Bowser Capture
3 years ago
Los Angeles, CA, USA

Hey! Weird question, out of curiosity. Would it be theoretically possible to skip capturing bowser in moon kingdom. Don't have access to the game rn, so can't test it. I would be thankful for any answers.

ely_ likes this
Tunisia

right now nobody found a way to skip it, but in my opinion I think bowser capture is the only one that would be abled to be skipped in minimum captures

Edited by the author 3 years ago
ITSHP likes this
Ohio, USA

That and the wire in ruined

ITSHP likes this
Tunisia

I don't think ruined wire is going to be skip anytime soon

ITSHP likes this
Tunisia

cap wire even less tho

ITSHP likes this
Ohio, USA

Think ruined is more likely. With bowser we’d need a new out of bounds glitch and infinite height. With ruined we’d just have to get infinite height.

Xandeath75, ely_, and ITSHP like this
Los Angeles, CA, USA

Isn't there bouncy bowser skip or something with a name like that, if so, would it be possible to do a dss type movement to make your way past the 2d section.

Ohio, USA

You’d still need to get to the platform at the bottom of the 2D section (seems too far) Oh and that in the last room you can’t enter the wire without being in the bowser capture and the trigger for the ending cutscene is very high up (requiring infinite height)

Edited by the author 3 years ago
ITSHP likes this
Los Angeles, CA, USA

Do any of the far out walls have any collision?

Ohio, USA

Nothing useful afaik

ITSHP likes this
Los Angeles, CA, USA

Can the wire only be entered as bowser, i know if you show up as mario the block that surrounds the pylon is invisible, but theoretically if mario were to get into that space, could he enter the pylon cutscene?

ely_ likes this
Tunisia

nobody knows we didn't figure out a way to get there as Mario

FloppyPants and ITSHP like this
Minnesota, USA
Moderatoraspyn
She/Her, It/Its
3 years ago

we know that bowser skip is potentially possible, it has been proven (with noclip and infinite cap bounces) imo if we skip either bowser or ruined wire, we will skip the other (because we have an infinite height glitch)

ITSHP likes this
Tunisia

I feel like bowser is gonna be skipped using a lot of oob stuff to skip it and finish the game with only 2 captures

ITSHP likes this
Baden-Württemberg, Germany

Skelux made a video off this 2 years ago and the 2D pipe and the wire in the end don't trigger as Mario

ITSHP likes this
Minnesota, USA
Moderatoraspyn
She/Her, It/Its
3 years ago

With our current knowledge: Cap wire: will likely never be skipped. In order for the Odyssey to spawn in Cascade (and to like, progress the game,) you must take the wire path to the loading zone while in the capture. Ruined wire: current best theories are that if we could get an uproot into ruined somehow we could use cframe origin warps to warp to the arena (this is proven to work), or an infinite height glitch to go up. Bowser capture: Proven with infinite cap bounces and noclip, we would need to clip through some walls and have an infinite height glitch.

RedSlay9 and ITSHP like this
Ohio, USA

if we somehow had the power to spawn uproots in ruined we would most likely already be able to warp from cascade to moon or load a different scenario of cascade or some shit lol

ITSHP likes this
Minnesota, USA
Moderatoraspyn
She/Her, It/Its
3 years ago

the odyssey's existence in cascade isn't bound to scenario. something like that is unrealistic anyway

ITSHP likes this
Ohio, USA

well we'd probably be able to spawn the odyssey then

ITSHP likes this