PC game wise question (any scenario)
8 years ago
Belgium

So i had some runs today and i was watching magn00zl's WR and other peoples runs and i see they skip doors different. They press the button to skip right as a knob turns or first step on a stair? I just spam my skip button.. So my question is: is it slower/faster? and if so: how much slower or faster? :)

-Sky

Sweden

from my old calculation there is 163 doors (including stairs and ladders) in leon A. each door takes ruffly 5 seconds for mashing and 3 seconds (2.74 to be exact) for pressing at the doorknob. 163¤5 = 815sec = 13min 35seconds 163¤3 = 489sec = 8min 9 seconds 13:35 - 8:09 = 5min 26seconds

So if you mash every door you lose a total of 5min and 26seconds. Calculation is used by RTA so it itsnt exact on the second.

GunHeadLes, CarcinogenSDA and 2 others like this
Belgium

Alright so i got 56 minutes w/ mashing now i did a run where i tried opening doors right when the knob turns and i got 53 so yeah Thanks for helping out guys :)

Spain

The doorskip in RE2 plays like a fun minigame when you get used to it.

United States

I think the trick to the doors in Bio2 Sourcenext is to look for the "lag frame". There's a frame where the door animation pauses, skipping after that usually results in instant fade-in.

Some people have mentioned skipping as soon as you hear the door audio.

Alternatively, look at which doors skip instantaneously when you spam the button; I think that's how Trance solved door skips in RE3.

uhTrance, Darazanjoll, and Skywheel like this
Sweden

Dchaps: Thanks for pointing that out. I've noticed this myself for the RPD door but i never thought that it would be the same for other doors. Gonna see how many frames you can save for RPD. RPD entrence, leaving marvin room, going back to Ben and the end of ada part1 is the ones i can think of atm.

Sweden

I've compared some of the doors now with a normal door and from my calculations they are all the same.

I started the framecount on the frame before it gets black and stop on the frame when you start to see leon again. Used a macro to "open + Wait + skip" the doors.

Normal Door: 2.10sec = 108frames 2.20sec = 105frames 2.30sec = 103frames 2.40sec = 100frames 2.50sec = 96frames 2.60sec = 91frames 2.70sec = 92frames 2.80sec = 96frames

RPD Door: 2.10sec = 107frames 2.20sec = 103frames 2.30sec = 100frames 2.40sec = 97frames 2.50sec = 96frames 2.60sec = 94frames 2.70sec = 93frames 2.80sec = 95frames

I did test other doors like going back to Ben, Sewer Elevator, etc but they turned out to be the same :/

insanebb and Skywheel like this