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No, it's not possible. That's why it's called "cointoss", because it's pure 50/50.
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Your sub-pixel position is different, probably because you jumped too soon.
I thought fpg meant you were a frame too early (or was it too late?) my understanding is that if you get fpg, you did something wrong with inputs
Sidenote, wouldn't it be nice if 1-1 fpg were that easy? :) sure makes it simpler when you can bounce off a bullet.
From what I have seen on my attempts I got FPG because I was one subpixel lower...? All my BBG attempts that got BBG seem to be a subpixel higher when they bounce off the bullet and the ones that got FPG seem to be a subpixel lower when they bounce off the bullet.
It is possible to manipulate cointoss if u are able to get past plant jump the exact same speed every time with 100% consistency and are able to jump on the exact same spot for bbg with 100% consistency But realistically for most ppl thats p. hard
@Th3Re4l - "[...] seem to be a subpixel higher when they bounce off the bullet and the ones that got FPG seem to be a subpixel lower [...] "
If it's visually higher or lower, wouldn't that mean it was a PIXEL higher/lower, rather than a SUB pixel?
My understanding is that subpixel is the continuous distance variable in the back end coding behind the integer of a pixel.
@Darpey It wouldn't be nice if you had to bounce off an enemy to do FPG in 1-1, I'm more consistent at FPG than BBG (30% vs 18%, no thank you) @darG It's not impossible to manipulate cointoss, you can have some sort of say in cointoss by being consistent in your inputs like zsjetu9 said. I once was more than 50% consistent at beating cointoss when I was going for 456, but now my consistency went a little oomfonninf, so I gotta get back to 8-2 pracc.
Assuming you jump from the middle step and win cointoss, then if your Sockfolder value is:
- Between 0D9B80 - 0D9FF0, then you get half FPG
- Between 0DA000 - 0DA070, then you grab the bottom of the pole (flag comes down)
- Between 0DA080 - 0DA270, then you get BBG
- 0DA280 or more, then you bump into the side of the block. (Hopefully these numbers are correct. I haven't double-checked them in a while)
If you don't win cointoss, then I don't know what happens. You probably just always grab the bottom of the flagpole, I assume.
Thanks for the try Winkle, but I don't have a computer, so I can't use the practice rom hack, but thanks still :)
Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.
- The run's full session must be included in the submission description.
- For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input