what I’m saying is that the additions only account for every loading time based on a good run with n deaths if say someone got 2 deaths than that would render the addition obsolete. Therefore actually making running DS unfair. So a solution for this is just to give the rule to people who are going for world record or fast paced runs. Btw you can never have too many mods NSMB 2 has like 6 mods and it’s more dead than this.
As I stated before the columns for times is incorrect, if the RTA time is in the time without loads column than the time is there for incorrect because that is a time with loads. Inaccuracy is had when you are adding times because there is no way that the 45 and 38 second additions are consistent. Back when I previously ran this game mishu created a spreadsheet that had all the loading times within it, therefor we were able to accurately record runs. As stated by ILSMB high level runs would be retimed by mods and we run into another problem. Koffingrockz is an innactive mod because he hasnt touched this game in almost a year so you should really get more mods, Id say you make ILSMB a mod because he has definitely dedicated alot of time to this game so he definitely deserves it.
The current timing system is wrong
why, well when timing with out loads we are removing loading times from the game completely so we can get consistent times for each system. However, how we currently time the game we put our full rta times (with loads) as time without loads and then we add more time dependent on what system you run on. This is inaccurate because not only are we increasing the actually time of the run but we are also making it biased for ds because there is no time increase. To make the timing more accurate we either have to remove time based on loads or just make it strictly ds (which I dont like to say) like in luigis mansion.
@MyLittleWalrus as soon as I press a to get into the first level I count 10 seconds and then jump on 10 and then wait for the mushroom to hit me then continue on till the mega mushroom (because it's safe) get that then complete the level. That's the first level
Hey guys I came up with a new category blindfolded% I am in the middle of creating a good way to play blindfolded I currently have done level 1-1 and am in the middle of creating level 1-2 route
Key things to remember
- play in silence
- red boxes move faster based on where they are on the screen e.g. You'll know if the box went on level 1-2
- power ups make different sounds e.g. 1ups sound is different to the other power ups except midget and giant
- if using counting strats, start counting when you press a button and not a sound
Leave good routes for the other levels all help would be great and hopefully sometime we'll be able to do a full blindfolded run.