So, I had an idea. In a video made by a channel known as boundry break (i think) on youtube, He discovered that all the underground pipe areas are linked together, so theoretically, if you could go from one to another, maybe using the wall jump glitch, could we achieve a time less than the wr? I don't think a lot could work, but I do think a few could, the third underground area could possibly work but I dont know if, even with the height, it would be possible, as idk if there is a barrier. Do try, I cant really seem to pull it off.
This is not possible, because on the “edge” of the underground section, there is an autoscoll-lock object, making so that you can’t go any farther than the desired amount. This would be cool, but if you use hacks, then you will just get stuck in the pipe. (I have tried it before).
Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.
- The run's full session must be included in the submission description.
- For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input