text="Não consegui controlar minha fome.
Eu sou um fracasso.
É por isso que ninguém acreditou em mim." />

<Subtitle id="922" character="Triffany" eventName="Gevent:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_027_Triffany_NoSenseDelayin" emotionStart="Bummed" emotionEnd="Unamused" text="Não adianta tentar evitar o inevitável." />

<Subtitle id="923" character="Triffany" setTarget="Triffany, 0.0, Player; Wambus, 0.0, Triffany; Player, 0.0, Triffany" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_028_Triffany_ThisIsThe" setEmotion="Triffany,0,Bummed" emotionEnd="Bummed" setAnimation="Triffany,0,HandsTogether;Triffany,2.5,HandsTogetherEnd;Triffany,5.5,LookDown" text="Então esse é o meu fim? Ele chegaria
cedo ou tarde. A forma pouco importava...
A única coisa que importa agora são os Bugsnax." />

<Subtitle id="924" character="Wambus" setTarget="Wambus, 0.0, Triffany; Player, 0.0, Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_029_Wambus_TriffyNoThat" setEmotion="Wambus,0,Confused;Wambus,1,Sad" emotionEnd="Sad" setAnimation="Wambus,0,LeanForward;Wambus,1.5,ShakeHead,0.5" text="Triffy? Não... não pode ser..." />

<Subtitle id="925" character="Triffany" setTarget="Triffany, 0.0, Wambus; Player, 0.0, Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_030_Triffany_WambusYouYou" setEmotion="Triffany,0,Fear;Triffany,1,Sad" emotionEnd="Sad" setAnimation="Triffany,1,LookDown" text="Wambus! Seu... seu idiota..." />

<Subtitle id="926" character="Triffany" nextDialogueID="927" setTarget="Triffany, 0.0, Player; Wambus, 0.0, Player; Triffany,3, Wambus; Player, 0.0, Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_031_Triffany_ThatsAboutAs" setEmotion="Triffany,0,Bummed;Triffany,3,Neutral" emotionEnd="Neutral" setAnimation="Triffany,0,StoppedDefault,0.5" text="Esse negócio de fica separado acaba aqui e agora.
Vamos, Wambinho, é agora ou nunca!" />

<Subtitle id="927" character="Wambus" setTarget="Wambus, 0.0, Player; Wambus, 4, Triffany; Player, 0.0, Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_032_Wambus_IGaveIt" setEmotion="Wambus,0,Unamused;Wambus,1.5,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,LookDown;Wambus,1.5,LookDownEnd" text="Eu tentei. Certo, Triffy. Vamos pra casa." />

<Subtitle id="930" character="Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_023_Wambus_DontWanderOff" emotionStart="Angry" emotionEnd="Unamused" text="Nada de se perder, chapa. Volta aqui!" />

<Subtitle id="931" character="Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_024_Triffany_WereNotRunnin" emotionStart="Judging" emotionEnd="Unamused" text="A gente não pode fugir ainda!" />

<Subtitle id="950" character="Wambus" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="951" character="Wambus" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="952" character="Wambus" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="955" character="Wambus" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="956" character="Wambus" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="957" character="Wambus" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />

<Subtitle id="960" character="Triffany" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="961" character="Triffany" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="962" character="Triffany" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="965" character="Triffany" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="966" character="Triffany" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="967" character="Triffany" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />




<Subtitle id="800" character="Wiggle" nextDialogueID="801" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_001_Wiggle_RunAwaySnax" setEmotion="Wiggle,0,Surprised;Wiggle,4,Suspicious" emotionEnd="Suspicious" setAnimation="Wiggle,0,LeanForward;Wiggle,4,LeanForwardEnd" text="SIGAM O SEU RUMO, SNAX, NÃO VOLTEM MAIS! *tosse*" />

<Subtitle id="801" character="Gramble" nextDialogueID="802" setTarget="Gramble, 0.0, Wiggle; Wiggle, 0.5, Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_002_Gramble_IDontGet" setEmotion="Gramble,0,Confused;Gramble,3.5,Sad" emotionEnd="Sad" setAnimation="Gramble,0,LeanForward;Gramble,3.5,HugSelf,0.5" text="Não tô entendendo. Por que os pequeninos
estão atacando a gente?! Eles... me amam." />

<Subtitle id="802" character="Wiggle" nextDialogueID="803" setTarget="Wiggle, 0.0, Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_003_Wiggle_TheyreLikeA" setEmotion="Wiggle,0,Judging;Wiggle,3,Surprised" emotionEnd="Surprised" setAnimation="Wiggle,3,LeanForward" text="É como uma turba de fãs enlouquecidos, queridinho.
Eles te amam TANTO que querem um pedaço de você..." />

<Subtitle id="803" character="Gramble" nextDialogueID="804" setTarget="Gramble, 0.0, Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_004_Gramble_EvenSoI" setEmotion="Gramble,0,Confused;Gramble,4.5,Angry" emotionEnd="Angry" setAnimation="Gramble,0,HugSelfEnd;Gramble,1,FistTapping;Gramble,4.5,FistTappingEnd" text="Mesmo assim, eu não consigo... machucar eles.
Por que o Snorpy foi transformar o Brotinho
em uma arma?!" />

<Subtitle id="804" character="Wiggle" nextDialogueID="805" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_005_Wiggle_GrambleIDidnt" setEmotion="Wiggle,0,Surprised;Wiggle,1,Smug" emotionEnd="Smug" setAnimation="Wiggle,1,LeanForwardEnd" text="Gramble!
Eu não sabia que você era tão punk rock!" />

<Subtitle id="805" character="Gramble" nextDialogueID="806" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_006_Gramble_ImNotA" setEmotion="Gramble,0,Confused;Gramble,3,Sad" emotionEnd="Sad" setAnimation="Gramble,0,No;Gramble,3,HugSelf" text="Eu não sou um punk! Nem gosto de rock!
Eu... não consigo!" />

<Subtitle id="806" character="Wiggle" setTarget="Wiggle, 1.5, Player; Gramble, 1.8, Player" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_007_Wiggle_WellIKnow" setEmotion="Wiggle,0,Judging;Wiggle,3,Surprised;Wiggle,6,Suspicious" emotionEnd="Suspicious" setAnimation="Wiggle,3,LeanForward;Wiggle,6,LeanForwardEnd;Gramble,0,HugSelfEnd" text="Ah, pode deixar que eu sei de alguém que CONSEGUE.
Meu anjo, eles já estão afinados!
Agora é hora do seu show!" />

<Subtitle id="807" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_008_Wiggle_HowInspired" emotionStart="Happy" emotionEnd="Unamused" text="Magnífico!" />

<Subtitle id="808" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_009_Wiggle_GreatPerformanceDarling" emotionStart="Happy" emotionEnd="Unamused" text="Que apresentação, meu anjo!" />

<Subtitle id="809" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_010_Wiggle_ThatCameIn" emotionStart="Surprised" emotionEnd="Unamused" text="Quando o Brotinho bater, o snak vai quicar!" />

<Subtitle id="1809" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_011_Wiggle_" emotionStart="Surprised" emotionEnd="Unamused" text="Uôu, ôôôôô, ôôôôô!" />

<Subtitle id="810" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_012_Gramble_ICantWatch" emotionStart="Fear" emotionEnd="Unamused" text="Não quero nem ver!" />

<Subtitle id="811" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_013_Gramble_ThatSoundedBad" emotionStart="Confused" emotionEnd="Unamused" text="Isso doeu..." />

<Subtitle id="812" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_014_Gramble_IsSproutOkay" emotionStart="Confused" emotionEnd="Unamused" text="Tá tudo bem com o Brotinho?" />

<Subtitle id="1812" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_015_Gramble_" emotionStart="Surprised" emotionEnd="Unamused" text="Ahhh, uuuuuh!" />

<Subtitle id="813" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_016_Wiggle_SnaxOnThe" emotionStart="Surprised" emotionEnd="Unamused" text="Tem mais snax chegando!" />

<Subtitle id="814" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_017_Wiggle_TheShowsNot" emotionStart="Judging" emotionEnd="Unamused" text="O show ainda não acabou!" />

<Subtitle id="815" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_018_Wiggle_HereTheyCome" emotionStart="Surprised" emotionEnd="Unamused" text="Eles estão vindo, meu anjo!" />

<Subtitle id="816" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_019_Gramble_TheresMoreOf" emotionStart="Fear" emotionEnd="Unamused" text="Ainda não acabou!" />

<Subtitle id="817" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_020_Gramble_WhyWontThey" emotionStart="Confused" emotionEnd="Unamused" text="Por que eles não param?" />

<Subtitle id="818" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_021_Gramble_TheyreEndless" emotionStart="Fear" emotionEnd="Unamused" text="Eles não têm fim?" />

<Subtitle id="819" character="Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_024_Gramble_OhhhMyLittle" emotionStart="Confused" emotionEnd="Unamused" text="Aaahhh, meus pequeninos! O papai tá chegando!" />

<Subtitle id="820" character="Gramble" setTarget="Gramble, 0.0, Player; Wiggle, 0.0, Gramble; Player, 0.0, Gramble" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_025_Gramble_ThereThereLittle" setEmotion="Gramble,0,Sad;Gramble,4,Smug;Gramble,6,Smug" emotionEnd="Smug" setAnimation="Gramble,0,HugSelf;Gramble,4,HugSelfEnd;Gramble,6,Relaxed" text="Tudo bem, pequenino. Eu nunca abandonaria vocês.
Somos uma família agora!
E vamos ficar juntos pra sempre..." />

<Subtitle id="821" character="Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_026_Wiggle_ISimplyCant" emotionStart="Angry" emotionEnd="Unamused" text="Não aguento mais! Estou faminta!" />

<Subtitle id="822" character="Wiggle" setTarget="Wiggle, 0.0, Player; Gramble, 0.0, Wiggle; Player, 0.0, Wiggle" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_027_Wiggle_TheyCallMe" setEmotion="Wiggle,0,Bummed;Wiggle,5,Surprised;Wiggle,7,Judging" emotionEnd="Judging" setAnimation="Wiggle,5,PointForward;Wiggle,7,Swoon,0.5;Wiggle,10,SwoonEnd;Wiggle,13,LeanForward" text="Dizem que a minha estrela se apagou, mas ela
brilhará outra vez! Esse é o meu canto do cisne...
Dedico a minha última canção a vocês, Bugsnax!" />

<Subtitle id="823" character="Wiggle" setTarget="Wiggle, 0.0, Gramble; Player, 0.0, Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_028_Wiggle_GrambleMyLove" setEmotion="Wiggle,0,Sad" emotionEnd="Sad" setAnimation="Wiggle,0,StandardIdle,0.5" text="Gramble, meu amor... Eu sinto muito..." />

<Subtitle id="824" character="Gramble" setTarget="Gramble, 0.0, Wiggle; Player, 0.0, Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_029_Gramble_WiggleWhyWhyd" setEmotion="Gramble,0,Fear;Gramble,2,Sad" emotionEnd="Sad" setAnimation="Gramble,2,HugSelf" text="Wiggle! Por que você me deixou?" />

<Subtitle id="825" character="Gramble" nextDialogueID="826" setTarget="Gramble, 0.0, Player; Wiggle, 0.0, Player; Player, 0.0, Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_030_Gramble_IsItOver" setEmotion="Gramble,0,Confused;Gramble,4,Bummed" emotionEnd="Bummed" setAnimation="Gramble,1,FistTapping,0.5;Gramble,4,FistTappingEnd" text="Acabou? Por favor, diz que acabou.
Não vou aguentar por mais muito tempo..." />

<Subtitle id="826" character="Wiggle" setTarget="Wiggle, 0.0, Gramble; Gramble, 0.3, Wiggle; Player, 0.0, Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_031_Wiggle_NoTimeFor" setEmotion="Wiggle,0,Suspicious;Wiggle,2.5,Surprised" emotionEnd="Neutral" setAnimation="Wiggle,0.5,LeanForward;Wiggle,2.5,LeanForwardEnd" text="Não temos tempo pra um bis, Gramble, querido.
O espetáculo acabou." />

<Subtitle id="830" character="Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_023_Gramble_WWhereYouGoing" emotionStart="Confused" emotionEnd="Unamused" text="Onde você tá indo?! Não abandone a gente!" />

<Subtitle id="831" character="Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_022_Wiggle_ComeBackDarling" emotionStart="Surprised" emotionEnd="Unamused" text="Volte, meu anjo, precisamos da sua ajuda!" />

<Subtitle id="850" character="Gramble" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="851" character="Gramble" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="852" character="Gramble" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="855" character="Gramble" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="856" character="Gramble" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="857" character="Gramble" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />

<Subtitle id="860" character="Wiggle" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="861" character="Wiggle" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="862" character="Wiggle" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="865" character="Wiggle" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="866" character="Wiggle" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="867" character="Wiggle" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />



<Subtitle id="600" character="Cromdo" nextDialogueID="601" setTarget="Cromdo, 0.0, Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_001_Cromdo_YouSeeAnything" setEmotion="Cromdo,0,Confused;Cromdo,2.5,Suspicious" emotionEnd="Suspicious" setAnimation="Cromdo,0.5,LeanForward;Cromdo,2.5,LeanForwardEnd" text="Você tá vendo alguma coisa?
Essa fumaça toda tá irritando os meus olhos." />

<Subtitle id="601" character="Beffica" nextDialogueID="602" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_002_Beffica_DontWorryIf" setEmotion="Beffica,0,Smug;Beffica,4,Unamused" emotionEnd="Unamused" setAnimation="Beffica,1,PointToSelf;Beffica,4,GetSnaxscope" text="Deixa comigo! Se tem uma coisa em que eu sou boa,
é em achar snak pra me coçar!
Por falar em snax, tem mais deles pela direita!" />

<Subtitle id="602" character="Cromdo" nextDialogueID="1602" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_003_Cromdo_YouGotIt" setEmotion="Cromdo,0,Smug" emotionEnd="Smug" setAnimation="Cromdo,0,GestureToSelf" text="Pode deixar!" />

<Subtitle id="1602" character="Cromdo" setTarget="Cromdo, 2.0, @7000.3001" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_003a_Cromdo_FireInThe" setEmotion="Cromdo,0,Angry" emotionEnd="Angry" setAnimation="Cromdo,0,DismissiveThrow" text="Disparando!" />

<Subtitle id="603" character="Cromdo" nextDialogueID="604" setTarget="Cromdo, 0.0, Beffica; Beffica, 0.3, Cromdo; Cromdo, 1.0, Player; Player, 0.0, Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_004_Cromdo_WoahHoHoTheyreToast" setEmotion="Cromdo,0,Surprised;Cromdo,2,Smug" emotionEnd="Smug" setAnimation="Cromdo,0,Dealmaker;Cromdo,2,LeanForward,0.5" text="Minha nossa, que cheiro de churrasco!
Quem diria que snakágua era tão inflamável?" />

<Subtitle id="604" character="Beffica" nextDialogueID="605" setTarget="Beffica, 0.0, Cromdo; Cromdo, 0.0, Beffica; Player,0,@5005" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_005_Beffica_ItsAlmostA" setEmotion="Beffica,0,Bummed" emotionEnd="Bummed" setAnimation="Beffica,0,PutAwaySnaxscope" text="Quase que dá uma tristeza por desperdiçar assim..." />

<Subtitle id="605" character="Beffica" nextDialogueID="606" setTarget="Beffica, 0.0, Player; Cromdo, 0.3, Player" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_006_Beffica_OhBestieYoure" setEmotion="Beffica,0,Happy;Beffica,1.5,Smug" emotionEnd="Smug" setAnimation="Beffica,1.5,LeanForward" text="Ah, coisa fofa!
Você chegou a tempo pro fim do mundo." />

<Subtitle id="606" character="Beffica" nextDialogueID="607" setTarget="Beffica, 0.0, Player; Cromdo, 1.0, Beffica; Beffica,7.5,Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_007_Beffica_BuuutNowThat" setEmotion="Beffica,0,Smug;Beffica,3,Happy" emotionEnd="Happy" setAnimation="Beffica,0,LeanForwardEnd;Beffica,3,PointForward" text="Mas já que você tá aqui,
você pode assumir a Lanchadora, e o Cromdo fica
responsável pelos barris... Certo, Cromdo?" />

<Subtitle id="607" character="Cromdo" setTarget="Cromdo, 0.0, Beffica; Cromdo, 2.2, Player" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_008_Cromdo_SureThingBeff" setEmotion="Cromdo,0,Smug;Cromdo,2,Unamused" emotionEnd="Unamused" setAnimation="Cromdo,0,PointForward;Cromdo,2,PointForwardEnd" text="Pode deixar, Beff.
Só espero que a minha coluna aguente." />

<Subtitle id="608" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_009_Beffica_Omg" emotionStart="Surprised" emotionEnd="Unamused" text="PARA TUDO!" />

<Subtitle id="609" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_010_Beffica_YouNailedIt" emotionStart="Happy" emotionEnd="Unamused" text="Arrasou!" />

<Subtitle id="610" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_011_Beffica_WayToGo" emotionStart="Happy" emotionEnd="Unamused" text="Mandou bem, coisa fofa!" />

<Subtitle id="1610" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_012_Beffica_" emotionStart="Smug" emotionEnd="Unamused" text="Haha, boa!" />

<Subtitle id="612" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_013_Cromdo_HeheNiceShot" emotionStart="Smug" emotionEnd="Unamused" text="Isso que é tiro!" />

<Subtitle id="613" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_014_Cromdo_TheyAintGettin" emotionStart="Smug" emotionEnd="Unamused" text="Pegou eles de jeito!" />

<Subtitle id="614" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_015_Cromdo_BoomBaby" emotionStart="Happy" emotionEnd="Unamused" text="BUM!" />

<Subtitle id="1614" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_016_Cromdo_" emotionStart="Smug" emotionEnd="Unamused" text="Booooooa!" />


<Subtitle id="616" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_017_Beffica_MoreSnaxAre" emotionStart="Confused" emotionEnd="Unamused" text="Tem mais snax vindo!" />

<Subtitle id="617" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_018_Beffica_WatchOutBestie" emotionStart="Surprised" emotionEnd="Unamused" text="Cuidado, coisa fofa!" />

<Subtitle id="618" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_019_Beffica_HereTheyCome" emotionStart="Judging" emotionEnd="Unamused" text="Lá vem eles!" />

<Subtitle id="619" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_020_Cromdo_ThereYaGo" emotionStart="Judging" emotionEnd="Unamused" text="Tá aqui." />

<Subtitle id="620" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_021_Cromdo_TakeThis" emotionStart="Judging" emotionEnd="Unamused" text="Usa isso aqui." />

<Subtitle id="621" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_022_Cromdo_AnotherOneFor" emotionStart="Judging" emotionEnd="Unamused" text="Mais um." />

<Subtitle id="622" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_023_Cromdo_" emotionStart="Suspicious" emotionEnd="Unamused" text="*esforço ao erguer o barril*" />

<Subtitle id="1622" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_023_Cromdo_ALT01" emotionStart="Suspicious" emotionEnd="Unamused" text="Arghhh, AH! Minhas costas!" />

<Subtitle id="1623" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_023_Cromdo_ALT02" emotionStart="Suspicious" emotionEnd="Unamused" text="Arghhhh! Ah, ah, que pesado!" />

<Subtitle id="623" character="Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_026_Beffica_ImSoGrumping" emotionStart="Angry" emotionEnd="Unamused" text="Eu tô com uma fome de grumpus!" />

<Subtitle id="624" character="Beffica" setTarget="Beffica, 0.0, Player; Cromdo, 0.0, Beffica; Player, 0.0, Beffica" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_027_Beffica_TheresNoPoint" setEmotion="Beffica,0,Sad;Beffica,2,Bummed;Beffica,7,Smug" emotionEnd="Smug" setAnimation="Beffica,2,LookOverShoulder;Beffica,5,LookOverShoulderEnd;Beffica,7,TellingSecret" text="Não adianta voltar com eles. Não tenho uma vida,
amigos, ninguém em quem eu confie. Mas Bugsnax...
Sei que o sabor de vocês não vai me desapontar." />

<Subtitle id="625" character="Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_028_Cromdo_OuttaMyWay" emotionStart="Angry" emotionEnd="Unamused" text="Saiam da frente! Me deem esses snax aqui!" />

<Subtitle id="626" character="Cromdo" setTarget="Cromdo, 0.0, Player; Beffica, 0.0, Cromdo; Player, 0.0, Cromdo" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_029_Cromdo_IAintGonna" setEmotion="Cromdo,0,Disgust;Cromdo,3.3,Angry;Cromdo,5,Surprised;Cromdo,9.5,Smug" emotionEnd="Smug" setAnimation="Cromdo,0,DismissiveThrow;Cromdo,3.3,LeanForward,0.5;Cromdo,5,Excited,0.5;Cromdo,7.3,Excited,0.25;Cromdo,8.3,Excited,0.25;Cromdo,9.3,Excited,0.25" text="Não vou ficar rico e famoso dando ouvidos
a esses idiotas. Eles estão me atrapalhando!
Essa é a minha chance! Os snax são meus! Meus!" />

<Subtitle id="627" character="Beffica" setTarget="Beffica, 0.0, Cromdo; Player, 0.0, Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_030_Beffica_OhNoCromdo" setEmotion="Beffica,0,Confused" emotionEnd="Confused" setAnimation="Beffica,0,LeanForward;Beffica,1.5,LeanForwardEnd" text="Ah, não! Cromdo..." />

<Subtitle id="628" character="Cromdo" setTarget="Cromdo, 0.0, Beffica; Player, 0.0, Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_031_Cromdo_SorryBeff" setEmotion="Cromdo,0,Bummed" emotionEnd="Bummed" setAnimation="Cromdo,0,StoppedDefault,0.5" text="Sinto muito, Beff." />

<Subtitle id="629" character="Beffica" nextDialogueID="630" setTarget="Beffica, 0.0, Player; Cromdo, 0.0, Player; Player, 0.0, Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_032_Beffica_PhewItLooked" setEmotion="Beffica,0,Bummed;Beffica,2,Happy" emotionEnd="Happy" setAnimation="Beffica,0,DissmissiveArmWave;Beffica,1.5,LeanForward;Beffica,4,Wink,0.5" text="Eita! A chapa esquentou,
mas eu sabia que você conseguiria, coisa fofa!" />

<Subtitle id="630" character="Cromdo" setTarget="Cromdo, 0.0, Player; Player, 0.0, Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_033_Cromdo_WeMadeIt" setEmotion="Cromdo,0,Happy;Cromdo,1.7,Smug" emotionEnd="Smug" setAnimation="Cromdo,0,Excited;Cromdo,1.7,LeanForward,0.5;Cromdo,4,LeanForwardEnd" text="Conseguimos! Haha, então o Snorpy
me deve cinco pratas. Vamos embora,
nada de hora extra." />

<Subtitle id="640" character="Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_024_Beffica_BestieWhereAre" emotionStart="Confused" emotionEnd="Unamused" text="Coisa fofa, cadê você?! Volta aqui!" />

<Subtitle id="641" character="Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_025_Cromdo_WhereDoYou" emotionStart="Angry" emotionEnd="Unamused" text="Onde você pensa que vai, amizade?" />

<Subtitle id="652" character="Cromdo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Mais! Mais!" />

<Subtitle id="653" character="Cromdo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="654" character="Cromdo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="655" character="Cromdo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Venham aqui, seus snax inúteis!" />

<Subtitle id="656" character="Cromdo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Eu penso alto, e vocês não estão lá em cima!" />

<Subtitle id="657" character="Cromdo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />

<Subtitle id="660" character="Beffica" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Que delícia!" />

<Subtitle id="661" character="Beffica" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="662" character="Beffica" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="665" character="Beffica" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Sai fora! Já chega de comer de ansiedade." />

<Subtitle id="666" character="Beffica" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Meus amigos me amam!" />

<Subtitle id="667" character="Beffica" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />




<Subtitle id="700" character="Chandlo" nextDialogueID="701" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_001_Chandlo_ComeOnSnax" setEmotion="Chandlo,0,Angry" emotionEnd="Angry" setAnimation="Chandlo,0,PunchHand;Chandlo,2,PunchHandEnd" text="Me mostrem essas competências, snax!
O Chandlo aqui tem que trabalhar!" />

<Subtitle id="701" character="Snorpy" nextDialogueID="702" setTarget="Snorpy, 0.0, Player; Player, 0.3, Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_002_Snorpy_AhChumOver" setEmotion="Snorpy,0,Surprised" emotionEnd="Surprised" setAnimation="Snorpy,0.2,LeanForward" text="Ei, colega, aqui!" />

<Subtitle id="702" character="Snorpy" nextDialogueID="703" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_003_Snorpy_IveJustFinished" setEmotion="Snorpy,0,Happy;Snorpy,5,Surprised" emotionEnd="Confused" setAnimation="Snorpy,0,LeanForwardEnd;Snorpy,1.5,ArmSwing;Snorpy,3,TummyTap" text="Eu terminei outro dispositivo: a Lança-drone!
Vamos usar ela pra deter os Bugsnax e fugir
enquanto o Chandlo ainda aguenta!" />

<Subtitle id="703" character="Chandlo" nextDialogueID="704" setTarget="Chandlo, 0.0, Snorpy; Snorpy, 0.2, Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_004_Chandlo_DontWorrySnorpDawg" setEmotion="Chandlo,0,Judging;Chandlo,2,Smug" emotionEnd="Smug" setAnimation="Chandlo,0,ShakingHead;Chandlo,2,UpFlex,0.5" text="Não se preocupe, Snorpinho, eu aguento o dia todo!" />

<Subtitle id="704" character="Snorpy" nextDialogueID="705" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_005_Snorpy_OhYouBeautiful" setEmotion="Snorpy,0,Smug" emotionEnd="Smug" setAnimation="Snorpy,0,LookDown" text="Tão bobinho e tão lindinho!" />

<Subtitle id="705" character="Snorpy" nextDialogueID="706" setTarget="Snorpy, 0.0, Player" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_006_Snorpy_IllPilotThe" setEmotion="Snorpy,0,Judging;Snorpy,3,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,0,LookDownEnd;Snorpy,3,LeanForward" text="Eu piloto o drone, você mira os tiros.
Infelizmente, temos poucas superfícies ideais..." />

<Subtitle id="706" character="Chandlo" setTarget="Snorpy, 0.3, Chandlo; Snorpy, 2.0, Player" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_007_Chandlo_HowBoutThis" setEmotion="Chandlo,0,Angry;Chandlo,1,Surprised" emotionEnd="Unamused" setAnimation="Snorpy,0,LeanForwardEnd" text="Então, saca só! PONTE AÉREA!" />

<Subtitle id="707" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_008_Snorpy_HmThatllDo" setEmotion="Snorpy,0,Neutral" emotionEnd="Unamused" setAnimation="Chandlo,0,PointEnd" text="Hum. Resolveu." />

<Subtitle id="708" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_009_Snorpy_DontTripHaha" emotionStart="Smug" emotionEnd="Unamused" text="Cuidado pra não tropeçar. Haha!" />

<Subtitle id="709" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_010_Snorpy_FineWorkChum" emotionStart="Happy" emotionEnd="Unamused" text="Bom trabalho, colega." />

<Subtitle id="710" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_011_Snorpy_TakeThatGrumpinati" emotionStart="Angry" emotionEnd="Unamused" text="Rá, rá!" />

<Subtitle id="710" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_012_Snorpy_" emotionStart="Happy" emotionEnd="Unamused" text="Ha ha!" />

<Subtitle id="712" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_013_Chandlo_YouGotThis" emotionStart="Smug" emotionEnd="Unamused" text="Isso aí, irmão!" />

<Subtitle id="713" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_014_Chandlo_ThreePoints" emotionStart="Smug" emotionEnd="Unamused" text="Três pontos!" />

<Subtitle id="714" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_015_Chandlo_GetDunkedOn" emotionStart="Smug" emotionEnd="Unamused" text="Enterrada!" />

<Subtitle id="1714" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_016_Chandlo_" emotionStart="Surprised" emotionEnd="Unamused" text="Uôu!" />

<Subtitle id="716" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_017_Snorpy_InPosition" emotionStart="Judging" emotionEnd="Unamused" text="Em posição!" />

<Subtitle id="717" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_018_Snorpy_Relocating" emotionStart="Judging" emotionEnd="Unamused" text="Realocando!" />

<Subtitle id="718" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_019_Snorpy_LetsGetAnother" emotionStart="Judging" emotionEnd="Unamused" text="Precisamos de outro ângulo!" />


<Subtitle id="1718" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_020_Snorpy_" emotionStart="Happy" emotionEnd="Unamused" text="Hú, hú, hú, hú!" />

<Subtitle id="720" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_021_Chandlo_ChandlosGottaGo" emotionStart="Smug" emotionEnd="Unamused" text="Saca a infiltração do Chandlão!" />

<Subtitle id="721" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_022_Chandlo_ThisOnesFor" emotionStart="Smug" emotionEnd="Unamused" text="Essa é por você, Snorpinho!" />

<Subtitle id="722" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_023_Chandlo_NothinButLog" emotionStart="Smug" emotionEnd="Unamused" text="Toma essa tora!" />

<Subtitle id="1722" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_024_Chandlo_" emotionStart="Angry" emotionEnd="Unamused" text="*Grunhido de arremesso*" />

<Subtitle id="723" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_027_Chandlo_BroImAbout" emotionStart="Surprised" emotionEnd="Unamused" text="Irmão, hoje é o DIA DO LIXO!" />

<Subtitle id="724" character="Chandlo" setTarget="Chandlo, 0.0, Player; Snorpy, 0.0, Chandlo; Player, 0.0, Chandlo" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_028_Chandlo_ICantTake" setEmotion="Chandlo,0,Confused;Chandlo,4,Sad;Chandlo,7,Angry" emotionEnd="Angry" setAnimation="Chandlo,0,ShakingHead;Chandlo,2,PunchHand,0.5;Chandlo,4,PunchHandEnd;Chandlo,7,LeanForward;Chandlo,9,LeanForwardEnd" text="Vou comer todos eles pra proteger o Snorpy.
Nunca serei forte o bastante, preciso me superar.
Preciso ser um Bugsnak!" />

<Subtitle id="725" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_029_Snorpy_ImLosingControl" emotionStart="Confused" emotionEnd="Unamused" text="Estou perdendo o controle! Não consigo resistir!
Snaaaaax!" />

<Subtitle id="726" character="Snorpy" setTarget="Snorpy, 0.0, Player; Chandlo, 0.0, Snorpy; Player, 0.0, Snorpy" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_030_Snorpy_ISeeWhat" setEmotion="Snorpy,0,Suspicious;Snorpy,3,Bummed;Snorpy,7,Confused;Snorpy,9.5,Unamused;Snorpy,12,Suspicious" emotionEnd="Suspicious" setAnimation="Snorpy,0,HeadBack;Snorpy,3,HeadBackEnd;Snorpy,7,LeanForward;Snorpy,9.5,LeanForwardEnd;Snorpy,13,TummyTap" text="Eu sei o que vocês querem, seres deliciosos.
Eu sei demais pra continuar vivo. Só assim
o Chandlo estará a salvo. Vocês venceram,
Grumpinati. Os segredos de vocês morrem comigo!" />

<Subtitle id="727" character="Snorpy" setTarget="Snorpy, 0.0, Chandlo; Player, 0.0, Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_032_Snorpy_ChandloNooooooo" setEmotion="Snorpy,0,Fear" emotionEnd="Confused" setAnimation="Snorpy,0.2,LeanForward" text="CHANDLO! NÃÃÃÃOOO!" />

<Subtitle id="728" character="Chandlo" setTarget="Chandlo, 0.0, Snorpy; Player, 0.0, Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_033_Chandlo_SnorpyNooooooo" setEmotion="Chandlo,0,Fear" emotionEnd="Confused" setAnimation="Chandlo,0.2,LeanForward" text="SNORPY! NÃÃÃÃOOO!" />

<Subtitle id="729" character="Chandlo" nextDialogueID="730" setTarget="Chandlo, 0.0, Player; Snorpy, 0.0, Chandlo; Player, 0.0, Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_034_Chandlo_WeCrushedIt" setEmotion="Chandlo,0,Smug;Chandlo,2,Surprised" emotionEnd="Neutral" setAnimation="Chandlo,0,ThumpChest;Chandlo,3,OpenArms" text="A GENTE BOTOU PRA QUEBRAR, CHOQUE!
Eu vou te dar o abraço mais apertado da sua VIDA!" />

<Subtitle id="730" character="Snorpy" setTarget="Snorpy, 1.0, Player; Player, 0.0, Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_035_Snorpy_DontCelebrateToo" setEmotion="Snorpy,0,Suspicious;Snorpy,2,Unamused;Snorpy,4,Happy" emotionEnd="Neutral" setAnimation="Snorpy,1.2,LeanForward;Snorpy,4,ArmSwing,0.5;Chandlo,0,OpenArmsEnd" text="Ainda é cedo pra comemorar. Só estaremos a salvo
quando sairmos desse lugar horrendo!
Para o balão!" />

<Subtitle id="740" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_025_Chandlo_BroWeCant" emotionStart="Confused" emotionEnd="Unamused" text="Choque, a gente não vai conseguir sem você!" />

<Subtitle id="741" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_026_Snorpy_WrongWayChum" emotionStart="Confused" emotionEnd="Unamused" text="Lado errado, colega! A batalha é aqui!" />

<Subtitle id="752" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Aí sim, mais snax!" />

<Subtitle id="753" character="Chandlo" enableControls="1" nextDialogueID="754" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Saiam daqui, monstros, já cansei de vocês!" />

<Subtitle id="754" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Não é por causa de vocês que eu sou forte!" />

<Subtitle id="755" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Que tentador!" />

<Subtitle id="756" character="Snorpy" enableControls="1" nextDialogueID="757" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Comidas vivas, que ideia ridícula!" />

<Subtitle id="757" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Tenho coisas mais importantes pra me preocupar!" />

<Subtitle id="760" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="761" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="762" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="765" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="766" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="767" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />

<Subtitle id="770" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="771" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="772" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="775" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="776" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="777" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />



<Subtitle id="500" character="Floofty" nextDialogueID="501" setTarget="Floofty, 1.3, Shelda; Shelda, 2, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_001_Floofty_StayStillYou" setEmotion="Floofty,0,Disgust;Floofty,2,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,HoldGrappler;Floofty,2,HoldGrappler" text="Não se movam, suas pragas pugnazes!
Por que o Snorpington construiu algo
tão difícil de mirar?" />

<Subtitle id="501" character="Shelda" nextDialogueID="502" setTarget="Shelda, 0.0, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_002_Shelda_OneHasForeseen" setEmotion="Shelda,0,Surprised;Shelda,2,Judging" emotionEnd="Judging" text="A profecia se cumpre! 
Os Bugsnax estarão
dois metros à direita da sua mira!" />

<Subtitle id="502" character="Floofty" nextDialogueID="503" setTarget="Floofty, 0.0, Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_003_Floofty_ImAScientist" setEmotion="Floofty,0,Angry;Floofty,2,Unamused" emotionEnd="Unamused" setAnimation="Floofty,2.5,GiveGrappler" text="Eu sou cientista, não dedetizadore!
Pode assumir aqui, se você quiser." />

<Subtitle id="503" character="Shelda" nextDialogueID="504" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_004_Shelda_OneIsStrictly" setEmotion="Shelda,0,Judging;Shelda,2,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,GestureToSelf;Shelda,2.5,Relaxed;Floofty,1,CancelGiveGrappler" text="O ser que sou eu prega a paz!
E também já passa dos setenta." />

<Subtitle id="504" character="Floofty" setTarget="Floofty, 0.4, Player; Shelda, 0.7, Player" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_005_Floofty_FairEnoughAh" setEmotion="Floofty,0,Unamused;Floofty,1,Smug;Floofty,4.5,Unamused" emotionEnd="Unamused" setAnimation="Floofty,5,GiveGrappler;Floofty,6,GiveGrapplerEnd;Shelda,1,RelaxedEnd" text="Tudo bem. Mas vejo uma pessoa dada à violência!
Use esse dispositivo
para abrir caminho nós... por favor." />

<Subtitle id="505" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_006_Floofty_ExcellentViolence" emotionStart="Smug" emotionEnd="Unamused" text="Violência gráfica!" />

<Subtitle id="506" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_007_Floofty_AhFascinating" emotionStart="Smug" emotionEnd="Unamused" text="Ah, fascinante!" />

<Subtitle id="507" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_008_Floofty_YoureGoodFor" emotionStart="Smug" emotionEnd="Unamused" text="Você não é tão inútil quanto parece." />

<Subtitle id="1507" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_009_Floofty_" emotionStart="Smug" emotionEnd="Unamused" text="Uhhhh!" />

<Subtitle id="510" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_010_Shelda_BugsnaxBegone" emotionStart="Surprised" emotionEnd="Unamused" text="Vade retro, Bugsnax!" />

<Subtitle id="511" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_011_Shelda_ToxinsPurged" emotionStart="Surprised" emotionEnd="Unamused" text="As toxinas foram purgadas!" />

<Subtitle id="512" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_012_Shelda_ThatLookedPainful" emotionStart="Judging" emotionEnd="Unamused" text="Fulminante!" />

<Subtitle id="1512" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_013_Shelda_" emotionStart="Surprised" emotionEnd="Unamused" text="Ohhh!" />

<Subtitle id="514" character="Floofty" enableControls="1" eventName="Gevent:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_014_Floofty_MoreSpecimensArriving" emotionStart="Judging" emotionEnd="Unamused" text="Tem mais espécimes chegando." />

<Subtitle id="515" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_015_Floofty_HaveCaution" emotionStart="Judging" emotionEnd="Unamused" text="Tenha cuidado." />

<Subtitle id="516" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_016_Floofty_WereNotFinished" emotionStart="Judging" emotionEnd="Unamused" text="Ainda não terminamos." />

<Subtitle id="517" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_017_Shelda_EverMoreToxins" emotionStart="Judging" emotionEnd="Unamused" text="Mais toxinas se revelam!" />

<Subtitle id="518" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_018_Shelda_LookOut" emotionStart="Surprised" emotionEnd="Unamused" text="Cuidado!" />

<Subtitle id="519" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_019_Shelda_Beware" emotionStart="Surprised" emotionEnd="Unamused" text="Atenção!" />

<Subtitle id="520" character="Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_022_Shelda_OneIsCalled" emotionStart="Suspicious" emotionEnd="Unamused" text="O ser ouviu o chamado... e deve respondê-lo..." />

<Subtitle id="521" character="Shelda" setTarget="Shelda, 0.0, Player; Floofty, 0.0, Shelda; Player, 0.0, Shelda" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_023_Shelda_OneIsDevoted" setEmotion="Shelda,0,Suspicious;Shelda,2,Surprised;Shelda,4.3,Judging;Shelda,6.5,Angry" emotionEnd="Angry" setAnimation="Shelda,0,GestureToSelf;Shelda,2.8,GestureForward;Shelda,6.5,Doom" text="O ser é devoto, sábio, puro!
Os Bugsnax não têm poder sobre mim!" />

<Subtitle id="522" character="Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_024_Floofty_ICannotLet" emotionStart="Judging" emotionEnd="Unamused" text="Não posso perder essa oportunidade!" />

<Subtitle id="523" character="Floofty" setTarget="Floofty, 0.0, Player; Shelda, 0.0, Floofty; Player, 0.0, Floofty" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_025_Floofty_ICanFeel" setEmotion="Floofty,0,Suspicious;Floofty,1.5,Surprised;Floofty,5,Smug;Floofty,8,Angry" emotionEnd="Angry" setAnimation="Floofty,0,Pondering;Floofty,3,PonderingArmTwirl;Floofty,8,PonderingLeanForward,0.5" text="A verdade está ao alcance. Os Bugsnax
podem nos ensinar sobre a natureza da existência.
Apenas ume palerma não aproveitaria!" />

<Subtitle id="524" character="Shelda" setTarget="Shelda, 0.0, Floofty; Player, 0.0, Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_026_Shelda_FlooftyNotEven" setEmotion="Shelda,0,Confused" emotionEnd="Confused" setAnimation="Shelda,0,Relaxed;Shelda,3,RelaxedEnd" text="Floofty... Nem mesmo você merecia esse fim..." />

<Subtitle id="525" character="Floofty" setTarget="Floofty, 0.0, Shelda; Player, 0.0, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_027_Floofty_ThatWasRegrettable" setEmotion="Floofty,0,Confused" emotionEnd="Confused" setAnimation="" text="Que lástima..." />

<Subtitle id="526" character="Floofty" nextDialogueID="527" setTarget="Floofty, 0.0, Player; Shelda, 0.0, Floofty; Player, 0.0, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_028_Floofty_ThatsEnoughMortal" setEmotion="Floofty,0,Unamused;Floofty,2,Smug" emotionEnd="Smug" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd" text="Já batemos nossa cota de perigo por hoje.
Vamos nos retirar agora que os Bugsnax esmaeceram." />

<Subtitle id="527" character="Shelda" setTarget="Shelda, 0.0, Player; Player, 0.0, Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_029_Shelda_YouDontHave" setEmotion="Shelda,0,Judging;Shelda,2,Unamused;Shelda,5,Surprised" emotionEnd="Unamused" setAnimation="Shelda,0,DismissiveWave;Shelda,3,GestureForward" text="Sábias palavras.
Todavia, você não pode descansar ainda.
Os outros precisam de você!" />

<Subtitle id="530" character="Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_020_Floofty_TheresNoTime" emotionStart="Angry" emotionEnd="Unamused" text="Não é o momento para covardia! Ajude-nos!" />

<Subtitle id="531" character="Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_021_Shelda_YouAreClearly" emotionStart="Surprised" emotionEnd="Unamused" text="Você se desviou do caminho! Volte!" />

<Subtitle id="560" character="Floofty" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="561" character="Floofty" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="562" character="Floofty" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="565" character="Floofty" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="566" character="Floofty" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="567" character="Floofty" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />

<Subtitle id="570" character="Shelda" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="571" character="Shelda" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="572" character="Shelda" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="575" character="Shelda" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="576" character="Shelda" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="577" character="Shelda" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />




	<Subtitle id="200" character="Filbo" setTarget="Filbo,0.0,@999.999" eventName="event:/GameAudio/Voiceovers/Scenes/TheEscape/TheEscape_001_Filbo_OkayWereAll" setEmotion="Filbo,0,Neutral;Filbo,1.5,Judging" emotionEnd="Judging" setAnimation="Filbo,0,Excited;Filbo,1.5,ExcitedEnd" text="Ótimo, estamos todos aqui!
O balão só precisa de mais um minuto..." />

	<Subtitle id="201" character="Filbo" setTarget="Filbo, 0.0, Player; Player, 0.0, Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEscape/TheEscape_002_Filbo_IsThisReally_SUCCESS-HIGH" setEmotion="Filbo,0,Confused;Filbo,1.5,Sad" emotionEnd="Sad" setAnimation="Filbo,0,TiredIdle,0.5" text="Onde estão os outros? O que aconteceu?!" />

   <Subtitle id="11201" character="Filbo" setTarget="Filbo, 0.0, Player; Player, 0.0, Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEscape/TheEscape_002_Filbo_IsThisReally_SUCCESS-LOW" setEmotion="Filbo,0,Confused;Filbo,1.5,Sad" emotionEnd="Sad" setAnimation="Filbo,0,TiredIdle,0.5" text="Onde estão os outros? O que aconteceu?!" />

	<Subtitle id="202" character="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEscape/TheEscape_003_Filbo_NevermindWeGotta" enableControls="1" setEmotion="Filbo,0,Fear;Filbo,1,Surprised" emotionEnd="Confused" setAnimation="Filbo,0,StoppedDefault,0.5;Filbo,1,Pointing;Filbo,2,PointingEnd" text="Minha nossa! Subam no balão, agora!" />

<Subtitle id="203" character="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEscape/TheEscape_004_Filbo_ComeOnCome" enableControls="1" unskippable="1" emotionStart="Fear" emotionEnd="Confused" text="Anda logo! Não vamos conseguir!" />

<Subtitle id="204" character="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEscape/TheEscape_005_Filbo_ThanksLizEgg" enableControls="1" emotionStart="Sad" emotionEnd="Sad" text="Obrigado, Liz... Egg..." />

<Subtitle id="205" character="Filbo" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Não vá embora, camarada! Ainda preciso de ajuda!" />



	<Subtitle id="51" character="Wambus" nextDialogueID="52" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_001_Wambus_WelpThereGoes" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,0.5,CrossArms;Wambus,4,CrossArmsGestureForward" text="Que droga, mais uma fazenda perdida.
É o que acontece quando se planta
em uma ilha infestada de pestes." />

	<Subtitle id="52" character="Wambus" nextDialogueID="53" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_001a_Wambus_IGuessTheres" setEmotion="Wambus,0,Smug" emotionEnd="Smug" setAnimation="Wambus,2,CrossArmsShakeHead" text="Não é vergonha nenhuma começar de novo." />

	<Subtitle id="53" character="Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_001b_Wambus_IllFindA" setEmotion="Wambus,0,Neutral;Wambus,3,Happy" emotionEnd="Neutral" setAnimation="Wambus,0,CrossArmsEnd;Wambus,3,HandsOnHips;Wambus,7,HandsOnHipsEnd" text="Vou achar um lugar com o solo fértil
e uma história ainda mais arretada
pra Triffany e eu ficarmos." />

	<Subtitle id="54" character="Wambus" nextDialogueID="55" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_002_Wambus_ImSorryTriffy" setEmotion="Wambus,0,Sad" emotionEnd="Sad" setAnimation="Wambus,0,LookDown;Wambus,5,LookDownEnd" text="Me perdoa, Triffy.
Eu sei que seu maior desejo
era entrar pra história." />

	<Subtitle id="55" character="Wambus" nextDialogueID="56" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_002a_Wambus_SoIllRemember" setEmotion="Wambus,0,Sad" emotionEnd="Sad" setAnimation="Wambus,0,TipHat;Wambus,3,LeanForward" text="Eu vou pensar em você todos os dias.
Vou comprar nossa antiga casa de volta." />

	<Subtitle id="56" character="Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_002b_Wambus_IllPreserveIt" setEmotion="Wambus,0,Bummed;Wambus,2,Confused;Wambus,7,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,LeanForwardEnd;Wambus,7.5,ShakeHead" text="Eu vou preservar tudo o que a gente fez.
Vou passar adiante pra que ninguém se esqueça." />

	<Subtitle id="57" character="Triffany" nextDialogueID="58" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_003_Triffany_IWasSo" setEmotion="Triffany,0,Bummed" emotionEnd="Bummed" setAnimation="Triffany,0,LookDown" text="Eu quase desisti." />

	<Subtitle id="58" character="Triffany" nextDialogueID="59" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_003a_Triffany_IGetSo" setEmotion="Triffany,0,Unamused;Triffany,4,Neutral" emotionEnd="Neutral" setAnimation="Triffany,0,LookDownEnd;Triffany,4,BoneEmphasis,0.5;Triffany,5.5,StoppedDefault,0.5" text="Eu fiquei tão obcecada pela forma como
as vidas acabam, mas isso não é
o que realmente importa, é?" />

	<Subtitle id="59" character="Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_003b_Triffany_WambusAndI" setEmotion="Triffany,0,Happy" emotionEnd="Happy" setAnimation="Triffany,1.5,HandsTogether;Triffany,4,HandsTogetherEnd" text="Hoje é o primeiro dia do resto das nossas vidas." />

	<Subtitle id="60" character="Triffany" nextDialogueID="61" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_004_Triffany_WambyWhyDid" setEmotion="Triffany,0,Confused;Triffany,3,Bummed" emotionEnd="Bummed" setAnimation="Triffany,0.5,LookDown" text="Wambinho, por quê?
Eu estava preparada pro meu fim...
mas não pro seu." />

	<Subtitle id="61" character="Triffany" nextDialogueID="62" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_004a_Triffany_IKnowYou" setEmotion="Triffany,0,Sad;Triffany,4,Confused" emotionEnd="Confused" setAnimation="Triffany,0,LookDownEnd;Triffany,4.5,HandsTogether" text="Sei que você só queria encontrar o seu cantinho...
Vou fazer uma horta com as suas plantas favoritas." />

	<Subtitle id="62" character="Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_004b_Triffany_IllMakeSure" setEmotion="Triffany,0,Neutral;Triffany,2,Bummed" emotionEnd="Bummed" setAnimation="Triffany,2,HandsTogetherEnd" text="E garanto que ela será mais longeva
que a nossa vida juntos." />

	<Subtitle id="63" character="Gramble" nextDialogueID="64" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_005_Gramble_IThoughtId" setEmotion="Gramble,0,Confused" emotionEnd="Confused" setAnimation="Gramble,1.3,FistTapping" text="Eu achei que fosse ficar deprimido
quando abandonei meus pequeninos." />

	<Subtitle id="64" character="Gramble" nextDialogueID="65" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_005a_Gramble_ButIFeel" setEmotion="Gramble,0,Confused;Gramble,1.2,Neutral;Gramble,3,Judging" emotionEnd="Judging" setAnimation="Gramble,1.2,FistTappingEnd;Gramble,3.8,LeanForward" text="Mas eu me sinto... bem.
Sei lá, de repente foi porque
eles tentaram me matar." />

	<Subtitle id="65" character="Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_005b_Gramble_ButAlsoI" setEmotion="Gramble,0,Neutral;Gramble,2,Happy" emotionEnd="Happy" setAnimation="Gramble,0,LeanForwardEnd;Gramble,2,Relaxed;Gramble,5.5,RelaxedEnd" text="Mas também porque tem gente
que me ama de verdade.
Tipo, a Wiggle." />

	<Subtitle id="66" character="Gramble" nextDialogueID="67" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_006_Gramble_WiggleWhydYou" setEmotion="Gramble,0,Confused;Gramble,4,Sad" emotionEnd="Sad" setAnimation="Gramble,1,HugSelf" text="Wiggle... por que você me deixou?
Eu finalmente conheci alguém
que se importava comigo." />

	<Subtitle id="67" character="Gramble" nextDialogueID="68" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_006a_Gramble_ButItWas" setEmotion="Gramble,0,Sad;Gramble,1,Bummed" emotionEnd="Bummed" setAnimation="Gramble,1,HugSelfEnd" text="Mas... foi bom enquanto durou." />

	<Subtitle id="68" character="Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_006a_Gramble_IPromiseYou" setEmotion="Gramble,0,Confused;Gramble,3,Unamused" emotionEnd="Unamused" setAnimation="Gramble,0,LeanForward;Gramble,3,No,0.5" text="E eu prometo que meu amor vai ser sempre seu.
Eu não vou dar ele pra coisas que não mereçam." />

	<Subtitle id="69" character="Wiggle" nextDialogueID="70" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_007_Wiggle_ItsFunnyI" setEmotion="Wiggle,0,Unamused;Wiggle,6,Smug" emotionEnd="Smug" setAnimation="Wiggle,0.5,PointToSelf;Wiggle,7,Presenting,0.5" text="Engraçado, eu passei a vida toda em busca de
uma musa, e assim que eu deixei isso pra lá,
uma outra inspiração veio até mim." />

	<Subtitle id="70" character="Wiggle" nextDialogueID="71" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_007a_Wiggle_AsWeFloated" setEmotion="Wiggle,0,Judging;Wiggle,6,Neutral" emotionEnd="Neutral" setAnimation="Wiggle,0,Swoon;Wiggle,2.5,SwoonEnd;Wiggle,6,LeanForward" text="Quando a gente estava flutuando pelo céu,
vendo nosso lar ser destruído,
uma música surgiu na minha mente." />

	<Subtitle id="71" character="Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_007b_Wiggle_ICallIt" setEmotion="Wiggle,0,Smug" emotionEnd="Smug" setAnimation="Wiggle,1,LeanForwardEnd" text="O nome dela é 'Ode ao Gramble'." />

	<Subtitle id="72" character="Wiggle" nextDialogueID="73" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_008_Wiggle_GrambleMyDearest" setEmotion="Wiggle,0,Sad" emotionEnd="Sad" setAnimation="Wiggle,1,BarelyDancing,0.5" text="Gramble... querido.
Seu coração era tão puro e doce." />

	<Subtitle id="73" character="Wiggle" nextDialogueID="74" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_008a_Wiggle_ForSoLong" setEmotion="Wiggle,0,Confused" emotionEnd="Confused" setAnimation="Wiggle,0,LeanForward;Wiggle,4,LeanForwardEnd" text="Passei tanto tempo tentando escrever
para mim mesma... até você
mostrar o que me faltava." />

	<Subtitle id="74" character="Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_008b_Wiggle_IllDoWhat" setEmotion="Wiggle,0,Confused" emotionEnd="Confused" setAnimation="Wiggle,0,PointToSelf;Wiggle,4,PointToSelfEnd" text="Farei o que eu puder pra tocar os outros
da mesma forma que você me tocou." />

	<Subtitle id="75" character="Chandlo" nextDialogueID="76" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_009_Chandlo_BroThatWas" setEmotion="Chandlo,0,Surprised;Chandlo,2.5,Unamused" emotionEnd="Unamused" setAnimation="Chandlo,0,LeanForward;Chandlo,2,ShakingHead,0.5" text="Irmão, a chapa esquentou!
Nunca que eu ia sair de lá inteiro sozinho." />

	<Subtitle id="76" character="Chandlo" nextDialogueID="77" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_009a_Chandlo_GoodThingSnorpy" setEmotion="Chandlo,0,Smug;Chandlo,3,Surprised" emotionEnd="Surprised" setAnimation="Chandlo,3.5,PunchHand,0.5" text="Ainda bem que o Snorpy tava lá pra me ajudar.
Quando foi que ele ficou tão forte?" />

	<Subtitle id="77" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_009b_Chandlo_MaybeIHit" setEmotion="Chandlo,0,Judging;Chandlo,4,Happy" emotionEnd="Happy" setAnimation="Chandlo,0,PunchHandEnd;Chandlo,2,ShakingHead;Chandlo,5,HandsOnHipsEnd" text="Talvez eu tenha atingido o meu limite,
mas não importa.
Não tem nada que a gente não possa fazer juntos." />

	<Subtitle id="78" character="Chandlo" nextDialogueID="79" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_010_Chandlo_WeWereAmazing" setEmotion="Chandlo,0,Sad;Chandlo,3,Bummed" emotionEnd="Bummed" setAnimation="Chandlo,3,LeanForward" text="A gente era uma dupla incrível, Snorpy.
Me sinto tão fraco sem você." />

	<Subtitle id="79" character="Chandlo" nextDialogueID="80" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_010a_Chandlo_TheresNeverGonna" setEmotion="Chandlo,0,Confused" emotionEnd="Confused" setAnimation="Chandlo,0,ShakingHead,0.5" text="Nunca vai existir outro Snorpington Brotofé,
nem daqui a um milhão de anos." />

	<Subtitle id="80" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_010b_Chandlo_AndDawgIf" setEmotion="Chandlo,0,Unamused;Chandlo,4,Angry" emotionEnd="Angry" setAnimation="Chandlo,0,HandsOnHipsEnd;Chandlo,4.5,PunchHand;Chandlo,6.2,PunchHandEnd" text="E, cara, se os Grumpinati existirem mesmo...
eu vou ESMAGAR ELES!" />

	<Subtitle id="81" character="Snorpy" nextDialogueID="82" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_011_Snorpy_LookAtThat" setEmotion="Snorpy,0,Unamused;Snorpy,3,Smug" emotionEnd="Smug" setAnimation="Snorpy,1.5,LeanForward" text="Que bagunça.
Então meus inimigos não são tão fortes
quanto parecem!" />

	<Subtitle id="82" character="Snorpy" nextDialogueID="83" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_011a_Snorpy_ButStillThere" setEmotion="Snorpy,0,Unamused;Snorpy,3,Neutral" emotionEnd="Neutral" setAnimation="Snorpy,0.5,LeanForwardEnd;Snorpy,3.5,TummyTap" text="Mesmo assim, sobrevivemos por pouco,
e o Chandlo estava lá pra me ajudar." />

	<Subtitle id="83" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_011b_Snorpy_IThinkPerhaps" setEmotion="Snorpy,0,Judging;Snorpy,2,Happy" emotionEnd="Happy" setAnimation="Snorpy,0,HeadBack;Snorpy,2,HeadBackEnd" text="Eu acho que não tem nada
que eu não possa dividir com ele." />

	<Subtitle id="84" character="Snorpy" nextDialogueID="85" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_012_Snorpy_ISeeTheres" setEmotion="Snorpy,0,Unamused;Snorpy,1,Bummed" emotionEnd="Bummed" setAnimation="Snorpy,1,HeadBack" text="Então é isso.
Vocês não precisam tirar a minha vida,
porque eu já estou morto por dentro." />

	<Subtitle id="85" character="Snorpy" nextDialogueID="86" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_012a_Snorpy_ChandloOfAll" setEmotion="Snorpy,0,Sad" emotionEnd="Sad" setAnimation="Snorpy,1.5,HeadBackEnd" text="Chandlo, eu guardei muitos segredos,
mas pelo menos eu te contei
o mais importante de todos." />

	<Subtitle id="86" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_012b_Snorpy_AndNowWhatever" setEmotion="Snorpy,0,Unamused;Snorpy,4,Angry" emotionEnd="Angry" setAnimation="Snorpy,4,LeanForward;Snorpy,6,LeanForwardEnd" text="E agora, não importa o que os Grumpinati
estejam tramando...
Eu vou ESMAGAR TODOS ELES!" />

	<Subtitle id="87" character="Beffica" nextDialogueID="88" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_013_Beffica_HeyBestieI" setEmotion="Beffica,0,Bummed;Beffica,2,Smug" emotionEnd="Smug" setAnimation="Beffica,2,LeanForward" text="Ei, coisa fofa.
Acho que preciso de férias dessas férias." />

	<Subtitle id="88" character="Beffica" nextDialogueID="89" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_013a_Beffica_GoingHomeDoesnt" setEmotion="Beffica,0,Bummed;Beffica,3,Sad" emotionEnd="Sad" setAnimation="Beffica,0,LeanForwardEnd;Beffica,3,LookOverShoulder" text="Voltar pra casa não me parece mais
uma ideia tão ruim.
Minha vida e amigos antigos não existem mais..." />

	<Subtitle id="89" character="Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_013b_Beffica_NowIKnow" setEmotion="Beffica,0,Bummed;Beffica,3,Smug" emotionEnd="Neutral" setAnimation="Beffica,2,LookOverShoulderEnd;Beffica,7,PointToSelf" text="mas, tipo, eu aprendi que eu consigo fazer
amigos novos. E dessa vez,
eu não vou estragar tudo de novo." />

	<Subtitle id="90" character="Cromdo" nextDialogueID="91" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_014_Cromdo_OkayIKnow" setEmotion="Cromdo,0,Unamused;Cromdo,2.5,Judging" emotionEnd="Judging" setAnimation="Cromdo,0.4,GestureToSelf;Cromdo,2.5,LeanForward" text="Uma ilha cheia de monstros é um case
que ilustra quando as coisas dão errado." />

	<Subtitle id="91" character="Cromdo" nextDialogueID="92" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_014a_Cromdo_AllIwanted" setEmotion="Cromdo,0,Unamused" emotionEnd="Unamused" setAnimation="Cromdo,2.5,LeanForwardEnd" text="Eu só queria fugir daquele emprego sem futuro
e fazer algo que me deixasse feliz." />

	<Subtitle id="92" character="Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_014b_Cromdo_IDontNeed" setEmotion="Cromdo,0,Disgust;Cromdo,3.1,Smug" emotionEnd="Smug" setAnimation="Cromdo,0.2,DismissiveThrow" text="Eu não preciso de um esquema de Bugsnax pra isso!
Talvez eu tente entrar na indústria da música..." />

	<Subtitle id="93" character="Shelda" nextDialogueID="94" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_015_Shelda_IveNeverFelt" setEmotion="Shelda,0,Unamused;Shelda,3,Bummed" emotionEnd="Bummed" setAnimation="Shelda,3,Relaxed" text="Eu nunca odiei tanto estar certa.
Queria não ter ficado tanto tempo
falando por enigmas." />

	<Subtitle id="94" character="Shelda" nextDialogueID="95" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_015a_Shelda_IDontNeed" setEmotion="Shelda,0,Judging" emotionEnd="Judging" setAnimation="Shelda,0,DismissiveWave,0.5" text="Eu não preciso ser a mais sábia de todas
para dar conselhos..." />

	<Subtitle id="95" character="Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_015b_Shelda_IJustNeed" setEmotion="Shelda,0,Smug;Shelda,2.5,Neutral" emotionEnd="Neutral" setAnimation="Shelda,0,GestureToSelf,0.5" text="Eu só preciso ser eu mesma
e quem quiser ouvir, vai ouvir." />

	<Subtitle id="96" character="Floofty" nextDialogueID="97" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_016_Floofty_WhileIRegret" setEmotion="Floofty,0,Unamused;Floofty,2.5,Neutral" emotionEnd="Neutral" setAnimation="Floofty,0,LeanForward;Floofty,2.5,LeanForwardEnd" text="Embora seja lamentável
que minha pesquisa tenha sido destruída,
eu descobri uma coisa." />

	<Subtitle id="97" character="Floofty" nextDialogueID="98" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_016a_Floofty_ICannotImprove" setEmotion="Floofty,0,Bummed" emotionEnd="Bummed" setAnimation="Floofty,1.5,GestureToSelf" text="Eu não vou conseguir melhorar a grumpusidade
se eu não tentar entendê-la." />

	<Subtitle id="98" character="Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_016b_Floofty_ItMayBe" setEmotion="Floofty,0,Unamused;Floofty,1,Angry;Floofty,3,Neutral" emotionEnd="Neutral" setAnimation="Floofty,3,HoldDrink;Floofty,4,HoldDrinkEnd,0.5" text="Talvez seja uma empreitada longa e desconfortável,
mas vale a pena segui-la." />



	<Subtitle id="10001" character="Player" speakerText="$AlertReadyToLeave" useTriggerForPosition="1" option0="$EmojiQuest Continuar." option1="Voltar..." />

	<Subtitle id="100" character="Filbo" nextDialogueID="101" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_017_Filbo_BuddyAreYou" setEmotion="Filbo,0,Content" emotionEnd="Content" setAnimation="Filbo,0.5,GestureForward" text="Camarada, vamos lá?" />

	<Subtitle id="101" character="Filbo" option0="Ainda não." option1="$EmojiQuest Chegou a hora." />

	<Subtitle id="102" character="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_018_Filbo_AlrightEverybodyWe" setEmotion="Filbo,0,Unamused" emotionEnd="Unamused" setAnimation="Filbo,0,Wave" text="Certo, galera, vamos lá!" />

	<Subtitle id="103" character="Filbo" nextDialogueID="104" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_019_Filbo_IHateLeaving" setEmotion="Filbo,0,Bummed;Filbo,2,Confused" emotionEnd="Confused" setAnimation="Filbo,0,HandBehindHead;Filbo,3,HandBehindHeadEnd" text="Eu odeio a ideia de deixar as coisas assim.
E se a Liz ainda estiver lá?" />

	<Subtitle id="104" character="Filbo" nextDialogueID="105,106,107" option0="A Liz e a Egg sabem se cuidar." option1="Não acredito que você esteja pensando em voltar." option2="Temos que continuar." />

	<Subtitle id="105" character="Filbo" nextDialogueID="104" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_020_Filbo_YeahIfAnybody" setEmotion="Filbo,0,Bummed;Filbo,1,Unamused" emotionEnd="Unamused" setAnimation="Filbo,3,GestureForward" text="É verdade. Ela é a única pessoa
que sobreviveria a esse lugar." />

	<Subtitle id="106" character="Filbo" nextDialogueID="104" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_021_Filbo_NoYoureRight" setEmotion="Filbo,0,Bummed;Filbo,2,Unamused" emotionEnd="Unamused" setAnimation="Filbo,0,SadIdle,0.5;Filbo,2,StoppedDefault,0.5" text="Não, você tem razão.
Ninguém deveria pisar
na Ilha Grandsnak novamente." />

	<Subtitle id="107" character="Filbo" nextDialogueID="108" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_022_Filbo_IKnowI" setEmotion="Filbo,0,Bummed;Filbo,3,Confused" emotionEnd="Confused" setAnimation="Filbo,1,GestureTowardSelf" text="Eu sei. Não posso começar a sentir remorso agora.
A gente mal conseguiu se safar." />

	<Subtitle id="108" character="Filbo" nextDialogueID="109" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_023_Filbo_ItsGonnaTake" setEmotion="Filbo,0,Unamused" emotionEnd="Unamused" setAnimation="Filbo,0,ReactionLArm" text="Ainda vai demorar para
o efeito dos Bugsnax passar." />

	<Subtitle id="109" character="Filbo" nextDialogueID="111" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_023a_Filbo_ICantGo" setEmotion="Filbo,0,Judging;Filbo,2,Neutral" emotionEnd="Neutral" setAnimation="Filbo,4,Pointing;Filbo,5,PointingEnd" text="Não posso voltar pra casa assim, então...
tudo bem se eu ficar um tempo com você?" />

	<Subtitle id="110" character="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_025_Filbo_GreatLetsGo" setEmotion="Filbo,0,Neutral" emotionEnd="Neutral" setAnimation="" text="Que bom. Então vamos." />

	<Subtitle id="111" character="Filbo" nextDialogueID="112" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_024_Filbo_ICouldHelp" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="Filbo,0,GestureTowardSelf" text="Eu posso te ajudar na sua matéria.
Te ajudar a escolher as melhores partes?" />

	<Subtitle id="112" character="Filbo" nextDialogueID="110,110" option0="É uma ótima ideia, Filbo." option1="Eu tenho um quarto de hóspedes..." />

	<Subtitle id="113" character="Filbo" nextDialogueID="114" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_IDontKnow" setEmotion="Filbo,0,Confused;Filbo,2,Bummed" emotionEnd="Bummed" setAnimation="Filbo,0,TiredIdle,0.5;Filbo,2,SadIdle,0.5" text="Não sei nem se CONSIGO superar...
depois de termos perdido tantos amigos..." />

	<Subtitle id="114" character="Filbo" nextDialogueID="115" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_IJustWish" setEmotion="Filbo,0,Sad;Filbo,3,Confused" emotionEnd="Confused" setAnimation="Filbo,0.5,TiredIdle,1;Filbo,4.8,GestureForward,0.5" text="Só queria que tivesse um jeito da gente voltar
e... e acertar as coisas.
Você não acha?" />

	<Subtitle id="115" character="Filbo" nextDialogueID="1115,116" option0="$EmojiQuest Eu gostaria de refazer tudo..." option1="$EmojiQuest Não, não há como voltar." />

	<Subtitle id="1115" character="Filbo" speakerText="$AlertBeforeParty" option0="$EmojiQuest Não" option1="$EmojiQuest Sim" />

	<Subtitle id="116" character="Filbo" nextDialogueID="117" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_YeahYoureRight" setEmotion="Filbo,0,Bummed" emotionEnd="Bummed" setAnimation="Filbo,0,SadIdle,0.5;Filbo,3,TiredIdle,1" text="*suspiro* É... acho que você tem razão.
Não adianta mais pensar assim." />

	<Subtitle id="117" character="Filbo" nextDialogueID="118" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_ICantUndo" setEmotion="Filbo,0,Bummed;Filbo,2,Unamused" emotionEnd="Unamused" setAnimation="Filbo,0,GestureTowardSelf,0.5" text="Não posso desfazer o que aconteceu.
Mas posso aprender e
tentar trazer um pouco de bondade para o mundo." />

	<Subtitle id="118" character="Filbo" nextDialogueID="119" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_ICantUndo_002" setEmotion="Filbo,0,Neutral" emotionEnd="Neutral" setAnimation="" text="Isso deve ser suficiente, certo?" />

	<Subtitle id="119" character="Filbo" nextDialogueID="108,108" option0="Acho que sim." option1="Veremos." />



	<Subtitle id="120" character="Clumby" nextDialogueID="121" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_001_Clumby_IHaveTo" setEmotion="Clumby,0,Smug" emotionEnd="Smug" setAnimation="Clumby,1,LeanForward" text="Eu tenho que admitir que você tem coragem." />

	<Subtitle id="121" character="Clumby" nextDialogueID="122" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_001a_Clumby_TrackingDownElizabert" setEmotion="Clumby,0,Judging;Clumby,3,Smug;Clumby,5,Surprised" emotionEnd="Surprised" setAnimation="Clumby,0,LeanForwardEnd;Clumby,5,SlamDesk" setTrigger="5.4,@85" text="Rastrear a Elizabert até um vulcão em erupção...
é intrigante, dramático, sensacional!" />

	<Subtitle id="122" character="Clumby" nextDialogueID="123" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_001b_Clumby_IdCallIt" setEmotion="Clumby,0,Unamused" emotionEnd="Unamused" setAnimation="Clumby,0.5,SlamDeskEnd;Clumby,2,ThrowHands" text="Eu diria que não passa de fake news
se você não tivesse esse tal de Filibus
como testemunha." />

	<Subtitle id="123" character="Filbo" nextDialogueID="124" enableControls="0" nextDialogueDelay="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_002_Filbo_ItsFilboActually" setEmotion="Filbo,0,Confused" emotionEnd="Confused" setAnimation="Filbo,0,GestureTowardSelf" text="Na verdade, é Filbo..." />

	<Subtitle id="124" character="Clumby" nextDialogueID="125" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_003_Clumby_PointIsYoure" setEmotion="Clumby,0,Unamused;Clumby,5,Smug" emotionEnd="Smug" setAnimation="Clumby,0.5,LeanForward;Clumby,5,ShakeHead,0.5" text="O que importa é que você fez o impossível.
Que pena que os Bugsnax não são reais, né?" />

	<Subtitle id="125" character="Filbo" nextDialogueID="126" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_004_Filbo_HaHaYeah" setEmotion="Filbo,0,Smug;Filbo,3,Bummed" emotionEnd="Bummed" setAnimation="Filbo,0,HandBehindHead;Filbo,4,HandBehindHeadEnd" text="Sim, uma pena.
Só de pensar que a gente passou por isso tudo
pra nada..." />

	<Subtitle id="126" character="Filbo" nextDialogueID="127" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_004a_Filbo_UmIHope" setEmotion="Filbo,0,Sad" emotionEnd="Sad" setAnimation="Filbo,1.3,GestureForward" text="Então eu espero que você possa contar a verdade
sobre Grandsnak antes que mais alguém se machuque." />

	<Subtitle id="127" character="Clumby" nextDialogueID="128" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_005_Clumby_DontWorryGnn" setEmotion="Clumby,0,Judging;Clumby,3.5,Smug" emotionEnd="Smug" setAnimation="" text="Não se preocupe, a missão da GNN
é dar notícias terríveis. A propósito..." />

	<Subtitle id="128" character="Clumby" nextDialogueID="129" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_006_Clumby_YoureFiredThis" setEmotion="Clumby,0,Suspicious" emotionEnd="Suspicious" setAnimation="Clumby,0,LeanForward" text="Não precisamos mais dos seus serviços." />

	<Subtitle id="129" character="Clumby" nextDialogueID="130" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_006a_Clumby_ThisStorysA" setEmotion="Clumby,0,Unamused;Clumby,3,Disgust" emotionEnd="Disgust" setAnimation="Clumby,0.5,LeanForwardEnd;Clumby,3,ShakeHead" text="Sua história é bombástica e tal,
mas você perdeu o seu emprego
quando atravessou aquela porta." />

	<Subtitle id="130" character="Clumby" nextDialogueID="131,131" option0="O quêêê?!" option1="Como você se atreve?" />

	<Subtitle id="131" character="Clumby" nextDialogueID="132" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_007_Clumby_OhPleaseIts" setEmotion="Clumby,0,Disgust" emotionEnd="Disgust" setAnimation="Clumby,1,FacePalm" text="Ah, por favor,
eu nem achava que você fosse voltar!" />

	<Subtitle id="132" character="Clumby" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_007a_Clumby_AlsoYoureLegally" setEmotion="Clumby,0,Unamused;Clumby,2.5,Smug" emotionEnd="Smug" setAnimation="Clumby,0,FacePalmEnd" text="E, legalmente falando, você morreu.
É melhor você resolver isso logo." />

	<Subtitle id="133" character="Filbo" nextDialogueID="135" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_008_Filbo_WellThatWasnt" setEmotion="Filbo,0,Confused;Filbo,2,Neutral" emotionEnd="Neutral" setAnimation="Filbo,3,Pointing;Filbo,4,PointingEnd" text="As coisas não saíram como planejado.
Mas há males que vêm para o bem." />

	<Subtitle id="135" character="Filbo" nextDialogueID="1135" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_009_Filbo_IHearThe" setEmotion="Filbo,0,Judging;Filbo,3,Neutral" emotionEnd="Neutral" setAnimation="Filbo,3.5,GestureTowardSelf" text="As eleições estão chegando e...
eu tava pensando em concorrer pra prefeito.
Vou precisar de uma patinha!" />

	<Subtitle id="1135" character="Filbo" nextDialogueID="136" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_010_Filbo_ICouldUse" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="Filbo,2,GestureForward" text="Preciso de uma pata amiga!
Que tal?" />

	<Subtitle id="136" character="Filbo" option0="Gostei da ideia, Filbo." />




	<Subtitle id="140" character="Clumby" nextDialogueID="141" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_011_Clumby_NoNoI" text="Mandei eles embora.
Seria muito difícil dar sumiço neles
nessa altura do campeonato." />

	<Subtitle id="141" character="Lizbert" speakerText="$Unknown" nextDialogueID="142" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/ClumbysOfficeEpilogue_Voice_DoTheySuspect" text="Se eles desconfiaram de alguma coisa?" />

	<Subtitle id="142" character="Clumby" nextDialogueID="143" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_013_Clumby_HardToSay" text="Difícil de saber. Talvez eles sejam idiotas.
Talvez eles saibam a verdade
e estejam de bico fechado." />

	<Subtitle id="143" character="Lizbert" speakerText="$Unknown" nextDialogueID="144" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/ClumbysOfficeEpilogue_Voice_VeryWellWeWill" text="Entendido...
Temos que ficar de olho neles..." />

	<Subtitle id="144" character="Lizbert" speakerText="$Unknown" nextDialogueID="145" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/ClumbysOfficeEpilogue_Voice_TuQuidEdas" text="Tu Quid Edas." />

	<Subtitle id="145" character="Clumby" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_016_Clumby_OmneVivumEx" text="Omne Vivum Ex Bugsnax." />



	<Subtitle id="2000" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_NotHungry_001" text="Não!" />

	<Subtitle id="2001" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_NotHungry_002" text="Não quero mais!" />

	<Subtitle id="2002" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_NotHungry_003" text="Não! Não, não, não, não, não, nãããããão!" />


	<Subtitle id="2003" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_NotHungry_003_ALT01" text="Não preciso de vocês!" />

	<Subtitle id="2004" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_Ravenous_001" text="Nhaaam! QUERO!" />

	<Subtitle id="2005" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_Ravenous_002" text="Ah, que fome, meu anjo!" />

	<Subtitle id="2006" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_Ravenous_003" text="Mais snax!" />


	<Subtitle id="3000" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Misc_Filbo_NotHungry_001" text="Não, valeu!" />

	<Subtitle id="3001" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_NotHungry_002" text="Não preciso de vocês!" />

	<Subtitle id="3002" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Misc_Filbo_NotHungry_003" text="Hoje não!" />


	
	<Subtitle id="50001" character="Wambus" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Misc_Wambus_Surprised" />

	<Subtitle id="50002" character="Beffica" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Misc_Beffica_Surprised" />

	<Subtitle id="50003" character="Floofty" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Floofty/Misc_Floofty_Surprised" />

	<Subtitle id="50003" character="Gramble" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Gramble/Misc_Gramble_Surprised" />

	<Subtitle id="50004" character="Wiggle" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_Surprised" />

	<Subtitle id="50005" character="Triffany" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Misc_Triffany_Surprised" />

	<Subtitle id="50006" character="Cromdo" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Cromdo/Misc_Cromdo_Surprised" />


	<Subtitle id="50007" character="Chandlo" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Chandlo/Misc_Chandlo_Surprised" />

	<Subtitle id="50008" character="Snorpy" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Snorpy/Misc_Snorpy_Surprised" />

	<Subtitle id="50009" character="Shelda" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Misc_Shelda_Surprised" />

	<Subtitle id="50010" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/FinalBattleGoodbye/Eggabell_Woohoo" />



</SubtitleCollection>