List of human theory optimizations over the current WR
7 years ago
Germany

The time is 4:54.28, not 4:54.77. The 1-2 clip has never been done in a way that saves the framerule. 4-2 is actually 2 framerules faster than the WR. The very fastest framerule doesn't really seem humanly possible. The flagpole glitch setup is too slow to save the framerule in 8-1 (fast acceleration may also be required, idk). The 8-2 framerule is just very tight and requires perfect play at the fast acceleration, the jump over the pipe in the middle, instant bullet bill shot and hitting it as early as possible. Probably not humanly possible. 8-4 saves time at the start of every (non-water) room and in the turnaround by fast acceleration (the 2 small jumps backwards) and general flawless play.

eddiecatgaming, essbaa, and 39daph like this
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Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
4 months ago