Looking for clarification
5 years ago
Texas, USA

Is infinite monster height allowed in Ultimate Doom? I'm using PrBoom-Plus 2.5.1.4 and I believe I have it on complevel 3 (Options -> General -> Default Compatibility Level -> "Ultimate Doom"). Just wanted to check and make sure.

Alexo likes this
Hertfordshire, England

its required as stated by the rules

Alexo likes this
Texas, USA

I wonder if a faster time can be had... I know it's "against the rules" but just curious. Add in jumping, mouselook + rocket jumping, running over enemy heads, etc.

Michigan, USA

@TheGrandGumby Then we can add hit markers, martyrdom, and AC130's...

The whole point is to keep it as close to vanilla play, regardless of sourceports...

LasTYNS likes this
Game stats
Followers
1,145
Runs
558
Players
211
Latest news
New moderation for Classic Doom/Changes coming soon

Hey everyone so I'm gonna make this short because I have to go to work shortly.

I was made a moderator for the Classic Doom's here on SRC, and there's going to be changes.

  1. All IL's/Episode run categories are going to be removed

This is because DSDA exists. There's no logical reason for I

1 year ago
Latest threads
Posted 1 year ago
12 replies
Posted 2 years ago
5 replies
Posted 3 years ago
0 replies
Posted 3 years ago
9 replies
Posted 4 years ago
0 replies
Posted 4 years ago
0 replies