Movements
Обновлено 3 years ago от Lincher

There are several things to increase your speed:

For Man:

  • Jumping horizontally, instead walking
  • Jump horizontally while ceilling is above you on its distance to get horizontal speedjumps, unless the height is too small or the distance for another action is too short
  • Jump vertically to reach some of the platforms that are unreachable with horizontal jump
  • Jump vertically then hold direction and Up to reach higher ladder
  • Jump while on ladder by holding left or right to grab a platform/floor
  • Jump onto enemy's opposite hitbox to avoid falling animation
  • Jump onto wall to reach some higher platforms, ex. from ladder
  • Rolling to avoid falling animation, unless the height is too high
  • Rolling right before you get into spider-web, before the door, landing, any edge, grabbing ladder, tunnel, a cutscene or any other action, excluding horizontal jumps
  • Roll to the wall and return your normal state, aka. walk again to avoid landing animation from the ladder
  • Roll before an edge and jump
  • Roll less closer to an edge to get faster horizontal speed
  • Press both directions to avoid falling animation ex. if you failed rolling
  • Hold Jump while midair to avoid falling animation, unless the height is too high
  • Hold Down and press Space while grabbing a platform to fall down faster
  • Hold direction, then press Up while climbing a platform to reach higher level of the ladder
  • Hold both directions to avoid animations
  • Hold an action while animation
  • Slow down your horizontal jump by holding the opposite direction if necessary
  • After grabbing a Note, hold Up and press Space to avoid menuing (can be used while rolling)
  • Wait for the door/platform to open to avoid pushing animation

For Child:

  • Use an action within its reach
  • Use one action at a time, excluding doors and stairs
  • Hold Up before a door and Down before stairs

For Knight:

  • Attack enemies upwards, so you can dash optimally, excluding empowered attack
  • Start attacking upwards, so that Knight will come closer to an enemy
  • Attack while dashing
  • If an enemy is far from a sword's length, Knight will come to that enemy and he'll still get hit
  • If you dash while on opposite site to enemy, Knight will turn around
  • Fall down faster when holding Space
  • Use empowered attack every 3 hits. Can decrease time if you time hits correctly
  • Dash while using downwards empowered attack to decrease animation time

Other strats and runs: https://www.youtube.com/playlist?list=PLuANQDhKkYZV8KEJAUiyPb435wMOjK8KY

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