The loading screens of the start of the chapter or cinematics counts?
6 years ago
Colombia

hey mods or any person that can answer this question, i look other speedruns and this screens have like 5-10 seconds, and haves a perfect chater,for example for me its almost impossible make a sub 39:00 in the first chapter, why this happen? i dont know if it's for my bad pc and any way for fix this? my loading screens haves sometimes 1 minute or 2

Aberdeen, Scotland

are you running the game on an SSD or just a regular HDD, there could be load differences between them

Colombia

oh i just see, i have only hdd, so no other way to fix it?

United States

The loading screens count towards IGT and that could be affecting your time especially if it is taking over a minute or 2.

jdfg12 and Deln like this
Colombia

oh, what i should to make in this cases? becouse i want to make a really good time, but i can with this mistake.

Québec

what i used to do before was to pre-load the cutscenes before a run(because no SSD).

Colombia

how i make this?

Québec

just play the cutscenes over and over, my loads went from 15s to 7-8s after playing them 3 times lol

Soulless_Persona likes this
United States

That should help cause the cutscenes; loading etc do take time...however you cannot really do that on a NG run as much...I think my runs on PS4 have maybe 3-4 seconds depending? I cannot recall

Colombia

i actually fix it and i made a new pb, that was easy than i expected.

Colombia

the screen loads have like 10 or 15 seconds, that was good, i reinstall the game and run it in full screen and it was sooooo good, and then... thanks for suportting me!

Colombia

ah and i discovered a random bug lol

United States

That is good and what bug

Colombia

in the "cabin" chapter (1-5) you can skip the police help the girl to the zombie, when this happen a zombie takes me and the cinmetic dont happen, only the dialog, in this way you can kill zombies in this 20 or 30 seconds of the scene

United States

Just throw a fire grenade on yourself and you can skip the scene. It is more of an exploit than a bug. RE6 has a lot of stuff you can "skip" by someone throwing a grenade on you or shooting you. It doesnt save too much time cause the gunshop is based on radius of how many enemies are in the area to trigger the old man to call for ya. Everything else in that part of the section is timed.