Why is any% faster than regular? Whats' the difference?
6 years ago
Rhode Island, USA

I dont speedrun this game, jw!

Rhode Island, USA

http://www.speedrun.com/run/wzpg2wnz

why spring spawn under rouuge at 4:54:12? why do magnet shieldcs pick up coins it not even near sometimes ????, like all of them all at once, with a super loud ring collect sound?

Rhode Island, USA

how is it tedious, b/c chao glitch itself is tedious?

sorry for 2x post

Hesse, Germany

Quick explanation on the any% route:

The game has an internal warp variable, that determines where the game warps you next to after completing a level. Usually the warp variable gets cleared after use, but there are exceptions. For example, if you play a 2-player best-of-3 match, the level you get warped to after completing the first level stays in that warp variable. In combination with the chao key glitch (you can look that up on youtube if you want more details), you access this internal variable. Usually the chao key is supposed to warp you to the chao garden, but if you do the chao key glitch, the game accesses this warp variable.

So what you do in any% is that first you go into 2-player-mode and do a best-of-3 match, which should end with Security Hall, so that Security Hall is saved in that warp variable. Then you start Dark story, and play up until Radical Highway, which is a level in which you can perform the chao key glitch. You do the glitch and complete the level, and instead of getting warped to the next level or the chao garden, the game warps you to the level that is saved in the variable, that is Security Hall. If you repeat the chao key glitch in Security Hall, the game keeps warping you into Security Hall. Since you're in story mode however, the game thinks that after every completion of Security Hall, you progress the story. Which means, everytime you do Security Hall, you skip one level, boss or cutscene. You repeat this glitch until the game warps you to the final cutscene.

This is the fastest known route to beat the game, which is why it's called any%, and very little people do it, since it is a very tedious run, because you have to do the chao key glitch in Security Hall 40 times.

Edited by the author 6 years ago
Hesse, Germany

regarding your question about the spring in Talon's 180 emblem run, he uses an upgrade Rouge can use called the Treasure Scope, if you activate it, it reveals hidden objects, and on that spot is a hidden spring.

About the ring sound, this is just something that happens. When you collect a lot of rings at once the game tries to play the ring collecting sound several times at once and it gets really loud (thats probably what happens, I never thought much about it)

Edited by the author 6 years ago
Rhode Island, USA

Thank you.

What is New game +?

How is the chao glitch with the key thing performed anyway? Collect the key while off camera or something? In brief.

Hesse, Germany

yeah, that's roughly it. Chao key glitch happens when you play the game on 16:9 resolutions (that is required for it to work) and collect the chao key while it is very far away from the camera or the camera is heavily obstructed or something. I don't know the exact specifics about what makes it work. You can look it up on YouTube, there are several videos about it.

NewGame+ means you speedrun the game on a savefile that already has beaten the game, which means you have all the upgrades from the start if the run and also dont have any emblem cutscenes.

Edited by the author 6 years ago
Rhodechill and Menstilo like this
Rhode Island, USA

^Wow was that on the GCN version too? NewGame+? Did you need 180 emblems to get ng+?

Edited by the author 6 years ago
Hesse, Germany

Chao key glitch is not possible in the way it is done in any% since it requires 16:9 resolution and the GCN does't have that.

and the only requirement for NG+ is that you've already completed the part of the game that you do in the speedrun on that savefile. If you wanna do Hero story NG+, you have to use a savefile that already has Hero story completed

Rhode Island, USA
  1. Do NG+ times usually have shorter or longer times than regular game?
  2. I meant was NG+ itself in the GCN version, not that chao key clitch.
Maryland, USA
HexSpeedruns
He/Him, They/Them
6 years ago
  1. NG+ times tend to be shorter than NG times because having certain upgrades can skip certain sections

  2. yes NG+ is in the GC version you just play hero story from the scene select starting with the first scenes with your upgrades

Rhode Island, USA

Ah gotcha.

  1. you say "tend to". Which charts (or runs) are counterexamples of this?
Maryland, USA
HexSpeedruns
He/Him, They/Them
6 years ago

Thats my bad, NG+ will ALWAYS be faster, but if someone who is an expert hero runner and gets a 35 and someone is pretty good runner for ng+ and gets a 40 because he isnt as good as the expert hero runner, thats the only time that hero NG would be faster

Edited by the author 6 years ago
Rhodechill likes this