title says it all.
reasons i think it IS possible:
I'll go over all of the time saves and subtract it from my 1:12 time. current time is 1:12.767
A perfect start could take off maybe .200 from the total time. Optimizing both shelf climbs and finding the best places to jump on the puddle of water could save this much time.
Current time is 1:12.567
Ball pit skip(the latter climb thing around 35 seconds into the run) could be perfected. In my 1:12 I could have done a much better climb and maybe saved around .200-.250 at best.
time now is 1:12.317
Now time for the biggest time save. The blind blue lazer jumps at the end could save anywhere from .200 to a whole second if done on 3-4 lazers. This is super difficult to do fast but it has the potential to take off the 300 milliseconds we need to get the 1:11.
best final time: 1:11.317
Let me know your thoughts on how time could be saved and if you agree with me.
bruh sub 1:10 is easily possible, we found a method for it ages ago, the method is extremely inconsistent though so no one has tried it
I need to hear about this method, the category of glitchless is getting optimized way too much to be leaving out strats like this
The method is kind of in a gray area whether its a glitch or not, but techically its not a glitch
https://streamable.com/5urx8 Here is the sub 1:10 method I found. Techically just an easier way to squeeze through a tiny hole there.
i can confirm this is not a glitch. the game did not intend for you to go through there but they allowed it by making the blue pole not collideable, meaning that you can go inside of the block without having to manipulate it in any way.
yeah we knew that we was just wondering if manipulating your camera angle to fit through that hole was a glitch