Accidently went through the death barrier
6 years ago

Hi,

This happened in Tassel Town, right after the tower climbing section. Basically I fell while in the monkey form, got bit by those blue beetles right before the death barrier then mashed the dance button which untransformed me. I paused during the untransformed animation and put my console in sleep mode (I own the game on the Switch), and when I resumed it a few hours later Shantae fell a bit but didn't die.

In this state Shantae basically walks at the bottom of the stage, probably below the beetles spawn since she can't get bit by them. You can use magic and whip but can't dance. Screen transitions where the screen scrolls are fine though if you let the stick go during the process Shantae will go back and forth between both screens (probably because she doesn't do the walking animation that puts her out of the scrolling transition). Loading zones can't be triggered, you just walk past them as far as you want but nothing happens.

Just putting it here in case someone finds a use out of it.

North Rhine-Westphalia, Germany

Interesting, you said it was on the Switch?

I'll give the information to other peoples, maybe we can find something.

Thank you for the information!

Arizona, USA

Was it similar to this?

IMO it's not too useful during TT since you'll be going faster with monkey bullet by doing the state normally, but I could see it being good for Graveyard

That definitely looks like it, which means pausing is at fault rather than un-dancing ?

I have some footage of what happens after triggering it, waiting for it to upload and I'll show you a link.

Though I guess if there's no way to activate a loading zone there's not much point to it. If it can work with a transformation maybe harpy dance could be interesting ?

Edited by the author 6 years ago
Canada

I had the same thing happen to me a few weeks back.

I thought it was mainly caused by taking damage before hitting the death barrier but from what JTB posted it looks like its a combination of the i-frames and pausing at the right time.

Unfortunately I think its more or less a dead end as you're going to be falling into an infinite void. So unless you manage to land on a previously undiscovered un-used room you won't be able to transform or do too much.

Actually while trying to reproduce this I discovered it's way easier to get OoB ABOVE the stage.

All you have to do is to die a bunch of times in monkey form and you'll respawn higher and higher until you can eventually walk on the stage's ceiling. You can use shantae's dances this way too, and flying in harpy form allows you to discover some hidden beta rooms. It's slower and requires a lot of health though (you can get hit by a beetle before dying to loose only 1/4 of a heart each time but you'll still need a pretty big amount of hearts), but it makes testing stuff easier.

Here are some pictures I made, sorry or the poor quality but upload from my switch doesn't work for some reason : https://imgur.com/gallery/tyFyo

Edit: It's possible to skip act 3 of cape cerulean this way (it's also kind of easy since the loading zone is just on the ceiling), footage is uploading. Also, for some reason in CC 1&2 and HB2 this doesn't seem to work (spawn height looks set for the first two and you can't get high enough for the latter). Which leaves only TT3, RH2&3 and CC3 where you can walk on ceilings, of which it seems only in CC3 you can hit a loading zone to advance the game.

Edited by the author 6 years ago
North Rhine-Westphalia, Germany

Well that is something interesting. Takes alot of hearts, but we have some fun with it.

I give that to the other runners aswell. Thanks for the Info.

Edited by the author 6 years ago

You're welcome. Here's the link for CC3 skip :

14 deaths is the minimum I got, which means you'd need some food in a speedrun to take the 7 hearts of damage. I used harpy up there because it was easier, but it can probably be done with monkey too.