Milliseconds
Why does this game have runs that have spaces for miliseconds, but they only go down to the hundredths of a second. Look at how all of them end in a 0 even though for 60 fps that wouldn't be true.
Super Mario 64 does not run at 60 fps. If I remember correctly it runs at 29.97 frames a second.
Edited by the author
QUEEFDADDY69 likes this
EMU/VC subcategories for Stage RTA
We would like to announce that VC and EMU subcategories are now active on the Stage RTA leaderboards (under "Levels"). Stage RTA involves collecting all the stars in a given stage including the 100 coin star. Timing starts on star select and ends upon collecting the final star. You are allowed to us
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