70 Star pacifist% suggestion
2 years ago
Canada

Hey guys,

Has a pacifist 70 Star run category being considered before? I feel the rules should be the same as the 70 Star category (no BLJs), except that you cannot kill any enemies or any bosses except for Bowser. If you accidentally kill an enemy, you should exit the stage and restart the mission without collecting the star. At the top of my mind, I think this leads to a slightly different routing than the regular 70 Star routing. Here are the following stars that should not be possible: BoB (2): cannot kill King Bob-Omb (which locks out Koopa the Quick and the ability to open cannons), cannot do Bomb Clip to clip through Chain Chomp's gate, Mario Wings to the Sky got so much harder without cannons, so you have to rely on stuff like cloning (which takes too long). Whomps (2): cannot kill King Whomp (which locks out the tower star and the ability to open the cannon), slight different routing for 100 coins bc you can't kill Piranha Plants) JRB: unchanged, except don't kill goombas for 100 coins obviously. CCM: unchanged BBH (4 or 5?): cannot do ''Go on a Ghost Hunt'', ''Merry Go Round'', ''Big Boo Balcony'', ''Eye to Eye in secret room'', unsure if you can do 100 coins on top of my head without killing any enemies. HMC: unchanged, except for 100 coins which is different routing. LLL (2): cannot do ''Boil the Big Bully'' and ''Bully the Bullies''. Slight different routing for 100 coins. SSL (1 or 2?): cannot do Eye rock boss and retrieving star from Klepto if punching the bird counts as hurting the enemy despite not killing him. Slight different 100 coin routing as you cannot kill Bob-Ombs, Fly Guys and Pokeys to get their coins before entering the pyramid. DDD: unchanged SL (1?): cannot do ''Chill with the Bully'' and if you do 100 coins, slightly different routing (or could not be possible, unsure) WDW: unchanged TTM: unchanged THI (3?): cannot do ''Pluck Piranha Plants'' (could make accessing ''Rematch with Koopa the Quick impossible) and Wiggler boss. TTC: unchanged RR: cannot use Lakitu Bounce to get to the flying cruiser early (you have to ride the carpet). Otherwise, all should be possible. Castle secret stars: unchanged I heard with those rules, 23 stars should be uncollectible. What do you guys think?

PorcoBrabo, Cookie1284 and 2 others like this
Brazil

Seems interesting enough for a category in SM64 Category Extensions: https://www.speedrun.com/sm64memes

Kulty likes this

This could be fun, actually this would let to a dilemma "What means kill a enemy" if mario unintentional let a enemy dies it's considered killing? Also the star from Chain Chomp's gate can be grabbed using the orange box in the start So for now its 22 stars that are uncollectible

Canada

Maybe I should send this request to the SM64 category extensions forum instead, but thanks guys. I can definitely see the potential of different routing for this category. :)

Basque Country

if an enemy dies by itself mario doesnt kill it, he can die for example falling from anywhere

Yanoi64 and Kulty like this
Brazil

but in the intended way you are setting chain chomp free, not killing him, using the orange box keeps him tied up it doesnt sound pacifist to me

Kulty likes this
Canada

I dont think an enemy killing himself should count especially if its out of your control. However, I think that you should avoid for example triggering Bob-Omb starting the fuse, bc that can be avoided by staying far away from him.

@PorcoBrabo Either way, you're not killing him so you can do both ways, but I think using the orange box is faster.

BluesGlum and LUMLTPM like this
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