A few questions towards Clock Tower and Jill Defence
4 years ago
Germany

Anyone got a gist on the Clocktower Nemmy fight? On my first playthrough (standard) it took a bazillion grenades to take him down. Is there a faster way for this? A trick I didn't see?

Also, I'd love to know if the Carlos Tower defence (heck, his punch feels like a hero ability haha) is a timed thing or if you have to kill a certain amount of zombies and the two hunters (at least in the three attempts I tried out only two hunters were prowling about)

Until we got a guide and resources section, mind jotting your observations down here folks?

British Columbia, Canada

for the clocktower make sure you bring mine grenades with you, and toss them in front of nemesis when he's running on the cars/walls, you'll knock him down and expose the parasite (idk if this is required for the fight but 🤷)

Germany

Huh, that would make sense. I was asking myself how I'd get the weakpoint to show. I kind of wasted all mine grenades in the first minutes by sticking em to nemmy. Only used that strat on the waste disposal nemmy later. Thanks! Will try :)

Australia

the carlos defense section is timed based. the breaker/lights will always go out around 2mins whether you kill zombies or bait them around an electrocute them for the duration. the 2nd hunter will jump through the window at 4mins. afterwards if you kill all zombies quick enough as they are coming through the windows you can end the sequence as low as 4:35. the only things that are actually mandatory is not letting the zombies break into the room jill is in & emptying the room to place the detonator on the pillar. also accessing the inventory or picking up the pouch or detonator during the sequence will pause the event timer. tested on hardcore.

HouselessGamer и PaxtonMega нравится это
Germany

Good to know, yeah It took me around 5 minutes I think, will have to look at my vods again :) With the ECG Squirellies provided boss fights gotten a hell lot easier, and transparent on when nemmy takes damage. Will save some ammo

i.e.: When fighting flamethrower nemmy his screams make him somewhat invulnerable

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