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Nível
Death Egg
Categoria
Sonic
Ruleset
Current
Pauses?
Pauseless
Corrida
Classificação
6th
In-Game Time
0m 42s
Data
9 months ago
Plataforma
Genesisᴇᴍᴜ
Detalhes
Jogador
Verificado
9 months ago
Enviado
9 months ago
Estatísticas do jogo
Seguidores
873
Corridas
1,275
Jogadores
276
Últimas notícias
Sonic 2 (1992) has officially switched to RTA-TBC as its Primary Timing Method!

Hello Everyone!

Over the past week, speedrun community members of Sonic 2 have discussed and voted on a potential switch to the primary timing method for Sonic 2, which has been IGT (In-Game Time) for as long as the game has been ran. IGT promotes a playstyle that abuses pausing, which gets amp

1 month ago
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