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ContentsAcronyms• NG = New Game Global rulesThe following rules apply to every single category in the board. Your run must comply with all of these rules no matter which category you're submitting for. • All SS runs are ranked primarily by LRT, which is the time tracked by our LiveSplit ASL that removes loading times, and secondarily by IGT (RTA in the case of AA) which is the time shown by the results screen and typewriter after the game is completed. 1. Have in-game sound. Muting the in-game music is allowed. Music external to the game is allowed as long as the game audio is clearly audible. • Showing framerate on screen is required for the entirety of the run. You can use the Steam overlay, MSI Afterburner, RivaTuner, etc. for this. Your FPS counter should be big enough and of a high contrast color. You'll find instructions on how to make the Steam fps counter bigger here. Game modifications rules• HD Project mod: BANNED In addition to the global and game modifications rules, your run must also comply with the rules of whichever specific category you're submitting for. Category specific rulesNew Game• Special 2 costume is banned. New Game+ / Separate Ways+• All runs require full video, starting at the load menu (typewriter) and ending after making your one and only save at the final typewriter after the results screen. No Merchant• Special 2 costume is banned. Separate Ways• All runs require full video, starting at the SW main menu and ending after making your one and only save at the final typewriter after the results screen. Assignment Ada• All runs require full video, starting at the AA main menu and ending AFTER calling the helicopter. Ban-worthy offensesThese following actions, although obvious, can and will result in bans as they represent a major offense to our community: • Submitting spliced runs. Changelog• June 5th, 2019: Added the rule that requires all runs to show full video proof in addition to requiring all runs except AA to show the making of the one and only final typewriter save after the results screen. You can leave any questions you may have regarding the rules down below. Try not to go off-topic or start new unnecessary threads. Also make sure you join the discord as it is full of useful resources and active mods. |
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MikeWavRRMikeWavRR, |
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As a fellow speedrunner and former runner of this game, I am appalled at this new "time limit" rule for the board. Who are the mods to decide what is "fast enough" and what is not? How can you say a runner didn't really try based on their time? The whole maximum time threshold is completely arbitrary. Out of the three reasons you stated, only the first one makes some sense. Srcom does have a rule that goes "Runs that are clearly not making an effort to beat the game's category quickly may be rejected." so I understand not approving first playthrough submissions that last for half a day. |
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BUNDAlovichBUNDAlovich, |
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It seems there's been a lot of confusion and misunderstandings here, and this is mostly our fault for not explaining all of this as in-depth as we should have. First of all, what is and isn't "fast enough" wasn't a random time put together out of nowhere as you're making it seem. We have enough knowledge and experience in the game to know what the optimal, yet achievable times are for all categories across all platforms, so what we did is simply add 30% to those times. If the majority of the RE4 community thinks this is too harsh we'll gladly change it to something higher, but the overall idea remains. And before you assume we chose 30% for the sake of it... we tried many different percentages checking everytime what the limits would translate to and then making sure those times weren't too harsh nor too lenient using our experience having watched thousands of runs and knowing exactly what kind of "execution" or "skill level" is required to get each kind of time. For example, the limit for NG Pro 60FPS ended up being 1:53, which we thought was perfectly acceptable given that the vast majority of the board was faster than that limit and the first run submissions of people are almost always either faster than this or very close to it. Over the years of verifying runs, we've noticed certain trends. Adding moderators doesn't solve the problem. Sure, the time spent verifying is more equally divided among mods but the issue remains. A mod either spend hours verifying these runs or they skim through it very quickly as it is a non-competitive time anyway so the chances of the person cheating are near-zero, but at the same time risk missing things like parts of the vod missing, audio missing in some parts, among other hard-to-spot rule-breakers which hurts the integrity of the board, specially when it happens again and again and again as it has. So now you could tell me, well.. who cares if some runs on the board break the rules and yet are still on the board, letting people BE on the board to begin with by not setting any limits is more important. But I fail to see the point of this. I fail to see why some people who clearly state they don't take speedrunning seriously are suddenly so preoccupied with being on a board despite having no intentions of climbing up on it (trend 1) OR why some people are so impatient to be on a board as soon as they finish their first run only to go at the very bottom. Why not (trend 3) give it a few more days of attempts, get a better PB (since when you're learning it's very easy to PB constantly) and THEN submit, so you go onto a nicer spot on the board AND you avoid making mods watch 4 PBs of yours instead of 1, for example. Related to the above, I get the impression some people might be thinking we're doing this out of laziness or something, which couldn't be further away from being the case, and anyone who actively runs the game knows this for a fact since runs on our board (and the CE and Console board as well) almost never take more than a week to get verified, and most take between 1 and 3 days, which is significantly faster than in many other boards, specially ones as big or bigger than RE4's. The issue here isn't verifying per se, it's verifying runs that many times don't even look like runs, which feels insulting to our board, insulting to the effort that has gone into trying to make it as serious as possible, and insulting to the mods who aren't being paid to watch and verify these runs. I know I speak for myself and the entire modteam when I say that we love verifying runs of people that have taken the time to properly learn the route and have attempted to understand how the game works, even on a basic level. We love seeing them improve and climb the board little by little through hard work. And once again, before you say it, no, we're not talking about the 1% of guys who learned the game and got to the top 5 within a month. We're talking about the countless people we've seen slowly make their way up to the top 60, top 50, top 40, top 30, top 20, asking questions, participating in the discord, participating within the RE4 speedrun streams on Twitch, etc. What we DON'T love however is people who do one or two runs putting the absolute bare minimum in and never touch the game again. I get that this rule can backfire and end up hurting people that don't plan on doing what I just said, but neither me nor the other mods thought people would take this as some sort of insult. In fact, we all agreed that if a game we wanted to run had this rule and our run got rejected because of it being too slow, that wouldn't discourage us at all, it would only motivate us to try harder. Of course this is due to the fact that our modteam is entirely made of people who take speedrunning seriously no matter what, and I get that many people don't see speedrunning this way. But the point is, we simply don't like the idea of casual fast runs, casual speedruns, whatever you wanna call it. It is not something we enjoy verifying, it's not something we enjoy seeing on the board. Two things I forgot to add but are important: I don't think I said everything I wanted to say yet, but this is getting pretty long already so I'll leave it at that. Further discussion is welcome and encouraged, but replies with clear insults or disrespect towards anyone will be deleted. As always in serious times like this, we'll value opinions of current or ex runners of the game significantly more than those from outsiders. |
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This ain't it chief. |
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BalakehBBalakehB, EchoVisorEchoVisor and 29 othersLiked by |
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When will "We don't want to verify this run because we've deemed that it's too slow" turn into "We don't want to verify this run because we've deemed that you didn't increase your time enough from your previous PB."? This is a serious question. Sure, maybe the top ten players always get their scores updated, but what if the person has a 1:35.00. The arbitrary time you've decided. And then they get a PB and submit and it's 1:34.99? I mean, it's the next step in the evolution. And while I will praise the SRC staff member for coming in and discussing with the mod team for a reversal of this decision, I'm still disappointed that members of the mod team don't actually care and would still rather it be an elitist community. |
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EchoVisorEchoVisor, Liked by |
trator_ensaboadotrator_ensaboado
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1- First of all, what is and isn't "fast enough" wasn't a random time put together out of nowhere as you're making it seem. We have enough knowledge and experience in the game to know what the optimal, yet achievable times are for all categories across all platforms, so what we did is simply add 30% to those times. So why not 29, or 31%? It's completely arbitrary for no reason. 2- The only valid purpose I can see is for database/history/archive/statistics purposes, because otherwise it seems pointless. That's the whole point of having a leaderboard. 3- There's the people who do the same as the above, but do it on categories with little to no competition so they can get a free "WR" just like that, which we find insulting to our boards and our categories. We would like all our categories to be competitive and optimized to a certain extent. If you find that insulting then go put a better time on those categories and make it harder to WR. 4- 1) We didn't delete any runs. We REJECTED runs that were slower than the limits we set. Our choice of words was poor there. The difference is, in case you didn't know, rejected runs can be easily verified if need be, deleted runs have to be submitted with all their data from scratch. They were still runs already verified and that were on the board and now they're not anymore for a rule change made after they were already there. This is just semantics to try to make it seem less worse than it is. 5- A mod either spend hours verifying these runs or they skim through it very quickly as it is a non-competitive time anyway so the chances of the person cheating are near-zero, but at the same time risk missing things like parts of the vod missing, audio missing in some parts, among other hard-to-spot rule-breakers which hurts the integrity of the board, specially when it happens again and again and again as it has. By your logic (by your I mean the mod team) if those runs are so bad to the point they shouldn't even be on the board, then why does it matter if they aren't 100% following the rules? This board has 5 mods and 14 active runners at the moment, that means 1 run a day being verified, if that's too much of a workload put more people to verify. And if verifying runs is that much of a bother, then why be a mod? Ain't nobody being forced to be a mod here, people can just leave. Not to mention the fact that not everybody that has a bad time didn't put any effort, what about people with disabilities? Do they not deserve to have a chance to submit a run to a leaderboard? It's just speedrunning, it shouldn't be this serious. You know I respect you sawkenn but this rule is terrible. |
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Dur1mDur1m, BalakehBBalakehB and 24 othersLiked by |
(He/Him, They/Them)
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Damn, you had the perfect opportunity to realise the mod team made a mistake, and you doubled down on it. You legitimately took a hobby that is for everyone, and are trying to gatekeep anyone who isn't trying to be super competitive. Point 2 is just outright stupid, and just goes to show that you have too many empty categories, and trying to blame the runners who are just trying to have a bit of fun. Your point of rejecting instead of deleting also won't fly, you're still removing the runs from being seen by the general public. A first time runner who is genuinely trying with basic strats is just as valid as a WR holder, stop gatekeeping. Speedrunning is for EVERYONE. If you don't want slow runs on the board, step down as moderators and find people who actually care about the community, not just the fastest percentage of runners. |
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BalakehBBalakehB, Liked by |
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https://www.speedrun.com/knowledgebase/moderation-rules This is a list of moderation rules set by speedrun.com Down below in the 'Run Requirements' category is the following... This is how the site should be run. Yes, communities can make their own rulesets, but your ruleset is literally elitist, abliest, and doesn't seem to be very popular with anyone who has bothered to comment here. Putting a time limit on how fast a run needs to be goes against the spirit of the first guideline. And the second guideline lets you handle the runs that are clearly not actually speedruns. Everything else that has gone on here is distasteful at best. |
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EchoVisorEchoVisor, sporkaganzasporkaganza and 13 othersLiked by |
(He/Him, They/Them)
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Also to add in to what alkaline linked above, I'd love to point out the section that says "The users moderating a game should represent the consensus of the players of the game.", and judging from what I've heard from runners of this game so far.... Not looking good for the moderation team |
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EcgtheowEcgtheow, EchoVisorEchoVisor and 10 others |
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As a fellow moderator of a popular game, I cannot believe someone thought this is fine. Dear moderators, the leaderboards of this site aren't your leaderboards: as stated in the Knowledge Base of speedrun.com, the leaderboards hosted here are the community's leaderboards. |
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EchoVisorEchoVisor, |
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Sawken, this thing right here that you just said is without a doubt the most ELITIST thing I've ever read, heard or watch related to speedrunning: "1) There's the people who do one or two runs putting the absolute bare minimum in and never touch the game again. The people that don't learn strats, don't learn the route, don't practice, don't make use of the countless amazing guides and resources we have, etc. I get that many people just try stuff for fun, or maybe they tried the run, submitted, and then decided the game's not for them. Perfectly fine. But.. why put the run on the board and keep it there then? What purpose does it serve? Just to say "I ran this game for a day"? The only valid purpose I can see is for database/history/archive/statistics purposes, because otherwise it seems pointless. And yes, I get that many people see speedrunning as nothing more than a light hobby and don't take it seriously at all, but that's the whole point. From our POV, even people who take it very easy can get past these limits we set with just doing a couple attempts every once in a while. " No matter what semantics you try to use or what explanations you can get from your arse, this here says " I don't think the effort of someone who doesn't want to commit to this game is worth it, leave the ledearboard to us because your run isn't worthy enough to be archived in our glorified spreadsheet. " This rules are born from elitsm and pure and unapologetic laziness, and you don't make a good job at hidding it. |
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lol |
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EcgtheowEcgtheow, DiamondcrafterADiamondcrafterA and 9 others |
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I also think that these arguments might seem a tiny bit less elitist if they weren't being said by a top runner on the leaderboards that currently holds a whole bunch of WR in a bunch of categories around every RE4 related page on Speedrun.com and orbits around 3rd place on the rest. Your post screamed supperiority all throughout, but this just adds even more. |
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I have no dog in this race so I weighed up whether or not to say anything, but my level of disturbance at this decision, and your defence Sawken, is far too high to not say anything. I may not run the game, but I have a significant investment into the speedrunning community as a person and I shudder to think of the idea of speedrunning moving in this direction as a community, so wish to do my part in raising my voice to stamp this deplorable rubbish out before it becomes any more predominant than this. I will run through and respond in general to different sections of your response Sawken in this forum thread: - You say there's been a lot of 'confusion and misunderstanding. I can't say I've checked (and would love to get proved wrong here), but I doubt there was community consultation on a matter like this. It seems like it's been fired out of a cannon and been met with a repsonse the mod team didn't expect. I'll tell you for free, it's not confusion or misunderstanding, it's plain disagreement and antagonism. In summary, I find both the decision and defense of it deplorable. The fact that you can post Sawken with a straight face a defense of this is laughable. I have done my best to avoid getting involved in speedrun drama for almost my entire time in the speedrunning community. That stopped today because the situation made my blood boil so much. Finally, the point that others made about Speedrun.com rules is pertinent. If you want to retain your position as mods, reverse this elitist position on leaderboard times. Somebody from SR.com will stand up eventually to rectify it with or without you. For the sake of your community, of which you and the rest of the mod team are obviously well respected Sawken and work hard for your community, please really think about this one hard, read everyone's points, and do better. Be better leaders, and better representatives of our community as a whole. |
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DiamondcrafterADiamondcrafterA, 30Cents30Cents and 17 othersLiked by |
(He/Him)
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(Dropping this here as well to reach the most eyes) Mod's "not having enough time" to verify runs is a cop out and I will not accept it. Sure it's a volunteer job that people do for the love of a game/community and nobody can be expected to do mod duties at any particular time, but that being said if you no longer are interested in verifying runs maybe you shouldn't moderate anymore. Pass the torch on to someone with more time and motivation to verify runs. Shouldn't be that hard to find someone either since "your community is so large" Also I don't even understand what yall are worried about when it comes to slow runs being verified. it's not like there is a time limit for verification. Do it at your leisure. Slower runs will take longer to be verified but oh well. I'm sure people would be understanding of that. Or like I've seen others mention, don't even bother actually verifying runs that are that slow. Genuinely who cares if someone lied about being 75th place on the leaderboards. That doesn't diminish the accomplishments of those at the top of the leaderboards. Having lower times on the board encourages new runners to submit / stick around. It's discouraging to pick up a game and see that you aren't even on the leaderboards with your time. And to also have the leaderboards not even be a true representative of the average persons experience progressing their speedruns is demoralizing. You think wow am I the worst person to ever try speedrunning this? But then it turns out nope, there were others like you that finished with similar times but their runs were removed for being too slow. Saying that "if you put effort into your run and follow proper strats and routing you won't ever have an issue with this rule" is just not true. You don't get to dictate what people's starting skill level is, you don't get to dictate how they choose to learn the routes, you don't even get to dictate if they choose to learn the routes. Take a step back for a second and imagine someone wants to speedrun this and has literally never played a RE game before. Do you really think they would have "no issue" achieving a fast enough time? Speedrunners tend to forget after their hundreds or thousands of hours in a game that not every person has the innate knowledge and understanding of the game that they do and something that may be very simple and straight forward to them will be confusing and difficult to a new player who doesn't understand the nuances of a given game yet. Speedrunning is a hobby for many people, some just do it for fun and never intend to be a top level player, but maybe still want to be able to look at the various runs they've done across various game all in one convenient place (SRC) . And others are more engaged in the competitive aspect, reaching for top spots on the leaderboards and constantly seeking to improve. Both are valid and both deserve a space here. It is very authoritarian of you to decide who does and who doesn't get to participate in your community based on whether you deem them skilled enough or not. This decision might be one of the worst decisions ever made by a mod team on SRC. RE4 will be the absolute laughing stock of speedrunning communities everywhere if this decision is not modified or reversed. I know you think you will be more respected if all your leaderboard times are competitive but i promise you it isn't that deep. Not a single person in the real world cares about how fast you play a video game |
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(He/Him)
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One of the major aspects of moderating any gameboard is being the consensus of the runners. Additionally looking through the discord there was no in-the public vote allowing for the runners to voice their opinions, and the excuse of "top runners made the decision" is also elitist and not taking every runner into account. Additionally there is no runner roles and the server is bear boned meaning the vote, that didn't happen, couldn't of happened with runners notice. This game is sub 2 hours for most categories, these are typically lengths of runs. If the mod team cannot keep up with a 21 day limitation then search for more verifiers/moderators. If you can't find any that means the game isn't active enough to even warrant a change for this. It's ridiculous to even fathom the solution to seemingly a non-existent problem is to just outright ban intro level runs. Games like outlast, sm64, and countless others add and replace verifiers actively to keep up with submissions. There are other boards that get 1000s of runs a week submitted and still verify 500+ place runs. Keep in mind you rejected a run that's +30 minutes from wr, and was currently wr for it's time. Which for a board like sm64 +30 minutes is 300/500th place. If they implemented a rule like this it'd nearly half their entire leaderboard. |
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EcgtheowEcgtheow, |
(He/Him)
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Plenty of communities have rules that are contentious. Bioshock Infinite has a modded category as the most competitive category, Super Mario Sunshine has a hacked file. The difference between these examples and this decision is it's clearly been dropped on everyone out of nowhere. No discussion, no polling just BOOM runs we don't agree with are getting removed now. It is part of your due diligence as a game's moderator to reach a consensus within your community before making such changes. The first step to rectifying this is to reinstate the historic runs that you've removed. It's ridiculous to remove history like that. The next is to abandon this notion of gatekeeping the run with this 130% rule. If you need more mods get them. If this is an issue of your verification process itself, look to modifying or streamlining that rather than making sweeping changes that actively exclude people from the hobby. Speedruns were all just fast letsplays once upon a time and to actively destroy that history so you can play elite runner club is honestly disgusting. You already had space in the site wide policy on runs to remove non-genuine runs in the first place. This was unnecessary, short sighted and frankly, rude. Speedruns are for everyone, not just you and your friends. |
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EcgtheowEcgtheow, |
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RayeoRayeo
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Don't like slower speedruns? Remove yourself as mods, you act like gods on a hobby website for games. |
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MoknicorraMoknicorra, |
(They/Them)
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Great decision. So when's the decision where you're all stepping down as moderators? |
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BUNDAlovichBUNDAlovich, OnlyGadoS and 12 others |
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What an amazing new ruleset! In the Dead Rising community we are now taking it upon ourselves to do this also. Any submission that is not top 3 is automatically rejected. Thanks for the inspiration Sawken and the mods! |
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DiamondcrafterADiamondcrafterA, 30Cents30Cents and 16 othersLiked by |
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