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zcanannzcanann
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Edit: The original post had issues due to a WC2 soft-lock, but due to new ESW discoveries, this is viable again. Even more viable now that K4 Early works. We can save significant time by running the game with two files, and using ESW to warp between them. Here is the PDF route https://www.speedrun.com/sfa/guide/m3cys Edit: The final ESW causes a soft-lock, so this video is no longer valid and doesn't save time. Just keeping it here for historical reasons. NOTES: Cape Claw OOB navigation tips: |
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JubJub62JubJub62, ![]() |
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idk if you also took this into consideration but K4 Early would also be possible to do with ESW which would save an additional 16+ minutes because DIME would be possible as well. |
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zcanannzcanann likes this. |
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zcanannzcanann
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I updated my guide (https://www.speedrun.com/sfa/guide/m3cys) with a 1st draft of a new Fuel Cell route. It's pretty hard to figure out since Ocean Point 1 and 2 are done after Dragon rock. This means the Fuel Cells there are useless. Fuel cells that are no longer viable: Candidate replacements: The run back from Cape Claw #1 and a Death Warp ESW are actually pretty close time wise I think (needs confirmation). I think running back is 20s slower (an additional 12s slower if the 2x Fuel Cells are collected) However, on the 2nd trip to Cape Claw, not only do we not have a choice due to a soft-lock, but we also skip a long cutscene, which makes ESW optimal. |
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BvqRzxi5BvqRzxi5
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Your video ends when you go to Walled City 2, but I'm wondering if it can get into Krazoa Shrine 5. |
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zcanannzcanann
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Shit. Moon/Sun stones can't be placed. Any idea what went wrong? It does not say "Placed Final SpellStone". Perhaps skipping Fire Gems is an issue? LFV? Should K3 be placed after placing SS2? So many things to test. Brutal. EDIT: Oh, we skipped the cutscene with the Queen returning to Thorntail! Maybe we just need to activate this. EDIT 2: Still not working, but talking to the Queen fixed the text: |
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BvqRzxi5BvqRzxi5 likes this. |
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BvqRzxi5BvqRzxi5
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I don't know anything so I'm going to test. |
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zcanannzcanann
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I tried using a position hack to leave after placing SS4. This worked! Walled City 2 loaded correctly after running back from Ocean Point. Somehow using ESW to leave Ocean Point causes problems. |
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zcanannzcanann
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I confirmed that walking back solves the problem. Perhaps ESW corrupts the save file? We can avoid the soft-lock, but it reduces the time save by 4-5 minutes due to an extra trip to Cape Claw. |
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BvqRzxi5BvqRzxi5
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Results of my test. |
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zcanannzcanann likes this. |
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zcanannzcanann
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Is DIM the only possible ESW location? Maybe we can ESW somewhere else to avoid the corrupted file. |
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BvqRzxi5BvqRzxi5
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ESW is possible in all places where Fox will be placed after Fox's death but where Fox will not be placed after file is loaded, probably. |
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zcanannzcanann likes this. |
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zcanannzcanann
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I found one on Dinosaur Planet after turning in K3. Perhaps this will not cause issues: Maybe this will improve time saves even more, since it can cut out unnecessary space flights, and save time running back from Volcano Point / Cape Claw / Ocean Point / SnowHorn Wastes / Walled City A lot of travel can be replaced, assuming there are no bullshit soft-locks. I'll test to see if this can circumvent the WC2 soft-lock. It will take me a long time to test unfortunately. Edit: The ESW saves running time, but still soft-locks if used for OP #2. We will need to use a Fire Gem / Disguise door strat to walk back manually. |
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BvqRzxi5BvqRzxi5 likes this. |
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don't know if anyone's ran into this. I've tested the route on console v1.1 up to moon mountain pass and it doesn't load the map after the wind tunnel. It fixes if I save quit, but I'm wondering if I'm doing something wrong. I've gone up to this point twice and it's done it both times. |
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@JubJub62JubJub62 yeah I ran into this when I was testing the route yesterday as well. I'm assuming that you also got the glitch where the cutscene with the Earthwalker didn't play until 19 seconds later. The reason why the game doesn't load any other map besides TH seems to be because the game still thinks we're still in orbit when we perform an ESW. |
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zcanannzcanann
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Edit: Looks like Dark-X-Rane beat me to it. Here's some additional info: When returning to ThornTail, if Fox spawns inside the ship, that means ThornTail is in a buggy state. |
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yeah. I got the same thing with that cutscene. bummer tho. |
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zcanannzcanann
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I think we're about to re-route this anyways due to the ESW discovery and WC2 soft-lock. Sorry for giving everyone a bad route, I should have tested it all the way to Andross. |
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zcanannzcanann
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Interesting behavior, when ESWing from another planet to ThornTail, the game will still play an Arwing cutscene: Edit: More glitches. I'll keep updating this post. ThornTail Under Attack event needs to be triggered properly, or completing it will do nothing: If you ESW after getting K4, another ThornTail Under Attack event gets triggered. Completing it does nothing. Probably best to just turn in K4 and ignore it. |
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zcanannzcanann
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Sadly it seems that the ThornTail Hallow ESW still causes a soft-lock on WC #2 However, I still think the route can save time with the ThornTail ESW. |
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BvqRzxi5BvqRzxi5 likes this. |
(He/Him)
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Is the queen earthwalker near the exit of TH toward LFV/CC? Maybe the cutscene is waiting there to start WC2? |
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