Rimworld Escape Subcategory Idea: Ascent%
With the first Rimworld DLC, Royalty, there was an interesting new addition to the gameplay. A new way to win was introduced, called Royal Ascent. To get to this ending you need to climb the royal ranks to Count, then protect the Stellarch for 15 days, whilst keeping his mood above 25%. The Stellarch will then give your remaining colonists a ride off the planet. Given it's unique way to win, I'd like to suggest that it be added as a new Escape% subcategory.
TheodoreDuck and Colin_Henry like this
This sounds interesting. As I have not played the DLC yet, I would need some help crafting the rules. Is there an example letsplay I could watch of this to the end?
Categories have been rearranged
I revamped the categories today. Changes:
- The Escape category has been split into three separate main categories: Escape-any%, Escape-build% and Escape-ascent%. Previously the Escape category had four subcategories: any%, build%, 100% and ascent%.
- The Escape-build% category now has a ~~subca
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