NG Standard Notes for Beginners
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NG Standard Notes for Beginners
Updated 4 years ago by KitPah

RE:3 NG Standard Notes

PART 1

  • do apartments
  • after you grab the Pistol move far right and you will skip the sign falling animation
  • grab Pistol Ammo at Dario
  • perfect dodge elevator zombie
  • stand in front of Carlos right when he is about to kick the door open
  • far door on train to leave
  • run hard left after Shutter
  • grab Pistol Ammo on barrel
  • Pistol Ammo right counter in Diner
  • look backwards as you pick up the Water Hose at Railway Control
  • head back to Hydrant
  • Bolt Cutters
  • run past dogs
  • grab pouch on the right in Power Station
  • bank the knife
  • grab both Green Herbs
  • Lock Pick open at door
  • stay right to the farthest Gen ( Gen 1)
  • ladder
  • stay right to next Gen (Gen 2)
  • use Electrical Box on shitters
  • (Gen 3) straight ahead turn around
  • second right for last Gen (Gen 4)
  • GET OUT RUN
  • stay left for Nemesis
  • Electrical Box Nemesis
  • head back to Diner dodging Nemesis
  • back to Railway Control FA 02 RA 03 SA 02
  • go get Shotgun and Frag Grenade from locker
  • head back to Shutter
  • use Electrical Box on Nemesis
  • pick up 2 Green Herbs after closing Shutter
  • use Electrical Box again on Nemesis and open the grate

END PART 1

PART 2

  • pick up Frag Grenade on the right in Sewers
  • stay right
  • dodge Gammas with the 1, 2 method
  • Battery Pack pick up
  • stay left dodging Gammas
  • Battery Pack door
  • sharp left to unlock door
  • pick up Battery Pack
  • ladder
  • trash Bolt Cutters

Nemesis 1

  • run away from Flamethrower Nemesis
  • shoot Nemesis 3 times with Shotgun
  • grab Shotgun Bullets
  • throw Grenade at feet and run past him
  • pick up Grenade Launcher Ammo
  • shoot Gas Container with pistol
  • stay along that wall beside the Electrical Box and wait for him to walk towards you
  • shoot Electrical Box
  • Grenade at feet GG

Kendos

  • pick up Shotgun Upgrade and Gate Keys at Kendos
  • dodge Rocket Launcher Nemesis

Carlos Start

  • dodge Brad Zombie
  • head left
  • shot legs of first Zombie
  • forward dodge into Door Zombie
  • kill all in next area then head straight and left
  • walk up both flights of stairs
  • Key
  • kill zombie laying down on stairs
  • head to Safety Deposit Room
  • enter 104 and 109
  • Battery and Grenade
  • go up 1 flight of stairs stay right
  • CAP for locker
  • equip Flash
  • combine Battery and Detonator
  • Flash room and shoot Door Zombie
  • left for STARS Office

END PART 2 PART 3

  • pick up both Mine Rounds and Grenade launcher off the bench's at save point and the barrel
  • run past all Zombies and get to the ladder
  • upgrade Shotgun

Nemesis 2

  • shoot both Flame Rounds into his face
  • pick up the Flame Rounds to the right
  • reload and shoot 1 more flame round into his face
  • unload a full clip of Shotgun and reload
  • pick up the Shotgun Bullets on the trolley near the bus
  • shoot 2 more Shotgun Rounds and then swap to Grenade Launcher
  • then back to Shotgun
  • after he screams swap to Grenade Launcher and reload Mine Rounds
  • shoot the closest wall and wait for him to run over it
  • as you wait reload to Flame Rounds and Shotgun if missing any bullets
  • swap to shotgun when he gets hit and lay into his exposed heart
  • 1 full clip of shotgun then swap to Grenade Launcher with Flame Rounds
  • Shotgun Ammo in the Black Truck
  • he should be running, again mine the close wall
  • swap to shotgun when he gets hit and lay into his exposed heart
  • 1 full clip of shotgun then swap to Grenade Launcher with Flame Rounds
  • keep laying into him with Flame Rounds and Shotgun till he runs again
  • mine the wall
  • then lay into him for the killing blow with Shotgun GG
  • after the fight pick up the Mine Rounds in the Truck and Police Car

Carlos 2

  • run past all Zombies and forward dodge the Door Zombie to get pass
  • head right but stay left to the far door to pick up Tape Recorder
  • head left and pick the Green Herb to the right
  • stay left
  • once through the 2nd pare of double doors go right
  • once up the stairs stay left
  • go straight across the connector and hard right
  • jump out window and hop the bench
  • Key
  • head right and pick up the Assault Rifle Ammo
  • head back up the stairs
  • stay hard left
  • pick up Flash and ID Card in the Locker Room
  • you can trash Key here
  • head back and dodge the Hunter fight
  • stay left and use the ID Card behind the counter in the next room
  • go into the room with 2 Hunters and grenade them
  • pick up the Tape
  • stay right and Unlock the Door
  • hard right and out the Window
  • jump the Bench
  • go through the double doors and equip Flash
  • Flash the Zombies in the room and run right
  • combine Tape and Tape Recorder then use in front of left door
  • Dead Bard and the head to his PC
  • right for Vaccine
  • head back and run past the Hunter fight
  • stay left and head back to Jill
  • defend Jill starts
  • walk forward and grab all the supplies
  • start killing staying close the door
  • after second wave grab the Detonator
  • supplies along the far window and at the main desk
  • continue killing
  • once the lights go out head to the back double doors
  • dodge the Hunter and hit the Power Switch
  • trash the Tape Recorder and Key
  • pick up all the stuff beside the Power Switch
  • Grenade the Hunter
  • keep killing the Window Zombies
  • second Hunter, Grenade his ass
  • go right and place the Detonator
  • go behind the main desk and Flash Zombies off the door

PART 4

  • stay right and unlock the door
  • Elevator
  • stay left and use Lift
  • Pouch on the left
  • jump down and break the Fuse Box
  • go to the first Lift and try to get caution on the Pale Head
  • Fuse 1
  • ladder to the left
  • dodge Dogs and head far right
  • stairs
  • across first platform and call the second one
  • ladder
  • Fuse 2
  • dodge all fights back to ladder
  • head back but keep right going through the door
  • Mine Round the ground for the Zombies
  • left door
  • ladder
  • dodge Hunter
  • Fuse 3
  • back up the ladder
  • door on the left, unlock
  • stay left and jump down
  • Mine Round the Nemesis Zombies
  • place the Fuses back
  • use Elevator
  • reload Grenade Launcher
  • follow Tyrell
  • stay right
  • trash Lock Pick
  • enter the far door on the left
  • hard right for Flash Drive
  • back track
  • unlock door on the left with Flash Drive
  • stay left and go up the stairs
  • Mine Round stair Pale Head
  • stay left and grab Culture Sample
  • back down the stair and use Mine Rounds to dodge the Pale Heads, Shotgun for Regular Zombies
  • hard left and stay left through the door
  • stairs then hard right
  • push the Power Core
  • backtrack and open the big door
  • Elevator
  • Mine Round the Nemesis Zombies
  • pick up the Liquid Filled Test Tube
  • dodge the Nemesis Zombies and Pale Head
  • Elevator
  • Shotgun the Hunters
  • backtrack to the Mixing Room
  • combine both text tubes at the Mixer MID HIGH LOW
  • grab Vaccine
  • vent
  • hold W

Nemesis 3

  • grab the Ammo to the right and Heals to the left
  • out the door head right
  • shoot all your Flame Rounds and Shotgun Rounds till Carlos cutscene
  • 180 and grab the Ammo on the ground
  • reload Shotgun
  • run along the edge for more Ammo and Heals
  • shoot the Red Squares on the one he is hiding behind
  • Shotgun his exposed heart
  • then swap to Grenade Launcher when he gets up and shoot him
  • reload Shotgun
  • shoot the Red Squares
  • shoot Flame rounds when he falls
  • grab the Ammo and Heals behind him
  • lay into him with Shotgun, Flame Rounds and Pistol when out of the other 2 GG

FINAL

  • run forward keeping left
  • 180 and open the SUPER GUN
  • Heals and Ammo to the right
  • shoot his glowing blobs with the Pistol
  • try and shoot the last blob next to a red Power Core
  • get the rest of the Power Cores back to green
  • SUPER GUN him again
  • hold W
  • run straight ahead
  • sharp right
  • ladder
  • shoot Nicholai

END