Time to remove for Intro
6 years ago
England

Hi, I'm pretty new to this game, was just wondering if anyone knew the exact amount of time that should be removed for the intro cutscene?

Also is the start point from the Murfy slap or when you have control of Rayman himself?

Edited by the author 6 years ago
Oregon, USA

I don't have an exact time, but in the rules for Any% it states: "Timing Starts On first input (if the intro cutscene was not skipped) or upon spawning in the Main Gallery (if the intro was skipped). The intro cutscene does not count towards your time. "

So just wait to start the timer when you've pressed the murfy button to wake up Rayman if you don't skip the cutscene, or if you skipped it, until the main gallery loads.

Peanut likes this
São Paulo, Brazil
Peanut
He/Him, They/Them
6 years ago

The start point doesn't necessarily have to be the Murfy slap. If you pause to quit the level as the first input, then timing starts on that. Basically the first button press after the intro is over.

England

Ah okay thanks for the info guys :)

Oregon, USA

Oh, so the rules are wrong for the cutscene skip timer start? Or maybe I misunderstood it?

Germany

When did the starting point for Any% changed? Wasn't it like the starting points in the other categories? :0

Edited by the author 6 years ago
Baltimore, MD, USA

The change applies to every category

Germany

Yeah, but currently only the rules for Any% got changed regarding the timing start. And maybe the next time there should be a seperate forum post by someone when the rules get changed, I don't think everyone checks the rules everytime before they doing runs :D