For people having issues with lag/stuttering, streaming this on PC.
7 years ago
South Dakota, USA

I've been looking for a fix to this for so long, thank you so much. I've always had issues in bigger areas but this should fix everything. You're the realest homie around. Too late to start up stream today but I'll give it a shot tomorrow and see if it fixed my issues :)

Vietnam

The only thing that my gtx 970 cant handle it on high setting. But my i5 can, weird lol

Wisconsin, USA

Hey thanks for the advice. Looks like this solved my lag problem. The game itself stutters a tiny bit but it's way better than the huge frame drops I was getting before.

If anyone doesn't have an i7 and is having trouble streaming this game I can definitely vouch for nvenc solving my problem. I have a 980 ti though so your mileage may vary on less powerful cards

Minnesota, USA

To add to this... Even on a high-end GPU, If you have your Texture Quality setting on Very High or High, you could also be running out of VRAM or still falling victim to the weird way this game handles this setting, which causes the game to stutter and hitch like crazy at some points. RE7 has an issue with this setting that causes strange performance dips. Having this setting on Medium has the same texture quality as Very High, it just reduces the amount of textures it preloads into VRAM, however, textures take a bit longer to load, and you'll notice that they first load at low quality and increase quality a moment later(even on SSD, and it's mostly just the pictures on the wall). I had a night and day difference in smoothness after changing to Medium, as others have too. Try rebooting your PC too, because even though ¤NOTHING¤ on my setup had changed, rebooting tripled my FPS out of nowhere, with the same background tasks(thought I'd include this for people that rarely reboot). Since you're obviously speedrunning and recording, you should care more about performance and stability than graphics, so having your textures set to Low or Medium should help with that. Besides Texture Quality, having your rendering method set to "Interlaced" may double your framerate over the default option, as it did to mine, and I can't even see a difference in quality between them when I'm looking for it.

On another note, if you're lagging a bit when recording at 1080p, or the recording itself cannot record at a consistent 60 FPS in 1080p, try recording in 720p with the same bitrate(the game can still be running in 1080p), and it should help framerates both in-game and in the recording; it should still look quite good.

Edited by the author 7 years ago