<SubtitleCollection type="Character">

	<Subtitle id="300" character="Beffica" allowBack="1" option0="$EmojiQuest Zapytaj, co robić." option1="Porozmawiaj o plotkach." option2="Do widzenia." />

	<Subtitle id="301" character="Beffica" nextDialogueID="302" eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_009_Beffica_OmgYoureThat" setAnimation="Beffica,0,LeanForward;Beffica,10,LeanForwardEnd" text="O. Mój. Grumpie. Jesteś z gazety!
Totalnie nie widziałam tu nikogo nowego od wieków." />

	<Subtitle id="302" character="Beffica" nextTriggerID="9007" promptChatFeed="1" eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_009a_Beffica_ImBefficaWinklesnoot" setAnimation="Beffica,0,PointToSelf" text="Jestem Beffica Winklesnoot
i wiem wszystko o wszystkich." />

	<Subtitle id="10301" character="Beffica" nextDialogueID="10302" eventName="event:/GameAudio/Voiceovers/Dynamic/Beffica/July2019/OMGYoureThatJournalist" text="O. Mój. Grumpie. Jesteś z gazety!
Totalnie nie widziałam tu nikogo nowego od wieków." />

	<Subtitle id="10302" character="Beffica" nextTriggerID="9007" promptChatFeed="1" eventName="GameAudio/Voiceovers/Dynamic/Beffica/ImBeffica" text="Jestem Beffica Winklesnoot
i wiem wszystko o wszystkich." />


	<Subtitle id="303" character="Beffica" nextDialogueID="304" lookAtCharacter="Beffica" eventName="event:/GameAudio/Voiceovers/Scenes/MeetingBeffica/MeetingBeffica_012_Beffica_ILoveYour" setAnimation="Beffica,0,Wink" text="Kocham twój Snaxoskaner!
Jesteśmy totalnie jak bliźniaki! ;0)" />


	<Subtitle id="304" character="Beffica" nextDialogueID="10304" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest1/BefficaQuest1_001_Beffica_IBetYouve" setAnimation="Beffica,1,PointForward" text="Twoje życie pewnie jest pełne niespodzianek.
Daj zajrzeć do Dziennika!" />

	<Subtitle id="10304" character="Beffica" nextDialogueID="305,305" option0="Nie wiem… gdzie jest mój Dziennik." option1="Dziennik spadł mi z klifu." />

	<Subtitle id="305" character="Beffica" nextDialogueID="306" emotionStart="Surprised" emotionEnd="" quest="BefficaMainQuest1" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest1/BefficaQuest1_002_Beffica_YouLostYour" setAnimation="Beffica,0,LeanForward" text="…twój Dziennik się zgubił?!" />


	<Subtitle id="306" character="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest1/BefficaQuest1_003_Beffica_NoBigDeal" setAnimation="Beffica,0,LeanForwardEnd;Beffica,1.25,PointToSelf" text="Nie ma problemu, pożycz
jeden z moich! Trzymam je w jaskini.
Przynieś go tutaj. Pokażę ci, o co z nim chodzi!" />

	<Subtitle id="10305" character="Beffica" emotionStart="Happy" nextDialogueID="10306" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_OhYouAlready" setAnimation="Beffica,1.75,DissmissiveArmWave" text="O, już go masz?
Totalnie dziwne, ale co mnie to." />

	<Subtitle id="10306" character="Beffica" emotionStart="Happy" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_001_Beffica_WayToPlay" setAnimation="Beffica,0,LeanForward;Beffica,1.5,LeanForwardEnd" text="Ładnie aportujesz ;0)
Dobra, otwórz go!" />

	<Subtitle id="10307" character="Beffica" emotionStart="Angry" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_WhatThatsMy" text="Co?! To mój dziennik, lamusie!
Trzymaj łapska przy sobie!" />

	<Subtitle id="307" character="Beffica" nextDialogueID="309" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_002_Beffica_SeeEverythingYou" setAnimation="Beffica,0.25,PointForward" text="Widzisz? Wszystko, co zeskanujesz Snaxoskanerem,
znajdzie się w Dzienniku." />

	<Subtitle id="309" character="Beffica" nextDialogueID="310" lookAtCharacter="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_003_Beffica_IHaveMore" setAnimation="Beffica,1.5,LookOverShoulder" text="Mam dla ciebie zadanie…
ale $EmojiWambus Wambus przegania wszystkie
Bugsnaxy." />


	<Subtitle id="310" character="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_004_Beffica_YoullHaveTo" setAnimation="Beffica,0,LookOverShoulderEnd;Beffica,1,PointToSelf;Beffica,3.5,DissmissiveArmWave" text="Wróć tu później.
A na razie zabierz stąd $EmojiFilbo Filba." />

	<Subtitle id="311" character="Beffica" nextDialogueID="314" emotionStart="Surprised" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_001_Beffica_OmgYouReally" setAnimation="Beffica,0,LeanBack;Beffica,3,LeanBackEnd" text="O. Mój. Grumpie. Udało ci się dorwać wszystkie!
Wiedziałam, że wybrałam właściwego grumpa." />

	<Subtitle id="314" character="Beffica" nextDialogueID="315" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_002_Beffica_NotThatIm" setAnimation="Beffica,0,LeanForward" text="Nie żebym była zdziwiona.
W końcu przeczytałam WSZYSTKIE twoje artykuły." />

	<Subtitle id="315" character="Beffica" nextDialogueID="1315" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_003_Beffica_EvenIfI" setAnimation="Beffica,0,LeanForwardEnd;Beffica,10,PointForward" text="Chociaż nie wierzę w Grumpakabrę,
ani nic w tym stylu, twoje teksty
zawsze były bezbłędne. Zdjęcia też." />

	<Subtitle id="1315" character="Beffica" nextDialogueID="316" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_003a_Beffica_YouveGotA" text="Masz talent do wyławiania prawdy
ze sterty kłamstw." />

	<Subtitle id="316" character="Beffica" nextDialogueID="317" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_004_Beffica_ButEnoughAbout" setAnimation="Beffica,1,LeanForward" text="Ale, dość o tobie. Pogadajmy o Beffice." />

	<Subtitle id="317" character="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_005_Beffica_IWantYou" setAnimation="Beffica,0,LeanForwardEnd;Beffica,3,PointToSelf;Beffica,10,StoppedDefault" text="Użyj swojego dziennikarskiego instynktu
i dowiedz się, który Bugsnax jest moim ulubionym.
A potem mnie nim nakarm, oczywiście!" />

	<Subtitle id="318" character="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest3/BefficaQuest3_006_Beffica_GetMeMy" quest="BefficaMainQuest3" questState="Active" setAnimation="Beffica,0,PointToSelf;Beffica,1.75,Wink" text="Przynieś mi mojego ulubionego Bugsnaxa.
Żeby się dowiedzieć, który to,
musisz troszkę powęszyć~ ;0)" />

	<Subtitle id="319" character="Beffica" nextDialogueID="320" emotionStart="Happy" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_001_Beffica_GoodAnswerYou" setAnimation="Beffica,0.25,PointForward" text="Dobra odpowiedź! Świetnie mnie rozumiesz!" />

	<Subtitle id="320" character="Beffica" nextDialogueID="321" lookAtCharacter="Beffica" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_002_Beffica_IKnowYoure" setAnimation="Beffica,0,LookOverShoulder;Beffica,2,LookOverShoulderEnd" text="Wiem, że robisz to tylko dlatego,
bym wróciła do Snaxburga,
ale to nie szkodzi." />

	<Subtitle id="321" character="Beffica" nextDialogueID="1322" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_003_Beffica_IfYouReally" setAnimation="Beffica,0,TellingSecret" text="Jeżeli mamy być najlepszymi przyjaciółmi,
musisz wyniuchać dla mnie jakieś BRUDY." />

	<Subtitle id="1322" character="Beffica" nextDialogueID="322" emotionStart="Smug" emotionEnd="" quest="BefficaMainQuest4" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_004_Beffica_WambusActsTotally" setAnimation="Beffica,10,TellingSecretEnd" text="$EmojiWambus Wambus zawsze dziwnie się zachowuje
przed pójściem spać koło 22.
Dowiedz się, o co chodzi i powiedz mi." />

	<Subtitle id="322" character="Beffica" emotionStart="Neutral" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest4/BefficaQuest4_005_Beffica_IfYouDont" setAnimation="Beffica,1,DissmissiveArmWave" text="Jeśli nie chce ci się czekać, możesz się
przespać i obudzić o właściwej porze!" />


	<Subtitle id="323" character="Beffica" nextDialogueID="324" emotionStart="Surprised" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Quests/BefficaHeadsHome/BefficaHeadsHome_001_Beffica_OmgWambusHas" setAnimation="Beffica,0,LeanBack;Beffica,2,LeanBackEnd" setEmotion="Beffica,0,Surprised;Beffica,2,Smug" text="O. Mój. Grumpie! $Emoji Wambus zrobił sobie 
sztuczną żonę z kaktusa? Jak gdyby nie był 
wystarczająco kąśliwy… 10/10, BRUD IDEALNY." />

	<Subtitle id="324" character="Beffica" nextDialogueID="325" emotionStart="Sad" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Quests/BefficaHeadsHome/BefficaHeadsHome_002_Beffica_SnaxburgSoundsWay" text="*wzdycha* Snaxburg wydaje się o wiele zabawniejszy
od siedzenia w tej jaskini. Miałam odpocząć,
ale tu jest totalnie nudno." />

	<Subtitle id="325" character="Beffica" nextDialogueID="326" eventName="event:/GameAudio/Voiceovers/Quests/BefficaHeadsHome/BefficaHeadsHome_003_Beffica_PlusIDont" setAnimation="Beffica,0.2,LeanForward;Beffica,10,LeanForwardEnd" text="Poza tym nie wiem jeszcze
wszystkiego o TOBIE.
Nie mogę się doczekać kolejnych brudów!" />

	<Subtitle id="326" character="Beffica" emotionStart="Happy" eventName="event:/GameAudio/Voiceovers/Quests/BefficaHeadsHome/BefficaHeadsHome_004_Beffica_SeeYouAround" text="Do zobaczenia w miasteczku!" />



	<Subtitle id="328" character="Beffica" nextTriggerID="9007" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_ThatWambusGuy" setEmotion="Beffica,0,Judging;Beffica,8,Smug" setAnimation="Beffica,0,TellingSecret;Beffica,10,TellingSecretEnd;" text="$EmojiWambus Wambus jest żonaty, ale jego ukochana
totalnie nie ma ochoty robić w polu.
Dramacik." />

	<Subtitle id="329" character="Beffica" nextTriggerID="9007" setEmotion="Beffica,0,Judging" setAnimation="Beffica,0,TellingSecret;Beffica,7,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_FilboDoesntEven" text="$EmojiFilbo Filbo w ogóle nie lubi Bugsnaxów.
Zjada je, bo wszyscy inni
to robią." />

	<Subtitle id="330" character="Beffica" nextTriggerID="9007" emotionStart="Smug" setEmotion="Beffica,0,Smug;Beffica,8,Happy" setAnimation="Beffica,0,LeanForward;Beffica,5,LeanForwardEnd;Beffica,8,PointToSelf" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_BugsnaxAreTotes" text="Bugsnaxy są totalnie pyszne. 10/10 zjadłoby jeszcze raz. 
Mogłabym tak siedzieć cały dzień i tylko szamać robale. 
Więc to robię." />

	<Subtitle id="331" character="Beffica" nextTriggerID="9007" setEmotion="Beffica,0,Judging;Beffica,5,Surprised;Beffica,6,Neutral" setAnimation="Beffica,0,DissmissiveArmWave;Beffica,3,LeanForward;Beffica,6,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_GramblesSoTouchy" text="Gramble jest taki drażliwy, bo nigdy nie śpi.
Seryjnie, ciągle tylko łazi po nocy
jak jakiś zombiak." />

	<Subtitle id="332" character="Beffica" nextTriggerID="9007" setEmotion="Beffica,0,Bummed" setAnimation="Beffica,2.5,PointForward" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_ThatMonsterGrumpus" text="To przepotworne, grumpowe coś
nadal jest na wolności.
Uważaj na siebie." />



	<Subtitle id="336" character="Beffica" emotionStart="Happy" nextDialogueID="337" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_005_Beffica_WelcomeBackNow" setAnimation="Beffica,0,LeanForward;Beffica,10,LeanForwardEnd" text="Witaj ponownie.
$EmojiFilbo Filbo i $EmojiWambus Wambus sobie poszli,
więc pojawiło się tu więcej Bugsnaxów!" />

	<Subtitle id="337" character="Beffica" emotionStart="Happy" emotionEnd="" nextDialogueID="338" quest="BefficaMainQuest2" questState="Active" eventName="event:/GameAudio/Voiceovers/Quests/BefficaQuest2/BefficaQuest2_006_Beffica_ScanAllThe" setAnimation="Beffica,3,Wink" text="Zeskanuj wszystkie Bugsnaxy.
Wypełnij Dziennik!
A potem wymienimy się informacjami ;0)" />

	<Subtitle id="338" character="Beffica" emotionStart="Happy" emotionEnd="" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Tidbit_Beffica_ButDontBe" text="Tylko się nie zdziw, jak się okaże,
że jeszcze nie wszystkie wylazły.
Bugsnaxy też muszą spać." />

	<Subtitle id="16000" character="Beffica" isEat="1" option0="Zjedzmy coś." />

	<Subtitle id="380" character="Beffica" allowBack="1" option0="Porozmawiajmy." />

	<Subtitle id="381" character="Beffica" allowBack="1" isBack="1" option0="Do widzenia." />

	<Subtitle id="382" character="Beffica" allowBack="1" option0="$EmojiQuest Mogę ci jakoś pomóc?" />

	<Subtitle id="383" character="Beffica" allowBack="1" nextDialogueID="Quest" option0="Przypomnij... Co mam zrobić?" />

	<Subtitle id="384" character="Beffica" allowBack="1" quest="BefficaMainQuest1" questStage="1" questState="Active" option0="$EmojiQuestComplete Mam dziennik." />

	<Subtitle id="385" character="Beffica" allowBack="1" quest="BefficaMainQuest1" questState="ConditionMet" option0="$EmojiQuestComplete Dziennik się przyda." />

	<Subtitle id="386" character="Beffica" allowBack="1" quest="BefficaMainQuest2" questState="ConditionMet" option0="$EmojiQuestComplete Wszystkie Bugsnaxy w Ustroniach zeskanowane." />

	<Subtitle id="387" character="Beffica" allowBack="1" quest="BefficaMainQuest4" questState="ConditionMet" option0="$EmojiQuestComplete Znam sekret Wambusa." />

	<Subtitle id="388" character="Beffica" allowBack="1" option0="$EmojiInterview Masz chwilę na wywiad?" />

	<Subtitle id="389" character="Beffica" allowBack="1" quest="BefficaSideQuest1" questState="Available" option0="$EmojiSidequest Co się dzieje?" />

	<Subtitle id="391" character="Beffica" allowBack="1" quest="BefficaSideQuest1" questState="ConditionMet" option0="$EmojiSidequest Wiggle włamała się do stodoły Gramble’a." />

	<Subtitle id="392" character="Beffica" allowBack="1" quest="BefficaSideQuest2" questState="Available" option0="$EmojiSidequest Co się dzieje?" />

	<Subtitle id="393" character="Beffica" allowBack="1" quest="BefficaSideQuest2" questState="ConditionMet" option0="$EmojiSidequest Cromdo nieźle śpiewa." />

	<Subtitle id="394" character="Beffica" allowBack="1" quest="BefficaSideQuest3" questState="Available" option0="$EmojiSidequest Pora znowu powęszyć?" />

	<Subtitle id="395" character="Beffica" allowBack="1" quest="BefficaSideQuest3" questState="ConditionMet" option0="$EmojiSidequest Chandlo nie ma żadnych tajemnic." />

	<Subtitle id="396" character="Beffica" allowBack="1" quest="BefficaSideQuest2a" questState="Available" option0="$EmojiSidequest Wszystko w porządku?" />

	<Subtitle id="390" character="Beffica" enableControls="1" emotionEnd="Ignore" eventName="GameAudio/Voiceovers/General/Beffica/Ow" text="Auć!" />



	<Subtitle id="1500" character="Beffica" style="Interview" nextDialogueID="1301,1302,1303,1304,1305,1306,1307,1308,1309,1310,1311,1312,1313" />

	<Subtitle id="1301" character="Beffica" nextDialogueID="1202" afterSelectionUnhide="1302" option0="Kim jesteś?" />

	<Subtitle id="1302" character="Beffica" hiddenByDefault="1" nextDialogueID="1203" option0="Dobra, ale czym się zajmujesz zawodowo?" indent="1" />

	<Subtitle id="1303" character="Beffica" nextDialogueID="1204" afterSelectionUnhide="1304" option0="Skąd decyzja o przybyciu na Snaktooth Island?" />

	<Subtitle id="1304" character="Beffica" hiddenByDefault="1" nextDialogueID="1205" option0="Bez związku? Naprawdę?" indent="1" />

	<Subtitle id="1305" character="Beffica" nextDialogueID="1207" option0="Co myślisz o Bugsnaxach?" />

	<Subtitle id="1306" character="Beffica" nextDialogueID="1208" afterSelectionUnhide="1307,1308" option0="Skąd decyzja o opuszczeniu miasteczka?" />

	<Subtitle id="1307" character="Beffica" hiddenByDefault="1" nextDialogueID="1210" option0="To dlatego żyjesz w jaskini?" indent="1" />

	<Subtitle id="1308" character="Beffica" hiddenByDefault="1" nextDialogueID="1211" option0="Ale co konkretnie przekonało cię do odejścia?" indent="1" />

	<Subtitle id="1309" character="Beffica" nextDialogueID="1213" afterSelectionUnhide="1310" option0="Powiesz mi coś o Lizbert?" />

	<Subtitle id="1310" character="Beffica" hiddenByDefault="1" nextDialogueID="1214" afterSelectionUnhide="1311,1312" option0="Odpowiedz na pytanie." indent="1" />

	<Subtitle id="1311" character="Beffica" hiddenByDefault="1" nextDialogueID="1216" option0="Dobra, dawaj. Jaka to słabość?" indent="2" />

	<Subtitle id="1312" character="Beffica" hiddenByDefault="1" nextDialogueID="1218" option0="Co się stało z Lizbert?" indent="2" />

	<Subtitle id="1313" character="Beffica" hiddenByDefault="1" unHideOnQuestConditionMet="BefficaInterview" nextDialogueID="1220" option0="$EmojiInterviewComplete To wszystko. Dzięki, Beff." allowBack="1" />

	<Subtitle id="1314" character="Beffica" nextDialogueID="1224,1224" option0="Jak zdobyłaś ten klucz?" option1="Ile sekretów jeszcze kryjesz?" />

	<Subtitle id="1350" character="Beffica" option0="$EmojiInterview Rozpocznij wywiad" option1="Nieważne" />

	<Subtitle id="1510" character="Beffica" allowBack="1" isBack="1" nextDialogueID="1500" option0="Wróć" />



	<Subtitle id="1201" character="Beffica" emotionEnd="Happy" nextDialogueID="1350" setEmotion="Beffica,0,Happy" setAnimation="Beffica,0,LeanBack;Beffica,1.5,LeanBackEnd;Beffica,2,PointToSelf" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_001_Beffica_IThoughtYoud" text="Myślałam, że nigdy nie zapytasz!
O. Mój. Grumpie. Mam tyle opinii na każdy temat." />

	<Subtitle id="1202" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Happy;Beffica,2,Smug" setAnimation="Beffica,0,PointToSelf" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_002_Beffica_ImBefficaWinklesnoot" text="Jestem Beffica Winklesnoot
i robię, co mi się podoba." />

	<Subtitle id="1203" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Smug" setAnimation="Beffica,0.5,LeanForward;Beffica,2,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_003_Beffica_HmmLetsJust" text="Hmm…
Powiedzmy, że jestem 'specjalistką od informacji'." />

	<Subtitle id="1204" character="Beffica" emotionEnd="Happy" nextDialogueID="1500" setEmotion="Beffica,0,Happy;Beffica,1.5,Suspicious;Beffica,3.2,Happy" setAnimation="Beffica,3,TellingSecret;Beffica,6.5,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_004_Beffica_ImHereOn" text="Jestem na wakacjach! ;0)
Pytanie bez związku: wiesz, że nie obowiązuje
tu żadne prawo międzynarodowe?" />

	<Subtitle id="1205" character="Beffica" emotionEnd="Bummed" nextDialogueID="1206" setEmotion="Beffica,0,Neutral;Beffica,2.5,Bummed" setAnimation="Beffica,2,LeanForward" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_005_Beffica_ImJustSaying" text="Mówię tylko, że jak wpakujesz się w tarapaty,
takie POTĘŻNE i tak dalej…
Przyjaciele się od ciebie odwrócą, to…" />

	<Subtitle id="1206" character="Beffica" emotionEnd="Sad" nextDialogueID="1500" setQuestRequirement="BefficaInterviewHere" setEmotion="Beffica,0,Sad" setAnimation="Beffica,1,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_005a_Beffica_ThisWouldBe" text="To jest świetne miejsce, żeby się schować.
Na zawsze." />

	<Subtitle id="1207" character="Beffica" emotionEnd="Neutral" nextDialogueID="1500" setEmotion="Beffica,0,Happy;Beffica,3,Happy" setAnimation="Beffica,2.6,PointToSelf" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_006_Beffica_TheyreSoCute" text="Są TAKIE słodkie, że mogłabym je schrupać!
I DOKŁADNIE TO ROBIĘ!!" />

	<Subtitle id="1208" character="Beffica" emotionEnd="Disgust" nextDialogueID="1209" setEmotion="Beffica,0,Disgust" setAnimation="Beffica,2,DissmissiveArmWave" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_007_Beffica_TheresDramaAnd" text="Wiesz, są dramaty i DRAMATY." />

	<Subtitle id="1209" character="Beffica" emotionEnd="Unamused" nextDialogueID="1500" setEmotion="Beffica,0,Unamused" setAnimation="Beffica,0,LookOverShoulder;Beffica,2,LookOverShoulderEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_007a_Beffica_WeHaveToo" text="Mamy tu za dużo Bliźniąt,
a mnie już nie chce się babrać
w katastrofach towarzyskich." />

	<Subtitle id="1210" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Surprised;Beffica,3,Smug" setAnimation="Beffica,0,LeanBack;Beffica,1,LeanBackEnd;Beffica,5,TellingSecret;Beffica,7.5,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_008_Beffica_HeyMyCave" text="Um. Ej, moja jaskinia była urocza!
Poza tym, byłam na tyle blisko Wambusa,
że zawsze mogłam zgarnąć trochę sosu." />

	<Subtitle id="1211" character="Beffica" emotionEnd="Angry" nextDialogueID="1212" setQuestRequirement="BefficaInterviewLeave" setEmotion="Beffica,0,Unamused;Beffica,1.5,Disgust;Beffica,5,Angry" setAnimation="Beffica,2,DissmissiveArmWave;Beffica,5,LeanForward" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_009_Beffica_CromdoThatGreedy" text="Cromdo. Ten chciwy lamus zaczął szabrować
zaraz po zniknięciu Liz.
Próbował nawet sprzedać mi jej projektor!" />

	<Subtitle id="1212" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Neutral;Beffica,3.5,Smug" setAnimation="Beffica,0,LeanForwardEnd;Beffica,3.5,LookOverShoulder;Beffica,5,LookOverShoulderEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_009a_Beffica_SoILike" text="Opublikowałam fotki z wszystkimi jego przekrętami,
a potem zwiałam, zanim zdążył
się zemścić." />

	<Subtitle id="1213" character="Beffica" emotionEnd="Smug" nextDialogueID="1500" setEmotion="Beffica,0,Smug" setAnimation="Beffica,2,Wink" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_010_Beffica_WhatDontI" text="Czego to ja ci nie powiem? ;0)" />

	<Subtitle id="1214" character="Beffica" emotionEnd="Neutral" nextDialogueID="1215" setEmotion="Beffica,0,Unamused;Beffica,1,Neutral" setAnimation="Beffica,3,PointForward;Beffica,5,LeanForward" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_011_Beffica_LizIsSmart" text="*wzdycha* Liz jest sprytna i odważna.
Widzi jakiś talent w każdym z nas.
To niemożliwe, by jej nie podziwiać." />

	<Subtitle id="1215" character="Beffica" emotionEnd="Judging" nextDialogueID="1500" setEmotion="Beffica,0,Neutral;Beffica,2.5,Judging" setAnimation="Beffica,0,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_011a_Beffica_ShesPracticallyInvincible" text="Jest dosłownie niezwyciężona…
Ale ma jedną słabość." />

	<Subtitle id="1216" character="Beffica" emotionStart="Unamused" nextDialogueID="1217" setEmotion="Beffica,0,Judging;Beffica,1,Unamused" setAnimation="Beffica,2,DissmissiveArmWave" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_012_Beffica_EggabellLizWould" text="Eggabell.
Zrobiłaby absolutnie wszystko,
by tylko ta była szczęśliwa." />

	<Subtitle id="1217" character="Beffica" emotionStart="Bummed" nextDialogueID="1500" setEmotion="Beffica,0,Unamused;Beffica,2,Bummed;Beffica,4,Disgust" setAnimation="Beffica,0,LookOverShoulder;Beffica,2,LookOverShoulderEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_012a_Beffica_AndIfIve" text="A w swoim życiu nauczyłam się jednego:
nie możesz pozwolić, by twoje szczęście
od kogokolwiek zależało." />

	<Subtitle id="1218" character="Beffica" emotionEnd="Confused" nextDialogueID="1219" setEmotion="Beffica,0,Bummed;Beffica,4,Confused" setAnimation="Beffica,4,TellingSecret" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_013_Beffica_LizAndEggabell" text="Mmm… Nim Liz udała się na polowanie,
obie strasznie się pokłóciły.
Od tamtej pory nie widziałam żadnej z nich." />

	<Subtitle id="1219" character="Beffica" emotionEnd="Neutral" nextDialogueID="1500" setQuestRequirement="BefficaInterviewLizbert" setEmotion="Beffica,0,Judging;Beffica,2,Neutral" setAnimation="Beffica,0,TellingSecretEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_013a_BefficaIfImBeing" text="Optymistyczna wersja jest taka,
że może wybrały się razem na krótkie,
romantyczne wakacje?" />

	<Subtitle id="1220" character="Beffica" emotionEnd="Happy" nextDialogueID="1221" setEmotion="Beffica,0,Smug;Beffica,1,Happy" setAnimation="Beffica,1,PointForward" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_014_Beffica_NoProbIm" text="Nie ma problemu. Cieszę się, że mogę oglądać
twój talent dziennikarski w akcji!" />

	<Subtitle id="1221" character="Beffica" emotionEnd="Neutral" nextDialogueID="1222" setEmotion="Beffica,0,Neutral" setAnimation="Beffica,2,GetKey;Beffica,3.5,HandKey" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_014a_Beffica_OhAndBefore" text="A, zanim pójdziesz…
Weź to." />

	<Subtitle id="1222" character="Beffica" emotionEnd="Neutral" nextDialogueID="1223" setEmotion="Beffica,0,Neutral" setAnimation="Beffica,0,LeanForwardEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_015_Beffica_ItsTheKey" text="To klucz do szafki Liz." />

	<Subtitle id="1223" character="Beffica" emotionEnd="Happy" nextDialogueID="1314" setEmotion="Beffica,0,Bummed;Beffica,3,Happy" setAnimation="Beffica,0,LookOverShoulder;Beffica,3,LookOverShoulderEnd" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_015a_Beffica_TheStuffIn" text="Zamknięte są tam bardzo osobiste rzeczy,
ale odnalezienie jej jest ważniejsze,
niż jej tajemnice." />

	<Subtitle id="1224" character="Beffica" emotionEnd="Smug" setEmotion="Beffica,0,Smug" setAnimation="Beffica,0,DissmissiveArmWave;Beffica,3.1,Wink" eventName="event:/GameAudio/Voiceovers/Interviews/Beffica/InterviewBeffica_016_Beffica_SorryInterviewsOver" text="Wybacz, ale to koniec wywiadu! ;0) Nie zawiedź mnie.
W końcu jesteśmy najlepszymi przyjaciółmi!" />




<Subtitle id="10001" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_001" text="Heeeeej!" />

<Subtitle id="10002" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_002" text="Hej!" />

<Subtitle id="10003" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_003" text="Co tam?" />

<Subtitle id="10004" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_004" text="Co słychać?" />

<Subtitle id="10005" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_005" text="Czeeeeść!" />

<Subtitle id="10006" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_006" text="Cześć" />

<Subtitle id="10007" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_007" text="Hej, hej!" />

<Subtitle id="10008" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_008" text="Cześć! Jak leci?" />

<Subtitle id="10009" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_009" text="O, cześć! Co słychać?" />

<Subtitle id="10010" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_010" text="Heja!" />



<Subtitle id="10014" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_004_ALT" text="Co słychać?" />

<Subtitle id="10016" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Greet_Player_006_ALT" text="Cześć!" />





<Subtitle id="10051" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_001" text="Pa, pa!" />

<Subtitle id="10052" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_002" text="Papatki!" />

<Subtitle id="10053" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_003" text="Do zobaczenia!" />

<Subtitle id="10054" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_004" text="Do zobaczenia!" />

<Subtitle id="10055" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_005" text="Do później!" />

<Subtitle id="10056" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_006" text="Do później!" />

<Subtitle id="10057" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_007" text="Paaaaa!" />

<Subtitle id="10058" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_008" text="Na razie!" />

<Subtitle id="10059" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_009" text="Mmm, tylko za mną nie tęsknij!" />

<Subtitle id="10060" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_010" text="Okej, pa!" />


<Subtitle id="10066" character="Beffica" emotionStart="Happy" enableControls="1" eventName="event:/GameAudio/Voiceovers/Systemic/Beffica/Tidbits/Greetings/Tidbit_Beffica_Bye_Player_006_ALT" text="Do później!" />

</SubtitleCollection>