Super Jump
8 years ago
Scotland

Hey guys, sorry if this might sound a bit of a stupid question but I submitted a run for Light World 1-8 and got a time of 0m 01s 320ms. This was initially verified but then rejected and the comment advised:

Rejected: Spawn super = Spawn jump

I've played Meatboy for a while but I've only really done a couple of IL times and I'm pretty inexperienced when it comes to speedrunning this game. I'm not entirely sure what this entails.

I saw this comment on the IL times:

"Use of spawn, alt and pause glitches will result in times being rejected. This includes spawn jumping and autojump" I was going to go back and try this level again but I want to make sure I don't submit a run that is potentially not allowed.

To be honest I don't really know exactly what spawn jumping is. Is it jumping at the exact moment you spawn, which causes your jump to be higher than usual? If someone could explain it, that would be fantastic.

For reference here's the video http://www.speedrun.com/run/kz5jpwjm

Thanks guys,

Andrew

Waterford, Ireland

Hi alan,

Spawn jumping is just what you said you jump on the frame you spawn. With characters like meat boy the effect is much more obvious since you will jump in midair where the character normally cant.

Super dash which is what you did is a naija technique that combines your upward momentum, usually from a jump, with a dash, to get extra height. The problem is to have the upward momentum you had to spawn jump, so you basically spawn jumped a super dash. I know this sounds a bit over the top techinically but basically because you jumped in midair with naija where you couldnt normally get that jump the time is considered illegitimate.

Good job all the same tho. If you still want to go for the level you can actually S over the top like this:

S literally means you turn twice during a jump or dash. so here i dash right turn left and then almost immediately turn back right.

Good luck with the other runs o/

Alan_Bun likes this
Waterford, Ireland

Oh yeah i should throw in as well, as far as naija goes its easier not to press jump on the first dash to avoid this situation, you only need to press sprint to get naija to dash anyway

Alan_Bun and PackSciences like this
Scotland

Brilliant, thanks for the explanation Scarlet.

I'm still getting used to Naija at the moment so it's good to know about her techniques as getting really good times on some levels requires a lot of precision.

Hopefully I'll be able to submit some more soon!

Thanks, Andrew