Future of this game
3 years ago
Scotland

Hello all,

Over the last couple of weeks we've seen a number of significant changes come to the game which has prompted some adjustments to the boards. having had some time to sit down and assess all the changes and how they affect the game moving forwards as well as discussed with some folks issues they have running the game or barricades stopping them from starting running the game I have come to some conclusions on changes I feel we need to implement to these boards for the long term health of Squirm as a speed game.

Below you will find a link to my doc outlining all the major changes I believe we need to make to the board. Look forward to having a discussion following on from this.

https://docs.google.com/document/d/1BedL5KPFOv3PF1lpwWsl4P8_qqkOfGQpHYGXNFZsTsg/edit?usp=sharing

CuriousLemur likes this
Radnorshire, Wales

I've read the document and fully agree with it. Firstly, we need to futureproof the leaderboards. A bit of work now will mean less maintenance down the path. Secondly, if we want to entice new players and make speedrunning the game more open, we need to use IGT for the categories that can use it.

Edited by the author 3 years ago
Scotland

Having spoken with Troy I am happy to say that the new setup has now been carried out. Everything should be categorised as was laid out in the document. Some small changes I have made include rolling 1.0 and 1.4 into a single category of 1.x (you'll see this as a general theme) as there were no runs submitted prior to 1.4 and I really don't see people back-patching to those anyway.

If you think I have missed anything then please let me know. It was a fairly manual process as SRC's tools are garbage so something may have slipped past me :)

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