The objective of this category is get a small fire mario as fast you can. My idea of a run is you have to pass world 1, in this world you have to collect the mushroom in some level. In 1-4 you do the glitch and in 2-1 you have to collect the fire flower. The time ends when you collect the fire flower. I am trying fthis category and I have some problems with Bowser's pattern, I think is interesting to deal with this to get the better times. I will aprecciate some improvement or suggestion.
Sounds fun but we just got a new category added to the leaderboard so it probably won't happen.
I don’t think a category like that would work because most of the categories in this game (including category extensions) have you beating levels, your description is just getting the power up. 1-1 as fire Mario is similar to this but the difference the time stops when you reach the flag, which is beating the level, in order for this category to be added, it would make more sense if you got the small fire, and timing ended when you reached the flag at the end of 2-1.
Hey Folks!
Just wanted to announce a new change to timing methods for both 11x categories. The new timing standards are as follows:
- Timing starts from power-on/reset (or game select if you're using one of the combo cartridges).
- Timing ends on grabbing the axe on the 11th run.
- Time betw