<SubtitleCollection type="Character">

		<Subtitle id="200" character="Wambus" nextTriggerID="9007" quest="WambusMainQuest1" questState="Completed" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_ImGoodFor" text="Así está bien, gracias." />

	<Subtitle id="201" character="Wambus" nextTriggerID="9007" eventName="GameAudio/Voiceovers/Dynamic/Wambus/IFigureBugSnax" text="Creo que los Bichisnax son similares a las plantas,
¿y si pruebas a cultivarlos?
Nadie sabe de qué están hechos." />

	<Subtitle id="203" character="Wambus" nextDialogueID="204" lookAtCharacter="Wambus" emotionStart="Sad" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_001_Wambus_ImSorryStranger" setAnimation="Wambus,0,LookDown;Wambus,8,LookDownEnd" text="Lo siento, compi.
No quería que Canelo sufriera.
Pero tiene razón, es demasiado para mí." />

	<Subtitle id="204" character="Wambus" nextDialogueID="205" emotionStart="Sad" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_002_Wambus_IKnowFarmin" setAnimation="Wambus,2,ShakeHead" text="Sé que cultivar en la ciudad es más sencillo. 
Encima, ¡las Frutimigas y los Bocatoritos no dejan de incordiarme!" />

	<Subtitle id="205" character="Wambus" nextDialogueID="206" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_003_Wambus_WellIllBe" setAnimation="Wambus,0,CrossArms" text="¡Antes muerto y enterrado
que irme hambriento a casa 
por culpa de esos aperitivos andantes!" />



	<Subtitle id="5203" character="Wambus" nextDialogueID="5204" lookAtCharacter="Wambus" emotionStart="Sad" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_001_Wambus_ImSorryStranger" setAnimation="Wambus,0,LookDown;Wambus,8,LookDownEnd" text="Lo siento, compi.
No quería que Canelo sufriera.
Pero tiene razón, es demasiado para mí." />

	<Subtitle id="5204" character="Wambus" nextDialogueID="5205" emotionStart="Sad" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_002_Wambus_IKnowFarmin" setAnimation="Wambus,2,ShakeHead" text="Sé que cultivar en la ciudad es más sencillo. 
Encima, ¡las Frutimigas y los Bocatoritos no dejan de incordiarme!" />

	<Subtitle id="5205" character="Wambus" nextDialogueID="208" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_003_Wambus_WellIllBe" setAnimation="Wambus,0,CrossArms" text="¡Antes muerto y enterrado
que irme hambriento a casa 
por culpa de esos aperitivos andantes!" />



	<Subtitle id="206" character="Wambus" emotionStart="Angry" quest="WambusMainQuest3" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest3/WambusQuest3_004_Wambus_LetsStartWith" setAnimation="Wambus,0,CrossArmsGestureForward;Wambus,10,CrossArmsEnd" text="Empecemos por la Fritaraña.
Atráela con kétchup
y me la comeré." />

	<Subtitle id="207" character="Wambus" nextDialogueID="208" emotionStart="Smug" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_001_Wambus_HmmTastierThan" setAnimation="Wambus,0,HandsOnHips;Wambus,10,HandsOnHipsEnd" text="Mmm, está más buena de lo que imaginaba." />

	<Subtitle id="208" character="Wambus" nextDialogueID="209" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_002_Wambus_NowiWannaEat" setAnimation="Wambus,0,LeanForward" text="¡Turno de zamparme las dichosas Frutimigas!" />

	<Subtitle id="209" character="Wambus" nextDialogueID="210" emotionStart="" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_003_Wambus_ThosePestsAre" setAnimation="Wambus,1.5,LeanForwardEnd;Wambus,4,ShakeHead" setEmotion="Wambus,1.5,Disgust" text="Son plagas muy asustadizas,
ni siquiera les gusta el kétchup.
Ni yo entiendo por qué me molestan." />

	<Subtitle id="210" character="Wambus" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_004_Wambus_FigureOutHow" setAnimation="Wambus,0,LeanForward;Wambus,5,LeanForwardEnd;Wambus,6,StoppedDefault" text="Averigua cómo ahuyentarlas
para proseguir." />

	<Subtitle id="211" character="Wambus" emotionStart="Angry" quest="WambusMainQuest4" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest4/WambusQuest4_002_Wambus_NowiWannaEat" setAnimation="Wambus,0,LeanForward;Wambus,5,LeanForwardEnd;Wambus,6,StoppedDefault" text="¡Turno de zamparme las dichosas Frutimigas!" />

	<Subtitle id="212" character="Wambus" nextDialogueID="213" emotionStart="Smug" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest5/WambusQuest5_001_Wambus_AhThatsGood" setAnimation="Wambus,0,TipHat" text="¡Ah, buen manjar!" />

	<Subtitle id="213" character="Wambus" nextDialogueID="214" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest5/WambusQuest5_002_Wambus_AlrightLastBit" setAnimation="Wambus,0,CrossArms" text="Vale, última tarea.
Vamos a vengarnos de los Bocatoritos." />

	<Subtitle id="214" character="Wambus" emotionStart="Smug" unskippable="1" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest5/WambusQuest5_003_Wambus_TheyreTooWily" setAnimation="Wambus,0,CrossArmsEnd;Wambus,2,GiveSlingshot" text="Son demasiado astutos como para caer en tu trampa, 
pero si consigues atontarlos
podrás atraparlos con esta red." />

	<Subtitle id="215" character="Wambus" emotionStart="Smug" quest="WambusMainQuest5" questState="Active,ConditionMet" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest5/WambusQuest5_004_Wambus_KnockSomeSense" setAnimation="Wambus,0,LeanForward;Wambus,2,LeanForwardEnd" text="Enseña a los Bocatoritos lo que vales.
Qué hambre que tengo." />

	<Subtitle id="216" character="Wambus" emotionStart="Angry" eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_001_Wambus_BelchingJusticeIs" text="*Eructo* Se ha hecho justicia." />

	<Subtitle id="225" character="Wambus" eventName="event:/GameAudio/Voiceovers/Quests/WambusHeadsHome/WambusHeadsHome_008_Wambus_JusGetAlong" setAnimation="Wambus,1.5,TipHat Wambus,5,StoppedDefault" text="Qué buen rollo veo. 
Ya os alcanzaré." />

	<Subtitle id="227" character="Wambus" nextTriggerID="9007" emotionStart="Happy" quest="WambusMainQuest3" questState="ConditionMet" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_YouShouldFeedFryder" text="¡Dame esa $EmojiFrenchFry Fritaraña!" />

	<Subtitle id="228" character="Wambus" nextTriggerID="9007" emotionStart="Happy" quest="WambusMainQuest4" questState="ConditionMet" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_YouShouldFeedShishkabug" text="¡Dame los $EmojiShishkabob Bocatoritos!" />



	<Subtitle id="230" character="Wambus" nextTriggerID="9007" setEmotion="Wambus,0,Disgust" setAnimation="Wambus,0,CrossArms;Wambus,3,CrossArmsEnd" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IdHateBugsnax" text="Pfff... Menos mal que los Bichisnax son un manjar,
que si no..." />

	<Subtitle id="231" character="Wambus" nextTriggerID="9007" setEmotion="Wambus,0,Unamused" setAnimation="Wambus,0,ShakeHead" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_CityFolkJust" text="La gente de la ciudad no lo entiende." />

	<Subtitle id="232" character="Wambus" nextTriggerID="9007" setEmotion="Wambus,0,Sad" setAnimation="Wambus,2,LookDown;Wambus,6,LookDownEnd" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IOnlyCame" text="Estoy aquí por $EmojiTriffany Trufina...
Aunque a veces me pregunto si ella haría lo mismo por mí." />

	<Subtitle id="233" character="Wambus" nextTriggerID="9007" emotionStart="Unamused" setEmotion="Wambus,3,Happy" setAnimation="Wambus,2.5,TipHat" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_StrangerIWont" text="Compi, seré breve:
Gracias por traer a Trufi a casa." />

	<Subtitle id="234" character="Wambus" nextTriggerID="9007" emotionStart="Happy" setEmotion="Wambus,0,Suspicious;Wambus,2,Neutral;Wambus,5,Unamused" setAnimation="Wambus,0,CrossArms;Wambus,3,CrossArmsGestureForward;Wambus,5.5,CrossArmsEnd;Wambus,7,ShakeHead" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IBeenCallin" text="Sí, me he dirigido a ti como 'compi', pero
llevas un tiempo aquí. Necesitas un nuevo nombre...
Perdóname, compi, no soy nada creativo." />

	<Subtitle id="235" character="Wambus" nextTriggerID="9007" emotionStart="Bummed" setEmotion="Wambus,0,Confused;Wambus,3,Unamused" setAnimation="Wambus,0,LeanForward;Wambus,3,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IslandsLookinMighty" text="La isla no es muy segura últimamente.
Empiezo a pensar que me convendría construir una valla más alta." />



	<Subtitle id="237" character="Wambus" eventName="GameAudio/Voiceovers/Dynamic/Wambus/IGotNothingForYa" text="¡No tengo nada para ti!" />

	<Subtitle id="238" character="Wambus" nextDialogueID="239" emotionStart="Bummed" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_FarminDidntGo" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,1,CrossArms;Wambus,6,CrossArmsShakeHead;Wambus,9,CrossArmsGestureForward" text="Sí... el cultivo no ha ido del todo bien hoy.
El suelo es poco fértil, pero no pienso rendirme.
Me gustaría saber qué tal te ha ido el día..." />

	<Subtitle id="239" character="Wambus" nextDialogueID="240" emotionStart="Sad" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_OhTriffyI" setEmotion="Wambus,0,Sad" emotionEnd="Sad" setAnimation="Wambus,0,CrossArmsEnd;Wambus,1.5,LeanForward" text="...
Ah, Trufi, ¡cómo te echo de menos!" />

	<Subtitle id="240" character="Wambus" emotionStart="Bummed" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IWouldHug" setEmotion="Wambus,0,Confused" emotionEnd="Confused" setAnimation="Wambus,0.5,LeanForwardEnd;Wambus,3,ShakeHead" text="Acariciaría tu intento de cactus,
pero solo me haría más daño." />

	<Subtitle id="246" character="Wambus" quest="WambusMainQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest1/WambusQuest1_002_Wambus_TheresAPen" text="Hay un corral cerca de aquí.
¡Coge mi Tirasalsas, algo de kétchup 
y úsalo para llevarte al Bocatorito lejos!" />

	<Subtitle id="247" character="Wambus" nextDialogueID="248" setAnimation="Wambus,0,TipHat" setEmotion="Wambus,0,Confused" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest1/WambusQuest1_001_Wambus_StrangerICould" text="Ah, hola, compi, ¿me ayudas?
¡A este Bocatorito le pirra el kétchup!" />
	
	<Subtitle id="248" character="Wambus" unskippable="1" setEmotion="Wambus,0,Neutral" emotionEnd="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest1/WambusQuest1_002_Wambus_TheresAPen" setAnimation="Wambus,0,GiveSlingshot" text="Hay un corral cerca de aquí.
¡Coge mi Tirasalsas, algo de kétchup 
y úsalo para llevarte al Bocatorito lejos!" />

	<Subtitle id="249" character="Wambus" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest2/WambusQuest2_001_Wambus_ThanksStrangerWe" setAnimation="Wambus,0,TipHat" text="Gracias, compi.
Vamos a ver a Canelo." />

	<Subtitle id="250" character="Wambus" emotionStart="Bummed" emotionEnd="Bummed" lookAtCharacter="Wambus" quest="WambusMainQuest2" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/WambusQuest2/WambusQuest2_002_Wambus_CheckAndSee" setAnimation="Wambus,0,LookDown;Wambus,5,LookDownEnd" text="Ve a ver si Canelo está bien.
No soy muy bueno como médico." />

	<Subtitle id="251" character="Wambus" enableControls="0" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_YerSpinesAre" setEmotion="Wambus,0,Confused" emotionEnd="Confused" setAnimation="Wambus,0.5,LeanForward;Wambus,3,TipHat,0.5" text="Tus púas tienen muy buen aspecto hoy.
... Ey, ¿eso es un sombrero nuevo?" />

	<Subtitle id="252" character="Wambus" enableControls="0" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_AnotherDayAnother" setEmotion="Wambus,0,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0.5,LookDown;Wambus,3,LookDownEnd;Wambus,5,ShakeHead" text="Bueno... Un día más, y más tierra.
Excavo y excavo. Ni rastro de fruta." />

	<Subtitle id="253" character="Wambus" enableControls="0" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_IWorryThat" setEmotion="Wambus,0,Unamused;Wambus,4.5,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,HandsOnHips;Wambus,4.5,HandsOnHipsEnd" text="Me preocupa comportarme raro
de lo solo que estoy.
Qué opinas, ¿Trufi la cactus?" />



	<Subtitle id="280" character="Wambus" allowBack="1" option0="Vamos a hablar." />

	<Subtitle id="16000" character="Wambus" isEat="1" option0="A comer." />

	<Subtitle id="281" character="Wambus" isBack="1" option0="Adiós." />

	<Subtitle id="282" character="Wambus" allowBack="1" quest="WambusSideQuest1" questState="Available" option0="$EmojiSidequest ¿Necesitas ayuda?" />

	<Subtitle id="283" character="Wambus" allowBack="1" nextDialogueID="Quest" option0="¿Qué tenía que hacer?" />

	<Subtitle id="284" character="Wambus" allowBack="1" quest="WambusMainQuest1" questState="ConditionMet" option0="$EmojiQuestComplete Me he encargado del Bocatorito." />

	<Subtitle id="285" character="Wambus" allowBack="1" quest="WambusMainQuest2" questState="ConditionMet" option0="$EmojiQuestComplete Canelo está vivo." />

	<Subtitle id="286" character="Wambus" allowBack="1" quest="WambusSideQuest1" questState="ConditionMet" option0="$EmojiSidequest He plantado tu snax." />

	<Subtitle id="287" character="Wambus" allowBack="1" option0="$EmojiSidequestComplete He descubierto salsas nuevas." />

	<Subtitle id="288" character="Wambus" allowBack="1" option0="$EmojiInterview ¿Tienes tiempo para una entrevista?" />

	<Subtitle id="289" character="Wambus" allowBack="1" quest="WambusSideQuest2" questState="Available" option0="$EmojiSidequest ¿Cultivas Bichisnax?" />

	<Subtitle id="310" character="Wambus" allowBack="1" quest="WambusSideQuest3" questState="Available" option0="$EmojiSidequest ¿Has tenido suerte?" />

	<Subtitle id="311" character="Wambus" allowBack="1" quest="WambusSideQuest2a" questState="ConditionMet" option0="$EmojiSidequestComplete Tengo el fertilizante." />

	<Subtitle id="312" character="Wambus" allowBack="1" quest="WambusSideQuest3" questState="ConditionMet" option0="$EmojiSidequestComplete He plantado tus snax cavadores." />

	<Subtitle id="313" character="Wambus" allowBack="1" quest="WambusSideQuest2" questState="Active" questStage="1" option0="$EmojiSidequest Tengo tu Papita." />

	<Subtitle id="314" character="Wambus" allowBack="1" quest="WambusSideQuest4" questState="ConditionMet" option0="$EmojiSidequestComplete ¿Qué pasó?" />
	
	<Subtitle id="290" character="Wambus" enableControls="1" emotionEnd="Ignore" eventName="" text="¡Ay!" />	



	<Subtitle id="1500" character="Wambus" style="Interview" nextDialogueID="291,292,293,294,295,296,297,298,303,299,300,301,302" />

	<Subtitle id="291" character="Wambus" nextDialogueID="1202" option0="¿Quién eres?" />

	<Subtitle id="292" character="Wambus" nextDialogueID="1203" afterSelectionUnhide="293" option0="¿A qué has venido a Isla Tentempié?" />

	<Subtitle id="293" character="Wambus" hiddenByDefault="1" nextDialogueID="1204" option0="¿No puedes tener una granja en casa?" indent="1" />

	<Subtitle id="294" character="Wambus" nextDialogueID="1205" afterSelectionUnhide="295" option0="¿Qué opinas de los Bichisnax?" />

	<Subtitle id="295" character="Wambus" hiddenByDefault="1" nextDialogueID="1206" option0="¿Por qué son tan desconcertantes los Bichisnax?" indent="1" />

	<Subtitle id="296" character="Wambus" nextDialogueID="1208" afterSelectionUnhide="297,298,303" option0="¿Por qué te fuiste de la ciudad?" />

	<Subtitle id="297" character="Wambus" hiddenByDefault="1" nextDialogueID="1210" option0="¿Por qué no te llevas bien con Pepenillo?" indent="1" />

	<Subtitle id="298" character="Wambus" hiddenByDefault="1" hideOnQuestConditionMet="TriffanyGoToCamp" nextDialogueID="1211" option0="Canelo me dijo que estabas casado. ¿Dónde está tu esposa?" indent="1" />

	<Subtitle id="303" character="Wambus" hiddenByDefault="1" nextDialogueID="1220" allowUnHideOnQuestConditionMet="TriffanyGoToCamp" option0="¿Qué ha pasado con Trufina?" indent="1" />

	<Subtitle id="299" character="Wambus" nextDialogueID="1212" afterSelectionUnhide="300,301" option0="¿Sabes algo de Lisa?" />

	<Subtitle id="300" character="Wambus" hiddenByDefault="1" nextDialogueID="1213" option0="¿Quién es la doctora Zampanuggets?" indent="1" />

	<Subtitle id="301" character="Wambus" hiddenByDefault="1" nextDialogueID="1214" option0="¿Qué le pasó a Lisa?" indent="1" />

	<Subtitle id="302" character="Wambus" hiddenByDefault="1" unHideOnQuestConditionMet="WambusInterview" nextDialogueID="1216" allowBack="1" option0="$EmojiInterviewComplete Eso era todo. Gracias por dedicarme tu tiempo." />

	<Subtitle id="304" character="Wambus" allowBack="1" isBack="1" nextDialogueID="1500" option0="Atrás" />

	<Subtitle id="350" character="Wambus" option0="$EmojiInterview Empezar entrevista" option1="Da igual" />



	<Subtitle id="1201" character="Wambus" nextDialogueID="350" setEmotion="Wambus,0,Judging;Wambus,2,Unamused" emotionEnd="Unamused" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_001_Wambus_AnInterviewAlright" text="¿Una entrevista?
Vale, pero que no dure mucho.
Tengo cosas que hacer." />

	<Subtitle id="1202" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Smug;Wambus,1,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,TipHat" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_002_Wambus_WambusTroublehamFarmer" text="Pancho Alaplancha. Granjero." />

	<Subtitle id="1203" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_003_Wambus_ToStartA" text="Para montar una granja." />

	<Subtitle id="1204" character="Wambus" nextDialogueID="1500" setQuestRequirement="WambusInterviewHere" setEmotion="Wambus,0,Unamused;Wambus,2.5,Judging" emotionEnd="Judging" setAnimation="Wambus,0,CrossArms;Wambus,2.5,CrossArmsShakeHead;Wambus,5,CrossArmsEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_004_Wambus_LikeICan" text="Como si pudiera permitírmelo.
Me parece que no has pagado un impuesto por propiedad en tu vida." />

	<Subtitle id="1205" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Unamused;Wambus,3,Suspicious;Wambus,5.8,Smug;Wambus,7.5,Judging" emotionEnd="Judging" setAnimation="Wambus,0,LookDown;Wambus,3,LookDownEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_005_Wambus_PeskyTastyConfusing" text="Ehh... ¿Qué pienso de los Bichisnax?
Son molestos, sabrosos y confusos." />

	<Subtitle id="1206" character="Wambus" nextDialogueID="1207" setEmotion="Wambus,0,Disgust;Wambus,4.5,Suspicious;Wambus,6.7,Surprised" emotionEnd="Surprised" setAnimation="Wambus,0,CrossArms;Wambus,2.5,CrossArmsShakeHead" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_006_Wambus_TheyArentAnimals" text="Pues que no son ni animales ni plantas.
No tienen órganos ni semillas. Nada." />

	<Subtitle id="1207" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Confused;Wambus,4,Judging" emotionEnd="Judging" setAnimation="Wambus,1,CrossArmsGestureForward;Wambus,4,CrossArmsEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_006a_Wambus_AndYouHave" text="O-o-o te los comes crudos o
se convierten en papilla. Eso para mí es desconcertante." />

	<Subtitle id="1208" character="Wambus" nextDialogueID="1209" setQuestRequirement="WambusInterviewLeave" setEmotion="Wambus,0,Bummed;Wambus,5.5,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0.5,LookDown;Wambus,5.5,LookDownEnd;Wambus,7,TipHat" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_007_Wambus_WhenLizbertVanished" text="Porque cuando $EmojiLizbert Lisa desapareció, supe que necesitaríamos
una fuente fiable de alimento. Como no había Bichisnax,
se me ocurrió cultivar salsa." />

	<Subtitle id="1209" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Angry" emotionEnd="Angry" setAnimation="Wambus,0,HandsOnHips;Wambus,4.5,HandsOnHipsEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_007a_Wambus_ThoughWeWoulda" text="Aunque habríamos estado bien con los
Bichisnax si no llega a ser por $EmojiGramble Pepenillo." />

	<Subtitle id="1210" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Disgust" emotionEnd="Disgust" setAnimation="Wambus,0.5,LeanForward;Wambus,6.5,LookDown,0.5;Wambus,7.5,LookDownEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_008_Wambus_ThatWeepyLittle" text="Es un ganadero llorica que piensa que
los Bichisnax son sus mascotas. *Escupe*" />

	<Subtitle id="1211" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Suspicious;Wambus,3.5,Judging;Wambus,7,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,LeanForward;Wambus,3.5,CrossArms,0.5;Wambus,5.5,CrossArmsGestureForward;Wambus,7.5,CrossArmsEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_009_Wambus_FilboNeedsTo" text="Canelo me tiene hasta los gruñones.
$EmojiTriffany Trufina está por ahí analizando esqueletos,
nada que me incumba." />

	<Subtitle id="1220" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Confused;Wambus,7.5,Bummed" emotionEnd="Bummed" setAnimation="Wambus,1,LookDown;Wambus,5.5,LookDownEnd;Wambus,7.5,ShakeHead" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_010_Wambus_SighsWhenYouve" text="Bueno, cuando llevas tanto tiempo
casado, las discusiones acaban cansando.
Se acumulan y a la mínima todo explota." />

	<Subtitle id="1212" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0.5,TipHat;Wambus,4,CrossArms;Wambus,7.6,CrossArmsGestureForward;Wambus,11,CrossArmsEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_011_Wambus_RespectableTypeElizabert" text="Una tipa respetable, $EmojiLizbert Elisaberta.
En ocasiones intercambiamos salsa por Bichisnax.
O por plantas, para que la doctora Zampanuggets nos proporcione medicamentos." />

	<Subtitle id="1213" character="Wambus" nextDialogueID="1500" setEmotion="Wambus,0,Judging" emotionEnd="Judging" setAnimation="Wambus,0,LeanForward;Wambus,3,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_012_Wambus_TheTownDoctor" text="La doctora de la ciudad.
Ya sabes, $EmojiEggabell Huevabel. La compañera de Lisa, ¿sabes?" />

	<Subtitle id="1214" character="Wambus" nextDialogueID="1215" setEmotion="Wambus,0,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,ShakeHead;Wambus,2,CrossArms" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_013_Wambus_ICouldntSay" text="No sabría decirte.
Se pasaba el día cazando." />

	<Subtitle id="1215" character="Wambus" nextDialogueID="1500" setQuestRequirement="WambusInterviewLizbert" setEmotion="Wambus,0,Bummed;Wambus,2,Judging;Wambus,4,Suspicious;Wambus,6,Judging" emotionEnd="Judging" setAnimation="Wambus,2,CrossArmsGestureForward;Wambus,6,CrossArmsShakeHead;Wambus,8,CrossArmsEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_013a_Wambus_DangerousWorkCoulda" text="Es un trabajo arriesgado; podría haberse tropezado y caído,
podría haberla absorbido un terremoto,
o haber acabado en un volcán." />

	<Subtitle id="1216" character="Wambus" nextDialogueID="1217" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,1,LeanForward;Wambus,3.5,CrossArms,0.5" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_014_Wambus_HmphSeemsLike" text="Pfff. Qué PÉRDIDA
de tiempo. El tuyo, digo. Si quieres respuestas,
necesitas pruebas sólidas." />

	<Subtitle id="1217" character="Wambus" nextDialogueID="1218" setEmotion="Wambus,0,Bummed;Wambus,3,Suspicious" emotionEnd="Suspicious" unskippable="1" setAnimation="Wambus,0,CrossArmsEnd;Wambus,2,GiveSlingshot" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_015_Wambus_HereIDug" text="Ten. Lo encontré el otro día excavando.
A lo mejor te es de utilidad a la hora de encontrar a Elisaberta." />

	<Subtitle id="1218" character="Wambus" setEmotion="Wambus,0,Unamused;Wambus,1,Smug" emotionEnd="Smug" setAnimation="Wambus,1,TipHat" eventName="event:/GameAudio/Voiceovers/Interviews/Wambus/InterviewWambus_015a_Wambus_NowBackTo" text="En fin... Vuelvo al trabajo." />




<Subtitle id="10001" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_001" text="Buenas" />

<Subtitle id="10002" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_002" text="Buenas" />

<Subtitle id="10003" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_003" text="Buenas tardes" />

<Subtitle id="10004" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_004" text="Buenas tardes" />

<Subtitle id="10005" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_005" text="¡Ey! ¿Cómo te va?" />

<Subtitle id="10006" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_006" text="Ey, ¿qué tal el viaje?" />

<Subtitle id="10007" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_007" text="¿Cómo estamos?" />

<Subtitle id="10008" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_008" text="¿Cómo te va?" />

<Subtitle id="10009" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_009" text="¿A que hace buen día?" />

<Subtitle id="10010" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_010" text="¿Todo bien o qué?" />



<Subtitle id="10015" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_005_ALT" text="¿Todo bien?" />

<Subtitle id="10016" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_006_ALT" text="¿Todo correcto?" />

<Subtitle id="10017" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_007_ALT" text="Buenas, compi" />

<Subtitle id="10018" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_008_ALT" text="Me alegro de verte, compi" />

<Subtitle id="10019" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_009_ALT" text="¿Cómo te va, compi?" />

<Subtitle id="10020" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Greet_Player_010_ALT" text="¿Todo va viento en popa, compi?" />



<Subtitle id="10051" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_001" text="¡Cuánto tiempo!" />

<Subtitle id="10052" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_002" text="¡Cuánto tiempo, compi!" />

<Subtitle id="10053" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_003" text="Al lío" />

<Subtitle id="10054" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_004" text="Al lío, compi" />

<Subtitle id="10055" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_005" text="¡Sayonara!" />

<Subtitle id="10056" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_006" text="¡Goodbye, my friend!" />

<Subtitle id="10057" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_007" text="¡Ciao, ciaooo!" />

<Subtitle id="10058" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_008" text="¡Adiós, compi!" />

<Subtitle id="10059" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_009" text="¡Nos vemos luego!" />

<Subtitle id="10060" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_010" text="¡Cuídate!" />


<Subtitle id="10066" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Greetings/Tidbit_Wambus_Bye_Player_006_ALT" text="¡Goodbye, my friend!" />



<Subtitle id="12001" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_NiceNightOut_001" text="¡Ahhh, no hay nada como relajarse!" />

<Subtitle id="12002" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_NiceNightOut_002" text="¡Por un duro día de trabajo!" />

<Subtitle id="12003" character="Wambus" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Tidbits/Tidbit_Wambus_NiceNightOut_003" text="¡La noche es joven!" />
	


	
</SubtitleCollection>