Yes, we know about it. No, it's not allowed on the leaderboards. If it is ever completed and released (intentionally, not an incomplete version leaked) we'll talk about adding it to the leaderboards. I'm going to lock/delete new threads about this

BitBit, TrichaelManTrichaelMan and 10 others like this. 

I'm pretty sure he did not just see it. I think we all get it.


Not sure what you're saying, this thread isn't directed at anyone in particular. It's just a catch-all because people are going to keep asking about it.

IwerSonschIwerSonsch likes this. 

oh ok

(edited: )

Aside from legal concerns, the PC port loads content way faster than emulator/N64, leading to much faster times if it was used. So even ignoring legal concerns, there is no way that the port will be a fair option on the leaderboards.

(edited: )

I don't see the problem, load times already vary between N64, VC, and EMU, and we already have subcategories for those as a solution. I don't see why the PC port would be anything different. If anything, playing on the PC port would be fair because anyone with a half decent PC would have the same instant load times.

OleWeisinkOleWeisink, jeankiorendainjeankiorendain and 7 others like this. 

The problem is that it isn't an official version of the game.

IvoryIvory and komakoma like this. 
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Well, neither is emu, but that's still popular to run on. This game is in a similar spot the the original Doom is in (both have source code available). In that game, pretty much no one plays on an official release and uses a modern source port instead, this is even true for speedruns of the game. I don't see why this game will be that much different in that way.

pm_hpm_h, OleWeisinkOleWeisink and 7 others like this. 

This is the first version of the first port. The decompilation project is still alive on GitHub. I'm pretty sure that there will be some updates and / or new ports.
I think creating a new subcategory would be a good idea.
I don't have a cartridge of SM64 and I got problems with the emulation because of my slow computer, but the port works just fine... I don't think I'm the only one.

jeankiorendainjeankiorendain and PASRCPASRC like this. 

The difference with EMU is that the ROM itself is an official version of the game. You're just emulating the console.

IvoryIvory and MiPSMiPS like this. 

I mean technically the source code is the official game but you have to provide the game assets in order to build the game.


Why don't we make a Super Mario 64 PC port subcategory?

LARGLARG and jeankiorendainjeankiorendain like this. 

No, pecuna.


maby i can be like the IQplayer or what ever its calld and get it's own leader bords


I'm pretty sure the version released not only isn't incomplete, but it also wasn't "leaked" they just pretended it was leaked so Nintendo doesn't go after the person who did the port, if they pretend it was leaked they are safe.

The current released version is perfectly capable to handle runs as it is. And everything about the loading times and "official" stuff was already addressed in the thread.

jeankiorendainjeankiorendain, Quillbert182Quillbert182 and MiPSMiPS like this. 

I agree, the PC port should be in a separate subcategory and if load times are a problem, the source code is public so shouldn't it be possible to make the load times the same regardless of system specs.

IzzyHopeDolphinIzzyHopeDolphin, MiPSMiPS and jeankiorendainjeankiorendain like this. 

Maybe I'm missing something, but if fan games are allowed here, mods for official games are allowed too... why unofficial port wouldn't be allowed?

jeankiorendainjeankiorendain, MiPSMiPS and 2 others like this. 
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Why even bring up the legality when most of the time, people download ROMs to use EMU?

jeankiorendainjeankiorendain, MiPSMiPS and KilleDragonKilleDragon like this. 

you can submit the pc port as a game in it's self not a bad idea

LARGLARG, MiPSMiPS and KilleDragonKilleDragon like this.