
<!-- Color definitions can be edited in Content/Definitions/Colors.xml" -->

<SubtitleCollection type="Character" >

	<Subtitle id="200" character="Wambus" />

	<Subtitle id="201" character="Wambus" nextDialogueID="202"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_001_Wambus_HowdyStrangerI"
	setEmotion="Wambus,0,Neutral" emotionEnd="Neutral"
	setAnimation="Wambus,0,TipHat"
text="Howdy, Stranger.
I could use yer help with somethin'." />

	<Subtitle id="202" character="Wambus" nextDialogueID="203"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_002_Wambus_SeeNobodysFigured"
	setEmotion="Wambus,0,Unamused;Wambus,4.5,Smug" emotionEnd="Smug"
	setAnimation="Wambus,0.5,LeanForward;Wambus,4.5,CrossArms,0.5"
text="See, nobody's figured out
how Bugsnax reproduce, but I
got an idea." />

	<Subtitle id="203" character="Wambus" nextDialogueID="204"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_003_Wambus_IThinkI"
	setEmotion="Wambus,0,Neutral" emotionEnd="Neutral"
	setAnimation="Wambus,3.5,CrossArmsGestureForward"
text="I think I might be able to garden 'em.
Grow 'em in the dirt like plants." />

	<Subtitle id="204" character="Wambus" nextDialogueID="205,205"
option0="How'd you come by that theory?" option1="Sounds unlikely." />

	<Subtitle id="205" character="Wambus" nextDialogueID="207"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_004_Wambus_WellHalfOf"
	setEmotion="Wambus,0,Suspicious;Wambus,3,Judging" emotionEnd="Judging"
	setAnimation="Wambus,0,CrossArmsLookDown;Wambus,3,CrossArmsLookDownEnd"
text="Well, half of 'em look like fruit.
But I reckon there's more to it'n that." />

	<Subtitle id="206" character="Wambus" nextDialogueID="207"
eventName="GameAudio/Voiceovers/General/Mayor/Talking"
text="Hey now, hold yer judgement
until I've said my piece!" />

	<Subtitle id="207" character="Wambus" nextDialogueID="208"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_005_Wambus_IveSeenBugsnax"
	setEmotion="Wambus,0,Judging;Wambus,5,Surprised;Wambus,7,Neutral" emotionEnd="Neutral"
	setAnimation="Wambus,2.6,CrossArmsShakeHead;Wambus,5,CrossArmsEnd;Wambus,7,HandsOnHips"
text="I've seen Bugsnax crawl out of the dirt
that weren't there before, fresh and
gooey-like. Seems promisin' to me." />

	<Subtitle id="208" character="Wambus" quest="WambusSideQuest1" questState="Active"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_006_Wambus_AllINeed"
	setEmotion="Wambus,0,Neutral" emotionEnd="Neutral"
	setAnimation="Wambus,2,HandsOnHipsEnd;Wambus,3.5,TipHat"
text="All I need to start off 
is a root and a fruit.
Should be simple enough." />

	<Subtitle id="210" character="Gramble" nextDialogueID="211"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_008_Gramble_WambusYouHeartless"
	setEmotion="Gramble,0,Angry;Wambus,0,Unamused" emotionEnd="Angry" setTarget="Gramble,0,Wambus;Wambus,0,Gramble"
	setAnimation="Gramble,0,Point;Gramble,0.8,PointEnd;Gramble,2,LeanForward"
text="Wambus, you heartless monster,
stop burying the little ones!" />

	<Subtitle id="211" character="Wambus" nextDialogueID="212"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_009_Wambus_MindYourOwn"
	setEmotion="Wambus,0,Unamused;Wambus,2,Smug" emotionEnd="Smug"
	setAnimation="Wambus,0,LeanForward;Wambus,2,HandsOnHips,0.5;Gramble,2.5,LeanForwardEnd"
text="You mind your own business!
'Sides, I thought you wanted
more Bugsnax!" />

	<Subtitle id="212" character="Gramble" nextDialogueID="213"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_010_Gramble_YouKnowThats"
	setEmotion="Gramble,0,Surprised;Gramble,3,Disgusted" emotionEnd="Disgusted"
	setAnimation="Gramble,0,No;Gramble,1.5,Guarded"
text="You know that's not what I meant!
And that's not gonna work anyhow!" />

	<Subtitle id="213" character="Wambus" nextDialogueID="214"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_011_Wambus_ThatSoWell"
	setEmotion="Wambus,0,Suspicious;Wambus,1.5,Angry" emotionEnd="Angry"
	setAnimation="Wambus,1.5,LeanForward,0.5"
text="That so?
Well, you go and let me know 
when your pets are expectin'." />

	<Subtitle id="214" character="Gramble"  
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_012_Gramble_IWill"
	setEmotion="Gramble,0,Angry" emotionEnd="Angry"
	setAnimation="Gramble,0,LeanForwardEnd;Wambus,0.5,LeanForwardEnd"
text="I will!" />

	<Subtitle id="215" character="Wambus"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_013_Wambus_DontYouMind"
	setEmotion="Wambus,0,Unamused" emotionEnd="Unamused"
	setAnimation="Wambus,0,ShakeHead"
text="Don't you mind gramble.  
I'll get those Bugsnax growin',
you'll see." />

	<Subtitle id="216" character="Wambus"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_007_Wambus_ThankYouKindly"
	setEmotion="Wambus,0,Neutral" emotionEnd="Neutral"
	setAnimation="Wambus,0,TipHat"
text="Thank you kindly.
I'll get those Bugsnax growin',
you'll see." />

	<Subtitle id="217" character="Wambus" nextDialogueID="218"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_001_Wambus_NothinYetThink"
	setEmotion="Wambus,0,Unamused;Wambus,1.3,Bummed" emotionEnd="Bummed"
	setAnimation="Wambus,0,ShakeHead;Wambus,1.3,CrossArms,0.5"
text="Nothin' yet.
Think somethin' might be
wrong with the soil." />

	<Subtitle id="218" character="Wambus" nextDialogueID="219"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_001a_Wambus_TooDryOr"
	setEmotion="Wambus,0,Confused;Wambus,3,Unamused" emotionEnd="Unamused"
	setAnimation="Wambus,1,CrossArmsLookDown;Wambus,3,CrossArmsLookDownEnd"
text="Too dry, or maybe too wet.
Either way, somethin' needs fixin'." />

	<Subtitle id="219" character="Wambus" quest="WambusSideQuest2" questState="Active" questStage="0"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_002_Wambus_WhyDontYou"
	setEmotion="Wambus,0,Judging;Wambus,4,Neutral" emotionEnd="Neutral"
	setAnimation="Wambus,0,CrossArmsGestureForward;Wambus,4,CrossArmsEnd"
text="Why don't you fetch me a big
ol' fibrous Bugsnak, like a Spuddy?
I got a plan." />

	<Subtitle id="220" character="Wambus" nextDialogueID="221"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_003_Wambus_ThatsNotFor"
	setEmotion="Wambus,0,Neutral;Wambus,2,Smug" emotionEnd="Smug"
	setAnimation="Wambus,0,ShakeHead"
text="That's not for me. No, 
you go and feed that to Filbo." />

	<Subtitle id="221" character="Wambus" nextDialogueID="222"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_003a_Wambus_ThenHoleUp"
	setEmotion="Wambus,0,Neutral;Wambus,4.5,Suspicious;Wambus,6.5,Neutral" emotionEnd="Neutral"
	setAnimation="Wambus,0,HandsOnHips"
text="Then hole up by the outhouse
for a spell. When his business is done,
gather up the fertilizer." />

	<Subtitle id="222" character="Wambus" nextDialogueID="223,223"
option0="Fertilizer?" option1="Ah, yes...Fertilizer." />

	<Subtitle id="223" character="Wambus"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_004_Wambus_NightSoilWaste"
	setEmotion="Wambus,0,Confused;Wambus,1.5,Surprised;Wambus,6,Unamused" emotionEnd="Unamused"
	setAnimation="Wambus,0,HandsOnHipsEnd;Wambus,1.5,LeanForward;Wambus,6,ShakeHead,0.5"
text="You know, uh...night soil! Waste! Spud cruds!
Don't make me get crude, now." />

	<Subtitle id="224" character="Triffany" nextDialogueID="225"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_001_Triffany_ImJustSayin"
	setEmotion="Triffany,0,Judging;Triffany,4,Unamused;Wambus,0,Bummed" emotionEnd="Unamused"
	setAnimation="Triffany,0,HandsTogether;Triffany,4,HandsTogetherEnd" setTarget="Triffany,0,Wambus;Wambus,0,Triffany"
text="Uhh, I'm just sayin', maybe your
whole premise is flawed from the get-go." />

	<Subtitle id="225" character="Triffany" nextDialogueID="226"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_001a_Triffany_IfBugsnaxArent"
	setEmotion="Triffany,0,Judging" emotionEnd="Judging"
	setAnimation="Triffany,2,BoneEmphasis,0.5;Triffany,3,StoppedDefault,0.5"
text="If Bugsnax aren't like plants,
then no amount of elbow grease
is gonna make this work." />

	<Subtitle id="226" character="Wambus" nextDialogueID="227"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_002_Wambus_TriffyIThought"
	setEmotion="Wambus,0,Sad" emotionEnd="Sad"
	setAnimation="Wambus,0.5,LeanForward"
text="Triffy, I thought you were
here to support me." />

	<Subtitle id="227" character="Triffany" nextDialogueID="228"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_003_Triffany_IAmIts"
	setEmotion="Triffany,0,Surprised;Triffany,2,Unamused;Triffany,7,Judging" emotionEnd="Judging"
	setAnimation="Triffany,2,LookDown;Triffany,5,LookDownEnd;Triffany,7,HandsTogether;Wambus,1,LeanForwardEnd"
text="Oh! I am! It's just, ya keep tryin'
this over and over and one of these
days ya gotta pack it in." />

	<Subtitle id="228" character="Wambus" nextDialogueID="229"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_004_Wambus_SighsSoIm"
	setEmotion="Wambus,0,Bummed" emotionEnd="Bummed"
	setAnimation="Wambus,0,LookDown"
text="So I'm on my own..." />

	<Subtitle id="229" character="Triffany"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_005_Triffany_WellIfThats"
	setEmotion="Triffany,0,Disgust" emotionEnd="Disgust"
	setAnimation="Triffany,0,HandsTogetherEnd;Wambus,1,LookDownEnd"
text="Well, if that's how ya 
choose to look at it." />

	<Subtitle id="230" character="Wambus"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_005_Wambus_HoooweeeThatStink"
	setEmotion="Wambus,0,Surprised;Wambus,2,Smug" emotionEnd="Smug"
	setAnimation="Wambus,0,LeanForward;Wambus,2,LeanForwardEnd;Wambus,9,TipHat"
text="Hooowee, that stink could raise the dead!
Whew! That's bound to be potent enough for my soil.
Thanks, Stranger." />

	<Subtitle id="231" character="Wambus" nextDialogueID="232"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_006_Wambus_WhatDoesIt"
	setEmotion="Wambus,0,Angry" emotionEnd="Angry"
	setAnimation="Wambus,0,LeanForward"
text="Well, what does it look like?" />

	<Subtitle id="232" character="Wambus" nextDialogueID="233"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_007_Wambus_SorryImJust"
	setEmotion="Wambus,0,Bummed;Wambus,4,Unamused" emotionEnd="Unamused"
	setAnimation="Wambus,0,ShakeHead,0.5;Wambus,4,HandsOnHips"
text="I'm sorry, I'm just about at 
the end of my rope.
I'm done takin' it slow." />

	<Subtitle id="233" character="Wambus" nextDialogueID="234"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_008_Wambus_JustGetMe"
	setEmotion="Wambus,0,Judging;Wambus,7,Confused" emotionEnd="Confused"
	setAnimation="Wambus,3,HandsOnHipsEnd;Wambus,5,LookDown;Wambus,7,LookDownEnd"
text="Just get me every sorta Bugsnak
that digs underground. I reckon it 
might aerate the soil or...somethin'!" />

	<Subtitle id="1233" character="Wambus" quest="WambusSideQuest3" questState="Active"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_008_Wambus_JustGetMe"
	setEmotion="Wambus,0,Judging;Wambus,7,Confused" emotionEnd="Confused"
	setAnimation="Wambus,0,HandsOnHips;Wambus,3,HandsOnHipsEnd;Wambus,5,LookDown;Wambus,7,LookDownEnd"
text="Just get me every sorta Bugsnak
that digs underground. I reckon it 
might aerate the soil or...somethin'!" />

	<Subtitle id="234" character="Wambus" nextDialogueID="235,235"
option0="Will that really work?" option1="You don't seem certain." />

	<Subtitle id="235" character="Wambus" nextDialogueID="236"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_009_Wambus_IMustLook"
	setEmotion="Wambus,0,Bummed" emotionEnd="Bummed"
	setAnimation="Wambus,0,CrossArms"
text="I must look mighty foolish 
stickin' to my guns like this." />

	<Subtitle id="236" character="Wambus" nextDialogueID="237"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_010_Wambus_ButYouDont"
	setEmotion="Wambus,0,Unamused;Wambus,4,Angry" emotionEnd="Angry"
	setAnimation="Wambus,0,CrossArmsShakeHead;Wambus,4,CrossArmsGestureForward"
text="But you don't give up just cuz
things get tough. If nobody else believes
in me, I gotta believe in myself." />

	<Subtitle id="237" character="Wambus"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_011_Wambus_ItsThatOr"
	setEmotion="Wambus,0,Confused;Wambus,2,Bummed" emotionEnd="Bummed"
	setAnimation="Wambus,2,CrossArmsEnd"
text="It's that or...or...or nothin'..." />

	<Subtitle id="238" character="Wambus" nextDialogueID="239"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_012_Wambus_YouveDoneRight"
	setEmotion="Wambus,0,Suspicious;Wambus,2,Neutral" emotionEnd="Neutral"
	setAnimation="Wambus,0,TipHat;Wambus,2,LeanForward,0.5"
text="You've done right by me, Stranger.
Thanks for stickin' with me." />

	<Subtitle id="239" character="Wambus"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_012a_Wambus_ComeBackTomorrow"
	setEmotion="Wambus,0,Neutral;Wambus,2,Judging" emotionEnd="Neutral"
	setAnimation="Wambus,0,LeanForwardEnd"
text="Come back tomorrow and
we'll see if this bears fruit!" />

	<Subtitle id="240" character="Wambus" nextDialogueID="1240"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_013_Wambus_WelpTheyCame"
	setEmotion="Wambus,0,Unamused;Wambus,1,Bummed" emotionEnd="Bummed"
	setAnimation="Wambus,1,LookDown;Wambus,4,ShakeHead,0.5"
text="Welp.
They came outta the ground alright.
Guess I didn't bury 'em deep enough." />

	<Subtitle id="1240" character="Wambus" nextDialogueID="241,241"
option0="Are you going to try again?" option1="You should've listened to Triffany..." />

	<Subtitle id="241" character="Wambus" nextDialogueID="242"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_014_Wambus_WhatmISupposed"
	setEmotion="Wambus,0,Confused" emotionEnd="Confused"
	setAnimation="Wambus,0,CrossArms"
text="...What'm I supposed to do
if even I don't believe in me?" />

	<Subtitle id="242" character="Wambus" nextDialogueID="1242"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_015_Wambus_IDidntCome"
	setEmotion="Wambus,0,Suspicious" emotionEnd="Suspicious"
	setAnimation="Wambus,0,CrossArmsLookDown"
text="I didn't come to this island 
to be free or live off the land." />

	<Subtitle id="1242" character="Wambus" nextDialogueID="1243"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_015a_Wambus_ImHereCause"
	setEmotion="Wambus,0,Disgust;Wambus,3,Sad" emotionEnd="Sad"
	setAnimation="Wambus,3,CrossArmsLookDownEnd"
text="I'm here cuz I couldn't make it
over there. Deep down, I'm a failure." />

	<Subtitle id="1243" character="Wambus" nextDialogueID="243,243"
option0="You're being too hard on yourself!" option1="Don't say that..." />

	<Subtitle id="243" character="Wambus"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_016_Wambus_ItsAlrightI"
	setEmotion="Wambus,0,Bummed" emotionEnd="Bummed"
	setAnimation="Wambus,1,CrossArmsEnd;Wambus,2,LookDown"
text="It's alright, I knew it all along." />

	<Subtitle id="244" character="Wambus" nextDialogueID="245"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_017_Wambus_WellIStill"
	setEmotion="Wambus,0,Unamused" emotionEnd="Unamused"
	setAnimation="Wambus,1,LookDownEnd;Wambus,3,HandsOnHips"
text="Well...I still got my sauce.
It's not Bugsnax...
but it's not nothin'." />

	<Subtitle id="245" character="Wambus"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_017a_Wambus_MaybeImJust"
	setEmotion="Wambus,0,Unamused" emotionEnd="Neutral"
	setAnimation="Wambus,0,HandsOnHipsEnd"
text="Maybe I'm just stubborn enough
to call that a win." />

	<Subtitle id="250" character="Filbo" nextDialogueID="251"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_004a_Filbo_AwwThanks"
	setEmotion="Filbo,0,Happy" emotionEnd="Happy"
	setAnimation="Filbo,0.5,HandBehindHead"
text="Awww!
Thanks for the gift, Buddy!" />

	<Subtitle id="251" character="Filbo"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_004b_Filbo_ThoughSuddenlyIm"
	setEmotion="Filbo,0,Confused;Filbo,2.5,Surprised;Filbo,5,Neutral" emotionEnd="Neutral"
	setAnimation="Filbo,0,HandBehindHeadEnd;Filbo,1,GestureTowardSelf"
text="Though suddenly I'm feeling
nature call! Sorry, gotta go!" />
	
	<Subtitle id="252" character="Wambus" quest="WambusSideQuest2" questState="Active" questStage="2"
eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_003_Wambus_ThatsNotFor"
	setEmotion="Wambus,0,Neutral;Wambus,2,Smug" emotionEnd="Smug"
	setAnimation="Wambus,0,ShakeHead"
text="That's not for me.
You go and feed that to Filbo." />
	
</SubtitleCollection>
