Posted 9 months ago by

We have added a category for 3 quest speedruns in the Marathon category! Have fun!

https://cdn.discordapp.com/attachments/907441521593286667/1126610628245717133/UVMro5b.png

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Posted 10 months ago by

We have added a new Bowling category. There are sections for both VR and Screen. We are open to suggestions for this, you can suggest things in the discord server. Have fun with your bowling speedruns!

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Posted 10 months ago by

We have added a new category for the category extensions page! In Low%, you aim to get the lowest score possible. Runs are based on score rather than time.

1 gold = 1ms 1000 gold = 1 second.

Time does not matter in these categories, and you can take as long as you want.

These categories are not available for Isle and Crescendo because they don't show their scores at the end.

All non game-breaking glitches are allowed.

https://cdn.discordapp.com/attachments/967238814915526659/1112837707798941877/image.png

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Posted 1 year ago by

The new categories from the event are finally here! There are a lot of new categories, including new leaderboards for Rec Rally and Orientation. There's too many to list them all, so go check them out for yourselves! https://media.discordapp.net/attachments/907441521593286667/1087148053481406494/Screenshot_2023-03-19_185630.png

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Posted 1 year ago by

We are now timing True Any% runs with real time. This is because the in-game timer is not entirely accurate, and can be manipulated with glitches or external tools.

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Posted 1 year ago by

As of 2/25/23, in an Accuracy% run, every player in the run must record their own POV, and either post links to the other POVs in the run description when submitting, or have all the POVs edited together in one video and all POVs are shown at all times. This is to ensure that someone can't miss a shot while the person recording looks away. This is also because most weapon projectiles are calculated client-side, which means that sometimes if someone shoots an enemy, then the shot could completely miss on someone else's screen due to lag, which further complicates things.

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