SMAS+SMW?
Deleted
7 years ago
Germany

I think SMAS+SMW is Japanese only. So there may be problems with the accessibilty.

Washington, USA

I have an English Cart of SMAS+SMW so...i mean i don't see why it's a problem.

Other than rarity?

Germany

It's the opposite. There is no japanese smas+smw cart, but there is for PAL and NA. I can add these categories, but for smas+smw any% I see a little problem with the fact that you can do arbitrary code execution in SMW, which may have an effect on the other games too (intentionally or not) and needs special rules.

Remz likes this
Washington, USA

I'm not sure if wrong warp is possible to ending credits on the all stars cart, but even if it is, you could make the category rules state that smw must be of the no major glitches category, so they could still use cloud / orb if deemed necessary.

I say this because there is a small glitch in smb1/LL where you can enter specific pipes after doing specific movements to get to the warp zones. Doesn't have a horribly huge effect on the game though, similar to orb / cloud glitches for 11 exit.

Edited by the author 7 years ago
Remz likes this
Québec

I have the smas+smw cart and will run all 5 games. That would be nice if it's added.

Germany

I added the categories with Any% just being "everything goes". A "no ACE" or similiar category should probably be added, if someone does crazy cross-game stuff.

Remz likes this
Portland, OR, USA

I'm recommending for SMW 96 Exit to allow glitches (unlike the original category)

Also, Dots has a run of Warpless, i don't know if it's recorded.

FInally, my All Five run from before these categories were made fixed the game order and disallowed S+Q in order tmake it less of a dupe category / set it apart . I like the idea of true any% for SMW over required 11 exit or NMG as well. Maybe should rename the category All Five No S+Q? Or it could be true any% in all the games which would be fine too, just not what I did in my runs (roop did a no s+q run too, in a race with me)

Edited by the author 7 years ago
Québec

Hi, I would like to suggest that the rules for SMW in All Five Any% should ban credit warps and ACE just like the other multi Mario categories like the Marihour. Adding smw only to credit warp in it feels very awkward to me. Just wondering what you guys think. Also I would suggest that the run must be done one the as+smw cart (or emu) only because it would be faster to run on JP AS and a separate SMW JP cart and would loose the very reason we added All 5 categories. Just my opinion!

Québec

I notice that an All Five No ACE as been added and that category feels like what people agree for All Five Any% Runs (SMB1 Any% + LL 8-4 + SMB2 Any% + SMB3 no WW + SMW 11 exits).

I highly prefer to have both Any% and Any% no ACE than to have only 1 any% category. But, in my opinion, I would have just stated no ACE in rules for the Any% and maybe wait for an ACE run before creating another category If someone is actually interested in doing that. The reasoning behind stating no ACE in the rules instead of the category name is that All Five Any% already need some arbitrary rules (some people used to run all games without resetting during credits and that kind of stuff. I think an ACE run would need different rules for the ending of games because a runner could possibly program the ending for all the games without touching the axe in smb1/LL and without entering the door in smb2/smb3. The actual rules would only allow a SMW credit warp and it's even more arbitrary. Just my opinion.

Edited by the author 7 years ago
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