Strategy Thread
7 years ago
Netherlands

Have any questions about a certain strategy or did you find anything good for running this game? Let us know!

Netherlands

Post by Yoranto - Downtown strat this is mainly for Anthony (or more for the grounded speedrunners) but I don't know where I should send him a message so I create a thread :D

As you know we all have problems with the downtown fight (I saw you losing a run there and my last run also died there). There are 2 problems: 1st: After you kill the clicker you get grabbed 2nd: After you turned around there are 3 infected behind you

I think I have a solution for the 1st problem.

Look at my camera angle how I kill the clicker. When you kill the clicker with this camera angle, I think the other infected can't grab you because you are too far away. With the old camera angle Joel often goes too near to the infected while killing the clicker.

I'm not 100% sure, but for me it looks more consistent.

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Post by Mattmatt10111 - Tutorial safe train station despawn

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Post by Soviet_Jedi This route is consistent (no RNG whatsoever); safe (you won't take any damage); and doesn't require a molotov, but it does however require 2 arrows. Not much to explain here: botte or brick the first guy that enters the building and shoot the other guy with the bow. Then melee the guy you stunned but be careful that you don't step into the searchlight too early. If you bottle or brick the dude and go in for a final blow and he's not inside the building, you'll get spotted. Exit the building, follow the path I take in the video and kill the shotgun dude with the bow. You still haven't been spotted yet. Now there's 2 more guys above and in front of you. Once you kill either one of them, 4 more will spawn from the right side of the platform. Kill the guy on the right first (if you do it the other way around, the rifle guy will run and hide) and then aim to the left and kill the molotov guy (he won't move for a few seconds after you've killed the rifle guy which is why I do it in this order). Then just aim to the right and shoot the upcoming 4 dudes. Immediately after the last guy receives the final blow, restart encounter as it will place you in front of the gate.

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Post by Soviet_Jedi This route is consistent (no RNG whatsoever); safe (you won't take any damage); and doesn't require a molotov, but it does however require 2 arrows. Not much to explain here: botte or brick the first guy that enters the building and shoot the other guy with the bow. Then melee the guy you stunned but be careful that you don't step into the searchlight too early. If you bottle or brick the dude and go in for a final blow and he's not inside the building, you'll get spotted. Exit the building, follow the path I take in the video and kill the shotgun dude with the bow. You still haven't been spotted yet. Now there's 2 more guys above and in front of you. Once you kill either one of them, 4 more will spawn from the right side of the platform. Kill the guy on the right first (if you do it the other way around, the rifle guy will run and hide) and then aim to the left and kill the molotov guy (he won't move for a few seconds after you've killed the rifle guy which is why I do it in this order). Then just aim to the right and shoot the upcoming 4 dudes. Immediately after the last guy receives the final blow, restart encounter as it will place you in front of the gate.

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Post by Soviet_Jedi Feels like I'm spamming new threads too much lately but I've been intentionally skipping everything the game offers you and if you skip picking up both the molotov and the revolver, you'll get both at the museum kinda like at the end of sewers with the shorty and molotov. Best part is the tutorial screen won't show up for the molotov. Only works in New Game runs, since you won't receive any screens when picking up new items on NG+ save files anyway. Update: turns out you WILL get the tutorial screen for swapping out weapons - it didnt give me one here since I don't even have the pistol.

Response by AnthonyCaliber]: Where's the pistol?

Response by Soviet_Jedi: I got rid of it @Cargo to see how the game would behave if you progressed without any firearms. So far the only thing I've discovered is if you perform the revolver trick and enter Bill's safehouse with 16 bullets, you potentially can use it up on infected and get rid of it before entering Pittsburgh - one of the bandits @The start of alone and forsaken will drop his revolver with 10 (it will say he dropped 1 bullet but if you pick it up, you'll have 10) Update: turns out you WILL get the tutorial screen for swapping out weapons - it didnt give me one here since I don't even have the pistol.

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Post by Soviet_Jedi When you reach the carpush checkpoint, R.E. and shoot a bullet as Ellie is climbing into the car. When you activate the triangle prompt, Ellie will warn you of infected, which means you did it correctly. Could this be potentially used in a run? Also, If you shoot all 3 and exit the garage and run down the road, you will get floaty-out-of-bounds-T-shaped Joel.

Response by ruudf89: I'll run it by the mods. So... it's kind of a weird spot to trigger the infected. But it's still just using a gun and shooting. So it's all fine in any category.

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Edited by the author 7 years ago
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New Game runs must use default skins from now on!

As of 30th November 2023, New Game runs for The Last of Us/The Last of Us: Remastered must use default skins and are not allowed to have activated costum skins/backpacks/etc.

We found out that costum skins potentially change the appearances of soundglitches, which also influences the loadtimes.

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