Forum posts

Forum: Super Mario Bros. 3 Category Extensions

Thread: Adding new Categories

Started by: ScarfaceScarface

We used to have ILs in SMB1 and from a moderator standpoint, I wouldn't recommend it.

Using IGT is an inaccurate measure and is probably even less accurate in SMB3 than SMB1. If you use real time, then that's a bunch of runs that you have to framecount.

You'll also run into situations where someone will submit a Warpless run AND each IL in that run that they want to submit which could be all of them. The feeling of checking the queue and seeing 30+ ILs just from one person is just...a remarkable experience.

It's just a ton of extra work for the moderators and provides little to no value.

GungeonLoverGungeonLover, andresfgp13andresfgp13 and 3 others like this. 

Forum: Super Mario Bros.

Thread: are nes clone consoles allowed?

Started by: ApianbelleApianbelle

@SavirTheSpeedrunnerSavirTheSpeedrunner the SD2SNES/FXPak does not have the capability of running NES games.

@ApianbelleApianbelle A lot of (but not all) NES/SNES games do allow the use of flash carts, and we do allow them on this board. However, you can't use any functions such as savestates with submitted runs. Regarding clone consoles (Retron, etc.), they are known to have inaccuracies. The audio is usually different as well and it's rather noticeable. If I'm verifying a run, I can tell it's a clone console within 2 seconds of hearing audio. It's not the same hardware as an original NES. We do the small list of whitelisted platforms because this game has reached an absurd level of optimization where individual frames are significant. It would become an unmanageable mess if we allowed submissions on any platform possible

sadidasadida likes this. 

Forum: Super Mario Bros.

Thread: NTSC Nes in the uk?

Started by: Naja_HajeNaja_Haje

(edited: )

It's important that you use something that will deliver the correct amount of power to the console. If you use a UK power supply and plug it into that console, you'll probably end up with a fried console.

We do have quite a few folks in here that can probably give you more specific suggestions.

Naja_HajeNaja_Haje and ZalyaZalya like this. 

Forum: Super Mario Bros.

Thread: Pellson ROM

Started by: helpimadoghelpimadog

It still sounds like you're trying to open the IPS file in the emulator which will not work. It's a patch, not a complete ROM that you can play. You should be patching a vanilla SMB1 rom with the IPS patch using Lunar IPS. After you patch the ROM, you open the patched .nes file in your emulator.

 

Forum: Super Mario Bros.

Thread: Pellson ROM

Started by: helpimadoghelpimadog

(edited: )

You load the patched ROM into your emulator, not the IPS file.

Assuming you're using Lunar IPS, here's the general flow:

- Launch Lunar IPS
- Click apply patch
- You will be prompted for the patch (.ips) file, select it
- You will be prompted for the ROM you want to apply the patch to, select it and it will patch that ROM you just selected
- Open your emulator and load that ROM you just patched in the last section

 

Forum: Super Mario All-Stars

Thread: Singles Category

Started by: ArcticFleshArcticFlesh

You can submit individual game runs to the original game leaderboards which have All-Stars categories with the exception of SMB3 which combines both versions into the same leaderboard.

https://www.speedrun.com/smb1
https://www.speedrun.com/smbtll
https://www.speedrun.com/smb2
https://www.speedrun.com/smb3

 

Forum: Super Mario Bros.

Thread: A new theory...?

Started by: HolyPotato263HolyPotato263

Most communities ban L+R in runs which usually design their rulesets around original, unmodified hardware.

IMO, it would be kind of absurd to start allow that and have runners damage/break controllers (not an infinite resource) for a nearly 36 year old system.

Cookie1284Cookie1284, Gorillax4054Gorillax4054 and 2 others like this. 

Forum: Super Mario Bros.

Thread: Run Submission Verification Tools

Started by: Avin_ChaosAvin_Chaos

Hello,

We use several tools that we time runs with. The big one is that we have all the final Bowser patterns mapped out for competitive times (for any%) and can reference those to get the final time using the NES console framerate. For other categories, we commonly retime using software such as VirtualDub.

Something you should take into consideration is how you want to handle that accurate of timing. We time our runs using the NES framerate which is 60.0988139 FPS. The caveat to that is it takes a little extra work to do that when timing just on video alone since max recorded video framerate is generally limited to 60 FPS flat. I also mod for SMB3 and we just use the timings from the video over there instead of converting to NES framerate, so it varies by community. It's just probably something you'd want to decide now rather than later to maintain consistency in timing and not have to change stuff later.

If you have any other questions or need an example, let me know.

AndreiSas01AndreiSas01 likes this. 

Forum: Multiple Classic Mario Games

Thread: All-Stars for smb3 in FC & NES trilogies

Started by: [Deleted user]

Clicking the "View Rules" button answers your question.

stewie_cartmanstewie_cartman likes this. 

Forum: Super Mario Bros.

Thread: ***Click the View Rules button before posting threads***

Started by: roopert83roopert83

(edited: )

No worries and this isn't pointed directly at anyone specific, I'm just trying to point people in the right direction to answer their own questions. We actually get a lot of the same questions pretty frequently and it kinda clutters everything. If something isn't answered, then by all means go ahead and post, but a lot of questions should be answered there and we keep it up to date when things change.

 

Forum: Super Mario Bros.

Thread: ***Click the View Rules button before posting threads***

Started by: roopert83roopert83

Please click the View Rules button on the leaderboard FIRST before posting questions. Many times, your questions on what's allowed, timing methods and all that good stuff are there.

Threads asking questions that are already answered in the rules will be deleted.

Clicking the View Rules first is good practice for any game you wish to speedrun, not just SMB1.

luigidasonicluigidasonic, ItsPietroFelixItsPietroFelix and 8 others like this. 

Forum: Super Mario Bros.

Thread: Why id my famicom screen so dark?

Started by: Geek007Geek007

Deleted the useless comments.

What are you using to split the video between the monitor and the capture card? If you're using an unpowered splitter (meaning it's not some device that gets power from an electrical outlet) that very well may be your problem.

 

Forum: Super Mario Bros.

Thread: How to reset SMB on Switch for Any%?

Started by: opikenboopikenbo

The mistake has been resolved.

 

Forum: Super Mario Bros. 2

Thread: Any% and All Levels

Started by: AnirDoesSpeedrunsAnirDoesSpeedruns

Most speedrunning communities (including this one) do not permit the use of U+D or L+R and that option to do it is normally disabled by default in most reputable emulators.

 

Forum: All Night Nippon Super Mario Bros.

Thread: The Rom

Started by: NickySteingraberNickySteingraber

We can't legally do that, sorry.

AntBlueRAntBlueR likes this. 

Forum: Super Mario Bros. Category Extensions

Thread: new category?

Started by: [Deleted user]

Submissions for new categories are still closed.

 

Forum: Super Mario Bros. Category Extensions

Thread: new category?

Started by: [Deleted user]

Submissions for new categories are closed.

 

Forum: Super Mario Bros.

Thread: Speedrunning question??

Started by: [Deleted user]

I think it would be okay. Just note that in the comments if/when you submit.

 

Forum: Super Mario Bros.

Thread: Uh... How about the Game & Watch?!

Started by: SpeedInSpeedIn

(edited: )

Re: Mesen
We ended up banning the emulator and you can read about it in this thread: https://www.speedrun.com/smb1/thread/5koox

Re: Game & Watch
The ROM is not the same and there are some differences. Infinite lives, faster pause buffering are a couple.

IvoryIvory, WhicheverMirrorWhicheverMirror and 2 others like this.