Change Jumpless to require 0 jumps
5 years ago

Since talking to an NPC in first person mode doesn't count as a jump, there's no reason not to require showing 0 jumps on the jump counter.

Jupiin likes this
United States

That part is after the timer finishes, so there isn't any reason to enforce it to be 0 because if it is 1 then we know that it had to be jumpless for the rest of it

oledakaajel likes this