<SubtitleCollection>



	<Subtitle id="1" character="Chandlo" enableControls="0" nextDialogueID="2" nextDialogueDelay="0.1" emotionStart="Sad" emotionEnd="Sad" eventName="GameAudio/Voiceovers/General/Mayor/Talking" faceSpeaker="Snorpy" text="Quando ci siamo insediati era un bel posto.
Pieno di vita. E avevo un sacco di amici." />


<Subtitle id="400" character="Filbo" nextDialogueID="401" setTarget="Filbo, 0.0, Snorpy; Snorpy, 0.0, Filbo" nextDialogueDelay="0.2" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_001_Filbo_Snorpy" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="" text="Snorpy!" />

<Subtitle id="401" character="Snorpy" nextDialogueID="402" setTarget="Filbo, 0.0, Snorpy; Snorpy, 0.0, Filbo; Snorpy, 1.2, Player" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_002_Snorpy_ThereTheyAre" setEmotion="Snorpy,0,Surprised;Snorpy,2,Judging" emotionEnd="Judging" setAnimation="Snorpy,1.3,LeanForward" text="Eccovi qui! Si può sapere dove vi eravate cacciati?" />

<Subtitle id="402" character="Filbo" nextDialogueID="403" setTarget="Snorpy, 0.0, Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_003_Filbo_IllExplainLater" setEmotion="Filbo,0,Confused;Filbo,3,Angry" emotionEnd="Angry" setAnimation="Filbo,0,GestureTowardSelf;Filbo,3,Excited" text="Te lo spiego dopo! I Bugsnax stanno arrivando per spazzarci via!
Dobbiamo abbandonare immediatamente l'isola!" />

<Subtitle id="403" character="Snorpy" nextDialogueID="404" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_004_Snorpy_ISuspectedAs" setEmotion="Snorpy,0,Confused;Snorpy,1.5,Happy" emotionEnd="Happy" setAnimation="Snorpy,0,LeanForwardEnd;Snorpy,2,TummyTap" text="Lo sospettavo. 
Per fortuna, la mongolfiera è quasi pronta per partire." />

<Subtitle id="404" character="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_005_Filbo_GreatButWhere" setEmotion="Filbo,0,Happy;Filbo,1,Confused" emotionEnd="Confused" setAnimation="Filbo,0,ExcitedEnd;Filbo,1,HandBehindHead" text="Ottimo! Ma dove sono tutti?" />

<Subtitle id="405" character="Snorpy" nextDialogueID="406" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_006_Snorpy_TheyreHoldingOff" setEmotion="Snorpy,0,Confused" emotionEnd="Confused" setAnimation="Snorpy,0,LeanForward;Snorpy,6,LeanForwardEnd" text="Stanno trattenendo lo sciame come possono.
Li ho equipaggiati con le mie invenzioni più pericolose,
ma... ormai temo che sia una causa persa." />

<Subtitle id="406" character="Chandlo" nextDialogueID="407" setTarget="Snorpy, 0.0, Player; Player, 0.0, Snorpy; Filbo, 0.0, Snorpy" setAnimation="Snorpy,0,PullOutRadio" setTrigger="0,@304.330" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_007_Chandlo_SnorpDawgTheyreComing" text="SNORPINO! Arrivano dalla montagna!
Ho bisogno di te qui e ORA!" />

<Subtitle id="407" character="Snorpy" nextDialogueID="408" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_008_Snorpy_HoldSteadyMy" setEmotion="Snorpy,0,Surprised" emotionEnd="Surprised" setAnimation="" text="Tieni duro, amore mio! Sto arrivando!" />

<Subtitle id="408" character="Snorpy" nextDialogueID="409" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_009_Snorpy_OhButSomebody" setEmotion="Snorpy,0,Confused" emotionEnd="Confused" setAnimation="Snorpy,0,PutAwayRadio" setTrigger="0,@304.332" text="Ah, ma qualcuno deve finire
di rifornire la mongolfiera..." />

<Subtitle id="409" character="Filbo" nextDialogueID="410" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_010_Filbo_DontWorrySnorpy" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setTarget="Snorpy,0,Filbo" setAnimation="Filbo,0,HandBehindHeadEnd;Filbo,0.7,GestureTowardSelf" text="Tranquillo, Snorpy. Alla mongolfiera ci penso io!
Tu vai ad aiutare Chandlo." />

<Subtitle id="410" character="Snorpy" setTarget="Player, 0.0, Snorpy; Snorpy,1,Player" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_011_Snorpy_SplendidAsFor" setEmotion="Snorpy,0,Happy;Snorpy,1,Judging;Snorpy,6,Smug" emotionEnd="Smug" setAnimation="Snorpy,0,ArmSwing" text="Fantastico. Tu invece tieni la mia Snaktagliola.
È come una Snaktrappola se la imposti su... ah ah ah... purè.
Buona fortuna." />

<Subtitle id="411" character="Filbo" nextDialogueID="412" setTarget="Snorpy, 0.0, Filbo; Filbo, 0.0, Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_012_Filbo_WaitCanYou" setEmotion="Filbo,0,Judging" emotionEnd="Judging" setAnimation="Filbo,1,Pointing;Filbo,6,PointingEnd" text="Aspetta! Lasciami la tua radio.
D-Da qui riesco a vedere tutti.
Posso guidarli al sicuro." />

<Subtitle id="412" character="Snorpy" setTarget="Player, 0.0, Snorpy; Snorpy, 1.0, Player" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_013_Snorpy_CapitalIdeaWith" setEmotion="Snorpy,0,Happy" emotionEnd="Happy" setAnimation="Snorpy,0,ArmSwing" text="Che idea grandiosa!
Con te qui, potremmo riuscire a sopravvivere." />

<Subtitle id="413" character="Filbo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_014_Filbo_OkayThisLooks" setEmotion="Filbo,0,Judging" emotionEnd="Judging" setAnimation="" text="Ok, sembra abbastanza semplice." />

<Subtitle id="414" character="Filbo" setTarget="Filbo, 0.0, Player" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_015_Filbo_NevermindBuddyYou" setEmotion="Filbo,0,Fear;Filbo,2,Confused" emotionEnd="Confused" setAnimation="Filbo,0,GestureForward" text="Come non detto! Fai buon uso di quella trappola!" />

<Subtitle id="415" character="Filbo" setTarget="Player, 0.0, Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEnd/TheEnd_016_Filbo_PhewIllBe" setEmotion="Filbo,0,Smug;Filbo,1,Neutral" emotionEnd="Neutral" setAnimation="Filbo,0,HandBehindHead;Filbo,3,HandBehindHeadEnd" text="Fiuuu! Per ora dovrei essere al sicuro. Vai ad aiutare gli altri!
Quando tornerete, la mongolfiera sarà pronta!" />

<Subtitle id="416" character="Filbo" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_BuddyWhere_FOLLOWUP" setEmotion="Filbo,0,Confused" emotionEnd="Confused" setAnimation="" text="Ehi, dove stai andando?!" />




<Subtitle id="900" character="Wambus" nextDialogueID="901" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_001_Wambus_GitYaVarmints" setEmotion="Wambus,0,Angry" emotionEnd="Angry" setAnimation="Wambus,0,AngryHoe; Wambus,2.0,WeaponIdle" text="AVANTI!
FORZA, MALEDETTI! " />

<Subtitle id="901" character="Triffany" nextDialogueID="902" setTarget="Triffany, 0.0, Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_002_Triffany_ItsNoUse" setEmotion="Triffany,0,Unamused;Triffany,1.5,Confused" emotionEnd="Confused" setAnimation="Triffany,1.5,BoneLeanForward" text="Wamby, è tutto inutile.
Devono aver imparato un paio di cose dall'età della pietra..." />

<Subtitle id="902" character="Wambus" nextDialogueID="903" setTarget="Wambus, 0.0, Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_003_Wambus_WellWhatDo" setEmotion="Wambus,0,Angry" emotionEnd="Angry" setAnimation="Wambus,0,StoppedDefault,0.5;Wambus,1.5,ShakeHead" text="E allora che vuoi che faccia?!
Non lascerò che invadano il mio giardino!" />

<Subtitle id="903" character="Triffany" nextDialogueID="904" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_004_Triffany_TheresHardlyAny" setEmotion="Triffany,0,Judging" emotionEnd="Judging" setAnimation="Triffany,0,WeaponIdle" text="Ormai del giardino ne è rimasto ben poco..." />

<Subtitle id="904" character="Wambus" nextDialogueID="905" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_005_Wambus_TheresEnoughI" setEmotion="Wambus,0,Confused;Wambus,1.5,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,LeanForward;Wambus,1.5,LeanForwardEnd" text="A me basta! Ho ancora la mia salsa speciale, fresca fresca!" />

<Subtitle id="905" character="Triffany" nextDialogueID="906" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_006_Triffany_OhGoodThinkin" setEmotion="Triffany,0,Happy" emotionEnd="Happy" text="Ah! Ottima idea!" />

<Subtitle id="906" character="Wambus" nextDialogueID="907" nextDialogueDelay="-0.3" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_007_Wambus_ThatsNotWhat" setEmotion="Wambus,0,Confused" emotionEnd="Unamused" setAnimation="Wambus,0.3,ShakeHead" text="Non è questo che intendevo..." />

<Subtitle id="907" character="Triffany" setTarget="Triffany, 0.0, Player; Wambus, 0.6, Player" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_008_Triffany_OhDidntSee" setEmotion="Triffany,0,Surprised;Triffany,1.5,Judging;Triffany,3,Surprised" emotionEnd="Unamused" setAnimation="Triffany,0,WeaponIdle,0.5" text="Ah, non mi ero accorta di te! La tua mira è
migliore della mia, ci daresti una mano?
È solo una questione di vita o di morte!" />

<Subtitle id="908" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_009_Wambus_MightyFineWork" emotionStart="Smug" emotionEnd="Unamused" text="Davvero un ottimo lavoro!" />

<Subtitle id="909" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_010_Wambus_HowsThatTaste" emotionStart="Smug" emotionEnd="Unamused" text="Vi piace?" />

<Subtitle id="910" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_011_Wambus_DarnBugsnaxGet" emotionStart="Angry" emotionEnd="Unamused" text="Maledetti, via dal mio giardino!" />

<Subtitle id="1910" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_012_Wambus_" emotionStart="Smug" emotionEnd="Unamused" text="Bene!" />

<Subtitle id="911" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_013_Triffany_Goodness" emotionStart="Surprised" emotionEnd="Unamused" text="Santo cielo!" />

<Subtitle id="912" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_014_Triffany_OhTheyreHistory" emotionStart="Surprised" emotionEnd="Unamused" text="Ok, sono finiti." />

<Subtitle id="913" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_015_Triffany_YouReallyTaught" emotionStart="Smug" emotionEnd="Unamused" text="Gli hai dato una bella lezione." />


<Subtitle id="1913" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_016_Triffany_" emotionStart="Smug" emotionEnd="Unamused" text="Ohoh!" />

<Subtitle id="914" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_017_Wambus_MorePests" emotionStart="Angry" emotionEnd="Unamused" text="Altri parassiti!" />

<Subtitle id="915" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_018_Wambus_TheresAWhole" emotionStart="Surprised" emotionEnd="Unamused" text="Sono tantissimi!" />

<Subtitle id="916" character="Wambus" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_019_Wambus_TheyreCominOutta" emotionStart="Surprised" emotionEnd="Unamused" text="Sbucano dal terreno!" />

<Subtitle id="917" character="Triffany" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_020_Triffany_KeepAnEye" emotionStart="Judging" emotionEnd="Unamused" text="Occhi aperti!" />

<Subtitle id="918" character="Triffany" enableControls="1" eventName="Gevent:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_021_Triffany_AnotherBatchOf" emotionStart="Surprised" emotionEnd="Unamused" text="Un altro gruppo di Snax!" />

<Subtitle id="919" character="Triffany" enableControls="1" eventName="Gevent:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_022_Triffany_ItsNotOver" emotionStart="Confused" emotionEnd="Unamused" text="Non è ancora finita!" />

<Subtitle id="920" character="Wambus" eventName="Gevent:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_025_Wambus_ImStarvinGit" emotionStart="Angry" emotionEnd="Angry" text="Muoio di fame! Venite qui, bestiacce!" />

<Subtitle id="921" character="Wambus" setTarget="Wambus, 0.0, Player; Triffany, 0.0, Wambus; Player, 0.0, Wambus" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_026_Wambus_ImSuchA" setEmotion="Wambus,0,Bummed;Wambus,2,Sad" emotionEnd="Sad" setAnimation="Wambus,0,CrossArms;Wambus,2,CrossArmsShakeHead;Wambus,4.5,CrossArmsLookDown" text="Non sono riuscito nemmeno a controllare la fame.
Sono un fallito, ecco perché nessuno credeva in me." />

<Subtitle id="922" character="Triffany" eventName="Gevent:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_027_Triffany_NoSenseDelayin" emotionStart="Bummed" emotionEnd="Unamused" text="Non ha senso rimandare l'inevitabile." />

<Subtitle id="923" character="Triffany" setTarget="Triffany, 0.0, Player; Wambus, 0.0, Triffany; Player, 0.0, Triffany" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_028_Triffany_ThisIsThe" setEmotion="Triffany,0,Bummed" emotionEnd="Bummed" setAnimation="Triffany,0,HandsTogether;Triffany,2.5,HandsTogetherEnd;Triffany,5.5,LookDown" text="È la fine, vero? Tanto qui sarei dovuto morire,
in un modo o nell'altro. Ma ormai non importa...
L'unica cosa che conta sono i Bugsnax." />

<Subtitle id="924" character="Wambus" setTarget="Wambus, 0.0, Triffany; Player, 0.0, Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_029_Wambus_TriffyNoThat" setEmotion="Wambus,0,Confused;Wambus,1,Sad" emotionEnd="Sad" setAnimation="Wambus,0,LeanForward;Wambus,1.5,ShakeHead,0.5" text="Triffany? No! Non ci credo..." />

<Subtitle id="925" character="Triffany" setTarget="Triffany, 0.0, Wambus; Player, 0.0, Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_030_Triffany_WambusYouYou" setEmotion="Triffany,0,Fear;Triffany,1,Sad" emotionEnd="Sad" setAnimation="Triffany,1,LookDown" text="Wambus! Razza di zuccone..." />

<Subtitle id="926" character="Triffany" nextDialogueID="927" setTarget="Triffany, 0.0, Player; Wambus, 0.0, Player; Triffany,3, Wambus; Player, 0.0, Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_031_Triffany_ThatsAboutAs" setEmotion="Triffany,0,Bummed;Triffany,3,Neutral" emotionEnd="Neutral" setAnimation="Triffany,0,StoppedDefault,0.5" text="Non avremo più un'occasione migliore di questa.
Forza, Wamby! Ora o mai più!" />

<Subtitle id="927" character="Wambus" setTarget="Wambus, 0.0, Player; Wambus, 4, Triffany; Player, 0.0, Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_032_Wambus_IGaveIt" setEmotion="Wambus,0,Unamused;Wambus,1.5,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,LookDown;Wambus,1.5,LookDownEnd" text="Ho fatto del mio meglio. Triffany, torniamo a casa." />

<Subtitle id="930" character="Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_023_Wambus_DontWanderOff" emotionStart="Angry" emotionEnd="Unamused" text="Ehi, tu! Dove vai? Torna qui!" />

<Subtitle id="931" character="Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/WambusTriffany/WambusTriffanyBattle_024_Triffany_WereNotRunnin" emotionStart="Judging" emotionEnd="Unamused" text="Non è ora di scappare!" />

<Subtitle id="950" character="Wambus" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="951" character="Wambus" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="952" character="Wambus" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="955" character="Wambus" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="956" character="Wambus" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="957" character="Wambus" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />

<Subtitle id="960" character="Triffany" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="961" character="Triffany" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="962" character="Triffany" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="965" character="Triffany" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="966" character="Triffany" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="967" character="Triffany" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />




<Subtitle id="800" character="Wiggle" nextDialogueID="801" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_001_Wiggle_RunAwaySnax" setEmotion="Wiggle,0,Surprised;Wiggle,4,Suspicious" emotionEnd="Suspicious" setAnimation="Wiggle,0,LeanForward;Wiggle,4,LeanForwardEnd" text="FUGGITE, SNAX! E NON TORNATE MAI PIÙ! *Coff*" />

<Subtitle id="801" character="Gramble" nextDialogueID="802" setTarget="Gramble, 0.0, Wiggle; Wiggle, 0.5, Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_002_Gramble_IDontGet" setEmotion="Gramble,0,Confused;Gramble,3.5,Sad" emotionEnd="Sad" setAnimation="Gramble,0,LeanForward;Gramble,3.5,HugSelf,0.5" text="Non capisco! Perché i piccolini ci attaccano?
Mi vogliono bene!" />

<Subtitle id="802" character="Wiggle" nextDialogueID="803" setTarget="Wiggle, 0.0, Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_003_Wiggle_TheyreLikeA" setEmotion="Wiggle,0,Judging;Wiggle,3,Surprised" emotionEnd="Surprised" setAnimation="Wiggle,3,LeanForward" text="Tesoro, sono come una folla di fan adoranti.
Ti amano così tanto, che vogliono tutti un pezzetto di te." />

<Subtitle id="803" character="Gramble" nextDialogueID="804" setTarget="Gramble, 0.0, Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_004_Gramble_EvenSoI" setEmotion="Gramble,0,Confused;Gramble,4.5,Angry" emotionEnd="Angry" setAnimation="Gramble,0,HugSelfEnd;Gramble,1,FistTapping;Gramble,4.5,FistTappingEnd" text="Comunque sia, non riesco a far loro del male.
Perché Snorpy ha vaporizzato Germoglio?!" />

<Subtitle id="804" character="Wiggle" nextDialogueID="805" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_005_Wiggle_GrambleIDidnt" setEmotion="Wiggle,0,Surprised;Wiggle,1,Smug" emotionEnd="Smug" setAnimation="Wiggle,1,LeanForwardEnd" text="Gramble! Non ti ci facevo così punk rock!" />

<Subtitle id="805" character="Gramble" nextDialogueID="806" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_006_Gramble_ImNotA" setEmotion="Gramble,0,Confused;Gramble,3,Sad" emotionEnd="Sad" setAnimation="Gramble,0,No;Gramble,3,HugSelf" text="Non sono né punk né rock! Non... non posso farlo!" />

<Subtitle id="806" character="Wiggle" setTarget="Wiggle, 1.5, Player; Gramble, 1.8, Player" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_007_Wiggle_WellIKnow" setEmotion="Wiggle,0,Judging;Wiggle,3,Surprised;Wiggle,6,Suspicious" emotionEnd="Suspicious" setAnimation="Wiggle,3,LeanForward;Wiggle,6,LeanForwardEnd;Gramble,0,HugSelfEnd" text="Beh, io so chi può!
Tesoro, li ho scaldati per bene.
È arrivato il momento di stenderli!" />

<Subtitle id="807" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_008_Wiggle_HowInspired" emotionStart="Happy" emotionEnd="Unamused" text="Che ispirazione!" />

<Subtitle id="808" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_009_Wiggle_GreatPerformanceDarling" emotionStart="Happy" emotionEnd="Unamused" text="Ottima prestazione, tesoro!" />

<Subtitle id="809" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_010_Wiggle_ThatCameIn" emotionStart="Surprised" emotionEnd="Unamused" text="Spazzali via tutti!" />

<Subtitle id="1809" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_011_Wiggle_" emotionStart="Surprised" emotionEnd="Unamused" text="Woah-uuuu-uuuuh!" />

<Subtitle id="810" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_012_Gramble_ICantWatch" emotionStart="Fear" emotionEnd="Unamused" text="Non posso guardare!" />

<Subtitle id="811" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_013_Gramble_ThatSoundedBad" emotionStart="Confused" emotionEnd="Unamused" text="Che brutto suono..." />

<Subtitle id="812" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_014_Gramble_IsSproutOkay" emotionStart="Confused" emotionEnd="Unamused" text="Germoglio sta bene?" />

<Subtitle id="1812" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_015_Gramble_" emotionStart="Surprised" emotionEnd="Unamused" text="Ahh-uuuh!" />

<Subtitle id="813" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_016_Wiggle_SnaxOnThe" emotionStart="Surprised" emotionEnd="Unamused" text="Snax in arrivo!" />

<Subtitle id="814" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_017_Wiggle_TheShowsNot" emotionStart="Judging" emotionEnd="Unamused" text="Lo show non è ancora finito!" />

<Subtitle id="815" character="Wiggle" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_018_Wiggle_HereTheyCome" emotionStart="Surprised" emotionEnd="Unamused" text="Arrivano, tesoro!" />

<Subtitle id="816" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_019_Gramble_TheresMoreOf" emotionStart="Fear" emotionEnd="Unamused" text="Ce ne sono altri!" />

<Subtitle id="817" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_020_Gramble_WhyWontThey" emotionStart="Confused" emotionEnd="Unamused" text="Perché non la smettono?" />

<Subtitle id="818" character="Gramble" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_021_Gramble_TheyreEndless" emotionStart="Fear" emotionEnd="Unamused" text="Non finiscono più!" />

<Subtitle id="819" character="Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_024_Gramble_OhhhMyLittle" emotionStart="Confused" emotionEnd="Unamused" text="I miei piccolini hanno bisogno di me! Papà sta arrivando!" />

<Subtitle id="820" character="Gramble" setTarget="Gramble, 0.0, Player; Wiggle, 0.0, Gramble; Player, 0.0, Gramble" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_025_Gramble_ThereThereLittle" setEmotion="Gramble,0,Sad;Gramble,4,Smug;Gramble,6,Smug" emotionEnd="Smug" setAnimation="Gramble,0,HugSelf;Gramble,4,HugSelfEnd;Gramble,6,Relaxed" text="Calma, piccino. Non ti abbandonerei mai.
Siamo una famiglia e staremo insieme per sempre." />

<Subtitle id="821" character="Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_026_Wiggle_ISimplyCant" emotionStart="Angry" emotionEnd="Unamused" text="Non ce la faccio più! Ho fame!" />

<Subtitle id="822" character="Wiggle" setTarget="Wiggle, 0.0, Player; Gramble, 0.0, Wiggle; Player, 0.0, Wiggle" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_027_Wiggle_TheyCallMe" setEmotion="Wiggle,0,Bummed;Wiggle,5,Surprised;Wiggle,7,Judging" emotionEnd="Judging" setAnimation="Wiggle,5,PointForward;Wiggle,7,Swoon,0.5;Wiggle,10,SwoonEnd;Wiggle,13,LeanForward" text="Dicono che la mia stella è tramontata, ma per
un istante brillerò di nuovo! È il mio canto del cigno...
e l'ultima ballata la dedico ai Bugsnax!" />

<Subtitle id="823" character="Wiggle" setTarget="Wiggle, 0.0, Gramble; Player, 0.0, Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_028_Wiggle_GrambleMyLove" setEmotion="Wiggle,0,Sad" emotionEnd="Sad" setAnimation="Wiggle,0,StandardIdle,0.5" text="Gramble, amore mio. Mi... dispiace..." />

<Subtitle id="824" character="Gramble" setTarget="Gramble, 0.0, Wiggle; Player, 0.0, Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_029_Gramble_WiggleWhyWhyd" setEmotion="Gramble,0,Fear;Gramble,2,Sad" emotionEnd="Sad" setAnimation="Gramble,2,HugSelf" text="Wiggle! No... Perché...?" />

<Subtitle id="825" character="Gramble" nextDialogueID="826" setTarget="Gramble, 0.0, Player; Wiggle, 0.0, Player; Player, 0.0, Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_030_Gramble_IsItOver" setEmotion="Gramble,0,Confused;Gramble,4,Bummed" emotionEnd="Bummed" setAnimation="Gramble,1,FistTapping,0.5;Gramble,4,FistTappingEnd" text="Ti prego, dimmi che è finita.
Il mio cuore non può sopportare altro." />

<Subtitle id="826" character="Wiggle" setTarget="Wiggle, 0.0, Gramble; Gramble, 0.3, Wiggle; Player, 0.0, Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_031_Wiggle_NoTimeFor" setEmotion="Wiggle,0,Suspicious;Wiggle,2.5,Surprised" emotionEnd="Neutral" setAnimation="Wiggle,0.5,LeanForward;Wiggle,2.5,LeanForwardEnd" text="Gramble caro, non è il momento per il bis.
Meglio svignarcela." />

<Subtitle id="830" character="Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_023_Gramble_WWhereYouGoing" emotionStart="Confused" emotionEnd="Unamused" text="Ma dove te ne vai?! Non ci abbandonare!" />

<Subtitle id="831" character="Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/GrambleWiggle/GrambleWiggleBattle_022_Wiggle_ComeBackDarling" emotionStart="Surprised" emotionEnd="Unamused" text="Torna qui, tesoro! Abbiamo bisogno d'aiuto!" />

<Subtitle id="850" character="Gramble" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="851" character="Gramble" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="852" character="Gramble" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="855" character="Gramble" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="856" character="Gramble" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="857" character="Gramble" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />

<Subtitle id="860" character="Wiggle" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="861" character="Wiggle" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="862" character="Wiggle" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="865" character="Wiggle" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="866" character="Wiggle" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="867" character="Wiggle" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />



<Subtitle id="600" character="Cromdo" nextDialogueID="601" setTarget="Cromdo, 0.0, Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_001_Cromdo_YouSeeAnything" setEmotion="Cromdo,0,Confused;Cromdo,2.5,Suspicious" emotionEnd="Suspicious" setAnimation="Cromdo,0.5,LeanForward;Cromdo,2.5,LeanForwardEnd" text="Vedi niente? Tutto questo fumo mi fa lacrimare gli occhi!" />

<Subtitle id="601" character="Beffica" nextDialogueID="602" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_002_Beffica_DontWorryIf" setEmotion="Beffica,0,Smug;Beffica,4,Unamused" emotionEnd="Unamused" setAnimation="Beffica,1,PointToSelf;Beffica,4,GetSnaxscope" text="Non temere. Se c'è una cosa che so fare, è cercare guai...
E infatti eccoli lì: Snax a ore tre!" />

<Subtitle id="602" character="Cromdo" nextDialogueID="1602" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_003_Cromdo_YouGotIt" setEmotion="Cromdo,0,Smug" emotionEnd="Smug" setAnimation="Cromdo,0,GestureToSelf" text="Ricevuto!" />

<Subtitle id="1602" character="Cromdo" setTarget="Cromdo, 2.0, @7000.3001" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_003a_Cromdo_FireInThe" setEmotion="Cromdo,0,Angry" emotionEnd="Angry" setAnimation="Cromdo,0,DismissiveThrow" text="Fuoco in buca!" />

<Subtitle id="603" character="Cromdo" nextDialogueID="604" setTarget="Cromdo, 0.0, Beffica; Beffica, 0.3, Cromdo; Cromdo, 1.0, Player; Player, 0.0, Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_004_Cromdo_WoahHoHoTheyreToast" setEmotion="Cromdo,0,Surprised;Cromdo,2,Smug" emotionEnd="Smug" setAnimation="Cromdo,0,Dealmaker;Cromdo,2,LeanForward,0.5" text="Uoooo! Sono fritti! Chi l'avrebbe mai detto
che la Snakqua fosse infiammabile, eh?" />

<Subtitle id="604" character="Beffica" nextDialogueID="605" setTarget="Beffica, 0.0, Cromdo; Cromdo, 0.0, Beffica; Player,0,@5005" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_005_Beffica_ItsAlmostA" setEmotion="Beffica,0,Bummed" emotionEnd="Bummed" setAnimation="Beffica,0,PutAwaySnaxscope" text="È quasi un peccato sprecarla così." />

<Subtitle id="605" character="Beffica" nextDialogueID="606" setTarget="Beffica, 0.0, Player; Cromdo, 0.3, Player" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_006_Beffica_OhBestieYoure" setEmotion="Beffica,0,Happy;Beffica,1.5,Smug" emotionEnd="Smug" setAnimation="Beffica,1.5,LeanForward" text="Oh, Cicci! Sei giusto in tempo per la fine del mondo." />

<Subtitle id="606" character="Beffica" nextDialogueID="607" setTarget="Beffica, 0.0, Player; Cromdo, 1.0, Beffica; Beffica,7.5,Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_007_Beffica_BuuutNowThat" setEmotion="Beffica,0,Smug;Beffica,3,Happy" emotionEnd="Happy" setAnimation="Beffica,0,LeanForwardEnd;Beffica,3,PointForward" text="Ma ora che sei qui... Se ti occupi del Saltapasto,
Cromdo può andare più veloce coi barili. Vero, Cromdo?" />

<Subtitle id="607" character="Cromdo" setTarget="Cromdo, 0.0, Beffica; Cromdo, 2.2, Player" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_008_Cromdo_SureThingBeff" setEmotion="Cromdo,0,Smug;Cromdo,2,Unamused" emotionEnd="Unamused" setAnimation="Cromdo,0,PointForward;Cromdo,2,PointForwardEnd" text="Certo, Beffica. Sempre che non mi spezzi prima la schiena." />

<Subtitle id="608" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_009_Beffica_Omg" emotionStart="Surprised" emotionEnd="Unamused" text="Pazzesco!" />

<Subtitle id="609" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_010_Beffica_YouNailedIt" emotionStart="Happy" emotionEnd="Unamused" text="Ce l'hai fatta!" />

<Subtitle id="610" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_011_Beffica_WayToGo" emotionStart="Happy" emotionEnd="Unamused" text="Così si fa, Cicci!" />

<Subtitle id="1610" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_012_Beffica_" emotionStart="Smug" emotionEnd="Unamused" text="Ahah, forte!" />

<Subtitle id="612" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_013_Cromdo_HeheNiceShot" emotionStart="Smug" emotionEnd="Unamused" text="Eh eh eh... Ottimo tiro!" />

<Subtitle id="613" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_014_Cromdo_TheyAintGettin" emotionStart="Smug" emotionEnd="Unamused" text="Non si rialzeranno più!" />

<Subtitle id="614" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_015_Cromdo_BoomBaby" emotionStart="Happy" emotionEnd="Unamused" text="BOOM!" />

<Subtitle id="1614" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_016_Cromdo_" emotionStart="Smug" emotionEnd="Unamused" text="Fooorte!" />


<Subtitle id="616" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_017_Beffica_MoreSnaxAre" emotionStart="Confused" emotionEnd="Unamused" text="Arrivano altri Snax!" />

<Subtitle id="617" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_018_Beffica_WatchOutBestie" emotionStart="Surprised" emotionEnd="Unamused" text="Fa' attenzione, Cicci!" />

<Subtitle id="618" character="Beffica" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_019_Beffica_HereTheyCome" emotionStart="Judging" emotionEnd="Unamused" text="Eccoli!" />

<Subtitle id="619" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_020_Cromdo_ThereYaGo" emotionStart="Judging" emotionEnd="Unamused" text="Pronto al lancio." />

<Subtitle id="620" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_021_Cromdo_TakeThis" emotionStart="Judging" emotionEnd="Unamused" text="Prendete questo." />

<Subtitle id="621" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_022_Cromdo_AnotherOneFor" emotionStart="Judging" emotionEnd="Unamused" text="Un altro, tutto per voi!" />

<Subtitle id="622" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_023_Cromdo_" emotionStart="Suspicious" emotionEnd="Unamused" text="Nnnngh!" />

<Subtitle id="1622" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_023_Cromdo_ALT01" emotionStart="Suspicious" emotionEnd="Unamused" text="Hnnng... OH! Che mal di schiena!" />

<Subtitle id="1623" character="Cromdo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_023_Cromdo_ALT02" emotionStart="Suspicious" emotionEnd="Unamused" text="Hnnnng! Caspita, è pesante!" />

<Subtitle id="623" character="Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_026_Beffica_ImSoGrumping" emotionStart="Angry" emotionEnd="Unamused" text="Ho davvero tanta fame!" />

<Subtitle id="624" character="Beffica" setTarget="Beffica, 0.0, Player; Cromdo, 0.0, Beffica; Player, 0.0, Beffica" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_027_Beffica_TheresNoPoint" setEmotion="Beffica,0,Sad;Beffica,2,Bummed;Beffica,7,Smug" emotionEnd="Smug" setAnimation="Beffica,2,LookOverShoulder;Beffica,5,LookOverShoulderEnd;Beffica,7,TellingSecret" text="Che torno a fare con loro?
Non ho una vita, non ho amici... Non posso fidarmi di nessuno.
L'unica cosa che so per certa è che i Bugsnax sono deliziosi." />

<Subtitle id="625" character="Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_028_Cromdo_OuttaMyWay" emotionStart="Angry" emotionEnd="Unamused" text="Toglietevi di mezzo! Gli Snax sono tutti miei!" />

<Subtitle id="626" character="Cromdo" setTarget="Cromdo, 0.0, Player; Beffica, 0.0, Cromdo; Player, 0.0, Cromdo" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_029_Cromdo_IAintGonna" setEmotion="Cromdo,0,Disgust;Cromdo,3.3,Angry;Cromdo,5,Surprised;Cromdo,9.5,Smug" emotionEnd="Smug" setAnimation="Cromdo,0,DismissiveThrow;Cromdo,3.3,LeanForward,0.5;Cromdo,5,Excited,0.5;Cromdo,7.3,Excited,0.25;Cromdo,8.3,Excited,0.25;Cromdo,9.3,Excited,0.25" text="Non diventerò ricco e famoso dando retta a questi scemi.
Sono solo una zavorra!
Questa è la mia occasione! Gli Snax sono miei! Miei! Miei!" />

<Subtitle id="627" character="Beffica" setTarget="Beffica, 0.0, Cromdo; Player, 0.0, Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_030_Beffica_OhNoCromdo" setEmotion="Beffica,0,Confused" emotionEnd="Confused" setAnimation="Beffica,0,LeanForward;Beffica,1.5,LeanForwardEnd" text="Oh, no! Cromdo..." />

<Subtitle id="628" character="Cromdo" setTarget="Cromdo, 0.0, Beffica; Player, 0.0, Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_031_Cromdo_SorryBeff" setEmotion="Cromdo,0,Bummed" emotionEnd="Bummed" setAnimation="Cromdo,0,StoppedDefault,0.5" text="Mi dispiace, Beffica." />

<Subtitle id="629" character="Beffica" nextDialogueID="630" setTarget="Beffica, 0.0, Player; Cromdo, 0.0, Player; Player, 0.0, Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_032_Beffica_PhewItLooked" setEmotion="Beffica,0,Bummed;Beffica,2,Happy" emotionEnd="Happy" setAnimation="Beffica,0,DissmissiveArmWave;Beffica,1.5,LeanForward;Beffica,4,Wink,0.5" text="Fiuuu! Ah! Per un attimo, si è messa davvero male.
Però lo sapevo che ce l'avresti fatta, Cicci!" />

<Subtitle id="630" character="Cromdo" setTarget="Cromdo, 0.0, Player; Player, 0.0, Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_033_Cromdo_WeMadeIt" setEmotion="Cromdo,0,Happy;Cromdo,1.7,Smug" emotionEnd="Smug" setAnimation="Cromdo,0,Excited;Cromdo,1.7,LeanForward,0.5;Cromdo,4,LeanForwardEnd" text="Ce l'abbiamo fatta! Ah ah ah! Snorpy mi deve
cinque sacchi! E ora filiamocela." />

<Subtitle id="640" character="Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_024_Beffica_BestieWhereAre" emotionStart="Confused" emotionEnd="Unamused" text="Cicci, dove sei? Torna qui!" />

<Subtitle id="641" character="Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/BefficaCromdo/BefficaCromdoBattle_025_Cromdo_WhereDoYou" emotionStart="Angry" emotionEnd="Unamused" text="Dove credi di andare?" />

<Subtitle id="652" character="Cromdo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Ne voglio ancora! Ancora!" />

<Subtitle id="653" character="Cromdo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="654" character="Cromdo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="655" character="Cromdo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Via di qui, inutili Snax!" />

<Subtitle id="656" character="Cromdo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Non c'è posto per voi nel mio grande sogno!" />

<Subtitle id="657" character="Cromdo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />

<Subtitle id="660" character="Beffica" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Deliziosi!" />

<Subtitle id="661" character="Beffica" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="662" character="Beffica" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="665" character="Beffica" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Via, via! Ho smesso di consolarmi col cibo." />

<Subtitle id="666" character="Beffica" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="I miei amici sono con me!" />

<Subtitle id="667" character="Beffica" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />




<Subtitle id="700" character="Chandlo" nextDialogueID="701" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_001_Chandlo_ComeOnSnax" setEmotion="Chandlo,0,Angry" emotionEnd="Angry" setAnimation="Chandlo,0,PunchHand;Chandlo,2,PunchHandEnd" text="Forza, Snax! Vediamo che sapete fare!
Chandlo deve andare a lavorare!" />

<Subtitle id="701" character="Snorpy" nextDialogueID="702" setTarget="Snorpy, 0.0, Player; Player, 0.3, Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_002_Snorpy_AhChumOver" setEmotion="Snorpy,0,Surprised" emotionEnd="Surprised" setAnimation="Snorpy,0.2,LeanForward" text="Ehi, vieni qui!" />

<Subtitle id="702" character="Snorpy" nextDialogueID="703" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_003_Snorpy_IveJustFinished" setEmotion="Snorpy,0,Happy;Snorpy,5,Surprised" emotionEnd="Confused" setAnimation="Snorpy,0,LeanForwardEnd;Snorpy,1.5,ArmSwing;Snorpy,3,TummyTap" text="Ho ultimato un nuovo dispositivo: la Dronetrappola!
Ora possiamo respingere i Bugsnax e fuggire,
prima che Chandlo crolli!" />

<Subtitle id="703" character="Chandlo" nextDialogueID="704" setTarget="Chandlo, 0.0, Snorpy; Snorpy, 0.2, Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_004_Chandlo_DontWorrySnorpDawg" setEmotion="Chandlo,0,Judging;Chandlo,2,Smug" emotionEnd="Smug" setAnimation="Chandlo,0,ShakingHead;Chandlo,2,UpFlex,0.5" text="Tranquillo, Snorpino! Posso andare avanti
tuuuutto il giorno!" />

<Subtitle id="704" character="Snorpy" nextDialogueID="705" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_005_Snorpy_OhYouBeautiful" setEmotion="Snorpy,0,Smug" emotionEnd="Smug" setAnimation="Snorpy,0,LookDown" text="Ah, stupendo mattacchione!" />

<Subtitle id="705" character="Snorpy" nextDialogueID="706" setTarget="Snorpy, 0.0, Player" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_006_Snorpy_IllPilotThe" setEmotion="Snorpy,0,Judging;Snorpy,3,Unamused" emotionEnd="Unamused" setAnimation="Snorpy,0,LookDownEnd;Snorpy,3,LeanForward" text="Io piloto il drone, tu punta i bersagli.
Purtroppo le superfici connettive scarseggiano." />

<Subtitle id="706" character="Chandlo" setTarget="Snorpy, 0.3, Chandlo; Snorpy, 2.0, Player" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_007_Chandlo_HowBoutThis" setEmotion="Chandlo,0,Angry;Chandlo,1,Surprised" emotionEnd="Unamused" setAnimation="Snorpy,0,LeanForwardEnd" text="Che ne dici di questa? OPLÀ!" />

<Subtitle id="707" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_008_Snorpy_HmThatllDo" setEmotion="Snorpy,0,Neutral" emotionEnd="Unamused" setAnimation="Chandlo,0,PointEnd" text="Uhm... Può andare bene." />

<Subtitle id="708" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_009_Snorpy_DontTripHaha" emotionStart="Smug" emotionEnd="Unamused" text="Non inciampare! Ah ah ah!" />

<Subtitle id="709" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_010_Snorpy_FineWorkChum" emotionStart="Happy" emotionEnd="Unamused" text="Ottimo lavoro!" />

<Subtitle id="710" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_011_Snorpy_TakeThatGrumpinati" emotionStart="Angry" emotionEnd="Unamused" text="Ah ah!" />

<Subtitle id="710" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_012_Snorpy_" emotionStart="Happy" emotionEnd="Unamused" text="Ha ha!" />

<Subtitle id="712" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_013_Chandlo_YouGotThis" emotionStart="Smug" emotionEnd="Unamused" text="Vai così, bro!" />

<Subtitle id="713" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_014_Chandlo_ThreePoints" emotionStart="Smug" emotionEnd="Unamused" text="Tre punti!" />

<Subtitle id="714" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_015_Chandlo_GetDunkedOn" emotionStart="Smug" emotionEnd="Unamused" text="Schiacciata a canestro!" />

<Subtitle id="1714" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_016_Chandlo_" emotionStart="Surprised" emotionEnd="Unamused" text="Woah!" />

<Subtitle id="716" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_017_Snorpy_InPosition" emotionStart="Judging" emotionEnd="Unamused" text="Sono in posizione!" />

<Subtitle id="717" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_018_Snorpy_Relocating" emotionStart="Judging" emotionEnd="Unamused" text="Mi sposto!" />

<Subtitle id="718" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_019_Snorpy_LetsGetAnother" emotionStart="Judging" emotionEnd="Unamused" text="Proviamo un'altra angolazione!" />


<Subtitle id="1718" character="Snorpy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_020_Snorpy_" emotionStart="Happy" emotionEnd="Unamused" text="Uuh uuh uuh uuh!" />

<Subtitle id="720" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_021_Chandlo_ChandlosGottaGo" emotionStart="Smug" emotionEnd="Unamused" text="Chandlo al lavoro!" />

<Subtitle id="721" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_022_Chandlo_ThisOnesFor" emotionStart="Smug" emotionEnd="Unamused" text="Questo è per Snorpino!" />

<Subtitle id="722" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_023_Chandlo_NothinButLog" emotionStart="Smug" emotionEnd="Unamused" text="Ceppo in arrivo!" />

<Subtitle id="1722" character="Chandlo" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_024_Chandlo_" emotionStart="Angry" emotionEnd="Unamused" text="*Grugnito mentre lancia il tronco*" />

<Subtitle id="723" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_027_Chandlo_BroImAbout" emotionStart="Surprised" emotionEnd="Unamused" text="Bro, ora faccio il PIENO DI CARBOIDRATI!" />

<Subtitle id="724" character="Chandlo" setTarget="Chandlo, 0.0, Player; Snorpy, 0.0, Chandlo; Player, 0.0, Chandlo" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_028_Chandlo_ICantTake" setEmotion="Chandlo,0,Confused;Chandlo,4,Sad;Chandlo,7,Angry" emotionEnd="Angry" setAnimation="Chandlo,0,ShakingHead;Chandlo,2,PunchHand,0.5;Chandlo,4,PunchHandEnd;Chandlo,7,LeanForward;Chandlo,9,LeanForwardEnd" text="Non posso affrontarli tutti. Devo proteggere Snorpy.
Non sarò mai abbastanza forte. Devo superare me stesso.
Devo diventare... un Bugsnak." />

<Subtitle id="725" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_029_Snorpy_ImLosingControl" emotionStart="Confused" emotionEnd="Unamused" text="Sto perdendo il controllo!
Non posso! Resistere! Agli Snax!" />

<Subtitle id="726" character="Snorpy" setTarget="Snorpy, 0.0, Player; Chandlo, 0.0, Snorpy; Player, 0.0, Snorpy" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_030_Snorpy_ISeeWhat" setEmotion="Snorpy,0,Suspicious;Snorpy,3,Bummed;Snorpy,7,Confused;Snorpy,9.5,Unamused;Snorpy,12,Suspicious" emotionEnd="Suspicious" setAnimation="Snorpy,0,HeadBack;Snorpy,3,HeadBackEnd;Snorpy,7,LeanForward;Snorpy,9.5,LeanForwardEnd;Snorpy,13,TummyTap" text="Vi ho smascherato, deliziosi automi! So troppe cose.
Devo perire: solo così Chandlo sarà al sicuro.
Avete vinto, Grumpinati. I vostri segreti moriranno con me!" />

<Subtitle id="727" character="Snorpy" setTarget="Snorpy, 0.0, Chandlo; Player, 0.0, Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_032_Snorpy_ChandloNooooooo" setEmotion="Snorpy,0,Fear" emotionEnd="Confused" setAnimation="Snorpy,0.2,LeanForward" text="CHANDLO! NOOOOOOO!" />

<Subtitle id="728" character="Chandlo" setTarget="Chandlo, 0.0, Snorpy; Player, 0.0, Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_033_Chandlo_SnorpyNooooooo" setEmotion="Chandlo,0,Fear" emotionEnd="Confused" setAnimation="Chandlo,0.2,LeanForward" text="SNORPY! NOOOOOOO!" />

<Subtitle id="729" character="Chandlo" nextDialogueID="730" setTarget="Chandlo, 0.0, Player; Snorpy, 0.0, Chandlo; Player, 0.0, Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_034_Chandlo_WeCrushedIt" setEmotion="Chandlo,0,Smug;Chandlo,2,Surprised" emotionEnd="Neutral" setAnimation="Chandlo,0,ThumpChest;Chandlo,3,OpenArms" text="CE L'ABBIAMO FATTA, BRO!
Sto per abbracciarti come mai nella tua VITA!" />

<Subtitle id="730" character="Snorpy" setTarget="Snorpy, 1.0, Player; Player, 0.0, Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_035_Snorpy_DontCelebrateToo" setEmotion="Snorpy,0,Suspicious;Snorpy,2,Unamused;Snorpy,4,Happy" emotionEnd="Neutral" setAnimation="Snorpy,1.2,LeanForward;Snorpy,4,ArmSwing,0.5;Chandlo,0,OpenArmsEnd" text="Non festeggiamo troppo presto. 
Finché non avremo
abbandonato questa roccia orribile, non saremo al sicuro.
Alla mongolfiera!" />

<Subtitle id="740" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_025_Chandlo_BroWeCant" emotionStart="Confused" emotionEnd="Unamused" text="Bro, non possiamo farcela senza di te!" />

<Subtitle id="741" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/ChandloSnorpy/ChandloSnorpyBattle_026_Snorpy_WrongWayChum" emotionStart="Confused" emotionEnd="Unamused" text="Stai sbagliando direzione! La battaglia è di qua!" />

<Subtitle id="752" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Oh, sì! Altri Snax!" />

<Subtitle id="753" character="Chandlo" enableControls="1" nextDialogueID="754" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Sparite, Bug! Ne ho abbastanza di voi!" />

<Subtitle id="754" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Non siete voi a rendermi più forte!" />

<Subtitle id="755" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Allettante..." />

<Subtitle id="756" character="Snorpy" enableControls="1" nextDialogueID="757" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Merendine viventi... Ridicolo!" />

<Subtitle id="757" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Ho cose più importanti di cui preoccuparmi!" />

<Subtitle id="760" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="761" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="762" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="765" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="766" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="767" character="Chandlo" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />

<Subtitle id="770" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="771" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="772" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="775" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="776" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="777" character="Snorpy" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />



<Subtitle id="500" character="Floofty" nextDialogueID="501" setTarget="Floofty, 1.3, Shelda; Shelda, 2, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_001_Floofty_StayStillYou" setEmotion="Floofty,0,Disgust;Floofty,2,Unamused" emotionEnd="Unamused" setAnimation="Floofty,0,HoldGrappler;Floofty,2,HoldGrappler" text="Fermi, insetti bellicosi!
Argh! Ma perché Snorpington ha costruito
un marchingegno così incomodo?" />

<Subtitle id="501" character="Shelda" nextDialogueID="502" setTarget="Shelda, 0.0, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_002_Shelda_OneHasForeseen" setEmotion="Shelda,0,Surprised;Shelda,2,Judging" emotionEnd="Judging" text="Ella ha predetto!
I Bugsnax saranno un metro e mezzo più a destra
di dove stai mirando!" />

<Subtitle id="502" character="Floofty" nextDialogueID="503" setTarget="Floofty, 0.0, Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_003_Floofty_ImAScientist" setEmotion="Floofty,0,Angry;Floofty,2,Unamused" emotionEnd="Unamused" setAnimation="Floofty,2.5,GiveGrappler" text="Sono un* scienziat*, non mi occupo di disinfestazioni!
Pensaci tu, se sei così brava!" />

<Subtitle id="503" character="Shelda" nextDialogueID="504" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_004_Shelda_OneIsStrictly" setEmotion="Shelda,0,Judging;Shelda,2,Unamused" emotionEnd="Unamused" setAnimation="Shelda,0,GestureToSelf;Shelda,2.5,Relaxed;Floofty,1,CancelGiveGrappler" text="Ella è pacifista!
Inoltre, ella ha quasi settant'anni." />

<Subtitle id="504" character="Floofty" setTarget="Floofty, 0.4, Player; Shelda, 0.7, Player" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_005_Floofty_FairEnoughAh" setEmotion="Floofty,0,Unamused;Floofty,1,Smug;Floofty,4.5,Unamused" emotionEnd="Unamused" setAnimation="Floofty,5,GiveGrappler;Floofty,6,GiveGrapplerEnd;Shelda,1,RelaxedEnd" text="In effetti... Ah, ma ecco qualcuno che è
ben capace di violenza! Prendi questo arnese e liberaci la strada,
per favore." />

<Subtitle id="505" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_006_Floofty_ExcellentViolence" emotionStart="Smug" emotionEnd="Unamused" text="Violenza di qualità." />

<Subtitle id="506" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_007_Floofty_AhFascinating" emotionStart="Smug" emotionEnd="Unamused" text="Ah, affascinante." />

<Subtitle id="507" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_008_Floofty_YoureGoodFor" emotionStart="Smug" emotionEnd="Unamused" text="Allora a qualcosa servi!" />

<Subtitle id="1507" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_009_Floofty_" emotionStart="Smug" emotionEnd="Unamused" text="Uuh!" />

<Subtitle id="510" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_010_Shelda_BugsnaxBegone" emotionStart="Surprised" emotionEnd="Unamused" text="Vade retro, Bugsnak!" />

<Subtitle id="511" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_011_Shelda_ToxinsPurged" emotionStart="Surprised" emotionEnd="Unamused" text="Tossine espulse!" />

<Subtitle id="512" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_012_Shelda_ThatLookedPainful" emotionStart="Judging" emotionEnd="Unamused" text="Che colpo doloroso!" />

<Subtitle id="1512" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_013_Shelda_" emotionStart="Surprised" emotionEnd="Unamused" text="Oooh!" />

<Subtitle id="514" character="Floofty" enableControls="1" eventName="Gevent:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_014_Floofty_MoreSpecimensArriving" emotionStart="Judging" emotionEnd="Unamused" text="Altri esemplari in arrivo." />

<Subtitle id="515" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_015_Floofty_HaveCaution" emotionStart="Judging" emotionEnd="Unamused" text="Sii prudente." />

<Subtitle id="516" character="Floofty" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_016_Floofty_WereNotFinished" emotionStart="Judging" emotionEnd="Unamused" text="Non è ancora la fine." />

<Subtitle id="517" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_017_Shelda_EverMoreToxins" emotionStart="Judging" emotionEnd="Unamused" text="Giungono altre tossine!" />

<Subtitle id="518" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_018_Shelda_LookOut" emotionStart="Surprised" emotionEnd="Unamused" text="Attenzione!" />

<Subtitle id="519" character="Shelda" enableControls="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_019_Shelda_Beware" emotionStart="Surprised" emotionEnd="Unamused" text="Prudenza!" />

<Subtitle id="520" character="Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_022_Shelda_OneIsCalled" emotionStart="Suspicious" emotionEnd="Unamused" text="Ella viene chiamata. Ella deve rispondere..." />

<Subtitle id="521" character="Shelda" setTarget="Shelda, 0.0, Player; Floofty, 0.0, Shelda; Player, 0.0, Shelda" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_023_Shelda_OneIsDevoted" setEmotion="Shelda,0,Suspicious;Shelda,2,Surprised;Shelda,4.3,Judging;Shelda,6.5,Angry" emotionEnd="Angry" setAnimation="Shelda,0,GestureToSelf;Shelda,2.8,GestureForward;Shelda,6.5,Doom" text="Ella è devota! Ella è saggia! Ella è pura!
I Bugsnax non hanno potere su di me!" />

<Subtitle id="522" character="Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_024_Floofty_ICannotLet" emotionStart="Judging" emotionEnd="Unamused" text="Non posso perdere quest'occasione!" />

<Subtitle id="523" character="Floofty" setTarget="Floofty, 0.0, Player; Shelda, 0.0, Floofty; Player, 0.0, Floofty" unskippable="1" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_025_Floofty_ICanFeel" setEmotion="Floofty,0,Suspicious;Floofty,1.5,Surprised;Floofty,5,Smug;Floofty,8,Angry" emotionEnd="Angry" setAnimation="Floofty,0,Pondering;Floofty,3,PonderingArmTwirl;Floofty,8,PonderingLeanForward,0.5" text="La verità è oltre. Nei Bugsnax c'è il potenziale
per comprendere la vera natura dell'essere.
Sarebbe folle non approfittarne!" />

<Subtitle id="524" character="Shelda" setTarget="Shelda, 0.0, Floofty; Player, 0.0, Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_026_Shelda_FlooftyNotEven" setEmotion="Shelda,0,Confused" emotionEnd="Confused" setAnimation="Shelda,0,Relaxed;Shelda,3,RelaxedEnd" text="Floofty... Nemmeno tu meritavi tanto..." />

<Subtitle id="525" character="Floofty" setTarget="Floofty, 0.0, Shelda; Player, 0.0, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_027_Floofty_ThatWasRegrettable" setEmotion="Floofty,0,Confused" emotionEnd="Confused" setAnimation="" text="Un vero... peccato..." />

<Subtitle id="526" character="Floofty" nextDialogueID="527" setTarget="Floofty, 0.0, Player; Shelda, 0.0, Floofty; Player, 0.0, Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_028_Floofty_ThatsEnoughMortal" setEmotion="Floofty,0,Unamused;Floofty,2,Smug" emotionEnd="Smug" setAnimation="Floofty,0,LeanForward;Floofty,2,LeanForwardEnd" text="Basta pericoli letali per oggi.
I Bugsnax sono diminuiti, fuggiamo!" />

<Subtitle id="527" character="Shelda" setTarget="Shelda, 0.0, Player; Player, 0.0, Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_029_Shelda_YouDontHave" setEmotion="Shelda,0,Judging;Shelda,2,Unamused;Shelda,5,Surprised" emotionEnd="Unamused" setAnimation="Shelda,0,DismissiveWave;Shelda,3,GestureForward" text="Non devi ripetermelo due volte.
Tu, però, vai avanti. Gli altri hanno ancora bisogno
del tuo aiuto!" />

<Subtitle id="530" character="Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_020_Floofty_TheresNoTime" emotionStart="Angry" emotionEnd="Unamused" text="Non c'è tempo per la codardia! Aiutaci!" />

<Subtitle id="531" character="Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/FinalBattle/FlooftyShelda/FlooftySheldaBattle_021_Shelda_YouAreClearly" emotionStart="Surprised" emotionEnd="Unamused" text="Hai perso la via! Torna da noi!" />

<Subtitle id="560" character="Floofty" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="561" character="Floofty" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="562" character="Floofty" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="565" character="Floofty" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="566" character="Floofty" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="567" character="Floofty" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />

<Subtitle id="570" character="Shelda" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 1" />

<Subtitle id="571" character="Shelda" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 2" />

<Subtitle id="572" character="Shelda" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug acceptance line 3" />

<Subtitle id="575" character="Shelda" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 1" />

<Subtitle id="576" character="Shelda" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 2" />

<Subtitle id="577" character="Shelda" enableControls="1" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="[TEMP] bug rejection line 3" />




	<Subtitle id="200" character="Filbo" setTarget="Filbo,0.0,@999.999" eventName="event:/GameAudio/Voiceovers/Scenes/TheEscape/TheEscape_001_Filbo_OkayWereAll" setEmotion="Filbo,0,Neutral;Filbo,1.5,Judging" emotionEnd="Judging" setAnimation="Filbo,0,Excited;Filbo,1.5,ExcitedEnd" text="Bene, siamo tutti qui! Però credo che la mongolfiera
abbia bisogno di un altro minuto..." />

	<Subtitle id="201" character="Filbo" setTarget="Filbo, 0.0, Player; Player, 0.0, Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEscape/TheEscape_002_Filbo_IsThisReally_SUCCESS-HIGH" setEmotion="Filbo,0,Confused;Filbo,1.5,Sad" emotionEnd="Sad" setAnimation="Filbo,0,TiredIdle,0.5" text="Siamo davvero tutti? Che cos'è successo?" />

   <Subtitle id="11201" character="Filbo" setTarget="Filbo, 0.0, Player; Player, 0.0, Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEscape/TheEscape_002_Filbo_IsThisReally_SUCCESS-LOW" setEmotion="Filbo,0,Confused;Filbo,1.5,Sad" emotionEnd="Sad" setAnimation="Filbo,0,TiredIdle,0.5" text="Siamo davvero tutti? Che cos'è successo?" />

	<Subtitle id="202" character="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEscape/TheEscape_003_Filbo_NevermindWeGotta" enableControls="1" setEmotion="Filbo,0,Fear;Filbo,1,Surprised" emotionEnd="Confused" setAnimation="Filbo,0,StoppedDefault,0.5;Filbo,1,Pointing;Filbo,2,PointingEnd" text="Non importa, dobbiamo salire a bordo ORA!" />

<Subtitle id="203" character="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEscape/TheEscape_004_Filbo_ComeOnCome" enableControls="1" unskippable="1" emotionStart="Fear" emotionEnd="Confused" text="Forza! Forza! O non ce la faremo!" />

<Subtitle id="204" character="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TheEscape/TheEscape_005_Filbo_ThanksLizEgg" enableControls="1" emotionStart="Sad" emotionEnd="Sad" text="Grazie, Liz... Eggabell..." />

<Subtitle id="205" character="Filbo" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Non te ne andare, ti prego! Sono ancora nei guai!" />



	<Subtitle id="51" character="Wambus" nextDialogueID="52" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_001_Wambus_WelpThereGoes" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,0.5,CrossArms;Wambus,4,CrossArmsGestureForward" text="Un'altra fattoria è andata.
Così imparo a costruirla su
un'isola infestata da bestiacce." />

	<Subtitle id="52" character="Wambus" nextDialogueID="53" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_001a_Wambus_IGuessTheres" setEmotion="Wambus,0,Smug" emotionEnd="Smug" setAnimation="Wambus,2,CrossArmsShakeHead" text="Ma non devo vergognarmi di ricominciare da zero." />

	<Subtitle id="53" character="Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_001b_Wambus_IllFindA" setEmotion="Wambus,0,Neutral;Wambus,3,Happy" emotionEnd="Neutral" setAnimation="Wambus,0,CrossArmsEnd;Wambus,3,HandsOnHips;Wambus,7,HandsOnHipsEnd" text="Troverò un posto ricco di terreno fertile e
ancor più di storia, dove io e Triffany
potremo sistemarci." />

	<Subtitle id="54" character="Wambus" nextDialogueID="55" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_002_Wambus_ImSorryTriffy" setEmotion="Wambus,0,Sad" emotionEnd="Sad" setAnimation="Wambus,0,LookDown;Wambus,5,LookDownEnd" text="Mi dispiace, Triffany.
So che la cosa che desideravi di più
era essere ricordata." />

	<Subtitle id="55" character="Wambus" nextDialogueID="56" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_002a_Wambus_SoIllRemember" setEmotion="Wambus,0,Sad" emotionEnd="Sad" setAnimation="Wambus,0,TipHat;Wambus,3,LeanForward" text="Così ti ricorderò ogni giorno.
Ricomprerò la nostra vecchia casa." />

	<Subtitle id="56" character="Wambus" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_002b_Wambus_IllPreserveIt" setEmotion="Wambus,0,Bummed;Wambus,2,Confused;Wambus,7,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,LeanForwardEnd;Wambus,7.5,ShakeHead" text="Conserverò tutto quello che abbiamo
fatto insieme e lo tramanderò, così
nessuno dimenticherà mai." />

	<Subtitle id="57" character="Triffany" nextDialogueID="58" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_003_Triffany_IWasSo" setEmotion="Triffany,0,Bummed" emotionEnd="Bummed" setAnimation="Triffany,0,LookDown" text="Ero a un passo dall'arrendermi." />

	<Subtitle id="58" character="Triffany" nextDialogueID="59" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_003a_Triffany_IGetSo" setEmotion="Triffany,0,Unamused;Triffany,4,Neutral" emotionEnd="Neutral" setAnimation="Triffany,0,LookDownEnd;Triffany,4,BoneEmphasis,0.5;Triffany,5.5,StoppedDefault,0.5" text="Ero così presa dallo scoprire come finisce
la vita, ma non è l'unica cosa che conta.
Giusto?" />

	<Subtitle id="59" character="Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_003b_Triffany_WambusAndI" setEmotion="Triffany,0,Happy" emotionEnd="Happy" setAnimation="Triffany,1.5,HandsTogether;Triffany,4,HandsTogetherEnd" text="A partire da oggi, inizia una nuova vita
per me e Wambus." />

	<Subtitle id="60" character="Triffany" nextDialogueID="61" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_004_Triffany_WambyWhyDid" setEmotion="Triffany,0,Confused;Triffany,3,Bummed" emotionEnd="Bummed" setAnimation="Triffany,0.5,LookDown" text="Wamby, perché sei rimasto?
Sono sempre stata pronta alla mia fine...
ma non alla tua." />

	<Subtitle id="61" character="Triffany" nextDialogueID="62" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_004a_Triffany_IKnowYou" setEmotion="Triffany,0,Sad;Triffany,4,Confused" emotionEnd="Confused" setAnimation="Triffany,0,LookDownEnd;Triffany,4.5,HandsTogether" text="So che hai sempre voluto un posto tutto tuo.
Avrò un giardino con le tue piante preferite." />

	<Subtitle id="62" character="Triffany" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_004b_Triffany_IllMakeSure" setEmotion="Triffany,0,Neutral;Triffany,2,Bummed" emotionEnd="Bummed" setAnimation="Triffany,2,HandsTogetherEnd" text="E mi assicurerò che duri.
Almeno più di noi." />

	<Subtitle id="63" character="Gramble" nextDialogueID="64" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_005_Gramble_IThoughtId" setEmotion="Gramble,0,Confused" emotionEnd="Confused" setAnimation="Gramble,1.3,FistTapping" text="Credevo che sarei stato molto triste,
abbandonando i miei piccolini." />

	<Subtitle id="64" character="Gramble" nextDialogueID="65" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_005a_Gramble_ButIFeel" setEmotion="Gramble,0,Confused;Gramble,1.2,Neutral;Gramble,3,Judging" emotionEnd="Judging" setAnimation="Gramble,1.2,FistTappingEnd;Gramble,3.8,LeanForward" text="Invece sto... bene.
Non so, forse mi ha aiutato il fatto
che abbiano tentato di uccidermi." />

	<Subtitle id="65" character="Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_005b_Gramble_ButAlsoI" setEmotion="Gramble,0,Neutral;Gramble,2,Happy" emotionEnd="Happy" setAnimation="Gramble,0,LeanForwardEnd;Gramble,2,Relaxed;Gramble,5.5,RelaxedEnd" text="Ma in più ora ci sono delle persone
che mi vogliono bene veramente.
Tipo... beh, Wiggle." />

	<Subtitle id="66" character="Gramble" nextDialogueID="67" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_006_Gramble_WiggleWhydYou" setEmotion="Gramble,0,Confused;Gramble,4,Sad" emotionEnd="Sad" setAnimation="Gramble,1,HugSelf" text="Wiggle... Perché mi hai abbandonato?
Finalmente avevo qualcuno che mi voleva bene!" />

	<Subtitle id="67" character="Gramble" nextDialogueID="68" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_006a_Gramble_ButItWas" setEmotion="Gramble,0,Sad;Gramble,1,Bummed" emotionEnd="Bummed" setAnimation="Gramble,1,HugSelfEnd" text="Però... è stato bello, finché è durato." />

	<Subtitle id="68" character="Gramble" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_006a_Gramble_IPromiseYou" setEmotion="Gramble,0,Confused;Gramble,3,Unamused" emotionEnd="Unamused" setAnimation="Gramble,0,LeanForward;Gramble,3,No,0.5" text="Prometto che porterò il tuo amore con me.
E non lo sprecherò con cose che non
lo meritano." />

	<Subtitle id="69" character="Wiggle" nextDialogueID="70" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_007_Wiggle_ItsFunnyI" setEmotion="Wiggle,0,Unamused;Wiggle,6,Smug" emotionEnd="Smug" setAnimation="Wiggle,0.5,PointToSelf;Wiggle,7,Presenting,0.5" text="È buffo... Ho passato tutta la vita a inseguire
una musa e, nel momento in cui la
dimentico, un'altra mi colpisce." />

	<Subtitle id="70" character="Wiggle" nextDialogueID="71" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_007a_Wiggle_AsWeFloated" setEmotion="Wiggle,0,Judging;Wiggle,6,Neutral" emotionEnd="Neutral" setAnimation="Wiggle,0,Swoon;Wiggle,2.5,SwoonEnd;Wiggle,6,LeanForward" text="Mentre scendevamo dal cielo, guardando
la nostra casa che veniva ridotta in polvere,
mi è venuta in mente una canzoncina." />

	<Subtitle id="71" character="Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_007b_Wiggle_ICallIt" setEmotion="Wiggle,0,Smug" emotionEnd="Smug" setAnimation="Wiggle,1,LeanForwardEnd" text="L'ho chiamata 'Ode a Gramble'." />

	<Subtitle id="72" character="Wiggle" nextDialogueID="73" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_008_Wiggle_GrambleMyDearest" setEmotion="Wiggle,0,Sad" emotionEnd="Sad" setAnimation="Wiggle,1,BarelyDancing,0.5" text="Gramble... mio adorato.
Avevi un cuore fantastico:
dolce e sincero." />

	<Subtitle id="73" character="Wiggle" nextDialogueID="74" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_008a_Wiggle_ForSoLong" setEmotion="Wiggle,0,Confused" emotionEnd="Confused" setAnimation="Wiggle,0,LeanForward;Wiggle,4,LeanForwardEnd" text="Per molto tempo ho provato a scrivere
per me stessa, ma tu mi hai mostrato
quello che stavo perdendo." />

	<Subtitle id="74" character="Wiggle" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_008b_Wiggle_IllDoWhat" setEmotion="Wiggle,0,Confused" emotionEnd="Confused" setAnimation="Wiggle,0,PointToSelf;Wiggle,4,PointToSelfEnd" text="Farò tutto ciò che posso per prendermi
cura degli altri come te." />

	<Subtitle id="75" character="Chandlo" nextDialogueID="76" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_009_Chandlo_BroThatWas" setEmotion="Chandlo,0,Surprised;Chandlo,2.5,Unamused" emotionEnd="Unamused" setAnimation="Chandlo,0,LeanForward;Chandlo,2,ShakingHead,0.5" text="Bro, è stato pazzesco!
Non ce l'avrei mai fatta
da solo." />

	<Subtitle id="76" character="Chandlo" nextDialogueID="77" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_009a_Chandlo_GoodThingSnorpy" setEmotion="Chandlo,0,Smug;Chandlo,3,Surprised" emotionEnd="Surprised" setAnimation="Chandlo,3.5,PunchHand,0.5" text="Per fortuna che c'era Snorpy a guardarmi le
spalle. Quando è diventato così forte?" />

	<Subtitle id="77" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_009b_Chandlo_MaybeIHit" setEmotion="Chandlo,0,Judging;Chandlo,4,Happy" emotionEnd="Happy" setAnimation="Chandlo,0,PunchHandEnd;Chandlo,2,ShakingHead;Chandlo,5,HandsOnHipsEnd" text="Forse ho raggiunto il mio limite,
ma non importa. Non c'è limite
a quello che possiamo fare insieme." />

	<Subtitle id="78" character="Chandlo" nextDialogueID="79" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_010_Chandlo_WeWereAmazing" setEmotion="Chandlo,0,Sad;Chandlo,3,Bummed" emotionEnd="Bummed" setAnimation="Chandlo,3,LeanForward" text="Snorpy, insieme eravamo incredibili.
Senza di te, mi sento così debole!" />

	<Subtitle id="79" character="Chandlo" nextDialogueID="80" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_010a_Chandlo_TheresNeverGonna" setEmotion="Chandlo,0,Confused" emotionEnd="Confused" setAnimation="Chandlo,0,ShakingHead,0.5" text="Non ci sarà mai più un altro
Snorpington Fizzlebean.
Nemmeno fra un milione di anni." />

	<Subtitle id="80" character="Chandlo" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_010b_Chandlo_AndDawgIf" setEmotion="Chandlo,0,Unamused;Chandlo,4,Angry" emotionEnd="Angry" setAnimation="Chandlo,0,HandsOnHipsEnd;Chandlo,4.5,PunchHand;Chandlo,6.2,PunchHandEnd" text="E bro... Se i Grumpinati esistono davvero...
li DISTRUGGERÒ per te!" />

	<Subtitle id="81" character="Snorpy" nextDialogueID="82" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_011_Snorpy_LookAtThat" setEmotion="Snorpy,0,Unamused;Snorpy,3,Smug" emotionEnd="Smug" setAnimation="Snorpy,1.5,LeanForward" text="Guarda che disastro. A quanto pare,
i miei nemici non sono poi così onnipotenti!" />

	<Subtitle id="82" character="Snorpy" nextDialogueID="83" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_011a_Snorpy_ButStillThere" setEmotion="Snorpy,0,Unamused;Snorpy,3,Neutral" emotionEnd="Neutral" setAnimation="Snorpy,0.5,LeanForwardEnd;Snorpy,3.5,TummyTap" text="Però abbiamo rischiato molto
troppe volte, anche se Chandlo
era sempre lì per me." />

	<Subtitle id="83" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_011b_Snorpy_IThinkPerhaps" setEmotion="Snorpy,0,Judging;Snorpy,2,Happy" emotionEnd="Happy" setAnimation="Snorpy,0,HeadBack;Snorpy,2,HeadBackEnd" text="Forse adesso potrei dirgli tutto." />

	<Subtitle id="84" character="Snorpy" nextDialogueID="85" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_012_Snorpy_ISeeTheres" setEmotion="Snorpy,0,Unamused;Snorpy,1,Bummed" emotionEnd="Bummed" setAnimation="Snorpy,1,HeadBack" text="Capisco. Non c'è bisogno di uccidermi,
se sono già morto dentro." />

	<Subtitle id="85" character="Snorpy" nextDialogueID="86" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_012a_Snorpy_ChandloOfAll" setEmotion="Snorpy,0,Sad" emotionEnd="Sad" setAnimation="Snorpy,1.5,HeadBackEnd" text="Chandlo... Di tutti i segreti che nascondevo,
almeno ti ho rivelato quello
che contava veramente." />

	<Subtitle id="86" character="Snorpy" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_012b_Snorpy_AndNowWhatever" setEmotion="Snorpy,0,Unamused;Snorpy,4,Angry" emotionEnd="Angry" setAnimation="Snorpy,4,LeanForward;Snorpy,6,LeanForwardEnd" text="E ora, qualsiasi sia il complotto
che stanno tramando...
DISTRUGGERÒ I GRUMPINATI!" />

	<Subtitle id="87" character="Beffica" nextDialogueID="88" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_013_Beffica_HeyBestieI" setEmotion="Beffica,0,Bummed;Beffica,2,Smug" emotionEnd="Smug" setAnimation="Beffica,2,LeanForward" text="Ah, ciao, Cicci. Ho bisogno di una vacanza
da questa vacanza!" />

	<Subtitle id="88" character="Beffica" nextDialogueID="89" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_013a_Beffica_GoingHomeDoesnt" setEmotion="Beffica,0,Bummed;Beffica,3,Sad" emotionEnd="Sad" setAnimation="Beffica,0,LeanForwardEnd;Beffica,3,LookOverShoulder" text="Ora tornare a casa non mi sembra più così brutto.
La vecchia vita, i vecchi amici... Tutto sparito." />

	<Subtitle id="89" character="Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_013b_Beffica_NowIKnow" setEmotion="Beffica,0,Bummed;Beffica,3,Smug" emotionEnd="Neutral" setAnimation="Beffica,2,LookOverShoulderEnd;Beffica,7,PointToSelf" text="Però, cioè, ora so che posso farmi dei
nuovi amici. E stavolta non
rovinerò tutto quanto." />

	<Subtitle id="90" character="Cromdo" nextDialogueID="91" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_014_Cromdo_OkayIKnow" setEmotion="Cromdo,0,Unamused;Cromdo,2.5,Judging" emotionEnd="Judging" setAnimation="Cromdo,0.4,GestureToSelf;Cromdo,2.5,LeanForward" text="Va bene, lo capisco quando ho perso.
Il limite è un'isola piena di mostri." />

	<Subtitle id="91" character="Cromdo" nextDialogueID="92" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_014a_Cromdo_AllIwanted" setEmotion="Cromdo,0,Unamused" emotionEnd="Unamused" setAnimation="Cromdo,2.5,LeanForwardEnd" text="Volevo solo lasciare il mio lavoro senza futuro
e fare ciò che mi rende felice." />

	<Subtitle id="92" character="Cromdo" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_014b_Cromdo_IDontNeed" setEmotion="Cromdo,0,Disgust;Cromdo,3.1,Smug" emotionEnd="Smug" setAnimation="Cromdo,0.2,DismissiveThrow" text="Non ho bisogno di una truffa con i Bugsnax per
riuscirci! Magari posso tentare una carriera
nel mondo della musica." />

	<Subtitle id="93" character="Shelda" nextDialogueID="94" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_015_Shelda_IveNeverFelt" setEmotion="Shelda,0,Unamused;Shelda,3,Bummed" emotionEnd="Bummed" setAnimation="Shelda,3,Relaxed" text="Non mi è mai dispiaciuto tanto avere
ragione. Se solo non avessi perso
tempo a fare indovinelli..." />

	<Subtitle id="94" character="Shelda" nextDialogueID="95" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_015a_Shelda_IDontNeed" setEmotion="Shelda,0,Judging" emotionEnd="Judging" setAnimation="Shelda,0,DismissiveWave,0.5" text="Non ho bisogno di essere onnipotente
per dare buoni consigli..." />

	<Subtitle id="95" character="Shelda" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_015b_Shelda_IJustNeed" setEmotion="Shelda,0,Smug;Shelda,2.5,Neutral" emotionEnd="Neutral" setAnimation="Shelda,0,GestureToSelf,0.5" text="Devo solo essere me stessa.
Chi vuole ascoltarmi, lo farà." />

	<Subtitle id="96" character="Floofty" nextDialogueID="97" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_016_Floofty_WhileIRegret" setEmotion="Floofty,0,Unamused;Floofty,2.5,Neutral" emotionEnd="Neutral" setAnimation="Floofty,0,LeanForward;Floofty,2.5,LeanForwardEnd" text="Anche se mi dispiace che tutta la mia
ricerca sia andata in fumo, ho avuto
un'epifania." />

	<Subtitle id="97" character="Floofty" nextDialogueID="98" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_016a_Floofty_ICannotImprove" setEmotion="Floofty,0,Bummed" emotionEnd="Bummed" setAnimation="Floofty,1.5,GestureToSelf" text="Non posso migliorare i Grumpus,
se mi rifiuto di capirli." />

	<Subtitle id="98" character="Floofty" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_016b_Floofty_ItMayBe" setEmotion="Floofty,0,Unamused;Floofty,1,Angry;Floofty,3,Neutral" emotionEnd="Neutral" setAnimation="Floofty,3,HoldDrink;Floofty,4,HoldDrinkEnd,0.5" text="Sarà pure un'impresa lunga...
e francamente fastidiosa...
ma vale la pena tentare." />



	<Subtitle id="10001" character="Player" speakerText="$AlertReadyToLeave" useTriggerForPosition="1" option0="$EmojiQuest Continua" option1="Torna indietro..." />

	<Subtitle id="100" character="Filbo" nextDialogueID="101" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_017_Filbo_BuddyAreYou" setEmotion="Filbo,0,Content" emotionEnd="Content" setAnimation="Filbo,0.5,GestureForward" text="Siamo pronti per partire?" />

	<Subtitle id="101" character="Filbo" option0="Non ancora." option1="$EmojiQuest È arrivato il momento." />

	<Subtitle id="102" character="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_018_Filbo_AlrightEverybodyWe" setEmotion="Filbo,0,Unamused" emotionEnd="Unamused" setAnimation="Filbo,0,Wave" text="Bene! Allora si parte!" />

	<Subtitle id="103" character="Filbo" nextDialogueID="104" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_019_Filbo_IHateLeaving" setEmotion="Filbo,0,Bummed;Filbo,2,Confused" emotionEnd="Confused" setAnimation="Filbo,0,HandBehindHead;Filbo,3,HandBehindHeadEnd" text="Mi secca andarmene così.
E se Liz è ancora qui da qualche parte?" />

	<Subtitle id="104" character="Filbo" nextDialogueID="105,106,107" option0="Liz ed Eggabell sanno badare a se stesse." option1="Non starai pensando di tornare indietro, vero?" option2="Dobbiamo andare avanti." />

	<Subtitle id="105" character="Filbo" nextDialogueID="104" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_020_Filbo_YeahIfAnybody" setEmotion="Filbo,0,Bummed;Filbo,1,Unamused" emotionEnd="Unamused" setAnimation="Filbo,3,GestureForward" text="È vero. Se qualcuno può sopravvivere
in questo posto, quella è lei." />

	<Subtitle id="106" character="Filbo" nextDialogueID="104" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_021_Filbo_NoYoureRight" setEmotion="Filbo,0,Bummed;Filbo,2,Unamused" emotionEnd="Unamused" setAnimation="Filbo,0,SadIdle,0.5;Filbo,2,StoppedDefault,0.5" text="No, hai ragione.
Nessuno dovrà mai più rimettere
piede su Isola Snakeronte." />

	<Subtitle id="107" character="Filbo" nextDialogueID="108" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_022_Filbo_IKnowI" setEmotion="Filbo,0,Bummed;Filbo,3,Confused" emotionEnd="Confused" setAnimation="Filbo,1,GestureTowardSelf" text="Lo so. Non è il momento per farsi
prendere dai rimpianti. Non siamo ancora
in salvo." />

	<Subtitle id="108" character="Filbo" nextDialogueID="109" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_023_Filbo_ItsGonnaTake" setEmotion="Filbo,0,Unamused" emotionEnd="Unamused" setAnimation="Filbo,0,ReactionLArm" text="Ci vorrà un po' perché passi
l'effetto dei Bugsnax." />

	<Subtitle id="109" character="Filbo" nextDialogueID="111" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_023a_Filbo_ICantGo" setEmotion="Filbo,0,Judging;Filbo,2,Neutral" emotionEnd="Neutral" setAnimation="Filbo,4,Pointing;Filbo,5,PointingEnd" text="Non posso tornare a casa così.
Va bene se rimango con te per un po'?" />

	<Subtitle id="110" character="Filbo" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_025_Filbo_GreatLetsGo" setEmotion="Filbo,0,Neutral" emotionEnd="Neutral" setAnimation="" text="Ottimo. Andiamo." />

	<Subtitle id="111" character="Filbo" nextDialogueID="112" eventName="event:/GameAudio/Voiceovers/Scenes/TimeForReflection/TimeForReflection_024_Filbo_ICouldHelp" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="Filbo,0,GestureTowardSelf" text="Posso aiutarti con la tua storia.
Capire quali sono le parti da scrivere." />

	<Subtitle id="112" character="Filbo" nextDialogueID="110,110" option0="È un'ottima idea, Filbo." option1="In effetti ho una stanza libera..." />

	<Subtitle id="113" character="Filbo" nextDialogueID="114" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_IDontKnow" setEmotion="Filbo,0,Confused;Filbo,2,Bummed" emotionEnd="Bummed" setAnimation="Filbo,0,TiredIdle,0.5;Filbo,2,SadIdle,0.5" text="Non so se sarò in grado di andare avanti...
Abbiamo perso così tanti amici..." />

	<Subtitle id="114" character="Filbo" nextDialogueID="115" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_IJustWish" setEmotion="Filbo,0,Sad;Filbo,3,Confused" emotionEnd="Confused" setAnimation="Filbo,0.5,TiredIdle,1;Filbo,4.8,GestureForward,0.5" text="Vorrei solo che ci fosse un modo per tornare
indietro e... sistemare tutto.
Non piacerebbe anche a te?" />

	<Subtitle id="115" character="Filbo" nextDialogueID="1115,116" option0="$EmojiQuest Vorrei poter ricominciare da capo..." option1="$EmojiQuest No, non si può tornare indietro." />

	<Subtitle id="1115" character="Filbo" speakerText="$AlertBeforeParty" option0="$EmojiQuest No" option1="$EmojiQuest Sì" />

	<Subtitle id="116" character="Filbo" nextDialogueID="117" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_YeahYoureRight" setEmotion="Filbo,0,Bummed" emotionEnd="Bummed" setAnimation="Filbo,0,SadIdle,0.5;Filbo,3,TiredIdle,1" text="*sospira* Sì... Hai ragione, lo so.
Certi pensieri sono inutili." />

	<Subtitle id="117" character="Filbo" nextDialogueID="118" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_ICantUndo" setEmotion="Filbo,0,Bummed;Filbo,2,Unamused" emotionEnd="Unamused" setAnimation="Filbo,0,GestureTowardSelf,0.5" text="Non posso cancellare quello che è successo.
Ma posso farne tesoro e cercare di
riportare un po' di bontà nel mondo." />

	<Subtitle id="118" character="Filbo" nextDialogueID="119" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Tidbits/Tidbit_Filbo_ICantUndo_002" setEmotion="Filbo,0,Neutral" emotionEnd="Neutral" setAnimation="" text="Pensi che sarà abbastanza?" />

	<Subtitle id="119" character="Filbo" nextDialogueID="108,108" option0="Penso di sì." option1="Lo vedremo." />



	<Subtitle id="120" character="Clumby" nextDialogueID="121" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_001_Clumby_IHaveTo" setEmotion="Clumby,0,Smug" emotionEnd="Smug" setAnimation="Clumby,1,LeanForward" text="Devo ammettere che hai fegato." />

	<Subtitle id="121" character="Clumby" nextDialogueID="122" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_001a_Clumby_TrackingDownElizabert" setEmotion="Clumby,0,Judging;Clumby,3,Smug;Clumby,5,Surprised" emotionEnd="Surprised" setAnimation="Clumby,0,LeanForwardEnd;Clumby,5,SlamDesk" setTrigger="5.4,@85" text="Andare alla ricerca di Elizabert dentro a un
vulcano in eruzione è... avvincente,
drammatico, sensazionale!" />

	<Subtitle id="122" character="Clumby" nextDialogueID="123" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_001b_Clumby_IdCallIt" setEmotion="Clumby,0,Unamused" emotionEnd="Unamused" setAnimation="Clumby,0.5,SlamDeskEnd;Clumby,2,ThrowHands" text="Se non avessi Filibus a farti da testimone,
giurerei che si tratti di fake news." />

	<Subtitle id="123" character="Filbo" nextDialogueID="124" enableControls="0" nextDialogueDelay="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_002_Filbo_ItsFilboActually" setEmotion="Filbo,0,Confused" emotionEnd="Confused" setAnimation="Filbo,0,GestureTowardSelf" text="Veramente mi chiamo Filbo..." />

	<Subtitle id="124" character="Clumby" nextDialogueID="125" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_003_Clumby_PointIsYoure" setEmotion="Clumby,0,Unamused;Clumby,5,Smug" emotionEnd="Smug" setAnimation="Clumby,0.5,LeanForward;Clumby,5,ShakeHead,0.5" text="Il punto è che hai fatto l'impossibile.
Peccato che i Bugsnax non esistessero davvero, eh?" />

	<Subtitle id="125" character="Filbo" nextDialogueID="126" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_004_Filbo_HaHaYeah" setEmotion="Filbo,0,Smug;Filbo,3,Bummed" emotionEnd="Bummed" setAnimation="Filbo,0,HandBehindHead;Filbo,4,HandBehindHeadEnd" text="Già, un vero peccato.
Se penso che ne abbiamo
passate tante per nulla..." />

	<Subtitle id="126" character="Filbo" nextDialogueID="127" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_004a_Filbo_UmIHope" setEmotion="Filbo,0,Sad" emotionEnd="Sad" setAnimation="Filbo,1.3,GestureForward" text="Per questo spero che tu possa divulgare la
verità su Snakeronte, prima che
qualcun altro si faccia del male." />

	<Subtitle id="127" character="Clumby" nextDialogueID="128" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_005_Clumby_DontWorryGnn" setEmotion="Clumby,0,Judging;Clumby,3.5,Smug" emotionEnd="Smug" setAnimation="" text="Non temere: la GNN è specializzata
in scomode verità. A proposito..." />

	<Subtitle id="128" character="Clumby" nextDialogueID="129" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_006_Clumby_YoureFiredThis" setEmotion="Clumby,0,Suspicious" emotionEnd="Suspicious" setAnimation="Clumby,0,LeanForward" text="Ti devo licenziare." />

	<Subtitle id="129" character="Clumby" nextDialogueID="130" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_006a_Clumby_ThisStorysA" setEmotion="Clumby,0,Unamused;Clumby,3,Disgust" emotionEnd="Disgust" setAnimation="Clumby,0.5,LeanForwardEnd;Clumby,3,ShakeHead" text="Questa storia si legge tutta d'un fiato,
ma hai perso il lavoro nel momento esatto
in cui hai varcato quella soglia." />

	<Subtitle id="130" character="Clumby" nextDialogueID="131,131" option0="Eeeeeeh?!?" option1="Ma come ti permetti?" />

	<Subtitle id="131" character="Clumby" nextDialogueID="132" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_007_Clumby_OhPleaseIts" setEmotion="Clumby,0,Disgust" emotionEnd="Disgust" setAnimation="Clumby,1,FacePalm" text="Per favore! Non mi sarei
mai aspettata di rivederti!" />

	<Subtitle id="132" character="Clumby" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_007a_Clumby_AlsoYoureLegally" setEmotion="Clumby,0,Unamused;Clumby,2.5,Smug" emotionEnd="Smug" setAnimation="Clumby,0,FacePalmEnd" text="Inoltre, siete stati dichiarati morti.
Fareste bene a smentire." />

	<Subtitle id="133" character="Filbo" nextDialogueID="135" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_008_Filbo_WellThatWasnt" setEmotion="Filbo,0,Confused;Filbo,2,Neutral" emotionEnd="Neutral" setAnimation="Filbo,3,Pointing;Filbo,4,PointingEnd" text="Non è stato il massimo.
Ma hai avuto giornate peggiori, no?" />

	<Subtitle id="135" character="Filbo" nextDialogueID="1135" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_009_Filbo_IHearThe" setEmotion="Filbo,0,Judging;Filbo,3,Neutral" emotionEnd="Neutral" setAnimation="Filbo,3.5,GestureTowardSelf" text="Ho saputo che presto ci saranno le elezioni e...
Stavo pensando di candidarmi a sindaco!
Avrei proprio bisogno di una zampa!" />

	<Subtitle id="1135" character="Filbo" nextDialogueID="136" enableControls="0" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_010_Filbo_ICouldUse" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="Filbo,2,GestureForward" text="Avrei bisogno di una zampa!
Che ne dici?" />

	<Subtitle id="136" character="Filbo" option0="L'idea non mi dispiace, Filbo." />




	<Subtitle id="140" character="Clumby" nextDialogueID="141" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_011_Clumby_NoNoI" text="Li ho mandati via.
A questo punto, farli sparire
sarebbe stato difficile." />

	<Subtitle id="141" character="Lizbert" speakerText="$Unknown" nextDialogueID="142" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/ClumbysOfficeEpilogue_Voice_DoTheySuspect" text="Sospettano nulla?" />

	<Subtitle id="142" character="Clumby" nextDialogueID="143" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_013_Clumby_HardToSay" text="Uhm... Difficile a dirsi. Forse sono stupidi,
o forse sanno la verità e hanno deciso
di tenere la bocca chiusa." />

	<Subtitle id="143" character="Lizbert" speakerText="$Unknown" nextDialogueID="144" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/ClumbysOfficeEpilogue_Voice_VeryWellWeWill" text="Molto bene... Dovremo
tenerli d'occhio." />

	<Subtitle id="144" character="Lizbert" speakerText="$Unknown" nextDialogueID="145" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/ClumbysOfficeEpilogue_Voice_TuQuidEdas" text="Tu Quid Edas." />

	<Subtitle id="145" character="Clumby" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Scenes/ClumbysOfficeEpilogue/Epilogue_016_Clumby_OmneVivumEx" text="Omne Vivum Ex Bugsnax." />



	<Subtitle id="2000" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_NotHungry_001" text="No!" />

	<Subtitle id="2001" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_NotHungry_002" text="Basta!" />

	<Subtitle id="2002" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_NotHungry_003" text="No! No, no, no, no, no, noooooo!" />


	<Subtitle id="2003" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_NotHungry_003_ALT01" text="Non ho bisogno di te!" />

	<Subtitle id="2004" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_Ravenous_001" text="Oooh! A ME!" />

	<Subtitle id="2005" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_Ravenous_002" text="Muoio di fame, tesoruccio!" />

	<Subtitle id="2006" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_Ravenous_003" text="Altri Snax!" />


	<Subtitle id="3000" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Misc_Filbo_NotHungry_001" text="No, grazie!" />

	<Subtitle id="3001" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_NotHungry_002" text="Non ho bisogno di te!" />

	<Subtitle id="3002" character="Wiggle" useTriggerForPosition="1" eventName="event:/GameAudio/Voiceovers/Systemic/Filbo/Misc_Filbo_NotHungry_003" text="Non oggi!" />


	
	<Subtitle id="50001" character="Wambus" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Wambus/Misc_Wambus_Surprised" />

	<Subtitle id="50002" character="Beffica" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Misc_Beffica_Surprised" />

	<Subtitle id="50003" character="Floofty" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Floofty/Misc_Floofty_Surprised" />

	<Subtitle id="50003" character="Gramble" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Gramble/Misc_Gramble_Surprised" />

	<Subtitle id="50004" character="Wiggle" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Wiggle/Misc_Wiggle_Surprised" />

	<Subtitle id="50005" character="Triffany" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Triffany/Misc_Triffany_Surprised" />

	<Subtitle id="50006" character="Cromdo" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Cromdo/Misc_Cromdo_Surprised" />


	<Subtitle id="50007" character="Chandlo" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Chandlo/Misc_Chandlo_Surprised" />

	<Subtitle id="50008" character="Snorpy" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Snorpy/Misc_Snorpy_Surprised" />

	<Subtitle id="50009" character="Shelda" enableControls="1" emotionStart="Surprised" emotionEnd="Confused" eventName="event:/GameAudio/Voiceovers/Systemic/Shelda/Misc_Shelda_Surprised" />

	<Subtitle id="50010" character="Eggabell" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/FinalBattleGoodbye/Eggabell_Woohoo" />



</SubtitleCollection>