Forums  /  Super Mario series  /  Super Mario 64 Category Extensions  /  Why doesnt this category exist?
  wrboiek_niskiwrboiek_niski

I think we are missing something on leaderboards. Softlock the game category. Why doesnt it exist? There are many ways to softlock the game and i think alot of people already made videos about softlocking mario 64. This category might be fun so, consider adding it? It exists in most category extensions games but not this one. While softlocking mario 64 is possible and it isnt even that hard. Seriously, consider adding softlock the game as category.

 
  wrboiek_niskiwrboiek_niski

And i already did a run on this so yeah .
I did make this so terrible on purpose so people can easily improve.

BurstingBooBurstingBoo and lostontheinternetlostontheinternet like this. 
  TwitchNameTwitchName

Another day another not good category request. I’m sure you had a bad run “on purpose.”

 
  lostontheinternetlostontheinternet

@TwitchName
Then Why does Softlock Category Exists on the Category Extensions of SUPER MARIO BROS?
why aren't you insulting that category extensions community on the forum as well?
Does it make a difference to you?
or are you so much locked on this category extension that you can't go to another one?

 
  TwitchNameTwitchName

Because softlocking in smb1 is hard to do. I don’t know why you would compare 2 totally different games though.

 
  conmangamer22conmangamer22

comparing games isn't a good idea. SMB1 has a softlock category because it uses a unique technique that players had interest in and wanted to do. This is just wait a minute for the cutscene to end, enter the castle, and sideflip and dive onto the right spot. Category extensions for the most part are made to have fun and unique categories that use techniques or go to certain parts of the game you wouldn't see in the normal categories. They add variety to the main categories when someone wants to do something different. This category isn't enjoyable at all and can't be compared to a different game because it has the same category.

dumpdome64dumpdome64 and TwitchNameTwitchName like this. 
  wrboiek_niskiwrboiek_niski

Softlocking in smb isnt hard to do at all. Just simply jump and scroll to left keep doing that with every block. Takes 25 seconds. Entering the castle and doing this glitch without cutscene. 30 seconds with a perfect run. Not to note theres alot of more ways to softlock. This isnt the only one. Just stop shit talking okay. Softlock in smb is very easy to do.

 
  wrboiek_niskiwrboiek_niski

Softlocking is like wrong warp in SMB but longer. Softlock in sm64 on the other hand is actually a bit difficult. I seriously mean it. It takes LONGER than in SMB and its HARDER. Maybe if you are going for the WORLD RECORD pace in softlock it is hard, but if you want a 25 second time just scroll the screen. Its that easy. Sm64 on the other hand can be softlocked in different ways and im sure it wont take a shorter time to do so.

 
  lostontheinternetlostontheinternet

@TwitchName
2 different games?
2 DIFFERENT GAMES?
There are some Obvious reasons and you say that smb and 64 are different games?
Super Mario Bros Was the first game in 2d of the Franchise (if we exclude the arcades)!
Super Mario 64 Was the first game in 3d of the Franchise!
also
BOTH of these two games are from the Mario Franchise!
If you Put Super Mario Bros AND Sonic 1
Obviously they are different games!
@wrightsm64
sorry i was angry about what this guy/gal said!

 
  wrboiek_niskiwrboiek_niski

And pulling of that softlock trick is HARDER in sm64 than it is in smb. Seriously i was real lucky getting it so fast on a video. in SMB you just scroll the screen like in wrong warp. Its super easy. In sm64 though, its a DIFFERENT story. ITS HARDER. stop saying it isnt.

 
  conmangamer22conmangamer22

Just because their from the same series doesn't mean they're the same game and can be treated differently. I don't know what's so hard to understand about this. The main reason smb has a softlock category is because people showed interest and liked the idea. It varied enough from the original game and yes, it's really short. The main difference is that softlocking in this game is so boring. It takes abusing mechanics of the game in smb heavily in order to softlock. Whereas in sm64 it's just a somewhat precise sideflip. Your not abusing any mechanics or doing anything interesting that makes it worth a category. All your doing is going into the castle and doing a sideflip into a specific spot. Another reason why this doesn't work for sm64 is that sm64 has a minute long intro cutscene that smb doesn't. a category with 30 seconds of gameplay is fine in smb because you aren't waiting a minute just to attempt it again. It doesn't work here because you have to wait a minute only to do lakitu skip and one sideflip. It's not entertaining and it's just simply waiting to see if you get a jump into a specific spot first try.

On top of that just because SMB was the first 2d home console game of the franchise and SM64 was the first 3d game doesn't mean you can compare the 2. Your comparisons are completely arbitrary. It doesn't matter how the 2 games are correlated if your gonna compare the 2's categories. That's like saying chicken and fish are similar because they both come from animals. It's completely arbitrary and doesn't help.

This category doesn't deserve to be on the leaderboards because it's boring and your barely doing anything. If you want to run it then go ahead but that doesn't mean it should be on the leaderboards. If you like waiting a full minute to play for 30 seconds and try to nail a jump slightly faster be my guess but that's not something that should be up here. Category are supposed to be for fun joke categories that have entertainment value and give a player an alternative to the normal categories when they want to try something different with the game. Softlock% isn't a fun joke category it's just a joke and doesn't need a leaderboard. On top of that don't try to justify why it should be a leaderboard with "this game has it so why can't we" because of what I stated above. All games are different and you can't compare categories between 2 games.

TL:DR don't compare a category you want to a category in a different game because different games can't be compared well no matter what and softlock% has no entertainment value hence no reason for it to be a category

 
  conmangamer22conmangamer22

One more thing, just because something is harder than another category doesn't mean it deserves it's own category. difficulty doesn't make anything worthy of being a category. It's all about how fun the category is for runners and in some cases viewers. Difficulty has nothing to do with it so stop making random comparisons

 
  lostontheinternetlostontheinternet

"All games are different and you can't compare categories between 2 games."
thinks about Super Mario Bros and Super Mario Bros 2 from Japan since they're the same game and gets a bit triggered!

 
  TwitchNameTwitchName

Don’t be angry at me I’m just saying your category isn’t good it’s everyone that thinks it. And yes 2 different games, I am telling you that they are 2 different games and the only thing they have in common is being from the same franchise and having a similar story. I don’t know why you are talking about smb1/2j here if you actually did some reading then you’d realize yes they are extremely similar so they have some of the same moderators and the same rules. it’s irrelevant anyways keep it about sm64

 
  conmangamer22conmangamer22

Honestly why do I try with you sanicbiscuit. It's so obvious you keep missing the point of everything anyone says and tries to prove us wrong by repeating things we've already talked about while getting angry at us. You've gone so far off topic that even when I try to get the convo back onto sm64 and explain how you can't compare to other games you forget sm64 and try to compare smb and smb2j. This has gotten to a point where there is no point taking anything you say seriously because you can't pay attention to anything we're saying and just get mad at us for disagreeing with you.

dumpdome64dumpdome64 likes this. 
  wrboiek_niskiwrboiek_niski

You keep saying the SIDEFLIP is the only way to do the softlock. What about softlocking in a cutscene? Its not like it is slower than the sideflip so stfu because you keep saying sideflip is the ONLY way

 
  lostontheinternetlostontheinternet

that would be cool but the only way to softlock that i know in cutscenes is to use the moon jump at the intro cutscene!

 
  conmangamer22conmangamer22

You can't softlock in a cutscene period. I don't know where this sudden aggression came from in your first post. You come up with a theoretical way to softlock with no way to back it up and tell me to stfu? Sideflipping into the corner of the castle is the fastest way to softlock by a long shot therefore the only one anyone would use in a run. Stop trying to create theoretical softlocks just to make me look like an idiot because it's only doing the opposite.

I don't know where this aggression has come from @wrboiek_niski and @Sanicbiscuit but it's very uncalled for and doesn't help your case.