Category Request
6 years ago
Vermont, USA

host_timescale 2 Inbounds and Out of Bounds.

Like in portal 2 category extensions.

Arizona, USA

I have a run request about a run called Duck% In this run you must beat the game while only crouching. I have made a reddit post about this run and it has all the details, rules and some links about the run. https://www.reddit.com/r/speedrun/comments/9ulxl5/portal_done_while_only_crouching/

Edited by the author 5 years ago
England

How about "True Glitchless" meaning you must finish the level as intended, so no skips on doors with camera's etc, also no portal peaking and stuff. B-hopping i think should be ok though since you cant really ban it without banning jumping.

spidernh and MagicSalad like this
Yukon, Canada

I was playing Portal, and I changed the gravity, speed, the ability to not die (Buddha mode), and portal functions (Placing portals on walls) And I was wondering if it could be a whole new speed running sub category? The exact code to type into the console is (sv_cheats 1, sv_portal_placement_never_fail 1, sv_gravity 90, host_timescale 1.9, buddha) that will set up the run for you. Time starts and ends like for the normal speed run. The run is fast paced, and for a inexperienced runner like me I was able to get a time of 33 minutes. Anyway I hope someone else will try this mode and it becomes a sub category.

New Jersey, USA

cake% - get to the cake as fast as possible using any means necessary

Rhineland-Palatinate, Germany

that's just oob with 1 different shot at the end

spidernh and Pr0tal like this
Idaho, USA

Wouldn't that be sv_cheats 1?

New York, USA
Zoreo
She/Her, They/Them
4 years ago

I came here to bring up cig's previous request of a 100%/no skip category where you do all the puzzles and stuff as a glitchless run with no skips.

Spain

I have the idea of Keyboard%. The main idea is that you must play the game, I guess in every category, using only your keyboard. The goal would just be to get to the end and kill GLaDOS as fast as possible.

In order to be able to only use the keyboard you will need to set a console command "cl_mouselook 0". This will completly unable your mouse movement, although mouse keys would still be able to be used. So in order to prove that the user isnt using the mouse at all, he must have an app that allows the mods to control the binds, such as nohboard, or have a hand cam.

I've tried it and I think it deserves to be in the leaderboards since a lot of strats are way harder to perform and I guess new strats can be developped for it.

Here is a video of me doing a glitchless Keyboard% run:

I hope this category gets in the leaderboard since I have had so much fun playing it.

(Keyboard% best category)

Rhineland-Palatinate, Germany

Added Keyboard Only.

Also Intended%, No Skips, True Glitchless or whatever you wanna call it will not be added unless you can come up with a good way of defining it.

I'd also like to remind you to look at the request guidelines here ( https://www.speedrun.com/portal_category_extensions/thread/zzd25 ) before requesting a category. MagicSalad's request just above this post should serve as a good example.

Edited by the author 4 years ago
New York, USA
Zoreo
She/Her, They/Them
3 years ago

I created a list of rules for intended% and did my own run of it. Strap in, its a lot Normal Glitchless rules apply Vault Save is not allowed Shooting a portal while portal standing (Being through a portal that is not on solid ground, but not falling due to being partially inside of the portal) is not allowed

04 Storage cube must hit the ground before being picked up 06 Lift must be activated and used 07 Scaffold must be activated and used 08 Scaffold must be activated and used 10 Moving wall at the end must move twice and be used in both states 11 Scaffold must be activated and used Scaffold must be reached by coming out of an orange portal The end of the chamber must be reached by going through a portal placed on the wall at the end of the scaffold 12 Skipping the second launching wall is not allowed 13 Must be solved with both cubes Scaffold must be activated and used 14 Lift must be activated and used 15 Both lifts must be activated and used Scaffold must be activated and you must be standing on one whenever you shoot a portal during this section 16 All turrets must be deactivated The turrets in the hallway should be deactivated by dropping a cube through the 'x' over them Moving from the hallway to the room with 2 turrets should be done with portals The two turrets in the button room with 'x's over them should have an object dropped on them through a portal to deactivate them (this doesn't have to be a storage cube) The button must be activated with a cube 17 All platforms should be activated and used The first hallway pellet used to activate a platform should come from the hallway farthest from the start of the chamber (the second one you enter) 18 The first and second gaps should be cleared separately Propping the door open to skip the turret section is not allowed All turrets must be deactivated The scaffold must be activated and used Skipping platforms in the second half of the chamber is not allowed 19 Scaffold must be activated and used when escaping the chamber e01 All functioning turrets must be deactivated Using a turret to break the glass in the room with the missile turret is not allowed e02 All turrets must be deactivated Positioning yourself so the missile turret aims directly at GLaDOS is not allowed

My run:

Norway
RealCreative
He/Him, They/Them
3 years ago

This is all well and good, but I think the reasoning for not putting in intended% was that you couldnt define it very well. the route was never the problem, but since the glitchless rules are as bad as they are I dont think this is a very good way of defining it. of course this is just my take on it, but I have a feeling goodigo will look at it with a similar opinion. For the record I agree that this is the route that should be used if intended% became a thing

Rhineland-Palatinate, Germany

First of all your definition is of course very arbitrary. Secondly, there's a few things in your definition / not in your definition that could be considered edge cases (like 12 cubethrow). And lastly, defining a category on the basis of "you have to do this route" takes away almost all of the routing and creativity.

Thanks for the effort of putting together a proper request (and doing a run of it), but coming up with a subjective route that you personally find to be intended is not what I meant when I said "a good way of defining it".

spidernh and Zoreo like this
New York, USA
Zoreo
She/Her, They/Them
3 years ago

I can see what many of the problems with this run are and I may not be experienced enough with portal to be the one doing this, so ill put an incomplete set of rules at the bottom of this post for someone else to possibly finalize rules for this category or for it just to die off. I can't think of any way to easily clear up edgecases without making it look like its a "do it like this" run. -Normal glitchless rules apply -Vault Save is not allowed -Shooting a portal while portal standing (Being through a portal that is not on solid ground, but not falling due to being partially inside of the portal) is not allowed -All unstationary scaffolds must be activated and used -All turrets must be taken out in applicable chambers -All buttons that lead to end of chamber doors must be activated before entering the elevator

Spain

The thing is that you can't make an intended% category without saying what you need to do, and that's the problem everyone has with glitchless, it's too arbitrary. For example, we could take off reportals, but in 18 you could still do impossible strafe to do the flings faster, or in case of movement, maybe it's not intended to wall strafe or bunny hopping, then should we ban that? Same with the save loads, technically you don't have access to save loading without opening the console, should you not be able to save load unless you do it from the menu? What about cl_showpos 1? What about activating the lift at the end of 15 and doing a fling anyways instead of waiting for it? Should that be banned too since you are supposed to wait for it to go down?

We don't really want to repeat the argument of "Why do we want an arbitrary category?" that already happens with glitchless, that's the reason why it's just not possible to make up an "Intended%". Everyone has its own way to understand what is and what it's not intended.

NotTheLemonade and spidernh like this
Netherlands

how about mouse only, where you can just only use the right, left, and middle mouse button, and the scroll wheel (so it's fair and everybody can do it)

here is a mouse only run by me;

Québec

I would love an "intended" category where you have to play the game in glitchless but also have to do everything the entended way.

For example, the skip in chamber 6 and 7, not allowed. my record in this category is a 38:21 and it was kinda fun

Norway
RealCreative
He/Him, They/Them
3 years ago

To quote goodigo: "Also Intended%, No Skips, True Glitchless or whatever you wanna call it will not be added unless you can come up with a good way of defining it."

If you believe that you can come up with a consistent rulesset for the category then go ahead and request with those.

Also remember to read the rules for how to submit a category here: https://www.speedrun.com/portal_category_extensions/thread/zzd25

Richmond, VA, USA

impulse 101 rocket boosts and smg grenade shenanigans

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Individual Levels added + Least Portals

Heyho,

there is now an Individual Level leaderboard for Portal Category Extensions. The available categories for this are:

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6 months ago
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