Split modes into categories?
2 years ago
Israel

Right now I'm still struggling to complete the game in easy mode. But as I see it for now:

  • Normal mode have more bombs/enemies, and it forces you to be slow at some points or be extra cautious. Makes sense to separate that from easy mode.
  • One life mode is just a more annoying version of the normal mode. If you are good at normal mode, you won't die anyway while speedrunning it.
  • Leave no evidence mode - seems like an unforgiving variant of the normal mode that requires you to be perfect in your star throws
  • One life + no evidence - No... Just no... the nightmares...
Gaming_64, O.D.W., and Seydie like this
Netherlands

Ah yes, I put every mode as a variable as I wasn't sure yet what to do with it. But splitting them in Easy, Normal and No Evidence seems like the best option as they change your gameplay/run. The One-Life category seems like stretch as it doesn't really add anything as you mentioned (if you don't die). But I am open for opinions about this category.

  • One life + no evidence - Haha yea, never ever.

I shall make the splits right now. I was also thinking of a 100% run? Or max score I guess? For picking up all the coins but I am not sure if it adds anything, or that it gives you a different end screen. Might check it out.

Edit: Now I think about it. One-Life makes you play more safely. Especially for One Life- No Evidence. I shall add them as well. Because of the long names, the leaderboard makes a mess of the categories. I think this layout works the best for the categories

Editedit: I got 2440 points, and I think I collected every coin. Nothing changes for the end screen

Edited by the author 2 years ago
Oreo321 and O.D.W. like this
United States

@Oreo321 Same here, dude, cat goes fast. I've come close to finishing it, but I keep getting tripped up on the weapon swaps. It's definitely a game that's at a bit faster pace than I'm used to.

As for the categories, I think this is a pretty good solution for now. I have to wonder myself about how One-life runs compare to Normal runs that don't die, but I think it might be best to wait and see until those runs are done.

Edited by the author 2 years ago
Oreo321 and Seydie like this

[quote]If you are good at normal mode, you won't die anyway while speedrunning it.[/quote] Hey, hey, hey! Some of us are still trying to get through easy mode without dying. Also, here's a run by the dev in normal mode, since we don't have any on the leaderboard currently (just stumbled across this):

No evidence would be a lot more intriguing if the targets weren't so finicky.

Seydie likes this
Netherlands

@hahhah42 nice! @cubee just submitted this run to the Normal category.

Boss battles in No Evidence mode..

Edited by the author 2 years ago

Bumping this thread because we're thinking of combining the one life & nine lives sub-categories of Normal & No Evidence. The basic thinking is, if you want to grind for a deathless run, the 1-life modes make it easier (instant reset), and if you're willing to accept deaths to complete a run, you'll typically be at a disadvantage to those who don't die, so it's fair to have them together.

It'll also make it easier to add new sub-categories with greater differences in gameplay, if others are interested.

Anyway, let us know if you have any thoughts/objections.

Edited by the author 2 years ago
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