There are two types of dupes: drop duping and pick-up duping. Drop duping is Wii exclusive, and there is no tutorial for it as far as I know. Pick-up duping is viable for Xbox 360 as well as Wii (unsure/untested on other platforms). There is a pick-up duping tutorial by Matchy21 on YouTube. Here is the link to that video:
I hope this helps.
I submitted a run for Disney's Tarzan: Return to the Jungle any% last week and it still hasn't been verified. I tried contacting the mod (DeShelly) 3 separate times via Twitter with no response. His profile says he was last online 2 months ago. Please send help.
I submitted a run for Disney's Tarzan: Return to the Jungle any% on Feb. 17 and it hasn't been verified or rejected. Looking at the mod's profile, he hasn't been on the website in 2 months. How can I get my run verified with an in-active mod?
The timer starts when you gain control of your character in the level and timer stops when you lose control of your character in the level. For story mode runs, timer would start after the initial cut scene and before the final cut scene (before the final two cut scenes if it's chapter 6 of any episode). Extras will be allowed in the new game+ (NG+) categories.
The rules for the IL runs have also been updated.
I recently stumbled upon a glitch that I would like to discuss for runs that do not allow power bricks.
The glitch involves two save files. One file would have 100% and the other would be a different load file. Starting in the 100% file, the extras are turned on for whichever ones are desired (invincibility, fast force, fast build, etc.). Then, the file is exited and the other file is started. Inside the second file the extras are listed in the pause menu as "Locked" or “Available to buy” but are still applied. Whichever ones were selected in the previous file, were still being applied in the second file.
I'm wondering if this glitch can be used for runs that do not allow for extras such as any%. I understand why it wouldn't: it uses extras. But would the argument of it being a glitch, it does not display that the extras are being used, and that the extras may not even be collected/bought during the run, be enough for it to be allowed?
On the other hand, for runs that allow extras, could this glitch be used? For NG+ runs this glitch wouldn’t be much help. However, for 100% runs, this could save a couple hours. The rules for the 100% runs are insufficient to cover this glitch.
I was wondering what the rule is on using the 1 player, 2 controllers (1P2C) technique for a single player run. I know that 2 human players is against the rules for a single player run, but is 1P2C allowed? I had an any% and super story runs that were rejected for using 2 players when I was doing 1P2C. Could someone help explain this rule to me?