How to do TAS 8-2 framerule save?
I'm making a TAS and I would like to find the best setup, and inputs for the pipe jump. What enemy stomps do I need to do? How long do I have to wait on the title screen if I'm not doing 8-1 FPG?
Edited by the author
I managed to get a good fast acceleration and pipe jump, but the bullet fired just a few frames late.
Requirements for High-Level Any% Runs
Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.
- The run's full session must be included in the submission description.
- For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
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