I might have just discovered a 1-1 framerule save
4 years ago
Australia

What you do is you do everything perfectly, FPG as usual, but the underground section is a bit different. Instead of doing normally, you can hit the walljump pixel and jump off that instead of landing down on the ground.

KilleDragon curtiram isso
Massachusetts, USA

It's slower because you can't accelerate quickly from the walljump.

Shipwrecc, Novawolf e 2 outros curtiu isso
Australia

But can’t you face backwards in order to accelerate faster?

KilleDragon curtiram isso
Québec

You'll have to hit a 2 frames walljump to face backwards and then jump. This is slower anyways

KilleDragon e mruns curtiu isso
Australia

Oh ok, sorry for wasting your time then.

KilleDragon curtiram isso
Mexico

nah you're fine

KilleDragon curtiram isso
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Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
4 months ago
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