Q4 Tweaker
1 year ago
New York, USA

I'm just getting into running Quake 4, and I have a question. Is using the Q4 Tweaker program allowed for runs?

For those that haven't used it, here are the options it allows:

  1. Allows changing the framerate
  2. Allows setting a default FOV
  3. Allows changing the default corpse despawn delay
  4. Forces High image quality
  5. Allow skipping the intro videos before getting to the main menu
  6. Allows setting a custom resolution and aspect ratio

While most of these changes are aimed at quality of life improvements, the ability to change the framerate has the biggest impact on the game. By increasing the framerate, gaining speed with strafe jumping is easier. Also, crouch sliding, which is typically seen in multiplayer matches, now becomes an option for single player.

To do a crouch slide, start a standard strafe jump. As you begin to descend, release jump then press and hold duck. If done correctly you'll immediately drop to the ground and start to slide. This allows you to have much sharper steering during the slide, which can lead to faster speed buildup. Once you're near the end of the slide (eventually you will slow down), let go of duck and press jump. This will allow you to slide around corners and keep speed without having to stop your strafe run and startup a new run. Also, it allows for really quick speed gains in many areas of the game.

Thoughts?

SDeimos likes this
New York, USA

That's just an example of how crouch sliding can be used. It's only the first level of the game, and it's sloppy because I'm still working on my technique.

Russia

Not sure about it, but most runs on board had modified FOV. So I do runs with tweaker. I don't think it affects the run at all. Sliding sloppy by itself, inputs very shitty and don't always work consistently even with 120+ frames. But its good to cut corners, or jumping into tight spots. There are many other things that can be optimized besides slides.

New York, USA

Oh yeah definitely, I mean I just picked up the game so I'm getting used to the mechanics. As for my framerate, I keep it set to 120 and haven't had any issues with inputs. My biggest issue so far has been strafe jumping on angled terrain. The engine just doesn't seem to like it very much.

Russia

Yup, terrain, construction zone level is a nightmare. I usually savescum a lot there, besides game has some kind of antisoftlock feature, which heals you up to 25 hp, if you have less, after load. Also, good tip, if you saveload after using health pad it can buffer and continue to heal even if you move away from pad (mouse should be pressed). I also wanted to route slides, but speed seems very similar to usual strafe jumping, but it is much easier to fail, and in crouch position you lose your speed completely, which is very annoying. The best way to route it is to found optimal balance between strafing and sliding, maybe some specific level sections or etc. But don't count too much on my opinion, I'm new to this game too.

New York, USA

Yeah I'm still trying to figure out which areas are the best to use the slides. I will say I've found that areas where you need to navigate around enemies without fighting them have been the best uses. Hopefully I can find more uses.

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