Forum: Metal Gear Solid V: Ground Zeroes Thread: Phone question Started by: sleepingbio347sleepingbio347 |
When submitting a run, it stats that emulators are banned. Is that only for console emulators? Or does that also talk about phone emulators? |
Forum: Metal Gear Solid V: Ground Zeroes Thread: Ingame time & Console helicopter trick questions Started by: sleepingbio347sleepingbio347 |
Just tested what you talked about with chico/paz hostage scenes and the ingame timer. The ingame timer is heavyly slowed down doing an alert moment. What else im interested in is, the 100% next to the total in mission timer. As in, what does the 100% mean. Its not affected by cutscenes, going to recent checkpoint(be it doing death of by pressing it). It just continues to go up. |
Forum: Metal Gear Solid V: Ground Zeroes Thread: Ingame time & Console helicopter trick questions Started by: sleepingbio347sleepingbio347 |
Sad to hear that is the only option there is on PC... but oh well, just gotta try to be faster t. And i'm gonna do some more testing soon to see if it also counts the black screen moment before you gain control of snake. But whether that also gets counted in the global timer or not, should there be done some kind of change to how we time the runs? Since losing time because one wasn't able to skip the intro scene fast enough is kinda dump in my opinion. |
Forum: Metal Gear Solid V: Ground Zeroes Thread: Ingame time & Console helicopter trick questions Started by: sleepingbio347sleepingbio347 |
Hello, I'm not sure if this is common knowledge but I've recently noticed two things: The first cut scene is being counted in the ingame timer. What i found out is that even if you get a really early cut scene skip(while the screen is still black), when you then finally press pause and check the current time in game. The timer will have already have counted around 7-8 seconds. Also is there a way for PC to compensate for not being able to do the helicopter trick? |
Forum: Metal Gear Solid V: The Phantom Pain Thread: Potential categories for IL table Started by: theenglishmantheenglishman |
By having NG+ any% of course you wouldn't be able to do the side ops, but there also wouldn't be a need to wait for mother base to hit a certain level to do mission 46. If you are trying to do a full game speedrun. |
Forum: Metal Gear Solid V: The Phantom Pain Thread: Potential categories for IL table Started by: theenglishmantheenglishman |
NG+ wouldn't work for IGT as it counts all the time you've spent in game. |
Forum: Metal Gear Solid V: The Phantom Pain Thread: Potential categories for IL table Started by: theenglishmantheenglishman |
I'm curious, would the categories be NG or NG+? I'm asking since as far as I've seen NG+ shows all the time you've spent ingame and I can't see how IGT would work with NG+ |