cd11 decompilation?
Deleted
2 years ago
New York, USA

Hi, below is a message posted in the discord server 2 months ago regarding this. Since then, there's been a lot going on unrelated to this, taking up much of our time, so it's been on the back burner. I've gone ahead and started downloading the required stuff today so I can check this out to give feedback to the mod team. I don't have a timeframe, though I'd like us to come to a final decision sooner rather than later so people aren't waiting around to hear. So far it's been a bit of a pain for me tonight, but I'll keep trying to get it figured out, and it not tonight I should have more time this weekend to hopefully play around.

Hi all, a message from your mod team here.

Recently, we've taken note that some people have begun doing runs on the decomp version of CD. Previously, specific rules were set up for Sonic 1 2013 and Sonic 2 2013 regarding this, however as nobody had expressed interest in using the CD decomp, rules were never brought up by the CD mods. We've begun talking to look into this, however since it does take some time (we all have other things going on), we're recommending pausing using the decomp version for speedrun.com submissions until we've had a chance to do our due diligence and come up with proper rules regarding this version.

Any questions, feel free to reach out to the mod team(Madtaz, flying fox, Zaxon, Finalflame).

Thanks

New York, USA

Rules have been added for use of the decomp version. For the most part, this mirrors the rules for S1/2 2013, with the addition of a few rules regarding the restart function. These rules were added to avoid giving an unfair advantage in situations where restarting would provide a faster time than exiting a stage, while still allowing it in situations where it provides no difference than exiting to the main menu. These rules can be found on the SRC page under Game Rules, but I will copy below. Please note that if any further situations are found where it would provide an unfair advantage, we will take a look and potentially add more changes.

Decompilation Rules: All runs must be completed on version v1.1.2. The version must be shown on screen either before, during, or immediately after all runs (full-game or IL) The Refresh rate must be set to 60fps. The Screen Width must be set to either 320 (4:3) or 426 (16:9). Any use of the Dev Menu during runs (with the exception of using the F2 and F3 keys for ILs) will void the run. Use of the Restart function is banned under the following circumstances: -All Times Stones category -Using the function while in a time period different than the present in Zones 1 and 2 (allowed in Zone 3) -In All Good Futures AFTER the generator has been destroyed

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