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zcanannzcanann
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The cutscene is there, and I can walk into it and trigger it, but I still end up at WC #1 sadly |
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zcanannzcanann
(edited: ) |
To set up the ESW, It is not necessary to start the egg event. The only requirement is walking passed an invisible respawn trigger. I'm not certain where the trigger is precisely. 0:30-1:55 in the video can be skipped, this is just annoying Tricky setup for the K4 death: Also it seems that the trigger does not exist until the event is ready, but we should test to be 100% sure. Edit: The trigger is also gone late in the game. It's probably only spawned during the event then. |
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BvqRzxi5BvqRzxi5
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How ESW Works |
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josejavier1158josejavier1158
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When i was messing around with ESW glitch, i found that the glitch not just copy the location, copy other things, for example i made a file in dragon rock where i open the earthwalker king on walled city when i used that save file for ESW to another new file where i didnt open that room, the room opens in the new file. |
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zcanannzcanann
(edited: ) |
Yeah I guess we're all learning that the hard way. So far the "side-effects" have been largely negative. I wonder if we can find a way to use them to our advantage. I just tried out the route (with the ThornTail ESW), and noticed more issues during Walled City 2: If we can't figure out how to avoid this, then getting Sun Stone during WC #1 might be better (https://www.youtube.com/watch?v=vbVzTQB8TCU) =============== EDIT: I also finished routing with the new changes. It might not be perfect yet: https://www.speedrun.com/sfa/guide/m3cys Major differences: |
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BvqRzxi5BvqRzxi5
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The information of respawn position 1,2,3 are accompanied by a lot of things. They are like fake memory cards. |
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zcanannzcanann
(edited: ) |
I found a new R/ESW location in Dark Ice Mines exterior: EDIT: The trigger is riding the mammoth. After testing, there are actually 4 R/ESW locations. One at each platform, for both mammoths. EDIT 2: If you enter DIM #2, and ESW to the final mammoth post, the speeder bike is non-interactable, so we can't re-enter DIM #2. Even after leaving, returning to orbit, and coming back. EDIT 3: The "side effects" of this glitch can unlock the second mammoth for files that do not have Blow Horn yet. The first mammoth cannot be unlocked early for other files. The breakable cannon door will be closed for other files. ============= There may be a crazy idea -- make a new file, get to Fox, then ESW here. Since Fox never got Tricky or went to Ice mountain, two things are possible: Then Fox can recover from the void out, and potentially get OOB and swim to DIM interior. Might be able to do OOB navigation to skip all puzzles. But even if that works, the only problem is we do not have Tricky/Flame for Galdon boss. Also probably can't save time since this game has a long intro. Edit: I tried this. Fox loses collision with mana crystals / eggs. Also, the void out does not occur until Fox is close to the mammoth. |
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BvqRzxi5BvqRzxi5 likes this. |
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BvqRzxi5BvqRzxi5
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josejavier1158josejavier1158 and zcanannzcanann like this. |
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josejavier1158josejavier1158
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there is one in the platform in front of the hightop cell on dragon rock |
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BvqRzxi5BvqRzxi5
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The triggered point is not the same as the respawn point, so probably your point is the same as one of the ESW points in my image. |
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zcanannzcanann
(edited: ) |
I have an unrelated glitch that I could use help with. I think it may be possible to skip the HighTop section of Dragon Rock. I combined glitches I've seen from other glitch hunters (glitches0and0stuff, BvqRzxi5, JubJub62), and added my own idea. This makes it possible to bypass the HighTop gate, but the problem is I've tried running around that area, but was unable to hit a save trigger. With just a position hack, Fox can hit the save triggers, but when mounted it seems that it isn't possible. TAS might be able to complete that section, but I'm not sure if everything is loaded because I can't see. Edit: Also the speed hack I used makes it much easier to flip the EarthWalker. The setup is probably going to be different for legitimate attempts. |
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BvqRzxi5BvqRzxi5
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To observe it, enable the Free Look feature of Dolphin emulator. |
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zcanannzcanann likes this. |
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zcanannzcanann
(edited: ) |
Ah I didn't know about that. I don't think the area is fully loaded unfortunately. The only objects that load are 1x enemy, a plant, a box, and the explosive barrel. Maybe it's possible to cancel the mount with a gem/egg discovery cancel, but the ESW setup would take way too long. Edit: Nope, not even possible: I noticed it is possible to manipulate the camera when switching between Fox/EarthWalker via the ladder (sometimes it voids out if you have a bad angle). I wonder if it's possible to make the camera pass through the loading trigger, and if that would work. Edit: Also nope, I think. It's similar to the SnowHorn Wastes mount clip. No save triggers can be hit while the game thinks you're mounted. |
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BvqRzxi5BvqRzxi5 likes this. |
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zcanannzcanann
(edited: ) |
This route should work again now. Updated my guide with the PDF https://www.speedrun.com/sfa/guide/m3cys It uses ESWs in DIM, CRF, TTH, and WC: Subtle details: Edit: Fixed an error in the Fuel Cell routing in the PDF. This may still not be optimal. |
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