[flares_partly_halo]
     flare_textures        = fx\fx_flares_sun.tga, fx\fx_flares_sun_streaks1.tga, fx\fx_flares_red_ring.tga, fx\fx_flares_gray_ring2.tga, fx\fx_flares_rainbow_ring.tga, fx\fx_flares_orange_solid.tga, fx\fx_flares_rainbow_blur_half.tga, fx\fx_flares_pink_haze.tga, fx\fx_flares_purple_hollow.tga, fx\fx_flares_purple_solid.tga, fx\fx_flares_pink_hollow.tga, fx\fx_flares_pink_hollow.tga, fx\fx_flares_pink_haze.tga, fx\fx_flares_pink_solid.tga, fx\fx_flares_purple_dot.tga, fx\fx_flares_pink_dot.tga, fx\fx_flares_purple_hollow.tga, fx\fx_flares_pink_hollow.tga, fx\fx_flares_purple_hollow.tga, fx\fx_flares_purple_haze.tga, fx\fx_flares_purple_dot.tga, fx\fx_flares_pink_dot.tga, fx\fx_flares_purple_hollow.tga
     flare_position        = 1, 1, 1, -0.89, -1.27, 1.2, -0.59, 0.3, 0.51, 0.41, 0.17, -0.54, -1.1, -0.31, -0.6, 0.26, 1.37, 1.5, -1.5, -0.24, 0.7, 0.56, 0.74
     flare_radius          = 0.3, 0.2, 0.22, 0.25, 0.5, 0.39, 0.88, 0.16, 0.08, 0.05, 0.14, 0.11, 0.43, 0.1, 0.05, 0.08, 0.07, 0.08, 0.3, 0.4, 0.14, 0.25, 0.13
     flare_opacity         = 0.1, 0.08, 0.22, 0.36, 0.36, 0.07, 0.56, 0.29, 0.2, 0.24, 0.21, 0.27, 0.43, 0.29, 0.81, 0.67, 0.25, 0.25, 0.17, 0.51, 0.42, 0.39, 0.3
     flare_shader          = effects\flare
     flares                = on
     gradient              = on
     gradient_opacity      = 0.3
     gradient_radius       = 1.2
     gradient_shader       = effects\flare
     gradient_texture      = fx\fx_gradient.tga
     source                = on
     source_radius         = 0.3
     source_texture        = fx\fx_sun_halo.tga
     source_shader         = effects\sun
     source_ignore_color   = false
     blend_time            = 10
     blend_rise_time       = 30
     blend_down_time       = 30


[flares_moon_partly]
     flare_textures        = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
     flare_position        = 1.3, 1, 0.5, -0.3, -0.6, -1
     flare_radius          = 0.08, 0.12, 0.04, 0.08, 0.12, 0.3
     flare_opacity         = 0.34, 0.26, 0.5, 0.42, 0.26, 0.26
     flare_shader          = effects\flare
     flares                = off
     gradient              = off
     gradient_opacity      = 0.3
     gradient_radius       = 0.7
     gradient_shader       = effects\flare
     gradient_texture      = fx\fx_gradient.tga
     source                = on
     source_radius         = 0.3
     source_texture        = fx\fx_moon_halo2.tga
     source_shader         = effects\sun
     source_ignore_color   = true
     blend_time            = 10
     blend_rise_time       = 1000
     blend_down_time       = 1000


[flares_moon_foggy]
     flare_textures        = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
     flare_position        = 1.3, 1, 0.5, -0.3, -0.6, -1
     flare_radius          = 0.08, 0.12, 0.04, 0.08, 0.12, 0.3
     flare_opacity         = 0.11, 0.08, 0.18, 0.13, 0.09, 0.08
     flare_shader          = effects\flare
     flares                = off
     gradient              = off
     gradient_opacity      = 0.3
     gradient_radius       = 1.2
     gradient_shader       = effects\flare
     gradient_texture      = fx\fx_gradient.tga
     source                = on
     source_radius         = 0.3
     source_texture        = fx\fx_moon_halo.tga
     source_shader         = effects\sun
     source_ignore_color   = false
     blend_time            = 10
     blend_rise_time       = 60
     blend_down_time       = 60


[flares_foggy]
     flare_textures        = fx\fx_flares_sun.tga, fx\fx_flares_sun_streaks1.tga
     flare_position        = 1, 1
     flare_radius          = 0.4, 0.15
     flare_opacity         = 1, 0.1
     flare_shader          = effects\flare
     flares                = on
     gradient              = on
     gradient_opacity      = 0.3
     gradient_radius       = 1.2
     gradient_shader       = effects\flare
     gradient_texture      = fx\fx_gradient.tga
     source                = on
     source_radius         = 0.3
     source_texture        = fx\fx_sun_fog_2.tga
     source_shader         = effects\sun
     source_ignore_color   = false
     blend_time            = 10
     blend_rise_time       = 60
     blend_down_time       = 60
	 
	 
[flares_none]
     flare_textures        = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
     flare_position        = 1.3, 1, 0.5, -0.3, -0.6, -1
     flare_radius          = 0.08, 0.12, 0.04, 0.08, 0.12, 0.3
     flare_opacity         = 0.34, 0.26, 0.5, 0.42, 0.26, 0.26
     flare_shader          = effects\flare
     flares                = off
     gradient              = off
     gradient_opacity      = 0
     gradient_radius       = 0
     gradient_shader       = effects\flare
     gradient_texture      = fx\fx_gradientdeszcz.tga
     source                = off
     source_radius         = 0
     source_texture        = fx\fx_sun.tga
     source_shader         = effects\sun
     source_ignore_color   = false
     blend_time            = 10
     blend_rise_time       = 60
     blend_down_time       = 60

	 
[flares_gradient1]
     flare_textures        = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
     flare_position        = 1.3, 0.6, 0.5, -0.3, -0.6, -1, -1.2, 0.85, 0.77
     flare_radius          = 0.08, 0.12, 0.04, 0.08, 0.12, 0.3, 0.25, 0.02, 0.03
     flare_opacity         = 0.34, 0.26, 0.3, 0.42, 0.26, 0.26, 0.3, 0.45, 0.25
     flare_shader          = effects\flare
     flares                = off
     gradient              = on
     gradient_opacity      = 0.7
     gradient_radius       = 0.7
     gradient_shader       = effects\flare
     gradient_texture      = fx\fx_gradient1.tga
     source                = off
     source_radius         = 0.15
     source_texture        = fx\fx_sun.tga
     source_shader         = effects\sun
     source_ignore_color   = false
     blend_time            = 10
     blend_rise_time       = 60
     blend_down_time       = 60

[flares_moon]
flares                  = off
gradient                 = on
gradient_opacity         = 0.8
gradient_radius          = 0.10
gradient_texture         = fx\fx_gradient_02.tga
gradient_shader          = effects\flare
source                  = on
source_radius           = 0.04
source_texture          = fx\fx_moon.tga
source_shader			= effects\moon
source_ignore_color		= true
blend_time				= 10
blend_rise_time			= 1000 ;(ρεκ)
blend_down_time			= 1000 ;(ρεκ)

[flares_sun_rise]
flare_opacity            = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader			= effects\flare
flares                   = on
gradient                 = on
gradient_opacity         = 0.85
gradient_radius          = 0.400
gradient_texture         = fx\fx_gradient.tga
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.03
source_texture           = fx\fx_sun_rise.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 0.1 ;(ρεκ)
blend_rise_time				= 300 ;(ρεκ)
blend_down_time				= 300 ;(ρεκ)

[flares_default10]
flare_opacity            = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader			= effects\flare
flares                   = on
gradient                 = on
gradient_opacity         = 0.75
gradient_radius          = 0.7000
gradient_texture         = fx\fx_gradient.tga
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.150
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 10 ;(ρεκ)
blend_rise_time				= 10 ;(ρεκ)
blend_down_time				= 60 ;(ρεκ)

[flares_default_0_10]
flare_opacity            = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader			= effects\flare
flares                   = on
gradient                 = on
gradient_opacity         = 0.85
gradient_radius          = 0.4000
gradient_texture         = fx\fx_gradient.tga
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.15
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 10 ;(ρεκ)
blend_rise_time				= 0 ;(ρεκ)
blend_down_time				= 60 ;(ρεκ)

[flares_default]
flare_opacity            = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader			= effects\flare
flares                   = on
gradient                 = on
gradient_opacity         = 0.75
gradient_radius          = 0.7000
gradient_texture         = fx\fx_gradient.tga
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.150
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 0.1 ;(ρεκ)
blend_rise_time				= 60 ;(ρεκ)
blend_down_time				= 60 ;(ρεκ)

[flares_gradient]
flare_opacity            = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader          	= effects\flare
flares                   = off
gradient                 = on
gradient_opacity         = 0.75
gradient_radius          = 0.7000
gradient_texture         = fx\fx_gradient1.tga
gradient_shader          = effects\flare
source                   = off
source_radius            = 0.150
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				=  10 ;(ρεκ)
blend_rise_time				= 60 ;(ρεκ)
blend_down_time				= 60 ;(ρεκ)