<SubtitleCollection type="Character">

	<Subtitle id="200" character="Wambus" />

	<Subtitle id="201" character="Wambus" nextDialogueID="202" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_001_Wambus_HowdyStrangerI" setEmotion="Wambus,0,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,TipHat" text="Salut, part'naire.
Vous pouvez p'têt' me filer un coup d'main." />

	<Subtitle id="202" character="Wambus" nextDialogueID="203" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_002_Wambus_SeeNobodysFigured" setEmotion="Wambus,0,Unamused;Wambus,4.5,Smug" emotionEnd="Smug" setAnimation="Wambus,0.5,LeanForward;Wambus,4.5,CrossArms,0.5" text="Personne sait comment les Bugsnax s'reproduisent,
voyez, mais j'ai eu une idée." />

	<Subtitle id="203" character="Wambus" nextDialogueID="204" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_003_Wambus_IThinkI" setEmotion="Wambus,0,Neutral" emotionEnd="Neutral" setAnimation="Wambus,3.5,CrossArmsGestureForward" text="J'crois qu'on peut les cultiver, les faire
pousser dans la terre comme des plantes." />

	<Subtitle id="204" character="Wambus" nextDialogueID="205,205" option0="D'où vous vient cette théorie?" option1="Ça m'étonnerait." />

	<Subtitle id="205" character="Wambus" nextDialogueID="207" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_004_Wambus_WellHalfOf" setEmotion="Wambus,0,Suspicious;Wambus,3,Judging" emotionEnd="Judging" setAnimation="Wambus,0,CrossArmsLookDown;Wambus,3,CrossArmsLookDownEnd" text="Déjà, y en a pas mal qui r'ssemblent
à des fruits, mais c'est pas tout." />

	<Subtitle id="206" character="Wambus" nextDialogueID="207" eventName="GameAudio/Voiceovers/General/Mayor/Talking" text="Dites donc, laissez-moi m'expliquer
avant d'me débiner!" />

	<Subtitle id="207" character="Wambus" nextDialogueID="208" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_005_Wambus_IveSeenBugsnax" setEmotion="Wambus,0,Judging;Wambus,5,Surprised;Wambus,7,Neutral" emotionEnd="Neutral" setAnimation="Wambus,2.6,CrossArmsShakeHead;Wambus,5,CrossArmsEnd;Wambus,7,HandsOnHips" text="J'ai vu des Bugsnax sortir d'la terre,
tout frais et gluants, alors qu'y avait rien
avant. Ça m'paraît prometteur." />

	<Subtitle id="208" character="Wambus" quest="WambusSideQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_006_Wambus_AllINeed" setEmotion="Wambus,0,Neutral" emotionEnd="Neutral" setAnimation="Wambus,2,HandsOnHipsEnd;Wambus,3.5,TipHat" text="Tout ce qu'il m'faut pour commencer, c'est un
tubercule et un fruit. Plantez-les dans mon
jardin. Ça d'vrait pas être bien sorcier." />

	<Subtitle id="210" character="Gramble" nextDialogueID="211" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_008_Gramble_WambusYouHeartless" setEmotion="Gramble,0,Angry;Wambus,0,Unamused" emotionEnd="Angry" setTarget="Gramble,0,Wambus;Wambus,0,Gramble" setAnimation="Gramble,0,Point;Gramble,0.8,PointEnd;Gramble,2,LeanForward" text="Wambus, espèce de monstre,
arrête d'enterrer ces pauvres Bugsnax!" />

	<Subtitle id="211" character="Wambus" nextDialogueID="212" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_009_Wambus_MindYourOwn" setEmotion="Wambus,0,Unamused;Wambus,2,Smug" emotionEnd="Smug" setAnimation="Wambus,0,LeanForward;Wambus,2,HandsOnHips,0.5;Gramble,2.5,LeanForwardEnd" text="Occupe-toi d'tes oignons, toi!
Et puis d'abord, j'croyais
qu'tu voulais plus de Bugsnax!" />

	<Subtitle id="212" character="Gramble" nextDialogueID="213" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_010_Gramble_YouKnowThats" setEmotion="Gramble,0,Surprised;Gramble,3,Disgusted" emotionEnd="Disgusted" setAnimation="Gramble,0,No;Gramble,1.5,Guarded" text="Tu sais très bien que ce n'est pas
ce que je voulais dire! Et ça ne marche
pas comme ça, de toute façon!" />

	<Subtitle id="213" character="Wambus" nextDialogueID="214" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_011_Wambus_ThatSoWell" setEmotion="Wambus,0,Suspicious;Wambus,1.5,Angry" emotionEnd="Angry" setAnimation="Wambus,1.5,LeanForward,0.5" text="Ah ouais? Ben, tu m'feras signe
quand tes bestiaux attendront des p'tits." />

	<Subtitle id="214" character="Gramble" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_012_Gramble_IWill" setEmotion="Gramble,0,Angry" emotionEnd="Angry" setAnimation="Gramble,0,LeanForwardEnd;Wambus,0.5,LeanForwardEnd" text="Compte dessus!" />

	<Subtitle id="215" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_013_Wambus_DontYouMind" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,0,ShakeHead" text="Faites pas attention à Gramble.
J'vais réussir à cultiver ces Bugsnax,
vous verrez." />

	<Subtitle id="216" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest1/WambusSidequest1_007_Wambus_ThankYouKindly" setEmotion="Wambus,0,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,TipHat" text="Merci bien.
J'vais réussir à cultiver ces Bugsnax,
vous verrez." />

	<Subtitle id="217" character="Wambus" nextDialogueID="218" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_001_Wambus_NothinYetThink" setEmotion="Wambus,0,Unamused;Wambus,1.3,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,ShakeHead;Wambus,1.3,CrossArms,0.5" text="Pas encore.
J'crois qu'ça vient d'la terre." />

	<Subtitle id="218" character="Wambus" nextDialogueID="219" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_001a_Wambus_TooDryOr" setEmotion="Wambus,0,Confused;Wambus,3,Unamused" emotionEnd="Unamused" setAnimation="Wambus,1,CrossArmsLookDown;Wambus,3,CrossArmsLookDownEnd" text="Elle est p'têt' trop sèche, ou trop humide.
En tout cas, ils s'y plaisent pas." />

	<Subtitle id="219" character="Wambus" quest="WambusSideQuest2" questState="Active" questStage="0" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_002_Wambus_WhyDontYou" setEmotion="Wambus,0,Judging;Wambus,4,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,CrossArmsGestureForward;Wambus,4,CrossArmsEnd" text="Allez donc m'chercher un gros Bugsnak fibreux.
Un Patatra, par exemple. J'ai un plan." />

	<Subtitle id="220" character="Wambus" nextDialogueID="221" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_003_Wambus_ThatsNotFor" setEmotion="Wambus,0,Neutral;Wambus,2,Smug" emotionEnd="Smug" setAnimation="Wambus,0,ShakeHead" text="C'est pas pour moi.
Non, allez donc l'faire manger à Filbo." />

	<Subtitle id="221" character="Wambus" nextDialogueID="222" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_003a_Wambus_ThenHoleUp" setEmotion="Wambus,0,Neutral;Wambus,4.5,Suspicious;Wambus,6.5,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,HandsOnHips" text="Ensuite, planquez-vous près des toilettes.
Quand il aura fait son affaire,
récupérez l'engrais." />

	<Subtitle id="222" character="Wambus" nextDialogueID="223,223" option0="L'engrais?" option1="Ah oui... L'engrais." />

	<Subtitle id="223" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_004_Wambus_NightSoilWaste" setEmotion="Wambus,0,Confused;Wambus,1.5,Surprised;Wambus,6,Unamused" emotionEnd="Unamused" setAnimation="Wambus,0,HandsOnHipsEnd;Wambus,1.5,LeanForward;Wambus,6,ShakeHead,0.5" text="L'fumier! L'purin! La bouse!
J'vais pas vous faire un dessin." />

	<Subtitle id="224" character="Triffany" nextDialogueID="225" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_001_Triffany_ImJustSayin" setEmotion="Triffany,0,Judging;Triffany,4,Unamused;Wambus,0,Bummed" emotionEnd="Unamused" setAnimation="Triffany,0,HandsTogether;Triffany,4,HandsTogetherEnd" setTarget="Triffany,0,Wambus;Wambus,0,Triffany" text="Tout ce que je dis, c'est qu'il y a
des chances que ton hypothèse de départ
soit complètement fausse." />

	<Subtitle id="225" character="Triffany" nextDialogueID="226" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_001a_Triffany_IfBugsnaxArent" setEmotion="Triffany,0,Judging" emotionEnd="Judging" setAnimation="Triffany,2,BoneEmphasis,0.5;Triffany,3,StoppedDefault,0.5" text="Si les Bugsnax ne sont pas des plantes,
tu auras beau t'échiner, ça ne marchera jamais." />

	<Subtitle id="226" character="Wambus" nextDialogueID="227" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_002_Wambus_TriffyIThought" setEmotion="Wambus,0,Sad" emotionEnd="Sad" setAnimation="Wambus,0.5,LeanForward" text="Triffy, j'croyais que t'étais là
pour m'encourager." />

	<Subtitle id="227" character="Triffany" nextDialogueID="228" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_003_Triffany_IAmIts" setEmotion="Triffany,0,Surprised;Triffany,2,Unamused;Triffany,7,Judging" emotionEnd="Judging" setAnimation="Triffany,2,LookDown;Triffany,5,LookDownEnd;Triffany,7,HandsTogether;Wambus,1,LeanForwardEnd" text="C'est le cas! Mais je ne comprends pas pourquoi
tu t'acharnes malgré les résultats. Un jour,
il faudra bien que tu te rendes à l'évidence." />

	<Subtitle id="228" character="Wambus" nextDialogueID="229" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_004_Wambus_SighsSoIm" setEmotion="Wambus,0,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,LookDown" text="J'peux compter sur personne, donc..." />

	<Subtitle id="229" character="Triffany" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_005_Triffany_WellIfThats" setEmotion="Triffany,0,Disgust" emotionEnd="Disgust" setAnimation="Triffany,0,HandsTogetherEnd;Wambus,1,LookDownEnd" text="Si c'est comme ça que tu veux voir les choses." />

	<Subtitle id="230" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_005_Wambus_HoooweeeThatStink" setEmotion="Wambus,0,Surprised;Wambus,2,Smug" emotionEnd="Smug" setAnimation="Wambus,0,LeanForward;Wambus,2,LeanForwardEnd;Wambus,9,TipHat" text="Pouah, ça fouette à réveiller un mort!
Ça d'vrait être assez nourrissant pour ma terre.
Merci bien, part'naire." />

	<Subtitle id="231" character="Wambus" nextDialogueID="232" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_006_Wambus_WhatDoesIt" setEmotion="Wambus,0,Angry" emotionEnd="Angry" setAnimation="Wambus,0,LeanForward" text="À votre avis?" />

	<Subtitle id="232" character="Wambus" nextDialogueID="233" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_007_Wambus_SorryImJust" setEmotion="Wambus,0,Bummed;Wambus,4,Unamused" emotionEnd="Unamused" setAnimation="Wambus,0,ShakeHead,0.5;Wambus,4,HandsOnHips" text="Désolé, j'suis au bout du rouleau.
Va falloir employer les grands moyens." />

	<Subtitle id="233" character="Wambus" nextDialogueID="234" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_008_Wambus_JustGetMe" setEmotion="Wambus,0,Judging;Wambus,7,Confused" emotionEnd="Confused" setAnimation="Wambus,3,HandsOnHipsEnd;Wambus,5,LookDown;Wambus,7,LookDownEnd" text="Trouvez-moi tous les types de Bugsnax qui
creusent. J'me dis qu'ça pourrait aérer
la terre ou... un truc dans l'genre!" />

	<Subtitle id="1233" character="Wambus" quest="WambusSideQuest3" questState="Active" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_008_Wambus_JustGetMe" setEmotion="Wambus,0,Judging;Wambus,7,Confused" emotionEnd="Confused" setAnimation="Wambus,0,HandsOnHips;Wambus,3,HandsOnHipsEnd;Wambus,5,LookDown;Wambus,7,LookDownEnd" text="Trouvez-moi tous les types de Bugsnax qui
creusent. J'me dis qu'ça pourrait aérer
la terre ou... un truc dans l'genre!" />

	<Subtitle id="234" character="Wambus" nextDialogueID="235,235" option0="Ça va vraiment marcher?" option1="Vous n'avez pas l'air sûr de vous." />

	<Subtitle id="235" character="Wambus" nextDialogueID="236" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_009_Wambus_IMustLook" setEmotion="Wambus,0,Bummed" emotionEnd="Bummed" setAnimation="Wambus,0,CrossArms" text="J'ai p'têt' l'air d'une andouille
à m'obstiner comme ça." />

	<Subtitle id="236" character="Wambus" nextDialogueID="237" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_010_Wambus_ButYouDont" setEmotion="Wambus,0,Unamused;Wambus,4,Angry" emotionEnd="Angry" setAnimation="Wambus,0,CrossArmsShakeHead;Wambus,4,CrossArmsGestureForward" text="Mais on abandonne pas dès qu'on tombe
sur un os. Faut bien que j'croie en moi,
si personne d'aut' veut m'donner une chance." />

	<Subtitle id="237" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_011_Wambus_ItsThatOr" setEmotion="Wambus,0,Confused;Wambus,2,Bummed" emotionEnd="Bummed" setAnimation="Wambus,2,CrossArmsEnd" text="C'est ça ou... ou rien..." />

	<Subtitle id="238" character="Wambus" nextDialogueID="239" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_012_Wambus_YouveDoneRight" setEmotion="Wambus,0,Suspicious;Wambus,2,Neutral" emotionEnd="Neutral" setAnimation="Wambus,0,TipHat;Wambus,2,LeanForward,0.5" text="J'vous dois une fière chandelle, part'naire.
Merci d'pas m'avoir laissé tomber." />

	<Subtitle id="239" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_012a_Wambus_ComeBackTomorrow" setEmotion="Wambus,0,Neutral;Wambus,2,Judging" emotionEnd="Neutral" setAnimation="Wambus,0,LeanForwardEnd" text="Z'avez qu'à rev'nir demain,
on verra si mon idée a porté ses fruits!" />

	<Subtitle id="240" character="Wambus" nextDialogueID="1240" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_013_Wambus_WelpTheyCame" setEmotion="Wambus,0,Unamused;Wambus,1,Bummed" emotionEnd="Bummed" setAnimation="Wambus,1,LookDown;Wambus,4,ShakeHead,0.5" text="Bon, y sont sortis du sol...
mais pas comme prévu. Faut croire que
j'les avais pas enterrés assez profond." />

	<Subtitle id="1240" character="Wambus" nextDialogueID="241,241" option0="Vous allez réessayer?" option1="Vous auriez dû écouter Triffany..." />

	<Subtitle id="241" character="Wambus" nextDialogueID="242" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_014_Wambus_WhatmISupposed" setEmotion="Wambus,0,Confused" emotionEnd="Confused" setAnimation="Wambus,0,CrossArms" text="Qu'est-ce que j'suis censé faire
si j'arrive même pas à croire en moi?" />

	<Subtitle id="242" character="Wambus" nextDialogueID="1242" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_015_Wambus_IDidntCome" setEmotion="Wambus,0,Suspicious" emotionEnd="Suspicious" setAnimation="Wambus,0,CrossArmsLookDown" text="J'suis là parce que j'ai pas réussi
ma vie au pays. Au fond, j'suis un raté." />

	<Subtitle id="1242" character="Wambus" nextDialogueID="1243" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_015a_Wambus_ImHereCause" setEmotion="Wambus,0,Disgust;Wambus,3,Sad" emotionEnd="Sad" setAnimation="Wambus,3,CrossArmsLookDownEnd" text="J'suis là parce que j'ai pas réussi
ma vie au pays. Au fond, j'suis qu'un raté." />

	<Subtitle id="1243" character="Wambus" nextDialogueID="243,243" option0="Vous y allez un peu fort!" option1="Ne dites pas ça..." />

	<Subtitle id="243" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_016_Wambus_ItsAlrightI" setEmotion="Wambus,0,Bummed" emotionEnd="Bummed" setAnimation="Wambus,1,CrossArmsEnd;Wambus,2,LookDown" text="C'est pas grave, je l'ai toujours su." />

	<Subtitle id="244" character="Wambus" nextDialogueID="245" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_017_Wambus_WellIStill" setEmotion="Wambus,0,Unamused" emotionEnd="Unamused" setAnimation="Wambus,1,LookDownEnd;Wambus,3,HandsOnHips" text="Enfin... j'ai toujours ma sauce.
C'est pas des Bugsnax, mais c'est mieux que rien." />

	<Subtitle id="245" character="Wambus" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest3/WambusSideQuest3_017a_Wambus_MaybeImJust" setEmotion="Wambus,0,Unamused" emotionEnd="Neutral" setAnimation="Wambus,0,HandsOnHipsEnd" text="P'têt' bien que j'suis assez têtu pour
prendre ça comme une victoire." />

	<Subtitle id="250" character="Filbo" nextDialogueID="251" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_004a_Filbo_AwwThanks" setEmotion="Filbo,0,Happy" emotionEnd="Happy" setAnimation="Filbo,0.5,HandBehindHead" text="Oooh, un cadeau! Merci!" />

	<Subtitle id="251" character="Filbo" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_004b_Filbo_ThoughSuddenlyIm" setEmotion="Filbo,0,Confused;Filbo,2.5,Surprised;Filbo,5,Neutral" emotionEnd="Neutral" setAnimation="Filbo,0,HandBehindHeadEnd;Filbo,1,GestureTowardSelf" text="Par contre, euh... j'ai soudain
une envie pressante. Désolé, je file!" />
	
	<Subtitle id="252" character="Wambus" quest="WambusSideQuest2" questState="Active" questStage="2" eventName="event:/GameAudio/Voiceovers/Sidequests/WambusSidequest2/WambusSideQuest2_003_Wambus_ThatsNotFor" setEmotion="Wambus,0,Neutral;Wambus,2,Smug" emotionEnd="Smug" setAnimation="Wambus,0,ShakeHead" text="C'est pas pour moi.
Allez donc donner ça à Filbo." />
	
</SubtitleCollection>