strange walljump pixel
4 years ago
United States

This walljump pixel seemed to propel me forward. Does this save or lose any frames over hitting the wall normally?

KilleDragon likes this
Mexico

It loses more time because, it interrupts you're fall. This has happened to me also

KilleDragon likes this
Oklahoma, USA

You want to specifically avoid that pixel - it'll lose you a framerule typically. @Tecate taught me a good setup to NOT get it. Do a full jump when the front of Mario's leg passes the middle of the second cloud bump. No pixel :)

zsjetu9 and KilleDragon like this
United States

Thanks!

KilleDragon likes this

Another note to add is that you should also hold down while you're brushing against the wall. This is because Mario still faces the opposite direction even if he hits the walljump pixel which causes him to accelerate faster. Doing this saves the framerule almost all the time if you're doing the 3-bump method but hit the walljump pixel.

Edited by the author 4 years ago
KilleDragon likes this

If you do it like this, it's basically the same speed I've tested this, and the fastest I've been able to go is only 1 frame slower than doing the optimal normal method as fast as possible.

Game stats
Followers
7,816
Runs
8,837
Players
1,792
Latest news
Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
4 months ago