Movements
Обновлено Lincher
от There are several things to increase your speed:
For Man:
- Jumping horizontally, instead walking
- Jump horizontally while ceilling is above you on its distance to get horizontal speedjumps, unless the height is too small or the distance for another action is too short
- Jump vertically to reach some of the platforms that are unreachable with horizontal jump
- Jump vertically then hold direction and Up to reach higher ladder
- Jump while on ladder by holding left or right to grab a platform/floor
- Jump onto enemy's opposite hitbox to avoid falling animation
- Jump onto wall to reach some higher platforms, ex. from ladder
- Rolling to avoid falling animation, unless the height is too high
- Rolling right before you get into spider-web, before the door, landing, any edge, grabbing ladder, tunnel, a cutscene or any other action, excluding horizontal jumps
- Roll to the wall and return your normal state, aka. walk again to avoid landing animation from the ladder
- Roll before an edge and jump
- Roll less closer to an edge to get faster horizontal speed
- Press both directions to avoid falling animation ex. if you failed rolling
- Hold Jump while midair to avoid falling animation, unless the height is too high
- Hold Down and press Space while grabbing a platform to fall down faster
- Hold direction, then press Up while climbing a platform to reach higher level of the ladder
- Hold both directions to avoid animations
- Hold an action while animation
- Slow down your horizontal jump by holding the opposite direction if necessary
- After grabbing a Note, hold Up and press Space to avoid menuing (can be used while rolling)
- Wait for the door/platform to open to avoid pushing animation
For Child:
- Use an action within its reach
- Use one action at a time, excluding doors and stairs
- Hold Up before a door and Down before stairs
For Knight:
- Attack enemies upwards, so you can dash optimally, excluding empowered attack
- Start attacking upwards, so that Knight will come closer to an enemy
- Attack while dashing
- If an enemy is far from a sword's length, Knight will come to that enemy and he'll still get hit
- If you dash while on opposite site to enemy, Knight will turn around
- Fall down faster when holding Space
- Use empowered attack every 3 hits. Can decrease time if you time hits correctly
- Dash while using downwards empowered attack to decrease animation time
Other strats and runs: https://www.youtube.com/playlist?list=PLuANQDhKkYZV8KEJAUiyPb435wMOjK8KY
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