Leaderboard Aesthetic Changes
7 years ago
New York City, NY, USA

Pixql and I have done a bit of overhauling to turn this board from a gray mess into something more pleasing to the eye. Going forward we are going try to be as transparent as possible so that everyone is happy with any changes made to the leaderboard. That being said, the changes are as follows.

-New Background (optimized for 1080p) -New Panel Colors (Panels: 000111; Boarders: EDC340;) -Addition of Physical/Digital variable (save is faster on the digital release) -NG+ is not misc. (It is like this in other games in the series and in other games on the site. We can have an open discussion about this later though if there is opposition to it) -Main Categories are currently set to Difficulties with the Endings set as Sub-Categories. Pixql and I believe that this makes the boards looks clean and concise but we are still having discussion with others about this. -Timing method will from now on be at the last important choice or the last line of text for the specific ending. (not really anything to do with how the board looks but I thought I'd throw that in there)

I think that is about everything feel free to message me or any of the other active Mods (pretty much just Pixql) about anything you need to know or suggestions for the board. You can find all of our handles on our SRcom profiles.

Edited by the author 7 years ago
JangBang likes this
United Kingdom

So I still have one problem/question with the layout, which is why you're using Difficulty as Top-level categories. To me, it makes more sense to have the Endings be the top-level (Nihilism/Chaos/Law/Neutral), and then Difficulty/NG+ be the sub-category. I think it's a lot clearer for people to find the run they want to watch (since they're more likely to recognise endings than difficulties), and makes more sense to keep runs of the same game route together, even if difficulty affects the run. Also it makes All Endings look less out of place, since it is an Ending and not a Difficulty.

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