I'm glad I was able to see this through. At least 10-11 hours over the past three days have been spent grinding this out. This run is even better than the run that I got a few days ago with a terrible finale that cost me like 15-20 seconds so I'm cool with that. Map 1 can save 3-5 seconds if rolling for late molotov spawn (which I don't think anyone will ever do). Map 3 (and probably map 4) still have room for improvement (especially if you take TAS line on 4), but still nice overall.
Precise time: 7:53.066 Demos: https://drive.google.com/file/d/1XUx6syMWM0ndBI0mh0hJ2CgrIVzoNm7q/view?usp=sharing
Hey everyone, some minor changes to the rules - solely to clarify things/change wording, no rules actually "changed" (at least not in any way that will be relevant to 99.9% of people):
- The linked guide for demo recording is now in a new location on the internet ( 👀 ) and was reworked to hope