a potential exploit
when you are assigned to catch a number of dirty bubbles:
- you can collect the easy ones
- die
- the number of bubbles collected will stay, but the bubbles will reset
- repeat
i don't know if this saves time, thoughts?
Can confirm that it doesnt work on DS.
However on DS we can bus/enter to somewhere and bus/enter area back and the bubbles count will be the same. But when you die it goes back to original.
Recent runs