Sunshine Version Differences
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Sunshine Version Differences
Updated 6 years ago by Milk

[big]NTSC-J[/big] Fastest Getting off Yoshi allows clips, because you jump off Yoshi backwards, while in other versions it's more of a vertical dismount. Minimal amount of air damage frames. Subtitles always on. Japanese is the only available language. No Piantissimo music. Delfino music takes a bit to start. Rockets in Pinna 1/8 collide with eachother, either when on the track or in the air. If you throw a fruit as you land, you can make the fruit float in mid-air. There are no fruits strewn about Delfino Plaza. Sirena 6 is much less lenient on how much goop you need to clean from the beach. Fruit Storage with Yoshi can not be done. Faster loading. Opening cutscenes are voiced differently. When Shadow Mario shines spawn, as they fall they don't spin.

[big]PAL[/big] Faster Language options are available (Italian being the fastest). The ferris wheel in pinna 5 moves slower. The windmill in Bianco moves slower. Slightly faster loading than NTSC-U.

[big]NTSC-J A[/big] Fast All glitches are the same as NTSC-U and PAL. There are no fruits strewn about Delfino Plaza. Japanese is the only available language. Subtitles are always on.

[big]NTSC-U[/big] Slow English is the only available language.

[big]NTSC-K[/big] Slow The exact same as NTSC-U, except it can be played on J region consoles without homebrew. It uses memory card data from NTSC-U as well.

[big]Physical Difference Between NTSC-J and NTSC-J A[/big] Although, the NTSC-J A version is much more difficult to find than the original version, if you have concerns over whether or not a version is A or not based on anything outside of game play, you can tell by the inside ring of the discs. The image below shows the difference between the two.

https://cdn.discordapp.com/attachments/83214196182880256/397352004646600705/JP_Diff.png